Man, 2004 was such an incredible year for gaming: Far Cry, Half-Life 2, Doom 3, GTA: San Andreas, Painkiller, Battlefield Vietnam, UT 2004, Riddick: Escape from Butcher Bay, Halo 2... the list just keeps on going. So many fond memories!
I had totally forgot about Escape for Butcher bay, it was one of my favorite games on the OG Xbox. Great fighting mechanic and beautiful, absolutely gorgeous lighting. I think The Darkness also used the same engine and were the only two games also (might be wrong).
Battlefield Vietnam was fucken rad. No game since has even come close to capturing the same kind of thrill that was careening jankily over the jungle in a chock-full Huey, blasting CCR and 7.62mm in equal amounts.
2004-2005. Was a great time, playing UT2004, Doom 3, Halo, Far Cry, and FEAR. The Pentium 4, 1GB of system RAM and 9600XT brought back so many memories
If I recall correctly, Doom 3's "gravity gun" was only a developer tool, not released in the first game because they thought that it would "give too much power to the player." However after Half Life 2 came out and they saw the success of the gravity gun, then that's when it was decided to include it into the Doom 3 expansion.
My friend had a super PC for this game he made and I couldn’t play it on mine at all. So when I went to his house and he showed me this game and Dawn of War.. man! I played for 8 hrs straight until I beat the game basically
I played Doom 3 so much that that I visually memorized the first 3 levels. If I couldn't sleep, I just imagined hovering around the first two levels when I was a kid x) This game has a special place in my heart, thanks for making this video...
I remember my older brother taking me to marching band practice one night. It was pouring rain, and he'd hooked up his laptop to the car speakers and played Doom 3 while he was waiting for me. I came back with my color guard flags wondering why the heck weird monster sounds were coming from his car... good times.
This still the only game where enemies like the hell knight felt as scary and intimidating as they were seemingly meant to be. Even imps felt intimidating, the first encounter has similar vibes to the first licker encounter in re 2. Classic atmosphere.
Yes! I totally agree. Reading the manual was a big part of the initial experience, like the opening cinematic. I miss this in modern games, so much! I LOVED this on OG xbox, replayed it on pc s few years later. Always thought it was/is a great sequel/reboot!
@Jim Harol yes! I actually bought the game before I had a Pentium 90 to run it, just cuz box art and manual wrrd SO COOL! I still play MWII and IV, great games.
I remember this and Crysis back in the day when I was in 8th grade were pretty much the hot talk and if your PC could run them you were the coolest kid in school!
@@RemixedVoice I was well out of school by the time Crysis came out, I was working 2 jobs saving up to build a PC to run Crysis Warhead edition, and even with dual EVGA Nvidia 9500GT 1GB cards in SLI, a 6 core AMD FX CPU, and 8GB of RAM, I was only able push 720p medium/high mix to get a frame rate close to 60fps.
@@TheRealAmericanMan 3 years used to be many lifetimes in tech back then. Doom 3 though, created a new bar for visuals when it came out as its was the first to do a great many things. Crysis took that torch and raised the bar in many respects but to me there's PC graphics before Doom 3 and after Doom 3, lol.
Dead Space and F.E.A.R are also in this genre of spookiness. I’ve also played DOOM 3 a lot. The time you take that elevetaor down to the “Excavation Site” was a great part
Dusk in places is also like this. I'm far too much of a bitch to play real horror games but I do like a good taste of it, and so aside from Dead Space (just because I found it a bit slow for my zoomer brain, that and the awful FOV) I liked all of those games quite a lot.
I mean, if you bought a 290X in late 2013 or 390X/980 in late 2014, you've been playing games at ~1080p60 maxed out (without ray tracing) for the past 7-8 years. RIP for people who bought a 780/780 Ti in 2013.
Nope, when i was 6 my brother and i got the classic xbox and upgraded our PC in order to play doom 3 both on pc and xbox on ULTRA graphics. Doom 3 in 2004 on ultra graphics, as a 6 year old, was mind-bogglingly beautiful. ...and terrifying
who would've guessed that the Professor Betruger, who is literally called Professor Deceiver in german, would betray you, what a plot twist! love that game
Damn, his voice actor, the late Philip L. Clarke, was perfect! Every single line is dripping with disdain and contempt, even more so as he becomes increasingly demon. And that evil laugh, mmm, so good! Can a plot twist be called a plot twist if it isn't intended to fool anyone? Because Betruger's so obviously evil there's no way they had "plot twist" in their minds when creating his design and lines, especially with a dev of Id's caliber. Betruger's not there to be subtly evil, he's there to be _deliciously_ evil, and fills the role perfectly!
You really described it well. It is simultaneously Doom and not Doom. While it eschews the classic "run and gun" Doom game play for slower "crawl and maul", its atmosphere is really effective as a terror/horror movie/game. It still scares the crap out of me....something the newer (and better) Doom games just don't do at all.
i honestly always (and still do) hate the weapon sounds in doom3 ... they were underwhelming on my Klipsch promedia 500 watt 5.1 system i had at the time with hardly any of the (weapon) sound running through the woofer, they came off as thin coming from just the sat speakers. the sound mixing on this game even on the BFG edition off steam just has the ambient mixed too heavily on the woofer and the weapons being mixed mostly to the sats. this always annoyed me. especially when other games gave me a nice boomy thud when i shot weapons. EDIT: i want to be clear the sound effects themselves were not bad , it's just the way the dev's mixed them that sucks. that said these days i can boost the "cross over" on my sound card and it get's the weapon sound's thumping albeit with overly boomy ambient sound.
I was 7 years old when this came out. I remember going to a local pc shop with my dad to buy a new gpu just to play this game. I still have that gpu, the pc that we played on, and the doom 3 disc set + Resurrection of evil
I love Doom 3, but the developers really needed a lesson in pacing. Enter a room - Enemies spawn. Get half way across the room - Enemies spawn. Come back through the room - Enemies spawn. Cough - Enemies spawn.
@@cfdeers F.E.A.R. is a solid reason to keep an EAX-capable soundcard laying around/installed; the spatial audio they achieved then, still holds up now.
@@Fran71k I was just confused by the fact that the reply concerning Doom 3 implied that crysis was a bad game. In the 2nd half, maybe, but the 1st half still holds up remarkably well.
I would say the reason this one is so underrated as a doom game is because it doesn’t really play like a doom game, it’s much more a horror game than any of the others, even doom 64. I think if people looked at it less like a doom game and more a stand-alone game within the doom universe people would have liked it much more
I got this for Xbox as well and remember being SO disappointed that activision didn’t force a port on to the PoS2 so it could be proven even more definitively the by far weakest console of the generation. I hated that console and it’s muddy, muted visuals as well as it’s abomination of a D-Pad.
It's hard to look at Doom 3 screenshots today and explain to people how unbelievably gorgeous it looked at the time. It truly was amazing in the context of its time.
I went from being a Doom 3 detractor (since my first experience with it was unfortunately the BFG Edition) to absolutely loving it. The stencil shadowing and dynamic lighting on top of the sound design creates a feel to the game that even the most advanced technology today doesn't really scratch, and how you hover your cursor to interact with screens and things rather than just pressing a contextual prompt is a subtle touch but it adds to the immersion. Moreover, I've grown to love the text and audio logs you skim through. Having people talk about playing D&D, or social reunions or how far the game goes to explain the chainsaws on Mars gives Doom 3 a standout dedication to it's world. I loved this retrospective. Being born in 1998 and not being able to afford games as a kid, I kinda missed all of the stuff with physical editions and these boxsets and manuals that really added to the experience. Convenient as digital is, seeing all the stuff you sift through gives me a sense of wonder. Good work, LGR.
other than the textures and models being lower, this game still outdoes a lot of modern games in a lot of ways, like fucking mirrors. even cyberpunk couldn't figure out how to make a mirror work. has to be one of my biggest pet peeves.
The game actually DOES require modding, because it won't load the highest quality textures, UI or in-game displays at the proper resolution without ini tweaks.
@@raresmacovei8382 I wouldn't put ini tweaks to fix compatibility issues on the same level as retexturing/remastering mods or other graphical updates, which is what I was referring to.
The thing about Doom 3 is that it makes perfect sense to have attempted what it attempted. Doom has ALWAYS been a key (if slightly less-frequently cited) influence on the survival horror genre, so in 2004, trying to retrofit Doom into a more straightforward Survival-Action-Horror framework seemed obvious. I think that if they'd tried to make the story a bit richer, instead of just re-telling the story from the manual of Doom 1, it would be more highly-regarded because, well, Half-Life had already remade the story from the manual of Doom 1. I love Doom 3, I really do, but it feels to me ultimately as though they never quite managed to get the storyline, the technology and the gameplay to be coherent. The game engine is good at stuff the game design never completely leverages off, you've got a story that doesn't really make the most of the game engine, and you've got level design that, for long stretches, seems to just repeat the same tricks over and over. Still great though.
Maybe I'm stuck in my old man nostolgic ways, but LGR, you are my favorite youtuber because you capture the feeling of growing up during the digital ages of the 90's and the 2000's. Thank you for the effort you put into these videos and capturing my feelings.
Back when doom 3 came out i was in high school. I remember thinking WOW, these graphics are amazing. I had a surround sound speaker system on my PC and when the Imps would try to sneak around it would literally sound like there was something behind you. Great game
Loved this game. The change of pace didn't bother me at all as I loved both horror and fast paced shooters. Doom 3 still has my favourite Pinky design, and also my favourite chain gun, so chunky sounding.
Doom 3 actually did have tons of secrets like in the original games, it requires to activate it by using some monitors like in MC Underground like theres a LOT of secrets that many players didnt find
The pipes man!....rocket jumping up on the pipes in Tomiko reactor,& just waiting for someone to come by in the dark,or waiting by the chamber screen to activate the chamber when someone ran past....lol...they would get soooo mad!
When I found that secret PDA at end of the game with thanks from all the employees at ID I remember 12 year old me cracking the biggest smile. Good memories.
@@kupokinzyt I thought there was also a supply locker with an imp in it in the Delta labs, where the code was posted on a sticky note on the locker. That's a different one right? I haven't fully replayed Doom 3 in years so my memory could be failing me.
I remember making an autoexec config file that was probably about 200 lines long to get the game running on my dad's Compaq when the game came out so he could play it. It ran okay on my PC with medium settings and just a few cache tweaks.
Your content is like an enhanced artificial drug embedded in nostalgic crack. It takes you and revives some really old and nice memories of better times. I need more!
I remember how amazed I was playing doom 3 the day it came out. I was fortunate enough to be able to purchase a 6800 and was just blown away sitting in the dark playing this for about 4 hours straight
One of my most memorable PC upgrades was when my friend who worked at Best Buy let me use his discount to purchase that very same GeForce 6800 Ultra. The first game I tried on it was Doom 3, and it was glorious.
9:04 A PDA makes perfect sense. It's tough and rugged, which you'd want it to be with all the machinery, crevasses, objecys it could be damaged by. It's big and has a bright, making it all the more easier to see if you drop it in the darkness or misplace it somewhere around you. And its big display makes it much easier to navigate with the touchscreen, perfect for all the videos, PDA downloads, emails, audio logs, shipping manifests, and other things critical to Mars City's functioning. And since it's the future, its touchscreen and body could be made from super tough yet light glass-like material and some form of alloy respectively, making it way less bulky than it actually appears to be.
Brah Doom guy has a HUD. Why is he looking through a screen at a different screen? Why even have stuff download to a device that can be lost when he obviously has some kind of computerised computer eyes?
@cool cool i dont think those things qualify as "horror". Sure the animation are brutal, but it's just player death animation: player die and just click quit or replay from last checkpoint. Doon 3 on the other hand has blood and gore splattered everywhere, stuff suddenly get thrown, demons come out of nowhere, eerie voice, dark place and more. The only horror thing about DOOM 2016 is that you cant save anywhere like Doom 3.
I am one of those few who are old enough to have played the original Doom in the 90s, and I can only say that game was incredibly scary when it was released. Probably way scarier than Doom 3 in 2004.
this game was "the forbidden game" that was on the pc when we got it, I was a kid and I wasn't allowed to play it (except when I snuck a play and I was blown away by the intro) Also as of 2 years ago this game with the VR mod absolutely slaps, if you have a headset I highly recommend it as its one of the best and fully fledged vr games out.
I was 11 when I played this. Got it the day it came out because my dad was a huge Doom fan. Picked it up with him at Circuit City - which in itself is a very dated sentence haha. When I hear gamers tell their nostalgic stories, I'll hear about their "It cant get better than this" moment where the graphics just look so real, it feels like photorealism is the next step up. This game was that moment for me. I just couldn't believe how good it looked, and I thought "this is almost life like" and its funny looking back... it still looks fantastic. But if only I knew how many more steps there would be before we even approached photorealism. But this game is very special to me! Nothing really scared me in the gaming space - even at 11 years old. Except Doom 3. Scared the crap out of me and I loved it. Miss my pops! Whenever I play the newer Wolfenstein or Doom games, I think about how stoked my pops would of been to see how far the bar has been raised. I think he would of really liked the newer games. Doom 3 and Return to Castle Wolfenstein were the last two we played together. Those memories are priceless to me!
I always thought of Doom3 as an interactive action horror film. Playing with headphones and with the lights off really is creepy as.. well, hell. I'll always remember the scene where you look at your reflection in the bathroom mirror, everything goes red, and you see yourself being zombified as the audio gets more and more intense until .. *silence*. And you wonder what happened. And then the door is blown in by monsters attacking you. Such a good creepy moment punctuated by a moment of relief broken with a jump scare.
I remember back then hearing a lot of people say this game was crap and I would wonder why, the game is amazing! Now, all these years later, I understand its flaws and the origins of such criticism, but it's still a fantastic game in my book. Id has done a great job so far creating Doom games that stand the test of time, and Doom 3 was the one I think was the furthest ahead of time from it's contemporaries in the series. Doom 2016 and Doom Eternal thrive on past glories and fan service to work, while this one thrived for a different experience that was quite uncommon to be pulled off as effectively as it was here
Both Doom 3 and Half-Life 2 came out the same year, and I enjoyed Doom 3 much more than Half-Life 2. I still go back an play Doom 3 every once in a while, while I have not touched Half-Life 2 in about 6-7 years.
Ehh sorry but going to disagree with you. This version was far from what the original doom games were all about. Doom guy needed to use a flash light and only being able to hold it or a gun but not both... graphically it was ahead of its time. Unfortunately for me this game is still not great and now I can see it's flaws even more. This one for me doesn't stand the test of time.
@@Sevier7777 Doom 3 actually feels like a single-player game and not a multiplayer map. Looks to me you people made up "what Doom games are about" part only after 4 came out. I don't remember Doomguy being this immortal Duke Nukem-like badass in the OG Dooms, he was just a regular dude. Doom 3 has more replay value than both 4 and Eternal.
A lot of people think it's clunky not using the noosphere to immerse yourself into a game but I like the mechanical feel of using an indirect clunky interface tool of a mouse and keyboard with a flat, or slightly curved, screen. Aaah, plasticy.
One thing I respect the hell out of in Doom 3 is how they did screens. God DAMN are they cool to look at and read, both from afar and up close. TV Tropes actually has a point about the PDA design in their Data Pad page: why should it be fancy and full of features when it can be utilitarian, responsive and utterly bombproof? It even looks like a Caterpillar device! For those that, like me and unlike Cliff, ABHOR the unbarreled travesty the game calls a shotgun, here's a fun exercise: 1) when you install the game, open pak000.pk4 with WinRAR or 7zip; 2) go to the shotgun folder under weapons; 3) in the def file, immediately alter that _ridiculous_ 22° cone of fire under "spread" down to 7; 4) in the script file, change the amount of projectiles fired down to 7 pellets like classic shotty; 5) enjoy a *way* more balanced boomstick that feels good to use at close and mid range, with the same effects of the vanilla gun but way more consistent and even able to one-headshot an Imp if you're both lucky and precise, just like classic Doom. (You can also alter how many shells are loaded at a time, but the vanilla 2 is a good compromise, because the animation is very slow - put it down to 1 and you'll spend more time reloading the shotgun than firing it. No bueno.)
I always felt Doom 3 fit with the other games but I was also a teen just getting into horror games, and two years prior I'd gotten my first pc with which I played doom 1 and 2 and they terrified me to the point where I dreaded entering new rooms and areas, and I felt anxious whenever I heard demon noises because it meant that they knew I was here, and they were coming for me and I couldn't hide from them forever, so when I got through an area and the sounds of demons fell silent I let that silence soak in as it meant I could take a few breaths and muster the courage to go further. So yeah it always felt natural to me that Doom 3 was a horror game!
holy shit, same hardware for my first PC in 2004! Athlon XP...9800 PRO 128MB....For some reason I went with an older board, no SATA, no PCI Express, no DDR2. But that PC ran amazing, I used it for 10 years
Everything feels as if it occurred 'about 5 to 10 years ago', but increasingly the true time is 15, 20, 25+. I feel old too (and I am not really old ... right?) at seeing this video's title.
@@johndoe7836 That makes me feel even older given how old The Witcher actually, and how people born in the early 2000s can actually properly enjoy it or almost can. Even more so when it first got huge and mainstream (outside of Europe) way back in 2015 with TW3 (or to be more exact, in 2011 with TW2) and that was already half a decade ago. You weren't even a preteen then.
This game was one of the first shooters outside of Halo that I played on the original Xbox. I had a friend that was obsessed and bought it on PC too and we modded it.
When I first played this game some of the Mars levels always gave me this vibe of "Total Recall", and I also loved the game because of this. The "Aliens" influence is also noticeable, and I think it was kinda done on purpose since we all know the original Doom was highly influenced by it.
This is one of the few games I've re-played from start to finish multiple times. It still looks phenomenal with the right mods and has a unique feel that no other game I've played really matches.
I remember being a kid and always being scared of this so I only ever played the Turkey Puncher machine, then again when I got back around to it, I absolutely loved it
@The Article Same thing technically. He cheats his way into getting his way to become general of Hell's armies and he betrays humanity only for a 3 marines ti stop him
True story: I was so scared while playing Doom 3 that i quit halfway and never looked back. To this day i am happy that i don't have flying flaming skulls chasing me around.
I played it while my younger brother watched me play... so we kept encouraging each other... and finished it... but not without some brown-alert moments haha
I have a friend who told me, himself a little bit embarrassed, that he never finished Doom 3 because he was too scared to do it. TBH just playing it, at it's release, back in the day, it was quite an experience.
1:55 I love that these monsters can deform and knock down a foot-thick steel door like it's made of paper, but a hand fun of buckshot can bring them down...
I wasn't into single-player FPSs at the time, but I was in love with this game's graphics, looking up every high res image and video I could find at the time to be wowed by how great it looked.
I was 20 when this came out and it still is legit most terrifying experience I had and puts every dedicated horror game to shame. The shadow tech was truly next gen for the time. No game scared me more since then, which sucks, cause I'm a huge horror fan.
Mmm I’l say this too. Resident evil 7 is not far behind, but yes doom 3 is very very intense. When imp and others start to spawn from nowhere mid game ( when certain room would almost merge with hell) , I used to crouch in a corner of a room, had my trusty plasma rifle, and waited in terror.
@@TWRehab Ofc, Alien and Aliens are my fav horror movies so Isolation was a godsend, scary AF but not as Doom 3 was to me. Maybe its because I'm much older now.
The VR mod is brilliant. Actually feels like one of the top VR shooters tbh and the lighting and slower high tension combat makes it way more fun and playable Vs DOOM VFR.
LOVED Doom 3. I like the others too but they are more of mindless shooters with only a story slightly better then Serious Sam. Kinda wish they woulda kept a branch of version of the doom series with this.
When I first played the demo of D3 the graphics blew. my. mind. It was actually unbelievable how far ahead it was to other games visually. (And then FEAR released) The intro where you walk around the space station, taking the daily life in... absolutely amazing. It blew my mind even more that I could play it on high settings on my Nv 6600GT (what a value card that was)
When this came out I was about to go to college. My parents gave me a fixed amount of money to buy a PC for my studies and told me I can upgrade it as much as I want but I'll have to pay for that myself. Of course I used the opportunity to build an absolute beast with an AMD Radeon X800, the Geforce 6800's direct competition at the time. Had my copy of Doom 3 installed and ready to go by the time the card arrived. :) It was amazing.
Doom 3 is one of those special games to me as it's what cemented my interest in PC gaming. I was in high school at the time, and had a meh computer that I really only used for older games or emulators, but I bought Doom 3...and couldn't play it. It was the first game I needed a gpu for, and so I bought my first gpu. It was enough to play the game at medium settings at 640x480, but I wanted more. I wanted the game at it's best, the way the developers envisioned it, so it sparked an interest in building and upgrading computers, and the rest is history.
15:30 - "like those bad dreams where you're stuck in some invisible sludge while trying in vain to outrun your killer" yeah, yeah sure dude everyone sees that
Doom 3 is one of those games that you have to play at night in the dark, with the volume cranked up sky high to become immersed. To this day, Doom 3 has me impressed on how detailed it is and how damn fun is to play today.
20:30 Doom 3 actually has two expansion packs: The second one is The Lost Mission in the BFG Edition which technically does count, but only if you mean Doom 3 as a whole since Lost Mission is specifically for the rerelease.
I remember seeing the demo for the first time (probably the Macworld video) and being absolutely blown away. We were going from blocky character blobs in Unreal Tournament and Quake 3 directly to what looked like a CGI movie but was an actual game! Real-time shadows and normal maps were an absolute game changer. I don't remember a bigger, more shocking jump in game graphics technology since then. The more recent jump to raytracing seems quaint compared to how much more advanced this game looked than other games when it came out.
@@smallerfreeze What he ^ said. At that time most who didn't have the latest hardware were running 1024x768 and 1280x1024 85hz on 'older' games. The people with more money on the bleeding edge had 1600x1200.
Over 19 years later it still looks great, and it was incredible at the time. As a fan of the horror genre in general I loved the atmosphere of Doom 3. I haven't played it in many years, perhaps I should revisit it as the game approaches its 20 year anniversary.
Impressive? I have a different opinion. Level design in Doom 3 was just a 100% boredom with dull color palettes, grey+brown, and without any creativity on sudden traps - like the Doom design in the 1990s.
Only one thing that comes to my mind, and will be fovered imprinted there: back in the days when doom was released if you were asking about a good computer the lore was: It it will run doom3 you have a good computer!
Great video, thanks for the nostalgia, my graphics card the first time I played Doom 3 was a Radeon 9550, it was a beautiful time when video games overtook the hardware in terms of visuals, Doom 3 is one of my old favorites and out of all the Doom works, it's the best.
John Carmack is the most deceptive nerd ever: he lures you in with his stereotypical nerdy looks and demeanors, then pins you down with a chokehold and you better pray you don't piss your pants.
I played through Doom3 during a hurricane running my LCD and PC on UPS. I removed the battery and used a car battery to keep going all night with the power off. At the time I was running a lower power use AMD dual Core 45watt CPU and Radin 9800 overclocked with Artic cooler and had NO issues with frame rate. It played so smooth.
Man, 2004 was such an incredible year for gaming: Far Cry, Half-Life 2, Doom 3, GTA: San Andreas, Painkiller, Battlefield Vietnam, UT 2004, Riddick: Escape from Butcher Bay, Halo 2... the list just keeps on going. So many fond memories!
I had totally forgot about Escape for Butcher bay, it was one of my favorite games on the OG Xbox. Great fighting mechanic and beautiful, absolutely gorgeous lighting. I think The Darkness also used the same engine and were the only two games also (might be wrong).
Battlefield Vietnam was fucken rad. No game since has even come close to capturing the same kind of thrill that was careening jankily over the jungle in a chock-full Huey, blasting CCR and 7.62mm in equal amounts.
I owned an internet cafe at the time. It was a great time.
2007 was as good as 2004. The Orange Box, Crysis, Bioshock, Mass Effect, COD: MW, Halo 3, Assasins Creed etc.
2004: Doom 3 and Half-Life 2.
2020: Doom Eternal and Half-Life: Alyx.
I remember seeing a picture of John Romero signing a Doom3 big box copy, and he wrote “I didn’t make this... John Romero”. Best shit I have ever seen
Imagine how different Doom 3 would look if John Romero remained on id.
Lol he was a good sport about it though.
@@MondySpartan It'd be faster, like the originals.
I was just looking at the credits, no mention of John Romero, even in the "Additional Thanks to..." section.
@@Hellwyck Thank god for Doom 2016 and Eternal!
2004-2005. Was a great time, playing UT2004, Doom 3, Halo, Far Cry, and FEAR. The Pentium 4, 1GB of system RAM and 9600XT brought back so many memories
I'm going to say it, Doom 3 is my favorite Doom game. It is not the best one, it's just my favorite. I miss the Half-Life era of shooters.
Hey Jarek! I can really tell from your channel! You post great doom content
Jerak the Gdog, I love Your videos and all but.....Doom 3 is great.
@@Jarekthegamingdragon Your right.
I do love doom 3 too.
@ito123456789 no they aren't, they're more similar to Quake than doom.
plot twist: the bloody fingerprint and bodily fluids in the manual are from the previous owner you bought it from
every copy is personalized
You don't know what "plot twist" means.
I doubt "fun fact" would have been better...
best watch out for them coronas haha!!
@@sidoku6945 Doom 3 creepypasta?! Let's fucking go!
If I recall correctly, Doom 3's "gravity gun" was only a developer tool, not released in the first game because they thought that it would "give too much power to the player." However after Half Life 2 came out and they saw the success of the gravity gun, then that's when it was decided to include it into the Doom 3 expansion.
The game that people once upgraded their PCs to play on high settings, now easily playable on the Nintendo Switch. We've come a long way.
The Switch has way heavier specs than any 2004 PC that would be running Doom 3, so yeah that's to be expected.
My friend had a super PC for this game he made and I couldn’t play it on mine at all. So when I went to his house and he showed me this game and Dawn of War.. man!
I played for 8 hrs straight until I beat the game basically
Switch struggles in some areas though, dropping well below 30fps when I was playing it last year on my switch.
Indeed. back in 2004, Doom 3' system requirements were quite intimidating.
I remember when the PC in my house was changed on 2004, but in my case was cuz my older brother need it for school and being able to play WC3.
16 years ago...
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Omg !! You here !!! You are a gamer ? Thank for your video
So cool to see you here Laowhy. And yeah, it doesn't seem that long ago :/
Same bro
I remember when my home PC was way too wimpy to even think about touching this one.
small world
I love doom 3.
I know it isn't "Doom" gameplay, but man, what an immersive, beautiful game where you are on the edge of your seat.
I played Doom 3 so much that that I visually memorized the first 3 levels. If I couldn't sleep, I just imagined hovering around the first two levels when I was a kid x) This game has a special place in my heart, thanks for making this video...
That would be horrifying if your nightmare melded with stuff from Doom 3.
Good news you can pretty much play it in VR now. Would be cool I suppose.
Wholesome comment ♥️
I actually completely missed doom 3 and I'm currently playing it for the first time in VR
I remember my older brother taking me to marching band practice one night. It was pouring rain, and he'd hooked up his laptop to the car speakers and played Doom 3 while he was waiting for me. I came back with my color guard flags wondering why the heck weird monster sounds were coming from his car... good times.
Great Story! :-)
Now his boy sorry sacless plays fortnite with 5000 euros pc
Thats a really non interesting story.
You think your brother suddenly open gates to Hell, and something demonic is coming out from his car
I bet he got an hour of gameplay with mid 2000s batteries at most
This still the only game where enemies like the hell knight felt as scary and intimidating as they were seemingly meant to be. Even imps felt intimidating, the first encounter has similar vibes to the first licker encounter in re 2. Classic atmosphere.
Yep, every enemy felt like a challenge
And then you one shot them with a shotgun
@@cheez3184Well, yeah, imps are fodder
@@twinzzlersnot the hell imps
Or you blast 4 shells at them. 😂 @@cheez3184
I miss the manuals that came with games. Some had so much character to them, like Mechwarrior 2
Yes! I totally agree. Reading the manual was a big part of the initial experience, like the opening cinematic. I miss this in modern games, so much! I LOVED this on OG xbox, replayed it on pc s few years later. Always thought it was/is a great sequel/reboot!
wow youre taking me back
@Jim Harol yes! I actually bought the game before I had a Pentium 90 to run it, just cuz box art and manual wrrd SO COOL! I still play MWII and IV, great games.
So true! Ultima 6's manual(the compendium) had so much lore in it.
Naval Ops Commander for PS2 had a literal small book for its manual. Thickest manual I seen for a console game. Good times..
I remember this and Crysis back in the day when I was in 8th grade were pretty much the hot talk and if your PC could run them you were the coolest kid in school!
Hahaha, I still think that all the kids at my school who said their parents' computers could run Crysis were totally lying
Ugh im so old
Crysis is like
Two generations beyond DOOM visually and it’s crazy how closet released they were
@@RemixedVoice I was well out of school by the time Crysis came out, I was working 2 jobs saving up to build a PC to run Crysis Warhead edition, and even with dual EVGA Nvidia 9500GT 1GB cards in SLI, a 6 core AMD FX CPU, and 8GB of RAM, I was only able push 720p medium/high mix to get a frame rate close to 60fps.
@@TheRealAmericanMan 3 years used to be many lifetimes in tech back then. Doom 3 though, created a new bar for visuals when it came out as its was the first to do a great many things. Crysis took that torch and raised the bar in many respects but to me there's PC graphics before Doom 3 and after Doom 3, lol.
Dead Space and F.E.A.R are also in this genre of spookiness. I’ve also played DOOM 3 a lot. The time you take that elevetaor down to the “Excavation Site” was a great part
“So you’ve made it this far….”
We do not ruin the sanctity of the elevator
Dusk in places is also like this. I'm far too much of a bitch to play real horror games but I do like a good taste of it, and so aside from Dead Space (just because I found it a bit slow for my zoomer brain, that and the awful FOV) I liked all of those games quite a lot.
Bioshock and Half Life 2 are also great shooters that, while not inherently horror games, both have plenty of creepy moments and themes throughout.
F.E.A.R ai is something. The only time I felt hunted by real people in a single player game.
"I didn't get to play it that way (max settings) until years later."
Sounds like us average gamers.
opps I dropped the soap go ahead pick it up
I mean, if you bought a 290X in late 2013 or 390X/980 in late 2014, you've been playing games at ~1080p60 maxed out (without ray tracing) for the past 7-8 years.
RIP for people who bought a 780/780 Ti in 2013.
@@raresmacovei8382 I ended up with a 280x. Most things run acceptably. My CPU was holding me back way more.
Nope, when i was 6 my brother and i got the classic xbox and upgraded our PC in order to play doom 3 both on pc and xbox on ULTRA graphics.
Doom 3 in 2004 on ultra graphics, as a 6 year old, was mind-bogglingly beautiful.
...and terrifying
who would've guessed that the Professor Betruger, who is literally called Professor Deceiver in german, would betray you, what a plot twist! love that game
Evil Anthony Hopkins
And that Darth Vader would be (SPOILER ALERT) Luke's father? Freaking crazy.
@@Kokomadeta That was actually pretty big twist back in the day.
Damn, his voice actor, the late Philip L. Clarke, was perfect! Every single line is dripping with disdain and contempt, even more so as he becomes increasingly demon. And that evil laugh, mmm, so good! Can a plot twist be called a plot twist if it isn't intended to fool anyone? Because Betruger's so obviously evil there's no way they had "plot twist" in their minds when creating his design and lines, especially with a dev of Id's caliber. Betruger's not there to be subtly evil, he's there to be _deliciously_ evil, and fills the role perfectly!
@Jotaro97 That's a widespread misconception. 'Father' in German is 'Vater'. It's Dutch where it's 'vader'.
You really described it well. It is simultaneously Doom and not Doom.
While it eschews the classic "run and gun" Doom game play for slower "crawl and maul", its atmosphere is really effective as a terror/horror movie/game.
It still scares the crap out of me....something the newer (and better) Doom games just don't do at all.
Ehhh, its not really that scary, it is tension inducing, but not really scary. To be fair it did startle me when a imp lunged through a doorway.
You can run and gun it like other Dooms
One thing missing from this review is the sound design. I love that the sound effects are also the background music.
i honestly always (and still do) hate the weapon sounds in doom3 ... they were underwhelming on my Klipsch promedia 500 watt 5.1 system i had at the time with hardly any of the (weapon) sound running through the woofer, they came off as thin coming from just the sat speakers. the sound mixing on this game even on the BFG edition off steam just has the ambient mixed too heavily on the woofer and the weapons being mixed mostly to the sats. this always annoyed me. especially when other games gave me a nice boomy thud when i shot weapons.
EDIT: i want to be clear the sound effects themselves were not bad , it's just the way the dev's mixed them that sucks. that said these days i can boost the "cross over" on my sound card and it get's the weapon sound's thumping albeit with overly boomy ambient sound.
@@DenverStarkey yeah the smg is quiet af
I was 7 years old when this came out. I remember going to a local pc shop with my dad to buy a new gpu just to play this game. I still have that gpu, the pc that we played on, and the doom 3 disc set + Resurrection of evil
I love Doom 3, but the developers really needed a lesson in pacing.
Enter a room - Enemies spawn.
Get half way across the room - Enemies spawn.
Come back through the room - Enemies spawn.
Cough - Enemies spawn.
@@EquinoxAlkemistlatreply
The OG DooM games were like that though. You'd walk into a room and grab a gun in the center of a room and enemies pop up from elevators.
@@JonathanLukeAveryfor many it made the horror too predictable and the gameplay too repetitive
@@JonathanLukeAverySystem Shock as well
Ah doom 3, the crysis before crysis was crysis.
And after Doom 3, F.E.A.R came along
Except Doom 3 is good.
@@DragonNexus hol up
@@cfdeers F.E.A.R. is a solid reason to keep an EAX-capable soundcard laying around/installed; the spatial audio they achieved then, still holds up now.
@@Fran71k I was just confused by the fact that the reply concerning Doom 3 implied that crysis was a bad game. In the 2nd half, maybe, but the 1st half still holds up remarkably well.
Easily the most underrated Doom installment. I remember playing this gem on the xbox during Easter of 2005.
I would say the reason this one is so underrated as a doom game is because it doesn’t really play like a doom game, it’s much more a horror game than any of the others, even doom 64. I think if people looked at it less like a doom game and more a stand-alone game within the doom universe people would have liked it much more
Big boys played it on PC the way it was meant to be played.
@@davejones1959 I play it on PC now, but I don't see anything inherently wrong with the original Xbox port.
I got this for Xbox as well and remember being SO disappointed that activision didn’t force a port on to the PoS2 so it could be proven even more definitively the by far weakest console of the generation. I hated that console and it’s muddy, muted visuals as well as it’s abomination of a D-Pad.
@@sega32xxx14 You're definitely not wrong there, but I still love the Ps2.
It's hard to look at Doom 3 screenshots today and explain to people how unbelievably gorgeous it looked at the time. It truly was amazing in the context of its time.
The lighting is amazing even today!
I went from being a Doom 3 detractor (since my first experience with it was unfortunately the BFG Edition) to absolutely loving it.
The stencil shadowing and dynamic lighting on top of the sound design creates a feel to the game that even the most advanced technology today doesn't really scratch, and how you hover your cursor to interact with screens and things rather than just pressing a contextual prompt is a subtle touch but it adds to the immersion.
Moreover, I've grown to love the text and audio logs you skim through. Having people talk about playing D&D, or social reunions or how far the game goes to explain the chainsaws on Mars gives Doom 3 a standout dedication to it's world.
I loved this retrospective. Being born in 1998 and not being able to afford games as a kid, I kinda missed all of the stuff with physical editions and these boxsets and manuals that really added to the experience. Convenient as digital is, seeing all the stuff you sift through gives me a sense of wonder.
Good work, LGR.
I still find it impressive how the looks of this game hold up today even without modding, great (and scary) memories from playing this as a kid
True!
other than the textures and models being lower, this game still outdoes a lot of modern games in a lot of ways, like fucking mirrors. even cyberpunk couldn't figure out how to make a mirror work. has to be one of my biggest pet peeves.
The game actually DOES require modding, because it won't load the highest quality textures, UI or in-game displays at the proper resolution without ini tweaks.
@@raresmacovei8382 I wouldn't put ini tweaks to fix compatibility issues on the same level as retexturing/remastering mods or other graphical updates, which is what I was referring to.
The thing about Doom 3 is that it makes perfect sense to have attempted what it attempted. Doom has ALWAYS been a key (if slightly less-frequently cited) influence on the survival horror genre, so in 2004, trying to retrofit Doom into a more straightforward Survival-Action-Horror framework seemed obvious. I think that if they'd tried to make the story a bit richer, instead of just re-telling the story from the manual of Doom 1, it would be more highly-regarded because, well, Half-Life had already remade the story from the manual of Doom 1. I love Doom 3, I really do, but it feels to me ultimately as though they never quite managed to get the storyline, the technology and the gameplay to be coherent. The game engine is good at stuff the game design never completely leverages off, you've got a story that doesn't really make the most of the game engine, and you've got level design that, for long stretches, seems to just repeat the same tricks over and over. Still great though.
I play this game every three to four years. There's just something strangely magical to it.
There's no other lighting engine like it.
It hooks you in
@@raresmacovei8382 basically, this... the lighting and art design blend in together so well, it casts a spell on you...
You can almost feel how the devs felt about Mars, is just an excellent game.
lmfao I do the same thing! Loved this game.
"They are coming trough the walls". I had never forgot that.
Carmack's reverse is still a good looking lightning technique especially compared to some of other games from 2004
Looks better than most games from the Xbox360/Ps3 generation, frankly. Compare this with Fallout 3 or something.
it was patent-encumbered at the time unfortunately
@@Leushenko yeah that's very unfortunate
@@Leushenkonot anymore
Maybe I'm stuck in my old man nostolgic ways, but LGR, you are my favorite youtuber because you capture the feeling of growing up during the digital ages of the 90's and the 2000's. Thank you for the effort you put into these videos and capturing my feelings.
agree, same. love the commentary
Back when doom 3 came out i was in high school. I remember thinking WOW, these graphics are amazing. I had a surround sound speaker system on my PC and when the Imps would try to sneak around it would literally sound like there was something behind you. Great game
Loved this game. The change of pace didn't bother me at all as I loved both horror and fast paced shooters.
Doom 3 still has my favourite Pinky design, and also my favourite chain gun, so chunky sounding.
The original Chaingun sounded like dropping needles on a piece of sheet metal tink-tink-tink.
Doom 3 actually did have tons of secrets like in the original games, it requires to activate it by using some monitors like in MC Underground
like theres a LOT of secrets that many players didnt find
The pipes man!....rocket jumping up on the pipes in Tomiko reactor,& just waiting for someone to come by in the dark,or waiting by the chamber screen to activate the chamber when someone ran past....lol...they would get soooo mad!
When I found that secret PDA at end of the game with thanks from all the employees at ID I remember 12 year old me cracking the biggest smile. Good memories.
@@YaBlewItCapiche I have this kind of memory finding the secret room on Adventure on the Atari 2600, back around '82!
@@YaBlewItCapiche I LOVED that, the Dev PDA
@@kupokinzyt I thought there was also a supply locker with an imp in it in the Delta labs, where the code was posted on a sticky note on the locker. That's a different one right? I haven't fully replayed Doom 3 in years so my memory could be failing me.
I still remember the screams of my poor old PC when i tried to run this thing back then
Yeah, let the fans blow :)
I remember making an autoexec config file that was probably about 200 lines long to get the game running on my dad's Compaq when the game came out so he could play it. It ran okay on my PC with medium settings and just a few cache tweaks.
Indeed.
Same here, only got 5 or 6 fps on my new Dell Dimension 8300 :(
For me it was the original Star Wars Battlefront
Your content is like an enhanced artificial drug embedded in nostalgic crack. It takes you and revives some really old and nice memories of better times. I need more!
I love how "Dr. Betruger" lends his name from the German word "Betrüger", which means "Traitor". Dr. Traitor^^
@Disposable Email "Dr. Swindle" - also has a nice ring to it ;)
Subtlety is for cowards!
They also referenced him in the Doom Eternal DLC. There's a zone in the Blood Swamps called Betruger Castle.
I think Betrayer would be fitting since it's closer in spelling.
Apparently he wasn't subtle enough.
This came out 16 years ago? Holy crap, I'm old.
I know. In my mind, it's still one of those "new games" :P
Time flies
I literally WAS 16 when this game came out!
I remember when the original Doom was released as shareware. Think how old I feel.
@@AlexeiVoronin Lol so true.
I remember how amazed I was playing doom 3 the day it came out. I was fortunate enough to be able to purchase a 6800 and was just blown away sitting in the dark playing this for about 4 hours straight
One of my most memorable PC upgrades was when my friend who worked at Best Buy let me use his discount to purchase that very same GeForce 6800 Ultra. The first game I tried on it was Doom 3, and it was glorious.
I still remember when me and schoolmates were discussing about this game. Time flies...
Same... for Doom One...
9:04 A PDA makes perfect sense. It's tough and rugged, which you'd want it to be with all the machinery, crevasses, objecys it could be damaged by. It's big and has a bright, making it all the more easier to see if you drop it in the darkness or misplace it somewhere around you. And its big display makes it much easier to navigate with the touchscreen, perfect for all the videos, PDA downloads, emails, audio logs, shipping manifests, and other things critical to Mars City's functioning. And since it's the future, its touchscreen and body could be made from super tough yet light glass-like material and some form of alloy respectively, making it way less bulky than it actually appears to be.
Brah Doom guy has a HUD. Why is he looking through a screen at a different screen? Why even have stuff download to a device that can be lost when he obviously has some kind of computerised computer eyes?
@@fightthepowerman If you watch the cutscenes, he never puts on a helmet, so no, he doesn't have a HUD. The HUD we see is pure gameplay, not diegetic.
People these days laugh at it but these scared me to know end back when it came out.
Bruh, this game is still plenty scary and hard to laugh at, I nearly had a panic attack when seeing the trites for the first time about a year ago
Even if you memorize a good part of this game you'll might get some legit jump scares here and there doing a playthrough.
@cool cool yeah, for the demons
@cool cool i dont think those things qualify as "horror". Sure the animation are brutal, but it's just player death animation: player die and just click quit or replay from last checkpoint. Doon 3 on the other hand has blood and gore splattered everywhere, stuff suddenly get thrown, demons come out of nowhere, eerie voice, dark place and more. The only horror thing about DOOM 2016 is that you cant save anywhere like Doom 3.
I am one of those few who are old enough to have played the original Doom in the 90s, and I can only say that game was incredibly scary when it was released. Probably way scarier than Doom 3 in 2004.
this game was "the forbidden game" that was on the pc when we got it, I was a kid and I wasn't allowed to play it (except when I snuck a play and I was blown away by the intro)
Also as of 2 years ago this game with the VR mod absolutely slaps, if you have a headset I highly recommend it as its one of the best and fully fledged vr games out.
What does is slap?
No need for a mod. They are releasing an official VR version of Doom 3
You remind me of playing Manhunt when I was 10. Good times.
I was 11 when I played this. Got it the day it came out because my dad was a huge Doom fan. Picked it up with him at Circuit City - which in itself is a very dated sentence haha. When I hear gamers tell their nostalgic stories, I'll hear about their "It cant get better than this" moment where the graphics just look so real, it feels like photorealism is the next step up. This game was that moment for me. I just couldn't believe how good it looked, and I thought "this is almost life like" and its funny looking back... it still looks fantastic. But if only I knew how many more steps there would be before we even approached photorealism. But this game is very special to me! Nothing really scared me in the gaming space - even at 11 years old. Except Doom 3. Scared the crap out of me and I loved it. Miss my pops! Whenever I play the newer Wolfenstein or Doom games, I think about how stoked my pops would of been to see how far the bar has been raised. I think he would of really liked the newer games. Doom 3 and Return to Castle Wolfenstein were the last two we played together. Those memories are priceless to me!
I always thought of Doom3 as an interactive action horror film. Playing with headphones and with the lights off really is creepy as.. well, hell. I'll always remember the scene where you look at your reflection in the bathroom mirror, everything goes red, and you see yourself being zombified as the audio gets more and more intense until .. *silence*. And you wonder what happened. And then the door is blown in by monsters attacking you. Such a good creepy moment punctuated by a moment of relief broken with a jump scare.
when i first got to the bathroom mirror jumpscare i almost shat my pants, it somehow caught me off guards.
@@Petar321_GT Same for me. When I saw that mirror I was expecting some kind of jumpscare, but it happened so fast it totally caught me off-guard.
I remember back then hearing a lot of people say this game was crap and I would wonder why, the game is amazing! Now, all these years later, I understand its flaws and the origins of such criticism, but it's still a fantastic game in my book. Id has done a great job so far creating Doom games that stand the test of time, and Doom 3 was the one I think was the furthest ahead of time from it's contemporaries in the series. Doom 2016 and Doom Eternal thrive on past glories and fan service to work, while this one thrived for a different experience that was quite uncommon to be pulled off as effectively as it was here
Both Doom 3 and Half-Life 2 came out the same year, and I enjoyed Doom 3 much more than Half-Life 2. I still go back an play Doom 3 every once in a while, while I have not touched Half-Life 2 in about 6-7 years.
Ehh sorry but going to disagree with you. This version was far from what the original doom games were all about. Doom guy needed to use a flash light and only being able to hold it or a gun but not both... graphically it was ahead of its time. Unfortunately for me this game is still not great and now I can see it's flaws even more. This one for me doesn't stand the test of time.
@@Sevier7777 fair enough, everyone can have their own opinion on games
@@jasonblalock4429 or when you go open a door and get insta leaped at by an imp? That shit used to scare me and be annoying asf
@@Sevier7777 Doom 3 actually feels like a single-player game and not a multiplayer map. Looks to me you people made up "what Doom games are about" part only after 4 came out. I don't remember Doomguy being this immortal Duke Nukem-like badass in the OG Dooms, he was just a regular dude. Doom 3 has more replay value than both 4 and Eternal.
Jokes on you LGR, I waited 16 years and now I can play this in my outhouse, the way God intended.
Pog
I played it first in VR
16 years later: Doom Eternal - 16 Years Later: An LGR Retrospective
don't you even dare
Yeah man remember that pandemic thing? .. crazy times.
A lot of people think it's clunky not using the noosphere to immerse yourself into a game but I like the mechanical feel of using an indirect clunky interface tool of a mouse and keyboard with a flat, or slightly curved, screen. Aaah, plasticy.
Ping me in 16 years when this comment gets revived :)))))
Eternal sucked. Hard.
One thing I respect the hell out of in Doom 3 is how they did screens. God DAMN are they cool to look at and read, both from afar and up close.
TV Tropes actually has a point about the PDA design in their Data Pad page: why should it be fancy and full of features when it can be utilitarian, responsive and utterly bombproof? It even looks like a Caterpillar device!
For those that, like me and unlike Cliff, ABHOR the unbarreled travesty the game calls a shotgun, here's a fun exercise:
1) when you install the game, open pak000.pk4 with WinRAR or 7zip;
2) go to the shotgun folder under weapons;
3) in the def file, immediately alter that _ridiculous_ 22° cone of fire under "spread" down to 7;
4) in the script file, change the amount of projectiles fired down to 7 pellets like classic shotty;
5) enjoy a *way* more balanced boomstick that feels good to use at close and mid range, with the same effects of the vanilla gun but way more consistent and even able to one-headshot an Imp if you're both lucky and precise, just like classic Doom.
(You can also alter how many shells are loaded at a time, but the vanilla 2 is a good compromise, because the animation is very slow - put it down to 1 and you'll spend more time reloading the shotgun than firing it. No bueno.)
A pistol and a flashlight and you can't use both at the same time. Best start to a game really.
That sucked alot.
halo 1 did it better
but you can, you just press F in the keyboard and it turns on the flashlight
@@George-po4vx the original game release didn't let you do that. They didn't let you use both till Doom 3 Anniversary in 2013
This game still looks really acceptable honestly.
1024x768 just doesn't look right on modern monitors.
1024x768 just doesn't look right on modern monitors.
@@StayMadNobodycares Obviously you need to use a widescreen patch - LGR said he used one in this video...
@@daleblake81 1024x768 just doesn't look right on modern monitors.
@@daleblake81 1024x768 just doesn't look right on modern monitors.
I always felt Doom 3 fit with the other games but I was also a teen just getting into horror games, and two years prior I'd gotten my first pc with which I played doom 1 and 2 and they terrified me to the point where I dreaded entering new rooms and areas, and I felt anxious whenever I heard demon noises because it meant that they knew I was here, and they were coming for me and I couldn't hide from them forever, so when I got through an area and the sounds of demons fell silent I let that silence soak in as it meant I could take a few breaths and muster the courage to go further.
So yeah it always felt natural to me that Doom 3 was a horror game!
Ever play Chex Quest?
This really brings back memories. I built my first PC with an Athlon XP 3000+ and ATI 9800 Pro as well for Doom 3.
Yess, 9800 pro ftw!
holy shit, same hardware for my first PC in 2004! Athlon XP...9800 PRO 128MB....For some reason I went with an older board, no SATA, no PCI Express, no DDR2. But that PC ran amazing, I used it for 10 years
Wow, it's been 16 years since Doom 3. I feel extremely old now.
Everything feels as if it occurred 'about 5 to 10 years ago', but increasingly the true time is 15, 20, 25+. I feel old too (and I am not really old ... right?) at seeing this video's title.
@@johndoe7836 And that my friend, makes me feel even older ... which is expected as it is literally true. Was 22 at the time.
@@johndoe7836 That makes me feel even older given how old The Witcher actually, and how people born in the early 2000s can actually properly enjoy it or almost can. Even more so when it first got huge and mainstream (outside of Europe) way back in 2015 with TW3 (or to be more exact, in 2011 with TW2) and that was already half a decade ago. You weren't even a preteen then.
You feel old?!? I didn't realize Doom 3 came out so long ago - when I was nearly 40...
Eh, it feels about right. I played it in 2005, still in high school, and that was a while ago.
I've gotta say, at just 4 minutes into the video, and I'm loving the subtle red underlighting you did with those shots.
This game was one of the first shooters outside of Halo that I played on the original Xbox. I had a friend that was obsessed and bought it on PC too and we modded it.
I was born in the 80s. I loved this game.
The game felt like Total Recall with demons. It was awesome.
Felt a lot of 1986 Aliens too, especially when the poop hits the fan just like when the Colonial Marines encountered the Xenomorphs for the 1st time.
"Get your ass to Mars"
@@Gruntvc yeah totally
When I first played this game some of the Mars levels always gave me this vibe of "Total Recall", and I also loved the game because of this. The "Aliens" influence is also noticeable, and I think it was kinda done on purpose since we all know the original Doom was highly influenced by it.
This is one of the few games I've re-played from start to finish multiple times. It still looks phenomenal with the right mods and has a unique feel that no other game I've played really matches.
This game scared the piss out of me as a teenager and I loved every minute of it.
It's worth mentioning that Chris Vrenna was a member of Nine Inch Nails, so Trent probably helped put them in contact with one another.
Trent made a gun sound pack for it. Actually sounded better
I was not a fan of the trent reznor sound pack, only thing that I did like was the sounds of the commandos
"MORTAL!"
@@whofuckedsasha1405 Cool. I had no idea.
@@whofuckedsasha1405
"I smell fear..."
"YOU WILL NOT ESCAPE!" "HELL AWAITS YOU!"
I remember being a kid and always being scared of this so I only ever played the Turkey Puncher machine, then again when I got back around to it, I absolutely loved it
Lmao same
'' supeeer tuurbo turkey puncher 3''
Id tech 4 is rad. Those lighting effects are absolutely insane, they're so over the top and I love it.
Games really went so far in the 2000s
For those wondering "Betruger" means betrayer in german.
@J van Sevenhoven LMAO
@J van Sevenhoven How amusing, herr AfD.
No Betrüger means not betrayer wtf, it means something like a liar, betrayer is Verräter in German.
@The Article Same thing technically. He cheats his way into getting his way to become general of Hell's armies and he betrays humanity only for a 3 marines ti stop him
@J van Sevenhoven we changed it later ;)
True story: I was so scared while playing Doom 3 that i quit halfway and never looked back. To this day i am happy that i don't have flying flaming skulls chasing me around.
The weird babybots and their creepy crying did that to me...then I started killing them and all is good.
I took me becoming an adult to finish this game
I played it while my younger brother watched me play... so we kept encouraging each other... and finished it... but not without some brown-alert moments haha
I have a friend who told me, himself a little bit embarrassed, that he never finished Doom 3 because he was too scared to do it.
TBH just playing it, at it's release, back in the day, it was quite an experience.
Even the sound was so atmospheric such a great game
1:55 I love that these monsters can deform and knock down a foot-thick steel door like it's made of paper, but a hand fun of buckshot can bring them down...
I wasn't into single-player FPSs at the time, but I was in love with this game's graphics, looking up every high res image and video I could find at the time to be wowed by how great it looked.
Playing late at night, in the dark with headphones on, the toilet mirror bit scared the absolute shit outta me, haha good times.
Doom 3 is easily the best Doom game to come out in the 2000's.
😂😂😂😂underrated comment
lmao
I see what you did there xd
Riiiggghhhttt
I was 20 when this came out and it still is legit most terrifying experience I had and puts every dedicated horror game to shame. The shadow tech was truly next gen for the time. No game scared me more since then, which sucks, cause I'm a huge horror fan.
Have you tried Alien Isolation? Genuinely good.
Play "Cry of Fear" my man. It is free mod for half life 1. One of the scariest games I have EVER played
Mmm I’l say this too. Resident evil 7 is not far behind, but yes doom 3 is very very intense. When imp and others start to spawn from nowhere mid game ( when certain room would almost merge with hell) , I used to crouch in a corner of a room, had my trusty plasma rifle, and waited in terror.
@@TWRehab oh yea I forgot about alien isolation, but I still think doom 3 is scarier.
@@TWRehab Ofc, Alien and Aliens are my fav horror movies so Isolation was a godsend, scary AF but not as Doom 3 was to me. Maybe its because I'm much older now.
Its pretty spooky in VR, recommend to everyone who has a headset and some nostalgia to go check doom3 again.
The VR mod is brilliant. Actually feels like one of the top VR shooters tbh and the lighting and slower high tension combat makes it way more fun and playable Vs DOOM VFR.
I recommend playing Doom 3 in 3D. Best experience on a 3D TV I have ever had. It’s really creepy.
It runs on the Quest and Quest 2 now. No pc required.
Man... I still wish I had my physical box of Doom 3
Trying to get my eMachine up to snuff to run this exact game, was what introduced me to PC hardware. It will always hold a special spot in my memory.
The VR mod for this game is awesome, it compliments the slow pacing and cramped areas of this game so well.
LOVED Doom 3. I like the others too but they are more of mindless shooters with only a story slightly better then Serious Sam. Kinda wish they woulda kept a branch of version of the doom series with this.
7:48 first though hearing the sound "ah EAX", then quickly confirmed by LGR too.
My childhood right here. I remember being scared to death playing this lol.
When I first played the demo of D3 the graphics blew. my. mind. It was actually unbelievable how far ahead it was to other games visually. (And then FEAR released)
The intro where you walk around the space station, taking the daily life in... absolutely amazing.
It blew my mind even more that I could play it on high settings on my Nv 6600GT (what a value card that was)
When this came out I was about to go to college. My parents gave me a fixed amount of money to buy a PC for my studies and told me I can upgrade it as much as I want but I'll have to pay for that myself. Of course I used the opportunity to build an absolute beast with an AMD Radeon X800, the Geforce 6800's direct competition at the time. Had my copy of Doom 3 installed and ready to go by the time the card arrived. :) It was amazing.
Holy Smokes! 6:30 still gives goosebumps! Sends shivers down the spine. DooM forever!!
Doom 3 review that it deserves,Extraordinary job there dude.From Romania with your channel since 2015!!!
Doom 3 is one of those special games to me as it's what cemented my interest in PC gaming. I was in high school at the time, and had a meh computer that I really only used for older games or emulators, but I bought Doom 3...and couldn't play it. It was the first game I needed a gpu for, and so I bought my first gpu. It was enough to play the game at medium settings at 640x480, but I wanted more. I wanted the game at it's best, the way the developers envisioned it, so it sparked an interest in building and upgrading computers, and the rest is history.
I literally just started playing Doom 3 a couple of weeks ago. Perfect timing.
I loved listening to the audio logs which build on the sense of impending DOOM coming to the Mars base.
I remember clearly at the time how there was this race between Doom 3 and Half Life 2 on which would release first.
15:30 - "like those bad dreams where you're stuck in some invisible sludge while trying in vain to outrun your killer"
yeah, yeah sure dude everyone sees that
I remember hearing the name John Carmack and believing that anything he did was pure gold
He’s the greatest programmer to ever live so you’re spot on. It’s a shame he left id for VR.
22:07 that awkward moment when you gib a headless zombie... and his brain flies out. XD
Doom 3 is one of those games that you have to play at night in the dark, with the volume cranked up sky high to become immersed. To this day, Doom 3 has me impressed on how detailed it is and how damn fun is to play today.
DooM³ is horribly underrated.
Excellent game.
20:30 Doom 3 actually has two expansion packs: The second one is The Lost Mission in the BFG Edition which technically does count, but only if you mean Doom 3 as a whole since Lost Mission is specifically for the rerelease.
The Lost Mission is available for vanilla Doom 3 as a mod.
Gordon Freeman That's good to know. I didn't know there was a fan port of it to the original game. :)
I remember seeing the demo for the first time (probably the Macworld video) and being absolutely blown away. We were going from blocky character blobs in Unreal Tournament and Quake 3 directly to what looked like a CGI movie but was an actual game! Real-time shadows and normal maps were an absolute game changer. I don't remember a bigger, more shocking jump in game graphics technology since then. The more recent jump to raytracing seems quaint compared to how much more advanced this game looked than other games when it came out.
My God, back when benchmarks focused on games being 30FPS.
800x600
@@smallerfreeze What he ^ said. At that time most who didn't have the latest hardware were running 1024x768 and 1280x1024 85hz on 'older' games. The people with more money on the bleeding edge had 1600x1200.
Tell that to the AAA industry...
Ikr , 30 fps now is like the lowest of the lowest
The voices match the characters perfectly in this game, it's crazy.
Over 19 years later it still looks great, and it was incredible at the time. As a fan of the horror genre in general I loved the atmosphere of Doom 3. I haven't played it in many years, perhaps I should revisit it as the game approaches its 20 year anniversary.
I love the immersive environment. The design really felt like Doom to me, just updated.
Impressive? I have a different opinion. Level design in Doom 3 was just a 100% boredom with dull color palettes, grey+brown, and without any creativity on sudden traps - like the Doom design in the 1990s.
Only one thing that comes to my mind, and will be fovered imprinted there:
back in the days when doom was released if you were asking about a good computer the lore was: It it will run doom3 you have a good computer!
But can it run Crysis?
I can remember having problems playing the game with my weak computer back then .now i play the game on my phone 😂
hell thats STILL my metric for PCs, specifically laptops
Great video, thanks for the nostalgia, my graphics card the first time I played Doom 3 was a Radeon 9550, it was a beautiful time when video games overtook the hardware in terms of visuals, Doom 3 is one of my old favorites and out of all the Doom works, it's the best.
John Carmack is the most deceptive nerd ever: he lures you in with his stereotypical nerdy looks and demeanors, then pins you down with a chokehold and you better pray you don't piss your pants.
Jace Hall'd. ;w;
@@colonthree Civvie 11?
Technocryptid John Carmack
@@0verkill161 "there is a much darker timeline where he kills us all"
@@blackidna Huh?
I played through Doom3 during a hurricane running my LCD and PC on UPS. I removed the battery and used a car battery to keep going all night with the power off. At the time I was running a lower power use AMD dual Core 45watt CPU and Radin 9800 overclocked with Artic cooler and had NO issues with frame rate. It played so smooth.