Damn, i should've listened to the spoiler warning, otherwise I'd have beaten the game, discovered the qr code thing, cracked it, discovered the ending thing, solved the unsolved puzzles, and gotten the true ending by myself.
It is all so clear to me now: "yendor" backwards is "rodney" , so the key to the eyes lies in doing sick tricks on the skateboard that spawns at the beginning, like rodney mullen would do /s
OK, but imagine if it was. Unlikely but just imagine there is a orb locked behind doing a kick flip or something-idfk-with the starting cave wooden cart.
@@ichusagi Now I’m imagining the wildest of theories! If it IS a reference to skateboard, it would mean the secret is related to kicking the cart. The first song of volume 2 of the original game soundtrack is called “Kick the Cart!”. It is a song for the Hiisi Base. There’s a secret in Hiisi Base (Hourglass Chamber) which requires you to pour a liquid. If I was good enough at Noita to actually attain a 34-orb run and start a new game (with a single pixel difference), I’d go get Void Liquid in the Cauldron room and pour it in the Hourglass! Or, if I can’t find Void Liquid, I’d try with fish. Yeah, I’m really crazy.
@@DitiPeng it's actually a reference to an old game called NetHack where the goal of the game was stealing back the Amulet of Yendor from a priest of Moloch. It was called Yendor because the developer of the game picked Rodney as the name for the greatest wizard character since Rodney is such a plain name, and Rodney backwards is Yendor
@@rejuvinatedghostd8769 It's from Rogue, originally, not the 1987 game NetHack (which is a fork of the 1982 game Hack, itself inspired by the 1980 game Rogue, the game referenced by the genre name "roguelike")
Need to mention here that in original Rogue/Nethack games, there was Cheap plastic imitation of the Amulet of Yendor if got in wrong place. As well as true Amulet of Yendor have specific influence to gameplay.
Assuming the eyes or cauldron are the answers to the 34th orb that would be very cool, but also to note there is a message after getting the 34th orb that says something along the lines of "you aren't supposed to have this" which makes it seems like getting the 34th orb (at least via the chest method) is supposedly deemed impossible. Which could mean that maybe there is A) a potential real 34th orb that you can summon or B) perhaps owning the Amulet of Yendor is actually a curse, as in you are never supposed to be able to obtain it legitimately, and is a further sign of the Noita's greed to have a bright glowing gem around their neck via 'illegitimate' methods.
That would actually be pretty hilarious if the amulet of yendor was a trick that can only be obtained by cheating. Nolla understands that people WILL break and datamine their game; which is why they put so much effort into obfuscating the eyes and cauldron. If the amulet was a "trap" for cheaters, that would be quite funny.
Maybe they'll admit they were annoyed everyone tried much harder to datamine the game than to figure it out and stopped working on it because why bother if someone will put the secrets up on youtube in 5 minutes.
the 'Amulet of Yendor' is something from the original Rogue - the item that ends the game by bringing it back out of the dungeon. I do find it interesting that I don't hear this in discourse all that often on YT. I would not be surprised if the creators of a highly complex rogue-like built the end of the game as a homage to the original Rogue - especially one that feels so faithful to the identity of it. An interesting part is the fact that in the original Rogue, you could not return to previous levels UNTIL you had the amulet. Makes me think about Noita and how each temple collapses and forces you further down, along with how New Game + works - sending you to a new world and the previous one you can't get back to. And the Cauldron only spawns in the NG+. Other interesting comparisons is how you can choose instead of finishing the "The Work" you can take the 'amulet' to the alter above the mountain, similar to how you use the Amulet of Yendor in NetHack - another popular Rogue game - where you ascend to the Astral Plane and sacrifice the 'true' (as there are fakes) amulet on the alter of the gods to ascend to godhood and end the game. I find a lot of these similarities WAY too convenient. I am thinking the cauldron is their own little addition to the lore of the Amulet of Yendor. There might be ways to go back. There is also the possibility that using orbs from parallel worlds may be 'tainted' and might keep you from finding the true end - escaping with the Amulet of Yendor - and you need to find another way to collect the orbs. That's my theory though.
The cauldron actually does spawn in the normal game, I don't think it exists in NG+ but i'm not sure about that. I am 100% sure it does exist in normal mode though.
@@VivBrodock what's more like Rogue than Rogue? perhaps dark souls is a demon's souls-like in seriousness, it points to the fact that it's the namesake. doom clone and souls-like imply first-person shooter or third-person action with particular style and control choices, but roguelike became so ubiquitous that you can apply it to a game of practically any genre where failure resets the world without save states or checkpoints. though that was already pretty clear and i'm just typing words without a point now
@Brandon Harrison the fish comes a lot before Christ... The mesopotamian entity Oannes for example. The fishlike deity that comes from the water to bring civilization and knowledge
@Brandon Harrison The Death Cross spell has secret homing on enemies with the “prey” tag, in their data, or something like that. There’s more on the wiki, but I think only the fish have that tag
@@Jake_the_Brick i saw a clip of a guy dying because the cross homed into like a cricket or something like that (there was no water close and that was what the comments were saying) so passive creatures in general i think
@@Jake_the_Brick I believe the tag you’re referring to might extend to the ducks, deer, and other passive, non-combative creatures in the game like those on the lake island
If you take the video from 5:45 to the end, reverse it and put in a spectrogram, you can see the phrase "the space in between two halves" repeated over and over.
@@4cnnjqask5 likely, the space between two halves will reveal the full picture. Read between the lines. It's certainly put there by fury to relay a message or to concrete the theme of the video
The rickroll could, in fact, be a clue. The obvious puzzle (the QR code) and the hidden noise puzzle (which makes the same QR code) could be a reference to the Emerald tablet of Hermes. That which is below is like that which is above, and that which is above is like that which is below, to accomplish the miracle of One Thing. Both puzzles lead to the same thing on purpose.
@@AstralBelt I mean ,,,,, I could see it. lyrics include: - Gotta make you understand - We know the game and we're gonna play it - Don't tell me you're too blind to see And honestly in this context the "Never gonna give you up, never gonna let you down" feels eerily like "As above, so below" If these devs made an ARG out of rickrolling it's gotta be the greatest troll ever lmao
@@rainsallow could be crazy enough to do so and i can see it too. if that is the case, never gonna run around and desert you... never gonna make you cry... you know the rules and so do i... a full commetmint is what im looking for... Never gonna say goodbye... Never gonna tell a lie and hurt you... Inside, we both know what's been going on... We know the game and we're gonna play it... wonder if the fact its a love song could be a clue too but these are the lyrics that stand out to me then again could just be a massive red herring. how i could interprate some of these. you know the rules and so do i never goona tell a lie and hurt you ... seems like it wants you to play the game "right" likely with no mods, a full commetmint is what im looking for we know the game and we're gonna play it, perhaps it wants a competed or near so save. never gonna say good bye never gonna run around and desert you... i rember fury saying that part of the qr code is remaining in memory... i think that something else might be there too and the qr code is either a distraction or a pointer that clears on game closing so perhaps it needs to be loaded... but never gona make you cry i wonder is there a mercy clause or do you just gotta beat the game normaly afterwords... idk its fun to think on this kinda stuff
Average Noita player going clinically insane as they ramble about how the true answer to finding the path of enlightenment is Rick Astley's hit single, Never Gonna Give You Up.
I, for one, think it's an incredibly appropriate way to get the amulet of Yendor. For what is alchemy if not ripping what you want from God's hands via some convoluted trick?
Considering how the devs made it a point to leave instruction in game (no matter how cryptic) to actually complete all objectives, I feel like the eyes probably somehow give the recipe of actions you need to do with the cauldron. Considering the eyes are different for every run, that must mean the actions are file specific. It's possible the cauldron gives you a method of creating a great chest, and a way of GPSing where to open it legitimately. I wouldn't be surprised about it being a specific pixel either. We can destroy and create platforms and land at will, so creating a way to stand in a hyper specific location isn't out of the question. I mean, for God's sake, the game had me handle a Sun and Black hole to get a crown. Just doing it successfully took me months.
I'm amazed that Noita's eye and cauldron secrets are so well hidden they've still yet to be discovered. It will be a historic moment in gaming when they're finally figured out. As a crazy theory, has anyone tried bringing a live fish to the cauldron while it is filled with water?
@@NinthSettler Tbh, Noita is the closest to being an actual roguelike out of all the modern ones. Discarding the turnbased, gridbased requirement, that is just retarded
Has anyone tried visiting the eyes after surviving one of the endings? Same with the cauldron room, maybe something changes when the world is toxic gold. We know some things can survive the endings. What about bringing the salt in its various forms and seeing if anything changes? The eye item? People have probably tried these but it's worth suggesting
Fury, another comment mentioned this idea. But what if having that amulet is a trap for cheaters? Because it says your aren't supposed to have the 34th orb. I think you should go through the puzzles more and see if theres anything different for a non tainted Noita
*"The sacrifice of oneself to the pursuit of knowledge* *Is the highest tribute to the gods."* - Secretorum Hermetis How noble a sacrifice, hopefully something comes of it! (I like the idea people have mentioned of it being a trap, maybe this was, if unintentionally, the right step.)
I think we're looking too hard. Researching WHAT a cauldron represents symbolically might yield results. I am reading "Kalevala" again, a 19th century finnish story about the creation of earth and the Sampo. Though, there are hundreds of wiccan / "norse pagan" and many other stories who tell of magic cauldrons and what they specifically do. I feel like there is a reference somewhere in "kalevala" that is pointing us in the direction of the "true" story.
If I remember correctly, the amulet of yendor was from the og rogue game that spawned the roguelike genre, there you play as a thief so maybe stealing the amulet is the point
I’ve been watching your videos for a year or two and have not commented before but just wanted to say that I think your deletion of your save file was a very respectful thing to do in pursuit of true knowledge :)
this is such a beautiful symbolic thing and i adore how seriously you take the integrity of the intened tools and wya to play. youre honestly one of my favorite youtubers, keep up the amazing work!
One of the things that is not seems to be used but always was in the plain sight is fish in the Holy Mountain. Number of fish corresponds with number of orbs, so maybe the secret is about doing alchemy in every HM (as meat needed to make midas)
I was all excited to try to learn how to get the 34 orb ending to join the ranks of all the experts, just to find the emperors have no clothes. This really shows the false elitism of a certain section of this community, acting so high and mighty about beating such a hard game, telling people who use mods that they're 'ruining the true experience', etc... when in reality everyone is using exploits, hacking the game, and bypassing the system. Which is fine! But maybe people shouldn't act like they're superior for following a guide made from data mining. I'm pretty sure one of the main virtues that can (and SHOULD) be learned from things like the Kybalion and Hermetic philosophy, is humility. Quite ironic. I think I'll just beat the 33 orb ending and get the regular necklace, since the amulet is just superficial drip that only one person may ever achieve legitimately. At the end of the day, what I think is so profound and beautiful about this game is that it is a community effort, as is science, which is what alchemy was all about. "The sacrifice of oneself to the pursuit of knowledge is the highest tribute to the gods" Thanks Fury! Your content is awesome
I've always kept an eye on this since your first video on it. I may not have anything to offer after reading the collective knowledge, but i'm rooting you guys on.
The music you played at the very end... something sounds off in the background of it. It's close to insect noises, but it repeats over and over again with little variance. I wonder if a clue has been hidden beyond our eyes...
An idea I've had about the Eye Glyphs is to use the parallel world teleport wand. Think about it; To use the wand, you have to *look* in a specific direction in accordance to where you want to go. What if you use the glyphs as a set of directions (Eye looking up, aim the wand up and so on) and teleport your way through the world, starting at a set of eye glyphs and following its directions? Where would you end up after you follow the direction every eye is looking?
I just started noita, and now watching guides. This game is deeper than earth's ocean, like for real. What seems like a roguelike with wands where you don't understand a thing, when you go deeper and deeper you still don't understand a thing. What the heck actually, and playing the game doesn't help understand. Damn.
Have we tried changing our approach to the eye puzzle? I've seen stuff about trigrams and various ciphers and all, as well as the dance-moves-style interpretation (lol), but what about like looking at the images separated into groups of like-facing eyes? like remove all but the right-facing eyes, etc. What about overlaying the images and looking at eyes that have all five states? or looking at which spots are not covered? I feel like this direction of inquiry would be worth investigating more. It might be like a magic eye picture from the 90s lol Could also trace lines between eyes using some particular method, or even follow the direction of the eyes using old pixel font text, or w/e (each unit = same length of line) Lots of various ideas for that kinda thing.
Hi. Never commenting on youtube but I wanted to thank you for your videos and knowledge. As I first discovered this game I got in blind. (Best thing I could do) After getting the a$$ kicked and a few hours in I decided to hop on youtube to find some tutorials and help from gamers. Starting to get into the secrets and lore/possibilities of this game my fckn mind was blown. This game definitly is becoming a new kind of art and MAYBE it will be remembered forever. (Not that many people know about the game). I respect that you deleted you save files and I kinda feel the same about it. After learning about the 34 Orb and the cheats you need to use to get there I couldnt believe it anymore. In this game cheating is just not an option if you want to become a true wizard. My guess: You can obtain an ending with the credits rolling, not using cheats and 34 orbs, being on your first run ever (deleting or reseting your save) Maybe it is only even possible with your first run and nothing explored. Thanks you for your dedication. Watching your videos (+DnS, LST) is part of playing/enjoying the game for me. If i wouldnt have found it about all the secrets, maybe I wouldnt have bothered playing one of the best games in the world
I'm not convinced that "cheating" isn't already the intended method of obtaining the amulet of yendor. Otherwise it wouldn't make any sense for great chests to randomly spawn extra orbs, and the fact that the end of everything spell provides a method of manipulating chest RNG only makes me more certain. The meaning of the eyes and the cauldron could be anything, and there isn't anything that would point to them being the real way of obtaining the 34th orb
it might be since the 34 orb ending currently being done doesnt show the end credits he showed in the video. and it would be ridiculous if the only way to get true ending was a random 1/100 million chance. maybe when you complete one of the secrets it show a consistent way to get the 34th orb and changes a trigger to mark you a non cheater
I wouldn't make that call so quickly. As a counter argument: Noita is a game that really doesn't care about the implications of highly unlikely but possible RNG outcomes (i.e. runs that completely break over there being healing liquid everywhere)
It makes perfect sense if you look at the original Amulet of Yendor in Rogue. You could get it in multiple locations, but only one of them was the real one that would let you win the game, the rest were all fakes designed to fool you and throw you off (and they didn't have anything in their name to tell you that they were fake). Given the reference in the name, and Nolla's willingness to troll data-miners, having the chest orbs being easily findable through external tools and triggering the conditions for a fake Amulet seems completely reasonable. Especially with the whole "You aren't supposed to have this" message when you obtain it.
If you hold 'shift' while you click delete it will bring up a text box that ask you if you wish to permanently delete a file so that you don't need to empty your recycle bin afterwards.
I've been playing Noita since early access and in trying to explain it to other people have mostly come to the conclusion that the main theme of the game is: greed. greed for power, greed for money, etc. I was thinking the other day about how even mods/steam workshop could be a red herring intended to 'corrupt' the player, greedy to finish the game by making it easier or something. The cauldron, the eyes, and the rest of the achievements could all be linked to the Noita seeking that power - and I wonder if the inverse (as above, so below) could trigger an orb? You're literally busting apart this world at the seams - tearing through the firmament (sacred) with black holes, lasers, etc. We see angering the gods now as pretty rote, but I wonder if the gods are the ones who can give you that last orb? The gods are angered when you destroy their holy space, but not when the spell is triggered and it's destroyed regardless. Basically - I think collapsing the holy mountains is linked to the grace of the gods, and only when the noita gives up their power and refuses greed can the orb be summoned. No HP expoits, no money exploits, no mods, no breaking the mountain. The bosses (to me) seem like former Noitas, corrupted by specific influences - philosophers stone, infinite magic and alchemy, etc, and the gods who we anger, need the strength stolen from them by the other corrupted Noitas. Everything is pushing you for more more more, make a sun, kill the sun, merge the suns, do trillions of damage. What if, when you have 33 orbs, you go and give up every perk, drop all your wands, and take the stone to the cauldron as a sacrifice? idk lol think about this game all the time
And here I am left scratching my head about what the fuck have I watched, before I played Noita I knew it was hard game with physics, after playing it I've randomly encountered pyramid when I "broke out of bounds" as I thought, after curious cheating I was able to confirm existence of parallel worlds of which I've heard randomly... and yet I know absolutely nothing about this game.
I wonder if transmutation of Void Liquid that the cauldron spawns with is key? Like changing the void liquid to another material before the room is loaded.
Wow! You really did delete those files?😮 Years of progress gone, just like that. But starting on a new page, is something that can unlock some new insight on the matter. May The gods guide the Noita community to the answers for all these secrets. I love your content, you truly show passion for this game. 🙂 Btw what is that phrase?
the eyes remind me of the puzzle in a zelda game on the gameboy that where ever the majority of the eyes were looking, was the direction you needed to go oh forgot to mention the eyes that had no direction in zelda you ignored, they didnt affect the direction you needed to go
Kiitoksia kaloista - Thanks for the fish could hint that we need to make some fish soup; Fill the cauldron with water, bring 1 of each fish into that same cauldron, most likely alive - also those eels from big lake
Unironically maybe deleting your save is the first step. I wouldn't put it past the Noita devs to put a flag in place that blocks the secret 34 orb ending if you get the amulet via the illegitimate method.
What if one trigram equals two letters? On the tutorial stone above the three eyes, it says "ru-be-do" and perhaps it's a key to solve the cipher. That's also why there are never two identical trigrams following each other and why there are more combinations that what would allude to an alphabet. I think they took the text (the solution) and turned two letters into one trigram.
At this point Fury, I'm weirdly convinced that you yourself have already solved these puzzles. The puzzles themselves can only be solved by one's own hand, the fact that you feed drip us hints throughout all of your videos, the clues you put out in the background, audio and more. At this point I might have to restart my own save as well.. slowly figuring out every secret through their intended purpose might just unlock the final secrets themselves. I don't actually know, but I 100% believe you know something others might not.
Due to how things despawn frequently when they're loaded and unloaded that's extremely unlikely because it would just be ruthlessly annoying towards the player. If it was found out that the eyes share the same protection as areas like the ones close to the sun then maybe something like that would be viable and correct.
have people searched for hidden messages through the path that the link sends you? may not be a direct path to the video itself and contain something between even though the image appearing in the game with some extra pixel for the qr code sending to the real link is more probable
The eye probably are code for the ingame ids of various powders, liquids, and effects. Its probably telling you the exact order to do something, and it might not even be possible in every run. For example, input x liquid and y powder, then electrify it, then convert it to gas, then input X liquid in the new electrified gas
A guy named bluePachyderm on DunkOrSlam's fish video commented: there's more to fish, the message in the credits "thanks for the fish" (Hitchhikers reference), they die to fall damage, they disintegrate with concentrated mana, and they are connected to orbs. I'm convinced fish are a part of the unsolved mysteries. Instantly thought that maybe it's fish that's supposed to go into the cauldron? Unless that was already thought of.
Yeah, a bunch of us have already tried that awhile back. That’s one of the reasons we figured out fish take fall damage (trying to get them down from HMs into the cauldron is a long and deadly journey fraught with many deaths, lol.) Either the devs are just referencing the fact that in order to potentially get this 34 orb credits, the player obviously will have all the fish in the HMs (**holy** mountains, protected by guardians for the gods, etc.) or we **do** actually have to do something with the fish. Rescue them all so that they don’t die to the curse effect when the HM is exited...by never collapsing any HMs? Many things to try.
I think the most likely possibility is that these are unfinished/abandoned bits of the world. It's a mundane and disappointing explanation, but given how long people have been working at them it seems like if there was anything to figure out someone would have by now.
... I wonder if the fact that positional coordinates mattering for chest orb drop means that the solution to the eye glyph puzzle may give something like a seed, rather than something in that run in particular. And that a chest somewhere in that seed is located such that it intentionally houses the final orb.
This would also potentially explain how the "You're not supposed to have this" check is performed, since it would only really need to check whether the chest is in the correct position/on the correct seed. Or whether the chest had been moved.
Hm, I like this idea. I have a feeling this has something to do with a peaceful ending (the recent cryptic letter also had something about peace). Dumb first idea - try to explore NG28, mb there are actually 34 orbs there, only to be found with guiding powder :D (doesn't really tie to the eyes, but still)
Under development? The noita team themselves said they were done. It's nice to have hope, but all the devs besides Hempuli have gone silent about the game. Hempuli even said that they are fully aware there are game breaking bugs in the game, but they don't care to really fix them
@@quailland1982 which is kinda a shame, it honestly feels like they cut development early and didn't get the game into the final state that it should be in. and with no source code the community can't really finish it for them either (i assume they haven't made it public yet because it would spoiler the last few secrets)
@@quailland1982 The devs have been very quiet about the plans of Noita. It's been a mix of what their plans are, and I think they really are just taking a break. At least until we solve the eyes. Cauldron has no uses from what we've seen in the code. Hempuli also is working on ESA2, and is still... moderately active. Though Petri is the real creator of Noita, and has been extra silent for almost over 2 years. I don't think he'd turn away from the project they worked years on. Especially when it has paid this well.
Damn, i should've listened to the spoiler warning, otherwise I'd have beaten the game, discovered the qr code thing, cracked it, discovered the ending thing, solved the unsolved puzzles, and gotten the true ending by myself.
you really robbed yourself of the experience
Rookie mistake.
@@augustday9483 A rookie mistake that everyone makes
It is all so clear to me now: "yendor" backwards is "rodney" , so the key to the eyes lies in doing sick tricks on the skateboard that spawns at the beginning, like rodney mullen would do /s
OK, but imagine if it was. Unlikely but just imagine there is a orb locked behind doing a kick flip or something-idfk-with the starting cave wooden cart.
SO HERE I AM!!
@@ichusagi Now I’m imagining the wildest of theories! If it IS a reference to skateboard, it would mean the secret is related to kicking the cart. The first song of volume 2 of the original game soundtrack is called “Kick the Cart!”. It is a song for the Hiisi Base. There’s a secret in Hiisi Base (Hourglass Chamber) which requires you to pour a liquid. If I was good enough at Noita to actually attain a 34-orb run and start a new game (with a single pixel difference), I’d go get Void Liquid in the Cauldron room and pour it in the Hourglass! Or, if I can’t find Void Liquid, I’d try with fish. Yeah, I’m really crazy.
@@DitiPeng it's actually a reference to an old game called NetHack where the goal of the game was stealing back the Amulet of Yendor from a priest of Moloch. It was called Yendor because the developer of the game picked Rodney as the name for the greatest wizard character since Rodney is such a plain name, and Rodney backwards is Yendor
@@rejuvinatedghostd8769 It's from Rogue, originally, not the 1987 game NetHack (which is a fork of the 1982 game Hack, itself inspired by the 1980 game Rogue, the game referenced by the genre name "roguelike")
Noita devs: Let's make a super complicated and complex ARG inside our already very complex and difficult game
Also Noita devs: Lmao get Rick rolled.
Also Noita devs: We heard you liked getting Rick rolled, so we put a Rick roll in our Rick roll so you can get Rick rolled after getting Rick rolled.
Yendor is Rodney backward
@@keamu8580 Well yes, the Amulet of Yendor is an explicit reference to Rogue, from which all Roguelikes were born (hence the name of the genre)
@@LordDragox412 🤣
I'm thinking that the "single pixel loaded into memory" is, in itself, an ARG troll. A way to sort of mark an illegitimate 34 orb run.
Need to mention here that in original Rogue/Nethack games, there was Cheap plastic imitation of the Amulet of Yendor if got in wrong place. As well as true Amulet of Yendor have specific influence to gameplay.
Wishing for the amulet gave you a fake one.
I’ve always named mine REAL after some unfortunate situations
Assuming the eyes or cauldron are the answers to the 34th orb that would be very cool, but also to note there is a message after getting the 34th orb that says something along the lines of "you aren't supposed to have this" which makes it seems like getting the 34th orb (at least via the chest method) is supposedly deemed impossible.
Which could mean that maybe there is A) a potential real 34th orb that you can summon or B) perhaps owning the Amulet of Yendor is actually a curse, as in you are never supposed to be able to obtain it legitimately, and is a further sign of the Noita's greed to have a bright glowing gem around their neck via 'illegitimate' methods.
That would actually be pretty hilarious if the amulet of yendor was a trick that can only be obtained by cheating. Nolla understands that people WILL break and datamine their game; which is why they put so much effort into obfuscating the eyes and cauldron. If the amulet was a "trap" for cheaters, that would be quite funny.
@@Mekose perhaps the amulet breaks one or both of the two remaining secrets. After all most of the top notia plays probably have gotten it.
@@jonathanb1949 that would be such a good mechanic!
Ngl, the number 34 made me think this was a joke
It's a Cipher. It's as simple as a śquare. A śubstitute for cheating; Ŕight to the ending. It's úp to You to fund It
Imagine how funny it would be if the Noita devs admitted in a couple years that the eye glyphs never actually meant anything…
Maybe they'll admit they were annoyed everyone tried much harder to datamine the game than to figure it out and stopped working on it because why bother if someone will put the secrets up on youtube in 5 minutes.
In Fury's last video, Hempuli (one of the devs) said the eye glyphs "do contain a message"
@@camecha probably a rickroll lol
@@camecha IIRC the actual words were "They aren't just decoration," and that that's all he could say.
Like the ODST glyphs lmao
the 'Amulet of Yendor' is something from the original Rogue - the item that ends the game by bringing it back out of the dungeon.
I do find it interesting that I don't hear this in discourse all that often on YT.
I would not be surprised if the creators of a highly complex rogue-like built the end of the game as a homage to the original Rogue - especially one that feels so faithful to the identity of it.
An interesting part is the fact that in the original Rogue, you could not return to previous levels UNTIL you had the amulet. Makes me think about Noita and how each temple collapses and forces you further down, along with how New Game + works - sending you to a new world and the previous one you can't get back to. And the Cauldron only spawns in the NG+.
Other interesting comparisons is how you can choose instead of finishing the "The Work" you can take the 'amulet' to the alter above the mountain, similar to how you use the Amulet of Yendor in NetHack - another popular Rogue game - where you ascend to the Astral Plane and sacrifice the 'true' (as there are fakes) amulet on the alter of the gods to ascend to godhood and end the game.
I find a lot of these similarities WAY too convenient. I am thinking the cauldron is their own little addition to the lore of the Amulet of Yendor. There might be ways to go back.
There is also the possibility that using orbs from parallel worlds may be 'tainted' and might keep you from finding the true end - escaping with the Amulet of Yendor - and you need to find another way to collect the orbs.
That's my theory though.
thank you for revealing this fact.. yes, the Amulet of yendor is indeed from the OG original rogue-like Rogue AKA Hack from 1987..
The cauldron actually does spawn in the normal game, I don't think it exists in NG+ but i'm not sure about that. I am 100% sure it does exist in normal mode though.
@@mazrad11 calling Rogue a rogue-like is so weird. would you call Doom a doom clone?would you call dark souls a souls-like?
@@VivBrodock what's more like Rogue than Rogue?
perhaps dark souls is a demon's souls-like
in seriousness, it points to the fact that it's the namesake. doom clone and souls-like imply first-person shooter or third-person action with particular style and control choices, but roguelike became so ubiquitous that you can apply it to a game of practically any genre where failure resets the world without save states or checkpoints. though that was already pretty clear and i'm just typing words without a point now
@@teneksi7803 to answer your first question.
Hack, and NetHack
clearly we are supposed to put all of the fish from the holy mountains into the cauldron
@Brandon Harrison the fish comes a lot before Christ... The mesopotamian entity Oannes for example. The fishlike deity that comes from the water to bring civilization and knowledge
@Brandon Harrison The Death Cross spell has secret homing on enemies with the “prey” tag, in their data, or something like that. There’s more on the wiki, but I think only the fish have that tag
@@Jake_the_Brick i saw a clip of a guy dying because the cross homed into like a cricket or something like that (there was no water close and that was what the comments were saying) so passive creatures in general i think
@@Jake_the_Brick I believe the tag you’re referring to might extend to the ducks, deer, and other passive, non-combative creatures in the game like those on the lake island
If you take the video from 5:45 to the end, reverse it and put in a spectrogram, you can see the phrase "the space in between two halves" repeated over and over.
I was about to go do that. Good job.
What does that mean?
@@4cnnjqask5 likely, the space between two halves will reveal the full picture. Read between the lines.
It's certainly put there by fury to relay a message or to concrete the theme of the video
Just did that myself, yay for activity videos
@Brandon Harrison anyone got a link to this "new dimension" talk?
The rickroll could, in fact, be a clue. The obvious puzzle (the QR code) and the hidden noise puzzle (which makes the same QR code) could be a reference to the Emerald tablet of Hermes. That which is below is like that which is above, and that which is above is like that which is below, to accomplish the miracle of One Thing. Both puzzles lead to the same thing on purpose.
inb4 they created a puzzle around interpreting the lyrics of "Never Gonna Give You Up" like they are giving you alchemical instructions.
@@AstralBelt I mean ,,,,, I could see it.
lyrics include:
- Gotta make you understand
- We know the game and we're gonna play it
- Don't tell me you're too blind to see
And honestly in this context the "Never gonna give you up, never gonna let you down" feels eerily like "As above, so below"
If these devs made an ARG out of rickrolling it's gotta be the greatest troll ever lmao
@@rainsallow could be crazy enough to do so and i can see it too. if that is the case, never gonna run around and desert you... never gonna make you cry... you know the rules and so do i... a full commetmint is what im looking for... Never gonna say goodbye... Never gonna tell a lie and hurt you... Inside, we both know what's been going on... We know the game and we're gonna play it... wonder if the fact its a love song could be a clue too but these are the lyrics that stand out to me then again could just be a massive red herring. how i could interprate some of these. you know the rules and so do i never goona tell a lie and hurt you ... seems like it wants you to play the game "right" likely with no mods, a full commetmint is what im looking for we know the game and we're gonna play it, perhaps it wants a competed or near so save. never gonna say good bye never gonna run around and desert you... i rember fury saying that part of the qr code is remaining in memory... i think that something else might be there too and the qr code is either a distraction or a pointer that clears on game closing so perhaps it needs to be loaded... but never gona make you cry i wonder is there a mercy clause or do you just gotta beat the game normaly afterwords... idk its fun to think on this kinda stuff
Average Noita player going clinically insane as they ramble about how the true answer to finding the path of enlightenment is Rick Astley's hit single, Never Gonna Give You Up.
What of the cauldron really is in both new game+ and the regular game but we just can't see it?
2:56
Dunk's recent video also reminded me of this. Thanks for the fish, each unique orb adds a fish to our Holy Mountain.
Dang it I can't even transmute meat to poop without some crazy new theory keeping me on the cauldron for 6 minutes
I like your sussy mudkip profile picture
I, for one, think it's an incredibly appropriate way to get the amulet of Yendor.
For what is alchemy if not ripping what you want from God's hands via some convoluted trick?
Considering how the devs made it a point to leave instruction in game (no matter how cryptic) to actually complete all objectives, I feel like the eyes probably somehow give the recipe of actions you need to do with the cauldron. Considering the eyes are different for every run, that must mean the actions are file specific.
It's possible the cauldron gives you a method of creating a great chest, and a way of GPSing where to open it legitimately.
I wouldn't be surprised about it being a specific pixel either. We can destroy and create platforms and land at will, so creating a way to stand in a hyper specific location isn't out of the question.
I mean, for God's sake, the game had me handle a Sun and Black hole to get a crown. Just doing it successfully took me months.
I'm amazed that Noita's eye and cauldron secrets are so well hidden they've still yet to be discovered. It will be a historic moment in gaming when they're finally figured out.
As a crazy theory, has anyone tried bringing a live fish to the cauldron while it is filled with water?
meow
@King That's pretty much what discord is
@King In what way weird pronoun people? o.o
There's probably no solution to them tbh lol
@@clowdyglasses the day every video game community doesnt feel a need to plaster itself with your narcissistic identities will be an even happier day
Amulet of Yendor? Is that a reference to Rogue?
An actual-to-god Rogue Reference in my Roguelike? Wild.
roguelike-inspired
Yep, and probably with a fake version for cheaters, just like the original.
@@NinthSettler Tbh, Noita is the closest to being an actual roguelike out of all the modern ones. Discarding the turnbased, gridbased requirement, that is just retarded
Its a reference to hack.
Has anyone tried visiting the eyes after surviving one of the endings? Same with the cauldron room, maybe something changes when the world is toxic gold. We know some things can survive the endings.
What about bringing the salt in its various forms and seeing if anything changes? The eye item?
People have probably tried these but it's worth suggesting
Fury, another comment mentioned this idea. But what if having that amulet is a trap for cheaters? Because it says your aren't supposed to have the 34th orb. I think you should go through the puzzles more and see if theres anything different for a non tainted Noita
There definitely might be something to that
@@FuryForged If so, I might be fucked because not only am I unexperienced, but I cheated it through Conjurer😅
Seems especially likely given that the og Amulet of Yendor in Rogue had fake versions if you got it from the wrong location.
*"The sacrifice of oneself to the pursuit of knowledge*
*Is the highest tribute to the gods."*
- Secretorum Hermetis
How noble a sacrifice, hopefully something comes of it!
(I like the idea people have mentioned of it being a trap, maybe this was, if unintentionally, the right step.)
Funny enough after reading that tablet for the first time, I drowned before I could get back out.
@@kaine6974 That's the joke, it makes fun of us for that.
I think we're looking too hard.
Researching WHAT a cauldron represents symbolically might yield results.
I am reading "Kalevala" again, a 19th century finnish story about the creation of earth and the Sampo.
Though, there are hundreds of wiccan / "norse pagan" and many other stories who tell of magic cauldrons and what they specifically do.
I feel like there is a reference somewhere in "kalevala" that is pointing us in the direction of the "true" story.
If I remember correctly, the amulet of yendor was from the og rogue game that spawned the roguelike genre, there you play as a thief so maybe stealing the amulet is the point
This is truly the "Noita gameplay vs Noita lore" meme. You know the one I'm talking about.
Worst of all is that i could not point out to which would be the most complete
I’ve been watching your videos for a year or two and have not commented before but just wanted to say that I think your deletion of your save file was a very respectful thing to do in pursuit of true knowledge :)
Indeed.
"The sacrifice of oneself to the pursuit of knowledge Is the highest tribute to the gods."
😎
With that "thanks for all the fish" message, has anyone tried bringing all the fish from the holy mountain to the cauldron room?
this is such a beautiful symbolic thing and i adore how seriously you take the integrity of the intened tools and wya to play. youre honestly one of my favorite youtubers, keep up the amazing work!
I’m so fascinated by these unsolved mysteries, but have no idea how I could possibly my contribute to solving them.
One of the things that is not seems to be used but always was in the plain sight is fish in the Holy Mountain. Number of fish corresponds with number of orbs, so maybe the secret is about doing alchemy in every HM (as meat needed to make midas)
I was all excited to try to learn how to get the 34 orb ending to join the ranks of all the experts, just to find the emperors have no clothes. This really shows the false elitism of a certain section of this community, acting so high and mighty about beating such a hard game, telling people who use mods that they're 'ruining the true experience', etc... when in reality everyone is using exploits, hacking the game, and bypassing the system. Which is fine! But maybe people shouldn't act like they're superior for following a guide made from data mining.
I'm pretty sure one of the main virtues that can (and SHOULD) be learned from things like the Kybalion and Hermetic philosophy, is humility. Quite ironic.
I think I'll just beat the 33 orb ending and get the regular necklace, since the amulet is just superficial drip that only one person may ever achieve legitimately.
At the end of the day, what I think is so profound and beautiful about this game is that it is a community effort, as is science, which is what alchemy was all about.
"The sacrifice of oneself to the pursuit of knowledge is the highest tribute to the gods"
Thanks Fury! Your content is awesome
I've always kept an eye on this since your first video on it. I may not have anything to offer after reading the collective knowledge, but i'm rooting you guys on.
The music you played at the very end... something sounds off in the background of it. It's close to insect noises, but it repeats over and over again with little variance.
I wonder if a clue has been hidden beyond our eyes...
Really well edited video! I see how much hard work you put into these
Dude! Starting Noita fresh. What a chad. I hope you upload some videos showcasing your progress of rebuilding. Maybe I should check out FurySquared...
An idea I've had about the Eye Glyphs is to use the parallel world teleport wand.
Think about it; To use the wand, you have to *look* in a specific direction in accordance to where you want to go. What if you use the glyphs as a set of directions (Eye looking up, aim the wand up and so on) and teleport your way through the world, starting at a set of eye glyphs and following its directions? Where would you end up after you follow the direction every eye is looking?
What about the front facing eyes though?
@@espy9244 probably it's Noita wanting to come out of the simulation
@@espy9244 I forgot about those, tbh. Maybe there's something yet to be discovered, or maybe something 4th-wall breaking?
@@espy9244 close and open the game
@@melchiorina Go outside and start constructing a machine to teleport you to a parallel universe.
I just started noita, and now watching guides. This game is deeper than earth's ocean, like for real. What seems like a roguelike with wands where you don't understand a thing, when you go deeper and deeper you still don't understand a thing. What the heck actually, and playing the game doesn't help understand. Damn.
Gotta love the final QR-code is just a huge rickroll
Have we tried changing our approach to the eye puzzle? I've seen stuff about trigrams and various ciphers and all, as well as the dance-moves-style interpretation (lol), but what about like looking at the images separated into groups of like-facing eyes? like remove all but the right-facing eyes, etc.
What about overlaying the images and looking at eyes that have all five states? or looking at which spots are not covered?
I feel like this direction of inquiry would be worth investigating more. It might be like a magic eye picture from the 90s lol
Could also trace lines between eyes using some particular method, or even follow the direction of the eyes using old pixel font text, or w/e (each unit = same length of line)
Lots of various ideas for that kinda thing.
Hi. Never commenting on youtube but I wanted to thank you for your videos and knowledge. As I first discovered this game I got in blind. (Best thing I could do)
After getting the a$$ kicked and a few hours in I decided to hop on youtube to find some tutorials and help from gamers.
Starting to get into the secrets and lore/possibilities of this game my fckn mind was blown.
This game definitly is becoming a new kind of art and MAYBE it will be remembered forever. (Not that many people know about the game).
I respect that you deleted you save files and I kinda feel the same about it. After learning about the 34 Orb and the cheats you need to use to get there I couldnt believe it anymore.
In this game cheating is just not an option if you want to become a true wizard.
My guess: You can obtain an ending with the credits rolling, not using cheats and 34 orbs, being on your first run ever (deleting or reseting your save)
Maybe it is only even possible with your first run and nothing explored.
Thanks you for your dedication. Watching your videos (+DnS, LST) is part of playing/enjoying the game for me.
If i wouldnt have found it about all the secrets, maybe I wouldnt have bothered playing one of the best games in the world
Lovely video, I thought for sure something was going to be solved this time. Good luck re 100%ing noita!
If a single pixel is kept in memory after the 34 orb runs, could it be a number of 34 orb runs in a row? or maybe some order of orb collection?
Yeah someone's just gotta set up a TAS to do like a million 34orb runs now lmao
It might also just be a bug
The space in between two halves?
I'm not convinced that "cheating" isn't already the intended method of obtaining the amulet of yendor. Otherwise it wouldn't make any sense for great chests to randomly spawn extra orbs, and the fact that the end of everything spell provides a method of manipulating chest RNG only makes me more certain.
The meaning of the eyes and the cauldron could be anything, and there isn't anything that would point to them being the real way of obtaining the 34th orb
it might be since the 34 orb ending currently being done doesnt show the end credits he showed in the video. and it would be ridiculous if the only way to get true ending was a random 1/100 million chance. maybe when you complete one of the secrets it show a consistent way to get the 34th orb and changes a trigger to mark you a non cheater
I wouldn't make that call so quickly. As a counter argument: Noita is a game that really doesn't care about the implications of highly unlikely but possible RNG outcomes (i.e. runs that completely break over there being healing liquid everywhere)
It makes perfect sense if you look at the original Amulet of Yendor in Rogue. You could get it in multiple locations, but only one of them was the real one that would let you win the game, the rest were all fakes designed to fool you and throw you off (and they didn't have anything in their name to tell you that they were fake).
Given the reference in the name, and Nolla's willingness to troll data-miners, having the chest orbs being easily findable through external tools and triggering the conditions for a fake Amulet seems completely reasonable. Especially with the whole "You aren't supposed to have this" message when you obtain it.
If you hold 'shift' while you click delete it will bring up a text box that ask you if you wish to permanently delete a file so that you don't need to empty your recycle bin afterwards.
I've been playing Noita since early access and in trying to explain it to other people have mostly come to the conclusion that the main theme of the game is: greed. greed for power, greed for money, etc. I was thinking the other day about how even mods/steam workshop could be a red herring intended to 'corrupt' the player, greedy to finish the game by making it easier or something. The cauldron, the eyes, and the rest of the achievements could all be linked to the Noita seeking that power - and I wonder if the inverse (as above, so below) could trigger an orb? You're literally busting apart this world at the seams - tearing through the firmament (sacred) with black holes, lasers, etc. We see angering the gods now as pretty rote, but I wonder if the gods are the ones who can give you that last orb? The gods are angered when you destroy their holy space, but not when the spell is triggered and it's destroyed regardless. Basically - I think collapsing the holy mountains is linked to the grace of the gods, and only when the noita gives up their power and refuses greed can the orb be summoned. No HP expoits, no money exploits, no mods, no breaking the mountain. The bosses (to me) seem like former Noitas, corrupted by specific influences - philosophers stone, infinite magic and alchemy, etc, and the gods who we anger, need the strength stolen from them by the other corrupted Noitas. Everything is pushing you for more more more, make a sun, kill the sun, merge the suns, do trillions of damage. What if, when you have 33 orbs, you go and give up every perk, drop all your wands, and take the stone to the cauldron as a sacrifice? idk lol think about this game all the time
That is a crazy theory and i want it to be true
yea ngl this comment gave me a stiffy
Removing all perks is an interesting theory
Wasn't there an implication that the Eyes and the Cauldron are not connected from how one of Fury's questions was answered during a Noita dev's Q&A?
I like how Noita is also an AR game for us to discover the real secrets
You mean that in my first ever run i could have gotten 34 orbs legit but because i was just starting i died to fire
Haven't beaten Noita yet but I did beat Nethack once upon a time by heavily save scumming. This is a fun Easter egg for classic Roguelike fans
''Nolla games laughing silently''
And here I am left scratching my head about what the fuck have I watched, before I played Noita I knew it was hard game with physics, after playing it I've randomly encountered pyramid when I "broke out of bounds" as I thought, after curious cheating I was able to confirm existence of parallel worlds of which I've heard randomly... and yet I know absolutely nothing about this game.
the eyes look to me like directional inputs on a controller: left, right, up, down, and neutral.
Now what happens when someone randomly finds the 34th orb legitimately by extremely minute chance.
I love your passion Fury keep up the great work!
I wonder if transmutation of Void Liquid that the cauldron spawns with is key? Like changing the void liquid to another material before the room is loaded.
the wasd rock has eyes
- method: the wasd rock
- data: the eyes
- location: "the space between two halves" of the mountain?
clearly the Amulet of Yendor is only for the one who gets 33 orbs without killing one foe :)
It all boils down to Nethack. You kids just don't understand.
time to hunt down a High priest
Give the eyeball puzzle to a severe schizophrenic and watch the mystery unravel in a week
*average noita enjoyer
giga-Chad move to rip off your stolen amulet and serve it back to the gods.
2 YEARS AGO, NOT YET SOLVED.
YOU GUYS ARE SO STRONG 😭😭😭
5:27 gave me goosebumps, cause i use this background as my wallpaper
What is the space in between two halves?
Yes, I saw that message at the end of the video.
Wow! You really did delete those files?😮 Years of progress gone, just like that.
But starting on a new page, is something that can unlock some new insight on the matter.
May The gods guide the Noita community to the answers for all these secrets.
I love your content, you truly show passion for this game. 🙂
Btw what is that phrase?
The phrase is "the space in between two halves", revealed by looking at the reversed audio in a spectrogram
I mean, it's not really years of progress, you can unlock all progress in a couple good hour long runs, he still has the knowledge ^^
I guess we'll know for sure if Fury did this because he secretly figured out the hidden way, if he has the amulet in any future videos then.
the eyes remind me of the puzzle in a zelda game on the gameboy that where ever the majority of the eyes were looking, was the direction you needed to go
oh forgot to mention the eyes that had no direction in zelda you ignored, they didnt affect the direction you needed to go
Kiitoksia kaloista - Thanks for the fish could hint that we need to make some fish soup;
Fill the cauldron with water, bring 1 of each fish into that same cauldron, most likely alive - also those eels from big lake
Ayo there were some wierd whistles at the end of the video, if somebody has a spectrogram check it out.
Unironically maybe deleting your save is the first step. I wouldn't put it past the Noita devs to put a flag in place that blocks the secret 34 orb ending if you get the amulet via the illegitimate method.
What if one trigram equals two letters?
On the tutorial stone above the three eyes, it says "ru-be-do" and perhaps it's a key to solve the cipher.
That's also why there are never two identical trigrams following each other and why there are more combinations that what would allude to an alphabet.
I think they took the text (the solution) and turned two letters into one trigram.
has no one tried to cook meat in the cauldron
At this point Fury, I'm weirdly convinced that you yourself have already solved these puzzles. The puzzles themselves can only be solved by one's own hand, the fact that you feed drip us hints throughout all of your videos, the clues you put out in the background, audio and more. At this point I might have to restart my own save as well.. slowly figuring out every secret through their intended purpose might just unlock the final secrets themselves. I don't actually know, but I 100% believe you know something others might not.
What Noita does too someone.
@@jahmiahgreenturtle6995 YOU DON'T UNDERSTAND I'VE BEEN ACTUALLY DOING IT AND ALL I WILL SAY IS YOU SHOULD TOO
The eyes, perhaps 34 laser eyes should be brought to that location from all of the different left and right alternate realities.
Due to how things despawn frequently when they're loaded and unloaded that's extremely unlikely because it would just be ruthlessly annoying towards the player. If it was found out that the eyes share the same protection as areas like the ones close to the sun then maybe something like that would be viable and correct.
the gods are just rolling their eyes duh
have people searched for hidden messages through the path that the link sends you? may not be a direct path to the video itself and contain something between
even though the image appearing in the game with some extra pixel for the qr code sending to the real link is more probable
What did it cost you? Everything...
The eye probably are code for the ingame ids of various powders, liquids, and effects. Its probably telling you the exact order to do something, and it might not even be possible in every run.
For example, input x liquid and y powder, then electrify it, then convert it to gas, then input X liquid in the new electrified gas
The people who built the engine and coded this game are real life wizards. This is crazy.
the space in between two halves
Wow. these secrets are insane :O
A guy named bluePachyderm on DunkOrSlam's fish video commented: there's more to fish, the message in the credits "thanks for the fish" (Hitchhikers reference), they die to fall damage, they disintegrate with concentrated mana, and they are connected to orbs. I'm convinced fish are a part of the unsolved mysteries.
Instantly thought that maybe it's fish that's supposed to go into the cauldron? Unless that was already thought of.
Yeah, a bunch of us have already tried that awhile back. That’s one of the reasons we figured out fish take fall damage (trying to get them down from HMs into the cauldron is a long and deadly journey fraught with many deaths, lol.)
Either the devs are just referencing the fact that in order to potentially get this 34 orb credits, the player obviously will have all the fish in the HMs (**holy** mountains, protected by guardians for the gods, etc.) or we **do** actually have to do something with the fish.
Rescue them all so that they don’t die to the curse effect when the HM is exited...by never collapsing any HMs?
Many things to try.
What if you have to finish the game in order: beat it with no orbs, then 1 orb, then 2… Maybe even collect the orbs in a certain order
Maybe the eye glyphs is a code telling you what parallel worlds you need to go through. Remove the moves that end up being a move that backtracks
so the "thanks for the fish" makes me think that meybe we need to put a fish for the holy mountain to the cauldron
I could never bring myself to hit that delete button.
The noises at the end is definitely a code.
I hope these 3 unsolved mysteries are connected and solved. I don't care if I have to remain subscribed for the rest of my life. I want to know.
Minä wanted that shinny precious amulet so much they couldnt help themselves but look to the outer gods for assistance
I greatly look forward to whatever you decide to do with your fresh save file!
👁
The TRUE ending: NOITA IS YOU!
I think the most likely possibility is that these are unfinished/abandoned bits of the world. It's a mundane and disappointing explanation, but given how long people have been working at them it seems like if there was anything to figure out someone would have by now.
They've been confirmed by devs to actually be something and not just unfinished content.
@@FuryForged then i'm deleting my progress and starting afresh in pursuit of ULTIMATE KNOWLEDGE
@@eliasschwartzman2283 The sacrifice of oneself in pursuit of knowledge is the highest form of tribute to the gods
I'm not gonna lie, it's been a while since i got back into Noita. It's crazy to see that there's still so much to be discovered.
... I wonder if the fact that positional coordinates mattering for chest orb drop means that the solution to the eye glyph puzzle may give something like a seed, rather than something in that run in particular. And that a chest somewhere in that seed is located such that it intentionally houses the final orb.
This would also potentially explain how the "You're not supposed to have this" check is performed, since it would only really need to check whether the chest is in the correct position/on the correct seed. Or whether the chest had been moved.
They say that only an experienced wizard can do the tengu shuffle.
Fury is trying to crack the eye puzzle and the cauldron puzzle...
Meanwhile i'm amazed at myself when i reach the end of a basic run...
Hm, I like this idea. I have a feeling this has something to do with a peaceful ending (the recent cryptic letter also had something about peace).
Dumb first idea - try to explore NG28, mb there are actually 34 orbs there, only to be found with guiding powder :D
(doesn't really tie to the eyes, but still)
I say the eyes maybe lead to a alchemy recipe that needs to go in the cauldron maybe several of them that needs to go in a specific order
Personally, I think the true ending isn’t even in the game yet, and it’s still under development.
Under development? The noita team themselves said they were done. It's nice to have hope, but all the devs besides Hempuli have gone silent about the game. Hempuli even said that they are fully aware there are game breaking bugs in the game, but they don't care to really fix them
@@quailland1982 which is kinda a shame, it honestly feels like they cut development early and didn't get the game into the final state that it should be in.
and with no source code the community can't really finish it for them either (i assume they haven't made it public yet because it would spoiler the last few secrets)
@@proxy1035 yeah, it's a shame. Noita is an amazing gem of a game if you put some time into it.
@@quailland1982 The devs have been very quiet about the plans of Noita.
It's been a mix of what their plans are, and I think they really are just taking a break.
At least until we solve the eyes. Cauldron has no uses from what we've seen in the code.
Hempuli also is working on ESA2, and is still... moderately active.
Though Petri is the real creator of Noita, and has been extra silent for almost over 2 years.
I don't think he'd turn away from the project they worked years on. Especially when it has paid this well.
Damn, Fury had a tab about Animal well open even 2 yeats ago
Ok but what if we put an orb In The cauldron.
Those are some interesting noises at the very end of the video
You missed the chance to say "It is done... it is gone..." when you returned your amulet