Translucency effect in Cinema 4D with the backlight shader

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  • Опубліковано 20 вер 2024
  • Do you know that using the backlight shader in the luminance channel of a material, you can achieve in minutes a translucency effects with backlighting?
    This is what this quick and easy tutorial shows you.
    Have fun!
    Phil
    phildec.com

КОМЕНТАРІ • 10

  • @zavugaderek3306
    @zavugaderek3306 8 місяців тому

    Thanks bro. Been looking for this technique for texturing grass

  • @portalturret2808
    @portalturret2808 3 роки тому

    Thanks for the help!
    I did this on C4D R20, and it works awesome!

    • @phildec7859
      @phildec7859  3 роки тому

      Glad it helped you... and that it still works :)

  • @yogi665
    @yogi665 6 років тому

    Dear Friend
    I am using cinema 4D VR18
    With V-ray rendering which changes the material menus options etc
    Could you please tell me how to make this tutorial work in my version?
    Many thanks!

    • @phildec7859
      @phildec7859  6 років тому

      Sorry gk but I'm using an older version of C4D with the previous user interface!
      Thanks for your attention.
      Phil

    • @arijeetbhattacharya9787
      @arijeetbhattacharya9787 6 років тому

      you can make the material and then convert to vray material there will be a button in the materials tab

    • @optimusworld
      @optimusworld 6 років тому

      Easy way to do it, make everything with the normal Cinema 4D material and render it with Vray, because the steps for making it with Vray is a bit hard

  • @yogi665
    @yogi665 6 років тому

    How does it work with vray materials and vray render?

    • @phildec7859
      @phildec7859  6 років тому

      Sorry to be useless again but I don't use Vray with C4D. Hope you'll find your answer somewhere else. Good luck and thanks for watching!

    • @optimusworld
      @optimusworld 6 років тому

      Easy way to do it, make everything with the normal Cinema 4D material and render it with Vray, because the steps for making it with Vray is a bit hard