Great work! What about the hair card tutorial? There are not many tutorials on that topic existing on UA-cam, so I think your viewers would really appreciate a video walking through it step-by-step.
@@AcademicPhoenixPlus question: do you have any interest in Unreal Engine 5? I'm watching their Unreal Engine 5.4 Sneak Peek and their engine is getting insane, so powerful with their animation tools, nanite, lumen, Chaos cloth, megascans, Metahumans, Motion graphics (Avalanche) system, etc!
Does anyone know why after doing 5 or X number of renders, Maya tells me that it cannot be rendered due to lack of VRAM? I have a 12gb 4070ti... :( it is very tedious to have to close maya every 30 minutes or less 😢
I'm facing a problem that I textured my object and in the maya viewport looking good that I want, but when I go to Arnold render preview colours showing different so what I do?
Your textures should be in sRGB colorspace if you are connecting only the basecolor and as PNG. Maya do a good job by default to put the colorspace as sRGB. Only put RAW for scalar map like specular roughness, metalness and normal maps.
I'm sorry to hear that the textures aren't rendering correctly. Samcraft has a good tip on the sRGB space. Could you describe what the rendered look like?
amazing video. I been afraid of fur stuff for years but your video really makes me want try it. Thanks
Great work! What about the hair card tutorial? There are not many tutorials on that topic existing on UA-cam, so I think your viewers would really appreciate a video walking through it step-by-step.
You never disappoint me😊
Great stuff as always!
Glad you enjoy it! I appreciate it ❤️
Thanks!
You are very welcome! Thank you for watching!
You rock, girl 😎
Thank you! I appreciate your support 😊
@@AcademicPhoenixPlus question: do you have any interest in Unreal Engine 5? I'm watching their Unreal Engine 5.4 Sneak Peek and their engine is getting insane, so powerful with their animation tools, nanite, lumen, Chaos cloth, megascans, Metahumans, Motion graphics (Avalanche) system, etc!
I can't have the hability to save in a playlist your video. I can only share and like.
That's really odd. Thank you for letting me know. I'll take a look!
And what about that anime style shader making?
Love you😍
🥰🥰
@@AcademicPhoenixPlus I learned many things from your channel. thank you.
❤❤❤
🥰🥰🥰
Does anyone know why after doing 5 or X number of renders, Maya tells me that it cannot be rendered due to lack of VRAM?
I have a 12gb 4070ti... :( it is very tedious to have to close maya every 30 minutes or less 😢
I'm facing a problem that I textured my object and in the maya viewport looking good that I want, but when I go to Arnold render preview colours showing different so what I do?
Your textures should be in sRGB colorspace if you are connecting only the basecolor and as PNG. Maya do a good job by default to put the colorspace as sRGB. Only put RAW for scalar map like specular roughness, metalness and normal maps.
I'm sorry to hear that the textures aren't rendering correctly. Samcraft has a good tip on the sRGB space. Could you describe what the rendered look like?
But mam what about nhair 😢 i wanted to learn this
Thank you for your comment! It's in my list of things to demo 😀
Why don't you teach blender , that would be better
i think its nemo
That's correct!! Finding Nemo! 🏅 here is your medal and another one for being the first commenter 🎖