MGS5: The Phantom Plot - The Rageaholic

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  • Опубліковано 28 сер 2024
  • Movie-caliber acting. Movie-caliber gameplay.

КОМЕНТАРІ • 854

  • @DrearierSpider1
    @DrearierSpider1 8 років тому +373

    This being the series that got Jim Sterling into video games, it's fitting that it's as bloated as he is.

    • @JimmyTurner
      @JimmyTurner 4 роки тому +44

      I used to think he was just being a character, like when he says thank God for me, but yeah he's not playing a character

    • @realtalunkarku
      @realtalunkarku 2 роки тому +3

      cant of been , because he started his career before 2015

  • @ephilbin
    @ephilbin 8 років тому +448

    Anyone else roll their eyes at the concept of parasites that only harm you based on the *language* you speak? That's the single worst plot device I've ever heard.

    • @djdj696
      @djdj696 8 років тому +17

      +Josh Rose Worse than Oz's aging drug plot point? I'm skeptical about that.

    • @1shoryuken
      @1shoryuken 8 років тому +56

      +Josh Rose is it worse than Liquid's arm taking over someone's mind?

    • @afhamzaki2588
      @afhamzaki2588 8 років тому +46

      +Scawking
      The MGS series is basically Tom Clancy meets anime. Just embrace the insanity.

    • @NinjaGamr64
      @NinjaGamr64 8 років тому +29

      +Josh Rose Finally someone points this out. When I first heard that I said to myself "That is one stupidest fucking things I've ever heard period". Told my brother about it and he agrees as well. This is why I consider Kojima to a hack fraud of a writer. Sure Policenauts and Snatcher were kinda cool but as time went on his games got stupider and stupider. Like David Cage. Makes one good and then makes terrible games. I'm all for creative control but at some point there needs to be some kind of limit for yourself.

    • @ihernandez4234
      @ihernandez4234 8 років тому +6

      +Josh Rose Single worst plot device you've heard? Did you play MGS4? Because as far as I'm concerned, parasites are to MGS5 what nanomachines are to MGS4.

  • @IlayYoeli
    @IlayYoeli 8 років тому +162

    "Hey it's called the 'cult of Kojima' not the 'cult of consistency'"
    One of your better reviews yet

    • @VEN0VA
      @VEN0VA 7 місяців тому +1

      The Kojima Death Cult.

  • @Fr33zy159
    @Fr33zy159 8 років тому +43

    >Attention to detail
    You missed the biggest part. It was the first Metal Gear to literally have 0 actual weapons in it. As in, he BRAGGED about every other Metal Gear having real weapons. Fucking Snake's signature weapon was a 1911. Nope. In MGSV, every gun is fake, and cobbled together from real gun components.

    • @MrBeanr262
      @MrBeanr262 7 років тому +10

      Fr33zy159 Ocelot's revolver in Phantom Pain haunts my dreams. Such a hideous thing should never exist. It looks like a Mateba went through a botched surgery.

    • @spyroschristoulakis6296
      @spyroschristoulakis6296 3 роки тому +4

      In MGSV, even your character is fake. What did you expect?

  • @SpaceScreaminJohn
    @SpaceScreaminJohn 8 років тому +113

    Fuck, those last three minutes were probably the angriest I've ever seen Razorfist.

    • @revwantstobattle
      @revwantstobattle 8 років тому +32

      +John Quinteros I think Millers' angry spirit took over him in those last three minutes.

    • @PlanetJohnny
      @PlanetJohnny 8 років тому +10

      +Revenant Wings LIKE. A DAMN. FIDDLE.

    • @alexanderferus7816
      @alexanderferus7816 4 місяці тому

      indeed fuck em raz0rfist is right

  • @merritt2014
    @merritt2014 8 років тому +79

    This is pretty much the polar opposite of Yongyea's review lmao.

    • @peenweinerstein9968
      @peenweinerstein9968 4 роки тому +39

      Yongyea is a hack

    • @Atesz222
      @Atesz222 3 роки тому +11

      The guy sucks Kojima's TicTac as if it was some competition lol. And let's not even mention his CP2077 review...

    • @jbktpl1245
      @jbktpl1245 3 роки тому

      @@Atesz222 Yeah, but I'll give him credit, he did delist and kinda disowned the initial Cyberpunk review.

    • @sadscientisthououinkyouma1867
      @sadscientisthououinkyouma1867 4 місяці тому +1

      8 years later, and I think we can firmly say by virtue of character who was correct about this game.

  • @jeremylemings
    @jeremylemings 8 років тому +32

    Kojima jumped the shark when he jumped a flaming whale.

  • @Larry
    @Larry 8 років тому +353

    This game was a total "cobbler and the thief", Konami just got fed up with Kojima wasting time and money on the game and just threw him off rounding up the game themselves.
    You can even see the exact point the whole game/story collapses, just after Liquid steals Selanthropis, as it's all repeated after that and missing boss fights. Hackers even found entry points for a third chapter in the code.
    I liked the game to that point, it's like eating a box of twinkies but thinking there's more in the box than there actually are and when you reach in after a few, it's completely empty.
    If Konami choose to ever continue the series, they'd be better off making a metroidvania/Arkham Asylum type game, more fitting with the original. Open world is okay, but when your world is populated with deserts, then it's pointless busy work.
    but I guarantee if Kojima carried on with the game, it wouldn't have been released until 2017.

    • @seirahime
      @seirahime 8 років тому +66

      +Larry Bundy Jr
      Exactly, Kojima got plenty of time and money to finish the game but never did. Its not Konami's fault to pull the funding after seven fucking years of development. I bet their eyes opened after seeing Platinum finish Metal Gear Rising in a year when Kojima Productions failed to deliver after three years of development for that game.

    • @cletusvandammett4332
      @cletusvandammett4332 8 років тому +15

      +Super Tails7 Konami has stated many times over the last few months that they are not abandoning game development.
      They have been making Pachinko machines for years and they make more money through Pachinko than they do AAA game development.
      While they've handled the "firing" of Kojima about as badly as any company possibly could, they also have every right to fire someone who costs them more money than he's worth.

    • @seirahime
      @seirahime 8 років тому +47

      *****
      No, it isn't Konami's fault. They did the exact opposite of "rushing it out." They gave Kojima and his team seven years of development time and 80 million dollars. If Konami wanted to rush it out they would of told them to stick with the MGS4 engine and pump out another game in one third the development time like the Call of Duty developers.
      Face it, Kojima and his team choked, just like with Metal Gear Rising.

    • @servebotfrank4082
      @servebotfrank4082 8 років тому +5

      +Larry Bundy Jr Kojima apparently spent a lot of time on the Fox engine, which is why the game runs incredibly well. However, I do wish that time was balanced with the story, it feels like the story was thrown under the bus which normally WOULD BE FINE, but since this is an MGS game it matters more than it would've normally.

    • @Tagmon
      @Tagmon 6 років тому +4

      ScarletRose We are talking about a company that treats their employees like utter shit. Random demotions, punishing people for the most mundane reasons like taking a shit, and making sure that people who leave Konami never work at the industry again. And you are saying that it's Kojima's fault? Because he was trying to realise his vision. Konami is the sole reason why the game is incomplete, why Chapter 3 doesn't exist. Fuck off with this "don't blame Konami" bullshit

  • @seybertooth9282
    @seybertooth9282 8 років тому +86

    I've had a shit ton of fun with MGSV, I've played it over 500 hours, I'm also a longtime fan of the series.
    But I absolutely agree with you that Kojima needs to stay the fuck away from writing. He really does.

    • @semvision
      @semvision 7 років тому +14

      The mechanics are excellent, but the actual content is terrible. Gameplay is what happens when the player uses the mechanics to interact with the content. If one of the two are lacking, the gameplay falls apart.

    • @theotherbeatle707
      @theotherbeatle707 3 роки тому

      @@semvision I agree. The only viable option is the hide in model cover cardboard box and shoot tranquilizer.
      The levels are all exactly the same with the same dry locations objectives and enemies.
      There was more variety in every previous Metal Gear Game including especially Metal Gear Solid 3 with a unique encounter and mechanics every single area.
      I would kill for a Metal Gear Solid 3 remake that just gives us the controls of Metal Gear Solid 5 or Metal Gear Solid 4 like putting the pressure sensitive aiming to the triggers instead of the face buttons and separating the evasion and sneak buttons.
      However keep the same brilliant camouflage system

  • @ZanzibarBreeze
    @ZanzibarBreeze 7 років тому +79

    The series went dramatically downhill after MGS3, that's also the last game co-writer Tomokazu Fukushima worked on.
    He's probably the guy nobody remembers, but I think it adds credence to the theory that the enjoyable, and immersive writing in MGS1-3 was down to Fukushima and not Kojima.

    • @Beowulf95
      @Beowulf95 8 місяців тому +1

      Wouldn't be a surprise lol
      Japanese companies and managers always do that where they take credit for their subordinates work because they think the world today is like it was 500 years ago where the blacksmith ir samurai became what they were because they were mentored and taught well by their bosses and not that today it is just simply the employee was alresdy talented but needs to work for a soulless company to publish anything

  • @Kogerii
    @Kogerii 7 років тому +28

    10:30 Most insightful observation out of the review.
    A lot of game development suffers feature creep which impedes on successfully executing the gameplay mechanic players will spend most of their time playing. Features like art aesthetics are favored sometimes because they're easier to implement.
    GTA 3 has also popularized a design philosophy of, "if you're decent at enough things you don't have to be great at anything for the player to enjoy himself". Sometimes enough minigames are executed sufficiently to be entertaining. But a game should always have a central, polished game the players participate in and leave additional features on the wishlist until this core mechanic's fun to play at length.

  • @TheMaestroMizerous
    @TheMaestroMizerous 8 років тому +197

    I guess you can say the defenders of this game are rather...
    *QUIET!!!*
    ...I'll lead myself out now :(

  • @GentleHeretic
    @GentleHeretic 8 років тому +128

    The thing that tipped me off was that everyone who praised this game as a stealth game (Angry Joe included) declared how happy they were that you could charge a target, guns blazing. A real stealth game punishes you for something that stupid, whether by outright instant game over or by severe waste of health and resources. I enjoy the first four Metal Gear games (even the Castle Wolfenstein knockoffs, which I've also played), but I always hoped this series would progress towards encouraging stealth, as opposed to handing you freaking RPGs and entire cavalries!

    • @casavilla458
      @casavilla458 8 років тому +1

      well I mean you have to understand something whether or not individuals like yourself saying this is not a stealth game you have to look long and hard and say would it be compared to something like grand theft auto or watch dogs after you pick up silence weapons in this type of game yes the stealth aspect isn't going to be like Splinter Cell and the other games because most of those backdrops are very easy to do stealth in for Call of Duty turned into what it was I think it was black ops 2 with the English guy with the mustache that was a pretty good game you had your sneaking mission out in the field and your heavy combat situations when I gain character is able to get the upper hand without the enemy knowing then yes there are stealth to it and once you get past mission 30 every single mission after that goes into an extreme mode basically enemies are able to noticed you from far away

    • @GentleHeretic
      @GentleHeretic 8 років тому +26

      frank casavilla Sir, a game can contain stealth without being a stealth game, and still be good (Elder Scrolls comes to mind): what bugs me about Metal Gear Solid is that it was always about evasion, not Rambo-style gunplay. I'm not saying it kept to it's motivation, but sneaking was the point. Which is why it bugged me that the high point of this entry seems to be just that: calling in choppers, arming yourself to the teeth, and screaming battlecries while shooting everything in sight. A stealth game, by definition, is about avoiding direct confrontation, and because MGS is labeled as a stealth game, it should have this focus. And before you bring it up, yes, Hitman involves a lot of aggressive fighting. But you are not only encouraged to be stealthy, the game punishes you for choosing the louder and more violent path, which is what MGS is supposed to do. Sorry for the ramble, but I freaking love stealth games, and while it's okay for games to incorporate stealth elements, they need to give that stealth play a focus, rather than tossing in noisy weapons and "boss fights" in case their players get bored. That's not what stealth is about.

    • @casavilla458
      @casavilla458 8 років тому

      You made very good points that I agree with you on 100% but let's look at the situation there was an odd formular with this game only picking two backdrops Afghanistan and Africa which is in the wide open fields so with that yes 4 somewhat realistic helicopter pickups they're going to have to get relatively close to where enemy centuries are 100 meters at the closest does that break the immersion of being a stealth game in some ways it does I agree with you on that but I don't know if you have played the horror game called out last I was able to play it for free on PlayStation Network about a year ago that game only gives you three options run hide or die now in ways I would look at that game and say it's the ultimate stealth game ever made and I'm never going to play that game ever again because it scared the crap out of me now like you mentioned earlier in comment section yes it is a Rambo type warzone and even in real life I remember reading about the Vietnam War back in the 70's where you had special forces doing reconnaissance work in the fields and then carrying out attacks so the phantom pain wouldn't even be considered decent stealth game but that's only because of the fact that the backdrops world wide open

    • @GentleHeretic
      @GentleHeretic 8 років тому +17

      frank casavilla So, are we agreeing or disagreeing? If Kojima wanted to make a more action focused game, he could have just called it Metal Gear: What Ever Cool Thing Comes To Mind. The series has had spinoffs before (heck, Solid itself is technically a spinoff of the original two games), my main point is that if he wanted us to play as Big Boss (a charismatic, mercenary dictator), let us be Big Boss and not Solid Snake. It's like creating a new entry of Splinter Cell where instead of playing Sam Fisher, a lone operative, you instead play Bob McBigrifle, leader of an elite sniper squad. The game may be good, but it won't be Splinter Cell per se, but a new concept in the same overall "Clancy canon". I guess what I'm trying to say is that if the story of Big Boss is more action-oriented than the stories of Solid Snake, then give it a title that warns players that it's not the same as other Solid games. At least Revengeance gave us that privilege. Ah well, it's not worth this much fuss.

    • @denzelromero4796
      @denzelromero4796 8 років тому +5

      Idk the stealth mechanics here were satisfying. I throughly enjoyed the gameplay.

  • @grayfox185
    @grayfox185 2 роки тому +17

    Dude. I 100% agree. All my childhood I was a splinter cell fan. Grew up getting told by my online friends I was jamming to the wrong game. Then I got a few metal gear games. The clunk on these titles that are newer then any splinter cell game is insane

  • @ELCNUmorFnaMehT
    @ELCNUmorFnaMehT 8 років тому +16

    The scripta and story-lines for the MGS games regressed once Tomokazu Fukushima stopped co-writing them.

  • @shadowdancer5330
    @shadowdancer5330 4 роки тому +8

    Thanks for pointing out Tenchu the game deserves more credit and has been out before MGS1.

  • @conanthebrobarian6484
    @conanthebrobarian6484 7 років тому +21

    Your point on Kojima not being able to tell a story is becoming painfully obvious with the release of the second Death Stranding 'trailer' which just makes no fucking sense to me. Personally I don't want to spend my time having to over analysis every little detail no matter how insignificant it may seem at first just to piece together what the story is about. Just tell the story.

    • @KianoUyMOOP
      @KianoUyMOOP 3 роки тому +1

      But...but...but then how can you brag your intellectual superiority to others if Kojima is straightforward?

  • @giguyjoe
    @giguyjoe 4 роки тому +8

    Honest to god, the MGS saga of the Metal Gear series could have seriously done with a complete discarding of the stealth mechanics, become a third-person shooter with a massive variety of weapons and items/counter-measures to wield, and probably have been far closer to what Kojima wanted the franchise to be, rather than what we have now which is a game series that wants you to be stealthy and then proceeds to give you every means of being anything but.

  • @jimfromdiscord.8904
    @jimfromdiscord.8904 3 роки тому +13

    I feel like that whole "visiting the air and spacecraft museum" was just a setup for you to dunk on the PS4 game library.
    And I'm not complaining one bit.

  • @Henskelion
    @Henskelion 8 років тому +9

    Agreed with most points, except for that bit about the enemy AI. Soviet troops in vehicles will stop for crossing livestock and honk their horn to clear them out of the way, enemies will send out small search parties while trying to maintain an alert defensive perimeter, they will head for mortars or MG nests to man when they know something's up, they'll bust out flashlights if they suspect something... sure, they have a really bad time in actually seeing you, but more importantly they actually feel like real soldiers.
    I mean it's hardly perfect, but I'll take incompetent AI that at least feels actually human in its execution over the garbage AI we mostly see now from military games. By the way, if you want to see the worst dissonance ever in terms of modern AAA graphics and shitty sub-Goldeneye AI, check out videos of Wolfenstein: The New Order. You'll this absolutely bizarre mess of wonderfully rendered enemy soldiers opening fire at suspicious-looking furniture, or failing to see the player right in front of them from 10 feet away.

  • @b3rz3rk3r9
    @b3rz3rk3r9 4 роки тому +6

    If anyone wants to find the article where the wolfgirl bashes on Kojima (fairly accurately, I might add), then we should be all glad that the recent creation of the Wayback Machine application. Fairly fun read, I'd admit.

  • @JmanRising
    @JmanRising 8 років тому +24

    Razorfist, have you ever thought of doing a Tenchu retrospective?

  • @MrRedFoxorMrelzorrorojo
    @MrRedFoxorMrelzorrorojo 8 років тому +24

    I've said it once before (many times), I'll say it again Hideo Kojima is a fucking hack, and calling him a great game designer is an insult to great game designers.

  • @HereDirtyDuck
    @HereDirtyDuck 8 років тому +20

    With the departure of one of the original Metal Gear Solid writer, tomokazu fukushima, the quality of the mgs story dropped significantly. I'm not saying metal gear has top tier story, but at least it was consistent and tapped into interesting subjects with mgs 1-3. With
    Fukushima gone, no one was able to filter out Kojimas crap story telling and hence, we got mgs 4, peace Walker and mgs5.. Kojima is the George Lucas of Vidya games
    wiki.selectbutton.net/_media/fig:people:tomokazu_fukushima_2.jpg?w=480&tok=fa9286

  • @wayfarerpg
    @wayfarerpg 8 років тому +56

    Why do I believe that your biased opinion is less biased than most reviews I read I keep wondering.

    • @ru55ianR3AP3R
      @ru55ianR3AP3R 8 років тому +42

      +wayfarerpg I very much like MGS but pretty much everything he stated is 100% true about the Phantom Pain. Any other game would have got an average score but because it's MGS, it suddenly deserves a 10/10. Double standards at it's finest, especially when other game that uses the exact same mechanic and formula were panned while MGS 5 was praised.

    • @wayfarerpg
      @wayfarerpg 8 років тому +1

      witchhunt301
      Mh fair enough. Still such reviews will hurt the press not to mention the industry in the long run. Though I believe we are already past that point.

    • @ihernandez4234
      @ihernandez4234 8 років тому

      +wayfarerpg Because he isn't getting paid enough to trash this game.

    • @Terszel
      @Terszel 8 років тому

      +wayfarerpg Even if you like MGS as a whole (which I do and agree he has a hateboner for Kojima), V is hands down the worst in the series in terms of anything related to story, and the gameplay, while polished, is pretty shite. I love MGS and yet it's painfully clear those 10/10s are not genuine

    • @cruelcumber5317
      @cruelcumber5317 8 років тому

      +wayfarerpg Probably because he has made it very clear that he loves stealth games and as a result he is viewed as a more credible source. You can't trust people who either have MGS as the only stealth series they've dedicated themselves to, or have much more interest in other genres and usually only play stealth games for reviews as much on stealth games.

  • @crossbones116
    @crossbones116 8 років тому +46

    I honestly don't know why they even brought Sutherland in if he barely speaks outside of the audio tapes. I mean, the guy is spectacular. I dare you to imagine Hayter saying the 'I won't see you end as ashes' scene and not crack a smile. And yet, for as good as he is... that really is the high point of the performance. Barely any conversations with mission control, or statements during missions, not a single word exchanged with his 'arch nemesis' Skull Face.
    It's just... such a baffling waste.

    • @barkon34
      @barkon34 8 років тому +4

      +crossbones116 i agree. but kojima was clearly not finished making this game and konami kind of rushed it out. that is one of my biggest complaints about this game is that it just felt unfinished. like he got the main jist of what he wanted to do gameplay wise and then konami forced him to release it before he got a chance to flesh out all the other parts of the game. which i blame bolth parties on, konami for forcing kojima to release the game unfinished and kojima for not finnishing the game when he clearly had more than enough time to finish it. i wonder if Kojima had managed to finish the game in the time frame konami gave him if there would have been a lot more dialog and plot in general.

    • @djdj696
      @djdj696 8 років тому +12

      +Corey Brady I agree and even with all of its ambitious design choices. Everything still feels underdeveloped. Base development has no depth, sending sqauds on missions has no depth, the ai fails, the buddy system has very little depth, the two whole levels are emptier than Quiet's tits, and the stealth mechanics have no depth. Who does Kojima think he is? Obsidian? What was all that money spent on? Horrendous titty physics and out-of-place licensed music? This game has the exact same issue as the horrendous Evangelion series. Too much money and too much ego.

    • @Joshiesgotagun
      @Joshiesgotagun 8 років тому +3

      +crossbones116 Even in the audio tapes, he hardly talks.

    • @robknight9406
      @robknight9406 8 років тому +3

      +barkon34 Seriously, the dialogue & plot are SO crap, why the hell would you want more of it?

    • @KamikazeChinaman
      @KamikazeChinaman 8 років тому +1

      +crossbones116 MGSV feels like embezzlement, and it wouldn't be the first time Kojima makes something shady. It's kinda curious how Konami just went in the wrong direction since the fraud became Vice President and created his own studio. Metal Gear Solid: Rising and trying to take over Silent Hill in company of more celebrity garbage comes to my mind as the most recent examples of Kojima's schemes.

  • @monadoboy9670
    @monadoboy9670 8 років тому +9

    Final Countdown is so good it can transcend time itself!

  • @Landmasters
    @Landmasters 8 років тому +5

    I'd argue that Return to Castle Wolfenstein was the first.
    The first one definitely had you evading or sneaking to deal with enemies, but once you got the uniform it was more just fumbling around until you find the exit or an SS trooper who could see through your disguise. Once you got to Return it was memorization of the passes and managing the bomb to ensure no one suspected you, lest you trigger the alarm and have to locate the thing and disable it yourself.
    To each their own, it's great to see someone who has knowledge on the C64.

  • @Chibi1986
    @Chibi1986 8 років тому +38

    I'm assuming, given the Internet Wayback Machine link you had in this vid, that you did snag the interview in some degree.
    Otherwise, I would've loved to read that interview. Sounds like good light reading.

    • @TheRageaholic
      @TheRageaholic  8 років тому +45

      +Chibi1986
      Check it out:
      web.archive.org/web/20120125211106/www.hardcoregaming101.net/metalgear/agnesskaku3.htm#13

    • @Chibi1986
      @Chibi1986 8 років тому +5

      ***** : Sweet. Thank you.
      I was concerned for a moment that the deletion had made it all the way to the IWM. Glad to know that wasn't the case.

    • @noisekeeper
      @noisekeeper 8 років тому +8

      +Vorige Waffe No kidding. When he said the name Kaku I had a feeling I heard that name before. If you ever wanted to see what a condescending embittered person with a victim complex looks like, Kaku is your woman.

    • @JXZX1
      @JXZX1 8 років тому +5

      +BinaryDood Hm... no, Kojima isn't a writer by trade or by proficiency. He is merely a video game developer who happens to write his own trite. I respect the man for the genuinely unique ideas he places here and there, but he is NOT a writer by any stretch of the imagination.

    • @Lilliathi
      @Lilliathi 8 років тому +6

      +BinaryDood
      Bit late, but.. by writer we mean proficient writer.
      Are you a runner because you run sometimes? Are you a fisherman because you cast a line on Sundays? Are you a cook because you don't live with your parents anymore?

  • @PKDeviluke25
    @PKDeviluke25 8 років тому +104

    It fucking hurts how this Metal Gear is the worst in the series. The foundation was there for an actual 10 out of 10 game but its ruined by making it open world, when it didn't have to be. Now it is a repetitive mess of a game with a shitty story and most of the main cast wasted.

    • @GweiTheLeafChild
      @GweiTheLeafChild 8 років тому +6

      +PKDeviluke25
      That, and the fucking asinine online features, it's been gutted to hell, they even had the nerve to take, the series mainstay, the Tuxedo, and make it a .99 cent DLC costume. I would've waited a year or two more for an actual finished product.

    • @NexusVerbal
      @NexusVerbal 8 років тому +12

      +PKDeviluke25 True. It really was Kojima's incentive to make an open world game that made it go over budget and overtime. A linear game, as tradition would hold it, would have made for a solid game and probably a more focused story. OH WELL.

    • @xGarrettThiefx
      @xGarrettThiefx 8 років тому +1

      +PKDeviluke25 You mean MGS4 right ?

    • @merritt2014
      @merritt2014 8 років тому +3

      +PKDeviluke25 It wouldn't been much, much better off as an open stage game like Thief, wherein each level is entirely open world, but focused, instead of making the giant wastelands known as Afghanistan and central Africa in Phantom Pain. That way they could've had the open world stealth in Phantom Pain, which is really good, but in a smaller, more focused manner to improve the progression of the game. Making the game one, or rather, two big open world's really hurt the game's progression since Kojima just isn't as competent as the likes of Rockstar, or hell even Ubisoft at making missions around open world games.

    • @jameswinslow8540
      @jameswinslow8540 8 років тому

      +samtemdo8 to be fair so are all the positive sentiments, so all the negative sentiment have to be this way counteract the positive sentiments.

  • @Theodcyning
    @Theodcyning 8 років тому +11

    Thank you, Razor. I needed that. I've been inundated with fanboy praise since before the game was released. I have a great deal of nostalgia for MGS1 and 3, and the stealth mechanic is what attracted me to it in the first place. Unbeknownst to me, there were far better stealth titles out there. I didn't play Tenchu until much later, or Thief until just recently (thanks to you). I haven't played a MGS game since the fourth one, so when I first saw footage of Phantom Pain gameplay, I was convinced it had turned into one big dumb inside joke between Kojima and his followers. And that's when the tidal wave came.

  • @TheLowlifeXssassin
    @TheLowlifeXssassin 8 років тому +101

    They played us like a goddamn fiddle!
    But seriously, I completely agree with all of your criticisms. I'm surprised you didn't blast it more for a unfinished ending and breaking lore which is a cardinal sin when dealing with prequels. This is without a doubt one of the worst MGS games, and a mediocre game in general.

    • @TheRageaholic
      @TheRageaholic  8 років тому +45

      +TheLowlifeXssassin In Kojima's defense (don't pass out on me, it _does_ happen on occasion) even Metal Gear Solid 3 broke a fair amount of the lore. Kojima recently expressed interest in remaking the original, MSX Metal Gear game, in 3D, as a way of smoothing over those inconsistencies.

    • @macjr.harris4659
      @macjr.harris4659 8 років тому +2

      +The Rageaholic THANK U RAZORFIST I knew it would suck

    • @Lysander45
      @Lysander45 8 років тому

      +The Rageaholic That's actually where I thought he was going with this since the final Shyamalan twist in front of the dirty bathroom mirror is likely set during the events of that game as some kind of attempt at a flashforward.

    • @merritt2014
      @merritt2014 8 років тому +7

      +TheLowlifeXssassin Definitely not the worst MGS game as it has excellent gameplay. It just has tons, and I mean tons of issues lol.

    • @Empirewild
      @Empirewild 8 років тому

      +The Rageaholic I also recall you on Kojima's good will that he didn't fuck up the last gen ports like most companies do.
      But hey even he can has some good points.............a few times

  • @Dangerpurple
    @Dangerpurple 8 років тому +21

    As a long time MGS fan probably one of my favorite game franchises, I gotta say, this game was sketchy from the beginning.
    The dump the voice actor, they dump loads of game content, they edit and censor out parts of the original story, and they cobble together new parts to the game to fill in the blanks (whilst leaving a lot of the blanks) at the last minute to make up for getting rid of people.
    It just seemed doomed to fail, though that doesn't seem to explain how they completely fucking borked the AI.
    I've seen people walk straight into the enemy soldiers, and just push them back without being fired on for like 10 feet.
    In earlier games, the guards kick your shit right in if you let them.
    Hell, after a knock down, they will instantly knock you down after getting up close to you.
    The AI in this game just looks absolute shit, and it's because it was just over loaded with crap.
    The guards have no idea how to react to anything.
    They get confused by you throwing something, and will walk in front of a moving vehicle and die.
    The series really should of sounded off at 4.
    It was a total homage to the entire series all bundled into one game, with a lot of the stuff fans of the series love.
    If anything, this should of been a handheld title like peace walker, because it doesn't seem like a worthy ending the MGS series.

  • @protogenxl
    @protogenxl 8 років тому +5

    If Razorfist has only just now visited the Air and Space museum that means he missed the 19th century ice cream parlor in Smithsonian's American History museum

  • @givemevids
    @givemevids 8 років тому +7

    3:43 Look at the tabs. You're in for a treat.

  • @-LOTO-
    @-LOTO- 8 років тому +2

    I fuckin' love Metal Gear and enjoyed the hell out of MGSV, but I will fully admit that this video was super entertaining and I agree with you on almost everything. Thank you, that was an absolute blast to watch.

  • @Retroloft556
    @Retroloft556 8 років тому +11

    This is why Razorfist is my favorite game reviewer. He tells it like it is. Also the game is obviously unfinished also.

  • @Elau35
    @Elau35 8 років тому +7

    This is why I love Razorfist! Savage AF!

  • @sourmilkandcereal
    @sourmilkandcereal 8 років тому +9

    Razorfist is the only reviewer that make me feel bad for enjoying the games I enjoy.

  • @karras6239
    @karras6239 8 років тому +10

    I remember seing a pic, seems like fukushima, the one who was with kojima in charge of the writting, was the good in all of this, since he left after mgs3, everything went downhill.
    i dont know if mgs2 is fanfic level or not, what i know is, that the AI speeh, you can play it today and still explains why in this "new era" of the internet.

    • @Jose-se9pu
      @Jose-se9pu 7 років тому +5

      Fukushima is a freaking GHOST, there is almost no info about him...but yeah, he left, and writting went to hell

    • @nicholas6255
      @nicholas6255 5 років тому +1

      MGS2 was fuckin prophecy man

  • @seirahime
    @seirahime 8 років тому +3

    And people had the fucking gall to say Red Dead Redemption was "empty" when this fucking game exists.
    At least Red Dead Redemption HAD fucking content. I had animals to hunt/skin, kidnappings to foil, robberies to stop, bounties to hunt, play poker, liars dice, go to the cinema's, get shit face drunk, in game and side missions which had variety of hunting down a cannibal to rustling cattle. Different settings from farm land, swamps, deserts, forests, Mexico, river riding, old and more modern town settings. Gun variety accurate to the time period.
    Also don't forget, Rockstar said Red Dead Redemption was almost canned and is barely held up by its code verses this game was given well over 5 years to develop its own engine, which the developers bragged about how easy it was to work for and what do we get? Afghanistan, Oil rig, Africa. All big and fucking empty. No amount of pretty graphics make up for no content especially when its repeated over and over. I'm a fan of Metal Gear Solid and I will say this now, this game made 4 look good and I fucking hated those long ass cut-scene!

  • @1shoryuken
    @1shoryuken 8 років тому +6

    I think the saddest thing about Phantom Pain is what it could've been. There is so much in this game that makes me wounder what the intent was. For instance, Battle Gear does fucking nothing despite being shown dramatically hyped cut-scenes of its development, Motherbase being a huge empty place with nothing to do and a ending that isn't even an ending.
    For $80 mill budget and 5 year development time, Kojima certainly nailed it. No wonder konami fired him.

    • @Hunter0fp0psicles
      @Hunter0fp0psicles 8 років тому +1

      I put $60 in steam and i was wondering weather or not to buy this or pre order fallout 4 and after playing a mission in tpp at my bros computer i felt like if i did that Constantly i would be bored of the game so at the end of the session i went and bought fallout 4

    • @frankruben6620
      @frankruben6620 8 років тому +4

      +Ma77 TheTinTanman As much as I think Bethesduh hasn't done anything to deserve their rep since Morrowind, I think you made a wide choice. MGSV does not earn its full retail price, imo. It's glorified Peace Walker. I have fun with it maybe once a week. Personally I would spend that 60 on several good indie games and avoid these overhyped industry games completely. But that's just me.

  • @KamikazeChinaman
    @KamikazeChinaman 8 років тому +25

    Metal Gear Solid V is poor man's Mercenaries with stealth slapped to it. Kojima's magnum opus is a rehash of game from 2005.

    • @fredherbert7920
      @fredherbert7920 6 років тому +6

      Mercenaries! Some good memories there.

  • @admpandora91
    @admpandora91 7 років тому +5

    I played MGS 1, waited a few years, played MGS 2 & 3, and absolutely adored the storyline after I finally understood what I was playing halfway through MGS 4 (be that a consequence of the extended recess between the story exposition or that I was only ~10 yo when playing MGS 1, I honestly don't know). Nevertheless, I love the Metal Gear story and attention to *{[(CERTAIN)]}* details, and I went into this video uncertain of what to expect. At the credits, I couldn't help but think, ".... I can't argue with that."

  • @doger235
    @doger235 7 років тому +41

    Wasn't MGS2 about just this ?
    That people withdraw into their own little gated communities and refuse to accept the truth just because they dont like it. I mean how different is Kojima from GW when he tries to delete the Agnes Kaku article. Kojima and his fans are the dictionary definition of hypocrisy.

    • @SaberRexZealot
      @SaberRexZealot 7 років тому +5

      Shashank 235 agreed. MGS is ten years past its prime and needs to die.

    • @doger235
      @doger235 7 років тому +13

      I don't think these games are bad but their influence on the industry has definitely been negative. What with all the scripted bullshit and everything. MGS2 and MGS4 are masturbation in video game form.

    • @factspeaker8518
      @factspeaker8518 7 років тому

      It was more than about that, but....what truth? If people like a video game, what's the harm? I hate modern gamers. We didn't have this issue back in the day where people didn't treat their opinion as "truth" or fact, when it came to a video game.

    • @factspeaker8518
      @factspeaker8518 7 років тому +1

      Also, I looked into it. There's no actual evidence about Kojima deleting that article.

    • @doger235
      @doger235 7 років тому +1

      Toboe R.I.P There's no harm in liking metal gear. I myself love mgs3 but that doesn't change the truth. In my opinion this series ended with mgs3. There was no need for further sequels because in my opinion the story ended perfectly in mgs3.

  • @deralbtraumritter8573
    @deralbtraumritter8573 4 роки тому +2

    Phantom Pain is a metaphor for the game itself and when the main writer of MGS was forced out by Kojima. It's like he realized " Oh, me messed oup biggy time ".

  • @mushymcmushington7176
    @mushymcmushington7176 8 років тому +4

    I know this has very little to do with the video, but I'm both incredibly worried and hyped to hear your thoughts on Fallout 4.
    Like, I REALLY want Fallout 4 to be fantastic. But I have this aching, horrible feeling that Fallout 4 is going to throw out all of the awesome character creation and exploration of the previous games (including 1 and 2) in favor of a more "streamlined" experience.
    Please Bethesda, please don't make Fallout: Skyrim Edition.
    They're totally going to do that though...
    And it's going to get perfect scores across the board.
    And anyone who dislikes it is going to be called a nostalgia-driven nerd who hates just to hate.

  • @davidstubbs2361
    @davidstubbs2361 8 років тому +10

    Oh man I've been waiting for this!

  • @LeeboProductions
    @LeeboProductions 8 років тому +14

    Kojima reminds me of Steve Jobs. Touted as an innovator, but in reality is nothing more than an idea thief and remixer.

    • @GreyWolfLeaderTW
      @GreyWolfLeaderTW 5 років тому +3

      Except Steve Jobs and Steve Wozniak actually invented computers and produced good products. Kojima is a rejected film director trying to satiate his desire for making films by making games... which barely pass as games given the stupendous length of the cutscenes in his games.

  • @rashadnagi7531
    @rashadnagi7531 8 років тому +1

    Holy shit, I think my face just melted....You sir, are still the king. Your reviews have a point and very clear evidence of why your opinion is what it is. I am a long time watcher and I appreciate what you do.

  • @jasonswearingen5842
    @jasonswearingen5842 2 роки тому +2

    "I'm RazorFist, FUCK YOU!" Best line ever.

  • @Triac81
    @Triac81 8 років тому +14

    How about those micro transactions?

  • @Theodcyning
    @Theodcyning 8 років тому +10

    Also, lmao at the tabs open at 3:44

  • @fiizz01
    @fiizz01 8 років тому +4

    And THAT is why you wait for the Rageaholic Seal of Approval ladies and gents.

    • @2012Parag
      @2012Parag 8 років тому

      +fiizz01 yep the " badass seal of approval " which was once an angry joe thing but he's neck deep in let's plays and other assorted bullshit.

    • @fiizz01
      @fiizz01 8 років тому

      Daniel S Oh well fuck Daniel you got me. Better just delete my comment and unsubscribe from Razor because he likes ep 1-3. All his MGS arguments must've been invalid, I'll buy it now.

    • @fiizz01
      @fiizz01 8 років тому

      Josh Sinclair I do, but at the time I was unsure of the game, and hearing razors complaints confirmed my concerns

  • @MizzahTee
    @MizzahTee 8 років тому +6

    I've always been more of a Splinter Cell dude for my stealth action fix. MGS storylines, gameplay, plots, and characters never appealed to me.

  • @Tatkirbologna
    @Tatkirbologna 2 роки тому +3

    I’m not saying that it is a perfect game, but I do enjoy the fifth metal gear. I was intrigued about this video right away from the beginning. Mixing The Who and metal gear are two of my favorite things in this world

  • @irishisme
    @irishisme 8 років тому +16

    When phantom pain came out, I did the complete opposite and i bought Styx: Master of Shadows instead.

  • @darkmisti
    @darkmisti 3 роки тому +2

    hearing my name spoken by razor fist wasnt on my bingo card but here we are

  • @traumakonsumer63
    @traumakonsumer63 8 років тому +1

    For an open world stealth game, the guards sure seem to have had their eyesight nerfed compared to previous MGS games.

  • @kakamana1000
    @kakamana1000 8 років тому +7

    The Phantom Pain is to the Metal Gear series what Final Fantasy 13 and Resident Evil 6 were to theirs!

    • @ShadowChozo
      @ShadowChozo 8 років тому +10

      +kakamana1000 It's also vitcim of the AAA cycle of Modern Gaming:
      -Game is teased.
      -People get hyped up for what it might be.
      -Game gets revealed with little information regarding the gameplay, plot or game engine.
      -Consumer base gets hyped up and speculate what its potential might be.
      -Further footage is shown that keeps on the hype.
      -Before the game's launch, there's some sort of controversy that slows down optimism for the game that is hushed down by the media and most of the consumer base awaiting the game's release
      -Game is launched and the early controversy is either proven right or completely overshadowed by an even bigger controversy concerning the game's content.
      -Media and most radical proponents hush it down vociferously while the game's still relevant.
      -Roughly 6 months later, there is a general consensus about the game that even the Media grudgingly agrees with (even after the metaphorical blowjob they gave it for months) with most of its proponents merely responding with "meh, i liked it tbh" or "you just didn't get it". in the more disastrous scenarios, the game collapes over its own hype and is quickly forgotten, with only DmC-tier apologists defending it.
      -New game is teased and the cycle repeats.

    • @Empirewild
      @Empirewild 8 років тому +5

      +ShadowChozo Can I steal your comment?
      I want to use this on fucktards

    • @Hunter0fp0psicles
      @Hunter0fp0psicles 8 років тому +1

      +ShadowChozo I would hang this comment on my wall if i could, you summed up everything about AAA gaming in a nutshell

    • @nathanlehto8780
      @nathanlehto8780 8 років тому

      hey now let's not compare mgs5 to.... those, "things".

    • @nicholas6255
      @nicholas6255 5 років тому

      @@ShadowChozo Kill DmC apologists for Jesus

  • @Playeressence
    @Playeressence 8 років тому +6

    I stopped playing after an hour..... now I just have a PS4 disc that sits there.

    • @MizzahTee
      @MizzahTee 8 років тому +6

      +PlayerEssence In da hood we call that a "Weed Plate."
      LMFAO!

    • @ActiveGamerLife
      @ActiveGamerLife 8 років тому +12

      +Mizzah Tee but a weed plate is actually used for something...

    • @Shadowhero43
      @Shadowhero43 8 років тому +1

      +ActiveGamerLife better sell that weed plate to get actual good games

    • @Shadowhero43
      @Shadowhero43 8 років тому +2

      Daniel S i smell salt from you

    • @filipinowhiteboy
      @filipinowhiteboy 7 років тому +1

      well, look on the bright side. Now you have a nice coaster for your drink.

  • @leftypistolero5983
    @leftypistolero5983 4 роки тому +2

    God I love it when you drop Kojima.

  • @ArtemyMusha
    @ArtemyMusha 8 років тому +2

    I laughed at the "Starring Quiet" credit. I like this game, but presentation-wise, I question the credits sequences.
    I also couldn't help but notice the "Ocelot in the shower model swap" in the intro. Good times!

  • @TheChubbyd07
    @TheChubbyd07 4 роки тому +27

    Most overrated game ever made, and that’s an understatement.

  • @felipepepe
    @felipepepe 8 років тому +17

    Wait, wait... Oblivion has variety? WHERE? Yeah, some quests are unique, but the game's environment is nothing but generic fantasy forests copy-pasted to infinity.

    • @denzelromero4796
      @denzelromero4796 8 років тому +8

      GTAV = Driving to your next objective

    • @theotherbeatle707
      @theotherbeatle707 3 роки тому

      Because the quests are unique. You said it yourself and that is what he was focusing on.

  • @Hellmo_the_tarnished
    @Hellmo_the_tarnished 8 років тому +9

    Hideo Kojima: the "my dads a lawyer" college shithead of game design

    • @shawklan27
      @shawklan27 8 років тому

      And yet he gets so much praise for his "genius" game design

    • @OptiumusMagnum
      @OptiumusMagnum 8 років тому +1

      +Stephen Aderanti People shower James Cameron and Michael Bay with praise all the time. That doesn't in any way reduce their status as overrated hacks.

    • @shawklan27
      @shawklan27 8 років тому

      OptiumusMagnum but they're obviously more talented people then this kojima guy. In my opinion

    • @OptiumusMagnum
      @OptiumusMagnum 8 років тому +1

      Stephen Aderanti In fairness, it doesn't take much to be more talented than Hideo Kojima.

    • @shawklan27
      @shawklan27 8 років тому

      OptiumusMagnum yeah true. Plus the guy's fanbase will immediately insult you if you even question his questionable motives.

  • @dizzee2100
    @dizzee2100 8 років тому +2

    Finally a video about MGSV from Rageaholic, awww yiss!!

  • @panzermkii7675
    @panzermkii7675 6 років тому +12

    I'd rather play Mercenaries Playground of Destruction.

  • @JimmyTurner
    @JimmyTurner 4 роки тому +4

    My friend gifted me this game. Never got past the first few minutes. Dont remember why I closed the game but I did and uninstalled.

  • @buckeye631
    @buckeye631 8 років тому +21

    This game is such a joke and it is such a horrible representation of the gaming industry.
    Awesome review. Fuckin' subbed.

    • @buckeye631
      @buckeye631 8 років тому +4

      +Buckeye 631 Actually, I think it is a fitting representation of the gaming industry.

  • @bryanmcmahon8593
    @bryanmcmahon8593 7 років тому +2

    I enjoyed a few hundred hours playing the game, and it was worth the discounted $20 I bought it at on steam sale, but everything you said does hold true.

  • @theclown8399
    @theclown8399 4 роки тому +4

    Had zero interest in this game, after the failure that was guns of the Patriots (and yes the failure of this series since the beginning) I am glad I'm not the only one that sees this.

  • @mikeyfisher4256
    @mikeyfisher4256 8 років тому +17

    "I felt a great disturbance in the Kojima Cult, as if a million rectums were spewing out shit and then were suddenly silenced. I feel something wonderful has happened." - Ben Kenobi 1847.
    Seriously, I think some Kojima Cult anuses may have just been annihilated.

  • @pergproductions
    @pergproductions 8 років тому +3

    This review made my metal gear solid

  • @VegasAceVII
    @VegasAceVII 8 років тому +1

    I was in tears with this one Razor! Fucking brilliant. Loved the outro!

  • @ampstorm6675
    @ampstorm6675 8 років тому +1

    My first time watching this I forgot to comment that I'm slightly glad you missed that air show thing with your friends cuz this video is the stuff of legend. Songs will be song of this video for centuries.

  • @NewCanada
    @NewCanada 8 років тому +1

    The only MGS game I've ever liked was the original on the PS1. But this video preased me and I riked it a lot.

  • @NexusVerbal
    @NexusVerbal 8 років тому +53

    Kojima isn't an amazing writer. I suppose one could argue from a technical standpoint that he isn't even a "good" one. But he is not a bad writer. I think Kojima's problem is that he is sometimes unable to express his themes and ideas in lesser words; he doesn't conserve them. His style is also particularly melodramatic, but I really think that's just a Japanese thing. Anyone who really thinks he's a shit writer, though, has probably never encountered any really shit writing. I mean, here's a list of "professionals" Kojima is a better writer than:
    -Alex Kurtzman
    -Roberto Orci
    -Akiva Goldsman
    -Damon Lindelof
    -The Late M. Night Shyamalan
    -Stephenie Meyer
    - George Lucas
    I think you get the picture. And at this point in his career, Kojima's got nothing left to prove. If anything, MGS3 was his masterpiece, and for many that was the last truly great Metal Gear game, not just for its gameplay but for its story. And I think anyone who made it to the end of that game can attest to that.
    MGSV, though . . . Yeah, it's disappointing on so many levels.

    • @Gameviewsblog
      @Gameviewsblog 8 років тому +13

      +Scawking Or, you can speedrun every mission while killing more people than the black plague and land a S rank every time, the game doesn't reward stealth.

    • @NexusVerbal
      @NexusVerbal 8 років тому +16

      +weaslcake edge I didn't say he was a great writer. I criticized him in my comment. And I do agree on PeaceWalker, it's one of my least favorite games in the series. Starting with MGS4, Kojima started to use the tired and cliched "everyone is connected" plot device that has plagued every subsequent game.
      What is Otacon's Father doing in PeaceWalker and MGSV? Everyone is connected. Why is a young Liquid Snake in MGSV? Everyone in connected. Why did the Patriots have to turn out to be Zero's support team from Snake Eater? Everyone is connected. Did Eva really need to be the surrogate mother of Big Boss's clones? Did Ocelot really need to be the son of the Boss and the Sorrow? It's frustrating, because the writing could be so much better.
      Even so, Kojima did manage to put together an interesting story. But the execution in some places . . . man. To quote George Lucas: "I may have gone too far in a few places".

    • @Gameviewsblog
      @Gameviewsblog 8 років тому +5

      Scawking that's why I made a post with an alternate scenario with my opinion stuck to it idiot

    • @Gameviewsblog
      @Gameviewsblog 8 років тому +9

      Scawking They also reward headshots (lethal or not) no retries (i rarely have to retry anything when they're all dead) no alerts, no reflex mode (how fast can you kill everyone? i can kill them pretty fast) and i get all 3 of those + a bunch of points for headshots all the time when casually slaughtering enemies on my way to objectives.
      So lethal speedrun = time bonus, headshot bonus, and 3 objectives.
      Non lethal = 1 objective (if you dont get spotted which is 50/50 with the incosistent A.I) and maybe 1 more if you manage to not pick up anything, never seen, never shot, never hit anything or anyone. And you need that last one if you're not getting any time bonus, then you can barely reach S rank. It's not rewarding to play stealthily, it's Kojima throwing you a bone so you CAN play stealthily. You're point is mute, there are more rewards for not going stealth, therefore the game does not promote stealth gameplay

    • @Gameviewsblog
      @Gameviewsblog 8 років тому +5

      Scawking Sorry, if you're not going to read my posts and the ask questions that are answered in it, i'm gonna stop caring, enjoy your mediocre delusion!

  • @d.c.stranded7134
    @d.c.stranded7134 8 років тому +1

    I'm goin be laughin my ass off once MGSV takes a good amount of the GOTY awards.

  • @ebd8733
    @ebd8733 6 років тому +2

    You’re funny as fuck, and you’re not afraid to speak your mind.
    Subscribed!

  • @killardan1
    @killardan1 5 років тому +2

    Tenchu stealth assassin's is amazing!! Wished my ps1 still ran.

  • @SonofTiamat
    @SonofTiamat 8 років тому +20

    When watching Muselk's video of him playing this game, I commented on the stupid A.I. being fooled by a box with a pin-up on it, and not surprisingly a bunch of MGS fanboys got pissed at me. *smh* And might I say, god damn did you rip into this game hard! It's funny, but I think your hatred of MGS is starting to infect me, lol!

    • @SonofTiamat
      @SonofTiamat 8 років тому +8

      huckmart 99 So it's intentionally stupid AI?

    • @SonofTiamat
      @SonofTiamat 8 років тому

      ***** I threw poison dark frogs around the battleground during the fight with The Fear. The idiot would always gobble them up.

    • @SonofTiamat
      @SonofTiamat 8 років тому

      Daniel S *cough* MGS fanboi *cough*

    • @SonofTiamat
      @SonofTiamat 8 років тому +1

      Daniel S A guard being fooled by a stationary box is one thing. A guard being fooled by a box with legs and a pin-up is when my brain starts to hurt. And don't gimme this "self-parody" thing. If Kojima really did it to self-parody then that says a lot about his hubris. Guards weren't that dumb in MGS3, the only with any kind of semblance of realism and not taking itself too seriously while being wacky.

    • @SonofTiamat
      @SonofTiamat 8 років тому +2

      Daniel S Well, I stopped caring about MGS years ago. MGS4 had too many shark-jumps, even by MGS standards.

  • @TheDistantman
    @TheDistantman 8 років тому +6

    FINALLY finished the game a couple of days ago. i thought the game was alright up until you get to chapter 2 and starred repeating the same missions. then that ending.... part of me says the game is still fun but the other part of me says really???

  • @starwarsfan117
    @starwarsfan117 6 років тому +3

    Honestly I still play this game, there are a few points in the store that are enjoyable.
    ...just wish there were more.

  • @vcom741
    @vcom741 8 років тому +3

    I don't get why people call Witcher - Glitcher. It's very hard to catch bugs in open world games nowadays. Nothing said on Fallout, nothing on Skyrim, and these two look like Big Rigs compared to Witcher in terms of...
    OK, enough fanboying.

    • @mikeyfisher4256
      @mikeyfisher4256 8 років тому +3

      +vcom741 Actually, I do believe the good Razor-senpai has condemned Bethesda for the glitchy messes they release their games in so he isn't just picking on that half-inbred Polish fanfic of Elric of Menlibone, he's just giving glitchy over-hyped games what they need. A through fucking as the great lord JFK said "I shall fuck her not because she's easy but because I am hard."

    • @vcom741
      @vcom741 8 років тому

      Michael Fisher Problem is, it is EXTREMELY hard to catch bugs in an open world game. Fixing one causes more to appear, fixing those will cause even more, etc. etc. It's virtually impossible to carve out all the bugs in a game where players can do whatever you let them do.
      Actually, maybe that's why Zelda U is taking a while to make. Nintendo's seal of quality bug test is just taking that long.

    • @mikeyfisher4256
      @mikeyfisher4256 8 років тому

      vcom741 Well as that's a good point n all but your original post claimed Razor-senpai while giving the glitcher the good hard fuckin it deserved he ignores other glitch ridden games when he hasn't. Remember bad video games are a disease and he's the cure ;p

    • @vcom741
      @vcom741 8 років тому +2

      Michael Fisher He doesn't cover Witcher 3 since it gives publicity to, what Razor claims, a plagarism of Elric of Melnibone (personally I don't think that). I perfectly understand that/
      My point is, more or less, that Witcher hasn't done anything worse than Skyrim or Fallout to deserve it's special nickname. Though it is easy to call it that.

  • @Cliperisation
    @Cliperisation 8 років тому +2

    Man, these videos really make may day

  • @Lorem_ipsum_dolor_sit_amet
    @Lorem_ipsum_dolor_sit_amet 8 років тому +2

    Kojima is the M.Night.Shyamalan of video games.

  • @XDEADheadEDX
    @XDEADheadEDX 8 років тому +1

    I agree with you about EVERYTHING...but , i absolutely LOVE this game!

  • @ninjaofirony640
    @ninjaofirony640 8 років тому

    I have to stop watching your videos every so often to save the pictures you show lol. Some of them are just priceless.

  • @colers2366
    @colers2366 8 років тому +7

    I'd say running pure stealth/ no kills is actually extremely fun and challenging to do. Even the AI puts up quite a challenge.
    Of course, in a game where the best course of action is rushing in and abusing the Reflex mode more than your stepfather abused you, why the fuck would anyone actually be tactical.
    I will however disagree with your critique of the introduction scene. Rarely have i seen better suspense build up. The game blew me out of my socks more than most survival horrors did in the last 2 years. Of course, the entire game struggles painfully with trying to get back on that level.

    • @djdj696
      @djdj696 8 років тому

      +bryant suiskens What's suspenseful about being on rails? It's not like the playthrough will be different each time?

    • @cfroi08
      @cfroi08 8 років тому +1

      I agree I think the PC version was harder just based on the fact the box was literally unusable. Those fucking slavs were so paranoid they would start shooting a random box by a dumpster for no reason, they had no idea anyone was in the area. Then I see the Xbox version of the game where you can literally push over guards in the box then stand still and they still won't notice you.
      It was for the better. I went through the entire game without reflex mode or the chicken hat or upgrading the arm. It was a fun and challenging experience that I think was one of a kind because the PC port needed tweaking. I never experienced any glitches besides having to do the 2nd mission repeatedly at random.
      The world is bland, and unlike SotC where there is a legitimate lore reason there is no other life there, MGSV constantly (and is very politically correct at that) talks about the Mujahadeen and the various factions. Yet we don't see a SINGLE non russian enemy in the game. Speaking of Afghanistan the next to last scene with Quiet was terrible it felt like it was thrown to counter the feminist bashing of the game.
      The game is not as terrible as he describes it. For example there is so much freedom in how to play the game, everyone plays it differently and succeeds at doing so.
      The world has no variety or people in it. There is no replayability other than to go on wild goose chases around the map to get S rank for the Raiden costume which even when you unlock with using no reflex mode or any extra help, it still punishes you for using it.

    • @gameragodzilla
      @gameragodzilla 6 років тому

      Go play classic Splinter Cell that has guards noticing the slightest noise you make and recognize if lights are off that shouldn’t be and then tell me MGSV’s guards being unable to see a giant, eyepatch wearing dumbass lying 5 feet away from them is “good AI”.
      Hell, the guards in Chaos Theory even recognize if something has been hacked and will investigate.

  • @LuisRosa72
    @LuisRosa72 8 років тому +1

    Is it weird that I completely agree with your criticism, and yet I thoroughly enjoyed my time with this game?

  • @aydan1686
    @aydan1686 8 років тому +2

    I picked up on the Europe time paradox when I first played it too. I'd say 98% of others probably didn't.

  • @Birmanncat
    @Birmanncat 8 років тому

    Oh, the rage is on, baby.

  • @JA070288
    @JA070288 8 років тому

    "I'm Razorfist, Fuck You!" Hilarious

  • @ronnickels5193
    @ronnickels5193 8 років тому

    I've been waiting for this review and you definitely did not disappoint.

  • @GreyWolfLeaderTW
    @GreyWolfLeaderTW 5 років тому +1

    Kojima's best work was Policenauts, and that was released well back in 1994.

  • @lightningstormgaming8307
    @lightningstormgaming8307 8 років тому +3

    Really great review. Okay, completely different take from what I got from the game - but, then again, I have enjoyed all of the games in the series, so I guess that did make it feel different to me; I just enjoyed being in the MGS universe again. The game actually does have an ending, and it stands alone from the ideas they had to follow through with the Big boss/liquid connection; but well, that never materialised - which may be one of the reasons Kojima left. It is clear that when you get to the last quarter of the game that Kojima was unable to continue with the rest of what he wanted to include and that I am sure those repeated missions on hard difficulties were probably in development as an extra thing to do when the main story had concluded. As for Kojima not being able to write - that is a little harsh for me - as MGS3 STILL stands as one of the best game 'stories' I have experienced. The ending of that game is just incredible, especially in the context of a first time experience of the game. I am pretty much of the opinion that quite a lot was cut and Konami seems (for whatever reasons) to have become a detrimental factor in the development of this game. Clearly Kojima and his team were rushed to get the product out of the door (why, I have no idea - the same people would have still bought this if it had been released six months later). As for 'Quiet' I think a lot of people missed the point - I am glad she was included - it's basically raising a finger at all the media idiots using 'feminism' as an excuse to make money out of an industry they have actually had no experience in. So think of it this way - 'Quiet' appears to be flirting in front of you in the most outrageous ways - I mean, maybe they should have put a pole dancers pole in the helicopter as well and given you the opportunity to put dollar tips in her bikini - BUT - she isn't flirting at you - she is flirting at the character you are playing. Any other perception is from you - and that is what is being explored there; and actually challenged.
    But man, I respect you so god damn much for standing by what you think and say - in fact a lot of it runs true. Maybe on this one we just have a different view point. ANYWAY, so I am embarking on the epic Witcher 3 and I KNOW, yes, you f'in hate the rip-off from Elric (and there is a clear 'Game of thrones' influence in the game too); but considering the next HUGE 'open-world' is Fallout4, if your stuck for something to review, maybe bite the bullet - even if it is just to rant about the f'in plagiarism! OR 'Mad Max' - which I haven't touched - and getting conflicting views from others on - some hate it, others think it's great...hmmmm
    Anyway, as ever, brilliant work.

    • @filipinowhiteboy
      @filipinowhiteboy 8 років тому +1

      +LightningStorm Gaming I think Kojima has a co writer for MGS 3 that didn't work on MGS 5 with him.

    • @lightningstormgaming8307
      @lightningstormgaming8307 8 років тому

      +filipinowhiteboy Thank you for the information. Yes, as often that may well be where the best ideas came from then (the understudy contributes more and the published writer gets more praise; old story).

  • @ShadrackMeduson
    @ShadrackMeduson 8 років тому +28

    unfinished game with a hollow story, broken fob system that ruins single player experience, repetitive missions horrible microtransactions that affects multiplayer and single player indirectly, cannon ending cutted from the game..and yet it got 9 and 10 on every review site

    • @jeremylemings
      @jeremylemings 8 років тому +7

      +LatinoBadass best reviews Kojima money can buy.

    • @SolidMike84
      @SolidMike84 8 років тому +7

      +LatinoBadass And the characters lack of Life, holy shit even FUCKING OCELOT is a dull expired moldy milk in the antarctic!

    • @Charmingman93
      @Charmingman93 8 років тому

      +jeremy lemings Konami money, not kojima.

    • @mustekkala
      @mustekkala 7 років тому +1

      Ocelot felt so weird in this game, i know him as a master manipulator and a torturer, in Phantom Pain he was just an all-around nice guy.

  • @DevilHunter1994
    @DevilHunter1994 8 років тому +11

    In the game's defense, you don't actually have to do the same missions on hard to unlock the final ending. You can just do side ops until the final mission triggers. Unfortunately that's a bit of a double edged sword since the problem with that is the ending literally just pops up out of nowhere and it doesn't feel like you really did anything to earn it. "Oh you didn't do the last five or so missions? Whatever. Here's the ending anyway." I still love playing MGS V, but to anyone who says this is game of the year material....no....just no.

  • @jaymichael4770
    @jaymichael4770 3 роки тому +1

    “Master Tatsu was more avuncular!”
    Dead