Create a Circular Array in Blender in 1 Minute!
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- Опубліковано 20 бер 2024
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Learn to create a circular array in this Blender beginner tutorial! If you found this video useful be sure to like and subscribe for more content in the future, thanks for watching.
I'm new to blender and this video helped me which one to use when. Until today I was using only curve modifier, but using vertex method, it helped me fit the chain to hand 3d model along with shrink modifier for the circle mesh. Thank you so much.
this is so good for chain design
thank you, you explained it best 👏
finally I found a real useful command
GOATED video, thanks a lot, new sub
wow! I really enjoyed your tutorial! Thank you ❤❤❤😍❤❤❤
Oh my Dear Lord, for 2 years I was missing tutorial like that. Everytime I was going through hell with this stupid array circle, and it was so easily destroyed when I wanted to modify something. Thank you, thank you, thank you!
Glad I could help!
Too easy, thank you!
You’re welcome
Thanks. you are awesome!!!
Thank youuu .. i was looking for it 🎉. Finely i find it ❤
I am very happy to have discovered your channel, because my current project is to remake the fortress of infinity of Demon Slayer on blender. and your advice is of great help to me. 👍👍👍
Glad to hear it, appreciate the support
tqsm! I BEING STRUGLING FOR MONTH TO GET THE SOLUTION!
I'm definitely the one who waste his time 😅 thanks sir, straight to the point!
This changed my life bro.
in the 2nd method, can we apply the arrayed objects?
Amazing 😂, dude getting things done in 60s
Intresting
Thanks for the video...
Though maybe should mention that You should "press Alt+S AND choose SPIN" :)
Best regards.
Thanks for letting us know!
Alt+S just scales my objects in an alternative way
wooow fantastic tutorial, can you please do a UV wrapping tutorial
Sensacional!
!!
Great Thanks U ❤
You’re welcome
Oh yea, blender has serious curve array jank going on so does this mean I HAVE to do every array based on the world centre and with the 3D cursor centred to the world too? Because I have a large scene and doing curved arches and other arrays are based on a specific location and unique measurements. So do I have to bring the curve to the world centre and do it there or is it possible to do it anywhere I want?
How did he set the vertices to the number of objects 0:20
Wait a minute.. I've been having a nightmare of a time trying to make brick arches that have hard curved shoulders and long paths to the keystone point in the middle and my bricks do not deform to match the curves like that at all. That last technique is probably what I'm looking for. Every arch tutorial on youtube I've seen never covers brick arches properly and they're using such poor technique like literally placing the bricks manually.. Thanks for this
✨
Thanks for your sharing
Always welcome
❤
does not work
Bro ur doing it wrong then