"I have stood knee deep in mud and bone, and filled my lungs with mustard gas. I have seen two brothers fall. I have lain with holy wars and copulated with the autumnal fallout. I have dug trenches for the refugees; I have murdered dissidents where the ground never thaws, and starved the masses into faith. A child's shadow burnt into the brickwork. A house of skulls in the jungle. The innocent, the innocent, Mandus, trod and bled and gassed and starved and beaten and murdered and enslaved. This is your coming century! They will eat them Mandus, they will make pigs of you all and they will bury their snouts into your ribs and they will eat your hearts!" - Engineer
"I have stood knee deep in mud and bone and filled my lungs with mustard gas. I have seen two brothers fall. I have lain with holy wars and copulated with the autumnal fallout. I have dug trenches for the refugees; I have murdered dissidents where the ground never thaws and starved the masses into faith. A child's shadow burnt into the brickwork. A house of skulls in the jungle. The innocent, the innocent, Mandus, trod and bled and gassed and starved and beaten and murdered and enslaved. This is your coming century! They will eat them Mandus, they will make pigs of you all and they will bury their snouts into your ribs and they will eat your hearts!" - Engineer, when upgrading a dispenser on World-War-2Fort.
@@win32filecoder.hydracrypt.15 I'll give it that. Say what you will about the gameplay, but this one did story and narrative the best out of all 3 games.
@@MisterAcker Yeah about that, is it worth to watch Rebirth? I played through Machine for Pigs today (my first Amnesia game ever) and I absolutely love it
@@Kain1805 I haven't played rebirth yet, but if you haven't played The dark descent you should definitely play it. The music and story is better in a machine for pigs but the dark descent was scarier in my opinion. Just wait until you hear the brute bro.
yeah, machine for pigs isn't trying to be as scary as dark descent, while DD focused more on the horror genre, this game showed that there was ALOT more than that, just because it's technically a horror game doesn't mean there can't be a single happy part in it
in amnesia a machine for pigs they went more on the atmosphere of the game but i enjoyed it i got a few jumpscares out of it but i think they could have done better
Machine for Pigs sacrificed Gameplay for narrative. For example, the lantern blinking gave away enemies. the devs aren't stupid, they know its a bad mechanic but it was in to remain true to the narrative because the Compound X interferes with lights. I loved MFP and thought of it as a theatre production do to how amazing the voice acting and music was
@@dmin5782 I would argue the good parts of a machine for pigs were used as inspiration for frictional games when working on rebirth in the knowledge that they'd have more time to work on the weaker sections of the game, adapting the lantern to be more limited, adding in sanity (personally I find it a tad aggressive and annoying but it's in the first game so people would complain if it wasn't there), Adding the inventory back in, increasing the amount of interactive objects, taking the vastly improved presentation and complex story ideas (oddly enough both games feature industrialised harvesting as a plot point), and decreasing the amount of despawning monsters that made the original such a slog to play through near the end.
Back when this was released, the young me was unimpressed since the chase scenes were not as thrilling as the first game. I can't hold and throw items, barely solved puzzles, and it lacked methods to hide away from Man Pigs. Now, I returned to the game with an open mind and appreciated the story, atmosphere, dialogue, notes, and the soundtrack that I neglected before. This game was severely underrated.
What "Machine for Pigs" lacks in gameplay, it more than makes up for in story. "The Dark Descent" was way better gameplay-wise than story-wise, and this sequel is the opposite (better story than gameplay).
@@Jar_Star 100%. I played both and Dark Descent is more entertaining, the puzzles and all, it's like... horror as in something gruesome and ugly, beasts of uncontrolled rage. Machine for pigs is something that makes you think, the unfortunate fate of a man's doing and these shrieking things that probably don't even understand why or how they were created. I played MFP first but still prefer it over TDD.
It's not. At the end of the day, this is a game. it needs to be entertaining to play- not necassarily exciting or fun, but at least interesting enough to want to continue. If they just wanted to tell a story- there are other mediums. Not that you can't tell good stories in games- but the best ones integrate the game play and story in an organic and compelling way. I do, howver, think they did a damn fine job with the story aspect of the game. It's just- do you laud a game because one or two of it's component are highly noteworthy but the rest are terrible?
This game had such a powerful message. How many times in a short century did thousands or even millions of innocent people die horrible, needless deaths just because some madman had a crazy idea that the world should be a certain way and that certain people didn't have a place in it? We hear constantly about how older times were awful times to be alive, and how the modern era is mankind's salvation. I would argue the 20th Century was far, far more brutal than the middle ages. If there is a single thing I could avert in all of human history, it would likely be World War 1. A merciless war where an entire generation of wonderful young men with limitless potential were gassed and mowed down because some idiotic armchair generals and nationalist politicians told them that doing so would bring them glory and manhood, and all for what? The winners got a bit of territory and heaped disproportionate punishments on the loser, setting the stage for an even bloodier conflict years down the line. Anyone who spoke out against it and saw the insanity for what it was, was simply denounced as a coward and a traitor. Fucked up.
out of all the things you could avert, that would be the single most impossible thing to stop. Europe was a powder keg, all the empires were winding up for a fight, to battle out for supremacy. Inevitability in a nutshell, but yes, I'd agree, out of all the petty feuds and scuffles in the past, WW1 was the worst war ever fought.
ShiftyMcGoggles I dunno, I think with the right incentives, you maybe (I stress maybe) could keep the conflict locked between the Russian Empire and Austria-Hungary. Which means the German Empire has to not be nearly as vicious to France following the Franco-Prussian War, to keep France from wanting revenge on Germany. You then likely need to keep Teuto-Anglo relations amicable at best. Failing that, the two major powers you need to keep out of World War I? The British Empire (which can be done if Germany doesn't invade Belgium) and the United States (if the Germans don't conduct their U-Boat campaign against American ships, which they have less incentive to do if Britain isn't helping the French).
wilji1090 The France doesn't only wanted to take a revenge on the 2nd Reich, because the France was allied with the Russian empire, and the Germany with the Austria-Hungary, this vicious alliances system prohibited to allow an attack on your allies, moreover the USA sold weapons, food, and others to the France and the UK, only for economics reasons they must to take part into the war otherwise the lost an enormous part of their economic market. Learn from the History to understand the present day and predict the future.
Valentin Neinvalin If anything, there is a way to change up the alliances, whether it's for the better or not is up for grabs. Have the Fashoda Incident go a bit more sour and damage Anglo-French relations. You might then have Germany seeking to make an alliance with Britain sensing an opportunity, which if successful might have Britain quietly pressuring Belgium to accept German advancement through the country. King Albert I was once noted for saying "Belgium is a nation, not a road." well... given the right incentives, Belgium might just be a road. That's one thing I love about alternate histories, there's just so much to play with.
Amnesia the dark descent had a better story. But I'll admit this is still better than all the stupid most popular games today like fortnite. (No hate but more people should like games like these)
@@elysium540 The devs even bluntly explained the sanity meter being Daniel's phobia of the dark and the lack of tinder box because light bulbs are already invented (light bulbs are made in 1880s and the game took place in 1899). Overall, we cannot satisfy everyone. They will always seek out for stains.
The sections feel disconnected, the game is extremely linear, lack of scary atmosphere, extreme lack of interactivity and Mandus’s relationship with his children feels so forced. Legitimately the only good things about this game is the music, the London invasion section, the sounds of the Manpigs and the ending speech. Edit: and don’t started with “this game is story-oriented”, “AMFP sacrificed gameplay for narrative”, “it actually makes you think” etc. SOMA did this way better: the narrative and symbolism is considerably deeper, it actually makes you sympathize with and hesitate about killing drones and robots, the suspense building is on point, the sound design is excellent and the voice acting as well. And with all this, it still manages to give you a satisfying gameplay that remains true to TDD without sacrificing it all like AMFP. If AMFP had been executed better, then it wouldn’t have been heavily panned like that.
Mandus. He had such a twisted life. Similar to Daniel but way more heroic? Cause Daniel was just stopping a crazy murderer. But Mandus was destroying his own lifes work and he was not haunted by something that forced him so. His life was not in danger and still, he chose to stop the crazyness.
Danilo SM Mandus didn't want to save humanity, if he did he would of never destroyed his machine and killed himself. He wanted redemption in the eyes of his conscious of his dead kids. Its true at the end he tries to save the world from what HE created, but was heavily conflicted on whether destroying his machine would be saving it. "A child's shadow burnt into the brickwork. A house of skulls in the jungle. The innocent, the innocent, Mandus, trod and bled and gassed and starved and beaten and murdered and enslaved. This is your coming century!"- (arguable) evil side.
Danilo SM No, Daniel is also saving humanity. By Alexander entering his own world, he would also be destroying Earth, therefore Daniel is also doing a deed that is just as noble.
Haven't you payed attention? After Mandus's children were murdered in cold blood, Mandus felt deep in guilt after what the machine turning London into a living nightmare(like how Daniel felt after alexander turning him into a murderer) Mandus decide to go to the heart of the machine to sacrifice him-self in order for it all to end.
Mandus's children were killed by mandus as an act of mercy killing. Mandus's sacrifice wasn't to ensure the end of the machine which it did, but was to seek redemption and forgiveness in the eyes of his kids.
I love this to death, I feel like I need to go and find this game or watch someone play it, the story seems to be quite a serious sad one as the music depicts, I greatly love music like this that basically tells you the story.
This game has so many emotions mixed in i t. Hate, love, fear, braveness... This is what makes the game special. This is why its diffrent from other games. Just because its a horror game dosent mean it must spread fear. In fact it spreads so many good memories and emotions. I never get tired of listening to this music. Its just to good. The design. The storyline. The gameplay. The music. Its like the perfect game besides all those fancy graphics games. Its better than them. To love a game dosent mean to be good at it, but to feel something playing it.
I just played this twice. The first time, I stopped reading the book I was reading and closed my eyes. It was a good time to meditate. After 8-10 minutes I noticed how much tension I had built up in my body. Simply sitting still was massively difficult. I got up. I started dancing around my living room. I kept dancing until the video ended. Then I played it again. I danced the whole 15 minutes. I broke a sweat and feel 10x better. But I also feel calmer. I worked out some stuff while I was dancing. I acknowledged the emotional hurt and danced through it. I’ve been severely depressed and have been trying to rev myself up to do my therapist-recommended 20 minutes of movement. I had already started to feel defeated because it was storming out so badly that a walk or run wasn’t appealing. This song helped me heal, a little bit. I’m going to keep playing it. Thank you to the woman who made this score. Sorry, I forgot your name, but thank you.
Diana Jaeger I think SOMA is going to be more like Penumbra than amnesia when you look at the gameplay trailer. It has more on the puzzle element than the story and "getting chased by shit along small corridors" side of Amnesia
I have always tried to make music that would touch the very hearts of men. To go beyond what is considered as just a retelling. To be something more, to reach beyond what you are capable of. To dig deeper than the darkest veils of the earth. I have listened to many film scores, from Batman to The Age of Adaline. World wrenching music from Two Steps From Hell to vast creations of imagination and fiction alike, E.S Posthumus, Corner Stone Cues. Ethnic and soaring journeys portrayed by musicians such as John Powell and Howard Shore. I always believed that no matter what instruments you use, or how inexperienced you are with the creation process. Music comes from the heart, and the melodies that strike the hardest, are those that are free from cognitive thought and judgement of external standards. The most memorable music is that which was made with purest joy, with emotion unkindled. A free soul that reached out to you, world beyond words. Through sound alone, you connected to that moment and live through the eyes of another. Such is the music above and the cutscene it is tied to. Through the collective collaboration of all the people in that one final cut scene, I was connected to the character immediately, not only through the talent of the voice actor, but Jessica Curry(the composer) truly showed passion and love for the project that she was hired for, and you can clearly tell, through this sole soundtrack. It is very rare for me to find such music that intruiges and surprises me so well. The sheer emotion that ladens this track is outstanding. I am always trying to find such musicians that go beyond what is standard, in composition and emotional impact. It just hits.
+GrandvisionStudio I agree with you, true craftsmanship comes from the heart. Even though the game wasn't good in terms of gameplay, the final scene combined with this masterpiece gave me goose bumps. If only the rest of the game could have been this good.
+GrandvisionStudio Man... I wish more people live like poets, thinking like you but by themselves, i wish they had the will power to search like you, something that really touch their heart. Sometimes i think people deserve more than what they got..
+Victor BroFist Thank you, but I am just a humble man, lost in an endless sea, where everyone screams for what they think is right, or what they think they deserve, I go against, beyond even, to seek out moments and places where no man has tread, for that is truly something to experience.
Song is universal. It transcends language, goes beyond just imagination, and shatters expectations. Even now years after your post song brings these comments and commenters coming back to this video. Good luck on your adventures, may your career prosper.
MFP, I think its underrated, people didn't know the developers were not the same people. Obviously they were basically different games, literally the only thing similar was the title and the orbs.
Hearing this music and the speech that accompanied it seared the experience in my teenage mind while playing the game. I come back every couple years to relax in the nostalgia and enjoy this amazing tune
ive never played the game and i doubt i ever will, this this is what i love most in gaming, the soundtracks, the songs composed by brilliant people like jessica curry that truly make me love the medium of entertainment in more than just one way. it is truly great
@@ashyoshicharizard3949 horror gamers were never my type of game, most games I enjoy but very few horror games I do that genre as well as "souls type games" but I can acknowledge that a game is good without playing it, that isnt my thing I suppose. But what I've always enjoyed and looked at most in most games I've played is the music whether it be like fallout where it's just a radio or halo with their grand orchestra's playing a theme, a love it all.
"I lay there, and watched the God I had created die. At the end, when we were cold as the stone we had hewn his body from, when the lights were nearly all extinguished, we heard, in the silent distance, the man-pigs singing to one another. Then, as the last lights went out, and we lay together in the deep, they drifted away, and all was silent. Such a silence I have never known. And as the dust settled on my open eyes, and we lay together embraced forever, I heard, miles above us, the sounds of the city turning over in its sleep. A churchbell ringing out - and in that moment, the new century was born."
Honestly, I think one of the reasons this game was so good was how different it was to the first Amnesia game. Amnesia: The Dark Descent is about stopping a murderer from committing atrocities, while puzzling your way through his atrocities. This game was about moving through the veins of a twisted machine to stop a man driven mad by visions of the future, even though he never really posed a threat to you specifically. You’re not stopping him because he harmed you directly, you’re stopping him for harming others
Simply beautiful. :) It totally matched the ending scene. It made me cry that you spend so much time with Mandus, only to see him die in the end..... :(
no amount of words or combinations of them mankind has ever conjure up can describe how magical the experience that is your idea of combining this song with rainymood.
"I have stood knee deep in mud and bone and filled my lungs with mustard gas. I have seen two brothers fall. I have lain with holy wars and copulated with the autumnal fallout. I have dug trenches for the refugees; I have murdered dissidents where the ground never thaws and starved the masses into faith. A child's shadow burnt into the brickwork. A house of skulls in the jungle. The innocent, the innocent, Mandus, trod and bled and gassed and starved and beaten and murdered and enslaved. This is your coming century! They will eat them Mandus, they will make pigs of you all and they will bury their snouts into your ribs and they will eat your hearts!"
The true horror is not monsters, not thrilling chases, not cosmic horror of being insignificant, but the realisation that we humans may be just so terrible by our own standards that we don't deserve a good ending. Will you keep going, struggling for something noble to repay this uncaring, cruel, despicable world we created? Or will you let hatred take hold?
I like the message of this game ... that despite all suffering, the world will live on. who wouldn't want to kill all of humanity knowing the horrors of world war 2? ... the people alive after it.
It's such a shame; all the hate this game gets. A part of me wishes it had released as a stand alone title so that maybe more people would have been open to it. Sure, it lacks a bunch of things dark descent had but that doesn't take away from what the game did have, an intriguing narrative, atmosphere and an outstanding soundtrack. I personally love this game and enjoyed my first playthrough thoroughly, likely because I came to the game for the plot and not because I was looking for another dark descent, I had no expectations to be broken.
Anyone else feel bad for the Manpigs? Considering where they're from and the time period, they may have been autistic. Poor things, they need a good home!
***** So am I, but what I'm saying is that the people turned into them were _implied_ to be autistic, considering that they came from Bedlam, a hospital infamous for its abuse of the disabled and the mentally ill. Victorian London was _not_ a happy place.
***** Read my reply to Morgue Parfington. I'm referencing the sad fact that a lot of people with autism were considered "insane" and sent to Bedlam Asylum.
never played any amnesia game but from what i know of the plot this song encapsulates the ending perfectly you save the world yes but in doing that you also doom it to an eternity of torture the machine may have been horrible but it had a point maybe humanity being wiped out long ago would have been a mercy maybe humanity is an inevitibility but this song somehow puts the frantic begging of the machine and the raw determination to perservere as a species into music
coming back to this after the ending of bunker is interesting because the time Mandus was so afraid of has finally come in the Amensia universe. Question is will WW1 turn out the same as our world, or is it going to be even worse.
I haven't had a chance to play A Machine for Pigs as of yet but I've heard this song before. Maybe in a trailer or a video essay but I know I first heard it in other media. Found it, it plays in the first part of The Targaryen Wolf video by GaroStudios.
Wrote this listening to this lol. I care for these imaginary figures now dang it lol Dearest Archibald, As I stand amongst these marble halls, there plays the most poignant musical piece. Oftentimes, it seems my words to you are like a newborn foal, whose legs tremble and fall when put under the slightest weight or scrutiny. I would be most ashamed if you knew the hours of turmoil and anguish that clasped me trying to match with words the impact of the wordless. Take the piano from this chorus, hammer and wire, with which the pianist tears my heart asunder as easily as he breathes. This magic of absentia. No thought portrayed, but the echoes of intent and mood remain! By the very Gods Archibald! I cannot express myself with words as music does without! Even such! The agony of everything I have ever expressed by knowing paling in comparison to the potential of the unknowing held within strings and the bow that enter now in mournful ruin. Underpinned as I am by shame and grief for my inadequacy, I once more hide my face with this parchment scarred by pen and ink. Indelible the tattoo of my misfortune! Knowing enough to know how much I know not. Forgive me, for I have rambled on. The pianist bows and departs. I hope this letter finds thee well. Yours, as always, Sir Reginald McKinley
This game is a mirror to reality. The truth is that this darkness does indeed exist, as the mind of humanity is wicked with the corruption known as greed.
In the ending: Before you sit on that chair, you can see one of those forks holding a heart... The heart of the machine... The heart of Mandus's other soul! When you press the button, and hes begging you not to.. I think you're injecting your other soul's heart into your ribs for an exchange of your own heart .. As he said: "{into your ribs}, and they will {eat your hearts}" Just a point out.. Now the weird thing is the machine telling you "For your children Mandus" ... They are already dead.. Why would he say that!? .. Does it mean that you children are alive? But they took out their hearts as you saw earlier.. Now the hearts of your children belongs to the machine, and their bodies are below the shattered orbs ... That's another concept to think about later. Now, after the machine's heart is into you, you can call out the Manpigs and order them to stop you then destroy you... As Mandus's said early "I will destroy you" "I know your fear".. Think about it.. Opinions?
Loved the story, but they should have given us much less and spread it out, like having him crazy with the normality, seriously, at the church with the pig knew wtf was up. I mean, they should have avoided telling us he was the creator of the machine 'til we were nearly finished. The story was what was keeping me going.
its like your first time realising that theres no god(s) its like realising that the person that wronged you; died a gruesome death. its like witnessing a skinny man steal a loaf of bread. its like discovering your godmother/godfather. its like killing a criminal. its like stealing money from a rich man, then giving it to the poor. its...emotionally conflicting (that is how i feel when i hear this song)
"I have stood knee deep in mud and bone, and filled my lungs with mustard gas. I have seen two brothers fall. I have lain with holy wars and copulated with the autumnal fallout. I have dug trenches for the refugees; I have murdered dissidents where the ground never thaws, and starved the masses into faith. A child's shadow burnt into the brickwork. A house of skulls in the jungle. The innocent, the innocent, Mandus, trod and bled and gassed and starved and beaten and murdered and enslaved. This is your coming century! They will eat them Mandus, they will make pigs of you all and they will bury their snouts into your ribs and they will eat your hearts!" - Engineer
WAIT THE ENGINEER SAID ALL THAT???!!!!
Bazinga Jim who is he,
?
Engineer tf2 saw some shit bro
"I have stood knee deep in mud and bone and filled my lungs with mustard gas. I have seen two brothers fall. I have lain with holy wars and copulated with the autumnal fallout. I have dug trenches for the refugees; I have murdered dissidents where the ground never thaws and starved the masses into faith. A child's shadow burnt into the brickwork. A house of skulls in the jungle. The innocent, the innocent, Mandus, trod and bled and gassed and starved and beaten and murdered and enslaved. This is your coming century! They will eat them Mandus, they will make pigs of you all and they will bury their snouts into your ribs and they will eat your hearts!" - Engineer, when upgrading a dispenser on World-War-2Fort.
I loved the incredible music in this game. It made me feel so many things, and by the end, I was practically crying.
i really cried
Yeah, first amnesia couldnt compare in ost with MFP.
@@win32filecoder.hydracrypt.15 I'll give it that. Say what you will about the gameplay, but this one did story and narrative the best out of all 3 games.
@@MisterAcker Yeah about that, is it worth to watch Rebirth? I played through Machine for Pigs today (my first Amnesia game ever) and I absolutely love it
@@Kain1805 I haven't played rebirth yet, but if you haven't played The dark descent you should definitely play it. The music and story is better in a machine for pigs but the dark descent was scarier in my opinion. Just wait until you hear the brute bro.
yeah, machine for pigs isn't trying to be as scary as dark descent, while DD focused more on the horror genre, this game showed that there was ALOT more than that, just because it's technically a horror game doesn't mean there can't be a single happy part in it
in amnesia a machine for pigs they went more on the atmosphere of the game but i enjoyed it i got a few jumpscares out of it but i think they could have done better
Machine for Pigs sacrificed Gameplay for narrative. For example, the lantern blinking gave away enemies. the devs aren't stupid, they know its a bad mechanic but it was in to remain true to the narrative because the Compound X interferes with lights. I loved MFP and thought of it as a theatre production do to how amazing the voice acting and music was
We have SOMA, which is an even better story-oriented game than this one and actually made by Frictional.
@@dmin5782 Soma is overall better for sure, but no need to tone MFP down. It's still an amazing game
@@dmin5782 I would argue the good parts of a machine for pigs were used as inspiration for frictional games when working on rebirth in the knowledge that they'd have more time to work on the weaker sections of the game, adapting the lantern to be more limited, adding in sanity (personally I find it a tad aggressive and annoying but it's in the first game so people would complain if it wasn't there),
Adding the inventory back in, increasing the amount of interactive objects, taking the vastly improved presentation and complex story ideas (oddly enough both games feature industrialised harvesting as a plot point), and decreasing the amount of despawning monsters that made the original such a slog to play through near the end.
One of the most tragic stories to ever be told in a video game. It's great to see the newfound love for it
this game is totally underrated
yeah, sad
What game????
@@unicornsaurd7749 It literally says in the title.
Piano arpeggios sound like Muse's "Newborn"
Back when this was released, the young me was unimpressed since the chase scenes were not as thrilling as the first game. I can't hold and throw items, barely solved puzzles, and it lacked methods to hide away from Man Pigs.
Now, I returned to the game with an open mind and appreciated the story, atmosphere, dialogue, notes, and the soundtrack that I neglected before.
This game was severely underrated.
Indeed my good sir indeed!
yes it is an incredible story
What "Machine for Pigs" lacks in gameplay, it more than makes up for in story. "The Dark Descent" was way better gameplay-wise than story-wise, and this sequel is the opposite (better story than gameplay).
@@Jar_Star 100%.
I played both and Dark Descent is more entertaining, the puzzles and all, it's like... horror as in something gruesome and ugly, beasts of uncontrolled rage.
Machine for pigs is something that makes you think, the unfortunate fate of a man's doing and these shrieking things that probably don't even understand why or how they were created.
I played MFP first but still prefer it over TDD.
It's not.
At the end of the day, this is a game. it needs to be entertaining to play- not necassarily exciting or fun, but at least interesting enough to want to continue.
If they just wanted to tell a story- there are other mediums.
Not that you can't tell good stories in games- but the best ones integrate the game play and story in an organic and compelling way.
I do, howver, think they did a damn fine job with the story aspect of the game. It's just- do you laud a game because one or two of it's component are highly noteworthy but the rest are terrible?
This game had such a powerful message. How many times in a short century did thousands or even millions of innocent people die horrible, needless deaths just because some madman had a crazy idea that the world should be a certain way and that certain people didn't have a place in it? We hear constantly about how older times were awful times to be alive, and how the modern era is mankind's salvation. I would argue the 20th Century was far, far more brutal than the middle ages. If there is a single thing I could avert in all of human history, it would likely be World War 1. A merciless war where an entire generation of wonderful young men with limitless potential were gassed and mowed down because some idiotic armchair generals and nationalist politicians told them that doing so would bring them glory and manhood, and all for what? The winners got a bit of territory and heaped disproportionate punishments on the loser, setting the stage for an even bloodier conflict years down the line. Anyone who spoke out against it and saw the insanity for what it was, was simply denounced as a coward and a traitor. Fucked up.
out of all the things you could avert, that would be the single most impossible thing to stop. Europe was a powder keg, all the empires were winding up for a fight, to battle out for supremacy.
Inevitability in a nutshell, but yes, I'd agree, out of all the petty feuds and scuffles in the past, WW1 was the worst war ever fought.
ShiftyMcGoggles I dunno, I think with the right incentives, you maybe (I stress maybe) could keep the conflict locked between the Russian Empire and Austria-Hungary. Which means the German Empire has to not be nearly as vicious to France following the Franco-Prussian War, to keep France from wanting revenge on Germany. You then likely need to keep Teuto-Anglo relations amicable at best.
Failing that, the two major powers you need to keep out of World War I? The British Empire (which can be done if Germany doesn't invade Belgium) and the United States (if the Germans don't conduct their U-Boat campaign against American ships, which they have less incentive to do if Britain isn't helping the French).
wilji1090 The France doesn't only wanted to take a revenge on the 2nd Reich, because the France was allied with the Russian empire, and the Germany with the Austria-Hungary, this vicious alliances system prohibited to allow an attack on your allies, moreover the USA sold weapons, food, and others to the France and the UK, only for economics reasons they must to take part into the war otherwise the lost an enormous part of their economic market.
Learn from the History to understand the present day and predict the future.
Valentin Neinvalin If anything, there is a way to change up the alliances, whether it's for the better or not is up for grabs. Have the Fashoda Incident go a bit more sour and damage Anglo-French relations. You might then have Germany seeking to make an alliance with Britain sensing an opportunity, which if successful might have Britain quietly pressuring Belgium to accept German advancement through the country. King Albert I was once noted for saying "Belgium is a nation, not a road." well... given the right incentives, Belgium might just be a road. That's one thing I love about alternate histories, there's just so much to play with.
Enlightenment So then why comment if we're so uneducated?
We need more games like this one.
LosMierdocumentales
you have *THE WITCHER*
Amnesia the dark descent had a better story. But I'll admit this is still better than all the stupid most popular games today like fortnite. (No hate but more people should like games like these)
It's a shame how much hate this game got, just because of missing tinderboxes and insanity effect. Gamers are idiots.
@@elysium540 The devs even bluntly explained the sanity meter being Daniel's phobia of the dark and the lack of tinder box because light bulbs are already invented (light bulbs are made in 1880s and the game took place in 1899).
Overall, we cannot satisfy everyone. They will always seek out for stains.
The sections feel disconnected, the game is extremely linear, lack of scary atmosphere, extreme lack of interactivity and Mandus’s relationship with his children feels so forced. Legitimately the only good things about this game is the music, the London invasion section, the sounds of the Manpigs and the ending speech.
Edit: and don’t started with “this game is story-oriented”, “AMFP sacrificed gameplay for narrative”, “it actually makes you think” etc. SOMA did this way better: the narrative and symbolism is considerably deeper, it actually makes you sympathize with and hesitate about killing drones and robots, the suspense building is on point, the sound design is excellent and the voice acting as well. And with all this, it still manages to give you a satisfying gameplay that remains true to TDD without sacrificing it all like AMFP. If AMFP had been executed better, then it wouldn’t have been heavily panned like that.
Mandus. He had such a twisted life. Similar to Daniel but way more heroic?
Cause Daniel was just stopping a crazy murderer. But Mandus was destroying his own lifes work and he was not haunted by something that forced him so.
His life was not in danger and still, he chose to stop the crazyness.
and Daniel wants to save himself. and Mandus wants to save the humanity.
Danilo SM Mandus didn't want to save humanity, if he did he would of never destroyed his machine and killed himself. He wanted redemption in the eyes of his conscious of his dead kids. Its true at the end he tries to save the world from what HE created, but was heavily conflicted on whether destroying his machine would be saving it. "A child's shadow burnt into the brickwork. A house of skulls in the jungle. The innocent, the innocent, Mandus, trod and bled and gassed and starved and beaten and murdered and enslaved. This is your coming century!"- (arguable) evil side.
Danilo SM No, Daniel is also saving humanity. By Alexander entering his own world, he would also be destroying Earth, therefore Daniel is also doing a deed that is just as noble.
Haven't you payed attention? After Mandus's children were murdered in cold blood, Mandus felt deep in guilt after what the machine turning London into a living nightmare(like how Daniel felt after alexander turning him into a murderer) Mandus decide to go to the heart of the machine to sacrifice him-self in order for it all to end.
Mandus's children were killed by mandus as an act of mercy killing. Mandus's sacrifice wasn't to ensure the end of the machine which it did, but was to seek redemption and forgiveness in the eyes of his kids.
I love this to death, I feel like I need to go and find this game or watch someone play it, the story seems to be quite a serious sad one as the music depicts, I greatly love music like this that basically tells you the story.
The saddest part is when you realize that no one you can watch play it will ever appreciate it on the level that you do...
This song is just absolutely beautiful. It feels upbeat yet depressing and hopeless.
Jacob Geller put it best. It sounds like inevitability
Time marches on. The battlefields are paved over. The ashes of the dead are sifted into the earth… and forgotten…
This game has so many emotions mixed in i t. Hate, love, fear, braveness... This is what makes the game special. This is why its diffrent from other games. Just because its a horror game dosent mean it must spread fear. In fact it spreads so many good memories and emotions. I never get tired of listening to this music. Its just to good. The design. The storyline. The gameplay. The music. Its like the perfect game besides all those fancy graphics games. Its better than them. To love a game dosent mean to be good at it, but to feel something playing it.
The music and the voice acting is what made this game so much more than its predecessor
I just played this twice. The first time, I stopped reading the book I was reading and closed my eyes. It was a good time to meditate. After 8-10 minutes I noticed how much tension I had built up in my body. Simply sitting still was massively difficult. I got up. I started dancing around my living room. I kept dancing until the video ended. Then I played it again. I danced the whole 15 minutes. I broke a sweat and feel 10x better. But I also feel calmer. I worked out some stuff while I was dancing. I acknowledged the emotional hurt and danced through it.
I’ve been severely depressed and have been trying to rev myself up to do my therapist-recommended 20 minutes of movement. I had already started to feel defeated because it was storming out so badly that a walk or run wasn’t appealing.
This song helped me heal, a little bit. I’m going to keep playing it. Thank you to the woman who made this score. Sorry, I forgot your name, but thank you.
Hope things are uphill for you from here on ✊.
@@purerage7963 thanks! Things have been getting better.
May the Lord God and Jesus be with you. Hope you’re feeling better
@@misty8265 Thank God for videogame music. Hope you're still doing good
@@uthergoodman401 for sure, video game music is a gift. And I’m doing better day by day, thank you for asking
This gives an idea for a book.
did you write it
Jose David Same for me
Well...did you?
The question still remain... did you?
DID YOU?
It's been 10 years. Still beautiful and haunting music.
I really hope we get more amnesia games...
Diana Jaeger I think SOMA is going to be more like Penumbra than amnesia when you look at the gameplay trailer. It has more on the puzzle element than the story and "getting chased by shit along small corridors" side of Amnesia
I come from 2020 and i've a good news for you...
Soon...
WE GOT MORE AMNESIA BABYYY
My comrade, your desired has become truth
finished the game yesterday, was a long time ago a game made me feel the way this did, was just expecting a horror game but it's SO much more to it
I can't even express how I feel while listening to this soundtrack, a true masterpiece
I have always tried to make music that would touch the very hearts of
men. To go beyond what is considered as just a retelling. To be
something more, to reach beyond what you are capable of. To dig deeper
than the darkest veils of the earth. I have listened to many film
scores, from Batman to The Age of Adaline. World wrenching music from
Two Steps From Hell to vast creations of imagination and fiction alike,
E.S Posthumus, Corner Stone Cues. Ethnic and soaring journeys portrayed
by musicians such as John Powell and Howard Shore. I always believed
that no matter what instruments you use, or how inexperienced you are
with the creation process. Music comes from the heart, and the melodies
that strike the hardest, are those that are free from cognitive thought
and judgement of external standards. The most memorable music is that
which was made with purest joy, with emotion unkindled. A free soul that
reached out to you, world beyond words. Through sound alone, you
connected to that moment and live through the eyes of another.
Such is the music above and the cutscene it is tied to. Through the collective collaboration of all the
people in that one final cut scene, I was connected to the character
immediately, not only through the talent of the voice actor, but Jessica
Curry(the composer) truly showed passion and love for the project that
she was hired for, and you can clearly tell, through this sole
soundtrack.
It is very rare for me to find such music that intruiges and surprises
me so well. The sheer emotion that ladens this track is outstanding. I
am always trying to find such musicians that go beyond what is standard,
in composition and emotional impact. It just hits.
+GrandvisionStudio I agree with you, true craftsmanship comes from the heart. Even though the game wasn't good in terms of gameplay, the final scene combined with this masterpiece gave me goose bumps. If only the rest of the game could have been this good.
+GrandvisionStudio Man... I wish more people live like poets, thinking like you but by themselves, i wish they had the will power to search like you, something that really touch their heart. Sometimes i think people deserve more than what they got..
+Victor BroFist Thank you, but I am just a humble man, lost in an endless sea, where everyone screams for what they think is right, or what they think they deserve, I go against, beyond even, to seek out moments and places where no man has tread, for that is truly something to experience.
TLDR he likes this music :)
Song is universal. It transcends language, goes beyond just imagination, and shatters expectations.
Even now years after your post song brings these comments and commenters coming back to this video.
Good luck on your adventures, may your career prosper.
By far the best Amnesia game so far. Thank you devs!
If you don't compare this game to Dark Descent it is beautiful. Its my favorite Amnesia title
witch one, dark decent or machine for pigs
MFP, I think its underrated, people didn't know the developers were not the same people. Obviously they were basically different games, literally the only thing similar was the title and the orbs.
wernt the mfp dev chineese or somthing
ye
I love this game
I've been listening to this for two hours straight o.o
Hearing this music and the speech that accompanied it seared the experience in my teenage mind while playing the game. I come back every couple years to relax in the nostalgia and enjoy this amazing tune
ive never played the game and i doubt i ever will, this this is what i love most in gaming, the soundtracks, the songs composed by brilliant people like jessica curry that truly make me love the medium of entertainment in more than just one way. it is truly great
Why haven’t you played it?
@@ashyoshicharizard3949 horror gamers were never my type of game, most games I enjoy but very few horror games I do that genre as well as "souls type games" but I can acknowledge that a game is good without playing it, that isnt my thing I suppose. But what I've always enjoyed and looked at most in most games I've played is the music whether it be like fallout where it's just a radio or halo with their grand orchestra's playing a theme, a love it all.
@@duffinthemuffin5792 You need to play it, it's not a horror game, IT'S AMASTERPIECE OF GAMING.
i’ve never played amnesia, i heard this song in a jon snow tribute video and now i’m addicted lol
I rememder every moment of the game with this soundtrack...
Do you still remember them, bud?
"I lay there, and watched the God I had created die. At the end, when we were cold as the stone we had hewn his body from, when the lights were nearly all extinguished, we heard, in the silent distance, the man-pigs singing to one another. Then, as the last lights went out, and we lay together in the deep, they drifted away, and all was silent. Such a silence I have never known. And as the dust settled on my open eyes, and we lay together embraced forever, I heard, miles above us, the sounds of the city turning over in its sleep. A churchbell ringing out - and in that moment, the new century was born."
You really got to give credit to the script writer/s where it´s due. It´s been an amazing ride.
Thank you so much for making this! I had a great time doing my homework while listening to this!
Still alive?
My funeral music
I've seen you a lot around UA-cam...
Then sir you have a great taste of videos :)
Hurray! /)
Wow, than I have a great taste of videos too ;)
This is not your grave...but you are welcome in it.
Listening to this in 2017 air just completing the game for the second time. I'm in love with this piece of music!
Still alive?
Still alive?
Honestly, I think one of the reasons this game was so good was how different it was to the first Amnesia game. Amnesia: The Dark Descent is about stopping a murderer from committing atrocities, while puzzling your way through his atrocities. This game was about moving through the veins of a twisted machine to stop a man driven mad by visions of the future, even though he never really posed a threat to you specifically. You’re not stopping him because he harmed you directly, you’re stopping him for harming others
Play this at my funeral!
I learned to play this by hear by just listening to this video.
You can say about the game what you will (I personally liked it), but the music is really good, and this one *especially* is simply magnificent.
Simply beautiful. :) It totally matched the ending scene. It made me cry that you spend so much time with Mandus, only to see him die in the end..... :(
I don't know, Mandus was a bit of an asshole to his kids, and his workers, and the Professor, and the servants at his house...
That as while "The Engineer" Was influencing him.
DAMMIT SPOILER
Megan Bouchard he was The Engineer the whole time man, but i get even more sad with Miles death in Outlast, i know he haven't died but... you know
Megan Bouchard he was The Engineer the whole time man, but i get even more sad with Miles death in Outlast, i know he haven't died but... you know
That final speech had me rock hard baby
When the violin kicks in. Just oh my god. As if the piano wasn't enough.
Perfectly timed loop, thanks a lot for uploading!
Still alive?
@@vodago still alive!
Jessica Curry made such simple but wonderful songs in this game :)
This is kinda cool with rainymood.com
Thank you
no amount of words or combinations of them mankind has ever conjure up can describe how magical the experience that is your idea of combining this song with rainymood.
"I have stood knee deep in mud and bone and filled my lungs with mustard gas. I have seen two brothers fall. I have lain with holy wars and copulated with the autumnal fallout. I have dug trenches for the refugees; I have murdered dissidents where the ground never thaws and starved the masses into faith. A child's shadow burnt into the brickwork. A house of skulls in the jungle. The innocent, the innocent, Mandus, trod and bled and gassed and starved and beaten and murdered and enslaved. This is your coming century! They will eat them Mandus, they will make pigs of you all and they will bury their snouts into your ribs and they will eat your hearts!"
Damn, maybe first amnesia most scary, but... here are such good narrative and story, great atmosphere, and insanely great soundtrack.
The true horror is not monsters, not thrilling chases, not cosmic horror of being insignificant, but the realisation that we humans may be just so terrible by our own standards that we don't deserve a good ending.
Will you keep going, struggling for something noble to repay this uncaring, cruel, despicable world we created? Or will you let hatred take hold?
I like the message of this game ... that despite all suffering, the world will live on. who wouldn't want to kill all of humanity knowing the horrors of world war 2? ... the people alive after it.
ughhhhh this song is such beauty
This gives inner peace
It's such a shame; all the hate this game gets. A part of me wishes it had released as a stand alone title so that maybe more people would have been open to it.
Sure, it lacks a bunch of things dark descent had but that doesn't take away from what the game did have, an intriguing narrative, atmosphere and an outstanding soundtrack.
I personally love this game and enjoyed my first playthrough thoroughly, likely because I came to the game for the plot and not because I was looking for another dark descent, I had no expectations to be broken.
A+ Story
D- Gameplay 😢
Anyone else feel bad for the Manpigs? Considering where they're from and the time period, they may have been autistic. Poor things, they need a good home!
... I'm autistic.
I'm not a manpig. :c
***** So am I, but what I'm saying is that the people turned into them were _implied_ to be autistic, considering that they came from Bedlam, a hospital infamous for its abuse of the disabled and the mentally ill. Victorian London was _not_ a happy place.
***** Read my reply to Morgue Parfington. I'm referencing the sad fact that a lot of people with autism were considered "insane" and sent to Bedlam Asylum.
🐖😔 poor manpiglets
This is incredible!
Thanks to the wonderful composer, Jessica Curry!
never played any amnesia game but from what i know of the plot this song encapsulates the ending perfectly
you save the world yes but in doing that you also doom it to an eternity of torture
the machine may have been horrible but it had a point
maybe humanity being wiped out long ago would have been a mercy
maybe humanity is an inevitibility but this song somehow puts the frantic begging of the machine and the raw determination to perservere as a species into music
coming back to this after the ending of bunker is interesting because the time Mandus was so afraid of has finally come in the Amensia universe.
Question is will WW1 turn out the same as our world, or is it going to be even worse.
Learned this on my cello, I sure as hell dont regret it!
i think of this whenever something dramatic is going on in my life
This made me cry
" you build a machine!!! A machine for pigs!!!!!!!!"
never played the game this is just beautiful music
What will the next century hold in store for us?
I love this game so much❤ I named my tortoise Mandus.🐢
I LOVE this song and the game
A child's shadow will be printed in brickwork. A house of skulls in the jungle.
Piano arpeggios sound like Muse's "Newborn"
Poor Mandus he sacrificed his kids just for a machine..... Machine for pigs....
He sacrificed them to "save" them from World War I, not to build the machine. The machine was built to exterminate the rest of the human race.
Trialtrex21 ... to protect them from the coming centuary
abd also his own life too m8
If i knew that my sons would die horrible death at war(and i can't do anything about it)... Well lets just say that i can't judge Mandus.
Однако я всегда к этому возвращаюсь...
I haven't had a chance to play A Machine for Pigs as of yet but I've heard this song before. Maybe in a trailer or a video essay but I know I first heard it in other media.
Found it, it plays in the first part of The Targaryen Wolf video by GaroStudios.
Wrote this listening to this lol. I care for these imaginary figures now dang it lol
Dearest Archibald,
As I stand amongst these marble halls, there plays the most poignant musical piece. Oftentimes, it seems my words to you are like a newborn foal, whose legs tremble and fall when put under the slightest weight or scrutiny. I would be most ashamed if you knew the hours of turmoil and anguish that clasped me trying to match with words the impact of the wordless. Take the piano from this chorus, hammer and wire, with which the pianist tears my heart asunder as easily as he breathes. This magic of absentia. No thought portrayed, but the echoes of intent and mood remain! By the very Gods Archibald! I cannot express myself with words as music does without! Even such! The agony of everything I have ever expressed by knowing paling in comparison to the potential of the unknowing held within strings and the bow that enter now in mournful ruin. Underpinned as I am by shame and grief for my inadequacy, I once more hide my face with this parchment scarred by pen and ink. Indelible the tattoo of my misfortune! Knowing enough to know how much I know not.
Forgive me, for I have rambled on. The pianist bows and departs. I hope this letter finds thee well.
Yours, as always, Sir Reginald McKinley
Great game. The story was the highlight of this game along with the music.
:)
Потрясающая мелодия.
I want this song to be played at my funeral
The best part of the game
i have no idea what this is but it sounds nice
Jon Snow - The Tagaryen Wolf
beatiful game, history, ost
“I have stood knee deep in mud and bone,and filled my lungs with mustatd gas”
This game is a mirror to reality. The truth is that this darkness does indeed exist, as the mind of humanity is wicked with the corruption known as greed.
this could easily be a dark souls boss theme
Could you imagine Jessica Curry teaming up w FromSoft's music team? Oh god that's too good
What a NICE game!! loved everything
this game is just BEAUTIFUL i finish this game now look it now XD
Peaky Blinders 👏🥰
Oh Thanks ! It's beautiful
also thank for the extend!
Although not quite as good as the Dark Descent, A Machine for Pigs is a good sequel to that game.
In the ending: Before you sit on that chair, you can see one of those forks holding a heart... The heart of the machine... The heart of Mandus's other soul! When you press the button, and hes begging you not to.. I think you're injecting your other soul's heart into your ribs for an exchange of your own heart .. As he said: "{into your ribs}, and they will {eat your hearts}" Just a point out.. Now the weird thing is the machine telling you "For your children Mandus" ... They are already dead.. Why would he say that!? .. Does it mean that you children are alive? But they took out their hearts as you saw earlier.. Now the hearts of your children belongs to the machine, and their bodies are below the shattered orbs ... That's another concept to think about later. Now, after the machine's heart is into you, you can call out the Manpigs and order them to stop you then destroy you... As Mandus's said early "I will destroy you" "I know your fear".. Think about it.. Opinions?
Loved the story, but they should have given us much less and spread it out, like having him crazy with the normality, seriously, at the church with the pig knew wtf was up. I mean, they should have avoided telling us he was the creator of the machine 'til we were nearly finished. The story was what was keeping me going.
O my god!! This donc make me so relax ans so cool she change my day and I think my life too.
Thank you universe, i'm want to live
*When the air changes directions*
Beautiful music
its like your first time realising that theres no god(s)
its like realising that the person that wronged you; died a gruesome death.
its like witnessing a skinny man steal a loaf of bread.
its like discovering your godmother/godfather.
its like killing a criminal.
its like stealing money from a rich man, then giving it to the poor.
its...emotionally conflicting
(that is how i feel when i hear this song)
epic story
You will live to see man-made horrors beyond comprehension.
Thats what i say every time i look in the toilet after a shit
A game with true art packed inside, but also filled with bad design decisions.
You could make a mashup with this, Zimmer's Marry me suite, Zombie by Bad Wolves and Faded by Walker in D minor
The begining reminds me a song same theme i think but i can't remember...
It reminds me of 'Dragster wave' by Ghinzu
The trumanshow with Jim Carrey, there is a theme song in this movie which looks like this one.
You're talking about Truman sleeps
The Scientist?
Φοβερό!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Nai ontos !!!
Δεν περίμενα να βρω Έλληνα εδώ
Love it!
REMEMBER THIS OST IS ALL THANKS TO JESSICA FREAKING CURRY LESGOOOOO
Beautiful