Oh, I'm so happy that after our last quick talk you went towards making a full video about this! I've barely started but I want to comment now about why "Strange Dragonflies": the name of the studio was made out of lyric of a french song, "Volutes" by Alain Bashung (1991). Just for the trivia! And yes, buggy Sparks is... universal. At least not on 7th gen hardware. Vos luttes partent en fumée (your efforts turn to smoke) Sous les yeux embués (under the foggy eyes) D'étranges libellules (of stranges dragonflies) 5:33 Back in the day my older sister didn't even know combos were a damn thing and finished the game without, somehow. Speedrunners like me can somewhat manage. The opening 1000 can be dispatched by hand in 17 minutes. Still, yeah of course combos drain some of the bar on usage, so you can do them infinitely without recharging. And yes, it should make the enemy numbers go down while under a tornado, it's capable of defeating enemies that are off screen basically! 17:23 FUUUUN Fact, the cart you see here was the very first item the devs picked from the PS2 version to start bumpmapping for the x360 release, literally the first "next-gen" touched up asset. 18:59 I love how you accidentally did the dash glitch off these crates, when speedrunners actually do that on the bags just ahead to completely skip the entire "3 torches" door and its minigames. I'll conclude with this last edit, it would be fantastic to have a long chatter with you about general things XXL/Spyro in terms of engine quirks, developer insights and other things you might not know. If you look for my nickname on Discord, my DMs are open, there's lots we could share. I'm also at the TLoS speedrun discord and Mod the Dragon, I'm having fun explaining dragon-heads my understanding of DotD based on the predecessor games.
I feel like at least this much is worth saying here: It's not that I wasn't curious about what sort of dark, forbidden knowledge you may possess, but a combination of me deciding to go for more of a "first impressions after an as-blind-as-possible playthrough based on knowing the things I do about mechanics and assets from DOTD and HTTYD" style of retrospective and my social anxiety going "let's not get any more people tied up in these projects than is absolutely necessary, for a whole host of reasons" meant that I never got around to it. With all that said, of f***ing course me making a joke about how that cart was "next-gen" only in DOTD is coincidentally developer trivia about it also being the first asset to be made for Olympic Games next-gen. I swear, the amount of times I accidentally my way into something like that..
Hey XXL speedrunner here, thx for the video! Always fun to see new people's perspective on my favorite childhood games! Much love from the Asterix speedrunning community!
Very nice Video! XXL 2 was along with Jak and Daxter my favourite PS2 game. I think it is the most polished one of the 3. I also started with speedrunning these two games. That was fun!
"It's just a PS2 action/beat-em-up/shooter/platformer/racing game, no need to make the soundtrack bumpin' and iconic as shit" People like Fabrice Bouillon-Laforest, David Bergeaud, Michael Pummell, Ashif Hakik, Peter McConnell and Isamu Ohira:
As someone who finished Arthur and the Invisibles, I can tell you it's a long sluggish game with many dangerous (unfair even) sections you can easily have an instadeath in, with an addition of quick time events too, and that's something I don't want to play ever again. My only motivation to finish it was testing someone's widescreen mod to ensure it wasn't game-breaking.
Alright, I'll bite: "mid audio mixing" in general, or in specific instances like, say, playing loud heavy metal while a montage of a character breaking a games whole entire balancing plays? Because if it's the former, I'm aware but incapable of taking this UA-cam thing anywhere near serious enough to be all that bothered beyond "yeah, this is probably good enough", and if it's the latter, it's part of the joke.
I'd say the editing is funny but you shouldn't crank up the volume so mich when doing a suurprise cut like the one at 3:14 . Also a better mic shouldn't be that much of an investment. I think you can get the absolut classic Rode NT-USB for less than 100 bucks.
@@raulandrus no need to go that high. A 60 bucks Reizen Seiren Mini can do amazing with some OBS noise gates and other useful filters making it sound much more pro. And still, i consider this current setup to be fine as it is...
Oh, I'm so happy that after our last quick talk you went towards making a full video about this! I've barely started but I want to comment now about why "Strange Dragonflies": the name of the studio was made out of lyric of a french song, "Volutes" by Alain Bashung (1991). Just for the trivia! And yes, buggy Sparks is... universal. At least not on 7th gen hardware.
Vos luttes partent en fumée (your efforts turn to smoke)
Sous les yeux embués (under the foggy eyes)
D'étranges libellules (of stranges dragonflies)
5:33 Back in the day my older sister didn't even know combos were a damn thing and finished the game without, somehow. Speedrunners like me can somewhat manage. The opening 1000 can be dispatched by hand in 17 minutes. Still, yeah of course combos drain some of the bar on usage, so you can do them infinitely without recharging. And yes, it should make the enemy numbers go down while under a tornado, it's capable of defeating enemies that are off screen basically!
17:23 FUUUUN Fact, the cart you see here was the very first item the devs picked from the PS2 version to start bumpmapping for the x360 release, literally the first "next-gen" touched up asset.
18:59 I love how you accidentally did the dash glitch off these crates, when speedrunners actually do that on the bags just ahead to completely skip the entire "3 torches" door and its minigames.
I'll conclude with this last edit, it would be fantastic to have a long chatter with you about general things XXL/Spyro in terms of engine quirks, developer insights and other things you might not know.
If you look for my nickname on Discord, my DMs are open, there's lots we could share. I'm also at the TLoS speedrun discord and Mod the Dragon, I'm having fun explaining dragon-heads my understanding of DotD based on the predecessor games.
I feel like at least this much is worth saying here:
It's not that I wasn't curious about what sort of dark, forbidden knowledge you may possess, but a combination of me deciding to go for more of a "first impressions after an as-blind-as-possible playthrough based on knowing the things I do about mechanics and assets from DOTD and HTTYD" style of retrospective and my social anxiety going "let's not get any more people tied up in these projects than is absolutely necessary, for a whole host of reasons" meant that I never got around to it.
With all that said, of f***ing course me making a joke about how that cart was "next-gen" only in DOTD is coincidentally developer trivia about it also being the first asset to be made for Olympic Games next-gen. I swear, the amount of times I accidentally my way into something like that..
Hey XXL speedrunner here, thx for the video! Always fun to see new people's perspective on my favorite childhood games! Much love from the Asterix speedrunning community!
Very nice Video! XXL 2 was along with Jak and Daxter my favourite PS2 game. I think it is the most polished one of the 3. I also started with speedrunning these two games. That was fun!
pls make more content i like seeing smaller youtubers and defnetly seeing them get big
Awh, the Gaulish Ale!
Nice one!
[Becomes 334th sub]
Why a lot of old games have the sickes god damn beats riviling todays breakcore
"It's just a PS2 action/beat-em-up/shooter/platformer/racing game, no need to make the soundtrack bumpin' and iconic as shit"
People like Fabrice Bouillon-Laforest, David Bergeaud, Michael Pummell, Ashif Hakik, Peter McConnell and Isamu Ohira:
Good essay bro, i remember getting stuck on this asterix game. Your channel has a lot of potential, just need a new mic for this pesky audiophiles
Or just mess with some settings in OBs, that could help with the sound quality.
As someone who finished Arthur and the Invisibles, I can tell you it's a long sluggish game with many dangerous (unfair even) sections you can easily have an instadeath in, with an addition of quick time events too, and that's something I don't want to play ever again. My only motivation to finish it was testing someone's widescreen mod to ensure it wasn't game-breaking.
chief your writing and editing is alright but you commit the biggest sin UA-cam mid audio mixing
Alright, I'll bite: "mid audio mixing" in general, or in specific instances like, say, playing loud heavy metal while a montage of a character breaking a games whole entire balancing plays?
Because if it's the former, I'm aware but incapable of taking this UA-cam thing anywhere near serious enough to be all that bothered beyond "yeah, this is probably good enough", and if it's the latter, it's part of the joke.
I'd say the editing is funny but you shouldn't crank up the volume so mich when doing a suurprise cut like the one at 3:14 .
Also a better mic shouldn't be that much of an investment. I think you can get the absolut classic Rode NT-USB for less than 100 bucks.
@@raulandrus no need to go that high. A 60 bucks Reizen Seiren Mini can do amazing with some OBS noise gates and other useful filters making it sound much more pro. And still, i consider this current setup to be fine as it is...
Well this video blew up in views since the first day I saw it 😳 (the day it came out)
That tier list at the beginning is so weird. Why's Ripto's Rage at A tier and Gateway to Glimmer at C tier??? They're literally the same game
15:13 Sonic Heroes