How To Fail At Game Feel

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  • Опубліковано 24 гру 2024

КОМЕНТАРІ • 158

  • @megid0rino
    @megid0rino Рік тому +683

    remember to include pointless stats and weapon durability to minimize game feel

    • @finnfrankel6197
      @finnfrankel6197 Рік тому +72

      And remember to make guns that only carry a few bullets, and trying to get more bullets for those guns be a massive chore.

    • @tiqosc1809
      @tiqosc1809 Рік тому

      horror game are like that tho@@finnfrankel6197

    • @AnonymousHuman-ku5wh
      @AnonymousHuman-ku5wh 11 місяців тому +43

      @@finnfrankel6197I mean, depending on the game that could 100% work. An FPS wouldn’t want it, but it suits horror or survival games.

    • @verified_JC_Denton
      @verified_JC_Denton 24 дні тому

      Weapon durability is the absolute worst. It ruins pacing and is annoying.

  • @UliTroyo
    @UliTroyo Рік тому +1118

    PLEASE: if you’re adding screen shake, know that people can tolerate horizontal motion better than vertical motion. Also know that many people get motion sick with ANY screen shake, so have the option to turn it off. This also goes for bobbing while walking in 3D games.

    • @Artindi
      @Artindi  Рік тому +212

      Smart, the more control you can give the player over superficial effects the better. :)

    • @escapegoat573
      @escapegoat573 Рік тому +135

      So you are telling me to add earthquake level screenshake for every footstep?

    • @Apate-
      @Apate- Рік тому

      remember to make it vertical@@escapegoat573

    • @Zectifin
      @Zectifin Рік тому +36

      also people start to get more motion sickness as they get older. not giving options that remove motion sickness can rule out a large amount of our currently aging playerbase.

    • @artman40
      @artman40 Рік тому +10

      I'd say slider is a better idea.

  • @pmpeter2279
    @pmpeter2279 Рік тому +486

    I slowly start to feel that some AAA studios learn from these videos

    • @Artindi
      @Artindi  Рік тому +127

      I'm leaking the special instruction videos to the public. Shhhh. 🤫

    • @shroomer3867
      @shroomer3867 Рік тому +18

      Starfield instruction manual

    • @gabrielhandsart
      @gabrielhandsart 6 місяців тому +1

      YES!

  • @armin3419
    @armin3419 Рік тому +317

    If a game doesn't have max screenshake, max motion blur and max bloom as it's default, I ain't playing it. Imagine wanting to have a clear picture. 😤

    • @Artindi
      @Artindi  Рік тому +27

      Exactly! :D

    • @antoniobellington1588
      @antoniobellington1588 Рік тому +7

      I'm the same way with emotes if there ain't dancing I ain't gaming

    • @EmperorSigismund
      @EmperorSigismund 11 місяців тому +4

      Is this the next generation of Cruelty Squad-Likes incoming?

  • @EmperorSigismund
    @EmperorSigismund 11 місяців тому +71

    You forgot an ancient well tested art form. Ship your Unreal Engine game with the all stock settings. People love that.

    • @ali32bit42
      @ali32bit42 10 місяців тому +14

      ngl thats why i am annoyed when i hear a game is made in unreal. i can already see the ugly built in lens flare and yellow tone mapping and that boring default fog and sky. and high contrast colors and bloom.

    • @schoolgamer501
      @schoolgamer501 6 місяців тому +2

      Ahh the “hire this man” strat a personal favorite of mine

  • @danikisikan9821
    @danikisikan9821 Рік тому +250

    Regarding the "Why didn't the developer add this?" segment: It's a good idea to add very bare bones mechanics and broken things, as well as half baked content. It saves you the effort and time of making an actually good game, and you can invest that time into important things, like screen shake.
    Plus, it will encourage an active modding community for your game that will fix the game for you

    • @Artindi
      @Artindi  Рік тому +47

      Oh nice. Gonna use that one in a future video. Thanks! :)

    • @Sbardana_
      @Sbardana_ Рік тому +19

      Bethesda that you?

    • @luis-sophus-8227
      @luis-sophus-8227 11 місяців тому +8

      And you can make up excuses for each missing qol feature

  • @spindash64
    @spindash64 Рік тому +96

    Also, make sure that there is only ONE control scheme available: your way. If you can make sure some buttons do nothing while others are overloaded with features, even better.

    • @Queezz
      @Queezz 10 місяців тому +20

      100% agree. Why not tie the jump button to the interact button aswell, and make sure every interactable object needs precise player position alignment. And to enhance this make sure the interactable object is moving!

    • @CaptainAOrange
      @CaptainAOrange 9 місяців тому +10

      If you are using a computer setup, make the bindings on opposite sides of the keyboard, and absolutely do not use the space bar for jump. Maybe even use movement keys that aren't the arrows or wasd

    • @Jonas-Seiler
      @Jonas-Seiler 8 місяців тому +1

      Context based input overloading if well thought out can help significantly with simplifying control schemes and making your game feel more intuitive, so be sure to avoid those too.

  • @Artindi
    @Artindi  Рік тому +239

    There were 97 unique pixel art frames created for this episode, not including ones recycled from past episodes, so far the record for most frames in a single episode.
    What did you think, was it worth it? 🤔

    • @tiffyfemboy
      @tiffyfemboy Рік тому +28

      Yep! ❤ And besides, you can always use it in other videos as well ❤

    • @codingidiot6754
      @codingidiot6754 Рік тому +19

      yeh, i feel like it makes the visuals feel more focused on the actual topic of the video rather than just being eye candy

    • @jot2b
      @jot2b Рік тому +7

      Yeah, awesome video, very high quality, I am subscribing right now!!!

    • @Selrisitai
      @Selrisitai Рік тому +6

      You could probably have gotten away with a few less. It might be worth it to find ways to only have interesting pixel animations for meaningful sections, instead of just throwing something every millisecond. It would save you time, and might be slightly better pacing for the viewer.

    • @Artindi
      @Artindi  Рік тому +10

      @@Selrisitai I agree, I feel like having a bit of time to process what was said could be good. Gotta find that sweet balance. Thanks for the feedback! :D

  • @jarrod752
    @jarrod752 10 місяців тому +22

    As someone who hates screenshake, you've convinced me I need more of it in my game.

  • @KlausWulfenbach
    @KlausWulfenbach Рік тому +95

    I see juice as an extension of the UI in a lot of ways. Nearly all of it is cosmetic effects that are triggered by things in the game world but don't affect the game world themselves. So most juice effects should communicate something useful to the player. The most important things should have the most attention grabbing affects and the least important things should have none at all.

    • @Artindi
      @Artindi  Рік тому +14

      A very good way to approach it I think. Great insights! :D

    • @mandisaw
      @mandisaw 9 місяців тому

      "Juice" is the UX - user experience - in UI/UX, so yeah, spot on!

    • @EGA_SUPREMO
      @EGA_SUPREMO 8 місяців тому

      Why would you give such a good advice for someone that is trying to make a bad game?

  • @GunSpyEnthusiast
    @GunSpyEnthusiast Рік тому +23

    what i have learend:
    earthquake from pokemon red and blue is why it is the best selling game of all time.

  • @4.0.4
    @4.0.4 Рік тому +43

    One important tip to fail at game feel, is to make anything that could have good easing, be linear instead. You press the jump button and it just calculates deltaTime + up for a bit.

    • @RPGLover87
      @RPGLover87 Рік тому +7

      I have to go now, my planet needs me. *bwooooop*

    • @varganyamuvek
      @varganyamuvek 9 місяців тому

      90s bootleg games be like.

    • @unHolyEvelyn
      @unHolyEvelyn 4 місяці тому

      Platformers in game maker have no excuse when it comes to this. I'm getting into game design and to learn GML code I'm making a shitty platformer to do it, but the way you can code jumping was made for it to look like a parabola, not a straight up and down line. I'm more impressed by games that fuck this up

  • @finnfrankel6197
    @finnfrankel6197 Рік тому +25

    Here's another thing: for every time your character moves, there's a chance they might "ping"
    When this happens, they will only move after a second you put inputs. Makes your game much more un-fun.

  • @Lemon-dh4fz
    @Lemon-dh4fz 11 місяців тому +10

    Oh! Thanks! I especially should do screen shake in my VR game. Thanks❤

  • @MS-fe3vo
    @MS-fe3vo Рік тому +10

    I've abandoned games with good music and plot, but excessive flashy special effects. I'm looking at you, jrpgs

  • @TonsOfHunStudios
    @TonsOfHunStudios Рік тому +31

    I'm just impressed how many different creative frames you made :D

  • @Nerobyrne
    @Nerobyrne 9 місяців тому +2

    "If the players win they might stop playing your game, and we wouldn't want THAT!"
    Reshef of Destruction, is that you?

  • @yigiteren5938
    @yigiteren5938 Рік тому +23

    how to fail at game optimization ? might be video idea for you i guess

    • @Artindi
      @Artindi  Рік тому +7

      Might be a good idea. Thanks! :D

    • @guydoesthings7580
      @guydoesthings7580 Рік тому

      simple, just update a ton of shit every frame
      if using godot or unity use get_node()/getComponent() as much as possible in the update loop

  • @Unguided
    @Unguided Рік тому +2

    I really like your art style, it's got that oldschool clipart vibe.

  • @AzeliaIsill
    @AzeliaIsill Рік тому +10

    everytime i watch these videos i lose and gain braincells at rapid states

    • @Artindi
      @Artindi  Рік тому +5

      I'm trying to trigger evolution, turn my audience into Xmen. :)

  • @held2053
    @held2053 Рік тому +5

    The Dorie image on "forget" was comedy gold

    • @Artindi
      @Artindi  Рік тому +1

      Oh yeah.... forgot about that one... ;)

  • @artman40
    @artman40 Рік тому +12

    Another way to fail: If you have screen shake, make sure that any offscreen action does not cause any screen shake. After all, knowing that something is happening off the screen would be cheating!

    • @egeyaman4074
      @egeyaman4074 6 місяців тому

      I'm confused, the thing you said made sense.

  • @afriendlyfox
    @afriendlyfox 5 місяців тому +1

    If you're adding fancy effects, such as blinking sprites, quickly appearing and disappearing things, things that rapidly change colors, flashing, screen warping, please add an option to turn that off. Photosensitive people will thank you for it

  • @blarvinius
    @blarvinius 10 місяців тому +3

    Particles. More particles! There's no such thing as too many particles to make a game feel polished. Just keep doubling the number of particles until sales start to increase. Oh, and increase the size of attack slash splash flash.

  • @Rehase1397
    @Rehase1397 Рік тому +4

    Make players shake their screen. Got it.

  • @nathanielpullig932
    @nathanielpullig932 Рік тому +1

    Salsa Dance Stealth will be my Magnum Opus. The bright and cheery music shall usher forth the unseen assassin!

  • @Negniwret
    @Negniwret Рік тому +1

    I genuinely hadn't considered screen shake was an option. Like, completely forgot that it's a thing

  • @amimirmimir512
    @amimirmimir512 Рік тому +2

    telling someone how to fail is better than telling them how to succeed

  • @AnyEscape
    @AnyEscape 2 місяці тому +1

    I ACTUALLY would love Stealth game, where you have to use Music to get around... get AROUND the Music. Or... i dunno yet...

  • @lanha3385
    @lanha3385 Рік тому +1

    We learn from failure. And from failure the only way left is success

  • @legobrainbikergaming7422
    @legobrainbikergaming7422 Рік тому +3

    make your game unnecessarily dark so players don't know what's going on

  • @TheMamaluigi300
    @TheMamaluigi300 6 місяців тому

    2:18 “you’d have to toss out hours of work so dont do this”
    Also Artindi: “prototyping so you dont waste hours of work is dumb”
    Perfect combination of contradicting advice for such a series 👍

  • @smort123
    @smort123 8 місяців тому +1

    Currently playing the Batman Arkham games. Who needs sceenshake if you can have slo mo everytime a hit lands and lots of cool cinemematic finishing animations?

  • @001variation
    @001variation 3 місяці тому

    This video is on two levels of sarcasm and I'm too stupid to unpack the irony 🤷‍♀

  • @palerite
    @palerite Рік тому +1

    Happy to see a new video from you:)

    • @Artindi
      @Artindi  Рік тому +1

      happy to see a new comment from you. :)

  • @illuminoeye_gaming
    @illuminoeye_gaming Рік тому +5

    you really just amogus'd us

  • @charleyedwards2121
    @charleyedwards2121 4 місяці тому

    i expected the sarcasm to stop ir slow down at some point but damn bro that was 100%

  • @kozmobotgames
    @kozmobotgames 8 місяців тому

    As a game developer, I enjoy watching this kind of videos ❤

  • @bluematter435
    @bluematter435 Рік тому

    i dont know about coyote time, but jump buffering seems like a great idea for me.
    thanks for talking about it

  • @angel_of_rust
    @angel_of_rust 9 місяців тому +1

    1. Hire Sweet Baby

  • @Skeffles
    @Skeffles Рік тому +9

    Great video. Screen shake is definitely a quick fix for every game, right..?

    • @Artindi
      @Artindi  Рік тому +6

      If it works it works! :D

    • @Skeffles
      @Skeffles Рік тому +6

      @@Artindi also, don't forget to turn on all the bloom effects. Everything must bloom!

    • @finnfrankel6197
      @finnfrankel6197 Рік тому +4

      ​@Skeffles and remember to never make options to disable the shaking. That way, it makes the game less enjoyable. For motion-sick peple

  • @rmt3589
    @rmt3589 11 місяців тому +2

    A ninja videogame with bright cheery music has potential. Maybe for whatever genre Hi-fi Rush and Sonic Heros are? Colorful fortnite-style ninja characters racing off to clear an objective and finish the stage? Could have objective&extraction style stages like in Warframe, and a pseudo2d artstyle like in borderlands.
    Just an idea.

    • @mandisaw
      @mandisaw 9 місяців тому

      Surf Ninjas the Movie the Game

  • @skoub3466
    @skoub3466 Рік тому +4

    nice video but dwarf fortress was popular bore the sprite. And whiteout the cancer of his brother or us heath insurance it may not be released on steam

    • @Artindi
      @Artindi  Рік тому +5

      Yeah I know, hopefully my sarcasm doesn't onderplay the great game design of Dwarf Fortress. It really is a great game. :)

  • @konstantinkrystallis8484
    @konstantinkrystallis8484 Рік тому

    2:05 Symphony of the Night reminiscent, but that's a bad example to follow.

  • @yigiteren5938
    @yigiteren5938 Рік тому +2

    Nice video mate

  • @Galeboy
    @Galeboy 4 місяці тому

    Also make sure that you have to use every key on your damn keyboard just to do basic things in game, after all reusing buttons for anything might make your game actually easy and enjoyable to do basic things in

  • @HandelGothicEnjoyer
    @HandelGothicEnjoyer 3 місяці тому

    Can’t wait for every single game made in the next decade to be on Unreal Engine 5.
    Who need original engines with unique functions, physics, and quirks, when every game can be the same game, with a different theme.

  • @KatLOLXD
    @KatLOLXD 7 місяців тому

    OK You got me at the 'Mogus 😂😂😂😂 Oh my goodness XD (Lovin' these videos, btw!! XD)

  • @KitsuneFaroe
    @KitsuneFaroe Рік тому +2

    This video had a lot of amazing Juice, how can I trust its instructions will make me fail then?

    • @Artindi
      @Artindi  Рік тому +3

      My hypocrisy on full display! 0.0 How dare you expose me! ;)

  • @TheMamaluigi300
    @TheMamaluigi300 Рік тому +1

    1:59 You should do an episode on side content

  • @kamo7293
    @kamo7293 19 днів тому

    remember to make sure there is no way the player can change the button layout to better suit their physical needs.
    they will stick to the wasd...
    AND THEY WILL LOVE IT!

  • @ericklvf1025
    @ericklvf1025 Рік тому

    Screen shake is the nemesis of mobile games

  • @dandymcgee
    @dandymcgee Рік тому +2

    nice art

  • @SnapTrashMusic
    @SnapTrashMusic Рік тому +1

    Amazing work!
    Very entertaining.

  • @Proxy720
    @Proxy720 Рік тому +1

    RARE ARTINDI VIDEO!!

    • @Artindi
      @Artindi  Рік тому +1

      yeah, been working on my game, but then I realized that if I want anyone to play my game I might as well keep making videos to hopefully grow an audience. :)

  • @richi3035
    @richi3035 11 місяців тому

    Task failed successfully

  • @jpedromend
    @jpedromend Рік тому +4

    It seems you got a new chair. Cool!

    • @Artindi
      @Artindi  Рік тому +4

      Yeah! What an upgrade! I figured I should put a bit more effort into the frames I use the most and people see first. :)

  • @AndrewChumKaser
    @AndrewChumKaser Рік тому +1

    Goddamn it your amogus joke

  • @Max1125channel
    @Max1125channel Рік тому

    so the crewmate in the previous video was on purpose.

    • @Artindi
      @Artindi  Рік тому

      Not sure what you mean...

    • @Max1125channel
      @Max1125channel Рік тому

      @@Artindi the pixelated doomguy I thought of it as among us since the previous appearance

    • @Artindi
      @Artindi  Рік тому +1

      @@Max1125channel oh yeah! So I didn't actually make that connection till people commented on the last time he showed up, so for this one I embraced it as a joke. :)

    • @Max1125channel
      @Max1125channel Рік тому

      @@Artindi well then my brain is really messed up
      nice work btw keep going 🔥🔥🔥

  • @Jacob-Jack
    @Jacob-Jack Рік тому

    1000th like!
    good video btw

  • @FizzleFX
    @FizzleFX Рік тому +1

    and now he talks about ShovelKnight...

  • @Gendgi
    @Gendgi Рік тому +1

    nice!

  • @Zeno948
    @Zeno948 5 місяців тому

    these tutorials can be very good if you do the exact opposite

  • @OzzbitGames
    @OzzbitGames 5 місяців тому

    I got stickers

    • @Artindi
      @Artindi  5 місяців тому

      Gasp! Such power... such potential! Wield the stickers carefully. Only the strongest can be trusted with them.... ;)
      That's actually really awesome! Glad to have ya as a member! :D

  • @FFTVYoutube
    @FFTVYoutube 5 місяців тому

    Do one on mobile game development. 😅 im trying to make a mobile game at the moment.

  • @strangecolouredbird
    @strangecolouredbird Рік тому

    These are actually very helpful for my game, huzzah for doing the opposite thing!

  • @passthedonuts
    @passthedonuts Рік тому +1

    i love your voice

    • @Artindi
      @Artindi  Рік тому +1

      Why thank you. :)

  • @collinvisser7108
    @collinvisser7108 Рік тому +1

    You rock - well done - love your videos - NFT or On-chain ?

  • @Phoenix42.0
    @Phoenix42.0 5 місяців тому

    How to fail at live service games?

  • @joshuabautch8936
    @joshuabautch8936 Рік тому +1

    Subscribed
    The terrible writing advice but of game development

  • @NO-ek2bu
    @NO-ek2bu 8 місяців тому

    This game feel doesn’t feel real

  • @rxndomfxndom7405
    @rxndomfxndom7405 11 місяців тому

    I don't get it...what is Game Feel?

    • @Artindi
      @Artindi  11 місяців тому

      Terminology that means feedback to the player to help them "feel" engaged and immersed.

    • @rxndomfxndom7405
      @rxndomfxndom7405 10 місяців тому

      @@Artindi Thanks! Just seeing this!

  • @cheesymcnuggets
    @cheesymcnuggets Рік тому

    I love this comment section lmao

  • @Phoenix42.0
    @Phoenix42.0 5 місяців тому

    Lolll!!!!!!!!!!!!!!!!!!!!!!

  • @damie9412
    @damie9412 8 місяців тому

    Nive

  • @SwordofAslan
    @SwordofAslan 4 місяці тому

    IGNORE ME!! A new fan after one video! Don't you DARE reply or even LIKE this comment to show your appreciation for my subscribing to your channel and 1 like to the 5.5K likes you already have. Just don't do it. ................ Or, ya know...do. You reserve that right. LOL

    • @Artindi
      @Artindi  4 місяці тому +1

      @@SwordofAslan huh? What was that? I thought I heard something... oh well.

    • @SwordofAslan
      @SwordofAslan 4 місяці тому

      @@Artindi LOL I'm seriously laughing here. TUCHE, sir. TUCHE.

  • @chaosordeal294
    @chaosordeal294 Місяць тому

    If you're making video games, please just copy the same old crap from other games. Never ask if it's fun, or makes sense, or if there is a better way. You bought your wife with presents in Harvest Moon, and dammit, that's how it should be done from now on. Do not question. More screen shake.