Creating a metal material in a Blender in 2 minutes. Roughness maps in a Blender.

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  • Опубліковано 12 січ 2025

КОМЕНТАРІ • 2

  • @PrinceWesterburg
    @PrinceWesterburg 2 роки тому +2

    If you look up how the Principled BSDF shader works, the 'Metallic' slider should be a switch, either on or off as no surface is both.
    You'll get better results if you stop using it as a slider, which they only did to accomodate 'alien' and completely concept type materials.

    • @vkgamedev
      @vkgamedev  2 роки тому

      Hi! Thanks for the advice, I will definitely use it)