How To Fail At Game Feel

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  • Опубліковано 1 вер 2023
  • Everyone knows you need game feel, but do you really?
    You can join my discord server if you want, sometimes I post things there: / discord
    Twitter(x): / theartindi
    itch.io: artindi.itch.io/
    Contact:
    artindigames@gmail.com
    Music:
    Doh De Oh by Kevin MacLeod
    Link: incompetech.filmmusic.io/song...
    License: filmmusic.io/standard-license
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КОМЕНТАРІ • 135

  • @UliTroyo
    @UliTroyo 9 місяців тому +880

    PLEASE: if you’re adding screen shake, know that people can tolerate horizontal motion better than vertical motion. Also know that many people get motion sick with ANY screen shake, so have the option to turn it off. This also goes for bobbing while walking in 3D games.

    • @Artindi
      @Artindi  9 місяців тому +164

      Smart, the more control you can give the player over superficial effects the better. :)

    • @escapegoat573
      @escapegoat573 7 місяців тому +101

      So you are telling me to add earthquake level screenshake for every footstep?

    • @Apate-
      @Apate- 7 місяців тому

      remember to make it vertical@@escapegoat573

    • @Zectifin
      @Zectifin 6 місяців тому +25

      also people start to get more motion sickness as they get older. not giving options that remove motion sickness can rule out a large amount of our currently aging playerbase.

    • @artman40
      @artman40 6 місяців тому +9

      I'd say slider is a better idea.

  • @megid0rino
    @megid0rino 9 місяців тому +559

    remember to include pointless stats and weapon durability to minimize game feel

    • @finnfrankel6197
      @finnfrankel6197 7 місяців тому +60

      And remember to make guns that only carry a few bullets, and trying to get more bullets for those guns be a massive chore.

    • @tiqosc1809
      @tiqosc1809 6 місяців тому

      horror game are like that tho@@finnfrankel6197

    • @AnonymousHuman-ku5wh
      @AnonymousHuman-ku5wh 5 місяців тому +28

      @@finnfrankel6197I mean, depending on the game that could 100% work. An FPS wouldn’t want it, but it suits horror or survival games.

  • @pmpeter2279
    @pmpeter2279 7 місяців тому +355

    I slowly start to feel that some AAA studios learn from these videos

    • @Artindi
      @Artindi  7 місяців тому +95

      I'm leaking the special instruction videos to the public. Shhhh. 🤫

    • @shroomer3867
      @shroomer3867 5 місяців тому +13

      Starfield instruction manual

  • @danikisikan9821
    @danikisikan9821 6 місяців тому +193

    Regarding the "Why didn't the developer add this?" segment: It's a good idea to add very bare bones mechanics and broken things, as well as half baked content. It saves you the effort and time of making an actually good game, and you can invest that time into important things, like screen shake.
    Plus, it will encourage an active modding community for your game that will fix the game for you

    • @Artindi
      @Artindi  6 місяців тому +39

      Oh nice. Gonna use that one in a future video. Thanks! :)

    • @Sbardana_
      @Sbardana_ 5 місяців тому +15

      Bethesda that you?

    • @luis-sophus-8227
      @luis-sophus-8227 4 місяці тому +5

      And you can make up excuses for each missing qol feature

  • @armin3419
    @armin3419 9 місяців тому +232

    If a game doesn't have max screenshake, max motion blur and max bloom as it's default, I ain't playing it. Imagine wanting to have a clear picture. 😤

    • @Artindi
      @Artindi  9 місяців тому +22

      Exactly! :D

    • @antoniobellington1588
      @antoniobellington1588 5 місяців тому +7

      I'm the same way with emotes if there ain't dancing I ain't gaming

    • @EmperorSigismund
      @EmperorSigismund 4 місяці тому +4

      Is this the next generation of Cruelty Squad-Likes incoming?

  • @EmperorSigismund
    @EmperorSigismund 4 місяці тому +34

    You forgot an ancient well tested art form. Ship your Unreal Engine game with the all stock settings. People love that.

    • @ali32bit42
      @ali32bit42 3 місяці тому +7

      ngl thats why i am annoyed when i hear a game is made in unreal. i can already see the ugly built in lens flare and yellow tone mapping and that boring default fog and sky. and high contrast colors and bloom.

  • @spindash64
    @spindash64 6 місяців тому +60

    Also, make sure that there is only ONE control scheme available: your way. If you can make sure some buttons do nothing while others are overloaded with features, even better.

    • @Queezz
      @Queezz 3 місяці тому +16

      100% agree. Why not tie the jump button to the interact button aswell, and make sure every interactable object needs precise player position alignment. And to enhance this make sure the interactable object is moving!

    • @user-gt2iy6ce5d
      @user-gt2iy6ce5d 3 місяці тому +7

      If you are using a computer setup, make the bindings on opposite sides of the keyboard, and absolutely do not use the space bar for jump. Maybe even use movement keys that aren't the arrows or wasd

    • @Jonas-Seiler
      @Jonas-Seiler 2 місяці тому +1

      Context based input overloading if well thought out can help significantly with simplifying control schemes and making your game feel more intuitive, so be sure to avoid those too.

  • @Artindi
    @Artindi  9 місяців тому +209

    There were 97 unique pixel art frames created for this episode, not including ones recycled from past episodes, so far the record for most frames in a single episode.
    What did you think, was it worth it? 🤔

    • @tiffyfemboy
      @tiffyfemboy 9 місяців тому +25

      Yep! ❤ And besides, you can always use it in other videos as well ❤

    • @codingidiot6754
      @codingidiot6754 9 місяців тому +16

      yeh, i feel like it makes the visuals feel more focused on the actual topic of the video rather than just being eye candy

    • @jot2b
      @jot2b 9 місяців тому +6

      Yeah, awesome video, very high quality, I am subscribing right now!!!

    • @Selrisitai
      @Selrisitai 9 місяців тому +6

      You could probably have gotten away with a few less. It might be worth it to find ways to only have interesting pixel animations for meaningful sections, instead of just throwing something every millisecond. It would save you time, and might be slightly better pacing for the viewer.

    • @Artindi
      @Artindi  9 місяців тому +8

      @@Selrisitai I agree, I feel like having a bit of time to process what was said could be good. Gotta find that sweet balance. Thanks for the feedback! :D

  • @KlausWulfenbach
    @KlausWulfenbach 9 місяців тому +80

    I see juice as an extension of the UI in a lot of ways. Nearly all of it is cosmetic effects that are triggered by things in the game world but don't affect the game world themselves. So most juice effects should communicate something useful to the player. The most important things should have the most attention grabbing affects and the least important things should have none at all.

    • @Artindi
      @Artindi  9 місяців тому +11

      A very good way to approach it I think. Great insights! :D

    • @mandisaw
      @mandisaw 2 місяці тому

      "Juice" is the UX - user experience - in UI/UX, so yeah, spot on!

    • @EGA_SUPREMO
      @EGA_SUPREMO Місяць тому

      Why would you give such a good advice for someone that is trying to make a bad game?

  • @jarrod752
    @jarrod752 3 місяці тому +7

    As someone who hates screenshake, you've convinced me I need more of it in my game.

  • @finnfrankel6197
    @finnfrankel6197 7 місяців тому +22

    Here's another thing: for every time your character moves, there's a chance they might "ping"
    When this happens, they will only move after a second you put inputs. Makes your game much more un-fun.

  • @GunSpyEnthusiast
    @GunSpyEnthusiast 6 місяців тому +12

    what i have learend:
    earthquake from pokemon red and blue is why it is the best selling game of all time.

  • @4.0.4
    @4.0.4 6 місяців тому +30

    One important tip to fail at game feel, is to make anything that could have good easing, be linear instead. You press the jump button and it just calculates deltaTime + up for a bit.

    • @RPGLover87
      @RPGLover87 5 місяців тому +5

      I have to go now, my planet needs me. *bwooooop*

    • @varganyamuvek
      @varganyamuvek 2 місяці тому

      90s bootleg games be like.

  • @yigiteren5938
    @yigiteren5938 9 місяців тому +17

    how to fail at game optimization ? might be video idea for you i guess

    • @Artindi
      @Artindi  9 місяців тому +5

      Might be a good idea. Thanks! :D

    • @guydoesthings7580
      @guydoesthings7580 8 місяців тому

      simple, just update a ton of shit every frame
      if using godot or unity use get_node()/getComponent() as much as possible in the update loop

  • @TonsOfHunStudios
    @TonsOfHunStudios 9 місяців тому +28

    I'm just impressed how many different creative frames you made :D

    • @Artindi
      @Artindi  9 місяців тому +4

      Me too! :D

  • @MS-fe3vo
    @MS-fe3vo 7 місяців тому +8

    I've abandoned games with good music and plot, but excessive flashy special effects. I'm looking at you, jrpgs

  • @Lemon-dh4fz
    @Lemon-dh4fz 4 місяці тому +4

    Oh! Thanks! I especially should do screen shake in my VR game. Thanks❤

  • @artman40
    @artman40 6 місяців тому +9

    Another way to fail: If you have screen shake, make sure that any offscreen action does not cause any screen shake. After all, knowing that something is happening off the screen would be cheating!

  • @AzeliaIsill
    @AzeliaIsill 9 місяців тому +8

    everytime i watch these videos i lose and gain braincells at rapid states

    • @Artindi
      @Artindi  9 місяців тому +4

      I'm trying to trigger evolution, turn my audience into Xmen. :)

  • @held2053
    @held2053 6 місяців тому +4

    The Dorie image on "forget" was comedy gold

    • @Artindi
      @Artindi  6 місяців тому +1

      Oh yeah.... forgot about that one... ;)

  • @Unguided
    @Unguided 5 місяців тому +2

    I really like your art style, it's got that oldschool clipart vibe.

  • @Nerobyrne
    @Nerobyrne 2 місяці тому +1

    "If the players win they might stop playing your game, and we wouldn't want THAT!"
    Reshef of Destruction, is that you?

  • @TheMamaluigi300
    @TheMamaluigi300 3 дні тому

    2:18 “you’d have to toss out hours of work so dont do this”
    Also Artindi: “prototyping so you dont waste hours of work is dumb”
    Perfect combination of contradicting advice for such a series 👍

  • @palerite7526
    @palerite7526 9 місяців тому +1

    Happy to see a new video from you:)

    • @Artindi
      @Artindi  9 місяців тому +1

      happy to see a new comment from you. :)

  • @illuminoeye_gaming
    @illuminoeye_gaming 6 місяців тому +5

    you really just amogus'd us

  • @bluematter435
    @bluematter435 5 місяців тому

    i dont know about coyote time, but jump buffering seems like a great idea for me.
    thanks for talking about it

  • @kozmobotgames
    @kozmobotgames Місяць тому

    As a game developer, I enjoy watching this kind of videos ❤

  • @yigiteren5938
    @yigiteren5938 9 місяців тому +2

    Nice video mate

  • @lanha3385
    @lanha3385 6 місяців тому +1

    We learn from failure. And from failure the only way left is success

  • @KatLOLXD
    @KatLOLXD 16 днів тому

    OK You got me at the 'Mogus 😂😂😂😂 Oh my goodness XD (Lovin' these videos, btw!! XD)

  • @Rehase1397
    @Rehase1397 5 місяців тому +3

    Make players shake their screen. Got it.

  • @SnapTrashMusic
    @SnapTrashMusic 9 місяців тому +1

    Amazing work!
    Very entertaining.

    • @Artindi
      @Artindi  9 місяців тому

      Why thank you. :)

  • @rmt3589
    @rmt3589 5 місяців тому +2

    A ninja videogame with bright cheery music has potential. Maybe for whatever genre Hi-fi Rush and Sonic Heros are? Colorful fortnite-style ninja characters racing off to clear an objective and finish the stage? Could have objective&extraction style stages like in Warframe, and a pseudo2d artstyle like in borderlands.
    Just an idea.

    • @mandisaw
      @mandisaw 2 місяці тому

      Surf Ninjas the Movie the Game

  • @nathanielpullig932
    @nathanielpullig932 6 місяців тому

    Salsa Dance Stealth will be my Magnum Opus. The bright and cheery music shall usher forth the unseen assassin!

  • @mimifurwalker
    @mimifurwalker 6 місяців тому +2

    telling someone how to fail is better than telling them how to succeed

  • @blarvinius
    @blarvinius 3 місяці тому +2

    Particles. More particles! There's no such thing as too many particles to make a game feel polished. Just keep doubling the number of particles until sales start to increase. Oh, and increase the size of attack slash splash flash.

  • @skoub3466
    @skoub3466 9 місяців тому +4

    nice video but dwarf fortress was popular bore the sprite. And whiteout the cancer of his brother or us heath insurance it may not be released on steam

    • @Artindi
      @Artindi  9 місяців тому +5

      Yeah I know, hopefully my sarcasm doesn't onderplay the great game design of Dwarf Fortress. It really is a great game. :)

  • @Skeffles
    @Skeffles 8 місяців тому +9

    Great video. Screen shake is definitely a quick fix for every game, right..?

    • @Artindi
      @Artindi  8 місяців тому +6

      If it works it works! :D

    • @Skeffles
      @Skeffles 8 місяців тому +6

      @@Artindi also, don't forget to turn on all the bloom effects. Everything must bloom!

    • @finnfrankel6197
      @finnfrankel6197 7 місяців тому +4

      ​@Skeffles and remember to never make options to disable the shaking. That way, it makes the game less enjoyable. For motion-sick peple

  • @KitsuneFaroe
    @KitsuneFaroe 7 місяців тому +2

    This video had a lot of amazing Juice, how can I trust its instructions will make me fail then?

    • @Artindi
      @Artindi  7 місяців тому +3

      My hypocrisy on full display! 0.0 How dare you expose me! ;)

  • @Jacob-Jack
    @Jacob-Jack 6 місяців тому

    1000th like!
    good video btw

  • @dandymcgee
    @dandymcgee 9 місяців тому +2

    nice art

  • @joaopedromendonca3071
    @joaopedromendonca3071 9 місяців тому +3

    It seems you got a new chair. Cool!

    • @Artindi
      @Artindi  9 місяців тому +3

      Yeah! What an upgrade! I figured I should put a bit more effort into the frames I use the most and people see first. :)

  • @Negniwret
    @Negniwret 5 місяців тому +1

    I genuinely hadn't considered screen shake was an option. Like, completely forgot that it's a thing

  • @legobrainbikergaming7422
    @legobrainbikergaming7422 6 місяців тому +3

    make your game unnecessarily dark so players don't know what's going on

  • @Gendgi
    @Gendgi 9 місяців тому +1

    nice!

  • @WhiteThunder121
    @WhiteThunder121 Місяць тому

    Currently playing the Batman Arkham games. Who needs sceenshake if you can have slo mo everytime a hit lands and lots of cool cinemematic finishing animations?

  • @konstantinkrystallis8484
    @konstantinkrystallis8484 5 місяців тому

    2:05 Symphony of the Night reminiscent, but that's a bad example to follow.

  • @angel_of_rust
    @angel_of_rust 2 місяці тому +1

    1. Hire Sweet Baby

  • @strangecolouredbird
    @strangecolouredbird 6 місяців тому

    These are actually very helpful for my game, huzzah for doing the opposite thing!

  • @Proxy720
    @Proxy720 9 місяців тому +1

    RARE ARTINDI VIDEO!!

    • @Artindi
      @Artindi  9 місяців тому +1

      yeah, been working on my game, but then I realized that if I want anyone to play my game I might as well keep making videos to hopefully grow an audience. :)

  • @ericklvf1025
    @ericklvf1025 6 місяців тому

    Screen shake is the nemesis of mobile games

  • @richi3035
    @richi3035 4 місяці тому

    Task failed successfully

  • @FizzleFX
    @FizzleFX 5 місяців тому +1

    and now he talks about ShovelKnight...

  • @AndrewChumKaser
    @AndrewChumKaser 5 місяців тому +1

    Goddamn it your amogus joke

  • @passthedonuts
    @passthedonuts 9 місяців тому +1

    i love your voice

    • @Artindi
      @Artindi  9 місяців тому +1

      Why thank you. :)

  • @TheMamaluigi300
    @TheMamaluigi300 5 місяців тому

    1:59 You should do an episode on side content

  • @collinvisser7108
    @collinvisser7108 9 місяців тому +1

    You rock - well done - love your videos - NFT or On-chain ?

    • @Artindi
      @Artindi  9 місяців тому +1

      Thanks!

  • @joshuabautch8936
    @joshuabautch8936 6 місяців тому +2

    Subscribed
    The terrible writing advice but of game development

  • @damie9412
    @damie9412 Місяць тому

    Nive

  • @rxndomfxndom7405
    @rxndomfxndom7405 4 місяці тому +1

    I don't get it...what is Game Feel?

    • @Artindi
      @Artindi  4 місяці тому +1

      Terminology that means feedback to the player to help them "feel" engaged and immersed.

    • @rxndomfxndom7405
      @rxndomfxndom7405 4 місяці тому +1

      @@Artindi Thanks! Just seeing this!

  • @Max1125channel
    @Max1125channel 5 місяців тому

    so the crewmate in the previous video was on purpose.

    • @Artindi
      @Artindi  5 місяців тому

      Not sure what you mean...

    • @Max1125channel
      @Max1125channel 5 місяців тому

      @@Artindi the pixelated doomguy I thought of it as among us since the previous appearance

    • @Artindi
      @Artindi  5 місяців тому +1

      @@Max1125channel oh yeah! So I didn't actually make that connection till people commented on the last time he showed up, so for this one I embraced it as a joke. :)

    • @Max1125channel
      @Max1125channel 5 місяців тому

      @@Artindi well then my brain is really messed up
      nice work btw keep going 🔥🔥🔥

  • @NO-ek2bu
    @NO-ek2bu 2 місяці тому

    This game feel doesn’t feel real

  • @cheesymcnuggets
    @cheesymcnuggets 6 місяців тому

    I love this comment section lmao