for whoever is wondering, skybox is now called VR environment in newer version adobe of AE and PR this guy explained the new version changes pretty well: ua-cam.com/video/RB5XUlqO_cA/v-deo.html and this other guy explained how to use VR environment well too: ua-cam.com/video/lRjY8o2Ypg0/v-deo.html Good luck on your project :)
I have the newest AE, and with that I know there's no plugin, I just go to VR-->generate output. But in my output, I don't have the camera like you have (and I did check all your same options). Any idea why this camera doesn't exist for me? Oh nevermind, I see your camera is in the original comp, not the output. So I do have it!
Great video! I wanted to ask you how did you create the 3D background in the composition with solids and people. Is there a way to generate it on PS or by Skybox itself? Something like a 360 sky. Thank you (I've got AE 2019 so Skybox has been changed in "Composition>VR", but I think everything's quite the same.
Do you know if it's possible to distort footage from a green screen while increasing/decreasing distance to camera, to simulate a dolly-in? I'm having a hard time finding a green screen studio with enough space to do the shot I want with my 360-camera. But I'm concerned that simulating dolly movement in post won't work when the subject is up close because of it being equirectangular.
Great video!! RE: Stock room scene 20:52 - how did you animate the 3d weapon flying past the camera? Also, is there a link to that video...would love to see how it looks in VR. Thanks in advance!
Was following along, having an issue at 12:23, ever time I go to create a new 15mm camera through the skybox viewer, my active camera is only facing the blue sky. Using the same specs I was wondering what the position or point of interest your cam is because as of right now the footage isn't viewable. Thanks!
Great video! Could you explain a little bit more the process of creating the box surrounding the keyed footage? I've tried doing that (i created a cube, 6 sides with equal height and length) and the output didn't look like yours. Thanks!
I only have 1 doubt, when you made the cube, how do you measure the distance between walls so they are not too close to the camera? to be a bit more open space on the walls and not to claustrophobic?
Love your tutorials man, very clear explanation of the processes details and great pace. Thanks a lot.
Thanks!
for whoever is wondering, skybox is now called VR environment in newer version adobe of AE and PR
this guy explained the new version changes pretty well: ua-cam.com/video/RB5XUlqO_cA/v-deo.html
and this other guy explained how to use VR environment well too: ua-cam.com/video/lRjY8o2Ypg0/v-deo.html
Good luck on your project :)
10:45 ... layer, transform, auto orient towards camera ..... is the trick without the extra null object
Hi, I've AE 2019 and I tried to do something similar to your woks. I just font understand how to export it! Could you help me?
Good tutorial! I'll put it in practise
I have the newest AE, and with that I know there's no plugin, I just go to VR-->generate output. But in my output, I don't have the camera like you have (and I did check all your same options). Any idea why this camera doesn't exist for me?
Oh nevermind, I see your camera is in the original comp, not the output. So I do have it!
Great video!
I wanted to ask you how did you create the 3D background in the composition with solids and people. Is there a way to generate it on PS or by Skybox itself? Something like a 360 sky.
Thank you (I've got AE 2019 so Skybox has been changed in "Composition>VR", but I think everything's quite the same.
Do you know if it's possible to distort footage from a green screen while increasing/decreasing distance to camera, to simulate a dolly-in? I'm having a hard time finding a green screen studio with enough space to do the shot I want with my 360-camera. But I'm concerned that simulating dolly movement in post won't work when the subject is up close because of it being equirectangular.
Great video!! RE: Stock room scene 20:52 - how did you animate the 3d weapon flying past the camera? Also, is there a link to that video...would love to see how it looks in VR. Thanks in advance!
Was following along, having an issue at 12:23, ever time I go to create a new 15mm camera through the skybox viewer, my active camera is only facing the blue sky. Using the same specs I was wondering what the position or point of interest your cam is because as of right now the footage isn't viewable. Thanks!
Great video! Could you explain a little bit more the process of creating the box surrounding the keyed footage? I've tried doing that (i created a cube, 6 sides with equal height and length) and the output didn't look like yours. Thanks!
I used a script in AE to create the cube. I believe you can find the download here: aenhancers.com/viewtopic.php?t=194
Thanks!
Perfect! thanks!
Good video
I only have 1 doubt, when you made the cube, how do you measure the distance between walls so they are not too close to the camera? to be a bit more open space on the walls and not to claustrophobic?
I need this answered too!
sorry, I am not able to get this skybox creator plugin, could I get the link how to add that plugin in to my6 after effects
You´ll find it under "immersive video" name.
Fun !
thank you!
sick !
I just subbed.
Question:
- I'm using adobe aftereffects cs6 . Will skybox work with that version ?
Thanx
Marc :)
SkyBox has been acquired and integrated in Adobe CC 2018 and 2019. It won't work in CS6.
@@Mettle awe, lol. Dude, thanx for letting me know.
is the skybox studio is built in plugin??
It is now, in Adobe CC 2018 and up. The names have changed though: ua-cam.com/video/UZXsD9msKps/v-deo.html
thank you !!!!
Thanks!
Big Tks