Cool and very short tutorial on making simple rigs. Only thing cloning trick didn't work for me in 3ds max 2020. When I try to clone all the assembly with controllers, it just changes master controller to the last created one. So the last controller takes control over all previous copies, while original controller becomes inactive :(
I hate when people use such controllers and sell models with them. These controllers are completely broken when you scale the model to different file units. Please use custom attributes instead - Menu > Animation > Parameter Editor ...
Thats why 3d studio max need change programers with UX together ... and script for instruction ... This is fucking horrible How easy stuff like ...open left or right side doors untill 2022 Ywe need tutorials:):) Always 3d max was like old dinosaur people now need have quicker instruction click and play .... Its good tutorial anyway
great tutorial, short and to the point!
Wow! Amazing tutorial of an often overlooked tool in 3dsMax. More tuts like these would be appreciated!
Awesome tip! This can be used in tons of scenarios!
Good to know! and true I never tried the Reaction Manager before, but will now :)
Super helpful. So few tuts available so this is super helpful.
superb toll thanks for sharing this, before to do this kind of work i always used morpher but this one is more easier.
thank you so much, exactly what i needed!
Amazing Man, You are the Bomb!
Very nice, I used to do it another way, but this is more intuitive, thank you.
Cool and very short tutorial on making simple rigs. Only thing cloning trick didn't work for me in 3ds max 2020. When I try to clone all the assembly with controllers, it just changes master controller to the last created one. So the last controller takes control over all previous copies, while original controller becomes inactive :(
awesome, thank you very much
Wooooo. More Stuff like this please!
This is great, thanks!
perfectly! thanks!
Very nice, Thank you, this is almost like a parametric bocks in the Auto Cad.
Great!!
You saved my life, thank you!1
Thank you Texture Supply!
Great tutorial
Thats an amazing trick!!! THANK YOU
does reaction manager allow you to move those control menues or should they stay in the same position
You can move them around wherever you want and the link to the object stays :)
@@TextureSupply thanks ill definitely try it out i thought for reaction manager to work you shouldn't move the control menus
Thank you for this tip!
great, now im have to start rigging my furniture :D
Thank you
thank you "TOP TOP"
thank you!
Как раз то, что нужно. )) А то очень жесткие ограничения у заказчика.
💥💥💥
Who scaled the doorhandles!? o_O .. :D
Maybe it's just a really small door? :D
I love This + Subscibe
I hate when people use such controllers and sell models with them. These controllers are completely broken when you scale the model to different file units. Please use custom attributes instead - Menu > Animation > Parameter Editor ...
Track View not object... ((((
Thats why 3d studio max need change programers with UX together ... and script for instruction ... This is fucking horrible How easy stuff like ...open left or right side doors untill 2022 Ywe need tutorials:):) Always 3d max was like old dinosaur people now need have quicker instruction click and play .... Its good tutorial anyway
Use custom attributes: Menu > Animation > Parameter Editor ...