Yep. Because most gamers don't pay attention to gaming news or even have standards for an acceptable product. They just buy the product and then get excited for the next product.
exactly. idiots preordering, buying bundles and other useless shit is why this keeps happening. That's why I don't blame the companies anymore. It's the brain dead mouth breathers buying this garbage that keep enabling it and promoting companies to continue this nonsense.
Indie games are often smaller and have less mechanics which may fail. but yea, generally indie games are of better quality. Especially when put in proportionate comparison with game giants.
I've been on a bit of a single player binge again. Spyro, Wolfenstein, Dishonored, Just Cause, Metro, Bioshock, Borderlands (for the most part); you name it. And I forgot just how much better these experiences are than anything remotely online/co-op.
Fire up some VtMB if you haven't already. Pretty sure there's still large mod projects being worked on for it. Also, play Risen 2: Dark Waters if you never have. Awesome pirate game.
Imagine if you hired a plumber and they left you with leaky piping, and when asking them to "fix it and do it right this time" they just say "be glad you even still have pipes" and leave you with the bill
I would have ripped the bill in front of his face, Told him that he basically did it for free, And if he had a problem, We would settle it in court. Lol
I call it "The Great Creative Stagnation".. Its not just video games, it's ALL forms of media. Films, TV shows, Art, music, comedy... It's all very corporatized, by the numbers. What killed media is the high priority on monetization
Also brain drain. Seems like it’s nothing but new inexperienced people working for these major studios now both movies/games. The talented experienced people have all either retired or moved on with their own things.
Western companies politicizing everything and the worst, their GREED. They have to reach infinite growth guys. Services which were once affordable and/or great deals for consumers, even whilst the companies made decent profit, are no longer a thing. Expect any and all services you use to be stripped, have their prices increased and ads pumped in, to "influence" you to get their top tier subs.
Its also the fault of the people who keep buying it in my opinion because if creative bankrupsy isn't profitable anymore creative ideas will start to come
Developers work for their publisher, and the publisher works for their shareholders. Go look at the top five shareholders of any major American corporation and you'll see for yourself that they're all owned by the same two firms. Follow the money!
I've been going back and replaying old xbox and 360 games, and it feels so weird and nice playing a fun game that doesn't have battle passes, missing content that's vital to the overall story, stores that sell cosmetics or level boosting items.
for the 360 if you ever played Jet Set Radio Future, Bomb Rush Cyberfunk is an amazing recent release which not only reminded me that games used to not sell cosmetics and other gameplay items, but instead you had to *find them* hidden within the level '23 release that makes me feel like whenever I play I'm back as a child in that '00s era of gaming
@@pace1190Damn I bought it full price on release and it made me feel the exact same way. I cant believe how much it wipes the floor with other releases this year. Never regretted my 40€ even for a second while playing bomb rush. Just an all around sick game, amazing experience, fun af.
One of the things I miss from the pre-internet era. Games had to be as finished and polished as possible, because you couldn't just download a day-one patch. Also, expansions had more substance, unlike the deluge of tiny DLCs we have today
Another funny thing about this "launch first fix later" mentality it that it directly contradicts with the battlepass business model. Anybody who would've been a paying customer in one of these games is never going to want to go back to a game 2 years after they finally fixed it since they already permanently missed out on thousands of items in that time by not constantly playing the game while it was broken
I think it's the other way around. The battlepass is an incentive to get people to keep playing for a reward and over time the devs try to fix the game that should've been complete at launch.
Software as a Service ties into the WEF's old slogan of "you'll own nothing, and be happy". And yes, they absolutely said this publicly. It was removed from their website and the video that showcased it was pulled from YT after the backlash. For those who saw the original video, it's undeniable. For those who didn't, unfortunately they've scrubbed the evidence after getting pushback to it. Anyways, the idea was never about preventing people from having access to things in this WEF plan. It was about top down regulation for all aspects of life by converting ownership of property into rental or leasing of a product. That way, they could put pressure on companies rather than individuals to alter how the masses operate in their day to day. Using systems like DEI or the ESG score that most companies are subject to nowadays, they can push a certain agenda down onto the entire population that is now subject to terms and conditions from a corporation rather than owning a product and being done with a company. This hitting the game industry is just a byproduct of a much larger agenda to control the world - and I realize how tin foil hat conspiracy sounding that phrase is, but sadly in this instance there's hard evidence to back it up.
bro i am all for conspiracies and such (2020 is proof of that) but saying that modern games are trash because of ESG is pure schizo talk. Modern games are bad due to incompetence and greed, simple as.
Real shit 💯 and they don’t have to make much money since the ESG shit gives u interest free loans if u follow it as a corp. that’s why they don’t have to care about revenue or making a good game lol
It was an important decision every time i bought a videogame as a teenager, cause it meant i would have to play it for the next years whit how little money my parents used to give for my hobbies, so i always hopped that i made the right choice, grabbed things like halo, munch and Abe, whacked, cell damage and destroy all humans, played the single player experiences with no internet connection or friends for multiplayer. I always knew i was missing a part of the experience but i always found a way to play the same game in a different way, no need of game company to throw content at me, i wouldn't have a way to acces it anyways. I can't imagine how broken i would be in those day if i came home with an empty cd that requires an expensive internet service, explain my parents i wasted their money and go back to the seller to see if hes generous enough to change my game for a different one.
1. Never buy games on launch 2. Blacklist greedy companies (EA, Activision, Take Two,...) and don't buy their games 3. Buy good games (indie games, AA games, or games from older console generations) and recommend them to others 3 easy steps that would make fixing the game industry easier
As someone who did product management in tech you might be surprised to know how often I was asked to do less than the team was capable of doing and how slowly we were told to move on projects. How we shouldn't respond to common user feedback without doing a month of user research first. How little the product owner understood about setting priorities based on capacity. I watched good dev teams turn rotten because of poor management practices. People just give up and start turning in the bare minimum because that's what they were being asked to do
agree.. as somoene that works with wordpress. I am amazed of the mediocrity of the whole "society". I do the samne that a developer but easier, cheaper, faster and the bussines is booming. I in my computer working with my coleagues as a freelancer are more productive that big agencies ... and as I told before bussines is growing up at accelerated rates cos people sees it. big companies are destined to doom and we are the messengers of future chaos. PD: Wordpress is like modding skirim fallout nv or fallout 3... LOL
I am scared that now AAAs will use early acces as a excuse for unfinished games due to the increased trust for early acces because of indie or AA games like ultrakill and battlebit
Baldur's Gate 3 was a brilliant use of Early Access. A legitimate way to beta-test their game over 3 whole years. Starfield's 5 day Early Access is a blatant scam. Clearly just to market the game to the audience of influencers to milk them for FOMO (fear of missing out). And basically rig the early reviews.
@@Дирлевангер1919 How is that FOMO? This Early Access form of play was here even before Steams Early Access and was usually only accessible to critics, that is not a scam. It will be FOMO if for example they market that the DLCs will only be available to Preorders or Deluxe Edition, which they will not be and never said it either.
Whats the difference with how stuff is today? It's just a word. Call it early acces, call it final release. Fact is they have been pushing out unfinished games all the same.
1:21 This is the biggest problem in gaming, most studios have no vision and don't know what or how to do something so they release some unfinished garbage. And when there are companies with vision and they know what to do, they then get backlash for having those.
There’s really too many people that defend shoddy products for whatever reason. When you call it out they call you a “hater” or just acquiesce and say “It is what it is.”
A lot of people tend to cultivate their entire personalities and identities around things like this. So to them you're not just attacking a silly video game, you're attacking them personally.
@@williamcronshaw5262and you can say that about everything unfortunately. Way to many people are living through entertainment and getting to the point they are taking it way to personal rather realizing entertainment is meant to just simply entertain you and nothing more, nothing less. You can't like or dislike something without someone pretty much acting like you slapped a baby and killed a dog with them wanting to murder you simply because you like something they don't or you dislike something that they love. It's ridiculous
@@williamcronshaw5262 Well said. It was the exact same thing with CyberBUG. Game launched in a horrible state and even after a series of patches the game is still far from perfect. But god forbid you bring that up. They attack you with a cult level viciousness...
0:22 started dying of laughter at this moment. Zombie apocalypse, mass panic, complete pandemonium and Sarah is having a moment. Imagine playing the last of us for the first time and seeing this. Completely shatters immersion.
Agreed. I don't see much discussion about art style, despite how much games could benefit from a unique style. If you look at games from 2010s to now that push for realism, they hardly look/feel any different. There's also some survey that has said that creativity is lower right now than it's been in a while. I kinda just feel bored with the current gaming market. Feel so samey, and there's no feeling of being a part of something anymore
Look at movies of the 80s. Granted it was my childhood, but I only later watched a bunch of the R movies. But their quality of an art was far better than the crap today. Lazy writers and Directors that are only anxious to push messaging?!?
I'm on college majoring in Computer Science and several classes we work with a team of 4 or 5 students. In my semester, ALL THE TEACHERS encouraged us to develop the MVP (minimum viable product) and update things later. Just food for thought
Yeah but that's a bit different isn't it? I'm not saying it cannot ever relate, but first of all most MVPs are prototypes, not user facing products. And even then, it's okay in most cases. Your client wants to start using a solution fast, and the contract is clear on how you will improve it over time. The problem with video games is they are entertainment and art. An early access is akin to an MVP if you will, not an AAA game marketed as a finished product. But even then the analogy doesn't really stand. An MVP is feature poor but not necessarily untested and riddled with bugs.
I don't think this relates to the gaming industry. You're studying, you're learning, of course the things you'll create will be prototypey, perhaps with your final thesis being the exception, depending on complexity.
Not only have games been turned into software as a service, but game development has been changed from traditional development, into what they call "agile development". In agile, development is divided into "small" chunks or cycles that are supposed to help make development happen faster. In an agile cycle one small part of the game is planned, designed, implemented, tested, and reviewed, then another cycle starts. This is what that Bungie was talking about when he said "a team that has extra cycles". Agile is supposed to make development more flexible, but it seems that it also makes it easier to release broken unfinished games. Releasing the game unfinished is part of the plan. At this point I'd be surprised if releasing an apology statement isn't already part of the plan too.
yeah, all the triple A devs are moving to Unreal for this reason. when you only hire short-term devs, you want to minimize the training as much as possible - so rather than training them on whatever proprietary engine the company uses, they instead use a more well-known one.
This exemplifies why I've given up on 99% of AAA games. Over-priced, under-delivered, aggressively monetized. But it has the best graphics so that means it has to be good, right?
Your point at the 9:00 or so mark about unfinished games failing vs getting that extra year or two to actually finish them was spot on. I wish more people were open to that. Even amongst my friends I hear unfortunate and rabid defense of their mindset "because it gets them money" like sure, it does, but it costs so much more.
Ah yes, you finally give Dead Cells an indie recommendation. For those who like playing roguelite I highly recommend playing it. Trust me, spending 100+ hours playing that game will never feel disappoint.
Remember: never pre-order games or any other products! There is just no reason to do that. The current state of many AAA-games at launch is, in my opinion, due to normalised culture of buying games that do not even exist yet. And for that reason many big companies have one main goal in mind when starting development of a new AAA-game - to make it turn profit before launch. I mean, there's literally NO profit for us gamers if we pre-order a game, only risks.
@@grph1t3zThe entire point of pre ordering a game is to secure a copy for yourself on launch day but now we can get a digital copy as soon as the game is released therefore there isn't any benefit for pre ordering anymore.
I always treated getting a preorder for a game as a sign of trust for the game studio. To me when I pre-order something I trust that I will get my money's worth out of the game and have fun and enjoy the content which I experience. But the people who just preorder because they can are just dumb imo.
Fallout 76 Hurts me. I would pay full price, AGAIN for a fully single player version that I can mod. I absolutely despise every element of that game that involves other people.
I'm going to say that I feel exactly like you do. This is the reason I just stopped playing games all together. I just lost my desire to play games after being baited into buying garbage unfinished games and micro transactions.
If you have any computer at all, you can also try emulation. There are thousands of great old console games that are easy to emulate and could provide you with thousands of hours of quality entertainment.
No offense buddy, but it's 2023 and you have an internet connection. If you get baited into buying any shitty product these days, it means you didn't do your research. Here's how you do it: You wait for the game to release, wait a few weeks, in those weeks check UA-cam/twitch live streams of people playing the game, videos, read the reviews, etc... and usually you'll find out pretty quick if the game is good or bad.
8:03 I'm glad you talked about the problem with slow internet connection with large file sizes for game updates. That's the reason I've stayed away from cyberpunk 2077. I only like single player games and I only buy discs because I actually own the game, it can never be taken away from me, I don't have to wait days for just one game to download and I don't have to worry about storage space. I really wish I could experience how gaming was before all this
You haven't owned games even with the disk since like 2008. I remember buying BF3 at my local GameStop, setting up the installer before going to school the next day. Only to come home and have to update for the next few hours. This was on release day.
@@Raptorsified Still, you get my point. I can't play Baldur's Gate 3 because there's no physical release. Regretfully. But I'd rather not get involved. I just finished the Witcher 3 and it's a mind blowing experience I can get to experience for probably years to come.
Hi! I've worked on Battlefield 2042 for 6 months, starting work before the beta launched and finished working at EA after the official launch. Despite having passed so many seasons after release, I can say this: Before the launch, I was looking through internal docs, and I found out that Season 1 and 2 were almost prepared with what content to give, and Season 3 and 4 had some names and a few ideas here and there. The store was also marked as high-priority in the tasks section.
This is why I play mostly older games. If I pay money to play a game, I demand that it actually work. Also, thanks for the recommendation. I'd not heard of Death's Door before and the trailer has it looking particularly good. Definitely one to add to the list.
I've stopped playing new games (except for GOTY) and waiting for them like 6 years ago. I'm done, it's not a boycott, it's not a little revolution in my head, I just don't want to be in a cast of humans who see this situation as normal. Those games are just trash, the players who defend them don't have any balls and are dumb as fuck, and I don't want to involve my life in project, whose devs do not care about me or the others. I've played like 15 games last year and all of them were published before 2013. I hope people who donate to corporate money sucking garbage cans like Warzone or Apex will be out of their money just to feel how dumb they are for spending hundreds of dollars in games that are getting deliberately worse year by year
I think one of the main problems is size not every game needs to be a 100+ hour huge open world. Most game that do this end up feeling more like a job than fun I think often huge open worlds just feel empty
@@erso_returned2530 Who doesn't love playing the same boring mission 30 times to progress in far cry? The worst are the people defending this practice as "grind".
I feel that a lot of the top talent has retired or left the industry. With studios like Blizzard you had brains at the top that had been with the company for a decade or longer. They experienced 'brain drain' and at no fault to the newbies who joined the team, they just don't have the experience and leadership that the older employees had. Many of these once respected studios are entirely different teams, and the same only in name. You can hope for a new Fallout or Elder Scrolls game but almost none of the original devs will be working on the next one from your childhood.
This. I don't understand people surprised with the problems of Diablo 4. It's like D3 and Immortal never happened. Blizzard North shut down almost two decades ago, and there is not a single person at Blizzard who was there in the good times either. edit: just to clarify my POV, I don't think the new devs are bad or at fault at all. Companies are now much bigger and it's the responsibility of the producer, project director and such to ensure the quality of the game.
Part 1 This problem is multiplied by education of the devs, internal education inside the company and trendiness of development. Most of the devs these days are web developer, application developer or A.I. engineer. The big game dev companies usually hire them for software engineering of games, not web page application or A.I. Results speak for themselves.
Part 2 Secondly the big devs probably don't re-educate the new stuff for specific roles. it ends up in devs self taught game dev experience, which will never work for such a studio.
Part 3 The development began to be trendy.This results the part 1 problem and combined with part 2 in dev teams. They are not interested in software or even game development. For instance in 2015-2019 everybody talked about webdev and a bunch of people jumped on the hype train, never learned how the software actually works.
@@Slawa_Saporogez I don't know man, seems you're willing to put the whole responsibility on junior devs. I don't know about the US but in my country there are several highly regarded, highly specialized game development schools. It doesn't make much sense to me to link the popularity of web development to what's happening with 3A games. First of all there are countless other skills than coding that go into making a great game. And gaming studios have developed various no code tools that let designers implement behaviors and stuff like that. To now improve or develop such tools they would certainly hire senior engineers and not web dev juniors. Secondly, it's the responsibility of the companies to train devs. When you have thousands of devs at your command it doesn't really matter if most of them doesn't know the ins and outs of game development. Each dev has specific tasks to solve and doesn't need to know or even be passionate about the big picture, if there are good and passionate directors that are able to direct them and merge the work. The problem IMO lies mostly in the intent at the start of the project. It's not passionate gamers that decide what the games are going to be like. Everything revolves around profit, milking whales and that kind of stuff.
Why is Star Wars here and they only had a frame rate issue the game was completely fine YALL gas that shit too much Star Wars doesnt deserve to be on here
Today, demand is so high that developers don't care. You can sell shit in fancy packaging, and people will still be happy to consume what's inside. The blame lies with the consumers. Companies are merely the means to make money. If the automotive industry could sell unfinished cars and people would still buy them, they would indeed sell unfinished cars.
I definitely feel that "wait until the final update" mentality. I got New Vegas when it came out, and hated the buggy mess that it was. Picked it back up almost ten years later, and loved almost every minute of it.
At least new vegas was still a great RPG even in it's buggy launch state. Games these days take 4 years and 17 patches to even become playable let alone good.
Yeah all these complaints seem centered on PC. I'll see these video examples but can recall never experiencing anything remotely similar in my playthrough on Xbox.
I loved it but waited several months for it to go on sale and gain some patches. Got it when the game was 6 patches in and it just got another one a few weeks ago focusing on performance. I'll never buy pre-release or day 1. Wait for solid game reviews (not paid YT reviewers), watch gameplay videos and just wait! I was somewhat interested in Diablo 4 until saw the critical reviews come out. No way will I buy that game and now on-line engagement for it has tanked. Baldur's Gate 3 destroyed it.
Bro, I'm totally with you on all your videos regarding modern gaming. I've been a gamer for all my life, started with Sonic 2 back in 1994 on the Mega Drive. Having experienced the whole industry and it's changes over the years...yeah, gaming sucks some major balls right now. So I started looking more into indies. I'm currently playing Sea of Stars and I'm having a great time. I think as long as this trend in AAA continues I will probably stay away from the big studios. Well, except Sonic games, I'm a sucker for those.. Keep up your content man. You earned that sub.
@@TempoLOOKING Old genesis ports of Sonic was bad. Christian Whitehead's remasters are so much better. The original Sonic 1 port had bugs. Sonic Origins uses Christian Whitehead's version which doesn't have any of those bugs. If you don't like Sonic Origins, just play the mobile app versions. It is way better than the 1994 Mega Drive/Genesis version. *Christian Whitehead's remastered versions > Old Mega Drive/Genesis versions (1994)*
Subscriptions unfortunately aren't going anywhere. When these publicly traded companies can reliably predict quarterly or annual revenue on based on the subscription model then that is better for business. The reason all these companies are so concerned with daily active users is so they can forecast their subscription levels and present a accurate enough earnings report to shareholders. This is why almost all software has gone to a subscription or SaaS. The only way to combat this is like you've mentioned before, vote with your wallet.
Games as a service i think is good if done this way: - Singleplayer games get decently sized expansions and bug fixes. Not microtransactions. Expansions, like Fall of the Samurai for Total War Shogun 2 (A WHOLE NEW CAMPAIGN SET IN A DIFFERENT ERA) - What Deep Rock Galactic are doing.
all these new youtubers coming out of nowhere to speak out at the abysmal state of the industry and getting hundereds of thousands of views says everything. We will see another video game crash in our lifetimes
I'm a future game developer and in my senior year at university. From what I've seen the next generation of game developers and designers are disgusted about what's happening to our beloved industry. We're learning from their f*ck ups and hopefully we will be able to stand up to corporate greed. In summary there is still a light at the end of the tunnel. It will get better once we get the old hats out, I Promise.
Unfortunately you devs have zero influence. Gaming sucks now because the real decisions are made by the execs and shareholders. Execs and shareholders almost never actually play or even care about games, and that isn't going to change.
Trust me bro, you’re gonna have to kill your inner child and dev and make those cancerous trashy live service games like Fortnite when you graduate and get a job.
😂😂😂 your fired b4 you start bud. The second you suggest a finished game be released you're getting escorted out the door by security like in "casino". (If you haven't seen it they'll use your head to open the door.) Nice sentiment though. I wish you all the luck in the world.
"hopefully we will be able to stand up to corporate greed." I've seen this sentiment said in the arts since we started using airwaves to make art a good consumed by the masses. How are you going to do this, obviously you can't do it at the studios these corporations own. You need a concrete and actionable plan. Otherwise it's nothing but sweet nothings, which this world of social media is overflowing with.
ive been watching you lately and thank you for your videos, i wish i found you long ago, ive been thinking/talking like you for years but i get alot of backlash/lynch mobbed. im 39 and i seen it all of gaming. so your videos are great. saving them all to my playlist to show people this as well. Your mic is clear,/bassy good your edits are good, and your insights are all great. thanks again.
honestly you make some solid points, but then go on to say that this year has had some 7/10 releases "at best" as far as the AAA space goes. like.. dude, tears of the kingdom? baldur's gate 3?? if those are 7/10 games to you you genuinely do have an impossibly high standard which can never be fulfilled imo
I think something that has not helped with the gaming industry is covid and working from home. Ever since then more games started getting delayed and worse stayed at launch. Working from home has made people lazy, across all industries that supports it….
The craziest thing is how people Do not Care at all about any of this, being fed shit and not even knowing it. I have friends who think like this and it is so painful to tolerate their degeneracy.
My trust is at an all time low, if Assassins Creed Mirage is bad I think I’m done with Ubisoft. I’m really loving starfield and BG3 tho they definitely gave me something I enjoy, and they definitely ‘overdelivered’ for BG3 and it paid off HEAVILY
You have a lot of patience. I was done with them after Far Cry 4... They refuse to release my only GOAT game from them, Splinter Cell. Bitterness against them grows deeper with each year.
Subscribed. I'm 100% with this take. I quit live service games entirely because they change too often. Got sick of making a build just for it to be irrelevant in a few months
8:05 i cant stand cod recent games, you're forced into warzone while regular multiplayer is neglected and anytime i wanna play theres an update. So if im unable to play cuz of work for like 2 weeks well heres a 20gb update.
Jedi survivor was finished it just had some performance issues on some consoles/PC's. The rest were fundamentally not ready for consumption because they were missing content or were just badly made games.
Well, games as a service is the bane of multiplayer games, but I think 2023 has been a very good year for single player games. Hogwarts legacy, ff16, bg3, ac6 and now starfield (which has been surprisingly bug free for me so far) are all pretty much completed games without dlc roadmap bs or real money ingame shops and there are still some more titles to come, like spiderman 2.
Glad you brought up that even singleplayer games are becoming online only services; however I'd say the trend of unfinished games has been around for the past decade, only becoming noticeable once a critical mass was hit with popular games in recent years. But it's not even limited to the games themselves, as consoles aren't remotely as durable and reliable as they used to be, effectively becoming a physical subscription just to play their exclusives, not to mention the begrudging handling of backwards compatibility. It's no surprise several other corporations have subtly followed suit in nintendo's attack against emulation and archiving, they want to keep the next generation in the dark about how much better their older titles were, and given how rabid some of the fanbases are for the mobile style inept game design, it's depressingly working. If it wasn't for independent groups that actually have standards, we'd be headed for another gaming crash.
When we were younger and said we wanted to be game testers when we grew up, this isn't what we had in mind. I didn't want to pay for it And i didn't expect others to defend it..
live updates have been a disaster for gaming. Before them you had to have a quality product. If you release garbage there is no redo button your game will be garbage forever. I cannot believe we're at a point in gaming where some people are ok with companies releasing garbage because "oh they'll fix it later". It should have been fixed before it hit the market.
These unfinished games have been a blessing in disguise for me since I have way too many games in my back log already. I usually wait a year or two before I play them because I figure by then they've pushed out enough patches and fixes for the game to run the best it can and also I can find them for pretty cheap too
The current state of gaming is one of the main reasons I have heavily cut down on my purchases of games. The few games I do buy are either a few months or a year old. Of course, I don't make a mistake once in a while. I find it even more frustrating that so many people are defending these broken games. Yet, these same people are baffled by how we got here. To quote George Calin Think of how stupid the average person is, and realize half of them are stupider than that.
The only problem is customers that pre-purchase or buy unfinished AAA games. If you buy an unfinished game even after they've fixed it up you are enabling their lazy behavior and they will continue to do it and get away with it
9:19 AGREED. I dont understand how studios deliberately release an unfinished game when a finished game and polished game can make so much more money on top of dlc. Its going to cost way more to fix everything and break consumer's trust. I also dont like that older yet live games adapt to the microtransactions route. Like rocket league or destiny. RL had everything on release but now only focuses on season passes
Keep it up bud. I pray you all the success in the world. A lot of youtubers are becoming more docile to this stuff. You're one of the good ones. Cheers.
I'll argue this year has been an amazing year in gaming with releasing great launch products full of content. Like Armored Core 6, Hi Fi Rush, Starfield, RE4make, Dead Space, and FF16
Can we take a moment to appreciate the awesome changing background music hits giving me many throwbacks whilst watching this well written video? U earned my sub 👍
I love how the lazy ass AAA studios had a go at Baulders gate 3 because it was ‘too good’ like step up your damn game, that’s like running a race and saying the winner is in trouble because he performed and delivered way better
I wish devs would just... Make the fucking game? Like, doesn't matter how long you spend on it if you dont give a release date, you can work on it for as long as you need without 'promising' a 'finished' game by 'this date'.
Yesterday I was discussing Starfield with a friend and the way he used 'Least Buggy Bethesda Game ' again and again made it sound as if being a full working game is some bonus virtue we all are getting these days. I don't hate any person specially but i think normalisation of Buggy and Broken releases was done alone and alone by COD, Battlefield and Bethesda games communities because they literally can easily eat batshit
The only AAA game studio that I know will not put out a half assed game is rockstar because they take years to make and know they will profit heavily on a well polished game.
As a 39 y/o single dad this is why I haven’t bought a next gen system yet. Even Starfield takes 12 hours to get going I just don’t have the time to waste :/
What is your opinion on Final Shape looking like a massive asset flip? Could be an interesting topic I don't think I've seen any other D2 youtuber touch on yet.
It better be good. I am in Destiny hiatus since pre Lightfail. I hope for the best, but we won't have another expansion like Forsaken. We can only dream. Bungie is not capable of that anymore.
I’m not gonna lie, the fact that he showed BGIII, FF16, and Zelda and said “half decent 7/10s” is crazy. All of those games are insanely good. And none of them are single player live service POS games either. And he’s saying the year is decent without also including some of the other bangers we have this year like: Armored Core, Spider-Man 2, etc. Rest of the video was great but that part wasn’t it.
I have been on the patient gamers train for about 5 years now, and it is really great! I don't pay for any game that even asks for money after the purchase transaction. I don't pre-purchase ANYTHING, no matter what b.s. they offer. I will wait until the full version of the game is out, with all fixes and DLC included at a discount price. Sure I don't get to play with all the cool kids while it is fresh and new, but I also know that every gaming dollar spent is money well spent on something worth it. I did buy and playthrough Elden Ring, and Baldur's Gate 3 within a month of coming out, but only because it was very apparent that my money would be well spent, and those developers genuinely earned my full price dollars. Blizzard, Rockstar, Ubisoft, and all of their peers can die as far as I'm concerned. I won't play their games anymore. they have all cheated me more than once and no longer deserve my dollars or attention.
@@mycazglinski2302 the game has been called the worst PC release of the year, and there were many glitches and frame rate, hitching problems on consoles. 60 fps mode would drop to 20 fps often, they fixed this like 2-3 weeks ago finally.
The overdelivering being dangerous makes sense. Because by overdelivering in a product the consumers will expect the same amount of quality from the future products (like he said, creating an expected pattern), which can't actually always reach it - and since they maybe won't, the customers will be angry and dissapointed and that could bring down the sales in future titles.
Overdelivering is fine… When you don’t have a tight deadline to meet. Every flop that resulted from overdelivery was because of high ambitions within a slim timeframe.
@@rubyy.7374 The point is that it sets a pattern, and an expectation. Take being a UA-camr. Oh, you have some free time. Okay, cool, make your videos better edited this week. Next week you're back to normal and don't have extra, but the better editing is now the expected new standard and people will go "your videos last week were better.." and such In games terms it'll be: 5.1 HUGE PATCH EVERYONE HYPED 5.2 Small patch, community is like "wow they're so lazy, hardly anything new in this patch, psh, look at how good last patch was instead, what are they even doing" Worse if you make it a pattern of overdelivering multiple times in a row In a way it's amusing gamers don't want PR speak but then when they're given real talk they run with it and go "THIS BAD!!!"
We need to put a value on these games and not buy if the price is over that value. What is the value of a buggy game that is unfinished? $1. Maybe $2. That is what I would pay for a game like that (and have on sales a time or two). Otherwise I am waiting and I can be patient. When I was young I was that guy who would wait 3-5 years to buy a used PS3 game for $5. I see no reason to pay $70 for some buggy unfinished game that I know I can get on sale in 3 years in a better state for $20 or less...
Hi Game Developer here. It is corpo bs. Every single game dev I know has passion and wants to add to the game. Creativity and feedback gets pushed down from upper management. It is a "How do we get money" first "How to make product" second. MVP are a real thing in meetings.
I have played through Cyberpunk once. With the 2.0 patch and the DLC is probably the best time for a second go at it. Will it be as feature rich as they showed in trailers? No, but hopefully it will come close and hopefully we get a true ending.
As long as these companies get the crazy sales they do every year from these half baked games it will never stop.
@penileymajorey7174 I see pirating becoming more and more popular as the industry continues as is
Normies gotta consoom and never use critical thinking skills.
Yep. Because most gamers don't pay attention to gaming news or even have standards for an acceptable product. They just buy the product and then get excited for the next product.
exactly. idiots preordering, buying bundles and other useless shit is why this keeps happening. That's why I don't blame the companies anymore. It's the brain dead mouth breathers buying this garbage that keep enabling it and promoting companies to continue this nonsense.
@penileymajorey7174based af
And funny how some Indie's early accesses have more stable release than nowadays AAA's buggy releases.
Still they make billions with their buggy mess while indies can only dream. People deserve garbage I guess
They put more effort in it
@@AlphaDalpha283 Plus the indie studios can't afford to look bad.
Indie games are often smaller and have less mechanics which may fail. but yea, generally indie games are of better quality. Especially when put in proportionate comparison with game giants.
am i legally allowed to talk about ultrakill?
But.... No matter how unfinished the game is, the shop is always guaranteed to work flawlessly! 😂
The online shop is the only code that gets reviewed and rigorously tested!
valve never works
Funny bc some games w mtx actually aren’t programmed properly
@@bleeyzus2232 Sounds like a YOU problem lol. Get better internet... 😂
I've been on a bit of a single player binge again.
Spyro, Wolfenstein, Dishonored, Just Cause, Metro, Bioshock, Borderlands (for the most part); you name it.
And I forgot just how much better these experiences are than anything remotely online/co-op.
Fire up some VtMB if you haven't already. Pretty sure there's still large mod projects being worked on for it.
Also, play Risen 2: Dark Waters if you never have. Awesome pirate game.
been playing borderlands anything before borderlands 3 is good rest is garbage
Imagine if you hired a plumber and they left you with leaky piping, and when asking them to "fix it and do it right this time" they just say "be glad you even still have pipes" and leave you with the bill
I would have ripped the bill in front of his face, Told him that he basically did it for free, And if he had a problem, We would settle it in court. Lol
Thanks to extraordinarily mentally impaired people, they pay for that with a smile on their face without a complaint so it's now become the norm.
Personally, I would like to thank these companies for their incompetence. They broke me of my lifetime addiction to gaming.
at this point, hooker seems like a better alternative than giving money to these cunts.
it really is a blessing in disguise, as painful as it is....
hahahahahaha same! now i have the patience to see if a game is actually good. because most of them arent ive been saving a lot of $$$$$
just play old good games
Me too, I moved over to cocaine
I call it "The Great Creative Stagnation".. Its not just video games, it's ALL forms of media. Films, TV shows, Art, music, comedy... It's all very corporatized, by the numbers. What killed media is the high priority on monetization
Also brain drain. Seems like it’s nothing but new inexperienced people working for these major studios now both movies/games. The talented experienced people have all either retired or moved on with their own things.
Western companies politicizing everything and the worst, their GREED. They have to reach infinite growth guys. Services which were once affordable and/or great deals for consumers, even whilst the companies made decent profit, are no longer a thing. Expect any and all services you use to be stripped, have their prices increased and ads pumped in, to "influence" you to get their top tier subs.
Its also the fault of the people who keep buying it in my opinion because if creative bankrupsy isn't profitable anymore creative ideas will start to come
Spot on
Developers work for their publisher, and the publisher works for their shareholders. Go look at the top five shareholders of any major American corporation and you'll see for yourself that they're all owned by the same two firms. Follow the money!
I've been going back and replaying old xbox and 360 games, and it feels so weird and nice playing a fun game that doesn't have battle passes, missing content that's vital to the overall story, stores that sell cosmetics or level boosting items.
for the 360 if you ever played Jet Set Radio Future, Bomb Rush Cyberfunk is an amazing recent release which not only reminded me that games used to not sell cosmetics and other gameplay items, but instead you had to *find them* hidden within the level
'23 release that makes me feel like whenever I play I'm back as a child in that '00s era of gaming
@@pace1190Damn I bought it full price on release and it made me feel the exact same way. I cant believe how much it wipes the floor with other releases this year. Never regretted my 40€ even for a second while playing bomb rush. Just an all around sick game, amazing experience, fun af.
What kind of shit games are you buying lately?
It's not like there aren't games like that today 😭
@@chunkymonkey7983 Any suggestions?
Anytime I hear a new game is a "live service" it immediately goes to my never purchase list.
One of the things I miss from the pre-internet era. Games had to be as finished and polished as possible, because you couldn't just download a day-one patch.
Also, expansions had more substance, unlike the deluge of tiny DLCs we have today
i know right, i buy a game on the xbox and i have to download 20 updates just to start playing
Another funny thing about this "launch first fix later" mentality it that it directly contradicts with the battlepass business model. Anybody who would've been a paying customer in one of these games is never going to want to go back to a game 2 years after they finally fixed it since they already permanently missed out on thousands of items in that time by not constantly playing the game while it was broken
I think it's the other way around. The battlepass is an incentive to get people to keep playing for a reward and over time the devs try to fix the game that should've been complete at launch.
It depends on the game. I first played Skyrim 5 years after release, and still play it.
They never really fixed it, but modders did.
Software as a Service ties into the WEF's old slogan of "you'll own nothing, and be happy". And yes, they absolutely said this publicly. It was removed from their website and the video that showcased it was pulled from YT after the backlash. For those who saw the original video, it's undeniable. For those who didn't, unfortunately they've scrubbed the evidence after getting pushback to it. Anyways, the idea was never about preventing people from having access to things in this WEF plan. It was about top down regulation for all aspects of life by converting ownership of property into rental or leasing of a product. That way, they could put pressure on companies rather than individuals to alter how the masses operate in their day to day. Using systems like DEI or the ESG score that most companies are subject to nowadays, they can push a certain agenda down onto the entire population that is now subject to terms and conditions from a corporation rather than owning a product and being done with a company. This hitting the game industry is just a byproduct of a much larger agenda to control the world - and I realize how tin foil hat conspiracy sounding that phrase is, but sadly in this instance there's hard evidence to back it up.
Good to see at least one guy with his eyes open.
Pirate the crap out of it
Luckily, they have no interest in us third worlders cuz we have no money! So I guess in their eyes, we can go fuck ourselves.
bro i am all for conspiracies and such (2020 is proof of that) but saying that modern games are trash because of ESG is pure schizo talk. Modern games are bad due to incompetence and greed, simple as.
Real shit 💯 and they don’t have to make much money since the ESG shit gives u interest free loans if u follow it as a corp. that’s why they don’t have to care about revenue or making a good game lol
It was an important decision every time i bought a videogame as a teenager, cause it meant i would have to play it for the next years whit how little money my parents used to give for my hobbies, so i always hopped that i made the right choice, grabbed things like halo, munch and Abe, whacked, cell damage and destroy all humans, played the single player experiences with no internet connection or friends for multiplayer. I always knew i was missing a part of the experience but i always found a way to play the same game in a different way, no need of game company to throw content at me, i wouldn't have a way to acces it anyways. I can't imagine how broken i would be in those day if i came home with an empty cd that requires an expensive internet service, explain my parents i wasted their money and go back to the seller to see if hes generous enough to change my game for a different one.
Lmao doom man day one 60gb patch & I’m from the Deep South it took like a week to play it
1. Never buy games on launch
2. Blacklist greedy companies (EA, Activision, Take Two,...) and don't buy their games
3. Buy good games (indie games, AA games, or games from older console generations) and recommend them to others
3 easy steps that would make fixing the game industry easier
Ironic considering that Sekiro is published by activision.
@@jorgesalaber1730still developed by fromsoft
Pokemon is excluded, it will always sell shitty titles now
@@jorgesalaber1730
i meant games made by Acitivsion-Blizzard like COD, WOW, Diablo, Overwatch 2,...
Nah, its published by Activison. The point stands. You can’t pick and choose when you’re telling people what to do. “Rules for thee but not for me”
As someone who did product management in tech you might be surprised to know how often I was asked to do less than the team was capable of doing and how slowly we were told to move on projects. How we shouldn't respond to common user feedback without doing a month of user research first. How little the product owner understood about setting priorities based on capacity. I watched good dev teams turn rotten because of poor management practices. People just give up and start turning in the bare minimum because that's what they were being asked to do
Dead on, corporate software dev is rotten to its core
agree.. as somoene that works with wordpress. I am amazed of the mediocrity of the whole "society". I do the samne that a developer but easier, cheaper, faster and the bussines is booming. I in my computer working with my coleagues as a freelancer are more productive that big agencies ... and as I told before bussines is growing up at accelerated rates cos people sees it. big companies are destined to doom and we are the messengers of future chaos.
PD: Wordpress is like modding skirim fallout nv or fallout 3... LOL
I am scared that now AAAs will use early acces as a excuse for unfinished games due to the increased trust for early acces because of indie or AA games like ultrakill and battlebit
Was Early Access ever trusted? I for one have long since interpreted it as a massive red flag and avoid it except for a few cases.
@@battlesheep2552what about Baldur’s Gate 3?
Baldur's Gate 3 was a brilliant use of Early Access. A legitimate way to beta-test their game over 3 whole years.
Starfield's 5 day Early Access is a blatant scam. Clearly just to market the game to the audience of influencers to milk them for FOMO (fear of missing out).
And basically rig the early reviews.
@@Дирлевангер1919 How is that FOMO?
This Early Access form of play was here even before Steams Early Access and was usually only accessible to critics, that is not a scam.
It will be FOMO if for example they market that the DLCs will only be available to Preorders or Deluxe Edition, which they will not be and never said it either.
Whats the difference with how stuff is today? It's just a word. Call it early acces, call it final release. Fact is they have been pushing out unfinished games all the same.
This man is actually making solid content, this is a 1 mill worthy channel.
I read that as mall worthy
1:21 This is the biggest problem in gaming, most studios have no vision and don't know what or how to do something so they release some unfinished garbage. And when there are companies with vision and they know what to do, they then get backlash for having those.
There’s really too many people that defend shoddy products for whatever reason. When you call it out they call you a “hater” or just acquiesce and say “It is what it is.”
A lot of people tend to cultivate their entire personalities and identities around things like this. So to them you're not just attacking a silly video game, you're attacking them personally.
@@williamcronshaw5262and you can say that about everything unfortunately. Way to many people are living through entertainment and getting to the point they are taking it way to personal rather realizing entertainment is meant to just simply entertain you and nothing more, nothing less. You can't like or dislike something without someone pretty much acting like you slapped a baby and killed a dog with them wanting to murder you simply because you like something they don't or you dislike something that they love. It's ridiculous
@@williamcronshaw5262 Well said. It was the exact same thing with CyberBUG. Game launched in a horrible state and even after a series of patches the game is still far from perfect. But god forbid you bring that up. They attack you with a cult level viciousness...
0:22 started dying of laughter at this moment. Zombie apocalypse, mass panic, complete pandemonium and Sarah is having a moment. Imagine playing the last of us for the first time and seeing this. Completely shatters immersion.
I love your content. I also value creativity and art style over realism. Glad to see someone has the balls to stand his ground on the internet.
It’s better than destiny content
Agreed. I don't see much discussion about art style, despite how much games could benefit from a unique style. If you look at games from 2010s to now that push for realism, they hardly look/feel any different. There's also some survey that has said that creativity is lower right now than it's been in a while. I kinda just feel bored with the current gaming market. Feel so samey, and there's no feeling of being a part of something anymore
Look at movies of the 80s. Granted it was my childhood, but I only later watched a bunch of the R movies.
But their quality of an art was far better than the crap today. Lazy writers and Directors that are only anxious to push messaging?!?
@@bakerfresh I've stopped watching mainstream media tbh. I mostly watch YT, and I just started watching some anime stuff. Most other media is boring
@@paulhudalla9527 representing with the Toon Link. Props.
Imagine getting uncooked stake and the chef says “you don’t understand how hard it is to be a chef, no refund!”
Cooking isn't even close to game development.
@@ItsAllAboutGuitar not my problem I don’t care
@@ItsAllAboutGuitar missing the point
@@ItsAllAboutGuitarchefs make food for customers as developers make games for consumers. That's the comparison they're trying to make.
Atleast you can cook the steak yourself if you want. Here you cant do jack shit
I'm on college majoring in Computer Science and several classes we work with a team of 4 or 5 students. In my semester, ALL THE TEACHERS encouraged us to develop the MVP (minimum viable product) and update things later. Just food for thought
Yeah but that's a bit different isn't it? I'm not saying it cannot ever relate, but first of all most MVPs are prototypes, not user facing products. And even then, it's okay in most cases. Your client wants to start using a solution fast, and the contract is clear on how you will improve it over time. The problem with video games is they are entertainment and art. An early access is akin to an MVP if you will, not an AAA game marketed as a finished product. But even then the analogy doesn't really stand. An MVP is feature poor but not necessarily untested and riddled with bugs.
Yeah as the person replied. MVP itself is not bad. It's just bad for games.
How not to go bankrupt 101, I guess. MVP provides you with revenue to do what you still need to to finish the product.
I don't think this relates to the gaming industry. You're studying, you're learning, of course the things you'll create will be prototypey, perhaps with your final thesis being the exception, depending on complexity.
Not only have games been turned into software as a service, but game development has been changed from traditional development, into what they call "agile development". In agile, development is divided into "small" chunks or cycles that are supposed to help make development happen faster. In an agile cycle one small part of the game is planned, designed, implemented, tested, and reviewed, then another cycle starts. This is what that Bungie was talking about when he said "a team that has extra cycles". Agile is supposed to make development more flexible, but it seems that it also makes it easier to release broken unfinished games. Releasing the game unfinished is part of the plan. At this point I'd be surprised if releasing an apology statement isn't already part of the plan too.
yeah, all the triple A devs are moving to Unreal for this reason.
when you only hire short-term devs, you want to minimize the training as much as possible - so rather than training them on whatever proprietary engine the company uses, they instead use a more well-known one.
This exemplifies why I've given up on 99% of AAA games.
Over-priced, under-delivered, aggressively monetized. But it has the best graphics so that means it has to be good, right?
Your point at the 9:00 or so mark about unfinished games failing vs getting that extra year or two to actually finish them was spot on. I wish more people were open to that. Even amongst my friends I hear unfortunate and rabid defense of their mindset "because it gets them money" like sure, it does, but it costs so much more.
Ah yes, you finally give Dead Cells an indie recommendation. For those who like playing roguelite I highly recommend playing it. Trust me, spending 100+ hours playing that game will never feel disappoint.
Remember: never pre-order games or any other products! There is just no reason to do that.
The current state of many AAA-games at launch is, in my opinion, due to normalised culture of buying games that do not even exist yet. And for that reason many big companies have one main goal in mind when starting development of a new AAA-game - to make it turn profit before launch. I mean, there's literally NO profit for us gamers if we pre-order a game, only risks.
There are exceptions lmao
pre-order bonus like functional night vision sound tempting
@@grph1t3zThe entire point of pre ordering a game is to secure a copy for yourself on launch day but now we can get a digital copy as soon as the game is released therefore there isn't any benefit for pre ordering anymore.
I always treated getting a preorder for a game as a sign of trust for the game studio. To me when I pre-order something I trust that I will get my money's worth out of the game and have fun and enjoy the content which I experience. But the people who just preorder because they can are just dumb imo.
Unless it's monster hunter.
This guy gets it! Slams greedy companies, promotes the good guys and shows love to indie games! I love it! Subbed
Fallout 76 Hurts me. I would pay full price, AGAIN for a fully single player version that I can mod. I absolutely despise every element of that game that involves other people.
God we need more channels and people like you, thank you for pushing this movement. This is the way we save gaming I swear
I'm going to say that I feel exactly like you do. This is the reason I just stopped playing games all together. I just lost my desire to play games after being baited into buying garbage unfinished games and micro transactions.
If you have a PC or PS5 I would recommend BG3 it’s an insane rpg and has enlightened me into the crpg genre
Don't let shitty business practices completely kill your love of games. There are plenty of pretty great games out there still, both Indie and not
If you have any computer at all, you can also try emulation. There are thousands of great old console games that are easy to emulate and could provide you with thousands of hours of quality entertainment.
@@led-0185 Pokémon 👌
No offense buddy, but it's 2023 and you have an internet connection. If you get baited into buying any shitty product these days, it means you didn't do your research. Here's how you do it: You wait for the game to release, wait a few weeks, in those weeks check UA-cam/twitch live streams of people playing the game, videos, read the reviews, etc... and usually you'll find out pretty quick if the game is good or bad.
8:03 I'm glad you talked about the problem with slow internet connection with large file sizes for game updates. That's the reason I've stayed away from cyberpunk 2077. I only like single player games and I only buy discs because I actually own the game, it can never be taken away from me, I don't have to wait days for just one game to download and I don't have to worry about storage space. I really wish I could experience how gaming was before all this
You haven't owned games even with the disk since like 2008. I remember buying BF3 at my local GameStop, setting up the installer before going to school the next day. Only to come home and have to update for the next few hours. This was on release day.
@@Raptorsified Still, you get my point. I can't play Baldur's Gate 3 because there's no physical release. Regretfully. But I'd rather not get involved. I just finished the Witcher 3 and it's a mind blowing experience I can get to experience for probably years to come.
Hi!
I've worked on Battlefield 2042 for 6 months, starting work before the beta launched and finished working at EA after the official launch.
Despite having passed so many seasons after release, I can say this: Before the launch, I was looking through internal docs, and I found out that Season 1 and 2 were almost prepared with what content to give, and Season 3 and 4 had some names and a few ideas here and there.
The store was also marked as high-priority in the tasks section.
Proof or it didnt happen
@@MyLifeIsAFrickingMess_MRPOLSKA i would even believe if he lied. Fuck sake it's EA.
There was no store for months after release.
This is why I play mostly older games. If I pay money to play a game, I demand that it actually work. Also, thanks for the recommendation. I'd not heard of Death's Door before and the trailer has it looking particularly good. Definitely one to add to the list.
I've stopped playing new games (except for GOTY) and waiting for them like 6 years ago. I'm done, it's not a boycott, it's not a little revolution in my head, I just don't want to be in a cast of humans who see this situation as normal. Those games are just trash, the players who defend them don't have any balls and are dumb as fuck, and I don't want to involve my life in project, whose devs do not care about me or the others. I've played like 15 games last year and all of them were published before 2013. I hope people who donate to corporate money sucking garbage cans like Warzone or Apex will be out of their money just to feel how dumb they are for spending hundreds of dollars in games that are getting deliberately worse year by year
@@ВладКотков-и3д Exactly, it's intentional on their part. People that accept it just make things worse for everyone else.
I think one of the main problems is size not every game needs to be a 100+ hour huge open world. Most game that do this end up feeling more like a job than fun I think often huge open worlds just feel empty
Ubisoft is definitely this.
Old AC games are much smaller but infintely more packed with fun and soul. Brotherhood outdoes Valhalla immensely.@@erso_returned2530
@@erso_returned2530 Who doesn't love playing the same boring mission 30 times to progress in far cry? The worst are the people defending this practice as "grind".
bright memory for example, both games are fkin awesome
I feel that a lot of the top talent has retired or left the industry. With studios like Blizzard you had brains at the top that had been with the company for a decade or longer. They experienced 'brain drain' and at no fault to the newbies who joined the team, they just don't have the experience and leadership that the older employees had. Many of these once respected studios are entirely different teams, and the same only in name. You can hope for a new Fallout or Elder Scrolls game but almost none of the original devs will be working on the next one from your childhood.
This. I don't understand people surprised with the problems of Diablo 4. It's like D3 and Immortal never happened. Blizzard North shut down almost two decades ago, and there is not a single person at Blizzard who was there in the good times either.
edit: just to clarify my POV, I don't think the new devs are bad or at fault at all. Companies are now much bigger and it's the responsibility of the producer, project director and such to ensure the quality of the game.
Part 1
This problem is multiplied by education of the devs, internal education inside the company and trendiness of development.
Most of the devs these days are web developer, application developer or A.I. engineer. The big game dev companies usually hire them for software engineering of games, not web page application or A.I. Results speak for themselves.
Part 2
Secondly the big devs probably don't re-educate the new stuff for specific roles. it ends up in devs self taught game dev experience, which will never work for such a studio.
Part 3
The development began to be trendy.This results the part 1 problem and combined with part 2 in dev teams. They are not interested in software or even game development. For instance in 2015-2019 everybody talked about webdev and a bunch of people jumped on the hype train, never learned how the software actually works.
@@Slawa_Saporogez I don't know man, seems you're willing to put the whole responsibility on junior devs. I don't know about the US but in my country there are several highly regarded, highly specialized game development schools.
It doesn't make much sense to me to link the popularity of web development to what's happening with 3A games.
First of all there are countless other skills than coding that go into making a great game. And gaming studios have developed various no code tools that let designers implement behaviors and stuff like that. To now improve or develop such tools they would certainly hire senior engineers and not web dev juniors.
Secondly, it's the responsibility of the companies to train devs. When you have thousands of devs at your command it doesn't really matter if most of them doesn't know the ins and outs of game development. Each dev has specific tasks to solve and doesn't need to know or even be passionate about the big picture, if there are good and passionate directors that are able to direct them and merge the work.
The problem IMO lies mostly in the intent at the start of the project. It's not passionate gamers that decide what the games are going to be like. Everything revolves around profit, milking whales and that kind of stuff.
Thank you for saying what gamers old enough to remember what game used to be constantly think.
Why is Star Wars here and they only had a frame rate issue the game was completely fine YALL gas that shit too much Star Wars doesnt deserve to be on here
Today, demand is so high that developers don't care. You can sell shit in fancy packaging, and people will still be happy to consume what's inside. The blame lies with the consumers. Companies are merely the means to make money. If the automotive industry could sell unfinished cars and people would still buy them, they would indeed sell unfinished cars.
Idk if you pay for an editor or not, but your thumbnails are really well made if you make them yourself
My wife makes them!
@@NovemberHotel then your wife is a Genius
@@NovemberHotel 13:19 game name?
Lords of The Fallen 2023
@@NovemberHotel Really? She's a very good designer!
I definitely feel that "wait until the final update" mentality. I got New Vegas when it came out, and hated the buggy mess that it was. Picked it back up almost ten years later, and loved almost every minute of it.
At least new vegas was still a great RPG even in it's buggy launch state. Games these days take 4 years and 17 patches to even become playable let alone good.
Loved new vegas on release
@@tfuenkeloved yo mom on release
@@tfuenke rose tinted glasses
@@renzbolado153 final fantasy tactics is the best game ever made
Jedi survivor is actually a good game but it’s a shame what happened to the release state . Massive shame
it only had issues on PC, make xbox ran it smooth as better.
Yeah all these complaints seem centered on PC. I'll see these video examples but can recall never experiencing anything remotely similar in my playthrough on Xbox.
@GoodfellasX21 Redfall, saints row, halo infinite, Gotham knights were all unfinished games on every platform
I loved it but waited several months for it to go on sale and gain some patches. Got it when the game was 6 patches in and it just got another one a few weeks ago focusing on performance. I'll never buy pre-release or day 1. Wait for solid game reviews (not paid YT reviewers), watch gameplay videos and just wait! I was somewhat interested in Diablo 4 until saw the critical reviews come out. No way will I buy that game and now on-line engagement for it has tanked. Baldur's Gate 3 destroyed it.
have the same fate as Unity. I have it 1 month ago but still won't play it until they have a "final update" like this guy on the video says
getting a manscaped ad while you were talking about subscriptions for nearly everything under the sun...how eerie lol
Funny how when piracy go down, the quality of the game went down too
Bro, I'm totally with you on all your videos regarding modern gaming. I've been a gamer for all my life, started with Sonic 2 back in 1994 on the Mega Drive. Having experienced the whole industry and it's changes over the years...yeah, gaming sucks some major balls right now.
So I started looking more into indies. I'm currently playing Sea of Stars and I'm having a great time. I think as long as this trend in AAA continues I will probably stay away from the big studios. Well, except Sonic games, I'm a sucker for those..
Keep up your content man. You earned that sub.
Nope sonic sucks to. Sega removed all the good unbroken versions on Steam.
@@TempoLOOKING Old genesis ports of Sonic was bad. Christian Whitehead's remasters are so much better. The original Sonic 1 port had bugs. Sonic Origins uses Christian Whitehead's version which doesn't have any of those bugs.
If you don't like Sonic Origins, just play the mobile app versions. It is way better than the 1994 Mega Drive/Genesis version.
*Christian Whitehead's remastered versions > Old Mega Drive/Genesis versions (1994)*
@@Sonic_the_hedgedog yea but no more good og music from sonic 3 and knuckles!😣
Subscriptions unfortunately aren't going anywhere. When these publicly traded companies can reliably predict quarterly or annual revenue on based on the subscription model then that is better for business. The reason all these companies are so concerned with daily active users is so they can forecast their subscription levels and present a accurate enough earnings report to shareholders. This is why almost all software has gone to a subscription or SaaS. The only way to combat this is like you've mentioned before, vote with your wallet.
Games as a service i think is good if done this way:
- Singleplayer games get decently sized expansions and bug fixes. Not microtransactions. Expansions, like Fall of the Samurai for Total War Shogun 2 (A WHOLE NEW CAMPAIGN SET IN A DIFFERENT ERA)
- What Deep Rock Galactic are doing.
What Deep Rock Galactic is doing.
Once "modern audiences" and "casual gamers" became the focus of nearly every company, it went downhill.
i miss the old days when your game releases broken and unfinished word got out and your rep went down the drain and there was no returning
all these new youtubers coming out of nowhere to speak out at the abysmal state of the industry and getting hundereds of thousands of views says everything. We will see another video game crash in our lifetimes
I'm a future game developer and in my senior year at university. From what I've seen the next generation of game developers and designers are disgusted about what's happening to our beloved industry. We're learning from their f*ck ups and hopefully we will be able to stand up to corporate greed. In summary there is still a light at the end of the tunnel. It will get better once we get the old hats out, I Promise.
Thanks for your help my guy Ive been starting to have hate games for the last few years
Unfortunately you devs have zero influence. Gaming sucks now because the real decisions are made by the execs and shareholders. Execs and shareholders almost never actually play or even care about games, and that isn't going to change.
Trust me bro, you’re gonna have to kill your inner child and dev and make those cancerous trashy live service games like Fortnite when you graduate and get a job.
😂😂😂 your fired b4 you start bud. The second you suggest a finished game be released you're getting escorted out the door by security like in "casino".
(If you haven't seen it they'll use your head to open the door.)
Nice sentiment though. I wish you all the luck in the world.
"hopefully we will be able to stand up to corporate greed." I've seen this sentiment said in the arts since we started using airwaves to make art a good consumed by the masses. How are you going to do this, obviously you can't do it at the studios these corporations own. You need a concrete and actionable plan. Otherwise it's nothing but sweet nothings, which this world of social media is overflowing with.
ive been watching you lately and thank you for your videos, i wish i found you long ago, ive been thinking/talking like you for years but i get alot of backlash/lynch mobbed. im 39 and i seen it all of gaming. so your videos are great. saving them all to my playlist to show people this as well. Your mic is clear,/bassy good your edits are good, and your insights are all great. thanks again.
Glad you enjoy. The vids take a lot of effort so I appreciate the compliment
honestly you make some solid points, but then go on to say that this year has had some 7/10 releases "at best" as far as the AAA space goes.
like.. dude, tears of the kingdom? baldur's gate 3?? if those are 7/10 games to you you genuinely do have an impossibly high standard which can never be fulfilled imo
I think something that has not helped with the gaming industry is covid and working from home. Ever since then more games started getting delayed and worse stayed at launch.
Working from home has made people lazy, across all industries that supports it….
The craziest thing is how people Do not Care at all about any of this, being fed shit and not even knowing it.
I have friends who think like this and it is so painful to tolerate their degeneracy.
NEVER EVER PREORDER. Quit rewarding devs for their bad habits.
It’s our fault. We keep buying these games and buying micro transactions. It’s all on us.
simple, small hats took over all these companies and turned them into propaganda machines pretending to be games
Its honestly absurd that titanfall 2, a 7year old game is more popular than titles like halo and battlefield atm
My trust is at an all time low, if Assassins Creed Mirage is bad I think I’m done with Ubisoft. I’m really loving starfield and BG3 tho they definitely gave me something I enjoy, and they definitely ‘overdelivered’ for BG3 and it paid off HEAVILY
You have a lot of patience. I was done with them after Far Cry 4... They refuse to release my only GOAT game from them, Splinter Cell. Bitterness against them grows deeper with each year.
Indie game early access is also often like this, and it's especially fun when the games never leave early access and just stay unfinished forever.
Subscribed.
I'm 100% with this take.
I quit live service games entirely because they change too often. Got sick of making a build just for it to be irrelevant in a few months
8:05 i cant stand cod recent games, you're forced into warzone while regular multiplayer is neglected and anytime i wanna play theres an update. So if im unable to play cuz of work for like 2 weeks well heres a 20gb update.
Jedi survivor was finished it just had some performance issues on some consoles/PC's. The rest were fundamentally not ready for consumption because they were missing content or were just badly made games.
It's not finished if it has performance issues
Well, games as a service is the bane of multiplayer games, but I think 2023 has been a very good year for single player games. Hogwarts legacy, ff16, bg3, ac6 and now starfield (which has been surprisingly bug free for me so far) are all pretty much completed games without dlc roadmap bs or real money ingame shops and there are still some more titles to come, like spiderman 2.
Nop, according to this guy all of them are 6-7 at most
Even frikcing tears of the kigndom
Glad you brought up that even singleplayer games are becoming online only services; however I'd say the trend of unfinished games has been around for the past decade, only becoming noticeable once a critical mass was hit with popular games in recent years. But it's not even limited to the games themselves, as consoles aren't remotely as durable and reliable as they used to be, effectively becoming a physical subscription just to play their exclusives, not to mention the begrudging handling of backwards compatibility. It's no surprise several other corporations have subtly followed suit in nintendo's attack against emulation and archiving, they want to keep the next generation in the dark about how much better their older titles were, and given how rabid some of the fanbases are for the mobile style inept game design, it's depressingly working. If it wasn't for independent groups that actually have standards, we'd be headed for another gaming crash.
When we were younger and said we wanted to be game testers when we grew up, this isn't what we had in mind.
I didn't want to pay for it
And i didn't expect others to defend it..
live updates have been a disaster for gaming. Before them you had to have a quality product. If you release garbage there is no redo button your game will be garbage forever. I cannot believe we're at a point in gaming where some people are ok with companies releasing garbage because "oh they'll fix it later". It should have been fixed before it hit the market.
These unfinished games have been a blessing in disguise for me since I have way too many games in my back log already. I usually wait a year or two before I play them because I figure by then they've pushed out enough patches and fixes for the game to run the best it can and also I can find them for pretty cheap too
Spyro 2 was unfinished but yet they still pulled it off very well
…it’s launching, with *style* hahaa!
The current state of gaming is one of the main reasons I have heavily cut down on my purchases of games. The few games I do buy are either a few months or a year old. Of course, I don't make a mistake once in a while.
I find it even more frustrating that so many people are defending these broken games. Yet, these same people are baffled by how we got here.
To quote George Calin
Think of how stupid the average person is, and realize half of them are stupider than that.
Actually, what does make you think it's the >same people
The only problem is customers that pre-purchase or buy unfinished AAA games. If you buy an unfinished game even after they've fixed it up you are enabling their lazy behavior and they will continue to do it and get away with it
9:19 AGREED. I dont understand how studios deliberately release an unfinished game when a finished game and polished game can make so much more money on top of dlc. Its going to cost way more to fix everything and break consumer's trust.
I also dont like that older yet live games adapt to the microtransactions route. Like rocket league or destiny. RL had everything on release but now only focuses on season passes
Keep it up bud. I pray you all the success in the world. A lot of youtubers are becoming more docile to this stuff. You're one of the good ones. Cheers.
I'll argue this year has been an amazing year in gaming with releasing great launch products full of content. Like Armored Core 6, Hi Fi Rush, Starfield, RE4make, Dead Space, and FF16
This year is awful. Remakes of games that already existed,starfield is a generic fallout in space game which flopped,etc
@@Syphonpsx You ok bro?
I agree his comment is hilariously hyperbolic especially with it ending on Zelda, 16, BG3
@@Syphonpsxthere was one remake on this list and yea starfeild is a Bethesda game
@@Syphonpsxthe most sane answer ever
Can we take a moment to appreciate the awesome changing background music hits giving me many throwbacks whilst watching this well written video? U earned my sub 👍
I love how the lazy ass AAA studios had a go at Baulders gate 3 because it was ‘too good’ like step up your damn game, that’s like running a race and saying the winner is in trouble because he performed and delivered way better
I wish devs would just... Make the fucking game? Like, doesn't matter how long you spend on it if you dont give a release date, you can work on it for as long as you need without 'promising' a 'finished' game by 'this date'.
15:47 you say this in one of the best years in gaming like please go play BG3, AC6, or TOTK like pls just put the shooters down.
Stop calling out destiny, I hate being told the truth
Yesterday I was discussing Starfield with a friend and the way he used 'Least Buggy Bethesda Game ' again and again made it sound as if being a full working game is some bonus virtue we all are getting these days. I don't hate any person specially but i think normalisation of Buggy and Broken releases was done alone and alone by COD, Battlefield and Bethesda games communities because they literally can easily eat batshit
And that’s how you know it’s coping mechanism for them, help them out…with a healthy dose of asskicking reality.
The only AAA game studio that I know will not put out a half assed game is rockstar because they take years to make and know they will profit heavily on a well polished game.
As a 39 y/o single dad this is why I haven’t bought a next gen system yet. Even Starfield takes 12 hours to get going I just don’t have the time to waste :/
Thank Bungie for games as a service and never giving players what they want on purpose to exploit them more
stop paying, stop playing. ez
They're just afraid of overdelivering
Bungie is no better than 343 these days.
"Beware of over delivery..." Blizzard taking notes ✍
What is your opinion on Final Shape looking like a massive asset flip? Could be an interesting topic I don't think I've seen any other D2 youtuber touch on yet.
It better be good. I am in Destiny hiatus since pre Lightfail. I hope for the best, but we won't have another expansion like Forsaken. We can only dream. Bungie is not capable of that anymore.
I’m not gonna lie, the fact that he showed BGIII, FF16, and Zelda and said “half decent 7/10s” is crazy. All of those games are insanely good. And none of them are single player live service POS games either. And he’s saying the year is decent without also including some of the other bangers we have this year like: Armored Core, Spider-Man 2, etc. Rest of the video was great but that part wasn’t it.
As long we keep pre-ordering why would any developer finish a game. They already got the money
I have been on the patient gamers train for about 5 years now, and it is really great! I don't pay for any game that even asks for money after the purchase transaction. I don't pre-purchase ANYTHING, no matter what b.s. they offer. I will wait until the full version of the game is out, with all fixes and DLC included at a discount price. Sure I don't get to play with all the cool kids while it is fresh and new, but I also know that every gaming dollar spent is money well spent on something worth it. I did buy and playthrough Elden Ring, and Baldur's Gate 3 within a month of coming out, but only because it was very apparent that my money would be well spent, and those developers genuinely earned my full price dollars. Blizzard, Rockstar, Ubisoft, and all of their peers can die as far as I'm concerned. I won't play their games anymore. they have all cheated me more than once and no longer deserve my dollars or attention.
Dead Island 2 actually launched smoothly and had all content at launch, not sure why you mentioned that one.
Jedi Survivor too.
@@mycazglinski2302they both launched kinda poorly optimized
@@mycazglinski2302 Jedi Survivor had terrible issues at launch, all performance related.
@SamuraiMerrick I didn't ever hear anything about that and I don't think i had any issues, but I did get tired of the game rather quickly.
@@mycazglinski2302 the game has been called the worst PC release of the year, and there were many glitches and frame rate, hitching problems on consoles.
60 fps mode would drop to 20 fps often, they fixed this like 2-3 weeks ago finally.
The overdelivering being dangerous makes sense. Because by overdelivering in a product the consumers will expect the same amount of quality from the future products (like he said, creating an expected pattern), which can't actually always reach it - and since they maybe won't, the customers will be angry and dissapointed and that could bring down the sales in future titles.
Overdelivering is fine… When you don’t have a tight deadline to meet. Every flop that resulted from overdelivery was because of high ambitions within a slim timeframe.
@@rubyy.7374 The point is that it sets a pattern, and an expectation. Take being a UA-camr. Oh, you have some free time. Okay, cool, make your videos better edited this week.
Next week you're back to normal and don't have extra, but the better editing is now the expected new standard and people will go "your videos last week were better.." and such
In games terms it'll be:
5.1 HUGE PATCH EVERYONE HYPED
5.2 Small patch, community is like "wow they're so lazy, hardly anything new in this patch, psh, look at how good last patch was instead, what are they even doing"
Worse if you make it a pattern of overdelivering multiple times in a row
In a way it's amusing gamers don't want PR speak but then when they're given real talk they run with it and go "THIS BAD!!!"
We need to put a value on these games and not buy if the price is over that value.
What is the value of a buggy game that is unfinished? $1. Maybe $2. That is what I would pay for a game like that (and have on sales a time or two).
Otherwise I am waiting and I can be patient. When I was young I was that guy who would wait 3-5 years to buy a used PS3 game for $5. I see no reason to pay $70 for some buggy unfinished game that I know I can get on sale in 3 years in a better state for $20 or less...
Hi Game Developer here. It is corpo bs. Every single game dev I know has passion and wants to add to the game. Creativity and feedback gets pushed down from upper management. It is a "How do we get money" first "How to make product" second. MVP are a real thing in meetings.
I have played through Cyberpunk once. With the 2.0 patch and the DLC is probably the best time for a second go at it. Will it be as feature rich as they showed in trailers? No, but hopefully it will come close and hopefully we get a true ending.
There is a new ending, but we’ll have to wait and see. But tbh if it flops some how, my faith in western game studios will be gone forever.
Finally, hi-fi rush is getting a spotlight it should've, especially in this era of mesiness
Mommy korsica tho 🥵
I’m glad you pointed out Deathloop being mid. I was severely disappointed with that game.
It getting 10/10s was crazy
8:10 im iranian and i live in iran, im trying to download arkham knight for 4 days and its only 50 gb , my internet is 1mb per second
I refunded Elden ring on the series X because it ran like crap. Everybody should just make pixel games if they can’t make a steady frame rate anymore.
Not to dickride EA too much, but Jedi Survivor never had a content problem. Its FPS sucks though, on my RX 5700 XT it still does.