I didn’t get it until you demonstrated that each color gets 16 “units”, and then it clicked immediately! If only we could have an 8-dimensional graph to demonstrate all the possible color combinations.
It works exactly the same for dying leather armor, except that you can average up to eight colors at the same time with the original leather armor color
I think a good term for the initial beacon beam is 'colorless'. It comes from Magic the Gathering to describe cards that have no color, and I think it sounds nice
@@tsawy6 clear things like glass and air are often described as colourless in real life, since although they have faint tints this isn't usually enough to notice
To make sure i understand, for every glass block up the chain, it takes the average of the current color and the glass' color? So if it was 0% white (black) and you added a white glass block (100%), the beacon would turn 50% white (gray). Add another white glass block and it would be 75% (average between 50 and 100). This means that the block at the very top has the most weight of all of them, because it'll always have 50% influence. You can spend 30 blocks getting an exact teal color, but one red glass block will evenly (50/50) average that teal with red, instead of other systems that would give red's influence 1/30 weight (to make sure each block has the same influence). So if there are 4 black blocks on top of one white one, the white one will have very little influence remaining. The weights going down from the top would be 50%, 25%, 12.5%, 6.25%, 3.125%. The fact that the weight divides by two every time is why we can use binary here, since dividing by two every time is what each digit does. I've always wondered how beacon colors worked, but i never hit around to looking it up. Thanks for the video, that's really cool!
You seem to have grown so much every time I watch you. I feel weirdly proud. You’re so unique and I always love your videos, and I can’t wait to see you get bigger
Yeah, I thought something was off with the other video, about the bottom layer not changing until the end of the cycle. This video was a good follow-up explanation and made much more sense!
I may be crazy but in my testing you can just entirely remove the bottom layer instead of replacing it with white and it will work just fine without even lightening it up a bit. I can't explain how it works but that's what I observed
Oh my gosh... I remember being 6 and seeing a rainbow beacon gradient like this in a magazine and finding it so cool. I didn't know how to read nor did I understand the technical stuff, so I didn't understand how impressive it was
One thing to mention about beacon colours, if you use glass panes instead of glass blocks, it still works the same but looks a lot cleaner since the glass pane is small enough to hide in the laser
the math youre describing is multiplicative color composition. each glass block contributes ~0.5 of the color it represents, which is why it replaces **half** of the current color. for example, the RGB vector for red glass is 0.5,0,0. the white beacon beam is 1,1,1 which always multiplies into the color of the first glass block because 1 is the multiplicative identity.
I’ve done this before but didn’t know the specifics. Didn’t know that the order matters. I did use binary just because I thought it was an intuitive way to fade into another colour
I know you said that the white glass was to reduce complexity, but my immediate thought was 'Hmm, I wonder if adding the full grayscale would be cool?"
So hypothetically, could you use this binary counting property to store or transmit data? I.e., make some Redstone circuit that can detect what color the beam is and send an output based on it?
But you can't detect what color a beacon is, with redstone, you would need commandblocks or a datapack and then again, i'm not surr if commandblocks work
@@fajszibenjamin720 that's what I was thinking. I haven't played Minecraft in a while so I wasn't sure if there was a way to detect it like with an observer or something.
@@commenter621 they only check for their colors to change or to be blocked off every like 3 seconds. Makes good looking rainbow beacons (the ones that cycle through colors a lot) not really a possibility.
Is the five layers the maximum the *game* cares about, or the maximum you decided to care about? In other words, could you have chosen to say one unit is 1/32 or 1/64 instead?
technically the bottom layer does run on the binary system, though, doesn't it? it's like if you took the 5th step in binary counting and placed it at the base rather than at the top but point taken, not having that extra switch is still cool
Yes, each color of Beacon has 16 "digits" of color identity between itself and any other color, so you can only swap out 1-15 other "digits" to make a gradient.
yay, dude, your videos are great! i heckin love minecraft science. also, thanks for talking so calmly. but. don’t see anybody writing these numbers down, so i’m doing it myself to check. so, is the progression of values in % of a secondary colour starting from the point where you only add its block once: 6.25 12.5 18.75 25 31.25 etc? (by this progression i mean the example of: you’re starting with a beacon of only red. then you add one yellow block at height two. then one yellow block at height three.) and doesn’t this mean that it the amount of bottom-most blocks doesn’t actually matter? you can stack as many as you want, when you add a single block of. a different colour, the values of each of them just become 50%? edit: sixteen beacons of colour - yes, i’m right!! :•D
Just a curious thought, but I take it that colors outside of the rainbow gradient would also follow the binary rule? Like, let’s say I wanted to have a transition from orange to magenta, but just a gradient of those two colors. Would it still follow the same binary?
OKAY! I wanna have that rainbow of beacons in my world, not the auto one, the demonstration line of beacons! Is there anyway to show the full color combination for each color?
Is the lantern on your head to light up the area around you? You could make a CIT/CTM resource pack that gives lanterns an empty model if it has a specific name, and wear that on your head, so it doesn't show in f5. Now that I think about it, you could probably make it use the empty model specifically when it's on your head.
You should have shown when you made the solid white layer at the bottom what would happen if you completely removed even the white layer. I know it wouldn’t have worked, but it would have been interesting to see how it would look failing
I'm curious; if you made a map with those beacons in the 16-bit section, would the color shown on the map be the beacon color or the color of the stained glass placed at the top?
i agree, completly useless beside the light aesthetic, now if it were some kind of personal portable beacon that i could carry on my inventory, now that would be really useful
In regards to the unit tutorial: If my beacon set up(from bottom to top) is red red purple purple purple is that the same as purple purple red purple purple? I assume this as both set ups are 2 red 14 purple
I don't know where you got 2 red and 14 purple from, but no, red red purple purple purple +1 +2 +4 +8 +16 has 3 red and 28 purple purple purple red purple purple +1 +2 +4 +8 +16 has 4 red and 27 purple which means they have different colors although not noticable
They should make the colours have different effects, not op ones just nice ones like, green, the plants would grow slightly faster Blue, water does less drowning damage
having 2 color that are adyacent in the color wheel makes sure the resulting color is just as saturated as there is no mixing of vastly different colors, if there were multiple colors the saturation and brightness would get wonky (like the brown that came from the green, blue and red).
I didn’t get it until you demonstrated that each color gets 16 “units”, and then it clicked immediately! If only we could have an 8-dimensional graph to demonstrate all the possible color combinations.
That's the worst thing about living in a 3D world: We can't look at 8D graphs :(
carykh get on this
@@cubesomething9048yeah… that’s the single _worst_ thing about living in a 3D world…
@@KubickQ I need him to make a 3d graph lol
@@FlyingNoodle554it is
It works exactly the same for dying leather armor, except that you can average up to eight colors at the same time with the original leather armor color
Cool to see you here
ooooooooh the godly 2in1! havent seen u upload in a while...
The moment you said bianary counting, it suddenly made perfect sense, and the patern across the glass wall making a perfect rainbow was 100% readable
Exactly. I spent the past month learning binary to build a calculator, I heard that and I booted up a world and made a gradient in five minutes
I think a good term for the initial beacon beam is 'colorless'. It comes from Magic the Gathering to describe cards that have no color, and I think it sounds nice
The way you said it was as if Magic created the term colorless lmao
@@Orion_44 That's where I know it from lol, fair point though
@Orion_44 whilst youre correct, in real life it might be a strange concept. Everything has a colour
@@tsawy6 clear things like glass and air are often described as colourless in real life, since although they have faint tints this isn't usually enough to notice
The entirety of chemistry is very angry due to this comment
To make sure i understand, for every glass block up the chain, it takes the average of the current color and the glass' color? So if it was 0% white (black) and you added a white glass block (100%), the beacon would turn 50% white (gray). Add another white glass block and it would be 75% (average between 50 and 100). This means that the block at the very top has the most weight of all of them, because it'll always have 50% influence. You can spend 30 blocks getting an exact teal color, but one red glass block will evenly (50/50) average that teal with red, instead of other systems that would give red's influence 1/30 weight (to make sure each block has the same influence).
So if there are 4 black blocks on top of one white one, the white one will have very little influence remaining. The weights going down from the top would be 50%, 25%, 12.5%, 6.25%, 3.125%. The fact that the weight divides by two every time is why we can use binary here, since dividing by two every time is what each digit does.
I've always wondered how beacon colors worked, but i never hit around to looking it up. Thanks for the video, that's really cool!
Oh dear! Squibble, it seems the thumbnail has an error. The colouring of the words seems to be messed up!
you will find my hands around your neck and the light fading from your eyes
XD
@@squibble111 I get ittt! They can't complain about color errors if they can't see, after all! 🤷♂️ 😂
The comment section is just as braindead as the discord
@@squibble111kinky
I think you must really like beacons. Great video!
Didn't expect to see you watching a Squibble video, cool
that RGB beacon is so satisfying to watch, i am very excited for rhe nexr squibbble video
0:32 I guessed that colour!
Because it was in the thumbnail…
dude when you started showing the binary shit i had a brain blast and instantly understood everything
Fr
Your back! Love the beacon "series". Well explained
You seem to have grown so much every time I watch you. I feel weirdly proud. You’re so unique and I always love your videos, and I can’t wait to see you get bigger
Yeah, I thought something was off with the other video, about the bottom layer not changing until the end of the cycle. This video was a good follow-up explanation and made much more sense!
Your voice is so soft and pretty! Super fascinating stuff too 😊
Thank you :3
Yoooooo u finally made a indepth version of the beacon video. Ill try to make it sometime with this video in mind. Great Video and Good Job
Imma be honest with you, all the technical information went in one ear and out the other, but your voice is really soothing.
Now I wanna make a plugin that makes that beacon rainbow in whatever shape you want, circles, squares, etc..
I dont know why i clicked on this, but it seemed pretty interesting. Now i know how to make every color using beacons. Good job man.
i'm hyped for that beacon color swapper video! i'm going to slap those RGBeacons everywhere xD
Actually high quality mc content no one is screaming at my face
Stop watching the 13 year Olds 😂😂😂
@@swizzamane8775 Nah mate they all scream
@@salmonsushi47 bruv, read my reply. Your response to me is IMPLIED by my statement, lol
@@swizzamane8775 🤓
I may be crazy but in my testing you can just entirely remove the bottom layer instead of replacing it with white and it will work just fine without even lightening it up a bit. I can't explain how it works but that's what I observed
Oh my gosh... I remember being 6 and seeing a rainbow beacon gradient like this in a magazine and finding it so cool. I didn't know how to read nor did I understand the technical stuff, so I didn't understand how impressive it was
So its basically a cursed Hex/Binary... I hate it. Thanks Moyang...
no it's mahjong
@@qlx-i fuck it, mahyong it is.
Shouldn't have been but I know a Lil bit I can work with it
camping outside the squibble store in my tent for the next squibble upload
Ok I neeeed that beacon colour changing machine, that looks so fucking compact. I must have it in my base.
Im excited for the automatic beacon
0:26 it was on the thumbnail. every single viewer has guessed what color it makes.
by default, knowing what color it is beforehand wouldn’t be a guess 🤔 so he’s technically correct
One thing to mention about beacon colours, if you use glass panes instead of glass blocks, it still works the same but looks a lot cleaner since the glass pane is small enough to hide in the laser
I love this so much. Thank you for making it
the math youre describing is multiplicative color composition. each glass block contributes ~0.5 of the color it represents, which is why it replaces **half** of the current color. for example, the RGB vector for red glass is 0.5,0,0. the white beacon beam is 1,1,1 which always multiplies into the color of the first glass block because 1 is the multiplicative identity.
this was super informative, thank you!
Amazing, it doesnt feel like 10 minutes of video, like.
Ahhh ive heard of this operation before as an example of an operation thats commutative but not associative! Fun!
I’ve done this before but didn’t know the specifics. Didn’t know that the order matters. I did use binary just because I thought it was an intuitive way to fade into another colour
Great video! You are a real beacon master
I know you said that the white glass was to reduce complexity, but my immediate thought was 'Hmm, I wonder if adding the full grayscale would be cool?"
Addictive? Subtrative? Nah i prefer Multiply
Additive*
You are an absolute genius
I love your videos.
So hypothetically, could you use this binary counting property to store or transmit data? I.e., make some Redstone circuit that can detect what color the beam is and send an output based on it?
But you can't detect what color a beacon is, with redstone, you would need commandblocks or a datapack and then again, i'm not surr if commandblocks work
@@fajszibenjamin720 that's what I was thinking. I haven't played Minecraft in a while so I wasn't sure if there was a way to detect it like with an observer or something.
I never see people using the panes .. and they're perfect especially when doing color gradients in a single beacon. They fit inside the beam
I wish beacon beams didnt suck in bedrock edition
Same 😭
...
What's going on in bedrock???
@@commenter621 they only check for their colors to change or to be blocked off every like 3 seconds. Makes good looking rainbow beacons (the ones that cycle through colors a lot) not really a possibility.
It’s based on pallet color mixing, green and red make brown and anything with a majority of brown makes another brown.
good video, learned a lot 👍
is there a tutorial for the rainbow machine at 8:10
Is the five layers the maximum the *game* cares about, or the maximum you decided to care about?
In other words, could you have chosen to say one unit is 1/32 or 1/64 instead?
can you show us how to build the machine at 8:32 and the beacon gradient?
Tbh a week ago I didn’t even know you could stack beacon colours.
I did guess brown.
Because it was in the title.
Also of course I messed with beacon colors before
0:34
I did guess the colour because it was in thumbnail or bevara se im just so smart.
I also have a bit of experience with stained glass and beacons...
technically the bottom layer does run on the binary system, though, doesn't it?
it's like if you took the 5th step in binary counting and placed it at the base rather than at the top
but point taken, not having that extra switch is still cool
Good explanation
What is the song name at 5:53?
1:20 there's actually a slight difference in the beacon beams on the two
does the beacon have a limit to how many glass layers affect it? like could you continue counting up in binary and make the gradiant transition slower
I would say probably yes
Yes, each color of Beacon has 16 "digits" of color identity between itself and any other color, so you can only swap out 1-15 other "digits" to make a gradient.
yay, dude, your videos are great! i heckin love minecraft science. also, thanks for talking so calmly.
but. don’t see anybody writing these numbers down, so i’m doing it myself to check. so, is the progression of values in % of a secondary colour starting from the point where you only add its block once: 6.25 12.5 18.75 25 31.25 etc?
(by this progression i mean the example of: you’re starting with a beacon of only red. then you add one yellow block at height two. then one yellow block at height three.)
and doesn’t this mean that it the amount of bottom-most blocks doesn’t actually matter? you can stack as many as you want, when you add a single block of. a different colour, the values of each of them just become 50%?
edit: sixteen beacons of colour - yes, i’m right!! :•D
Just a curious thought, but I take it that colors outside of the rainbow gradient would also follow the binary rule? Like, let’s say I wanted to have a transition from orange to magenta, but just a gradient of those two colors. Would it still follow the same binary?
Yeah, but the transition between some colours will be uglier than others!
beautiful, even for changing the colors of beacons smoothly, you have to take binary into conisderation.
Do you know any videos I could find on how putting red stone into a solid block works? I’m really new to red stone and would love to learn more
OKAY! I wanna have that rainbow of beacons in my world, not the auto one, the demonstration line of beacons! Is there anyway to show the full color combination for each color?
"been awhile, orr maybe not.."
Is the lantern on your head to light up the area around you? You could make a CIT/CTM resource pack that gives lanterns an empty model if it has a specific name, and wear that on your head, so it doesn't show in f5.
Now that I think about it, you could probably make it use the empty model specifically when it's on your head.
Man I really wish the Beams would load farther out than 50 blocks on bedrock, I would love to make some funky colors to see far away
You should have shown when you made the solid white layer at the bottom what would happen if you completely removed even the white layer. I know it wouldn’t have worked, but it would have been interesting to see how it would look failing
I'm curious; if you made a map with those beacons in the 16-bit section, would the color shown on the map be the beacon color or the color of the stained glass placed at the top?
‘probably definitely’is such a figurative speech😢
0:02
I immediately thought binary
Anyone know where i can find the strip of glass needed for a rainbow?
The colors I approve of is yellow green red blue black white
we need a lantern hat plush :3
i agree, completly useless beside the light aesthetic, now if it were some kind of personal portable beacon that i could carry on my inventory, now that would be really useful
0:11 No, opposite, we only care about the effect stuff.
Maybe you, but monke brain: pretty light= good
Ooohh so cool!
I fixed the problem here 7:07
In regards to the unit tutorial:
If my beacon set up(from bottom to top) is red red purple purple purple is that the same as purple purple red purple purple? I assume this as both set ups are 2 red 14 purple
I don't know where you got 2 red and 14 purple from, but no,
red red purple purple purple
+1 +2 +4 +8 +16
has 3 red and 28 purple
purple purple red purple purple
+1 +2 +4 +8 +16
has 4 red and 27 purple
which means they have different colors although not noticable
He does it in units of 16 not 31
The bottom two have a value of 1 the third is 2 the fourth is 4 and the fifth is 8
@@blazerfox22 Oh, yeah I guess I didn't hear the part where the bottom two are both one unit, whoops
They should make the colours have different effects, not op ones just nice ones like, green, the plants would grow slightly faster
Blue, water does less drowning damage
1:53 lol task failed successfully
Freakin' beacon!
DOES HE HAVE A LANTERN IN HIS HEAD SLOT???
I thought the colors were numbers like ex: red2 + green3 =purple5?
why do you only overlap 2 colors at a time? would having 3 colors in a column make a color that only having 2 can't??
having 2 color that are adyacent in the color wheel makes sure the resulting color is just as saturated as there is no mixing of vastly different colors, if there were multiple colors the saturation and brightness would get wonky (like the brown that came from the green, blue and red).
cant we make it so it stop mixing light
i feel so dumb
oh boy, i wonder how many combinatioons there are in total for beacon colours, i bet someone will let me know
does dyeing leather armor work the same way?
I love bacon but I don't remember it being in Minecraft only porkchops
RBG - Red блин(Blyn) Glue
The moment you said binary everything became completely readable
Wrong, I guessed right because of the thumbnail
I guessed the first one correctly
it's hard to read the signs
and here goes you using lime instead of green
Binary
Beacon
Beacinary
This will definitely be imperative to my survival in my realm with my girlfriend! Thanks!
i read bacon i am really disapointed
Cool
ummm actually i did guess the color it was in the thumbnail duh :]
i feel the need to inform you that i happen call my cat squibby, which is very close to your username. youre welcome
8:00
Is that a freakin' beacon? They have a freakin' beacon?! Freakin' Beacon!?