Flowify - The ultimate conform to object tool in Blender

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  • Опубліковано 5 лют 2025
  • This addon is just amazing, it's taken what used to be a really painful process (and that would often create errors) into something that's so simple to do. And this is just the basic functions, wait until we get into the really good stuff!
    Flowify: blendermarket....
    Flowify playlist: • Playlist
    Flowify detailing banner example: • The best way to add Ba...
    Free Add Ons
    Machin3 Tools: machin3.gumroa...
    Old Modifier Panel: bluenile3d.gum...
    Quick Snap: github.com/Jul...
    CharMorph: github.com/Upl...
    Simple Tabs: chippwalters.g...
    Edge Flow: github.com/Ben...
    (Affiliate links) SUPPORT THE CHANNEL BY BUYING SOME STUFF YOU WERE GOING TO GET ANYWAY ;p
    Hard Ops and Boxcutter discount bundle: blendermarket....
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    Machin3 Tools (Deus Ex): blendermarket....
    Just Panels: blendermarket....
    Construction Lines: blendermarket....
    Cablerator: blendermarket....
    Mesh Copier:blendermarket....
    Grid Modeler: blendermarket....
    Mesh Machine: blendermarket....
    Curve Machine: blendermarket....
    Decal Machine: blendermarket....
    Punch It: blendermarket....
    One Click Damage (OCD)/Cracker discount bundle: blendermarket....
    One Click Damage (OCD): blendermarket....
    Cracker: blendermarket....
    Flowify: blendermarket....
    Simple Bend: blendermarket....
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    Favourite modifiers: blendermarket....

КОМЕНТАРІ • 55

  • @richardokeeffe8375
    @richardokeeffe8375 11 місяців тому +2

    The PFFFT sound at 9:07 gives away just how truly impressed you are with this add on

    • @ArtisansofVaul
      @ArtisansofVaul  11 місяців тому

      Haha. That's my quality acting skills! When I actually first tried the addon there was a near constant stream of swearing at how great I thought it was! 😅

    • @richardokeeffe8375
      @richardokeeffe8375 11 місяців тому +1

      Add on reaction videos when? 😂

    • @ArtisansofVaul
      @ArtisansofVaul  11 місяців тому

      @@richardokeeffe8375 lmao. That would probably get my account banned for offensive language 😅

  • @johncallof8839
    @johncallof8839 11 місяців тому +1

    Subbing to this channel is the absolute best thing I've done with my time on youtube. Every single video is a major time save in the future. Thank you brother, honestly.

    • @ArtisansofVaul
      @ArtisansofVaul  11 місяців тому

      Thanks so much John. Glad you're finding the content valuable 😁

  • @bruuldor
    @bruuldor 11 місяців тому +2

    Yeah this is a massive timesaver. Cheers for showing it off!

    • @ArtisansofVaul
      @ArtisansofVaul  11 місяців тому

      My pleasure. I couldn't quite believe how easy this made this when I first used it.

  • @RoseKindred
    @RoseKindred 11 місяців тому +1

    I love this one, still trying to get the grips of it but it has so many useful small fixes that can annoy me in Vanillia.

  • @Hurtone
    @Hurtone 11 місяців тому +1

    This is an instant buy - thanks!

    • @ArtisansofVaul
      @ArtisansofVaul  11 місяців тому

      👍🏻 I thought exactly thr same when I found it

  • @Enigmanaut
    @Enigmanaut 11 місяців тому +1

    Can you apply the Flowified object and then use it as a Boolean?

  • @MojoBob
    @MojoBob 11 місяців тому +1

    I have been a bit resistant to loading Blender up with add-ons, but this one is a cracker!

    • @ArtisansofVaul
      @ArtisansofVaul  11 місяців тому

      I mean I personally love addons when they make life a bit easier. But this one isn't just a "bit" easier, it makes some really annoying tasks so simple to do

  • @chrisc9213
    @chrisc9213 11 місяців тому +1

    Great video, hey what version of Blender are you using? Love your videos keep of the good work.

    • @ArtisansofVaul
      @ArtisansofVaul  11 місяців тому

      Thanks man. I'm pretty sure this was filmed on 4.0.1.

  • @gwynik6969
    @gwynik6969 11 місяців тому +1

    Absolute game changer!!!!!!!

  • @Rockmih
    @Rockmih 4 місяці тому +1

    is there any free alternative to this? im having trouble with wrapping usign modifiers and lattices on more complex mesh shapes, sadly i cant affort this right now and there are not tutorials addressing the kind of work i need to do

    • @ArtisansofVaul
      @ArtisansofVaul  4 місяці тому

      @Rockmih Other than trying to shrinkwrap haven't found anything. It's good but nothing compares to this....

    • @Rockmih
      @Rockmih 4 місяці тому

      @@ArtisansofVaul thats the modifier im using, i just dont know how to completely wrap on 90° angles, on flatter surfaces it does the work but this plug ins look like magic tbh Lol

    • @ArtisansofVaul
      @ArtisansofVaul  4 місяці тому

      @@Rockmih Yeah, it really falls down when you have a sharp corner unfortunately.

  • @robertshaer6603
    @robertshaer6603 11 місяців тому +1

    This looks like an amazing addon. Curious - would this work with some interwoven detail on a column capital for example or will it smoosh it down flat to the grid?

    • @EmilySmirleGURPS
      @EmilySmirleGURPS 11 місяців тому +2

      If the source has height detail, it might be distorted somewhat, but that dial AoV showed that lets you control thickness is really helpful with that.

    • @ArtisansofVaul
      @ArtisansofVaul  11 місяців тому +1

      As has been said it should be fine as you have a height option and as long as you've applied the scale.

  • @NerdLegionInc
    @NerdLegionInc 11 місяців тому +1

    So I already have conform object and still trying to figure out how to get it to work in certain situations. But my question for this one is does it still work well on filled 3d objects that aren't open like that one. Like for example a space marine arm or something like that, or is that too complex?

    • @ArtisansofVaul
      @ArtisansofVaul  11 місяців тому +1

      I'm going to do a second video on that sort of situation. So it needs to be just a surface but I just pick the section I want and then copy that as a new object and use that to do it too.

  • @KonranTaisa
    @KonranTaisa 3 місяці тому +1

    I’ve bought this addon, but I really don’t know how to use it. Nothing seems to work like in your video. I can make a grid from a quad (not sure if that’s important), but if I try to create a source grid from a plane, that’s all-I don’t see any dots on the edges. I’m guessing I’m missing some important details here. I have to say, this is the first addon that’s really frustrated me.

    • @ArtisansofVaul
      @ArtisansofVaul  3 місяці тому

      @KonranTaisa Hmm... I didn't have any issues with this when I used it. It just worked. Maybe make sure the plain is subdivided, maybe it had an issue if there is no actual geometry just a single face as that's not what it's designed for.

  • @ComplexTagret
    @ComplexTagret 11 місяців тому +1

    So, why not to use Mesh Materializer, which has no limitations? )

    • @ArtisansofVaul
      @ArtisansofVaul  11 місяців тому

      They work in very different ways but there is definitely some overlap which means in a lot of instances you could use one in place of the other (also depending on your perference). I think Flowify has much nice options for precise placement and sizing, especially of you are going to Flowity multiple elements onto the same mesh. I personally also find it easier to edit (though that is of course based on each person's preferences).

    • @ComplexTagret
      @ComplexTagret 11 місяців тому +1

      @@ArtisansofVaul They work not in very different ways. ) Flowify uses quad plane, Mesh Mat-r uses UV (even no properly unwrapped and that is why it has no limitations of target object). So, you have one more topic to next video: to compare Flowify, Mesh Materializer and Conform Object. )

    • @ArtisansofVaul
      @ArtisansofVaul  11 місяців тому

      @ComplexTagret Already on this list but I want to make a video just on mesh materializer first.

    • @ComplexTagret
      @ComplexTagret 11 місяців тому

      @@ArtisansofVaul I'm glad to hear that! Mesh Mat-r shows itself greatly on organic complex shapes. Just use UV (even "draft" one) for target object.

  • @mrhollywood5285
    @mrhollywood5285 11 місяців тому +1

    Does deleting the original piece effect the duplication on the intended piece.

    • @ArtisansofVaul
      @ArtisansofVaul  11 місяців тому

      To be honest I'm not sure as I always just hide it so I can edit later if needed. I can try it out and let you know.

  • @Kurt634
    @Kurt634 11 місяців тому +1

    What are the benefits of using this over the curve modifier? (I think they pretty much do the same thing?)

    • @eitantal726
      @eitantal726 11 місяців тому +2

      no curves here, just 2 meshes. If you referred to surface deform modifier, he addresses that at 1:00

    • @Kurt634
      @Kurt634 11 місяців тому +1

      ​@@eitantal726thank you for clarifiying :)

    • @ArtisansofVaul
      @ArtisansofVaul  11 місяців тому +1

      As has been said it's quite different in the way it will deform. I can see similarities here bur if you also watch the video on the banner you can see how different it is: ua-cam.com/video/HkTr713OG5M/v-deo.html

  • @dmitriyhedzun2751
    @dmitriyhedzun2751 11 місяців тому +1

    I dont have this "Create Source Grid from Target Surface" button :( Using 1.0v of the addon :((

    • @ArtisansofVaul
      @ArtisansofVaul  11 місяців тому

      The update has it. Go to Blender Market and your orders section to download the update.

  • @briant444
    @briant444 10 місяців тому +1

    i cant get my object to stick to the source grid

    • @ArtisansofVaul
      @ArtisansofVaul  10 місяців тому

      I'm not sure what you mean by "stick" to the source grid?

    • @briant444
      @briant444 10 місяців тому

      it doesnt move with the grid, like its not connected to it@@ArtisansofVaul

    • @briant444
      @briant444 10 місяців тому

      spent all day, cant get it to work@@ArtisansofVaul

  • @FullCaber
    @FullCaber 7 місяців тому +1

    do i need to really subdivide the mesh this much 8 (

    • @ArtisansofVaul
      @ArtisansofVaul  7 місяців тому

      @FullCaber the more you subdivide the "smoother" it will be but that's totally up to you.

  • @BestMods168
    @BestMods168 11 місяців тому +1

    No more suffering from trims/designs on armors and the likes.

    • @ArtisansofVaul
      @ArtisansofVaul  11 місяців тому

      Exactly! This is really going to make like a lot easier.

  • @Hiroysuscosas
    @Hiroysuscosas 11 місяців тому

    my blender crashes when i use the addon :c

    • @ArtisansofVaul
      @ArtisansofVaul  11 місяців тому

      Hmm... what version of Blender are you using? I've used it quite a bit over the last few weeks and haven't had that happen once....

  • @sherlockhomes9919
    @sherlockhomes9919 11 місяців тому

    Whats the difference to the other addon?

    • @ArtisansofVaul
      @ArtisansofVaul  11 місяців тому

      What other addons do you mean? The ones I mention? I will do videos on those but Conform Object is based more on projection from what I can tell. The UV mapping requires a UV map and getting everything to remain proportional/the correct shape relative to the surface can be harder but it will work on a surface of any shape.