Hey, so I need a little advice: I'm trying to make the Mach 5 in blender to send it over to Automation. The problem is that it's not a normally shaped car and since it's fictional, there's no accurate blueprints on it. Do you have any applicable advice for making such a weirdly shaped car body?
@@b.i.b7582 That's what the shrinkwrap modifier is for. If you follow this video, and the one after it, it should be clear how you can model a high poly object, but keep things straight. Otherwise, subsurface modeling is the easiest way to model a high poly object while keeping things smooth. Since you have so little actual geometry to work with, it's easy to make corrections.
Hey, do you think you could explain what you're doing at 2:36 because it isn't working for me, thanks!
Me too haha
i found out how it works, go to cursor
@@MiguelRivera24437 Thank you I got it too now!
thank you very much! i would even say this was a good tutorial for making cars in general and not just for automation hahaha
wow blender looks so easy to use
if you have the idk how many years of experience lol
Hey, so I need a little advice: I'm trying to make the Mach 5 in blender to send it over to Automation. The problem is that it's not a normally shaped car and since it's fictional, there's no accurate blueprints on it. Do you have any applicable advice for making such a weirdly shaped car body?
you ever finish this?
Good job Bro But Am new in Blender When I modeling A car like BMW the difficult is pumprs the vertex Gose wrong do Tutorial for this Thanks
I don't understand
@@hardroosterlabs3814 I mean when I modeling A car high poly some edges Not perfect or it's like not straight
@@b.i.b7582 That's what the shrinkwrap modifier is for. If you follow this video, and the one after it, it should be clear how you can model a high poly object, but keep things straight. Otherwise, subsurface modeling is the easiest way to model a high poly object while keeping things smooth. Since you have so little actual geometry to work with, it's easy to make corrections.