Terraria max melee speed is ridiculous...
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- Опубліковано 26 вер 2024
- Terraria max melee speed is ridiculous... Melee Attack Speed. With so many different ways to build your character in Terraria 1.4.4, it's no surprise that some angles can present the player with very interesting ways of becoming op. Today we look at a fully attack speed based setup that combined with certain weapons, can make for some hilariously busted dps and visuals. If you haven't already, give this setup a go as its an absolute blast!
Thumbnail inspired by the legendary Terrasteel!
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#terraria #terrariamobile
if only the starlight could be affected by melee speed
They should have some sort of special effect for thr Starlight if you reach a high enough Melee Speed bonus with it, since it's basically the MUDAMUDAMUDA of swords XD
Seizure on a stick
Even relogic knows that this kind of power should be beyond our reach
It would be a beam from Death Star then
I BET ☺
With higher attack speeds, yoyos get a buff in their acceleration, velocity, and range. In older versions of Terraria, some yoyos could even glitch out if total attack speed was high enough, making them useless.
Every time I hear "older versions of Terraria" I think of 1.1, when yoyos didn't even exist. My first 1.4 experience was 1.4.2, so the Empress of Light was around, but on PS3 I still am on 1.3, before the Moon Lord existed.
@@Human..Being...he PS3 version’s last update was equivalent to 1.2.4 IIRC. Moon Lord came around in 1.3, and it’s the same for yoyos.
@@Anon24052 That actually just cleared up the misunderstanding on my part about BironGaming's video about Modded Zenith Weapons against all bosses... In 1.3, which really threw me for a loop.
I'll never forget the good ol' days of turning the fetid baghnakhs into a 1 frame swing animation... good times...
So sad they removed this
Giving me flashbacks.
bro this was the goat build back then lmao i loved cheesing bosses with that shit
Claws go BRRRRRRRRRR
Does the Bladed Glove still have the funny attack speed?
This is what i love about terraria and it's armour, accessories and weapons. you don't have to always go for a linear upgrade path, rather trying out some wacky combinations involving the maxing out of certain abilities. stuff like melee speed, movement speed, weapon class damage, defence, damage reduction, dodge chance, and regeneration. usually, I sacrifice one or two accessories for important mobility like wings but it's still not that far from maximum potential!
and I can't lie, juggling enemies with a max melee speed build is certainly a satisfying experience!
You can also forgo all movement and defensive accessories for mounts that grant infinite flight like the witch's broom. I literally did that be slapping all the summoner damage I could to fight the daytime empress
@@tysonvienneau1830 Right on the money! i'm not so acquainted with using mounts as a complete replacement for mobility, but i certainly like using some of them like the slime mount and the basilisk!
@@Wayrail As a complete Summoner, I have all 7 accessories used for Damage, Minions, and Sentries. My Celestial Starboard and Terraspark Boots are on my Warrior Loadout, because having a Rod of Harmony and Witch's Broomstick is a okay substitute that's justified by 10 minions and 4 Sentries with a 285% damage without food or potions.
*horizontal progress*
@@Wayrail if youre more used to wings + boots try the reindeer mount, it's just like em!
The funniest part is, the terra blade actually got nerfed, reducing its benefit from speed buffs by 25%, but its still insane!
EDIT: It also seems the whip attack speed bonus was changed to only apply on whips in 1.4.4. The curse of still playing 1.4.3 tmod I guess haha!
i havent been playing terraria for long, i didnt even know 😶
real
@phantom6422 i dont think anybody cares
I know it would be completely and utterly unbalanced, but i wish that attack speed buffs weren't for the most part completely excluded to melee weapons. I think it would be hilarious to see just how broken some weapons from the magic and ranged classes end up with a bunch of attack speed bonuses.
Fargo's ninja enchantment + calamity p90 = this
New mod idea...
Max fire rate last prism/SDMG
@@Emzy013 oh, you DARE
@@gameringdudeguy1126 Que? Also, it doesn't work anymore because they CHANGED THE NINJA ENCHANTMENT >:((((((((((((((((
Love that the Psycho Knife is so fast, the frames appear still 😂
Bro what? Get a better phone or Internet.
@@sethschroeder4718. What
@@sethschroeder4718 3:02 even at 1440p it still looked like 3 frames to me
@@sethschroeder4718 Learn how to communicate off a high horse.
The zenith does gain benefits from attack speed, it swings the "zenith" part of the zenith more. Though it just acts as a boring damage increase than the speedy zenith we all wanted it to be.
Ohhh so that's why it appears so often on my melee main
I'm pretty sure if it's too fast, it either doesn't appear at all or loses its homing ability. One of those 2 last I looked at it
you can actually increase melee speed even more with "whip stacking" effects with the snapthorn, durendal and dark harvest to apply their buffs of jungle's fury for 20% more speed, durendal's blessing for 35% more speed and harvest time for 50% more melee speed for a big boy number of 105% more melee speed, incredible
He forgot tipsy debuff too, the buffs are minor but theyre still there
Whips buffs no longer apply to melee weapons since 1.4.4
I believe there's a weapon even you have never covered: Phaseblades and their Hardmode counterpart Phasesabers. I'd love to see you do so.
It's very disappointing flairs and other MELEE weapons don't recieve the bonus. I was just waiting through the video to see if the Flairon would recieve a bonus to be let down. Great video keep it up!
I was hoping to see something like this somewhere, cuz I wanna go fast!
Damn even with the melee speed nerf that the Terra Blade received, it can still spew out a ton of projectiles
I wish the accessory modifier for melee speed was just attack speed so other builds could make use of it.
Finally able to catch one of your videos
Unfortunately, past 104% melee speed it's simply Better to get damage and crit bonuses.
:OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
hi badname
This isn't the absolute maximum. Master mode adds another accessory slot.
Hey, the thumbnail reminds me of Terrasteel video about absolute limit of mining speed. If you got inspired fron his thumbnail did you ask for permission from him? I really hope you just didn't plagiarize.
clearly he didnt ask for a permission lmfao, isn't that obvious
Bro thinks no UA-camrs steal from each other
"bro thinks no youtubers steal from each other" ☝🤓@@unity2808
Tmodloader is coming to 1.4.4 which means shimmer in modded baby!
0:12 be it nimble ranger build, glass cannon mage, or a melee tank. summoner
too bad there wasn't any item that reduce any ranged weapon use time
It's like this video was made 8 months ago..
Huh?!? How???? This comment was made 8 months ago
@@monsterB0Bthat’s what I was thinking
Hol up something aint right
I miss the old fetid bag(not saying the rest) attack speed was my favorite playstyle.
when you mentioned a rapid flairon it reminded me of the good old days on the xbox one where quickswapping while using the vortex beater would rapid fire any projectile weapon you switched to(it also ignored summon slots) meaning that you could kill moonlord in about two seconds by mixing it with the flairon
Your thumbnail kinda looks like one at terrasteel's video about max mining speed
Whips don't give melee speed bonuses to melee weapons since like 9 months ago
Knew you'd be on it hehe. Already pinned a comment rectifying it (I'm to use to 1.4.3 lol)
@@sockrteez Tmodloader has updated to 1.4.4, so you can use that if you record on modded
I use it sometimes but a lot of my favourite QoL mods still haven’t updated yet unfortunately :(
@@sockrteezunfortunate
Imagine you just use a copper shortsword? Sure youd have the lowest damage of any weapon but youd have a rapid toothpick
As for the question at the end for Flarion, 1.3 Console had an insane glitch with the Vortex Beater, by using the D-Pad quick select starting from VB to different Melee weapons, you could use them at super speed. You can look up 1.3 Console Vortex Beater glitch and find many examples
Correction: This works with many weapons other than Melee
I used to have so much fun with that bug using all sorts of weapons like Bananarangs, Shadowbeam staff, and the Flairon lol
Even with Max atack speed, the true Nights Edge is too slow to take down plantera
Just use True Excalibur
@@Noobloser-uc3ieyeah, that's what this comment is about
@@Cantodorum no it isnt
bro can yall stop calling mage a glass cannon when summoner is the real one
Facts
summoner is glass but no cannon
@@xenosfur summoner has decent dps, it's just that other classes can benifit from a lot if the sunmoner stuff while not investing much into it
@@xenosfur he is a cannon
Seeing the zenith at the end of the vid is probably the exact reason melee attack speed modifiers dont work on all weapons
Terraria Hand warmer is also ridiculous 💯
Tru
step stool solos neg diff
I did this once on melee and summoner with my friends and it was incredible…
…how bad my ears hurt
I think a max knockback build with the Arkhalis would make the player nearly invincible against non projectile enemies, since that sword's speed is already absurdly ridiculous by default..
Have you tried the slap hand?
Try this with betsy sword
ill never forget the good old days of using the bladed glove.
Before 1.4 with super high melee speed when you used a yo-yo it flew off the character and had no string really fast, making it like a ranged weapon
Wait till he hears about max regen.
Sky Dragon's Fury's secondary attack is amazing with this. Also, since almost the entire build is pre-moon lord, you can absolutely shred pillars with terra blade and sly dragons fury combo
So this is why Calamity is nerfing all melee speed bonuses in their upcoming update...
Sort of wishing we had an attack speed reforge stat group, that affects use times for weapons globally
Someone needs to ask Redigit to change zenith specifically along with other weapons as to how they work with attack speed so we get more ultra fast weapons.
I used to build my melee dps with melee speed and critical rate over raw damage. Terra Blade was extremely fun to use it with. The old projectiles it fired before the melee overhaul being rather tame in terms of damage, but when I got close and use the blade itself the dps was bonkers. I love close range melee lmao
The Fetid Baghnakhs at their peak were quite the fun time. Melting plantera was never so funny
I miss those annihilation claws
The fact you can stack accessory upgrades is insanely cool
terraria version of spray and pray.
Fun fact btw, did you know that melee speed affects the mining speed? I haven't known that until I mined the whole world my accident😅
It doesn't what are you smoking
@@damnthisisabadname pretty sure melee speed does increase pickaxe swing rate tho
edit: nvm went to the wiki and its all lies, melee speed does not improve pickaxe mining
@@xenosfur that means nothing
@damnthisisabadname just try this setup + shroomite digging claw to increase speed as pickaxes and drills are considered melee type of weapons, which means they will also gain the buff, wiki won't help you in that btw
I wouldn't recommend going for this loadout for playthroughs because u do the same amounts of dmg as a normal set with good accsesorys
I don’t see how speed for terrablade is better than dmg.
Optimal you should have damage and speed the same. For example in accessory reforges you could have +28% damage or +28% speed which would both increase dps by 28% but having 12% speed AND 16% damage would give even more dps. The math would be: 1.12*1.16 ≈ 1.3
So now it’s +30% dps which isn’t much more but you also have to add armor and every speed or damage buff to the calculations and then you’ll realize that dps is the highest when speed% = damage%.
When x + y = constant
And x * y = highest achievable number, then x = y. Basically I’m saying that a cube has the highest volume/surface ratio. This sweet spot can of course alter considering the difference in all your enemies defense. Sadly now damage is actually better for terrablade since speed buffs only count 75% for the sword after the recent nerf. I personally don’t agree with the reasoning behind that nerf bc why should it’s dps not double with +100% attack speed? Like every other sword does in fact double true melee damage with double melee speed. They nerfed it bc of all these recent videos of the terrablade being fast. They completely forgot that every other sword in the game does the same for true melee damage. I mean of course the terrablade is going to be good when ultraboosting it into oblivion. Guess what. Damage% had actually even more efficiency in boosting dps. That’s no reason to only take 75% of melee damage. “Ohh wow i never thought that the wooden sword is double as good with double attack speed🤡🤡🤡 let’s nerf it” as much as i love the devs i gotta admit that they aren’t the smartest game designers. Would have been more fine with a simple damage nerf.
@@peterpumpkineater6928NERD
@@scottmacleod8143 shut up useless trash
Max speed greatly increases dmg😭 zenith is all best equipment can only get up to 10k+ with max speed you can get up to 21k
@@Quralq just accept that speed is equally important as damage. Double speed = double dps. Double damage = double dps. They are the same when it comes to fighting bosses. Like many people said before, you ideally find the sweetspot balancing between damage and speed
I did the max swing speed Terra Blade build during me and my friends mastermode run, I kept it a secret from them until I had it near finished. Their reaction to my damage was amazing
You know dps is the highest when mixing damage and speed equally? Think of it mathematically. Either you have +50% damage or +50% speed. Both options increase dps by 50%. But if you had +25% damage AND +25% speed, then you would achieve greater dps. The calculations go like that: 1.25*1.25 ≈ 1.56%
That is +56% dps. Another mathematical evidence: x(speed), y(damage), n(some random number), z(highest possible number)
x + y = n
x * y = z
z = (n/2)^2
Which means: x = y
All I’m saying is that a cube is the shape of all the cuboids that has the highest volume(dps)/length(used boosts in speed/damage/crit).
It does that by having all sides same long. This rule can also be applied to speed, damage and crit chance. Having all these three stats balanced in the sweet spot is the key to massive dps
It would be cool if thrown melee weapons would throw multiple at a time with high enough melee speed
What happens if you use a spear, does it reach the end of the screen ?
How should speed make the lance bigger?
@@peterpumpkineater6928 It's a trait that somes lances have since 1.4.4, they now have an aura which become bigger with more attack speed
@@alathreon8315 i never knew
@@peterpumpkineater6928 ah and when I mean lances, I meant spears. So examples are the Dark Lance or Gungnir, they both have a kind of aura of shockwave at the end (that's how the wiki says it) which scale with attack speed
@@alathreon8315 oh i thought you meant the other. But either way i didn’t know that anyway so thanks for the info
rip to when the fetid bahgnahks used to be 1 solid frame of sheer speed
I made a melee attack speed build back when I still played on xbox 360 that was super fun to play with because how op you feel when the "hardest" boss is golem
I love playing a high-defense summoner with magic and ranged to actively partake in combat. DPS ends up kinda mid but i can take the heat since I'm often solo.
Tbh I’ve been playing the game forever and melee speed has always been my go to stat and terra blade my go to late game weapon so when it got buffed I immediately realized that it was broken af.
My friend played this last year in our annual terraria playtrough. He did some good dps but was really squishy so my mobile mage build had to carry us when killing the moonlord.
Would've loved to see the Horseman's blade with this
The only thing that’s taking more damage than your enemies will be your arm! Maximize Melee Speed today!
I've tested to maximize melee speed on the terrablade before the 1.4.4 update and that was my favorite weapon. The old projectile animation was so satisfying even if the new one is cool too.
Not hard tested yet but my first impression with this build 100% (6x4%=+24% bonus) melee speed boost "from the accessories random modifiers" is not the better damage deal. It's better i guess to find a compromise with the criticals damages bonus at a certain point.
for the waffle iron your just puking out like 5 waffles a second
‘’This has been sockwithteeth and i’ll see you, in the next one’’
yeah I once saw a mod that let the xenith be effected by attack speed....
It's not effected by attack speed for good reason
I still remember, back in the day you could get the fetid baghnaks all the way down to use time of 1, and we melted plantera with it. Good for farming The Axe back the
I enjoy nuking players on servers with a max melee speed flower pow, it’s such a fun gimmick
"Hey, Vsauce Michael here! You exist!"
*Maximum melee speed terra blade*
"...Or do you?"
This looks like the end of any one of your weapon review when you crank up the attack speed
The rapid zenith at the end looked so cool
Meelee Speed can even increase Whip Speed, but it's impractical as a Warrior and a Summoner focuses on Damage more, as Minions and Sentries are not affected by Speed Modifiers.
My current set is solar with valhalla legs, berserker glove, hero shield, frozen shield, ankh shield, worm scarf and brain of confusion, all on warden, using betsy sword(still struggling with getting the meowmere and, for some reason, the horseman blade)
imma use this for calamity ty
2:58 "I wish 60 FPS was enough to show you how fast I swing this weapon" (c)
Just the first minute - MELEE SPEED INCREASES SPEED AND RANGE ON BOOMERANGS!? WTF!?
One time I did Max jump height and it was so fun and Max jumps
Don't forget you can also fish in the jungle for the feral claws
Didn't 1.4.4 make whips no longer affect melee weapons?
Two words: North Pole.
Made my friend rage quit terraria pvp with this build and the north pole
Tell you that much, if you try making a max melee speed build, you absolutely NEED to try out the Slap hand for the absolute hilarious thing with it
Slap hand with full knockback equipment is so absurd I love it
You know dps is the highest when mixing damage and speed equally? Think of it mathematically. Either you have +50% damage or +50% speed. Both options increase dps by 50%. But if you had +25% damage AND +25% speed, then you would achieve greater dps. The calculations go like that: 1.25*1.25 ≈ 1.56%
That is +56% dps. Another mathematical evidence: x(speed), y(damage), n(some random number), z(highest possible number)
x + y = n
x * y = z
z = (n/2)^2
Which means: x = y
All I’m saying is that a cube is the shape of all the cuboids that has the highest volume(dps)/length(used boosts in speed/damage/crit).
It does that by having all sides same long. This rule can also be applied to speed, damage and crit chance. Having all these three stats balanced in the sweet spot is the key to massive dps
I like the volume analogy there.
Due to how melee speed rounds usetime, the ratio is usually vastly different
@@damnthisisabadname that’s right. But that doesn’t impact my theory neither in a negative or positive way since this rounding can lead to benefits and losses in dps. Of course you could dive deeper in the weapon stats and round yourself to look what combination leads to highest dps. But for casual players this even splitting of the stats is the way to go
sockrteez, here's a video idea resonance scepter
That feeling when you get the bat bat to the default speed of the fetid baghnacks
1.4.4 really did make the Terra blade the true sword of the hero
max attack speed terra blade is utterly satisfying to play with
You forgot of the Dark haverst Buff which gives 50% more attack speed
Don't forget that whips get a boost from melee speed and whip speed
O lord just imagine this with the morning star or kaleidoscope
whips are effected and can really useful for summoners, although you will have to replace some things with summoner accessories
I did this in legendary mode but quickly realized that things like the flying dragon and daybreak are nearly unaffected by it.
Well daybreak is not unaffected. It’s just not the effect you wanted to occur. Daybreaks projectiles gain velocity with melee speed.
2:00 Free the chest slime you MONSTER
So if it is ridiculous as it looks then you can get the full insane attack speed alongside the terrablade. sounds fantastic.
bro have a mini zenith 0:03
hope u have a good day sockrteez :)
Hope you have a fantastic day too!
You remind me of one of my old usernames it was socradeez and that makes me happy
Get this man 150k in the next month or I set your house on fire :)
“So anyway, I started -blasting- swinging”
I love being a glass cannon summoner
"In a select class"
Nope, whips benefit from attack speed.
i could be wrong but with high attack speed on the zenith, it just makes it more common to see a zenith than the other swords. i don't know if the zenith peojectile does more damage then the rest of the swords it usually fires out.
snapthorn, durendal, and dark harvest dont increase melee speed..................... read the buff tooltip it specifically boosts whips since 1.4.4
Desktop 1.4.4:
Fixed an issue where the whip speed buff would incorrectly apply the buff to melee weapons.
Yep thanks for letting me know. Just pinned a comment with it 👍
mhm 👍
i played a multiplayer run where i was a glass cannon ranger and my partner was a melee tank and it was the best
the old terrablade wouldve been so good with this