Reminder that a sequence 5 wheel of fortune user was able to escape the pursuit of an entire squad of red gloves, and then on top of that practically got away from sequence 5 klein all the while not even looking his way. The only reason he got caught ultimately was due to klein's sefirah cheat code causing his mind to be fried after looking at him accidentally
To me its strong but not cool - if im having cool beonder powers give me flame jump/mind reading/cloning/turning into bats/distorting reality ... luck kinda boring and like not dependant on your actions at all
At high sequences they can stick you into infinite loops & rewind anything alongside reincarnation. they also have so much more spirituality than any other pathway that they can literally attack you with raw spirituality alone i think the pathway is very cool
@@bibleman1117 dont get me wrong - pathway is great in writing, expecialy with all the other special magics, someone who shapes the flow of it like weel of fortune or visoinary- its cool as heck! its additionaly intresting when they are basicly "normal guy" and other than propability they dont do magic, but if i myself can choose path i gain(expecialy in real world) i think fool for example has much more *magic* in it - shapeshifting, teleportation, pupets(kinda unethical in real world but still you can controll animals)ilusions, divination, - just feels much more exciting than things going as you want without you doing anything,
'Demoness' easily fits in the S tier-- Curses, Ambushing, Spells, Fire, Invisibility, Mirror(a bunch of cool mirror related abilities like Substitution, Traversal, Projection, Cloning..Gives access to a whole new world), Plague, Gender blender, Good looks, Unaging, Control over climate, Pleasure, Petrification and probably many others.
Yeah demoness is just a much better hunter I feel with all the control abilites, maybe only losing to the increase of IQ/EQ in hunter. Sadly, the pathway are full of envious ladies to each others
Abyss pathway being able to explode your desires, to the point of physically causing you to burst open and die is a really cool ability (granted at sequence 5, can do physical damage at 4)
Man don't even try 😔 You can never redem that shit pathway You are half crazy improveing your sequence and that desire thing only works on low sequences people Best thing it can give is danger sense so you can run and shout "Slow" to make enemy slow for few seconds to run away 😂😂
@@nilkc973 Have you not read coi??? Have you not reached tizamo???? Dream festival??? Abyss beyonders each get a unique set of abilities and a unique mythical creature form per individual, with the ability to use their mythical creature form with no risk at the level of a saint (where transforming will more likely than not kill you if you're not a spectator or have decades of experience like colin) through partially transforming body parts. The Abyss pathway is great & the only reason you think this way would either be dogshit reading comprehension or simply having not read the book ALSO desire manipulation is not proved to only work on low sequence beyonders, where did you get this information from? Their desire eruption most certainly should work on people of their level if anything.
I would honestly put Darkness in S Tier just because of Concealment alone. Although not very offensive but Concealment used by Evernight was so good that even Amon finds her difficult to deal with as he literally gets no loopholes to exploit within the concealed area and 'She' also managed to stop True Body S0 Error Amon with Door uniqueness absorbed alone (Although Amon's avatars still managed to reach Klein during his ascension) It's pretty damn good. Even Misfortune is pretty good too like we know how good WoF pathway is in terms of good luck (S5 Winner Enzo or Senor with the sealed artifact) boosting your luck causing you to avoid fatalities but Misfortune does the exact opposite thing to your enemies basically a debuff to them giving you much more chances to finish them off much earlier (Arianna's misfortune to S4 Qonas Kilgor was critical too) Still, It's a pretty damn good Tier list. (I haven't read COI btw cuz I am waiting for The Fool to wake up so feel free to correct me if I am wrong)
she didn't stop amon alone, she used the river of eternal darkness to boost her powers. Concealment is op inverse wise, but like seer also have concealment too (both mind and physical, while with darkness we only saw physical concealment) so it takes away that uniqueness. Also amon can actually create errors, within concealment, error isn't just finding loopholes, he can create the loopholes themselves as long as it follows certain restrictions. Concealment is a crazy counter to visionary tho
Concealment is overated, Kilgor almost escaped that thing. And remember, he was just a Seq.4 while Arriana is Seq.2. The fact that he was able to resist her shows how big of an "weakness" issue that is.
@@chousion6890amon was a dual pathway god that time, a door pathway god which is known for its door opening ability, combined with error's decryption ability, he made it harder for Evernight to actually contain him even when using the River water of ED.
@@mecky1989 yea that just show how op door is. using sefirots to amsp abilities is broken, remember adam also used chaos sea to amp envisioning allowing him to envision uniqueneses and temporarely go back to his prime. concealment by itself would not contain Amon, I mean it couldn’t even contair a KOAs abraham even with leodoro’s help, he had to be banished
CF is the goat and that's why he is very good in balancing and for that reason I think almost every pathway is A/S tier and it just depends if you can use it to its fullest or not
i think Mother is slightly overlooked. from early on (seq8) they get the Treatments for all types of injuries (physical, diseases, soul and evil and depravity ailments) and at seq4 its mentioned they should be able to heal anyone but those who have lost control. similarly from demigod stage their attacks cause madness and mutation which i think is a pretty difficult variable to work around as an opponent. so they can effectively cause madness and cure madness starting from seq4. what would that look like at the angel level? really hoping to see some high sequence mother beyonders in future(≧∇≦)
God I read LOTM so long ago and am not at all caught up with COI so I don't remember/know half of these, but cool vid nonetheless. Will always support LOTM content! Keep it up
Abyss is definetly not the worst pathway for me. They have an incredible variety of demonic spells (poisonous flames, fireballs, sword of lava, volcanic eruption...), danger premonition, rituals, the language of foulness, can use and stir people's desires, can partially control their incomplete mythical creature form giving them physical enhancement, resistances, weapon mastery... This sounds at least A tier to me.
At higher sequences your name becomes unpronounceable. Those who say your name in ANY language will establish a connection with you, giving you the ability to influence them
Klein struggled a lot with Abyss and the Devil families are so hard to deal with their danger detection. Their survivability is up there with the Fool Pathway. Mother, Moon deserve at least A tier because even tho we didn’t see the full capabilities of these pathways the same way as Fool Door Error they belong to the mother goddess of depravity along with Villain. So they constitute a Pillar. And I believe they work better together rather than standalone pathway.
Demoness is easy S tier Makes you into a hot girl, what more could you need Also bro chill on asking us to disagree and slow down a little, have some confidence it's a good vid
@@Mr.Mysteriess it really hurts your flow, otherwise you've got a good thing going I don't really know anyone else making LOTM YT vids, make the most basic 6-8 min break downs on pathways and lore stuff the wider fanbase already knows and they'll happily rewatch it. One thing I can say apart from the asking for comments is you assumed everyone had perfect knowledge about LoTM. Try to elaborate on distinctions between the abilities each pathways have with examples beyond a general overview.
The moon pathway isn't the strongest or coolest, but it gives you a lot of lifespan the amount of lifespan you get compared to other pathway is incomparable unless it's sequence 3 demoness and onward
nah abyss should def be higher its has one of the best abilities danger sense and has really good mysticism and also very good physical ability and desire manipulation once you think about it its really well rounded
The issue with abyss is that you acting will make you an enemy of everyone and with the convergence you will envounter other cold blooded killer but apart from that it easly one of the best pathway before sequence 4 in term of ability. You have acces to anti divination + danger premonition , huge boost in defense and attack , acces to curse and fire magic and the possibility to influence the mind of other to make them loose control or make them become slave
For Visionary i would rank it A instead of S, mainly because its abilities are more suited for a Societal environment, in a combat situation or adventuring its not that helpful until Sequence 4. Death is a B for me instead of S, the Sequences before 6 are very situational in which if you do not belong to a particular organization or profession your abilities are pretty much useless until then. It mainly shines at surviving and gathering info from spirits at Mid to Low Sequences. It does have the cool factor cause Death pathway just sounds cool as well as having the goat Azik. I don't mind pushing it to A because of that. I put Chained at A because while its abilities are quite all rounded and powerful, there are too many drawbacks while advancing such as going crazy at full moons or crimson moons or easily going crazy at Sequence 8. If you can handle all the drawbacks tho then its a solid S. Red Priest and Demonness are S for me cause they are quite all rounded in terms of survivability, combat, info-gathering, they don't really have any big drawbacks either other than turning into a woman or man. Hermit is a S for me. They require quite a bit of prep such as crafting spells or preparing scrolls at low sequences but they are capable of anything with enough prep. I agree with Justiciar being A and I might even agree on putting it at S, its actually quite powerful when used correctly after Sequence 7. They also gain combat proficiency as well as an enhancement to their physiques at Sequence 7. Its just weak at Low Sequences. I wanna put Moon at A because while Emlyn didn't make it look that useful, I believe that its quite significantly all rounded given the ability to make all kinds of potions as well as being able to perform direct combat at Sequence 7 onwards. Its just doesn't look that appealing because the Sequences follow alot of common fantasical tropes. Abyss is actually very powerful and qualified to be put into A or S if not for the insane side effects like becoming bloodthirsty or easily losing control. I nevertheless agree at putting it at D or C because its just too difficult to survive and advance given you lose most of your morality in a societal environment.
Yeah but in theory, Abbys is about losing control. Obviously, at a more controlled rate but still about being a mad dog and don't care about others. They suck in theory because we need interaction but if you become a crazy cold killer (or already are) then i think it's very strong.
Justiciar has to be S tier for me, Trudeuast Emperor sells it for me and the sequence names get really cold higher up, + open spot as God 'Chaos Hunter' has to be top 3 sequence names. Earl of the Fallen and Prince of Abolition are up there too though
Mother is really a weird pathway since my understanding of it is that compared to most other pathways it doesn't exactly have a limit in that it's powers allows it to grow or create seemingly anything and one of it's strongest traits seems to be assimilation so at least in theory it can become similar to the error pathway in that while yes it can't just straight up steal someone elses powers, destiny and so on it can to a certain degree copy and grow anything or at least thats my understanding of the pathway it can also grant life to seemingly anything.
Profane Presbyter is the strongest sequence 2 aswell, hanged man is just a great pathway. Profane Presbyters are capable of creating a 1 for 1 clone of their targets that not only puts them in a passive state of disaray, but is also an exact replica of themselves from level, symbolism, & abilities. As a sequence 2 steph was able to compeltely lock klein out of his sefirah using this ability. The idea of fighting someone with angel level shepherd who will also force you to fight a 1 for 1 replica of yourself WHILE debuffing you passively is pretty terrible
actually that's wrong, at the same level they cannot create a one to one perfect clone. They can only do that if they are a higher sequence, like how sasrir's remant powers was able to create a perfect clone of seq 3 klein, but wouldn't work if both were like seq 2, they would still create a clone, but not a perfect one (kinda like how historical void works, a lower sequence historical void can be at full power, but you can't use the full power of someone at the same sequence as you via historical void)
@@chousion6890 This is never stated to be how the power worked & is just your own assumption. Sasrir was at a level lower than a sequence 2 but higher than a seq 3 as he was an evil spirit possessing no characteristics, using the blasphemy slate to hold a tiny sliver of a connection to the chaos sea. Using three sequence 3's and a sequence 4 to beat a real sequence 2 is an impossible feat, the difference between a saint and an angel is like night & day
@@bibleman1117 bro that’s why how these kinds of abilities have always been explained (balanced) copy/ replicate/historical void all of them share this similarity so it’s safe to assume that is how this one also works. If I’m assuming then your assuming too.
@@bibleman1117 Also you’re confusion stuff, what created klein’s copy is the remnant powers of KOKOAs sasrir not the remnant will they fought, that one was only awakened later. Sasrir was extremely close to a seq 0 power wise, that’s why his remant power was so effective especially against a seq 3. the remant powers of other seq 0s was able to affect even angels so it’s even worse for a demigod
I think wheel of fortune should be S tier From what we have seen It has the best abilities for survival Comparable to the cowardly trio And not only Survival but also the ability of rebirth That ability is so broken Although you will be weakened but being able to maintain/restore your humanity while also being able to hide is broken And they also probably have the best spiritual intuition (being the pathway of fate and all) so they can sense danger before it comes
As far as it goes right now the beyonders of this pathway don't have much sway over anything. They are too passive. Maybe it depends on the users themselves and their personality...
I personally believe Red Priest should be B tier based on the placement of the other pathways in your tier list. As a pathway the defining feature of hunters is that they have the tools to conspire and prepare and plan, but ultimately it is all to the purpose of building advantages to swing an upfront confrontation in their favour, all their plans eventually climax in a face to face battle even if its a sneak attack or a gank by multiple people. As such one would expect their pathway to be heavily indexed into offense, lacking in defensive capabilities. This is reflected in all of the low and mid sequence hunters. However, as we see in COI many of the more versatile and well rounded pathways such as demoness and magician outright nullify a hunter's supposed highly offensive capabilities with defensive utility like paper figurines, mirror substitution, etc. Not that red priest is bad but compared to other pathways its lacking, and other pathways have many more tools to turn the tide of a battle even if it starts out advantageous for the hunter. We can see this in both Lumian's and Klein's sneak attacks on pirates. Although Lumian is supposed to be more offensive focused both of them seemingly lack the offensive capability to finish the fight quickly while Klein has a far easier time escaping and is at lower risk being able to disengage at any time due to defensive utilities, lumian relies on his team to do the same Then again, Klein is just him so who knows
i think fool deserves better. and its one of the most insane onnes. just touch an artifact and u can use it whenever. and literally fooling the time and history. and even fate. it had so many different abilities. and its one of the most difficult to kill.
Maybe you will make the tear list of pathways before 4 sequence. Cuz we have no information about lower sequences of most pathways :Abyss,moon,hanged man,wheel of fortune,mother,sun,white tower,paragon. So by the sequences before demigod-angel levels, we have a lot of information about every pathway
Can you rank every individual sequence across all pathways. Like rank sequence 9 across 22 pathways from an ordinary person standpoint. For example, I wouldn't put seer in S tier. I think that would be more interesting. This pathway tier list is too skewed toward S tier.
It seems a bit weird to call White Tower and Paragon mid just cause we've barely seen any of them in action at all. We literally one see Edwina fight once, that's basically it. It has a whole lot of potential when you actually look into it. And Paragon doesn't get much action either. I feel like people underestimate just how strong a skilled fighter can be just from having good equipment, imagine a John wick type guy with access to a ton of mystical weapons that they can use with maximum efficiency. The GOAT Roselle was a Paragon till S2, that should give it some credit.
In second book there are mountain of demons so mabe more competetitors there - but still to me thay have only 1fireballs 2 strong body 3 manipulating desire, 4 black blob form 5 strong curses And compared to others thats like 6/10?
NGl I feel like the Wheel of Fortune pathway is a bit nerfed as if they were to be as true to what is written they would be probably in the top three most hardest Beyonders to find or even fight with Error and the Abyss pathways. I mean imagine a actual serious fight with a WoF Beyonder and how much of a pain in the ass it would be to even see them as they run around and beat you down with calamities like Wounder of U or in a serious head on fight they have precognition they know what you are gonna do and act first, they do have the speed and reflexes to do it at sequence 8. Edit: personal take but I think the Fool Pathway is only good because Klein had Sefirah Castle which made those early Sequences way more better than they should be on a regular non-having-Sefirah-Castle-Beyonder.
Hanged man deserves to be in d tier simply because of the 100% lunacy guarantee it comes with. Also the devil pathway deserves at least a simply because of the foresight and language of foulness,
okay so if i was taken to the world of lotm like after book 1,i would choose hermit becuase its the safest pathway and the pathway which is easiest to go above the sequence,becuase for GA,LOTM and ED theres adam,klein and amansis and if i cross them im cooked so,hermit either that or lawyer if i am an aristocrat.
Hmmm... In the first place I don't too like to tier list the pathway, Because how good it became it's depends on people who using it, Example : - just look how terrifying frank lee is using his power - how terrifying Amanise is - I forgot the name, the marionette that Klein beat him with Sharon. He's soo stupid that how use his ability
That just shows cuddle fishes ability in being able to write the pathways to be so similar in power since he stated at the start they were about equal, that was his intetion and he did pretty well
Respectfully a marionettes is slamming a shepard lmao. The biggest reason for that is the fact that a shepard can't have marionnets but a marionnetesest can have shepards as marionnets.
I feel like realistically if you aren’t smart seer is not good for you like imo sequence 3-1 are the only good thing about it even the sequence 0 isn’t that good compared to other S0 like I know everything about it Ik it’s op but compared to others no.Error pathway is the best to choose from the lord of the mysteries group you get theft decryption parasite time and loophole abilities
Lord Of Mysteries, Singularity Of All Time And Space, Dominator of the Spirit World,The Beyond one, An Eternal Miracle, The Key And Guide Of Endless Cosmos, Manifestation of All loopholes and Errors, The Beacon Of Destiny, The Predestined Cycle Of Past,The Present and Future. Praise The Fool
I feel like this list is everchanging for a simple reason...every pathway can either be THE best or THE worst depending on who the sequence 0 or ATS is (or there is one at all...is a pathway with a Sequence 0 better because you don't have to be afraid of the Sequence 1 taking advantage of you, or is a pathway without a Sequence 0 better because you can advance to GodHood). Take Hanged Man for exemple. Amazing Pathway, extremely powerful, insane abilities and all...but as long as the True Creator is the Sequence 0 this is the worse possible pathway to take because of how easy it is to be corrupter at the Listener stage. Same with Hermit, it's pretty cool, it has some great abilities...but if you accidentally look at something you shouldn't you die or get corrupted. And that's the case for every pathway. You focused a lot on the positives here...but in my opinion how good a pathway is is pretty much only decided by the negatives. Every pathway controlled by an evil god should be lower than the Orthodox deities ones, every pathway with high risks of corruption should be lower than the relatively safe ones...etc... Personal tier list (beginning of the story, before new gods and all...because Klein, Adam and Evernight getting new pathways changes things) would be : S : Fool, Door (only if you're not Abraham...if you are it goes to D), Error, Sun, Black Emperor, Visionary. (Extremely powerful, possibility of ascension except Sun but considering how weak every pathway is to Sun it compensate, little to no downsides) A: Darkness, Twilight Giant, Justicar, Tyrant, Death, Wheel of fortune, Red priest, Wheel of fortune, Mother. (Safe, cool powers, either Orthodox Gods or no Gods at all. Not as Good as S bit still great) B: Paragon, white tower. (Average...) C: Demoness, Moon, Hermit. (Evil Gods at the top, but the effects are bearable if you're not too much of an idiot. Some real annoying side effects in some cases) D: Hanged Man (True Creator...unless you skip listener like that one pirate), Abyss (evil god), Chained (curses until sequence 4 AND evil god...not great). (Horrible...do NOT take those pathways unless you have a very good reason like a powerful teacher or organisation to help you mitigate the side effects, you WILL regret it. Either horrible Gods that WILL corrupt you and take your free wil, or terrible side effects that will likely lead to loss of control...or a bit of everything...)
Ngl love you but that was kinda bad, even the author confirmed the most useful pathways are moon and seer. Devil's danger detection and resilience is insane and, more importantly, prisoner is absolutely trash, imagine needing an artifact in full moon, and imagine your seq 1 with the support of an outer god, suah, is the novel's biggest fraud. Truly one of the weakest pathways
Bro I’m actually so happy to see a webnovel content creator. Y’all’s species is too damn rare. Praise the fool
Indeed, especially lotm
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Reminder that a sequence 5 wheel of fortune user was able to escape the pursuit of an entire squad of red gloves, and then on top of that practically got away from sequence 5 klein all the while not even looking his way.
The only reason he got caught ultimately was due to klein's sefirah cheat code causing his mind to be fried after looking at him accidentally
WOF is def good
To me its strong but not cool - if im having cool beonder powers give me flame jump/mind reading/cloning/turning into bats/distorting reality ... luck kinda boring and like not dependant on your actions at all
At high sequences they can stick you into infinite loops & rewind anything alongside reincarnation.
they also have so much more spirituality than any other pathway that they can literally attack you with raw spirituality alone
i think the pathway is very cool
@@bibleman1117 dont get me wrong - pathway is great in writing, expecialy with all the other special magics, someone who shapes the flow of it like weel of fortune or visoinary- its cool as heck! its additionaly intresting when they are basicly "normal guy" and other than propability they dont do magic,
but if i myself can choose path i gain(expecialy in real world) i think fool for example has much more *magic* in it - shapeshifting, teleportation, pupets(kinda unethical in real world but still you can controll animals)ilusions, divination, - just feels much more exciting than things going as you want without you doing anything,
He ran, not fight.
'Demoness' easily fits in the S tier-- Curses, Ambushing, Spells, Fire, Invisibility, Mirror(a bunch of cool mirror related abilities like Substitution, Traversal, Projection, Cloning..Gives access to a whole new world), Plague, Gender blender, Good looks, Unaging, Control over climate, Pleasure, Petrification and probably many others.
Yeah demoness is just a much better hunter I feel with all the control abilites, maybe only losing to the increase of IQ/EQ in hunter. Sadly, the pathway are full of envious ladies to each others
I bet you like the taste of a demoness.
Abyss pathway being able to explode your desires, to the point of physically causing you to burst open and die is a really cool ability (granted at sequence 5, can do physical damage at 4)
only have a dog to go off of is sad
@@Mr.MysteriessAre you caught up in COI? Abyss has been pretty prevalent as of late and has some cool showings
Man don't even try 😔
You can never redem that shit pathway
You are half crazy improveing your sequence and that desire thing only works on low sequences people
Best thing it can give is danger sense so you can run and shout "Slow" to make enemy slow for few seconds to run away 😂😂
@@nilkc973 Have you not read coi??? Have you not reached tizamo???? Dream festival???
Abyss beyonders each get a unique set of abilities and a unique mythical creature form per individual, with the ability to use their mythical creature form with no risk at the level of a saint (where transforming will more likely than not kill you if you're not a spectator or have decades of experience like colin) through partially transforming body parts.
The Abyss pathway is great & the only reason you think this way would either be dogshit reading comprehension or simply having not read the book
ALSO desire manipulation is not proved to only work on low sequence beyonders, where did you get this information from? Their desire eruption most certainly should work on people of their level if anything.
@@nilkc973the desire thing works on all levels depending on you own level
I haven't read Lotm yet but watching your videos gives me to motivatation to read it!!
@@weeyabobruh6286 I’m glad weeyabobruh6286
I've only read the first 3 volumes and it's alreasy peak.
I would honestly put Darkness in S Tier just because of Concealment alone. Although not very offensive but Concealment used by Evernight was so good that even Amon finds her difficult to deal with as he literally gets no loopholes to exploit within the concealed area and 'She' also managed to stop True Body S0 Error Amon with Door uniqueness absorbed alone (Although Amon's avatars still managed to reach Klein during his ascension) It's pretty damn good.
Even Misfortune is pretty good too like we know how good WoF pathway is in terms of good luck (S5 Winner Enzo or Senor with the sealed artifact) boosting your luck causing you to avoid fatalities but Misfortune does the exact opposite thing to your enemies basically a debuff to them giving you much more chances to finish them off much earlier (Arianna's misfortune to S4 Qonas Kilgor was critical too)
Still, It's a pretty damn good Tier list. (I haven't read COI btw cuz I am waiting for The Fool to wake up so feel free to correct me if I am wrong)
darkness def makes a good case for S tier
she didn't stop amon alone, she used the river of eternal darkness to boost her powers. Concealment is op inverse wise, but like seer also have concealment too (both mind and physical, while with darkness we only saw physical concealment) so it takes away that uniqueness. Also amon can actually create errors, within concealment, error isn't just finding loopholes, he can create the loopholes themselves as long as it follows certain restrictions. Concealment is a crazy counter to visionary tho
Concealment is overated, Kilgor almost escaped that thing.
And remember, he was just a Seq.4 while Arriana is Seq.2. The fact that he was able to resist her shows how big of an "weakness" issue that is.
@@chousion6890amon was a dual pathway god that time, a door pathway god which is known for its door opening ability, combined with error's decryption ability, he made it harder for Evernight to actually contain him even when using the River water of ED.
@@mecky1989 yea that just show how op door is. using sefirots to amsp abilities is broken, remember adam also used chaos sea to amp envisioning allowing him to envision uniqueneses and temporarely go back to his prime. concealment by itself would not contain Amon, I mean it couldn’t even contair a KOAs abraham even with leodoro’s help, he had to be banished
I would love some more in depth videos where you dig deeper in some arcs and some of the undiscovered mysteries.
Keep the videos flowing❤
CF is the goat and that's why he is very good in balancing and for that reason I think almost every pathway is A/S tier and it just depends if you can use it to its fullest or not
yeah they are def balanced well
The cowardly three is so much weaker than the other pathways in their lower sequence but in the high sequence they are monsters
I think a seq 7 magician is insane for seq 7
we all know that we love marauder pathway
@@Monocle-addict you can't fool me Mr. Error
@@sky_king9150 it’s just a bug 🤭
i think Mother is slightly overlooked. from early on (seq8) they get the Treatments for all types of injuries (physical, diseases, soul and evil and depravity ailments) and at seq4 its mentioned they should be able to heal anyone but those who have lost control. similarly from demigod stage their attacks cause madness and mutation which i think is a pretty difficult variable to work around as an opponent. so they can effectively cause madness and cure madness starting from seq4. what would that look like at the angel level?
really hoping to see some high sequence mother beyonders in future(≧∇≦)
I think this might be a vampire guys.
@@Mr.Mysteriessbffr we all know madness is a huge threat
@@m1om_ alright I’ll bffr madness is a huge threat I can’t lie
God says Sun is S tier!
W comment
Real
Notary is the best support sequence change my mind
God I read LOTM so long ago and am not at all caught up with COI so I don't remember/know half of these, but cool vid nonetheless. Will always support LOTM content! Keep it up
Abyss is definetly not the worst pathway for me. They have an incredible variety of demonic spells (poisonous flames, fireballs, sword of lava, volcanic eruption...), danger premonition, rituals, the language of foulness, can use and stir people's desires, can partially control their incomplete mythical creature form giving them physical enhancement, resistances, weapon mastery...
This sounds at least A tier to me.
At higher sequences your name becomes unpronounceable. Those who say your name in ANY language will establish a connection with you, giving you the ability to influence them
Finally someone who talks about WebNovel content finally
Klein struggled a lot with Abyss and the Devil families are so hard to deal with their danger detection. Their survivability is up there with the Fool Pathway. Mother, Moon deserve at least A tier because even tho we didn’t see the full capabilities of these pathways the same way as Fool Door Error they belong to the mother goddess of depravity along with Villain. So they constitute a Pillar. And I believe they work better together rather than standalone pathway.
Visionary 🔛🔝 being able to imagine anything into existence is just... 🤤😋
Demoness is easy S tier
Makes you into a hot girl, what more could you need
Also bro chill on asking us to disagree and slow down a little, have some confidence it's a good vid
Thank you I appreciate the advice!
@@Mr.Mysteriess it really hurts your flow, otherwise you've got a good thing going
I don't really know anyone else making LOTM YT vids, make the most basic 6-8 min break downs on pathways and lore stuff the wider fanbase already knows and they'll happily rewatch it.
One thing I can say apart from the asking for comments is you assumed everyone had perfect knowledge about LoTM. Try to elaborate on distinctions between the abilities each pathways have with examples beyond a general overview.
It also gives you syphilis
W list. Literally my exact same rankings lol
nice I23897
The moon pathway isn't the strongest or coolest, but it gives you a lot of lifespan the amount of lifespan you get compared to other pathway is incomparable unless it's sequence 3 demoness and onward
Amazing video! Praise the Mother Tree Of Desire!
nah abyss should def be higher its has one of the best abilities danger sense and has really good mysticism and also very good physical ability and desire manipulation
once you think about it its really well rounded
Only have a dog to go off of
@@Mr.Mysteriess Not just that but there’s was a devil or something in Kleins gehrman sparrow arc he used it for creeping hunger
@@Mr.Mysteriess have you read coi
The issue with abyss is that you acting will make you an enemy of everyone and with the convergence you will envounter other cold blooded killer but apart from that it easly one of the best pathway before sequence 4 in term of ability. You have acces to anti divination + danger premonition , huge boost in defense and attack , acces to curse and fire magic and the possibility to influence the mind of other to make them loose control or make them become slave
moon has some very cool sequences deserves a tier
Death in S tier because of Azik is incredibly based
Nah man give Moon some credit. They have bases powers, it's honestly one of my favorites along with Door and Visionary.
For Visionary i would rank it A instead of S, mainly because its abilities are more suited for a Societal environment, in a combat situation or adventuring its not that helpful until Sequence 4.
Death is a B for me instead of S, the Sequences before 6 are very situational in which if you do not belong to a particular organization or profession your abilities are pretty much useless until then. It mainly shines at surviving and gathering info from spirits at Mid to Low Sequences. It does have the cool factor cause Death pathway just sounds cool as well as having the goat Azik. I don't mind pushing it to A because of that.
I put Chained at A because while its abilities are quite all rounded and powerful, there are too many drawbacks while advancing such as going crazy at full moons or crimson moons or easily going crazy at Sequence 8. If you can handle all the drawbacks tho then its a solid S.
Red Priest and Demonness are S for me cause they are quite all rounded in terms of survivability, combat, info-gathering, they don't really have any big drawbacks either other than turning into a woman or man.
Hermit is a S for me. They require quite a bit of prep such as crafting spells or preparing scrolls at low sequences but they are capable of anything with enough prep.
I agree with Justiciar being A and I might even agree on putting it at S, its actually quite powerful when used correctly after Sequence 7. They also gain combat proficiency as well as an enhancement to their physiques at Sequence 7. Its just weak at Low Sequences.
I wanna put Moon at A because while Emlyn didn't make it look that useful, I believe that its quite significantly all rounded given the ability to make all kinds of potions as well as being able to perform direct combat at Sequence 7 onwards. Its just doesn't look that appealing because the Sequences follow alot of common fantasical tropes.
Abyss is actually very powerful and qualified to be put into A or S if not for the insane side effects like becoming bloodthirsty or easily losing control. I nevertheless agree at putting it at D or C because its just too difficult to survive and advance given you lose most of your morality in a societal environment.
Yeah but in theory, Abbys is about losing control.
Obviously, at a more controlled rate but still about being a mad dog and don't care about others. They suck in theory because we need interaction but if you become a crazy cold killer (or already are) then i think it's very strong.
Great Ranking (I'm a Sun Pathway Stan)
Justiciar has to be S tier for me, Trudeuast Emperor sells it for me and the sequence names get really cold higher up, + open spot as God 'Chaos Hunter' has to be top 3 sequence names.
Earl of the Fallen and Prince of Abolition are up there too though
Mother is really a weird pathway since my understanding of it is that compared to most other pathways it doesn't exactly have a limit in that it's powers allows it to grow or create seemingly anything and one of it's strongest traits seems to be assimilation so at least in theory it can become similar to the error pathway in that while yes it can't just straight up steal someone elses powers, destiny and so on it can to a certain degree copy and grow anything or at least thats my understanding of the pathway it can also grant life to seemingly anything.
the most based tier list i've ever seen in my life 😭
The only reason someone would choose the moon pathway is because of it's lifespan you can basically live for thousands of years without any problem.
Darkness is S for pure convenience- I only need 3 hours of sleep :D
Profane Presbyter is the strongest sequence 2 aswell, hanged man is just a great pathway. Profane Presbyters are capable of creating a 1 for 1 clone of their targets that not only puts them in a passive state of disaray, but is also an exact replica of themselves from level, symbolism, & abilities. As a sequence 2 steph was able to compeltely lock klein out of his sefirah using this ability.
The idea of fighting someone with angel level shepherd who will also force you to fight a 1 for 1 replica of yourself WHILE debuffing you passively is pretty terrible
Hanged man got that dawg in him
actually that's wrong, at the same level they cannot create a one to one perfect clone. They can only do that if they are a higher sequence, like how sasrir's remant powers was able to create a perfect clone of seq 3 klein, but wouldn't work if both were like seq 2, they would still create a clone, but not a perfect one (kinda like how historical void works, a lower sequence historical void can be at full power, but you can't use the full power of someone at the same sequence as you via historical void)
@@chousion6890 This is never stated to be how the power worked & is just your own assumption. Sasrir was at a level lower than a sequence 2 but higher than a seq 3 as he was an evil spirit possessing no characteristics, using the blasphemy slate to hold a tiny sliver of a connection to the chaos sea.
Using three sequence 3's and a sequence 4 to beat a real sequence 2 is an impossible feat, the difference between a saint and an angel is like night & day
@@bibleman1117 bro that’s why how these kinds of abilities have always been explained (balanced) copy/ replicate/historical void all of them share this similarity so it’s safe to assume that is how this one also works. If I’m assuming then your assuming too.
@@bibleman1117 Also you’re confusion stuff, what created klein’s copy is the remnant powers of KOKOAs sasrir not the remnant will they fought, that one was only awakened later. Sasrir was extremely close to a seq 0 power wise, that’s why his remant power was so effective especially against a seq 3. the remant powers of other seq 0s was able to affect even angels so it’s even worse for a demigod
hey i hope you will do a video on the non standard path ways as well
I think wheel of fortune should be S tier
From what we have seen
It has the best abilities for survival
Comparable to the cowardly trio
And not only Survival but also the ability of rebirth
That ability is so broken
Although you will be weakened but being able to maintain/restore your humanity while also being able to hide is broken
And they also probably have the best spiritual intuition (being the pathway of fate and all) so they can sense danger before it comes
As far as it goes right now the beyonders of this pathway don't have much sway over anything. They are too passive. Maybe it depends on the users themselves and their personality...
@@_settgaming nah
It's the whole gig of the wheel of fortune
They entrust themselves to fate
And follow wherever it takes them
from what we´ve read i think justiciar pathway might be the most troublesome pathway to fight specially on one one situations.
Ye, my pathway of choice if I were to become a beyonder
I personally believe Red Priest should be B tier based on the placement of the other pathways in your tier list.
As a pathway the defining feature of hunters is that they have the tools to conspire and prepare and plan, but ultimately it is all to the purpose of building advantages to swing an upfront confrontation in their favour, all their plans eventually climax in a face to face battle even if its a sneak attack or a gank by multiple people.
As such one would expect their pathway to be heavily indexed into offense, lacking in defensive capabilities. This is reflected in all of the low and mid sequence hunters.
However, as we see in COI many of the more versatile and well rounded pathways such as demoness and magician outright nullify a hunter's supposed highly offensive capabilities with defensive utility like paper figurines, mirror substitution, etc.
Not that red priest is bad but compared to other pathways its lacking, and other pathways have many more tools to turn the tide of a battle even if it starts out advantageous for the hunter. We can see this in both Lumian's and Klein's sneak attacks on pirates. Although Lumian is supposed to be more offensive focused both of them seemingly lack the offensive capability to finish the fight quickly while Klein has a far easier time escaping and is at lower risk being able to disengage at any time due to defensive utilities, lumian relies on his team to do the same
Then again, Klein is just him so who knows
Yo bro can u like next a video on explaining volume 1 of lotm would really appreciate it so will the community. And great content on tt and yt 🔥 .
I have a full summary video already made but I just need an editor to make it better im not happy with how it looks rn
Thank you alot. Hope it comes to ur ideal and we get that master piece@@Mr.Mysteriess
Maybe Demoness might become S tier Cheek seduced Death in COI
in my opinion:
S: error, visionary, door, hermit, hanged man, demoness
A: darkness, fool, death, red priest, justiciar, black emperor, sun, twilight giant, chained
B: tyrant, mother, wheel of fortune, white tower, paragon
D: moon
C: abyss
i think fool deserves better. and its one of the most insane onnes. just touch an artifact and u can use it whenever. and literally fooling the time and history. and even fate. it had so many different abilities. and its one of the most difficult to kill.
very unique take, though I disagree with a couple of them
frs both fool and black emperror
@@animesickn3ss Well to be fair every single one of them is broken and can do insane things at high sequence, but we have to make a choice here
Maybe you will make the tear list of pathways before 4 sequence. Cuz we have no information about lower sequences of most pathways :Abyss,moon,hanged man,wheel of fortune,mother,sun,white tower,paragon. So by the sequences before demigod-angel levels, we have a lot of information about every pathway
Can you rank every individual sequence across all pathways. Like rank sequence 9 across 22 pathways from an ordinary person standpoint. For example, I wouldn't put seer in S tier. I think that would be more interesting. This pathway tier list is too skewed toward S tier.
Praise the Fool!
These were Lockhart deities. The ranking doesn't do them justice, they were all equally appalling
S tier has become the natural place for everything that is not hated, and not the glorified platform the best stands on..
I guess the reason for this is that the author work so hard on making all pathways equal. Good work Cuttlefish🎉🎉
More vids on LOTM series plz 🙏🙏🙏
Completely agree with this list
It seems a bit weird to call White Tower and Paragon mid just cause we've barely seen any of them in action at all. We literally one see Edwina fight once, that's basically it. It has a whole lot of potential when you actually look into it. And Paragon doesn't get much action either. I feel like people underestimate just how strong a skilled fighter can be just from having good equipment, imagine a John wick type guy with access to a ton of mystical weapons that they can use with maximum efficiency.
The GOAT Roselle was a Paragon till S2, that should give it some credit.
Abyss best pathway, the Best is just that the best abyss pathway beyonder seen was a dog.
Dog was goated
@@Mr.Mysteriess Not everybody can boast about scaring the future lotm
In second book there are mountain of demons so mabe more competetitors there - but still to me thay have only 1fireballs 2 strong body 3 manipulating desire, 4 black blob form 5 strong curses
And compared to others thats like 6/10?
NGl I feel like the Wheel of Fortune pathway is a bit nerfed as if they were to be as true to what is written they would be probably in the top three most hardest Beyonders to find or even fight with Error and the Abyss pathways. I mean imagine a actual serious fight with a WoF Beyonder and how much of a pain in the ass it would be to even see them as they run around and beat you down with calamities like Wounder of U or in a serious head on fight they have precognition they know what you are gonna do and act first, they do have the speed and reflexes to do it at sequence 8.
Edit: personal take but I think the Fool Pathway is only good because Klein had Sefirah Castle which made those early Sequences way more better than they should be on a regular non-having-Sefirah-Castle-Beyonder.
Please do the boon pathways next
Hanged man deserves to be in d tier simply because of the 100% lunacy guarantee it comes with. Also the devil pathway deserves at least a simply because of the foresight and language of foulness,
make more lotm video we need🙏🙏
I shall !
Can u do a review/rate revered insanity pls!?
I’d move paragon to C tier and hermit to B tier
What's ur favorite pathway overall
Error is mine what's yours?
@@Mr.MysteriessYou didn’t ask me but I’d have to say the wheel of fortune pathway
@@Mr.Mysteriess Error As well its too broken and its premise. But Door is second tho😅
okay so if i was taken to the world of lotm like after book 1,i would choose hermit becuase its the safest pathway and the pathway which is easiest to go above the sequence,becuase for GA,LOTM and ED theres adam,klein and amansis and if i cross them im cooked so,hermit either that or lawyer if i am an aristocrat.
The Hidden sage stares at you contemptuously.
@@lettuc3aPear probably just get an artisan to make me a charm or just join element dawn
Praise The Fool
Hmmm... In the first place I don't too like to tier list the pathway,
Because how good it became it's depends on people who using it,
Example :
- just look how terrifying frank lee is using his power
- how terrifying Amanise is
- I forgot the name, the marionette that Klein beat him with Sharon. He's soo stupid that how use his ability
list is kind of top heavy, no?
That just shows cuddle fishes ability in being able to write the pathways to be so similar in power since he stated at the start they were about equal, that was his intetion and he did pretty well
Respectfully a marionettes is slamming a shepard lmao. The biggest reason for that is the fact that a shepard can't have marionnets but a marionnetesest can have shepards as marionnets.
Hey u should read shadow slaveand CIRCLE OF INETEVALITY lotm sequel there are some massive revelation there
tbh aslong as you are referencing all Seq 0 every pathway is is S tier, it covers all the blindspots
I feel like realistically if you aren’t smart seer is not good for you like imo sequence 3-1 are the only good thing about it even the sequence 0 isn’t that good compared to other S0 like I know everything about it Ik it’s op but compared to others no.Error pathway is the best to choose from the lord of the mysteries group you get theft decryption parasite time and loophole abilities
Imo Magician and Marionetist are some of the best sequence 7 and 5.
Someone please make a vid explaining tge pathways 😭
Is seer not in this list? Idek know what a pathway is at this point ;-; The main guy has seer is it so bad that it's not included?
@@OneDerrian it’s in the list just under a name that got messed up don’t worry it’s s teir!
@@Mr.Mysteriess I searched the wiki on what pathways are. Didn't realize seer was there.
@@OneDerrian I tried to save the spoilers 🤧
Thanks for that, man. I'm currently at the start of volume 4.
You're pretty much fucked if you enter the Abyss pathway, instant corruption 💀
Currently at ch 1034 I heard someone say that they are more than 22pathways is that true?
Doesn't white tower stage 6 can just copy any beyonder abilities
Lord Of Mysteries, Singularity Of All Time And Space, Dominator of the Spirit World,The Beyond one, An Eternal Miracle, The Key And Guide Of Endless Cosmos, Manifestation of All loopholes and Errors, The Beacon Of Destiny, The Predestined Cycle Of Past,The Present and Future.
Praise The Fool
What the fuck
How is Demoness not S tier? Are we reading the same novel? Lmao
i would've placed red priest and demoness at C
also mother at D
Sun at A
Tyrant at B
Abyss at B
Darkness at B
Where can I read it for free?
Bro really tried to rank pathways, when they're totally different. It's like comparing of aircraft and ship
suah is a bum bro like i dont think hes ever won a fight in lotm
He the goat trust
I feel like this list is everchanging for a simple reason...every pathway can either be THE best or THE worst depending on who the sequence 0 or ATS is (or there is one at all...is a pathway with a Sequence 0 better because you don't have to be afraid of the Sequence 1 taking advantage of you, or is a pathway without a Sequence 0 better because you can advance to GodHood).
Take Hanged Man for exemple. Amazing Pathway, extremely powerful, insane abilities and all...but as long as the True Creator is the Sequence 0 this is the worse possible pathway to take because of how easy it is to be corrupter at the Listener stage.
Same with Hermit, it's pretty cool, it has some great abilities...but if you accidentally look at something you shouldn't you die or get corrupted.
And that's the case for every pathway.
You focused a lot on the positives here...but in my opinion how good a pathway is is pretty much only decided by the negatives. Every pathway controlled by an evil god should be lower than the Orthodox deities ones, every pathway with high risks of corruption should be lower than the relatively safe ones...etc...
Personal tier list (beginning of the story, before new gods and all...because Klein, Adam and Evernight getting new pathways changes things) would be :
S : Fool, Door (only if you're not Abraham...if you are it goes to D), Error, Sun, Black Emperor, Visionary. (Extremely powerful, possibility of ascension except Sun but considering how weak every pathway is to Sun it compensate, little to no downsides)
A: Darkness, Twilight Giant, Justicar, Tyrant, Death, Wheel of fortune, Red priest, Wheel of fortune, Mother. (Safe, cool powers, either Orthodox Gods or no Gods at all. Not as Good as S bit still great)
B: Paragon, white tower. (Average...)
C: Demoness, Moon, Hermit. (Evil Gods at the top, but the effects are bearable if you're not too much of an idiot. Some real annoying side effects in some cases)
D: Hanged Man (True Creator...unless you skip listener like that one pirate), Abyss (evil god), Chained (curses until sequence 4 AND evil god...not great). (Horrible...do NOT take those pathways unless you have a very good reason like a powerful teacher or organisation to help you mitigate the side effects, you WILL regret it. Either horrible Gods that WILL corrupt you and take your free wil, or terrible side effects that will likely lead to loss of control...or a bit of everything...)
Ngl love you but that was kinda bad, even the author confirmed the most useful pathways are moon and seer. Devil's danger detection and resilience is insane and, more importantly, prisoner is absolutely trash, imagine needing an artifact in full moon, and imagine your seq 1 with the support of an outer god, suah, is the novel's biggest fraud. Truly one of the weakest pathways
Help palastine