Id love to see the dwarves get little specific buffs like that Maybe the gunner has a faster default revive speed and the driller has some passive elemental resistance?
Please don't dial it back for the gunner and scout. These videos are excellent and being able to see more of the mission context and use of the gear across multiple situations is really useful. Rock and Stone.
Would be more impressive without all the mods and exploits. Brighter minerals makes it so he doesn't have to spend as many flares and time searching. Can just focus on bugs thus increasing survivability, reducing overall mission time and ammo spent wich are all huge deal on higher hazard. But of course people will say that's not an issue because balance don't matter in pve, then are gonna shit on weapon balance when there's a slight nerf they're not happy with because every OC should be top tier. Looks like he's having a stroke when depositing devs should fix that, I m fine with pickaxe cancel in general but this just looks stupid.
@@smoknocean2564 i sort of agree. All the minerals glow it takes the difficulty down alot, spends less time looking for minerals. I guess it is mostly QOL but I think it messes with the fact that youre in a deep dark cave without your scout, therefore it is way more difficult.
@@rocket8848 There's a perk for that if you care so much. Either fix the issue so the perk isn't useless or remove the perk entirely and make this regular time for deposit. There's a balance reason why depositing takes as long as it does, you're supposed to do it when the coast is clear not in middle of full blown swarms by exploiting a bug
@@smoknocean2564 All of the secondary objectives already have an intrinsic glow. You could make them just as visible by cranking the monitor's gamma up, and playing at night with no lights in the room - would you consider that an exploit as well?
This was very entertaining to watch! I learned some things watching you play: - Bosco can mine oil shale (idk why I never thought about this) - Throwing mines on Doretta - Platform on beamers to take them out fast - Using mines instead of drones - The life-saving use of the perk Dash - Connecting a pipeline to a well before calling down a pumpjack - Setting pipes on top of another for max efficiency - Using shard diffractor to cover all walls in a tight space Also, that was the fastest Bet-C take down I've ever seen! Thank you for sharing your legendary skills with us.
This guy is the reason why mission-control keeps shouting at me to stop being lazy and get the work done =( Just kidding - awesome video, fun to watch and I learned a few new tricks to become better =D
Escort is probably the hardest mission to do solo, just because you have to switch defending on and off while collecting the oil stuff, also the ending is pretty team related aswell where usually someone kills the bugs and others shoot the rocks and beamers, however you probably don't need to backtrack for nitra because you get so much ammo for one supply compared to 4 people, and the things scaled down a whole lot.
@@Jakkaribik1 dreadnoughts really aren't long at all you can easily do 2-3 at a time. With hyper propellant grenade launcher, bosses phase pretty quickly
@@atedj0632If you have the right things sure it will get easy but if you somehow forgot to take something against bosses then you will fight a Long time with them
Just remember the road to excellence is more fun with friends. They can cover your weaknesses, and make the mountain between standard and this optimized climbable. Just remember to record some of your sessions, and re-watch them every once in a while to ask yourself "What could I have done better here?" Or "How could I have avoided this issue altogether?". It isn't easy, but you'll be on your way to a promotion of skill level to in no time. Rock and stone, miner!
Man, your movement with engi is INSANE!! I've seen a people going crazy with scout but how you nailed the same maneuverability and agilty with engi is just unbelievable. Big respect to you, mighty greybeard! R&S⛏️
Getting the resupply kill reminded me of the first time I killed a dreadnaught on haz 4 with one. We were getting our asses whooped, reviving left and right, I had to use Iron Will to revive two and saved the game, and then I sacrificed myself distracting the dreadnaught and keeping on the LZ of the pod. I saw that pod fall into the big ass bug's skull and decimate it. That was the first time I did something legitimately cool and I'm still proud of it to this day. You can bet we all spammed salutes and laser pointed a chunk of condensed gold till mission control pissed their pants in anger. We only had one more dreadnaught to go and luckily it was the twins, they go down easy if you seperate damage equally.
Give Betsy the chills instead, and watch her suckers disintegrate. Executioner Loki does pretty well on her even without that, but 5 second betsy kills are always achieved with some cryo fun.
I stopped playing a few years ago, but my goal was to get to where you are, 3 star (gold? bronze? I forget, but the base 3 star. Realizing now that you're probably above gold) with every class. I made it to 2 star before life pulled me away. It's fun seeing "what might have been" had I been able to reach that goal!
This gameplay is incredible, but I couldn't help but notice you didn't slap the dice on the way out of the drop pod... I'm just joshing. Thanks for the upload!
I'm not quite at your level, but I've got about 800 hours in this game, most of which as engi. People really don't realize that engi's mobility is kind of insane. You're second only to scout, and even then you can sometimes go places scouts can't without killing themselves. Whenever scouts go down, I'm always the one that looks around the cave to the single stalactite they're mystically hanging from and think "...yea I can make this work"
**gaaasp** axis actually using the stubby? :O (Nah but seriously, i love these vids, please keep em comin 🥺) Axis our lord and savior deep rock god 😩🙏🏻
It's cool to see that we have very similar movement as engineer but I tend to take slightly inconvenient parkour paths to get something a bit set with bug repellent but all this while taking completely different builds for missions cause I haven't run of these set ups once in hundreds of missions that I've done
I see perfect platform placing, nobody except engi can explain 'bout climbing and fall damage canceling. Also this run is very lucky, dotty help you with fuel
- Eversince its buff, Turret Whip gives an invaluable ammount of utility and Miner Adjustments just doesn't compete. Tap firing is easy anyway. - Yes. You don't need 10 ammo on the shotgun, 8 is enough.
@@ASpaceOstrich yeah, shoot the tips until they break. works with basically any weapon that carves terrain on impact. (autocannon is probably the toughest one to do it with due to inaccuracy)
Here's to hoping for a perk overhaul. Engie getting faster build/repair speeds, gunner getting a little more ammo from resupplies, driller having a slightly faster pickaxe swing speed and scout getting faster base movement speed. Along with a better perk system/stronger perks.
7:20 I always hate the looking for fossil mission, how do you make your fossils glow? It is so much easier to find that way, especially when you don't have scout around
Seemed like he ran proximity fuse and the fire mod. I guess the other ones are optimized for range to get the most out of the fire and to deal with multiple targets. Only really works against mactera.
Kinda interesting seeing the builds Went for Cycle (presumably for fire rate and overall damage boost) over MPA (which reliably gives an INSANE damage boost for shooting weakpoints) and Compact over RJ250 (which i kinda don't get. Compact doesn't give reduce damage as much as RJ250 but RJ250 gives more ammo, shortens reload and doesn't reduce area radius). Could someone explain the reasoning here?
MPA is sluggish, use LOK if you want range. RJ is clown bait, people run it for 1000's of hours and still can't perform, Compact Rounds still makes breakpoints
@@AxisKronos I don't run mpa for range, but for damage. Easy to reliably oneshot grunts and does serious damage to big boys too I don't build for breakpoints though so that explains why I would prefer RJ over compact. It seems to work just fine but I don't have anywhere near the hours you would, so I'm probably just bad.
@@syrusalder7795 If you build it correctly, RJ250 is 100% better than compact rounds. And if you get surrounded, you can literally rocket yourself in the air then land on a platform killing most things underneath you. You lose nothing choosing rj over compact.
How does the spam deposit work? I've tried just spamming the interact button but it doesn't work. Would love to see a quick video on this (and a reply :p)
you spam deposit at a medium rate, and right click at a faster rate. You don't have to be super precise, just make sure you aren't hitting deposit so fast it doesn't drop the first big amount, and make sure you pickaxe cancelling is faster than the depositing
Yea you can animation cancel the plat gun just like you can reloading. You can do it a few different ways. Idk how axis does it but I just use pickaxe. The same thing work for scout’s flare gun
How do you keep up with the ammo consumption of the gemini sentries without the ammo mod for them? I’ve tried to go quick build with them but I always find that they have 0 ammo within 5 seconds. Especially when I’m on a full team and not solo so I can’t just hog the resupply.
From the looks of it, I'm guessing it's because they're using defender system to position the sentries in a way that their LoS won't overlap and spend ammo on the same targets
I main engineer on drg I main engineer on tf2 I main engineer on risk of rain 2 I main an engineer on warframe, or at least used to(vauban, though protea is interesting too ig) And im taking up industrial engineering I think I like engineers (And no I don’t main them because they are engineers, I actually just like the sentry part)
11:23 2,000 missions in and still forgetting to recall his turrets. Glad im not the only one lol
Oh my gooodd, I am jealous of those platform parkour moves and I didn't even know that was a thing.
where
@@EidolonTeralyst everywhere
Doretta coming out of the cargo drop and going straight down is just a mood
It's even funnier when she just decides to rotate and float for no reason.
@@gerferies oddly enough that happened to me yesterday to decide to fly around a bit dig straight up and then dig straight down
I need to know if he brought her head back though 😢
I feel that the engineer should have a hidden buff, being able to repair Doretta faster and build uplinks and powering fuel cells faster
Scout should be able to throw flares a bit further juuuuuuuust a bit
Id love to see the dwarves get little specific buffs like that
Maybe the gunner has a faster default revive speed and the driller has some passive elemental resistance?
Yeah
@@eris902 Every class already have unique resistances
I really wish this was a thing.
29:47 Nice muscle memory there
Please don't dial it back for the gunner and scout. These videos are excellent and being able to see more of the mission context and use of the gear across multiple situations is really useful. Rock and Stone.
Would be more impressive without all the mods and exploits. Brighter minerals makes it so he doesn't have to spend as many flares and time searching. Can just focus on bugs thus increasing survivability, reducing overall mission time and ammo spent wich are all huge deal on higher hazard. But of course people will say that's not an issue because balance don't matter in pve, then are gonna shit on weapon balance when there's a slight nerf they're not happy with because every OC should be top tier. Looks like he's having a stroke when depositing devs should fix that, I m fine with pickaxe cancel in general but this just looks stupid.
@@smoknocean2564 i sort of agree. All the minerals glow it takes the difficulty down alot, spends less time looking for minerals. I guess it is mostly QOL but I think it messes with the fact that youre in a deep dark cave without your scout, therefore it is way more difficult.
@@smoknocean2564 Just make quick depositing speed default, no need to waste extra time doing something as unfun as staring at molly
@@rocket8848 There's a perk for that if you care so much. Either fix the issue so the perk isn't useless or remove the perk entirely and make this regular time for deposit. There's a balance reason why depositing takes as long as it does, you're supposed to do it when the coast is clear not in middle of full blown swarms by exploiting a bug
@@smoknocean2564 All of the secondary objectives already have an intrinsic glow. You could make them just as visible by cranking the monitor's gamma up, and playing at night with no lights in the room - would you consider that an exploit as well?
This was very entertaining to watch! I learned some things watching you play:
- Bosco can mine oil shale (idk why I never thought about this)
- Throwing mines on Doretta
- Platform on beamers to take them out fast
- Using mines instead of drones
- The life-saving use of the perk Dash
- Connecting a pipeline to a well before calling down a pumpjack
- Setting pipes on top of another for max efficiency
- Using shard diffractor to cover all walls in a tight space
Also, that was the fastest Bet-C take down I've ever seen! Thank you for sharing your legendary skills with us.
Tbf, drones weren't in the game when this video came out.
This guy is the reason why mission-control keeps shouting at me to stop being lazy and get the work done =(
Just kidding - awesome video, fun to watch and I learned a few new tricks to become better =D
this guy is the reason why you should not farming level and "numbers" but develop your skill.
Escort is probably the hardest mission to do solo, just because you have to switch defending on and off while collecting the oil stuff, also the ending is pretty team related aswell where usually someone kills the bugs and others shoot the rocks and beamers, however you probably don't need to backtrack for nitra because you get so much ammo for one supply compared to 4 people, and the things scaled down a whole lot.
Elimination "Dreadnoughts" takes long and the mission is not so practical
@@Jakkaribik1 dreadnoughts really aren't long at all you can easily do 2-3 at a time. With hyper propellant grenade launcher, bosses phase pretty quickly
@@atedj0632If you have the right things sure it will get easy but if you somehow forgot to take something against bosses then you will fight a Long time with them
Your gameplay continues to give me the burning desire to become unnecessarily good at this game.
The climb continues.
Just remember the road to excellence is more fun with friends. They can cover your weaknesses, and make the mountain between standard and this optimized climbable. Just remember to record some of your sessions, and re-watch them every once in a while to ask yourself "What could I have done better here?" Or "How could I have avoided this issue altogether?". It isn't easy, but you'll be on your way to a promotion of skill level to in no time. Rock and stone, miner!
Getting good at this game past haz 5 being doable doesnt really do anything there's no rank or time or leaderboards etc
It is an intrinsic motivation, not an extrinsic one.
same
@@SpeedKing..Life isnt about how you appear to others. Probably something you should learn, itll help you later trust me
Man, your movement with engi is INSANE!! I've seen a people going crazy with scout but how you nailed the same maneuverability and agilty with engi is just unbelievable.
Big respect to you, mighty greybeard!
R&S⛏️
DRG is a movement shooter. :)
Getting the resupply kill reminded me of the first time I killed a dreadnaught on haz 4 with one. We were getting our asses whooped, reviving left and right, I had to use Iron Will to revive two and saved the game, and then I sacrificed myself distracting the dreadnaught and keeping on the LZ of the pod. I saw that pod fall into the big ass bug's skull and decimate it. That was the first time I did something legitimately cool and I'm still proud of it to this day. You can bet we all spammed salutes and laser pointed a chunk of condensed gold till mission control pissed their pants in anger.
We only had one more dreadnaught to go and luckily it was the twins, they go down easy if you seperate damage equally.
Taking It’s A Bug Thing on haz 5 is the most gigachad energy of all time
what is "it's a bug thing"? is it a build or a modifier?
@@YoSalis it' a "debuff" the Mission gets, its a Bug thing is the reason why so many Bugs spawned the whole Mission.
@@dief6797 I see, thank you
@@YoSalis Its a passive perk which causes nearby lootbugs to explode on their own.
@@dief6797 what are you talking about?
solo drilldozer is the most depressing mission type
i think it’s even worse with a friend because neither wanna do it
do people dislike drilldozer?
@@SpeedKing.. it’s just boring sometimes
@@seth_fto lol, nice
@@Mr2sauce ?
Oh man that betsy fight. Maybe I'm still a greenbeard but she always gives me chills. Rock and Stone!
Give Betsy the chills instead, and watch her suckers disintegrate.
Executioner Loki does pretty well on her even without that, but 5 second betsy kills are always achieved with some cryo fun.
I stopped playing a few years ago, but my goal was to get to where you are, 3 star (gold? bronze? I forget, but the base 3 star. Realizing now that you're probably above gold) with every class. I made it to 2 star before life pulled me away. It's fun seeing "what might have been" had I been able to reach that goal!
so amazing to watch ... i ll have to go a loooong way to become as good as this
This gameplay is incredible, but I couldn't help but notice you didn't slap the dice on the way out of the drop pod...
I'm just joshing. Thanks for the upload!
Damn, those are some sick moves you got there. Rock and Stone, brother!
Something about pro DRG without commentary is so soothing, the game has masterful sound design
this engineer is a thing of beauty... my bearded heart has been moved o7
19:12 ayo this guy is so good, he uses it’s a bug thing perk
Been running it religiously for around 2k hours. It’s OP
21:09 That building is nice to watch
Gameplay so good, it is inspiring!
I'm not quite at your level, but I've got about 800 hours in this game, most of which as engi. People really don't realize that engi's mobility is kind of insane. You're second only to scout, and even then you can sometimes go places scouts can't without killing themselves. Whenever scouts go down, I'm always the one that looks around the cave to the single stalactite they're mystically hanging from and think "...yea I can make this work"
**gaaasp** axis actually using the stubby? :O
(Nah but seriously, i love these vids, please keep em comin 🥺)
Axis our lord and savior deep rock god 😩🙏🏻
360 no scope fossil at 0:55
It's cool to see that we have very similar movement as engineer but I tend to take slightly inconvenient parkour paths to get something a bit set with bug repellent but all this while taking completely different builds for missions cause I haven't run of these set ups once in hundreds of missions that I've done
Can you do a best Elimination mission build with every class, please? Your videos are great!
YESS KEEP IT COMING 2 MORE 2k MISSION VIDEOS SCOUT NEXT POG CHAMP
I see perfect platform placing, nobody except engi can explain 'bout climbing and fall damage canceling. Also this run is very lucky, dotty help you with fuel
Never thought I'd consider the platform gin a good ASMR... Love it o7
On the Warthog:
-Isn't miner adjustments important with cycle overload?
-Is the recoil dampener good enough to justify losing 2 magazine size ?
- Eversince its buff, Turret Whip gives an invaluable ammount of utility and Miner Adjustments just doesn't compete. Tap firing is easy anyway.
- Yes. You don't need 10 ammo on the shotgun, 8 is enough.
Dude's been playing Engineer for so long, he automatically qualifies for board certification by the ASCE.
straight up cheesin' my dude
I CANNOT BELIEVE YOU DIDN'T SAVE DORETTA, YOU MONSTER!
dude..... you're cracked
I'm surprised you never used the PGL to destroy the pillars. My group is always doing that with engi and gunner
Was running proximity fuses since it was mactera plague, thankfully I never needed the instant pillar break but that’s usually my go to.
@@AxisKronos You can kill pillars with PGL?
@@ASpaceOstrich yeah, shoot the tips until they break. works with basically any weapon that carves terrain on impact.
(autocannon is probably the toughest one to do it with due to inaccuracy)
@@ASpaceOstrich yeah but he just said that he used proximity fuse, bounces around can't damage a pillar with it.
This is insane to watch, wow your fast dude, the way you place the platforms, respect my man! Liked and subbed! wow, just wow!
Here's to hoping for a perk overhaul. Engie getting faster build/repair speeds, gunner getting a little more ammo from resupplies, driller having a slightly faster pickaxe swing speed and scout getting faster base movement speed. Along with a better perk system/stronger perks.
bro is playing satisfactory with those 2-floor pipelines
You are a legend!
dam never realized you can just keep jumping and shooting a platform at the wall directly in front of you to scale up walls.
15:00 is it just me or was that mactera default-dancing 💀
UNCLE DANE!?
Idk, something about watching pro drg gameplay gives me so much serotonin.
Thats just how i started playing dude
11:20 when he sees the cave leech: woe be upon ye
7:20 I always hate the looking for fossil mission, how do you make your fossils glow? It is so much easier to find that way, especially when you don't have scout around
would guess that is a mod
@@Meliodas_243 gud mod
im pretty sure the mod is called brighter objects
@@micahbass1121 cool thanks!
the rail building was insane...
Certified engineer, Rock and stone!
Rock Solid. In how many of those 2,000 games played did you use LOK1, Stubby, Shard Diffractor, and Breach Cutter? :p
32:00 bullying bet-c as usual, I see
Why do you still pickaxe cancel? Didnt they fix it so its not faster anymore to mine while cancelling? Awesome gameplay as always!
huh, I didn't know engie had a flamethrower like driller :o
Bro likes his coffee strong
Would love to do those parkour moves, but my fps is gonna end up preventing that
You da man!!
Carl would have loved this.
What's your PGL build? Seems more useable then what I have going on.
Seemed like he ran proximity fuse and the fire mod. I guess the other ones are optimized for range to get the most out of the fire and to deal with multiple targets. Only really works against mactera.
Which two weapon combo do you think you enjoyed the most?
Turret Arc Stubby + RJ250 PGL
Can anyone breakdown how to go about platforming on Doretta to place a turret?
Feel like my brain knows what to do but my fingers won't do it.
Vertical Doretta isn't real she can't hurt you. Vertical Doretta: 1:10
Kinda interesting seeing the builds
Went for Cycle (presumably for fire rate and overall damage boost) over MPA (which reliably gives an INSANE damage boost for shooting weakpoints) and Compact over RJ250 (which i kinda don't get. Compact doesn't give reduce damage as much as RJ250 but RJ250 gives more ammo, shortens reload and doesn't reduce area radius). Could someone explain the reasoning here?
MPA is sluggish, use LOK if you want range. RJ is clown bait, people run it for 1000's of hours and still can't perform, Compact Rounds still makes breakpoints
@@AxisKronos I don't run mpa for range, but for damage. Easy to reliably oneshot grunts and does serious damage to big boys too
I don't build for breakpoints though so that explains why I would prefer RJ over compact. It seems to work just fine but I don't have anywhere near the hours you would, so I'm probably just bad.
@@syrusalder7795 If you build it correctly, RJ250 is 100% better than compact rounds. And if you get surrounded, you can literally rocket yourself in the air then land on a platform killing most things underneath you. You lose nothing choosing rj over compact.
How does the spam deposit work? I've tried just spamming the interact button but it doesn't work. Would love to see a quick video on this (and a reply :p)
you spam deposit at a medium rate, and right click at a faster rate.
You don't have to be super precise, just make sure you aren't hitting deposit so fast it doesn't drop the first big amount, and make sure you pickaxe cancelling is faster than the depositing
@@schmity007 okay, thanks
i just spam the shit out of deposit and pickaxe
I usually just quickly alternate deposit and right click.
What kind of a madman doesn’t have the music on
Is that a mod that makes the fossils glow like that?
Yes
It's called "Brighter Minerals" or something iirc
Master...
Karl would approve of this.
Why was he shooting the turrets with stubby?? It was working but idk what it was doing
Turret whip. Is one of the last gear mods for Stubby.
@@MartinBentley that turret em discharge on the stubby not turret whip
9:05 aim training let's goooo
Why ignore BET-C on the escort?
How do you throw proxies so fast?
y no rj45???
How are u spamming platforms like that? I’ve always noticed u do it on engi but can’t make it out. Are you switching weapons or pickaxing?
Yea you can animation cancel the plat gun just like you can reloading. You can do it a few different ways. Idk how axis does it but I just use pickaxe.
The same thing work for scout’s flare gun
@@EasterEgg04 thanks I figured it was something like that
Hey dude how do you do that fast pickaxe mine my friend told me that all the pros use it and i want to practice it
We need a Scout video
So what's the point of turning the headlamp on and off?
why does your morkite/fossils glow so much??????????
33:27 what the hell is that mouse movment
and i thought i was good at engie, rock and stone master miner
does the betc freezing still work ?
How do you keep up with the ammo consumption of the gemini sentries without the ammo mod for them?
I’ve tried to go quick build with them but I always find that they have 0 ammo within 5 seconds. Especially when I’m on a full team and not solo so I can’t just hog the resupply.
From the looks of it, I'm guessing it's because they're using defender system to position the sentries in a way that their LoS won't overlap and spend ammo on the same targets
you ain't comin' home😳
29:47 lol
How are able to deposit fast like that? I used to be able to do that by just spamming e but ever since few days ago it just doesn't work
E and then pickax, repeat until empty
how to do that cancel deposit animation ?
Didn't save Doretta, terrible engineer player. :(
I dont know why but i find it disrespectful to molly to slam her like that
You take doreta head?
TIL how to deal with beamer as solo engi
Waiting for scout video
Cómo hacen para depositar de forma repetitiva y no mantenida cómo nosotros los jugadores normales? XD
Can doreta mine in 4d?
First mission was 5/10. Didn't collect doretta's head.
Your skill is appreciated but what the fuck are those bindings
I main engineer on drg
I main engineer on tf2
I main engineer on risk of rain 2
I main an engineer on warframe, or at least used to(vauban, though protea is interesting too ig)
And im taking up industrial engineering
I think I like engineers
(And no I don’t main them because they are engineers, I actually just like the sentry part)
Man peak engineer is crazy but early game engineer is just garbage. Early Warthog stinks compared to early flamethrower
Круто с пингом 0 играть, но игра про кооператив и вот в пати когда пинг не 0 ставишь платформу а падаешь на землю. Урон не проходит и мрешь от лагов.
Подключайся к Близким серверам, проблемы с пингом из за хоста. У многих интернет шляпа.
ну так создай лобби сам, а не подключайся к другим, нытик
What hazard? 3