I know it's been said countless times, but it's crazy that content of this quality is just available on UA-cam for free. The editing, the visuals, even the narration feels like something you'd see on a TV documentary.
I see what you did there. Playing music from Super Ghouls and Ghosts, followed by the original Ghouls and Ghosts in the background while discussing the original Ghosts and Goblins. I wonder how many people will catch that.
Actually, a lot of YT content is better than what you see on TV, because people doing it are way more knowledgeable in specific subjects than your average TV reporter. Decades ago I was finding so much errors in the TV coverage of stuff I knew trough my hobbies, that it made me loose faith in anything they say about things I don't know.
Babe, wake up! New Splash Wave just dropped! Shitposts aside, every episode of this series is such a treat. Deep research, great editing, slick as all hell production quality, it's an instant click from me every time. Never give up!
Dude the level of production is insane. I love rewatching these just to focus on all the stuff around the game screens. It’s such outstanding, beautiful work. Thank you for all your hard work. These videos are always such a treat. Spoiled for Christmas.
The production quality is matched by the research and content. I can't find any fault. People nowadays tend to be all "nintendo, nintendo, nintendo" but strafefox displays a commitment to historical accuracy showing how huge namco and sega were at the time.
It’s amazing to think back on where we started in 1980 and where we ended up in 1990. At the time, it seemed to take forever…looking back on it, it went by in the blink of an eye.
Another banger from one of the most underappreciated retro focused channels on UA-cam. Thanks for the Christmas treat my dude! I hope you're having a great holiday.
You what would make my day? A video from strafefox on the history of music in video games, the challenges in making music for video games, and how video game soundtracks differ from those of films. I made a slideshow presentation in high school about video game music, but I have since learned a lot about stuff I should have included in that presentation. Available technology was a driving factor that shaped the soundscapes of games starting from audio synthesis (aka chiptunes), moving onto audio sampling (e.g. MIDI), before settling onto audio streaming (e.g. via optical discs). Sometimes hardware limitations even forced developers to choose between sound effects and music. Coordinating music with game play also poses the unique challenge of never knowing when a transition would happen. This pressure pushed for songs that could be looped endlessly without annoying the player (very important for early, memory restricted games). It also led to dynamic music where the composition and transitions happen on the fly seamlessly based on the game state, sometimes to the point where whole tracks of the OST are never heard verbatim in game. Additionally, arcade game music needed to pull double duty and attract players to the cabinet as well as complement the gameplay. I also touched upon in my presentation how under appreciated video game soundtracks are in North America. Back in the day a consumer would be hard pressed to find game soundtracks at music stores outside of going to Japan or importing CDs. People took to the internet to cover and remix the tunes themselves. Its less of a problem these days with digital distribution, specialist publishers, and proxy shopping services.
He already did 2 videos about Mega Drive and SNES music respectively. Covering the entire history at the kind of level StrafeFox is known for would be a massive undertaking, spanning several videos.
@@happyspaceinvader508 I know; I looked before I posted. A mini series would be nice too, but I would be satisfied with a video overview of the subject. I will admit that I still don't know enough about the subject to do it justice or how long the resulting copy would be.
I know it's obvious, but the insane production value of this channel is inspiring. Like you didn't NEED to create multiple arcade cabinets at 6:00 or the DK barrels at 10:06 but you did!!! A winner is you 💚
You captured the spirit of the 80s perfectly in this one. Seeing Streets of Rage and Altered Beast nearly brought a tear to my eye. You ought to get way more views sir.
This video is amazing, really liked seeing your renders of the old equipment they used, and the old photos and documents. That MegaDrive development enviroment is nuts :) with that many devices required!
Sadly, you don’t get millions of subs by producing quality content. 😕 (You get high subs by churning out multiple videos per week, with click bait preview images and titles.)
@@happyspaceinvader508 and not a lot of people care about 40 year old video games unfortunately this cannel is already way bigger than i would have expected
@@jace_albers that’s the way it’s summed-up retroactively. At the time a number of higher-level languages were competing. Indeed the name C is a reference to a competitor language, B. (Not to be confused with BPL.) Many of them had different priorities compared to C, just as today Java, Python, etc exist alongside C++ and its variants.
i don't think anything was in-between c and assembly for gaming but there were things made in-between those like Fortran and agol but they weren't good and it all came out on mainframes before gaming was a thing anyway. Assembly was invented in the 1940s c was invented in 1972 there were a bunch in-between in the 50s and 60s but those were no longer popular in the 80s at least for making games maybe they had some other use. while c remained popular because it was more convenient and quite fast and eventually it was better to use c than assembly most of the time .
@@belstar1128 C only became standard in the game industry when the hardware became more powerful and the compilers faster to the point that it was a negligable difference as much as 3 people in the world would love a fortran game engine im not aware of one that ever existed
That was some really impressive video editing and animation. Very pleasant narration too. Content-wise it's a bit condensed, but then again it's really hard to compress a decade of stuff into 30 minutes. So good show! 👍
Good job exposing that the ones who didn't pay didn't get Christmas. This video was only available 31 minutes ago for me because (I GUESS) I ain't got da caaaaash.
All of these videos and images that I thought could only be low quality look incredibly nice. It's clear you've done a shitton of research on the topic to not just write but to make the video look awesome. S tier presentation as always.
Cool video. Thanks for making it seem like a tv show for normal people and not just a random meme suddenly every couple of seconds to maintain viewer attention; these are rare nowadays.
Magnificent work as usual! Genuinely don't understand how this channel doesn't have more subscribers/views. Please continue this series and cover the 16-bit era in more detail. Would love to see it!
It's always a treat when you upload content. Though I was born in the early 90's, I get this sense of second-hand nostalgia whenever I take a look back at stuff from the 80's, or even 90's-00's stuff that I missed out on at the time.
Wow...just wow! That was the very best video I have ever seen on the 3rd generation of gaming and the first steps of the 4th. Despite growing up during the 3rd and 4th generations, I actually learned something new here. Fantastic. This is why I am a Splash Wave subscriber for life.
again, another piece of art made by this amazing channel! Thank you for your incredible work. Im speechless, so many memories with my older brother and cousins playing together thanks again
Hi, new patron here! Nothing original to say, I just want to let you know that I find the quality of your videos amazing, from the research to the pacing, to the wonderful recreation of actual systems and gaming rooms! Keep up the good work!
Aaaand he's back! I wish UA-cam would give your videos more space, but they want "average" quality, consistent posts, instead of high quality sporadic content. Still, love to watch this, keep it up!!
This is such an amazingly thorough and enjoyable documentary. Thank you! I’m hoping some major production company sees this and gives you a lot of money for your work
I just want to thank you for the hard work you put into this video. UA-cam could not have made a better recommendation for me this morning. You got yourself another subscriber and I look forward to checking out your other videos and whatever you have coming up. Well done!
This was such an amazing video! I loved it so much, and your channel! The style of the videos, and most importantly this content, I had no idea about, but always wondered about. I love retro gaming and always wondered how they developed them in the ages before commercial devkits and software development environments and whatnot. Very insightful! Would love to have more videos on similar topics, like the behind the scenes of the 80s arcade and console industries, especially in Japan, but the west as well. Maybe even something about how the taiwanese bootlegs were made! Thanks again for the amazing work!
Fantastic quality wraps this information explosion. How incredible it is, that as soon as a new piece of technology went available, game designers immediately threw themselves at it, soon maxing and stretching its possibilities. It is similarly noteworthy that more and more elements of other industries saw the possibility in gaming, even if some just for a while. It's hearthwarming how you explained the appearance of games about movies/cartoons.
Commenting for the algorithm, the fact you don't have millions of subs is criminal!
I wonder if replies to replies count. I agree
Been saying that since day 1, it's going to happen very slowly
Yea, they should be up there with Ahoy, which is also an extremely underrated channel.
For sure.
Always a treat when strafefox upload and rather confused not many people watch
I know it's been said countless times, but it's crazy that content of this quality is just available on UA-cam for free. The editing, the visuals, even the narration feels like something you'd see on a TV documentary.
Really cool to read! Thanks so much!
@@strafefox I think the same and i'm realy happy also you talk about the Amiga and Deluxe Paint. I still using it ! Both !
I see what you did there. Playing music from Super Ghouls and Ghosts, followed by the original Ghouls and Ghosts in the background while discussing the original Ghosts and Goblins. I wonder how many people will catch that.
Actually, a lot of YT content is better than what you see on TV, because people doing it are way more knowledgeable in specific subjects than your average TV reporter. Decades ago I was finding so much errors in the TV coverage of stuff I knew trough my hobbies, that it made me loose faith in anything they say about things I don't know.
I hit that thumbs up before I even watched it. I know from experience it's going to be a good video.
This CPU (Zilog Z80) 2:03 was a GOATED CPU, it was widely used in many game consoles, computers etc, it is so nice to me.
I'm not gonna start a fanboy war here, but as a 6502-connoiseur i have to kindly disagree 😅
Babe, wake up! New Splash Wave just dropped!
Shitposts aside, every episode of this series is such a treat. Deep research, great editing, slick as all hell production quality, it's an instant click from me every time. Never give up!
Dude the level of production is insane. I love rewatching these just to focus on all the stuff around the game screens. It’s such outstanding, beautiful work. Thank you for all your hard work. These videos are always such a treat. Spoiled for Christmas.
The production quality is matched by the research and content. I can't find any fault. People nowadays tend to be all "nintendo, nintendo, nintendo" but strafefox displays a commitment to historical accuracy showing how huge namco and sega were at the time.
Every video you release is a masterclass in education and quality. Under 200k subs is a crime!
Thank you for all your hard work!
Thanks so much! That's really appreciated!
It’s amazing to think back on where we started in 1980 and where we ended up in 1990. At the time, it seemed to take forever…looking back on it, it went by in the blink of an eye.
Now we NEED a 90s era Game development video! Hahahaha. This is such high quality. You guys a pros. Congratulations
What gets me is i was sure he mentioned some 90s games throughout this video..
Another banger from one of the most underappreciated retro focused channels on UA-cam. Thanks for the Christmas treat my dude! I hope you're having a great holiday.
You what would make my day? A video from strafefox on the history of music in video games, the challenges in making music for video games, and how video game soundtracks differ from those of films. I made a slideshow presentation in high school about video game music, but I have since learned a lot about stuff I should have included in that presentation.
Available technology was a driving factor that shaped the soundscapes of games starting from audio synthesis (aka chiptunes), moving onto audio sampling (e.g. MIDI), before settling onto audio streaming (e.g. via optical discs). Sometimes hardware limitations even forced developers to choose between sound effects and music. Coordinating music with game play also poses the unique challenge of never knowing when a transition would happen. This pressure pushed for songs that could be looped endlessly without annoying the player (very important for early, memory restricted games). It also led to dynamic music where the composition and transitions happen on the fly seamlessly based on the game state, sometimes to the point where whole tracks of the OST are never heard verbatim in game. Additionally, arcade game music needed to pull double duty and attract players to the cabinet as well as complement the gameplay.
I also touched upon in my presentation how under appreciated video game soundtracks are in North America. Back in the day a consumer would be hard pressed to find game soundtracks at music stores outside of going to Japan or importing CDs. People took to the internet to cover and remix the tunes themselves. Its less of a problem these days with digital distribution, specialist publishers, and proxy shopping services.
He already did 2 videos about Mega Drive and SNES music respectively. Covering the entire history at the kind of level StrafeFox is known for would be a massive undertaking, spanning several videos.
@@happyspaceinvader508 I know; I looked before I posted. A mini series would be nice too, but I would be satisfied with a video overview of the subject. I will admit that I still don't know enough about the subject to do it justice or how long the resulting copy would be.
I know it's obvious, but the insane production value of this channel is inspiring. Like you didn't NEED to create multiple arcade cabinets at 6:00 or the DK barrels at 10:06 but you did!!! A winner is you 💚
You captured the spirit of the 80s perfectly in this one. Seeing Streets of Rage and Altered Beast nearly brought a tear to my eye. You ought to get way more views sir.
The exciting 80s aesthetic on these strafefox videos is unmatched
Love your videos! Hope we get one like this for the 90s, sooner or later.
THE LEGEND IS BACK!
Stafefox just gave us the best holiday gift buy just uploading new content!🎉🎉🎉
Valeu!
Love it. Can´t wait for more. 😍
Thanks so much! Really awesome!
"All still sharing a sense of innocence..."
Thanks, great video as always!
It's always a good day to get the notification for a new strafefox Splash Wave video. 👌
Had me tearing up from the nostalgia overload. I was a child in that era and I remember it so fondly. Thanks for this.
I wish I could give more but my Christmas break was so much better finding your channel!
Thanks so much! I'm glad you enjoyed my videos, really cool to read!
Your production values are jawdropping! thanks for another amazing piece of art!
and please more insights on how games were developed back then!
Revenge of Shinobi art and music was truly incredible.
Your production level is off the charts, congratulations!
A very high quality production. Never fail to impress.
This video is amazing, really liked seeing your renders of the old equipment they used, and the old photos and documents. That MegaDrive development enviroment is nuts :) with that many devices required!
The quality of the documentaries on this channel is impressive, it should already have millions of subscribers!
Thank you for producing and delivering awesome content, thank you!
Was excited to see this turn up in my inbox; excellent as always!
Great to hear! and thanks so much :)
Never been this early for a Splash Wave video, but a definite great Christmas gift!
New strafefox video? for real? You deserve millions of subs. Your videos are always a delight!
Thanks so much! Really cool to read :)
Sadly, you don’t get millions of subs by producing quality content. 😕
(You get high subs by churning out multiple videos per week, with click bait preview images and titles.)
@@happyspaceinvader508 I am aware of that. Still doesn't mean I agree with how this platform operates.
Indeed he does. Simply amazing content as usual.
@@happyspaceinvader508 and not a lot of people care about 40 year old video games unfortunately this cannel is already way bigger than i would have expected
What a way to end the year!!! My favorite youtube channel comes back!!!
Finally a new video!
Thanks for this great content!
Next Video: What programming languages have been used and the transition from Assembly to C.
I thought it went straight from Assembly to C to C++?
@@jace_albers that’s the way it’s summed-up retroactively. At the time a number of higher-level languages were competing. Indeed the name C is a reference to a competitor language, B. (Not to be confused with BPL.) Many of them had different priorities compared to C, just as today Java, Python, etc exist alongside C++ and its variants.
i don't think anything was in-between c and assembly for gaming but there were things made in-between those like Fortran and agol but they weren't good and it all came out on mainframes before gaming was a thing anyway. Assembly was invented in the 1940s c was invented in 1972 there were a bunch in-between in the 50s and 60s but those were no longer popular in the 80s at least for making games maybe they had some other use. while c remained popular because it was more convenient and quite fast and eventually it was better to use c than assembly most of the time .
@@belstar1128 C only became standard in the game industry when the hardware became more powerful and the compilers faster to the point that it was a negligable difference as much as 3 people in the world would love a fortran game engine im not aware of one that ever existed
What an amazing christmas present! I loved this. Thank you so much!!!
That was some really impressive video editing and animation. Very pleasant narration too.
Content-wise it's a bit condensed, but then again it's really hard to compress a decade of stuff into 30 minutes. So good show! 👍
One of the best channels on UA-cam, keep up the great work!
A new video to wake up to on Christmas morning! It's a Christmas miracle 🥰🎄🎅
Good job exposing that the ones who didn't pay didn't get Christmas. This video was only available 31 minutes ago for me because (I GUESS) I ain't got da caaaaash.
its genuinely impressive how well made your videos are, Always a joy to watch. Thank you for all that you do!
Your video releases are so exciting! Legitimately, it feels like a new episode for a documentary like tv show. Happy holidays man!
Ahh yes, one of the only UA-cam channel notification that excites me. Another great video
18:45 I learn pixel art there ! Thanks to my love computer the AMIGA. ❤❤
I really don’t know how this channel doesn’t have millions of subs. This is a full length thing you’d have seen on TV
Amazing video, as always.
Thanks so much! Really awesome!
All of these videos and images that I thought could only be low quality look incredibly nice. It's clear you've done a shitton of research on the topic to not just write but to make the video look awesome. S tier presentation as always.
lovely as always.
video game development in this era really was a kind of magic.
Another Strafefox classic, I'll be revisiting this one for sure! Hope a 90s video is possible :D
Great video as usual with excellent music choices!
The late 80s is the most fascinating era in term of hardware and software developement.
This is an absolutely brilliant documentary about the development of video games throughout the 1980s.
As someone who was there for all of this, this was a wonderful summation - thank you!
Another banger video from my favorite channel, you guys are literally the best!
best xmas gift on youtube
Cool video. Thanks for making it seem like a tv show for normal people and not just a random meme suddenly every couple of seconds to maintain viewer attention; these are rare nowadays.
Awesome 80s background music!
This was a really polished video, nice job!
Magnificent work as usual! Genuinely don't understand how this channel doesn't have more subscribers/views.
Please continue this series and cover the 16-bit era in more detail. Would love to see it!
What a good visual travel in the video games of the 80s !
Thank you for your service to everyone involved. Keep up the stellar work.
This type of documentary videos are absolutely fascinating
Such an amazing video - thank you so much for the great content you put out!
*the best Xmas GIFT, we could receive... thank you very much, StrafeFox!!*
🙏🏻🙏🏻🙏🏻
Thanks so much! :)
It's always a treat when you upload content.
Though I was born in the early 90's, I get this sense of second-hand nostalgia whenever I take a look back at stuff from the 80's, or even 90's-00's stuff that I missed out on at the time.
Amazing work as always! i am so lucky to have been alive in the 80's and experienced videogames back then!
Ahh, what a wonderful Christmas pressie to see this vid coming in - all the best to you and thank you for your hard work!
Thanks so much! :)
Production quality top notch as always🫡
Always look forward to a new video!
Wow...just wow! That was the very best video I have ever seen on the 3rd generation of gaming and the first steps of the 4th. Despite growing up during the 3rd and 4th generations, I actually learned something new here. Fantastic. This is why I am a Splash Wave subscriber for life.
I'd love to see similar videos on how development changed throughout the 90's and early 2000's as well! Great video as usual.
again, another piece of art made by this amazing channel!
Thank you for your incredible work.
Im speechless, so many memories with my older brother and cousins playing together
thanks again
Always such a pleasure when one of your videos drops - I always know I'm in for something awesome!
This video helped me remember why I love playing video games so much.
Hi, new patron here! Nothing original to say, I just want to let you know that I find the quality of your videos amazing, from the research to the pacing, to the wonderful recreation of actual systems and gaming rooms! Keep up the good work!
That's wonderful to hear! Thanks so much! Btw: decorating the CGI game room with stuff from my childhood was really fun :)
Might as well be my greatest Christmas present. Thx for your video. Happy holidays to you and your family.
Thanks so much and happy holidays to you!
Christmas ain’t over yet! Thank you, Strafe! 😊
Spoiler: is that ending screen supposed to be a childhood memory? If so, 👍!
Ha! Yes indeed. These were some of my favorite things: Maze of Galious, Tjolk, Transformers, Donald Duck :)
Aaaand he's back! I wish UA-cam would give your videos more space, but they want "average" quality, consistent posts, instead of high quality sporadic content.
Still, love to watch this, keep it up!!
Another professionally produced, insightful documentary! Always a pleasure to watch your work.
Incredible work, Strafe! As so many have said, a real labour of love and a joy to watch. Thanks.
Ah heerlijk zo een derde kerstdag cadeau. Dank je wel!
incredible production. some of these games look so fun even today!
Thank you for making me happy and warm inside with this beautiful nostalgia trip 🥰
the real christmas miracle here. thanks again for another top notch documentary!!
What an amazingly compiled video! Such a gift for the holidays 🙏
The best Christmas gift are those you don't expect !
A fresh cup of coffee and a new Strafefox video makes for an amazing morning 😊
thank you for this beautiful video, Jeroen! happy holidays.
Thanks so much! and sorry you had to wait so long :)
@strafefox it is always worth the wait :D can't wait to see new videos about Streets of Rage : 😁
This is such an amazingly thorough and enjoyable documentary. Thank you! I’m hoping some major production company sees this and gives you a lot of money for your work
Superb documentary, now we can bid 2024 farewell, there's nothing else good enough to see this year.
Your graphic presentation is excellent but the real core is the text. It is heavily documented and vibrant. Superb video!
Over the years this has become my favorite channel on UA-cam, every video is a treat. Really hope this channel explodes someday, you deserve it!
I just want to thank you for the hard work you put into this video. UA-cam could not have made a better recommendation for me this morning. You got yourself another subscriber and I look forward to checking out your other videos and whatever you have coming up. Well done!
That's wonderful to hear! Thanks so much!
New strafefox video! 31 mins? Oh man!
This was such an amazing video! I loved it so much, and your channel! The style of the videos, and most importantly this content, I had no idea about, but always wondered about. I love retro gaming and always wondered how they developed them in the ages before commercial devkits and software development environments and whatnot. Very insightful!
Would love to have more videos on similar topics, like the behind the scenes of the 80s arcade and console industries, especially in Japan, but the west as well. Maybe even something about how the taiwanese bootlegs were made! Thanks again for the amazing work!
Thanks for the video.
Thanks so much!
This channel dropping some of the best YT vids I've seen in 18 years. Never fails to deliver
Fantastic quality wraps this information explosion.
How incredible it is, that as soon as a new piece of technology went available, game designers immediately threw themselves at it, soon maxing and stretching its possibilities.
It is similarly noteworthy that more and more elements of other industries saw the possibility in gaming, even if some just for a while. It's hearthwarming how you explained the appearance of games about movies/cartoons.
As always: Awesome work! Thanks so much for the insight. Even for someone who breaths video games there is always something new in your videos!
As always, brilliant stuff. Great recap of the tremendous era of the 80s which gaming enhanced. Your editing is the stuff of legends.
I just found your channel the other day and I've been hooked! Amazing content! So glad the algorithm sent me here :) I can't wait to see more!
That's great to read! Thanks so much!
You don't know how excited I get when I see a new upload for you! Great post-Xmas chill viewing. Happy Holidays!
10/10 NO ONE has better production. you inspire me!!!!
Awesome quality as always, and I like the narration on this one.