If you look up how the Principled BSDF shader works, the 'Metallic' slider should be a switch, either on or off as no surface is both. You'll get better results if you stop using it as a slider, which they only did to accomodate 'alien' and completely concept type materials.
If you look up how the Principled BSDF shader works, the 'Metallic' slider should be a switch, either on or off as no surface is both.
You'll get better results if you stop using it as a slider, which they only did to accomodate 'alien' and completely concept type materials.
Hi! Thanks for the advice, I will definitely use it)