The Challenges Game Devs Face That Gamers Might Not See...

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  • Опубліковано 9 лют 2025
  • There are many issues game developers face behind the scenes that gamers might not be aware of...
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КОМЕНТАРІ •

  • @Elemak501
    @Elemak501 28 днів тому +62

    It’s remarkable how often we’re asked to show compassion and understanding when dissatisfied with the products and services in this industry in particular. I can’t recall ever having such luxury in my own work experience. It’s just odd.

    • @Nate-kc2wf
      @Nate-kc2wf 28 днів тому +5

      Well put, if we fucked up our jobs we would be fired, straight up

    • @Mordeusz2K
      @Mordeusz2K 28 днів тому +1

      It's been said by some devs that could do some good work. None of CEOs never said that. This Bethesda executive writer was complaining how hard is to write a story in a game after Starfield and he was ridiculed.

    • @artyom6167
      @artyom6167 28 днів тому +1

      Not only that, if you don't like the game it's always your fault, even when whole dev teams go down

    • @tetchedskate3366
      @tetchedskate3366 28 днів тому +1

      A big reason for that, imo is that the developers do not usually make very much money when compared to other similar tech related jobs that don't have to do with gaming

    • @Syntopikon
      @Syntopikon 28 днів тому +1

      I dunno, whenever I get bad service at a restaurant, it's not like I get hostile with the chefs or waiter or whoever. Sometimes, I might go back again and enjoy it. I just go about my day. In the end, it's just not that serious.

  • @tallguy752
    @tallguy752 28 днів тому +11

    We get a lot of this "oh boo hoo poor devs" talk, but it just doesn't matter. You made a bad game, and I'm not obligated to pay for it or to care about them. Games bad, dont care

  • @LexiconPrime7
    @LexiconPrime7 28 днів тому +8

    Tango Gameworks. "You can do everything right, and still fail". And I'm seeing a lot of people using the chef analogy to be downright vicious. The problem is, people have accepted that screwing up gets them fired, but why? A screw up isn't just one person's fault in most cases, why do your bosses not get fired? If I go to a restaurant and order a steak, and the person in charge tells the chef (Developer) it has to be done in 2 minutes, I'd be right to be upset that my steak came out like shit. But the person who should be fired isn't the chef, it's the person who gave them 2 fucking minutes to make a good steak. That's lunacy.

    • @needsanameedit4982
      @needsanameedit4982 28 днів тому +3

      If the person setting the time limit is the owner they can't be fired. The chef then has the responsibility to not work at a place that has unrealistic expectations. The business will then adjust based on lack of income and staff turnover, it will either close its doors or find a good amount of time for a chef to make a steak. Devs get no slack, they chose to work at that company if they can't handle it they need to leave to make space for devs that can or the company goes bankrupt and stops wasting time on serving bad steaks.

    • @terrythegnome2408
      @terrythegnome2408 25 днів тому

      @@needsanameedit4982 then you don't get games ever again. AAA games just stop. Thats your solution?

  • @viewtifuljon3783
    @viewtifuljon3783 28 днів тому +10

    These comments are depressing. No one is joining a AAA studio because it's an easy job. They're doing it because they have a passion for game dev and their passion is being whittled to dust by execs who never get punished for their bad decisions. You can be mad at a studio for making a bad game and still care about the people in lower positions. It's not binary.

    • @terrythegnome2408
      @terrythegnome2408 25 днів тому

      yeah dude, I'm disgusted by the lack of human decency here. Everyone is so fricken hostile to the people that make all their favorite games. Thats why devs don't like gamers, cuz they act like this! Meanwhile anyone with an ounce of humanity left get grouped with these hateful people as "gamers".

  • @jonnyxquest
    @jonnyxquest 28 днів тому +60

    I'm gonna be real. I don't care that developers are "real people." It doesn't matter. There isn't a single job that doesn't have that same kind of "stress." I'm a chef, and I bust my ass everyday, but if I put out food that the customer doesn't like, then they're going to complain, and they should.
    It doesn't matter if it was right on the tail end of a 12 hour shift, or if my equipment just wasn't cooperating with me that day, or if someone else fucked up during prep and forgot to salt marinade, people are paying for food that they expect to be good, and if it's not good, then it's my fault.
    I work hard to come up with a new recipe, having to pull all-nighters to work on it because there's no time during service, and sometimes it just doesn't sell, people don't like it. Shit happens to everyone, in every field. these developers aren't special, either put out a good product or you're going to get criticized, and rightfully so.

    • @TriggerJim88
      @TriggerJim88 28 днів тому +2

      It's funny when actual working class people comment on game development stuff. Always got so much to say. heh.

    • @jonnyxquest
      @jonnyxquest 28 днів тому +16

      @TriggerJim88 I'm not saying they don't work just as hard, only that I don't understand the "special treatment" people insist developers receive. They're no different from any other job.

    • @TriggerJim88
      @TriggerJim88 28 днів тому +1

      @@jonnyxquest I wasn't accusing you of anything, apart from maybe a lot of going over what you just typed?
      Good grammar. lol.

    • @RemOmni
      @RemOmni 28 днів тому +1

      There has to be a line where criticism becomes unfair though.

    • @jonnyxquest
      @jonnyxquest 28 днів тому +4

      @@RemOmni Does there have to be? I mean, even if you don't say anything, but simply choose not to buy the game, isn't that a form of criticism in and of itself?
      The only "line" I can think of is making threats, but then that's literally no longer criticism, and is already illegal.

  • @Drakescythe9
    @Drakescythe9 28 днів тому +4

    Know people who bave quit game development who say that they are so much less stressed now and have no regrets. Sucks that that is how bad it is.

  • @triton5336
    @triton5336 28 днів тому +3

    This comment section already tells me being a game developer is not worth it at all... Putting up with all that stress for people like these is a waste of a precious life. I hope Devs get some fulfilment knowing there are some people who care.

    • @terrythegnome2408
      @terrythegnome2408 25 днів тому +1

      yeah breaking their backs to make games NOT UNINIZED so no healthcare for 90% of them, they do that for gamers, and this is how they are treated. Devs don't decide what gets made. They make what their bosses make them make.

  • @timothymurphy7669
    @timothymurphy7669 28 днів тому +8

    Industy leaders dont follow they lead, they don't follow trends they create them.

  • @denisliber6740
    @denisliber6740 28 днів тому +14

    People will always play good games, there is no wrong or right time for a game...

    • @oppressor5599
      @oppressor5599 28 днів тому +5

      there are wrong and right times for games. maybe not if that game is a masterpiece but most aren't

    • @denisliber6740
      @denisliber6740 28 днів тому

      @oppressor5599 i dont agree... But i can understand what you think...

    • @LightningRaven42
      @LightningRaven42 28 днів тому +3

      Kinda? People will play good games always, but massive successes are require quality, marketing, luck and timing.
      Quality will make sure that good timing will pay off, that's for sure.
      Bad games will just have all these advantages turn into problems, because the spotlight will just highlight their flaws.

    • @VlReaderr
      @VlReaderr 28 днів тому

      No, they don't. If everyone tells you the game is bad, why would you try it? Don't you see a number of videos named "That game is not as bad as they told me"?

    • @LightningRaven42
      @LightningRaven42 28 днів тому +3

      @@VlReaderr Shitty games often find their audiences. That's why you see people defending Anthem, even though it was a top to bottom piece of shit. Even the gameplay, who found some defenders (it was bad,mainly because of the enemies.).

  • @trolledchaos6531
    @trolledchaos6531 5 годин тому

    The “it’s so hard to predict the future” excuse is such horseshit. Gamers have been saying the exact same things for over a decade. Not our fault these devs don’t listen and just chase stupid trends while delivering broken slop. For me personally, i want another massive, first person epic fantasy game like Skyrim, but with better gameplay mechanics. Imagine the movement and combat mechanics in destiny 2 actually being used in a good game for once. No guns should be in the game, but the swords and, especially, bows feel incredibly satisfying to use, and the movement is fast, fun, and varied.

  • @machete777-l9g
    @machete777-l9g 28 днів тому +24

    Feeling sorry for these people is sending the wrong message, we have seen that time and time again. If your product sucks, do better or you are out. Simple as that.

    • @stimswwolf7867
      @stimswwolf7867 28 днів тому +5

      Not feeling sorry for the wrong people is also sending the wrong message. These developers are tools. They don’t make the decisions on what game to make, how it’s made, the choice to ship it buggy. I really feel that getting mad at these people is quite delusional when the real people are wrong are the ones in charge a.k.a. the executives

    • @machete777-l9g
      @machete777-l9g 28 днів тому

      @ when I go to a Restaurant and a waitor behaves badly Or is not good it will Affect the whole experience in the Restaurant and I might Not go back anymore. It's not the cook's fault for the waitor but the whole Business will suffer. Now apply the same logic to games. 🤷🏼‍♂️

    • @stimswwolf7867
      @stimswwolf7867 28 днів тому +2

      @@machete777-l9g by your logic we shouldn’t feel sorry for them even though they’re not the ones at fault like you just admitted? Also, the restaurant industry is different. That waiter could be fired because they’re not in charge whereas in the game industry, you try firing the boss for his ridiculous decisions.

    • @machete777-l9g
      @machete777-l9g 28 днів тому

      @@stimswwolf7867 you can write all you want, you wont change my mind. I'm done Here.

  • @TheCephalon
    @TheCephalon 28 днів тому +9

    But why not just have 2 Japanese main characters in the video game? This is Japan a thousand years ago. Why do we need other races to break the immersion? Just be a female and male Samarai and you’re good to go

    • @StNerevar76
      @StNerevar76 28 днів тому

      Less than 500 I think, but yeah.
      USA as main demographic target, and what someone high up the chain thinks a MC should be for them. Let's not get into how Yasuke seems to have fallen into many of the white saviour tropes but it's somehow ok if the character isn't white.
      There are significant research failures, so nobody say they cared for making things well regarding Japan.

    • @amwazdraws6890
      @amwazdraws6890 28 днів тому

      I kinda understand their vision, but it‘s very risky to have him be the protagonist in a mainline AC game set in Japan. It feels so weird honestly.

    • @artyom6167
      @artyom6167 28 днів тому +1

      ​@@StNerevar76Except Ubisoft is trying to sell the game to Japan and it backfires every single time

    • @tetchedskate3366
      @tetchedskate3366 28 днів тому +4

      Its a video game. All that really matters is the game good or not

  • @張彥暉-v8p
    @張彥暉-v8p 28 днів тому +1

    Devs are making a product.
    If your toothbrush breaks fast and hurts you, will you think that there are real people who work hard to produce the toothbrush so you have to appreciate it?
    No one really cares. if you are incompetent, just quit already.

  • @BrotherO4
    @BrotherO4 28 днів тому +8

    funny how know one elses ask for compassion for their work. they make games... in an office. the customers that are buying probably has a harder more dangerous job than them. they show compassion? lol i work in IT.. you dont think we get Told no, we dont get more time to fix this critical problem? unlike Devs we get it done ether way

    • @kevinditawole3802
      @kevinditawole3802 28 днів тому

      IT and game development are different. Most these people get hired to a specific job for a contract then leave. They don't have any discussions. It is not a customer service type of role that you have ( I have worked in both IT and 3D design) so it is different. Of course you as an it engineer will get blamed for fucks up as you are directly responsible for said fuck up thus whole department gets bad rep. Now game development and computer graphics roles are project based work which means multiple people get hired to do specific tasks and leave I. E 3d modellers, programmers, lighting. Believe it or not is very business like. Most of us don't have any creative input or decision at all.

    • @BrotherO4
      @BrotherO4 27 днів тому

      @ IT jobs are also project base, IT jobs are also mostly contractors jobs as well, IT jobs are actually more important, more time sensitive, and downtime has huge impact on the business, world, or industry.
      You said you did both but yet the way you spoke is like you haven’t. Also you completely missed the point of the argument. You reread the point being made.

    • @kevinditawole3802
      @kevinditawole3802 27 днів тому

      @BrotherO4 yes I was a first line support engineer as well as data operator here in the uk London. Those jobs were very different than the creative roles I have done. As you mostly using jira or other ticket system to put out "fires" yes were some downtime but really the roles felt very similar to a retail or other customer roles where you are directly responsible for users/customers issue. I don't know about the US but IT roles tend to be more permanent roles than creative ones creative ones tend heavily project based where you tasked to work on a particular task and once you are done you move to the next project. We are not responsible essentially if the client's product is well recieved by their audience or not as we have no creative input. If you understand what I mean

    • @BrotherO4
      @BrotherO4 27 днів тому

      @ US, most jobs are contract based. To boot IT is more critical than making games. A studio releases a bad game and that’s all. One bug effecting the kernel causing all system to crashed aka cloud strike literally freezing transportation/hospital. Not even comparable. I could also bring up construction workers and more
      Again the main point, people making games want their customer to feel bad for them because they release a shit product and have time constraints . While said customer that has a high chance of being in another industry that is more critical, stressful, important, or just flat out dangerous aren’t asking anyone to feel sorry for them.
      That’s even before we break down their issues mostly if not all being self inflicted one way or another’s

  • @dragonmares59110
    @dragonmares59110 28 днів тому +1

    I can definitly see this in FF14, the devs seems to be completly disconnected from what the players wants

    • @bladelazoe
      @bladelazoe 28 днів тому

      How so? I'm curious because I played through FF14 from base game to current expansions in a span of 2.5 years with a friend and I never saw anything wrong with it.

  • @thelonewanderer0-0
    @thelonewanderer0-0 28 днів тому

    There would have been outrage no matter what year shadows came out. It would have been spearheaded by Japanese gamers and caught on elsewhere. I actually think the same people pushing shadows now would have boycotted it if it came out a decade ago

  • @TriggerJim88
    @TriggerJim88 28 днів тому

    In 4 years, Tron will be in the midst of a massive resurgence. Get onto it, devs.

  • @Mordeusz2K
    @Mordeusz2K 28 днів тому +1

    There have been so many clones and variations of Overwatch, with Concorde falling and now Rivals flourishing. What makes me wonder is why there are no clones of GTA 5. You don't even need an IP, just real world, good story for single and good gameplay for single and multi. I'm not saying making such a game is easy, but I don't even see any serious attempts and GTA 5 is most grossing game ever, isn't it.

    • @iraqi-isr
      @iraqi-isr 28 днів тому

      I feel like Cyberpunk is closeish to GTA 5, in terms of the open world gameplay and style. Very different stories and settings though

  • @Just_Saying-404
    @Just_Saying-404 27 днів тому

    It is just how it is but you are not telling it right. Do you seriously think it is the employee who decides how much to spend on a project?

  • @bubbadumps3747
    @bubbadumps3747 28 днів тому +11

    As heartless as it is, i do not have sympathy for people who sell their soul to a corp.
    Stand on your principals, do not tolerate your work being sullied by some clown in a suit and go indie, or suck it up buttercup, this is what you signed on for.
    There are no excuses when it comes to right and wrong and self respect. No half measures

    • @JaineSlayerr
      @JaineSlayerr 28 днів тому +5

      true, many want us to play on heartstrings with ''oh they have jobs and families blah blah blah'' look you know your company and its track record better then most and you still signed up , you know what you got yourself into no matter how big the paycheck is , at the end of the day they gotta ask themselves why did they got into game development in the first place? passion and love for video games ? or just the money?

    • @Simp_Supreme
      @Simp_Supreme 28 днів тому +1

      ​@@JaineSlayerrit's both, wtf man 😭

    • @PVTParts-eu3zl
      @PVTParts-eu3zl 28 днів тому

      A lot of yall forget the circumstances actually exist, shit ain't black and white for those individuals. The product may be ass but even I've signed work contracts because of circumstances in my related field

    • @jackpalmer7577
      @jackpalmer7577 28 днів тому

      What do you do for work if you don't sell your soul to a corporation?

    • @miqs9
      @miqs9 28 днів тому

      ​​@@PVTParts-eu3zlas far as I know, I only see this behavior on game industry. most of them not even ask, they demand player to buy their game. If player don't do it, they label player as bigot or other things because they don't spend their money to support poor passionate developers.

  • @aungthuhein007
    @aungthuhein007 27 днів тому

    Do you mean to say the devs have no say in when the game releases whatsoever? Is that even a healthy relationship/partnership to have? Is that really how it's supposed to be? I think not. I strongly disagree. I think it's a communication breakdown and both sides are responsible. I do not agree when people say the devs are completely innocent in matters like this. WTF?

  • @Lavitz8
    @Lavitz8 28 днів тому

    That happens if you’re creating a game based on trends. Therein lies the path to failure. Don’t put yourself in that position to begin with, create something you would like to play and that is not an issue.

  • @TriggerJim88
    @TriggerJim88 28 днів тому

    I think it's absolutely hilarious that the original developers, of the studios they created and built into AAA studios, on the back of the popularity and success of the games that they poured their blood, sweat and tears into for years to make, were outed from those AAA companies, one by one, by a bunch of woke ideologue activists, who learned game development to infiltrate the industry and by some of the OG's own admission, created an environment of toxic positivity where they responded by shunning anyone who offered any criticism of any of their work, forcing the OG's to leave.
    Years of this, several abject failures of AAA releases. Games that pale into comparison to what came before and disappoint long time fans of popular series and don't land a new audience, the devs co-opting our favourite escapes and twisting the focus of the next in the series to their contemporary ideals. Making bad games in their inexperience, inability and virtue-signalling.
    And then next minute, developers are regular folk with families, doing a job and their under stress and it's the executives fault and their seeing their friends getting laid off and we should feel sorry for them and it sucks they cant do what they want and take the time they need to do it! Becasue of those blasted executives taking away all their time!!
    And it sucks, it sucks, it just sucks.
    But those devs who wanted to make something good left, didn't they? They're making new studios, there's a bunch of new IP's announced and coming out... isn't there?

  • @K4LAMAWHO
    @K4LAMAWHO 28 днів тому +2

    I only have sympathy for devs who have to crunch anything else is on the table we are spending $70 on these games and we are allowed to be upset

  • @GameSlayer41781
    @GameSlayer41781 28 днів тому

    Eh, they do it to themselves. Too much goes into these games nowadays. Its absurd.

  • @unicorntomboy9736
    @unicorntomboy9736 28 днів тому

    This is why we need far more double A games in the world, things like Astro Bot, Stray or a hypothetical Medievil 2 Remake.

    • @Thordrel
      @Thordrel 28 днів тому +2

      Astro Bot is by far not a double AA game, lol. The quality, the graphical presentation etc. Plus given the amount of many Sony invested in this game and the fact that the game itself is basically a product placement/marketing for a PS5 console speak for itself.

    • @unicorntomboy9736
      @unicorntomboy9736 28 днів тому

      @Thordrel It is like a 40-50 million dollar game to make, that seems like modern double A budget to me

    • @Thordrel
      @Thordrel 28 днів тому +1

      @@unicorntomboy9736 Black Myth Wukong costed around 43 mln $ to make and is by far AAA game. Meaning that budget does not label a game.

    • @unicorntomboy9736
      @unicorntomboy9736 28 днів тому

      @@Thordrel What about Stray then, we need more games like that, being double A

    • @Thordrel
      @Thordrel 28 днів тому +1

      @@unicorntomboy9736 Well yes and no. In my opinion, Stray was an experiment, a risk which in the end paid off but could go the other way. I'm all about different ideas, perspectives and diversity done in a good way but most of the devs like to stick to safe formula (can't say I blame them, given the market situation - getting funds etc.). More good quality double AA games - yes - but not with the cost of shutting the studio down or laying of people - no. It's a double-edged sword.

  • @alexs_toy_barn
    @alexs_toy_barn 27 днів тому

    Imagine if fallout 76 hade come out now, after we have a ton of much better live services, and it bombed, which it didn't back then

  • @Kongkobrajfs
    @Kongkobrajfs 28 днів тому +9

    Poor corpos 😢

    • @unicorntomboy9736
      @unicorntomboy9736 28 днів тому +2

      Poopisoft

    • @TheCephalon
      @TheCephalon 28 днів тому

      You realize it’s not the executives that lose their jobs and get punished, it’s the coders, writers, programmers, art designers, etc that lose their jobs. Corpos aren’t this sentient entity that’s bad, it’s made of middle class people who can lose their jobs when executives make bad decisions. If Ubisoft gets bought out, they will literally lay off 10,000 middle class employees to cut costs

    • @Kalinstarz
      @Kalinstarz 28 днів тому

      @@TheCephalon That's the same with every industry though. Except they don't tell everyone how hard it is all the time. Dell laid off 26,000 jobs last year, Tesla 14,500, Cisco 10,000, Boeing 17,000...

  • @stardustdragonx3612
    @stardustdragonx3612 28 днів тому

    And you're right, the devs are real people.That's why they chose to get butt hurt and attack us, big mistake on their part.

  • @marty0678
    @marty0678 28 днів тому

    "Even though you know it's buggy and broken, you didn't, as the developer do anything wrong, you told them you need more time."
    Who wrote the buggy broken code in the first place then Kevin? Who Kevin? Kevin. Don't lie to me Kevin.
    As a developer, I can absolutely say I've seen a lot of garbage code written well before it gets to the point of a manager or exec ever needing to make a call to delay or not. Just like any job, there are good and bad workers. 100% bug free is a pipe dream, but a bad developer will make the situation that much worse.

  • @peanuts974
    @peanuts974 28 днів тому +3

    A lot of these comments are just insane lol. Getting mad at devs is pointless and stupid. You're getting mad at the wrong people. Show a little class consciousness and point the finger at the executives instead. When a game flops it's generally their fault.
    If a restaurant serves me undercooked food, I don't blame the line cooks, I blame the restaurant owner that's probably understaffing, underpaying and mistreating them.

    • @Tosin2008
      @Tosin2008 28 днів тому +1

      That's a bad mindset, I'm sorry but if a chef serves me of my loved ones something with food poisoning I don't give a fuck about their work conditions I came to eat proper food. That's why I don't feel ay sympathy for the devs, in a normal working environment anyone who makes mistake gets fired for not doing their job properly I don't know why game devs should get some special treatment

    • @europalette3640
      @europalette3640 28 днів тому +2

      @@Tosin2008 The point people like you don't see is that game developement is nowhere near as simple as cooking or something like that. It is wokr done by of hundreds or thousands of people that needs to be coodinated properly, which it often times just is not.

    • @Tosin2008
      @Tosin2008 28 днів тому

      @europalette3640 That is true but I'm sorry I'm not gonna sit down and say "oh so sorry that you couldn't do.your job properly" after I spent my hard earned money on your game. Look my whole point is that game devs have no need to be given sympathy, yh it sucks but let's not act like that's the hardest job in the world a dismiss their fuck ups by saying "No guys it's so hard to make games"

    • @Syntopikon
      @Syntopikon 28 днів тому

      ​@@Tosin2008 Then just return the game.

    • @needsanameedit4982
      @needsanameedit4982 28 днів тому +1

      Horrible mindset, hold those who create the product accountable. If a chef makes a bad dish it is the fault of the chef. The owner may have hired the chef and put them in a bad work environment but it is the responsibility of the chef to make good food with what they are given. If a chef can't make good food they need to leave and if the owner can't hire good chefs the restaurant should go out of business.

  • @unyimusic
    @unyimusic 28 днів тому

    Bad take

  • @hjm9586
    @hjm9586 28 днів тому

    The more these higher ups/execs screw over devs and gamers, the more chances for a breaking points will occur and which could lead to another Lugii Mangione popping up.

  • @asmara9779
    @asmara9779 28 днів тому

    AC Shadow come in the right time. Once this game release, it will be the final nail for Ubisoft coffin and DEI / ESG cult.

    • @triton5336
      @triton5336 28 днів тому +2

      What happens if the game is a success though, also what does ESG have to do with a video game.
      ESG scores measure a company's performance in three key areas:
      * Environmental: This covers factors like carbon emissions, pollution, waste management, and resource conservation.
      * Social: This includes aspects such as labor relations, human rights, community engagement, and product safety.
      * Governance: This focuses on corporate leadership, executive compensation, shareholder rights, and anti-corruption practices.
      These scores are used by investors to assess the sustainability and ethical practices of companies.
      AC Shadows is not going to stop carbon emission 😂.

    • @asmara9779
      @asmara9779 27 днів тому

      @@triton5336those ESG score usually supported by the DEI cult, the higher the ESG score, the stronger the DEI influence is. Don't worry about AC Shadow success launch, we know how all DEI game ends up.

    • @triton5336
      @triton5336 27 днів тому +2

      @@asmara9779 You didn't answer the question, what does ESG have to do with AC Shadows? It won't affect the environment in any way or contribute to human rights or anti-corruption in corporation. Also aren't these things good? Unless you want a polluted wasteland for a planet or corruption in the business that makes your games or unsafe working environments. Ubisoft has allegations of harrassment in the past which means they should be held to this ESG score. Also a business policy is not a cult, that doesn't make any sense.
      Also how is AC Shadows diverse, it's 99.99% Asian that's not diversity. AC Origins is more diverse than this game and even the Witcher 3 or Skyrim. One black person from africa and a hand full of Portuguese is hardly diverse. Also doesn't DEI have to do with the actual Staff making the game and not the game? Yasuke's voice actor is hired, he doesn't work for UBISOFT as an employee so how does that count as Inclusivity when he isn't a part of the company?
      You clearly don't have any knowledge of political science or sociology... It's obvious by your lack of understanding that DEI and ESG has to do with Employees or Politics it doesn't have any bearing on game design unless the individual wants those themes in their games like Cyberpunk 2077, Skyrim, Deus Ex, GTA IV, GTA V and so on tackling the flaws of nationalism, capitalism, racism, transhumanism (human augmentation), and so on. The Corporate Overlords don't really care what the game is about as long as it makes money, Example being Bolt produced by Disney which literally mocks them. Mappa's anime about toxic workplace crunch while the staff making the anime are worked to death. AC Shadows has themes of oppression and colonialism which is a criticism of both Europeans and Japanese given their expansion, being their most obvious example, to Hokkaido which is told in Ghost of Yōtei. Now do you understand? Look up these terms before you spout things that are literally incorrect.