Tale Of Biomes: After Five Months

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  • Опубліковано 18 тра 2024
  • I wanted to know how MCreator did their 10-year git hub source code retrospect from a few years ago. I was able to track down the application from Google Images oddly enough which was called Gource an open-source command line application, so this weekend I took some time to figure out how to use it and I thought it would be near for some bonus content to show how Tale of Biomes has grown over the past five months since I published the source code on GitHub. Though the series has gone on a lot longer than 5 months the application only records changes made to Git which is still pretty fun to watch in real-time. The date of the changes is at the top center of the screen.
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КОМЕНТАРІ • 17

  • @Mr_Nubie
    @Mr_Nubie Місяць тому +2

    I dont know whats happening but it seems cool

    • @NorthWestTreesMCreator
      @NorthWestTreesMCreator  Місяць тому

      This is the source code for the ToB repository, lines that are yellow mean things were changed, red means removed, and green means added. Each dot is a folder or file in the source code. So you can see the project grow from just a empty repository to the current form of the mod as of the 13th .

  • @Emperor_Jp1
    @Emperor_Jp1 Місяць тому +1

    could you show us maybe for a new tutorial how to make ranged items (bow/pistol) with ammo using geckolib models?

    • @NorthWestTreesMCreator
      @NorthWestTreesMCreator  Місяць тому

      My general stance on third party tool is not to cover them, I have covered file manager in the past which was for a friend at the time but the plugin does not depend on other third party tools unlike Geckolib there is just to many variables for things to break, its bad enough that I have to deal with Minecraft, Modloader and MCreator changes I really can't be bothered to adapt to more levels of development for tutorials.

  • @AppJui1
    @AppJui1 Місяць тому

    Hi Mr. NorthWest. I am in need of help with a current mod I'm working on, I need help with identifying how to create the different types of fences listed as on a previous video of yours. They were. Fence Corner, fence straight, fence end, fence t and x, fence none, and fence gate open/closed. It would be of great importance to me if you were to one day cover the field of fence variants as listed. Thank you, Sincerely, A.J. Edit: Btw, congrats on the amazing work!

    • @NorthWestTreesMCreator
      @NorthWestTreesMCreator  Місяць тому +1

      I do plan on updating the video, I have seen a spike in demand for it lately so I am for sure making this a priority to work on though I am take a bit of time off right at the moment for tutorials and I have some requests lined up before I needed to take a break but I will add it to the important list right now.

  • @cosmogaze1
    @cosmogaze1 Місяць тому

    oh wow

  • @Death-25
    @Death-25 Місяць тому

    Pls say how to make screen overlay animated effect like a fire, nether portal effects in 1.16.5 version

    • @NorthWestTreesMCreator
      @NorthWestTreesMCreator  Місяць тому

      You would need to make a overlay for each background and toggle the overlays using a NBT timer for the player.
      So it would be like Overlay 1 -> Overlay 2 -> Overlay 3 -> Overlay 1 etc.
      Keep in mind that more frames will require more overlays as there is no way to select a list of backgrounds which you will need to use.
      In addition you will need to test if the player is in a block you can use the players XYZ position and a tick update or you could use functions which would be a bit lighter on performance but harder for most people on this channel to make work.
      Once you have tested if the block is there you can toggle a display condition which will in turn allow your animations to cycle and the overlays to display. I hope that makes since its more a two part system one for animations and the other for the trigger you will also need to toggle that variable back to false for the display condition if the player is not in the block and the variable is true this way the overlay will not stay up.
      I hope this helps.

  • @hammodh500
    @hammodh500 Місяць тому +1

    HI! can you make a video or just type it under this comment on how to make a custom recipe that includes fluid checking like if i have an item in a slot and the block tank have more than 1000mb it crafts and item it would be very helpful

    • @NorthWestTreesMCreator
      @NorthWestTreesMCreator  Місяць тому

      Forge fluid and energy is honestly really a pain to work with. I have had so many issues working with them. I honestly been holding off on continuing the forge energy/fluid series because of how many limitations there are when it comes to it with MCreator at least. I want to make a NBT based system that will be easier for people to use but also allow more flexibility for features which people have wanted. Up until recently I though it was possible to store more than one fluid in a block but at least with MCreator there is only really support for one tank even though we have the ability to select different tank numbers. Its just a huge mess with the forge system but. I hope to start the series some time this year maybe after summer for me.

    • @hammodh500
      @hammodh500 Місяць тому

      @@NorthWestTreesMCreator ok, keep on you are really the best Mcreator tutorial channel. I will just use buckets instead

  • @exploderendekippenproducti3370
    @exploderendekippenproducti3370 Місяць тому

    😂

  • @LotusEvistix
    @LotusEvistix Місяць тому

    haha what is this ?

    • @NorthWestTreesMCreator
      @NorthWestTreesMCreator  Місяць тому +1

      This shows the source code for the project on GitHub over the last 5 months, each dot represents a file or folder. Each time the person beams light it has three colors based on it being changed (yellow) red (removed) or green (added) in some cases I had to resync the files which is what happens when a hole much of files are added or removed at the same time. I think I had to do this a couple times to fix build errors with GitHub latest version was for NeoForge towards the end.

    • @LotusEvistix
      @LotusEvistix Місяць тому +1

      @@NorthWestTreesMCreator oky thanks, that sick to watch xD

  • @ailynn14
    @ailynn14 Місяць тому

    awesome sauce