Quake II - Unused Models, Animations and Skins

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  • Опубліковано 5 лют 2025

КОМЕНТАРІ • 116

  • @gordon931
    @gordon931 Рік тому +14

    Just an update. They return a lot of cutted animations in the remaster. Berserker now rocks.

    • @NeonKnightOA
      @NeonKnightOA Рік тому

      It rocked too much, lol! Gotta try the update whenever I can. Haven't played Q2 because Real Life kept me quite busy.

  • @normanred9212
    @normanred9212 Рік тому +4

    Great to see most of these added back in for the Remaster

  • @vukakovic7787
    @vukakovic7787 6 років тому +23

    The rolling animations of the flyers were used in the Ground Zero expansion pack during the Carrier bossfight. It sometimes summons "kamikaze flyers" that use that exact animation when they charge at you

  • @liamiangaming7931
    @liamiangaming7931 7 років тому +90

    The berserker would some much more threatening if it had a running club and a slam stack.

    • @liamiangaming7931
      @liamiangaming7931 7 років тому +5

      I mean attack not stack stupid auto-correct

    • @m21sup
      @m21sup 7 років тому +2

      I agree.

    • @papayer
      @papayer 7 років тому +13

      so basically the berserker from quake 4?

    • @Rroff2
      @Rroff2 6 років тому +6

      I modded the jump slam into something I was working on (unreleased) ua-cam.com/video/yqVeIKY6-2w/v-deo.html needs a bit more forward momentum in the jump though and some more polish to really look right.

    • @napalmkitty6686
      @napalmkitty6686 5 років тому +4

      Berserker is scary enough

  • @slyofwar3661
    @slyofwar3661 5 років тому +10

    These models are pretty metal I couldn't really tell when I was gibbing them

  • @Foxo-Matti12
    @Foxo-Matti12 5 років тому +8

    Great vid, very interesting.
    Still playing quake to this day.

    • @jarlfenrir
      @jarlfenrir 4 роки тому +3

      Just finished the q2 for the first time a few days ago! And I must admit I absolutely love this game!

  • @-INK-
    @-INK- 6 років тому +6

    Thank you for the well put-together video!

  • @CHMernerner
    @CHMernerner 5 років тому +7

    Imagine what will had came out if Quake2 had Full another Year to Develop....

  • @sathomaso
    @sathomaso 8 років тому +19

    nice video ... and also cool addition with the BH background music - huge fan as well :D

  • @Stasrb1741
    @Stasrb1741 7 років тому +17

    There was an unused Power Screen inventory pick-up in 3.05, also the were screenshots of unused items in the descrption html directory - like Goggles (later appeared in Ground Zero) and Invis.

  • @iquit7555
    @iquit7555 4 роки тому +3

    9:52 Super tank vibing with the music

  • @NeonKnightOA
    @NeonKnightOA Рік тому +1

    Year 2023, many of those have been implemented in the Q2 remaster

  • @tastybekonn
    @tastybekonn 6 років тому +2

    daaaaamn some of the cut things are such great ;s like berserker attacks or floaters' "activating" animation or flyers' rolls and banks, or parasite "stuck leech" -_-

  • @UberSoldatsGames
    @UberSoldatsGames Рік тому +1

    This video should be revisited after the new remaster, would be cool

  • @chaser1254
    @chaser1254 7 років тому +5

    fantastic video. made with attention to detail :)))! sooo much cool stuff going on!

  • @snetmotnosrorb3946
    @snetmotnosrorb3946 6 років тому +17

    Seeing this, Quake II feels unfinished. At least rushed. Add to that the final briefing video that unfinished slipped through to release.

    • @Rroff2
      @Rroff2 6 років тому +11

      A lot of stuff is nowhere near the intended vision IMO - many of the enemy ended up with generic blaster attacks for instance that were originally animated for and partially programmed for a much bigger range of types of weapons such as the floater which was originally intended to have a range of electric attacks - not exactly like but along the lines of this: ua-cam.com/video/ZjpGSbVAJEo/v-deo.html
      There is extensive extra programming for most of the monsters that is sitting there unused due to being only 40-60% completed - the parasite animation for trying to break free for instance is partially implemented in code but unused.

    • @CHMernerner
      @CHMernerner 5 років тому +3

      Because Quake 2 was Very Rushed title 😁

  • @beanmchocolate3900
    @beanmchocolate3900 5 років тому +5

    The mutant still reminds me of the fiends from Quake 1.

  • @oil_moon
    @oil_moon 7 років тому +25

    Would have loved to see barrel rolling flyers in the final game!

  • @avtomatkalashnikova1947
    @avtomatkalashnikova1947 Рік тому

    According to the id Vault in the re-release, the nuke was going to be an usable item in earlier iterations of Quake 2. It would go off in a timer before it explodes in a large radius, killing everyone nearby.

    • @NeonKnightOA
      @NeonKnightOA Рік тому

      So basically it got reused with that same functionality in Ground Zero's multiplayer mode.

  • @NeonKnightOA
    @NeonKnightOA 6 років тому +8

    Most of those cut animations would have made awesome attacks and the monsters themselves would have been even harsher than what they ended up becoming.

    • @HexenStar
      @HexenStar 4 роки тому +1

      Oh yes! And i would love them to have such upgrades...

    • @NeonKnightOA
      @NeonKnightOA 4 роки тому

      @@HexenStar Time to bug Yamagi out to implement that in yquake2, lol!

    • @HexenStar
      @HexenStar 4 роки тому +1

      @@NeonKnightOA Maybe we should. With the new 8-bit colored lighting software renderer available, and a kickass sound mod i am testing for Quake-2 - such addition of improved
      enemy behavior - could double the perfection that this game already is.

    • @avtomatkalashnikova1947
      @avtomatkalashnikova1947 Рік тому

      They added back the berserker's slam attack in the re-release now.

    • @NeonKnightOA
      @NeonKnightOA Рік тому

      @@avtomatkalashnikova1947 Indeed. I was looking for this video, thank you for the notification. 🍻

  • @kuznetsov9471
    @kuznetsov9471 5 років тому +3

    Wish the tripping light guards would be added in some mod, that shit is hillarious!

  • @zararodri417
    @zararodri417 5 років тому +5

    Seeing the Winnie’s up close now
    I always thought most of them weren’t made of human
    But seeing the flying ones close
    I’m scared

    • @jarlfenrir
      @jarlfenrir 4 роки тому +3

      I also didn't saw it till now. Even the wings are connected to the rest with some bits of arms O_o

  • @elchile336
    @elchile336 3 роки тому +4

    The "Flipper" one is named Barracuda Shark
    The "Floater" one is named Technician
    The "Hover" is named Icarus
    The "Infantry" one is named Enforcer
    The "Soldier" one is named Light Guard
    The "Super Tank" one is named Tank Boss

  • @blockboygames5956
    @blockboygames5956 8 років тому +18

    Very interesting. Great vid. :)

  • @riryoku7244
    @riryoku7244 7 років тому +35

    I thought the Hover enemy was actually called Icarus...

    • @avtomatkalashnikova1947
      @avtomatkalashnikova1947 7 років тому +16

      They're called Hover in the game files. I guess he hasn't read the manual yet

    • @jarlfenrir
      @jarlfenrir 4 роки тому

      @@avtomatkalashnikova1947 Shame digitally distributed quake does not come with a manual :(

    • @avtomatkalashnikova1947
      @avtomatkalashnikova1947 4 роки тому +1

      @@jarlfenrir There's a digital manual you can check out if you go to the Quake 2 directory on the Start Menu when you installed the game.

    • @jarlfenrir
      @jarlfenrir 4 роки тому

      @@avtomatkalashnikova1947 Unfortunately I don't have any manual there :(

    • @jarlfenrir
      @jarlfenrir 4 роки тому +1

      @@avtomatkalashnikova1947 Ok, maybe I don't have any link or indication that there is manual, but when looking into installation directory there indeed is some ;) Thanks.

  • @jozinek876
    @jozinek876 4 роки тому +10

    Honestly, it's a shame that none of these things were implemented into the final game, but still, Q2 is a great game as it is.

  • @123OGNIAN
    @123OGNIAN 6 років тому +3

    I think the nuke was used as a weapon in the quake 2 ground zero multyplayer.One can get the nuke and place it in the level and has 30 sec to run to the other side of the map,preferebly sitting in top of a health box as he looses health.

    • @avtomatkalashnikova1947
      @avtomatkalashnikova1947 Рік тому

      According to the id Vault in the re-release, the nuke had a similar function as the anti-matter bomb in Ground Zero, and was present in earlier versions of Quake 2 when it was still running under the Quake 1 engine.

  • @Bazztoner
    @Bazztoner 6 років тому +4

    Great video man. It was super interesting seeing this cut content.
    But I don't agree with 6:38
    I think it's not defending itself, it seems like a melee attack.

    • @normanred9212
      @normanred9212 Рік тому

      You are correct, they do that in the Remaster and it is an attack

  • @rootbeer666
    @rootbeer666 5 років тому +5

    I thought the flyers already did the roll when taking damage...?

  • @peppefrasca5179
    @peppefrasca5179 8 років тому +33

    did someone implemented this content in a mod? there is a lot of stuff...

    • @colonthree
      @colonthree 7 років тому +13

      I'd love to have someone help me do this for an upcoming Quake 2-singleplayer unit I am doing for the 20th anniversary of Quake 2.
      You can see photoes of it here: colonthreeenterprises.tumblr.com/post/160617855016/wip-screenshots-from-three-maps-in-my-upcoming
      Please send me a DM or something if anyone is interested in helping out. :3

    • @peppefrasca5179
      @peppefrasca5179 7 років тому +5

      I'd like to help but I don't know anything about quake 2 modding D:
      But I am very happy that someone is making something with quake 2 and I like what I see from the screenshots.
      Anyway, do you will use all the cut content?
      Keep up the good work ;)

    • @colonthree
      @colonthree 7 років тому +5

      I will use as much as I can of the cut content if someone can help me implement it. :3

    • @NeonKnightOA
      @NeonKnightOA 4 роки тому +1

      Zaero implemented the flare gun as the gun it was supposed to be. I really haven't looked at the code, but I guess kmquake2 reimplemented some of this stuff?

    • @Julfisk
      @Julfisk 4 роки тому

      Q2 giex has some running gunners and berserkers

  • @pariah87
    @pariah87 2 роки тому +1

    The Bony Gib is probably leftovers from Quake 1... the zombie throws it at you.

  • @REALFrancoStudios
    @REALFrancoStudios 6 років тому +13

    Someone make a Brutal Quake 2 Mod, and start using all of these assets from this video!

    • @QullVideo
      @QullVideo 6 років тому +3

      I'd love a Brutal Quake 2. The closest we'll ever get is is probably Ground Zero on Hard+.

    • @normanred9212
      @normanred9212 Рік тому +1

      Play the Remaster

    • @REALFrancoStudios
      @REALFrancoStudios Рік тому

      @@normanred9212 Already did, enjoying it so much.

  • @NeonKnightOA
    @NeonKnightOA 4 роки тому +1

    The flare gun got implemented in Zaero IICR.

  • @gabberz_
    @gabberz_ 5 років тому +1

    the flare gun is actually also used in quake II RTX and in RTX mode it's slightly textured

  • @GeminiWoods
    @GeminiWoods 2 роки тому +1

    Would love to see a mod team implement this stuff back into the game.

    • @avtomatkalashnikova1947
      @avtomatkalashnikova1947 Рік тому

      Nightdive added most of them back in the re-release now.

    • @GeminiWoods
      @GeminiWoods Рік тому

      @panzermann1181 Been playing it since it came out! 😄

  • @Roland_Senkvicky
    @Roland_Senkvicky 7 років тому +2

    this 2d sprite of explosion was used in beta version, late was replace to full 3D animation.......good video dude (Y)

  • @woosh_hunter
    @woosh_hunter 2 роки тому

    holy s**t the berserker looks menacing. theres something uncanny about how it moves.

  • @metalslayer777
    @metalslayer777 6 років тому +6

    6:13 Do a barrel roll!

  • @MikeTMike
    @MikeTMike 7 років тому +7

    What do you use to view the models?

  • @KombatNoobie
    @KombatNoobie Рік тому +1

    Quake 2 doesn't get enough love

    • @NeonKnightOA
      @NeonKnightOA Рік тому +1

      Three months later, Q2 got a lot of love, lol!

  • @bowser3017
    @bowser3017 5 років тому +2

    FLARE GUN IS BACK 0_0

  • @Marlamir
    @Marlamir 6 років тому

    That's a loot of stuff. thanks for the video

  • @Hellganlopes
    @Hellganlopes 5 років тому +1

    Thanks S2

  • @giantrobot5804
    @giantrobot5804 5 років тому +1

    +100000mm for Buckethead.

  • @arrangemonk
    @arrangemonk 5 років тому +2

    the quake 1 and quake 2 model texture layout is extremely bad, apparently uv mapping was in its infancy at the time

  • @Saver310
    @Saver310 Рік тому

    11:10 it's the quake 1 explosion

  • @quaker2636
    @quaker2636 2 роки тому

    It's a real shame they didn't use these animations, the game would be much better if enemies like the Berserker or Brain had these extra attacks and didn't appear virtually harmless to a skilled player. I also love the physics-simulating animations of the flying enemies, they would feel a lot more lively if they were implemented! Not to mention the tank being able to defend itself when the player is circles strafing him.

    • @avtomatkalashnikova1947
      @avtomatkalashnikova1947 Рік тому

      The berserker's slam attack is now added back in the re-release.

    • @quaker2636
      @quaker2636 Рік тому +1

      @@avtomatkalashnikova1947 aye, I really like all the animations they brought back. The proper way to make remasters. But then again, I wish there was an option to turn off the new AI because it breaks some encounters in the original game.

    • @NeonKnightOA
      @NeonKnightOA Рік тому

      ​@@quaker2636Apparently Berserkers got nerfed in the update.

  • @Kooooottttt2012
    @Kooooottttt2012 7 років тому +1

    Nice study video.

  • @appidydafoo
    @appidydafoo 2 роки тому

    Interesting, thank you

  • @shiba2ndworlder
    @shiba2ndworlder 4 роки тому

    Why didnt you put this on the main channel?

  • @BloodRedFox2008
    @BloodRedFox2008 5 років тому +10

    The flare gun's actually been re-added into the game through the Quake 2 RTX port. Because of how lighting works with ray tracing some areas have become nearly pitch black in the RTX version, so they put the flare gun in to act as a light source.

  • @vinnycrever4863
    @vinnycrever4863 7 років тому +2

    What skin pack is used btw?

  • @mazungaz
    @mazungaz 8 років тому +1

    good

  • @cherifroschheiser9965
    @cherifroschheiser9965 5 років тому +1

    Ijustwanttoplayallthevideogàmes,idontneedtoeejustpicturs..

  • @härjaren
    @härjaren 4 роки тому

    Interesting!

  • @elecman748
    @elecman748 4 роки тому

    4:37 Half life sciencist?

  • @captainharris8980
    @captainharris8980 4 роки тому

    Fun stuff. I always thought Q2 was a bit too easy, but it was a decent enough game.

  • @robopigcop7637
    @robopigcop7637 4 роки тому

    Вот он жуткий кибер панк,пушки железки вместо рук или ног,провода и броня вместо кишок.