This is one of my all-time favorite games. I still play the 32-Bit version (known as eduke) on my modern computers. I play a few minutes of Duke3d nearly every day. I know the game like the back of my hand. I've been playing it now for 20 years!
One of the reasons this game was so great is it was the first time, that I can think of, that an FPS portrayed realistic locations (movie theater, strip club, hotels, etc) in a really effective way. That made it stand out. This made the gameplay, interactivity, weapons etc that much better.
I also had that level design handbook. I also stayed up for days at a time creating my own levels. I also created my own house and turned it into a deathmatch level for my brother and I.
+kevnar did the same in high school, making my own house packed full with secret passages so I could fuck around and troll my friends in LAN :) We also tried to recreate our own school and went through great trouble of measuring classes and stuff to get the scale right. Although we eventually capped out the engine blocks limitations :(
In the original version the tilde key (~) was set to mighty foot. So you can hit 1 to get into regular mighty foot and then also hit the tilde key while hitting control to do the double boot. You have to rebind in the newer versions because the consoles in that key now.
Your commentary about all the interactivity is so true. When I was a kid I was amazed by all the buttons, destructible objects, etc. I would just stare at a wall and shoot bullet-holes in it; spelling my name, drawing, whatever. These little things are overlooked today, and frankly sound pretty silly, but back then it was amazing.
Same, I've heard nothing but great things about it but for whatever reason I could never really get in to it until now. The attention to detail is quite impressive for a game of this age.
@@reptilez13 All of those are great games.... which lulled me into a false sense of security recently. I tried out Shadow Warrior 2 the other day... and lord have mercy it is not a good game. Stick to the first one.
I remember taking this game to my dad’s work and playing death match against his coworkers over their LAN. Mid 90’s office LAN party. It was definitely the best way to play multiplayer at the time, and I kicked their asses across the “intranet.”
Been waiting for a stand alone review of duke3d for a long time and you did not dissapoint! This is a really great, highly objective review, which at the same time shows your passion and love towards this monument of a game. You, sir, are a true duke fan, and this is a perfect ode to the king.
Back in 1996, when we would routinely go to the local business expo, (I was 6 years old), most of it was boring. But for that one expo, and that one expo only, the local computer shop had a PC running Duke Nukem 3D, and they would let you play it (much like Target used (?) to let you play consoles). I spent the entire expo playing the first couple levels. It was the most amazing experience ever. Wolf3d was in some far off castle, Doom was on Mars, but Duke3d was on Earth, and had libraries, and pig cops, and nightclubs. The most amazing thing ever was flicking a light switch and having it work, not just be a texture on the wall. Of course, I never really got into and played Duke3d much after that experience because Quake came out. But that experience stuck with me, much like the experience you described when you reviewed Doom.
@@Solaxe Simpler in some ways because to tech limits, but I doubt it was easier to make. A lot of FPSs now run on premade engines, which is totally fine, but changes the difficulty rather than really making it easier. There is a lot more to keep up on, a lot more "large project" management, but much less tight efficient coding.
@@Solaxe Yeah, making an engine, creating game assets, visuals, sounds, physics is a lot easier than just using a ready to use engine like UE4 or Unity, use a modern editor and make use of premade assets. Sure.
@@bitset3741 Plus less humour and spontaneity. Duke made sure you were entertained from level to level. The brevity of levels meant you didn't have to walk in big empty spaces for 20 mins to get to where you needed like a small themepark so you could concentrate on shooting.
Alright man, well you, Gmanlives, and plenty others finally did it. I regularly hear praise of the game and i saw there was a ps4 copy for the 20th anniversary and i picked it up on black friday. Just recently (actually on christmas morning) i had finished the final new level and now was ready to rewatch all the reviews that brought me there and appreciating the passion from everyone because as gman would say "damn son, you pop that sucker you, youre gonna have a good time" I havent felt the joy and excitment from a game in a hot minute, and the fact that its a 20 year old game with minor changes blows my mind. I was staying up late with the glow of the tv illuminating me, not wanting to save and come back in the morning because i had just one more chapter to go. Its aged like fine wine and its one of the most satisfying experiences ive had with a game, well worth the 15$ i paid. My only regret is its yet another thing I'll love forever but will always only be able to imagine what it was like when you were playing it at launch as a new game
My first experience with Duke Nukem was actually Time To Kill on PS1. I played the hell out of that game up one side and down the other until I memorized every secret and knew it all like the back of my hand. Loved that game. Then I lent it to a friend and ended up never getting it back. Some time after getting into it though, I learned that among the handful of games my Uncle had installed on his mid-90s-era Acer desktop PC was Duke3D. I scrambled to try it out, of course, and it blew my mind, not just because what an awesome gaming experience it was, but how different it was from Time To Kill, which to be honest was more like Tomb Raider than Duke3D(not that that made it a bad game ofc). Since then, Duke3D has become one of my all-time favorite titles on PC, and is on the short list of games I never get tired of, and still go back to regularly as the years wind on. I just picked it up on my Nintendo Switch Lite, even.☢
"Suck it down!" "Damn, I'm looking good." "You're an inspiration for birth control" "I've got balls of steel!" *"It's time to kick and chew bubblegum... And I'm all out of gum."* Duke Nukem's one liners never get old.
Episode 1 Level 1 will forever be special to me. My and my best friend must have played the shareware version using modem-to-modem connection for hours and hours and hours. That level was so great though because it had so many secrets and places to hide.Our death matches became more like a strategy thing then a straight up brawl. Pipe bombs in the elevators and whatnot. It was damn brilliant.
LazyGameReviews is relaxing to watch,I love listening to you, your voice is really friendly and you know what you're talking about so thats enjoyable! And damn Duke Nukem 3d is a blast from the past!
Back in the day, i got a frantic call from my buddy. All i could hear at first was guns blazing and things dying, then his voice: DO YOU HEAR THIS? CAN YOU TELL WHAT IT IS!!? I dared but dream, could it be? Did his parents bestow upon him an upgrade for his holy shrine? That was indeed the case, i got off the phone, left my 386 behind, hopped on my bike and blew like the wind over to his house. The next hours were spent in amazement. Good times.
Welcome to the game! Better late than never. I grew up playing Duke 3D, Quake 2 and Half-Life, and even despite Duke and Shadow Warrior being so technically outclassed by HL, my friends and I would still coop the crap out of those two oldies. Serious Sam as well.
What a great review, and trip down memory lane. I myself am actually a game developer, and this game was critical to that happening. Sure, Doom got me into PC gaming, but it was Duke that got me into MP and mods. Thanks for the great video
Your Duke impression just caused my balls of steel to hit the subscribe button. If They ever need a back up voice actor for the Duke you would be first in line.
I use to work for AOL in 96. I would bring disks to work to use there t3 connection to download all that I wanted for duke and doom. It was fine as long as what ever you get is from their severs. I was working IT so it was all good. Those were the days.
man I love this game, like you it's what got me into modding, there where just so many fun possibilities. oh man I wish I could remember the name but there was one mod I played all the time. it was a total conversion for the game that turned it into a Vietnam war game, it was so much fun
+Vincent Dave I actually just looked it up and the one I was referring too was the Platoon total conversion ... oh god I'm looking at it on modDB and man it was made back in 97 .... man that was so long ago
+Vincent Dave Ah I see why you said NAM now, I had no idea it was later released as a stand alone thing. I only ever played it as the Platoon total conversion for Duke Nukem. interesting
I wish I could mod. The closest I got was using cheat codes in Doom 3 and Quake 4 to spam allies and enemies to make my own scenarios and mission that I made up and pretend to finally be one of the regular marines instead of always being the lonely always alone surviving guy when everyone else dies all the time
Omg this is amazing. My dad had a computer business when I was a kid in the 90s and I am now left with a garage full of old computer stuff and after watching this I went and found the duke nukem cd. I loved this when I was a kid. He also played a game called mdk a lot and it was interesting
I've been a subscriber since your Duke Nukem retrospective years ago and it's great to see a vastly expanded review for this amazing game. May I suggest doing an addendum video that compares all the different ways to play Duke Nukem 3D on the market today? I've been meaning to replay the game, however I lost my copy and it's a tad overwhelming to decide between EDuke32, picking up the Atomic Edition again and playing it straight, using the High Resolution Pack, or buying the Megaton Edition. I know you reviewed Duke: Nuclear Winter way back too, but I would love to see reviews of Duke It Out In D.C., Duke Caribbean: Life's a Beach, Duke - It's Zero Hour, Duke!ZONE I & II, Duke Xtreme, Duke Assault, Duke Nukem's Penthouse Paradise, and even some of the unofficial add-ons if possible. Here's to more of the king on LGR in the future! (Now if you'll excuse me, I need to go find a copy of The Duke Nukem 3D Level Design Handbook simply for curiosity's sake.)
Thank you, I'm happy to have finally expanded on that video! And yeah, there's definitely a load more Duke3D video ideas in the works, including some of those :)
Man, your John St. John is spot on. I'm glad you finally reviewed this, a game I spent countless hours with both by myself and with friends! Did your Atomic Edition big box have any 17 year old coupons inside? Haha. Hope to see a Doom review from you some day!
Oh the memories... My mom getting crazy with the loud explosions, shotguns, and Duke pain scream noises when I was playing through modem connection with my friends... Still my top fav game, and I'm still playing and working in endless map projects... Great review, man!
I discovered your channel a couple hours ago, been on a nostalgia trip ever since. Duke Nukem 3D was the first proper video game I ever played. I was 10. My dad recommended it. Good man.
Oh now this brings back memories! I loved this game! My husband figured out how to get into the files and make yourself invincible, so that's how I always played (I was prone to getting squished or blowing myself up and that kept the frustration down). :D I guess the only problem to that was that I could play way longer at a time than I normally could and would have dreams involving Pig Cops and Octobrains. O_O I think we had the Kill-A-Ton collection. I also liked Duke 1 and 2. ;D
This was the very first game I ever created mods for, adding a 'nuke' weapon, custom textures and designing levels which made copious use of the shrink gun to miniaturise yourself. It's one of those games which still holds up today.
So after watching - to be honest, bullet holes didn't become a standard until, idk, 2007?, and I can't remember a single other game with animated blood splatters that streak down the wall, it usually is a static texture. Especially since many game designers have forgotten concept of "immersion", as contextual controls with over-the-top 3rd person animations (often for instant melee kills, that have also crept to DOOM via Brutal Doom and DOOM 4) that take you out of the game and remind you that it's just this, a game, became fashionable for.. some reason.
This game grabbed me by the balls when I first encountered its Atomic Edition at a friend's house, and I spent my very next allowance purchasing it. Didn't stop playing every day after school until I'd beaten it, too. A near flawless title, in my opinion.
*I'll never forget the first time playing this and my friend was like "hit space bar when your close to the stripper" .... HOLY SHIT!! haha ahhh the good'ol days!*
I didn't have a PC back then. Somewhat of a blessing, since it forced me to improve my coding skills on some old computers that didn't play addictive and nauseating newschool games... But Duke Nukem 3D.. It was so cool, in basically all aspects: technical, gameplay wise, artistically, and in terms of humor.. I just dreamed of owning a PC because of that. I was much less impressed with Doom, Quake or Descent.. I was less impressed with even Unreal or Halo. All of those were stand-out FPS, but when it comes to the whole package, I think Duke Nukem 3D is one of the best FPS of all time. Hell, even when Quake came along and took the technical crown... my class mates went back to Duke Nuke after a while to settle their LAN death matches. Enough said. A great detailed retrospective. Thank you!
Duke Nukem 3D was a game that my dad played when it came out in the late 90's and when I was 7 he showed it to me and taught me how to play it (with adult content off). I certainly agree that is the best pc game of the 90's and even the early 2000's. I still play it often on my PS3 and pc and still a fun game to play.
I grew up playing Duke 1 and 2 and just recently started playing Duke 3D. Does anyone else think it's insane that you can't destroy the security cameras? In Duke 1 and 2 you actually got a bonus for destroying all of them, and those were simple run & guns. Duke 3D has so much cutting edge interactivity and destructible props, but the cameras are one of the few things you can't destroy.
My friend and I used to dialup deathmatch all the time. We played a map with two buildings facing each other. I think it was called Block War. I can't find it anywhere.
@@mdd1963 back then. Sorry for giving you false hopes. English is not my main language. Back then, you could connect either to 200.32.0.118 or 200.32.118 without the 0 in the middle
I aws only able to play Duke Nukem 3D on the N64, but still was fun. Also with the splitscreen you could play 4 players deathmatch, the stadium was the best satge for that since it was the more simple.
Your childhood experience with DOOM is exactly what I had with Duke Nukem 3D, though when I first encountered it, it was slightly two years after I witnessed a murder right in front of me. While my mom was not keen on me being exposed to violent video games, I had already seen much worse in real life before I was even in grade school, so I was given a pass. Yay, Turok and Duke 3D at the age of 7. Though I wasn't fond of Mortal Kombat; I found the Fatalities to look rather stupid, and fighting games didn't interest me at the time. MK still doesn't interest me.
K-leb pretty much EVERYTHING has been illegal since the early 2000's or so, and schools are legitimately trying anything they possibly can to lock up certain kids they don't like. I myself once got accused of planning the next Columbine because I literally told someone I wouldn't have access to the guns to do so. Somehow, even saying it's impossible gets people fucked over.
DUDE! Your Duke Nukem imitation is spot on.
He has balls of steel
It's even more hilarious when he does the Duke imitation in his Sims videos where he plays as "Nukem Dukem".
I literally thought it wa Jon St John for a second there
I was about to say, from the opening, that it needs work. Perhaps it gets better later in the video.
Holy fuck theres no way thats an impersonation
holy crap that duke nukem impersonation....100% accurate. insta-subscribed.
He even VAd for a duke apperance in a racing game
This is one of my all-time favorite games. I still play the 32-Bit version (known as eduke) on my modern computers. I play a few minutes of Duke3d nearly every day. I know the game like the back of my hand. I've been playing it now for 20 years!
The 8-Bit Guy you should play the theme on 8 bit keys.
Didn't expect you here 8-Bit !
+The 8-Bit Guy You are the guy that introduced me to this channel. Thanks!
You should play it on stream and give the money to charity
@Garrett's Studio RR was awesome. Esp Lan games
One of the reasons this game was so great is it was the first time, that I can think of, that an FPS portrayed realistic locations (movie theater, strip club, hotels, etc) in a really effective way. That made it stand out. This made the gameplay, interactivity, weapons etc that much better.
It was also the first time you could move so freely, in a real 3d way. In doom or quake a 20cm step was like a concrete wall
@Giacomo Gotta duke is 2d like doom bt with more advanced techniques for 3d illusion, quake is fully 3d
I also had that level design handbook. I also stayed up for days at a time creating my own levels. I also created my own house and turned it into a deathmatch level for my brother and I.
+kevnar I never had the handbook but I remember making my house, think everyone tried at one point. Good times.
+kevnar did the same in high school, making my own house packed full with secret passages so I could fuck around and troll my friends in LAN :)
We also tried to recreate our own school and went through great trouble of measuring classes and stuff to get the scale right. Although we eventually capped out the engine blocks limitations :(
*****
And that's why you're making big bucks today. :-p
In senior/high school we remade our school for CSS. Wasn't a big school so wasn't an extreme job, though many rooms couldn't be entered.
i still have it :)
but remember building "skynet" (drones, drones and drones) and "openworld" isla maps.
If duke nukem needed a new voice actor, this guy is perfect for it.
He got passed over for John Cena
As he was talking I could definitely hear him channeling his John St John. lol
I just got this for $5 on the Switch. So much fun
@@slightlyevolved we need receipts
Honest trailer guy.... epic voice guy I swear is his clone
Your Duke voice always brings a smile to my face. You nail it so hard it always takes me a while to realize it isn't the actual game talking.
3:54 the double boot! Had to bind two separate keys to do that but totally worth it.
That had me laughing so hard!! I've didn't even know you could do that.
In the original version the tilde key (~) was set to mighty foot. So you can hit 1 to get into regular mighty foot and then also hit the tilde key while hitting control to do the double boot. You have to rebind in the newer versions because the consoles in that key now.
I remember discovering that in the original and found it hilarious, and fun.
I always saw it as doing a Mortal Kombat style Bicycle kick
@@nottodisushttoagen1309 nice!
Your commentary about all the interactivity is so true. When I was a kid I was amazed by all the buttons, destructible objects, etc. I would just stare at a wall and shoot bullet-holes in it; spelling my name, drawing, whatever. These little things are overlooked today, and frankly sound pretty silly, but back then it was amazing.
Hell yeah man!!👍👍🤘🤘
Penises. We all know that by "whatever", you mean penises.
What's crazy is that even when he's not doing the impression LGR still kind of sounds like Duke Nukem if he was just talking normally
I've had this game on Steam for like eight years. This convinced me to finally give it a spin.
What did you think of it
Next try Blood, 4 years ago Greek Critique. Shadow Warrior and then Ion Fury, a modern Build Engine game.
Same, I've heard nothing but great things about it but for whatever reason I could never really get in to it until now. The attention to detail is quite impressive for a game of this age.
@@reptilez13 All of those are great games.... which lulled me into a false sense of security recently. I tried out Shadow Warrior 2 the other day... and lord have mercy it is not a good game.
Stick to the first one.
Hell mother fucking yeah
I remember taking this game to my dad’s work and playing death match against his coworkers over their LAN. Mid 90’s office LAN party. It was definitely the best way to play multiplayer at the time, and I kicked their asses across the “intranet.”
"i've got causality loops of steel"
this has to be one of my favorite jokes from LGR to date, oh my god
I had no idea there was even an editor. So very cool!
I know you've done it before, but god damn that Duke impression, man. I'd struggle to tell you and the original VA apart.
Duke 3D is one of absolute icons of gaming 90s. It's still perfectly enjoyable 25 years later.
GoodOleUltraviolence Yes mention of Level lord
This game made me grow a beard.
And I was only 7 years old.
Lol
Judging by your profile picture that beard fucked right off
Jon St John once tweeted no one has made a perfect Duke impression this far. I guess he never heard your impression.
You've actually never reviewed Duke 3D before? I could have sworn you would have done it by now. This review was a long time coming.
+patriotbarrow he has
+patriotbarrow i know right? I think he reviewed Duke Nukem Forever before this one.
+Sir Grim Locksmith That's what I recall as well. Pretty odd, but then again.. he is lazy. it's in the title.
+patriotbarrow He actually mentioned in the retrospective that Duke deserved a full video on. And well Lazy sure is a man of his word!
+sunnohh well on the nfs road and track vids he said he was gonna review other classic nfs titles also...still waiting
I love the enthusiastic way, you are talking! Really nice to listen to! Thx man
Seriously wanna play this game now.
DO IT
+GenreChowderStudios It's $10 on steam for the Megaton Ed. Give it a go, holmes.
It’s on the PS4. If you dare
There was nothing like Duke 3D. It's so surprising there wasn't a sequel until YEARS later.
Been waiting for a stand alone review of duke3d for a long time and you did not dissapoint! This is a really great, highly objective review, which at the same time shows your passion and love towards this monument of a game. You, sir, are a true duke fan, and this is a perfect ode to the king.
Thank you! Although I think my biases are quite apparent here personally, haha.
+Lazy Game Reviews Sometimes being blatantly subjective in a review is a nice change of pace.
I love the aesthetic of games from this era, like the city skyline in the first level.
"Damn I'm good" is the email notification I get for making a sale; I work in digital marketing.
Damn That's Good
He must have balls of steel
Back in 1996, when we would routinely go to the local business expo, (I was 6 years old), most of it was boring. But for that one expo, and that one expo only, the local computer shop had a PC running Duke Nukem 3D, and they would let you play it (much like Target used (?) to let you play consoles). I spent the entire expo playing the first couple levels. It was the most amazing experience ever. Wolf3d was in some far off castle, Doom was on Mars, but Duke3d was on Earth, and had libraries, and pig cops, and nightclubs. The most amazing thing ever was flicking a light switch and having it work, not just be a texture on the wall. Of course, I never really got into and played Duke3d much after that experience because Quake came out. But that experience stuck with me, much like the experience you described when you reviewed Doom.
Duke Nukem 3D had more interactivity than most FPSs from the last 10 years or so.
yeah because it was much simpler and easier to make than most of those FPSs
@@Solaxe Simpler in some ways because to tech limits, but I doubt it was easier to make. A lot of FPSs now run on premade engines, which is totally fine, but changes the difficulty rather than really making it easier. There is a lot more to keep up on, a lot more "large project" management, but much less tight efficient coding.
@@Solaxe Yeah, making an engine, creating game assets, visuals, sounds, physics is a lot easier than just using a ready to use engine like UE4 or Unity, use a modern editor and make use of premade assets. Sure.
@@bitset3741 u have no clue what you ar talkingabout
@@bitset3741 Plus less humour and spontaneity. Duke made sure you were entertained from level to level. The brevity of levels meant you didn't have to walk in big empty spaces for 20 mins to get to where you needed like a small themepark so you could concentrate on shooting.
Duke guy voice at the end was an great idea, thanks for you video!
I seriously thought it was John St. John at the end :D
+rezaka116 LGR does a legitimately good Duke Nukem impersonation.
Yeah me too
+rezaka116 same!!!
+rezaka116 He talks like he has a flattop haircut. :P
+rezaka116 That's why Clint voiced Duke Nukem in Gas Guzzlers Extreme!
Alright man, well you, Gmanlives, and plenty others finally did it. I regularly hear praise of the game and i saw there was a ps4 copy for the 20th anniversary and i picked it up on black friday. Just recently (actually on christmas morning) i had finished the final new level and now was ready to rewatch all the reviews that brought me there and appreciating the passion from everyone because as gman would say "damn son, you pop that sucker you, youre gonna have a good time"
I havent felt the joy and excitment from a game in a hot minute, and the fact that its a 20 year old game with minor changes blows my mind. I was staying up late with the glow of the tv illuminating me, not wanting to save and come back in the morning because i had just one more chapter to go. Its aged like fine wine and its one of the most satisfying experiences ive had with a game, well worth the 15$ i paid. My only regret is its yet another thing I'll love forever but will always only be able to imagine what it was like when you were playing it at launch as a new game
A gun control ad came up on this video, makes it even more amusing. Love this game! Great review buddy.
SegaCDUniverse i don't see what's so funny about it. Without gun control, you'll never hit the target.
My ad was mr Jenkins told me don't eat yellow snow
@@officialclownbusiness7788 Your name, comment, and profile picture go so well together!
What other game could give you a rocket launcher in the first 30 seconds and make it work?
Doom II, that happened.
I'd love to see that same old-school childhood reminding review on 1997's Blood !
+Ctancreation Yes! Blood was always my favorite. More Build Engine games!
+Ctancreation He's done it already :P A day over 6 years ago to be exact
lyylski Yea, but this kinda review feels very warm and refreshing. It made me feel like I'm back in mid 90's. Gimme moar!
+Ctancreation Wasn´t that into Duke Nukem besides beginning levels back in the day but man Blood was the shit back in the day.
+Ctancreation I have covered it before, but yeah :) Maybe I should revisit it.
My first experience with Duke Nukem was actually Time To Kill on PS1. I played the hell out of that game up one side and down the other until I memorized every secret and knew it all like the back of my hand. Loved that game. Then I lent it to a friend and ended up never getting it back.
Some time after getting into it though, I learned that among the handful of games my Uncle had installed on his mid-90s-era Acer desktop PC was Duke3D. I scrambled to try it out, of course, and it blew my mind, not just because what an awesome gaming experience it was, but how different it was from Time To Kill, which to be honest was more like Tomb Raider than Duke3D(not that that made it a bad game ofc).
Since then, Duke3D has become one of my all-time favorite titles on PC, and is on the short list of games I never get tired of, and still go back to regularly as the years wind on. I just picked it up on my Nintendo Switch Lite, even.☢
"Suck it down!"
"Damn, I'm looking good."
"You're an inspiration for birth control"
"I've got balls of steel!"
*"It's time to kick and chew bubblegum... And I'm all out of gum."*
Duke Nukem's one liners never get old.
WiseEndro333 I came here to kick bubble gum and chew ass, and I'm all out of ass.
“I’m gonna lay the smack-dab on your ass” gets me every time
"It's time to kick and chew bubblegum... And I'm all out of gum." - this line is borrowed from They Live and this movie was released in 1988
My 2 favs are "let God sort them out" and "your face, your ass, what's the difference?" indeed, they never get old lol
@@Shintaburgen YES!!! Me too
Episode 1 Level 1 will forever be special to me. My and my best friend must have played the shareware version using modem-to-modem connection for hours and hours and hours. That level was so great though because it had so many secrets and places to hide.Our death matches became more like a strategy thing then a straight up brawl. Pipe bombs in the elevators and whatnot. It was damn brilliant.
LazyGameReviews is relaxing to watch,I love listening to you, your voice is really friendly and you know what you're talking about so thats enjoyable!
And damn Duke Nukem 3d is a blast from the past!
Back in the day, i got a frantic call from my buddy. All i could hear at first was guns blazing and things dying, then his voice:
DO YOU HEAR THIS? CAN YOU TELL WHAT IT IS!!?
I dared but dream, could it be? Did his parents bestow upon him an upgrade for his holy shrine?
That was indeed the case, i got off the phone, left my 386 behind, hopped on my bike and blew like the wind over to his house.
The next hours were spent in amazement.
Good times.
14:19 It me! I had never played multiplayer Duke 3D before then, and it turned out to be ridiculously fun.
Welcome to the game! Better late than never. I grew up playing Duke 3D, Quake 2 and Half-Life, and even despite Duke and Shadow Warrior being so technically outclassed by HL, my friends and I would still coop the crap out of those two oldies. Serious Sam as well.
This review just screams ME.
Man I also love this game to DEATH.
One of the best FPS games EVER MADE.
This was all I expected. Duke voice, interesting tangents and fantastic research. You've done it again Clint, you maniac.
Oh crap! That duke outro voice got me! I thought it's the original voice actor!
Damn, you're sounding good!
Game manuals... Long gone but not forgotten! :)
If I ever become an indie developer, I will make sure all of my games have cool manuals
+Dalek Swartz That will be super expensive lol
Alienrun Probably, but with digital being used a lot for PC games, I wouldn't have to make as many physical copies. Just a dream, though.
Alienrun limited release would work just fine
Carles MR the reason why there were forgotten is because you can look up anything on the internet, but it is considered a pretty sweet collectable.
What a great review, and trip down memory lane. I myself am actually a game developer, and this game was critical to that happening. Sure, Doom got me into PC gaming, but it was Duke that got me into MP and mods. Thanks for the great video
I literally just finished Duke 3D's singleplayer campaigns earlier today and I can attest that this game absolutely holds up.
Your Duke impression just caused my balls of steel to hit the subscribe button. If They ever need a back up voice actor for the Duke you would be first in line.
I use to work for AOL in 96. I would bring disks to work to use there t3 connection to download all that I wanted for duke and doom. It was fine as long as what ever you get is from their severs. I was working IT so it was all good. Those were the days.
It's over 20 years old, but it's still my favorite PC game of all time. It re-defined the genre and has never been matched
Thank you for bringing back a memory! Wow.. this old game.. it was such a special game =P Great review! I love these videos!!
9:35 I just realized the TV is showing the white bronco chase.
man I love this game, like you it's what got me into modding, there where just so many fun possibilities. oh man I wish I could remember the name but there was one mod I played all the time. it was a total conversion for the game that turned it into a Vietnam war game, it was so much fun
+Vincent Dave I actually just looked it up and the one I was referring too was the Platoon total conversion ... oh god I'm looking at it on modDB and man it was made back in 97 .... man that was so long ago
+Vincent Dave Ah I see why you said NAM now, I had no idea it was later released as a stand alone thing. I only ever played it as the Platoon total conversion for Duke Nukem. interesting
I wish I could mod. The closest I got was using cheat codes in Doom 3 and Quake 4 to spam allies and enemies to make my own scenarios and mission that I made up and pretend to finally be one of the regular marines instead of always being the lonely always alone surviving guy when everyone else dies all the time
"You're an inspiration for birth control"...this was an all time favorite, too bad the 360 was so bland in comparison.
I had no idea you loved Duke Nukem, Clint. ;)
It's true, all of it.
+Scarfulhu how
Omg this is amazing. My dad had a computer business when I was a kid in the 90s and I am now left with a garage full of old computer stuff and after watching this I went and found the duke nukem cd. I loved this when I was a kid. He also played a game called mdk a lot and it was interesting
MDK, I loved that game! What a brilliant time it was to play videogames.
I've been a subscriber since your Duke Nukem retrospective years ago and it's great to see a vastly expanded review for this amazing game.
May I suggest doing an addendum video that compares all the different ways to play Duke Nukem 3D on the market today? I've been meaning to replay the game, however I lost my copy and it's a tad overwhelming to decide between EDuke32, picking up the Atomic Edition again and playing it straight, using the High Resolution Pack, or buying the Megaton Edition.
I know you reviewed Duke: Nuclear Winter way back too, but I would love to see reviews of Duke It Out In D.C., Duke Caribbean: Life's a Beach, Duke - It's Zero Hour, Duke!ZONE I & II, Duke Xtreme, Duke Assault, Duke Nukem's Penthouse Paradise, and even some of the unofficial add-ons if possible.
Here's to more of the king on LGR in the future! (Now if you'll excuse me, I need to go find a copy of The Duke Nukem 3D Level Design Handbook simply for curiosity's sake.)
Thank you, I'm happy to have finally expanded on that video!
And yeah, there's definitely a load more Duke3D video ideas in the works, including some of those :)
+Lazy Game Reviews Thank you for making this video in which I requested not a few weeks ago.
Don't forget the High Resolution Pack with Duke Plus.
1:46 I couldn't stop laughing at this part. Damn you Clint!
Man, your John St. John is spot on. I'm glad you finally reviewed this, a game I spent countless hours with both by myself and with friends! Did your Atomic Edition big box have any 17 year old coupons inside? Haha. Hope to see a Doom review from you some day!
Heh, no coupons in that one. Doom is certainly on the agenda for someday this year!
+Lazy Game Reviews you should do a double review of doom along side hot wheels stunt track driver 2, because those games are super similar
One objection, Duke wasn't originally just a generic tough guy action hero. He was also a bestselling author and Oprah fan.
1:29 can't believe they didn't included Ken Silverman, the father of Build Engine without him DN3D wouldn't never existed.
0:30 Good call. I always assumed the Duke 3D box art was trying to emulate the original Doom box art.
This review put a big ol' smile on my face. Thank you, Clint! Oh, liked how you kept the music in Sound Blaster 16 FM.
Oh the memories... My mom getting crazy with the loud explosions, shotguns, and Duke pain scream noises when I was playing through modem connection with my friends... Still my top fav game, and I'm still playing and working in endless map projects... Great review, man!
Oh man... memories :) Some teens were chasing chicks, I was rocking Duke Nukem 3D. NO REGRETS!!! :)
In the karaoke bar, Duke can sing "Born to be Wild" in that microphone. Found that out by accident and was delighted.
This was a ground-breaking game for so many reasons. Yup! I too was a level designer.
I discovered your channel a couple hours ago, been on a nostalgia trip ever since. Duke Nukem 3D was the first proper video game I ever played. I was 10. My dad recommended it. Good man.
Oh now this brings back memories! I loved this game! My husband figured out how to get into the files and make yourself invincible, so that's how I always played (I was prone to getting squished or blowing myself up and that kept the frustration down). :D I guess the only problem to that was that I could play way longer at a time than I normally could and would have dreams involving Pig Cops and Octobrains. O_O I think we had the Kill-A-Ton collection. I also liked Duke 1 and 2. ;D
Jessica LaFramboise hey cute girl x
DNKROZ
Protazoid slimers: The things nightmares are made of.
This was the very first game I ever created mods for, adding a 'nuke' weapon, custom textures and designing levels which made copious use of the shrink gun to miniaturise yourself. It's one of those games which still holds up today.
"Duke talk" should be in your list of skills, were you to be filling out a resume. Hats off to you sir.
So sad its unlikely we will see another Duke game!
So after watching - to be honest, bullet holes didn't become a standard until, idk, 2007?, and I can't remember a single other game with animated blood splatters that streak down the wall, it usually is a static texture. Especially since many game designers have forgotten concept of "immersion", as contextual controls with over-the-top 3rd person animations (often for instant melee kills, that have also crept to DOOM via Brutal Doom and DOOM 4) that take you out of the game and remind you that it's just this, a game, became fashionable for.. some reason.
Great review! I like when you slip in and out of having a Duke voice.
This game grabbed me by the balls when I first encountered its Atomic Edition at a friend's house, and I spent my very next allowance purchasing it. Didn't stop playing every day after school until I'd beaten it, too. A near flawless title, in my opinion.
Dude, that's an amazing Duke impression. Subbed.
*I'll never forget the first time playing this and my friend was like "hit space bar when your close to the stripper" .... HOLY SHIT!! haha ahhh the good'ol days!*
I didn't have a PC back then. Somewhat of a blessing, since it forced me to improve my coding skills on some old computers that didn't play addictive and nauseating newschool games... But Duke Nukem 3D.. It was so cool, in basically all aspects: technical, gameplay wise, artistically, and in terms of humor.. I just dreamed of owning a PC because of that. I was much less impressed with Doom, Quake or Descent.. I was less impressed with even Unreal or Halo. All of those were stand-out FPS, but when it comes to the whole package, I think Duke Nukem 3D is one of the best FPS of all time. Hell, even when Quake came along and took the technical crown... my class mates went back to Duke Nuke after a while to settle their LAN death matches. Enough said.
A great detailed retrospective. Thank you!
LGR finally reviews Duke Nukem 3D? *INSTANT LIKE*
Duke Nukem 3D was a game that my dad played when it came out in the late 90's and when I was 7 he showed it to me and taught me how to play it (with adult content off). I certainly agree that is the best pc game of the 90's and even the early 2000's. I still play it often on my PS3 and pc and still a fun game to play.
I forget, does Duke have 3 legs?
Yes, the third one comes out just above his balls of steel
I grew up playing Duke 1 and 2 and just recently started playing Duke 3D. Does anyone else think it's insane that you can't destroy the security cameras? In Duke 1 and 2 you actually got a bonus for destroying all of them, and those were simple run & guns. Duke 3D has so much cutting edge interactivity and destructible props, but the cameras are one of the few things you can't destroy.
Officially the best Duke review on the internet
My friend and I used to dialup deathmatch all the time. We played a map with two buildings facing each other. I think it was called Block War. I can't find it anywhere.
I sure played a lot of this in 1996....but, several months later...I was introduced to ...Quake!
did you play quake world? 2.21 is the best game ever. 200.32.0.118 was my server, you could type 200.32.118 and it would still connect
@@santiagoferrari1973 request timed out on ping... :)
@@mdd1963 you tried to connect?! its been closed for like 15 years now : (
@@santiagoferrari1973 you said, '...it would still connect"
@@mdd1963 back then. Sorry for giving you false hopes. English is not my main language. Back then, you could connect either to 200.32.0.118 or 200.32.118 without the 0 in the middle
Your video are thoughtful and informative. Quite frankly, I think you are one of the best game reviewers.
Your Duke voice is sick!
Bought this when it came out. Logged many many hours playing via modem against a friend. One of the best games of all time for sure. Fond memories!
I’ll always have fond memories playing this game and I loved just exploring the game.
The Octobrains still give me the chills every time. Especially when wearing headphones.
I aws only able to play Duke Nukem 3D on the N64, but still was fun. Also with the splitscreen you could play 4 players deathmatch, the stadium was the best satge for that since it was the more simple.
The editor for this game is what gave me my love for CAD drafting and gave me a boost for my career as a mechanical engineer
Your childhood experience with DOOM is exactly what I had with Duke Nukem 3D, though when I first encountered it, it was slightly two years after I witnessed a murder right in front of me. While my mom was not keen on me being exposed to violent video games, I had already seen much worse in real life before I was even in grade school, so I was given a pass. Yay, Turok and Duke 3D at the age of 7. Though I wasn't fond of Mortal Kombat; I found the Fatalities to look rather stupid, and fighting games didn't interest me at the time. MK still doesn't interest me.
I haven't played duke 3d since I was a kid, and your passion over it made want to check it out once again, awesome videos man, keep it up.
Best all around atmosphere of any 90s shooter. The humor, violence, and arsenal were top notch.
Aaron Kalat Doom would like a word with you lol
Your love for Duke has rubbed off on me and I haven't even played it yet. Love the character
Wow, after all these years I didn't realize there was an editor and online part of the game.
Still watching in 2022! Great video Clint.....
Man, I love those pipebombs, best FPS weapon ever.
After watching this ever time I watch one of your videos I can’t help but hear that duke impression
That level designer. I remember a kid that recreated our school needless to say he spent a little bit of time with the police for interrogation.
Needless to say? I didn't know recreating a school in a virtual world was subject to suspicions of unlawfulness.
K-leb pretty much EVERYTHING has been illegal since the early 2000's or so, and schools are legitimately trying anything they possibly can to lock up certain kids they don't like. I myself once got accused of planning the next Columbine because I literally told someone I wouldn't have access to the guns to do so. Somehow, even saying it's impossible gets people fucked over.
I have it on the switch now and it’s still freaking amazing!