This game is one of the finest examples of “horror” there is. Horror and Scaring. They do serve different purposes. Scary strains primeval instinct within us and leave us in regular physical peril. It’s a lack of dominance and overwhelming vulnerability that threatens our desire to reach our goal. It is as much of a frustrating challenge simply to move forward as it is an uncomfortable desperation to not succumb to what chases us. Horror contextually scars us visually, audibly and psychologically. It doesn’t immediately threaten us but rather it rather leaves us to instigate our own torment through our ceaseless need to gather knowledge. Knowledge of things that we can’t bear. The more we learn, the more we feel threatened by the terrible surroundings we allow ourselves. It could be a foul world we come to hate that’s more terrifying than any monster chasing our shadow. It could be actions or words so harsh and cruel that it shakes us. The most brilliant monsters are the monsters that are not physical. The monsters the machine fears are events and pockets of time. They are summaries of our own terrible actions as humans. Against one another without meaning beyond simple hatred. To be frightened from a scary piece of media is nothing more than a simple and cheap trick born from art. It is quick, often unanticipated. It is however, limited creatively. Horror such as the likes of A Machine For Pigs allows us to think for a brief moment of what really scares us as a species and far too often it’s a result of our own doing and our mark on our planet. What other species wages war on its own kind over minerals and petty, arrogant spite? What other species burns and destroys the very grounds which they’re blessed to walk and marvel at merely to redesign it to their liking? The machine is not an antagonist. It is not wrong for acknowledging that humans are little mortal figures playing god and hating one another on repeat throughout history. Blessed with great minds unlike anything else in the world yet so primitive in action and thought. It’s existence however, is no answer or cure to the human condition, rather it is an example of our flawed and bloated power. Mandus commits inhuman and vile acts in an attempt to prevent inhuman and vile acts. It is great irony. All for selfish desperation to protect one’s kin. So delusional by the desperation and madness that the purge of the kin becomes a necessary cog in the monster he creates. In the end he makes the correct decision to let us, the natural monsters, make our errors and merely hope that we can one day learn from them and prevent them from repeating. So long as we continue to hate nothing will change. That is what the machine fears and it is correct. It is scared. Just like we should be scared. That is true horror. We share the machine’s dread. We may not be chased down fictional narrow corridors by fictional creatures that want to fictionally destroy us. But we can relate to the discomfort at the worst of us. The good of us allows us, rather brilliantly, the cohesion under stress to understand that this game’s example of a solution is merely another wrong that is rightly eradicated. We can relate to the want of preventing abhorrent truths but we are not swayed by desperation that falters our morals. I could talk about the brilliance of this game and story for decades. It is truly special.
Amnesia: The Dark Descent is a masterpiece of gothic horror and terror. It is based on primal fears: Violence, the dead, the dark, the unknown. The constant feeling of the world being more dangerous than what we perceive. But Machine For Pigs? It’s about the horror of existence, grief, and humanity itself.
5:56 The way he says "just a small sacrifice" always gives me chills. He so coldly calculates the sacrifice of millions of people as a "small sacrifice"
In the end, by the time the 20th century had ground to a close, more than 200 million people lay dead.... None had died of starvation - man-made famines not included - or disease. Those were all deaths caused by human cruelty, sadism, ideology, violence, tyranny, despotism, and, above all else, arrogance and hubris. In the Soviet Union and China alone more than 150 000 000 had been slain.
Yeah, but Mandus wasn't completely evil. He was being manipulated and corrupted by the machine-god. He was probably fully under the influence of the Orb he found. He sacrificed his own sons afterwards, returned to England and started building the machine. Only at the beginning of the game he seems to have woken up from it all, he doesn't remember his sons are dead, tries to save them, then when he realizes what he's done he sets out to destroy the machine. I don't think Mandus was evil, just being controlled by that spirit in the orb
I can meet him? Your great engineer? How marvellous! I must say Mr Mandus, my excitement is almost unseemly! Yes, I can see that. Step this way Professor, I will be right behind you. Mandus? Mandus, where the devil are you? I can't see a damn thing. Mandus! We are the pig Professor. We are all the pig.
Freakin hell, that ending tho. Gives me chills every time I listen to it. Together with that music, i must say one of the best ending speeches i have ever heard! "The innocent, the innocent, Mandus, trod and bled and gassed and starved and beaten and murdered and enslaved. This is your coming century!" Thats him explaining ww1 and ww2right?
It is explaining all that will come to pass in the 21st century, the first world war, russian civil war, second world war and hiroshima, the khmer rouge etc etc.
that last monologue from the machine is really powerful, as much as you hate the machine you feel how much of a point the machine has and how the machine, like mandeus, has his mind broken by the despair of whats to come, thus why it is so willing to obliterate the world to stop a future of suffering.
19:27 ``Only to save you, Only to spare you. I would have given my soul to spare you this world, and its Loam. Oh my children, My Children, What have I done? What have I become? I will put it right, my darlings. All of my wrongs will be righted, All of my Sins washed clean. I Love you my darlings and I am sorry. I am sorry for All I have done. I simply Loved you all too much for this world.`` Those are my favorite lines (I don't know why)
@@albaku3261 that "I simply loved you all too much for this world"... its so gut-wrenching. It refers both to his tremendous love for his children, and the fact that he killed them to spare them from pain that is to come. What a marvellous writing
@@d_c6550 Toby Longworth did a good job at voicing Mandus, even though we can't see a face while/ when listening to him speaking (in-game and listening to this video), we can hear some pretty strong emotions in some to most of his voice-lines. Amnesia: A machine for pigs' is my favorite game from the franchise so far mainly because of the emotions portrayed throughout the game by voice and memories and I just quite like it in general. (Although this may have to do with it being the only Amnesia game I've actually finished :' ) I'm thinking of trying to replay and finish the other 2 soon ^^)
I totally agree with the others.... story has been upgraded a lot, while the gameplay was destroyed.... its just going on forwards, unable get stuck, and rare face to face encounter with monsters, simple puzzles... everything that the first game had in gameplay this one didnt.... but the atmosphere is really beautiful, this could've been a masterpiece even better that the first one if they hadn't removed the gameplay freedom....
Yeah. It depends on what you enjoy, I suppose. If you like games as stories, A Machine for Pigs is just marvelous. If you were expecting a good game, then you'd be dissapointed.
@@JotakRTS wdym 'good game?' Just because A Machine for Pigs is much more an experience rather than strictly a game doesn't make it bad by any stretch. It just has different goals than the original, goals it fulfils to a tee
A really great game, can't wait to play it too (i'm currently playing the original Amnesia)... I understand the dislike though, it wasn't an Amnesia game, but it's a good game of course... EDIT: and damn me if it wasn't a good game. Hugely underrated!
Amnesia: The Dark Descent was basically a game with shallow and wacky lore given the circumstances during the time of development, evil alien with magic doing weird stuff in the 1800s But machine for pigs, it's loosely connected to the dark descent, and when the Dark Descent and Justine players play this game, they go like: let's go, Amnesia! *Gets whacked with one of the hardest lore ever*
This game is so awesome, the only thing bad about it, is that this is a game only for inteligent people, thats the reason of how underrated is today, normal people only enjoy shooters, no a full and deep story game like this one :(
yeah I don't game but I have watched game plays this game is a masterpiece the story is beautiful compared to others I don't even own a game system but I do like to learn about wars and weapons and the lines said during the game brought tears to my eyes and I didn't even shed a tear when my uncle died or family member but what's sad is us as humans capable of being rational and logical by coming to conclusions we go to wars instead I'm an atheist so when someone dies of disease or accident its understandable but when people make wars its what's truly sad people say god is the answer when in reality wars have also been caused do too religion I believe in only one thing in me...a person is truly a powerful being but we decide to believe in what is not you which makes weakness...irrational thinking due to lies when logic can be used but is pushed aside...I don't fear death because we all die but when deaths are brought by each other is whats sad
The main reason people don't like it is because it's just not as good as the first one, It really should have been it's own thing, With hints at the first game
+Pepper Millers True. It's not a complete horror game. It is a story told in the format of a horror game, but one that fails in the 'gaming' aspect. People who love this come for the story. Though I would say that we could had been given both: good story and great gaming mechanics. Sadly, the second aspect wasn't one of The chinese Room's strengths.
i'am impressed with the voice line, its like in the opera.., more than film, this game is actually have a great story, when i see it first i always ask why its a pig?
There's a lot of similarities between pigs and men. Our organs are similar enough that we might one day be able to transplant them, pigs are very intelligent, they show emotion, human meat tastes so similar to pork that we call it longpig, and we find them acceptable to slaughter. They don't need vast swathes of land to graze like a lot of animals, they're content to stay in their little pens and eat whatever you give them even humans or other pigs. They offer a lot of meat for only a little bit of maintenance. Their litters are large so you can get six piglets from a sow a year where you can only get one calf from a cow. They also easily and trustingly go to slaughter. They're the perfect slaughtering animal. We sacrifice them on a grand scale to feed the hungry and keep them all alive. And in the game we have to sacrifice men on a grand scale to keep humanity alive.
I've always wondered if the ghosts of Mandus children are real or just hallucinations? And, if they aren't real then who opened the cage around hos bed?
part of it could be just the god aspect of the machine, whoever the machine likes to talk about the hatching of the egg, the splitting of the atom. could it be that the machine intends to wipe out humanity in a nuclear holocaust so that the world may once agisnt be clean?
As an orthodox Marxist (outdated profile pic) this is the greatest plot I’ve ever experienced in a game. Wish there was more media which engages with materialist rhetoric like this. Really shows how despite the intent of the actors, the material conditions/base is the ultimate determiner of the social characteristic of man
It is litteraly trashtalking materialist rethoric. The protagonist wants to create a materialistic paradise by "reforming" mankind and cleansing it of all it's flaws, and he ends up creating a bloodthirsty and horryfying machine whose primordial fonction is litteraly to deshumanise human being. You cannot make it more on the nose, litteraly half the sentence of this game are allusion to communism.
@@romualdcaffeserre6230 you don't know what materialism is so don't talk about it untill you do, materialist are against utopian idealists that think we can simply "establish communism" despite material circumstance
@@pikachucetthesecond4296 definitely right yeah, but read Marx's German Ideology and play the game listening to the voice overs and tell me the same themes are not present, specifically that of the will of man, being obscured by mode of production, is lost behind the unhindered persuit of profit
This game is a masterpiece. I see it more like an interactive novel (pure literature). Is just so fascinating and scary in its own way. I love it.
Let me know when you are done!
indeed, i can say i like amnesia machine for pigs more than amnesia dark descent.
Totally agree
I agree with you, my friend 👍🏻
It has some strong dialogue compared to The Dark Descent, but gameplay wise it is extremely weak, mainly because of Frictional.
This game is so damn poetic. I LOVE it. Boo to the naysayers.
This game is one of the finest examples of “horror” there is.
Horror and Scaring. They do serve different purposes.
Scary strains primeval instinct within us and leave us in regular physical peril. It’s a lack of dominance and overwhelming vulnerability that threatens our desire to reach our goal. It is as much of a frustrating challenge simply to move forward as it is an uncomfortable desperation to not succumb to what chases us.
Horror contextually scars us visually, audibly and psychologically. It doesn’t immediately threaten us but rather it rather leaves us to instigate our own torment through our ceaseless need to gather knowledge. Knowledge of things that we can’t bear. The more we learn, the more we feel threatened by the terrible surroundings we allow ourselves.
It could be a foul world we come to hate that’s more terrifying than any monster chasing our shadow. It could be actions or words so harsh and cruel that it shakes us.
The most brilliant monsters are the monsters that are not physical.
The monsters the machine fears are events and pockets of time. They are summaries of our own terrible actions as humans. Against one another without meaning beyond simple hatred.
To be frightened from a scary piece of media is nothing more than a simple and cheap trick born from art. It is quick, often unanticipated. It is however, limited creatively.
Horror such as the likes of A Machine For Pigs allows us to think for a brief moment of what really scares us as a species and far too often it’s a result of our own doing and our mark on our planet.
What other species wages war on its own kind over minerals and petty, arrogant spite? What other species burns and destroys the very grounds which they’re blessed to walk and marvel at merely to redesign it to their liking?
The machine is not an antagonist.
It is not wrong for acknowledging that humans are little mortal figures playing god and hating one another on repeat throughout history. Blessed with great minds unlike anything else in the world yet so primitive in action and thought.
It’s existence however, is no answer or cure to the human condition, rather it is an example of our flawed and bloated power.
Mandus commits inhuman and vile acts in an attempt to prevent inhuman and vile acts. It is great irony. All for selfish desperation to protect one’s kin.
So delusional by the desperation and madness that the purge of the kin becomes a necessary cog in the monster he creates.
In the end he makes the correct decision to let us, the natural monsters, make our errors and merely hope that we can one day learn from them and prevent them from repeating.
So long as we continue to hate nothing will change. That is what the machine fears and it is correct. It is scared.
Just like we should be scared. That is true horror. We share the machine’s dread.
We may not be chased down fictional narrow corridors by fictional creatures that want to fictionally destroy us. But we can relate to the discomfort at the worst of us.
The good of us allows us, rather brilliantly, the cohesion under stress to understand that this game’s example of a solution is merely another wrong that is rightly eradicated.
We can relate to the want of preventing abhorrent truths but we are not swayed by desperation that falters our morals.
I could talk about the brilliance of this game and story for decades. It is truly special.
👏👏👏👏👏👏👏👏 true so very incrediblely true and real, my hat is off to you👍
k
the dark decent was scarier
Amnesia: The Dark Descent is a masterpiece of gothic horror and terror. It is based on primal fears: Violence, the dead, the dark, the unknown. The constant feeling of the world being more dangerous than what we perceive.
But Machine For Pigs? It’s about the horror of existence, grief, and humanity itself.
This is one of the most incredible things I’ve ever read. You are truly talented.
This would have made an absolutely fantastic book. The writing is phenomenal.
18:37 The absolute defeat in his voice.
5:56 The way he says "just a small sacrifice" always gives me chills. He so coldly calculates the sacrifice of millions of people as a "small sacrifice"
In the end, by the time the 20th century had ground to a close, more than 200 million people lay dead....
None had died of starvation - man-made famines not included - or disease.
Those were all deaths caused by human cruelty, sadism, ideology, violence, tyranny, despotism, and, above all else, arrogance and hubris.
In the Soviet Union and China alone more than 150 000 000 had been slain.
Yeah, but Mandus wasn't completely evil. He was being manipulated and corrupted by the machine-god. He was probably fully under the influence of the Orb he found. He sacrificed his own sons afterwards, returned to England and started building the machine. Only at the beginning of the game he seems to have woken up from it all, he doesn't remember his sons are dead, tries to save them, then when he realizes what he's done he sets out to destroy the machine. I don't think Mandus was evil, just being controlled by that spirit in the orb
I can meet him? Your great engineer? How marvellous! I must say Mr Mandus, my excitement is almost unseemly!
Yes, I can see that. Step this way Professor, I will be right behind you.
Mandus? Mandus, where the devil are you? I can't see a damn thing. Mandus!
We are the pig Professor. We are all the pig.
Everyone is a poet in this game
Indeed
“I have such visions to share with thee, if my jaw be unshackled and you harvest the crust from my eyes.”
Jesus Christ
I think Oswald needs a hug...
Compared to Daniel, Oswald sounds really stern and disciplined.
Freakin hell, that ending tho. Gives me chills every time I listen to it. Together with that music, i must say one of the best ending speeches i have ever heard!
"The innocent, the innocent, Mandus, trod and bled and gassed and starved and beaten and murdered and enslaved. This is your coming century!" Thats him explaining ww1 and ww2right?
It is explaining all that will come to pass in the 21st century, the first world war, russian civil war, second world war and hiroshima, the khmer rouge etc etc.
murdered dissidents where the ground never thaws....
he might be talking about the Siberian gulags.
yes into the 21st century the new century was born
@@nigen “A house of skulls in the jungle” might be referring to the Vietnam war.
@@psyc8407 Cambodian Genocide
amnesia machine for pigs was more of a story one but still good
This is a fascinating game and Toby Longworth is a wonderful voice actor. So great to listen to his lines!
that last monologue from the machine is really powerful, as much as you hate the machine you feel how much of a point the machine has and how the machine, like mandeus, has his mind broken by the despair of whats to come, thus why it is so willing to obliterate the world to stop a future of suffering.
_"STOPHIMSTOPHIMSTOPHIMSTOPHIMSTOPHIM"_
O_O Jesus...
GarlicPudding when’s that?
wjuk1vs sbhqjqkkq can’t find it.
@Carlos Emilio 19:20
some of the best voice acting and music in a game ever
24:30 most heart touching sentence I have ever heard
24:39 - best ending music - voice sync!
This is one of the best vocal tracks next to the original game with Daniel.
9:53 - More pig
14:39
15:42
19:27
``Only to save you, Only to spare you.
I would have given my soul to spare you this world, and its Loam.
Oh my children, My Children,
What have I done? What have I become?
I will put it right, my darlings.
All of my wrongs will be righted,
All of my Sins washed clean.
I Love you my darlings and I am sorry.
I am sorry for All I have done.
I simply Loved you all too much for this world.``
Those are my favorite lines (I don't know why)
The 2nd 'My Children' tho 😭🖐
@@albaku3261 that "I simply loved you all too much for this world"... its so gut-wrenching. It refers both to his tremendous love for his children, and the fact that he killed them to spare them from pain that is to come. What a marvellous writing
@@d_c6550 Toby Longworth did a good job at voicing Mandus, even though we can't see a face while/ when listening to him speaking (in-game and listening to this video), we can hear some pretty strong emotions in some to most of his voice-lines.
Amnesia: A machine for pigs' is my favorite game from the franchise so far mainly because of the emotions portrayed throughout the game by voice and memories and I just quite like it in general. (Although this may have to do with it being the only Amnesia game I've actually finished :' ) I'm thinking of trying to replay and finish the other 2 soon ^^)
Beautiful, simply beautiful, I wish there was a version with music in the background
So. The machine. Mandus created the machine. The engineers soul is in the machine. So that must mean the machine is.
Mandus of course @.@
A Machine for Engineers... Doesnt have quite the same ring to it.
If this is on Spotify I’ll listen to this on loop for a couple of hours honestly
*"You have made me, and I will make the world anew."*
I totally agree with the others.... story has been upgraded a lot, while the gameplay was destroyed.... its just going on forwards, unable get stuck, and rare face to face encounter with monsters, simple puzzles... everything that the first game had in gameplay this one didnt.... but the atmosphere is really beautiful, this could've been a masterpiece even better that the first one if they hadn't removed the gameplay freedom....
Yeah. It depends on what you enjoy, I suppose. If you like games as stories, A Machine for Pigs is just marvelous. If you were expecting a good game, then you'd be dissapointed.
@@JotakRTS wdym 'good game?' Just because A Machine for Pigs is much more an experience rather than strictly a game doesn't make it bad by any stretch. It just has different goals than the original, goals it fulfils to a tee
@@foureyesisafish7968 u right
Thank you, I've been looking for this for a while now!
This game aged better over time because now people realize how amazing it was. And rebirth was not great.
I found Rebirth very disappointing. I ended up playing this after and it was so much better. A little short, but the story was amazing.
@@Cc-on5pp the final speech at the end is worth playing though the game alone
17:00 is one of the lines that got stuck in my head years before when I played this game for the 1st time. "The Jaguar-faced man."
Ham is made from pigs.
No dur Sherlock
A really great game, can't wait to play it too (i'm currently playing the original Amnesia)... I understand the dislike though, it wasn't an Amnesia game, but it's a good game of course...
EDIT: and damn me if it wasn't a good game. Hugely underrated!
It's a great story in a game with pretty meh gameplay.
*listens* ... Jonathan Keeble? *listens* ... Toby Longworth?! ... AN AGE OF REASON ... OF IMPERIUM?!!
This game would make a great psycho movie
11:22
The best thing of the game
Toby Longworth is such a great voice actor omg.
Amnesia: The Dark Descent was basically a game with shallow and wacky lore given the circumstances during the time of development, evil alien with magic doing weird stuff in the 1800s
But machine for pigs, it's loosely connected to the dark descent, and when the Dark Descent and Justine players play this game, they go like: let's go, Amnesia! *Gets whacked with one of the hardest lore ever*
just realized that he wasnt talking about mandus children. he was talking about the manpigs
moral compasses tuned here...
This game is so awesome, the only thing bad about it, is that this is a game only for inteligent people, thats the reason of how underrated is today, normal people only enjoy shooters, no a full and deep story game like this one :(
yeah I don't game but I have watched game plays this game is a masterpiece the story is beautiful compared to others I don't even own a game system but I do like to learn about wars and weapons and the lines said during the game brought tears to my eyes and I didn't even shed a tear when my uncle died or family member but what's sad is us as humans capable of being rational and logical by coming to conclusions we go to wars instead I'm an atheist so when someone dies of disease or accident its understandable but when people make wars its what's truly sad people say god is the answer when in reality wars have also been caused do too religion I believe in only one thing in me...a person is truly a powerful being but we decide to believe in what is not you which makes weakness...irrational thinking due to lies when logic can be used but is pushed aside...I don't fear death because we all die but when deaths are brought by each other is whats sad
The main reason people don't like it is because it's just not as good as the first one,
It really should have been it's own thing, With hints at the first game
No, it's because not a lot of people enjoy dull walking simulators.
+Pepper Millers True. It's not a complete horror game. It is a story told in the format of a horror game, but one that fails in the 'gaming' aspect. People who love this come for the story. Though I would say that we could had been given both: good story and great gaming mechanics. Sadly, the second aspect wasn't one of The chinese Room's strengths.
Apparently, the devs toned down the game because most player never ended it.
10:00 my fav
Why do you ask Mandus? You know the answer well enough...
Damn, I haven't felt this depressed since Istvan III!
Today is November 6th, 2024. This video hits a bit different today.
i'am impressed with the voice line, its like in the opera.., more than film, this game is actually have a great story, when i see it first i always ask why its a pig?
There's a lot of similarities between pigs and men. Our organs are similar enough that we might one day be able to transplant them, pigs are very intelligent, they show emotion, human meat tastes so similar to pork that we call it longpig, and we find them acceptable to slaughter. They don't need vast swathes of land to graze like a lot of animals, they're content to stay in their little pens and eat whatever you give them even humans or other pigs. They offer a lot of meat for only a little bit of maintenance. Their litters are large so you can get six piglets from a sow a year where you can only get one calf from a cow. They also easily and trustingly go to slaughter. They're the perfect slaughtering animal. We sacrifice them on a grand scale to feed the hungry and keep them all alive. And in the game we have to sacrifice men on a grand scale to keep humanity alive.
thanks so much it helps me in my remix so much thanks you are my saviour
Thanks alot mate, love all the games from Frictional, my favorite gaming company, I've subbed.
15:17 definitely my favorite
"We are the pig, Professor... We are all the pig."
13:49
22:10
9:32
11:30
24:19
thanks this game is amazing,an art
Just started the game but came running here cuz he sounds hot LMAOO
YOU GET IT 🤭
I've always wondered if the ghosts of Mandus children are real or just hallucinations?
And, if they aren't real then who opened the cage around hos bed?
when is he saying the quote of "Let there be light" 23:50 ?
He Says That In The Alternate Ending, Where You Decide Not To Destroy The Machine.
part of it could be just the god aspect of the machine, whoever the machine likes to talk about the hatching of the egg, the splitting of the atom. could it be that the machine intends to wipe out humanity in a nuclear holocaust so that the world may once agisnt be clean?
thanks
would you upload the quotes from Dark Decent and Justine?
+aaron chanenko Maybe someone else has already uploaded it.
+HINK I looked, but could not find any.
I don't have time for this
from 19:28 to 20:09 . personal timestamp
That quote in-game literally made me cry.
The way Mandus loves his sons is heart-breaking.
Couldn't you have put them in order?
As an orthodox Marxist (outdated profile pic) this is the greatest plot I’ve ever experienced in a game. Wish there was more media which engages with materialist rhetoric like this. Really shows how despite the intent of the actors, the material conditions/base is the ultimate determiner of the social characteristic of man
that’s not what the story was about tho?
It is litteraly trashtalking materialist rethoric. The protagonist wants to create a materialistic paradise by "reforming" mankind and cleansing it of all it's flaws, and he ends up creating a bloodthirsty and horryfying machine whose primordial fonction is litteraly to deshumanise human being. You cannot make it more on the nose, litteraly half the sentence of this game are allusion to communism.
@@romualdcaffeserre6230 you don't know what materialism is so don't talk about it untill you do, materialist are against utopian idealists that think we can simply "establish communism" despite material circumstance
It's likely not meant to be a specific analogy or illusion for anything. I think it's the kind of story that's open to interpretation
@@pikachucetthesecond4296 definitely right yeah, but read Marx's German Ideology and play the game listening to the voice overs and tell me the same themes are not present, specifically that of the will of man, being obscured by mode of production, is lost behind the unhindered persuit of profit
What does this means?
What?