Trample, Splash, & Blast Damage: What's the difference?

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  • Опубліковано 1 лис 2024

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  • @Arhiman93
    @Arhiman93 3 роки тому +472

    Fun thing, in the spanish version of AoE2 the description for the logistica technology says literally "Las catafractas arrasan a su paso" what can be translated to english to something like "Cataphracts obliterate on their path", not a mention about trample or area damage in spanish.

    • @rubengalvan1031
      @rubengalvan1031 3 роки тому +59

      True. As a kid I didn't know what that meant

    • @Hastrica
      @Hastrica 3 роки тому +70

      In German it's literally "Cataphracts devastate by riding down [enemies]". Again, zero mention of area damage. I always researched Logistica as a kid because I thought the description was cool, but never knew what the tech did.

    • @ripper021_py
      @ripper021_py 3 роки тому +11

      I remember that, it was super cryptic at that time

    • @victorrenevaldiviasoto9728
      @victorrenevaldiviasoto9728 3 роки тому +75

      10 year old me thought that they would just do damage by passing by

    • @jefffinkbonner9551
      @jefffinkbonner9551 3 роки тому +36

      @@victorrenevaldiviasoto9728 When "just passing" is a human rights violation

  • @KHariram
    @KHariram 3 роки тому +561

    Meanwhile the scorpion is crying in a corner having overlooked by SoTL

    • @alex_zetsu
      @alex_zetsu 3 роки тому +54

      It's technically not trample or blast. It's arguably splash, but in some RTS games, penetrating ammunition aren't considered splash damage. So maybe it could be argued it doesn't count, but given that even the Organ Gun made an appearance and it's very similar to the scorpion, us Scorpion fans ca rightfully cry.

    • @andoreh4021
      @andoreh4021 3 роки тому +30

      Then SotL make another video regardng scorpion damage but forget to mention caravels.

    • @Labyrinth6000
      @Labyrinth6000 3 роки тому +2

      They need a new upgrade to the Siege Scorpion

    • @koldfire7253
      @koldfire7253 6 місяців тому +2

      It's pass through damage. It would fit better with the scorpions and chakram thrower and ghulam.

  • @Tepalus
    @Tepalus 3 роки тому +390

    What I learned today:
    There's a flamethrower-tower in AoE2

    • @anghainguyen9951
      @anghainguyen9951 3 роки тому +36

      Yes, you could see them in dracula Campain...

    • @tirex3673
      @tirex3673 3 роки тому +18

      @@anghainguyen9951 or Hastings

    • @yourfellowhumanbeing2323
      @yourfellowhumanbeing2323 3 роки тому +21

      @@anghainguyen9951 also in one of the asian campaings

    • @TheKobasen
      @TheKobasen 3 роки тому +13

      Reminds me of WCIII unique building.

    • @ArawnOfAnnwn
      @ArawnOfAnnwn 3 роки тому +10

      You didn't know? It's used in a fair number of scenarios, even in the base game i.e. without mods.

  • @T-West
    @T-West 3 роки тому +92

    Fun facts:
    If a unit doesn't have 100% accuracy, then all units within the blast radius have a chance equal to the accuracy to take damage. That's why the Britons Warwolf technology changes Treb accuracy from 15% to 100%.
    At one point Throwing Axemen would harm friendly units if they were given a blast attack. In some custom scenarios they would massacre their own infantry units if the player also had Druzhina. There was an update to DE that changed this behavior.
    The Organ Gun secondary projectile is really interesting. It has 1002 attack. But the attack is against an armor class that no units have, so the damage is calculated using the base armor, which for most units is 1000. But there are some units that appear in scenarios with 0 base armor (Dire Wolves and Ornlu are examples).

    • @MajorTomFisher
      @MajorTomFisher 3 роки тому +4

      I was about to comment "Have you tried deleting the onager before the projectiles hit the ground?"

    • @devangnivatkar2649
      @devangnivatkar2649 3 роки тому +8

      I had asked on the wikia why Druzhina was amended to exclude ranged infantry units in DE. Now I know!

    • @khankhomrad8855
      @khankhomrad8855 3 роки тому +7

      Why do most units have 1000 base armour?

    • @T-West
      @T-West 3 роки тому +18

      @@khankhomrad8855 It's greater than most attacks so that it cancels out bonus damages that don't apply to units. If a unit has +5 against cavalry, and the unit it's attacking doesn't have cavalry armor, then the base armor is used instead. So that's 5 - 1000, so the cavalry part of the attack doesn't contribute to the overall amount of damage dealt.

    • @KHariram
      @KHariram 3 роки тому

      @@T-West So if Warwolf didn't give 100% accuracy, they would be doing damage to only 15% of the units? This applies to the case of only 1 enemy unit. So their treb war accuracy would have gone down from ~30% to actual 15%.

  • @foxnyl4141
    @foxnyl4141 3 роки тому +90

    0:35 I was expecting the Intro song so much, that it started playing in my head and I suddenly felt very rushed into the video as you kept on talking - made me pause the video XD

    • @Dave_The_Musical_Fisherman
      @Dave_The_Musical_Fisherman 3 роки тому +6

      Glad I'm not the only one

    • @pierredross2959
      @pierredross2959 3 роки тому +3

      Me too !

    • @jefffinkbonner9551
      @jefffinkbonner9551 3 роки тому +5

      Idk why he ever stopped using that dope theme song...it was one of the coolest parts of his videos

    • @B3Band
      @B3Band 3 роки тому +2

      I'm always ready to press skip 20 seconds when he says "let's check it out" because that's exactly how long the intro song is. I had to stop myself at the last moment when it didn't happen.

    • @RobotShield
      @RobotShield 3 роки тому

      Yes! I felt that xD

  • @MikeEmpires
    @MikeEmpires 3 роки тому +197

    There’s some questions SotL shows us that we should be asking.

    • @HyunAOP
      @HyunAOP 3 роки тому +4

      Love your videos amigo

    • @Hamanuna
      @Hamanuna 3 роки тому +3

      It's nice to see you here too!

    • @msonisama8656
      @msonisama8656 3 роки тому +1

      aye love your vids, even tho I have the game myself (lol), I just love watching them

  • @iwersonsch5131
    @iwersonsch5131 3 роки тому +314

    Remember, kids: Fire galleys miss 100% of the shots they don't take.

    • @Spunney
      @Spunney 3 роки тому +3

      whats the tasing discord been up to?

  • @LumosX
    @LumosX 3 роки тому +9

    That was a correct pronunciation of "druzhina", my man. Good work. Slavs approve.

  • @phun1901
    @phun1901 3 роки тому +40

    I've been wondering what makes the AI abdicate? Sometimes it's before I destroy anything. Sometimes they hold on even without villagers or units. Usually if I drop castle plans on their first TC that forces them to abdicate

    • @Veylon
      @Veylon 3 роки тому +12

      In a 1v1, it looks like the main way it checks is to see if it has less than thirty pop, you have more than twenty-four pop, and you have three times the pop it does. The actual check is a little more complicated than that due to the limitations of the scripting language, but that's the gist of it.
      If you don't have more than thirty pop, then it waits until every last villager and monk is killed and it has a pop of one or less and all of it's town centers, docks, monasteries, and markets are destroyed and it has no pop headroom.

    • @B3Band
      @B3Band 3 роки тому +54

      It abdicates when the nearby boars grunted too loudly and frequently, or when the townsfolk began too close to my kingdom's Town Center, or when Far too many birds flew over mine kingdom

    • @justincronkright5025
      @justincronkright5025 Рік тому

      I thought this was A VERY unfortunate Arabic name to be understood in English.
      Al Abdicate - leader of the ... caliphate, has left the match.

  • @griddmeirax
    @griddmeirax 3 роки тому +1

    Spirit correctly pronouncing word Druzhina is a blessing

  • @firockfinion3326
    @firockfinion3326 3 роки тому +12

    Ah yes, the cobra car, the most important unit to keep in mind in competitive play.

  • @karanveer1839
    @karanveer1839 3 роки тому +30

    so lets check em out.... i was waiting for that intro!! is this some different timeline!?

  • @leonardorivelorivelo9253
    @leonardorivelorivelo9253 3 роки тому +310

    They should all be renamed to AoE damage

  • @mlchaelz2134
    @mlchaelz2134 3 роки тому +53

    thank you spirit of the law. now i know what he difference is between trample, spash, & blast damage is in Age of Empires 2. thanks

    • @Metroyeti17
      @Metroyeti17 3 роки тому +6

      Bruh you couldn't have even watched the video yet

    • @Sad_Chief
      @Sad_Chief 3 роки тому

      Lol I was about to say the same thing but didn't cuz i didn't even finish the vid.

    • @neatwing2285
      @neatwing2285 3 роки тому +6

      thank you mlchaelz. now i know you know he difference is between trample, spash, & blast damage is in Age of Empires 2. thanks

  • @riseALK
    @riseALK 3 роки тому +1

    Happy to hear you cover those two hero units, I added them to the trample damage page on the wiki a week ago.

  • @onetrucksizedsalmon2962
    @onetrucksizedsalmon2962 3 роки тому +44

    Ah yes, a question I didn’t have until I saw the title, then I had the question and I will now have the answer

    • @manishchauhan145
      @manishchauhan145 3 роки тому

      🤣🤣🤣🤣 true af lmfao

    • @meo8258
      @meo8258 3 роки тому +1

      same. and i dont even play aoe2

  • @nishunair1912
    @nishunair1912 3 роки тому +4

    Spirit answering questions, we didn't know we wanted answered!

  • @AgeofNoob
    @AgeofNoob 3 роки тому +28

    6:15 - I cannot watch any further after my fallen brothers. F.

  • @helljack
    @helljack 3 роки тому +14

    Great video but the lack of elephant facts will not be forgotten! (By the elephants, as you know, they never forget... nor forgive)

  • @unimportantcommenter4356
    @unimportantcommenter4356 3 роки тому +62

    You didnt mention the Scorpion, which technically does blast damage

    • @andrei.deniz22
      @andrei.deniz22 3 роки тому

      Isnt that considered pierce damage?

    • @unimportantcommenter4356
      @unimportantcommenter4356 3 роки тому +17

      @@andrei.deniz22 It's a unique version of the elephants splash damage: it does the damage in a line instead of a circular radious.

    • @TheKobasen
      @TheKobasen 3 роки тому +16

      Yes because torsion engine also affected scorpion which means it does blast damage.

  • @JustDaZack
    @JustDaZack 3 роки тому +2

    Haven't played AoE2 in a long time but also can't get enough of learning more about my favorite childhood game ❤️

  • @CallofDutyBlackOps28
    @CallofDutyBlackOps28 3 роки тому

    i think what makes it so cool about the fire tower's effect; is that it too makes sense in a way. a crack of a random piece of wood/fire decided to just spark off and smack someone in the face or what have you; really does make you with the tower was more out there then just being a unique tower in come scenario/campaigns

  • @Hamanuna
    @Hamanuna 3 роки тому +26

    2:20 we all know that's for show how underrated the japanese are

  • @AnunnakiDNApe
    @AnunnakiDNApe 3 роки тому +1

    your channel is incredible, man. congratulations and thank you very much!

  • @CornBredCrusader
    @CornBredCrusader 3 роки тому +18

    The fire tower doesnt have blast damage, it just follows the same pattern that all other units with

    • @light_david7
      @light_david7 3 роки тому +4

      *All fires. Fire ships have 0% accuracy, and therefore the fire damages the first thing it hits. That is why a villager can wall out the fire ship, because the fire his the wall before the villager. T-west tought me.

  • @sandutheodor9398
    @sandutheodor9398 3 роки тому +37

    Man I miss the SOTL intro

    • @TheHUEZOX
      @TheHUEZOX 3 роки тому +4

      Same! What happened?

    • @sandutheodor9398
      @sandutheodor9398 3 роки тому +1

      @@TheHUEZOX no clue...one day it just vanished

    • @Appletank8
      @Appletank8 3 роки тому +1

      Very sad

    • @TheHUEZOX
      @TheHUEZOX 3 роки тому

      @@sandutheodor9398 :(

    • @Ganara426
      @Ganara426 3 роки тому

      I dont, good riddance

  • @diosn6909
    @diosn6909 3 роки тому

    These videos are one of my weekly happy moments!

  • @Kelari313
    @Kelari313 3 роки тому +1

    Crazy how complex this amazing game is!

  • @mullerpotgieter
    @mullerpotgieter 3 роки тому

    Neat. One would assume its the same bit of code executed in slightly different ways, but this game is full of surprises

  • @nvmtt
    @nvmtt 3 роки тому +6

    Abraha elephant:* does full trample damage.
    God: *Picks ranged units.
    Abraha: Wait, you were not supposed to do that.........

  • @-Raylight
    @-Raylight 3 роки тому +55

    Slavs with their multiple researches be like *"I'm hitting you from four pararrels ahead of you"*
    So AoE2 = Area of Effect 2? 😂
    8:32 Lmao, I didn't expect that unit

  • @crimat22
    @crimat22 3 роки тому +7

    How about deleting the units that have decreasing dmg like you can do with the mangonel shots. Does that work?

    • @light_david7
      @light_david7 3 роки тому

      Ask T-west. He is the master of programming quarks

    • @soupalex
      @soupalex 3 роки тому

      oh, you mean the exploit where deleting your mangonel after it fires causes the splash from any of its unresolved missiles to hit at 100% damage? yeah, it would be interesting to know if the same trick worked with other units (i'm guessing "no" in the case of units with melee splash attacks, since they need to be alive in the instant where the attack is resolved)

    • @meneldal
      @meneldal 3 роки тому +2

      Deleting an SO with multiple torsion engine (with 256x mod) can probably destroy half the map.

  • @grandthieflupingames3470
    @grandthieflupingames3470 3 роки тому

    Wow, been having a blast watching this video! :D

  • @Calebgoblin
    @Calebgoblin 3 роки тому

    This is one I've been waiting for. I just assumed they were all the same thing and I just couldn't count.

  • @omerbalbakan394
    @omerbalbakan394 3 роки тому

    Thank you very much! I was wondering how they work

  • @TheKobasen
    @TheKobasen 3 роки тому +3

    Now that war elephant is cheaper in terms of food plus the knowledge from this video, I expect more people are encouraging to use war elephant + crossbow combo to counter almost everything.

    • @XxXchrisXxX78
      @XxXchrisXxX78 3 роки тому

      Maybe but keep in mind its not just the cost of the unit theres also Upgrades production speed but most importantly the fact that they are a castle unit making their up Front cost higher and their rate of production slower

    • @historymax5479
      @historymax5479 Місяць тому

      And monks

  • @michaelandreipalon359
    @michaelandreipalon359 3 роки тому

    8:37: Welcome back, old friend. Practicing before battling that lone Villager, I see.

  • @chingamfong
    @chingamfong 3 роки тому +1

    If you enable Logistica for a range unique unit, say Longbow, in a modded civ, will the arrow do trample damge? And if you research it 256 times, will you have medieval ICBM like Ethiopian torsian engine?

  • @SimonFallheart
    @SimonFallheart 3 роки тому +1

    what you did with the demos reminds me of my harvest moon fields

  • @commanderkeen4971
    @commanderkeen4971 3 роки тому

    Best math lecture ever

  • @DaSaintDemon
    @DaSaintDemon 3 роки тому +1

    6:38 That spearman: "I HAVE NO MASTER!!!"

  • @CatmanFS
    @CatmanFS 3 роки тому

    You nailed it on this one.

  • @ramosfelipe
    @ramosfelipe 3 роки тому

    Aewsome stuff, thanks SOTL!

  • @chattw6885
    @chattw6885 3 роки тому

    This video was a blast!

  • @christopherg2347
    @christopherg2347 3 роки тому +1

    Does the Sicilian bonus affect any of the Trample Damage variants?

    • @RobotShield
      @RobotShield 3 роки тому

      Replying so I can also find out the answer

  • @Walpurgisnackt
    @Walpurgisnackt 3 роки тому +1

    damn getting that Kunka cleave with the 256 mod

  • @caiheang
    @caiheang 3 роки тому +21

    So we're discussing aoe in aoe 🤔

  • @qwopiretyu
    @qwopiretyu 3 роки тому

    Very interesting as usual

  • @petersmythe6462
    @petersmythe6462 3 роки тому +5

    To be released soon: A DLC where something does squish damage.

    • @greywolf7577
      @greywolf7577 3 роки тому +2

      Is that when the elephant sits on someone?

    • @aralornwolf3140
      @aralornwolf3140 3 роки тому

      @@greywolf7577 ,
      No... it's when Boats Keelhaul enemy units.

  • @kristianlykke
    @kristianlykke 3 роки тому

    I miss the shorter version of guitar play after intro, before u start the video. The long version was too long, but for a long time it was perfect. Now i feel like its gone!? I miss it, it was such a signiture of this channel. My brain LinkedIn thecguitar into to sotl. Anyone who also misses it?

  • @UnDeaDCyBorg
    @UnDeaDCyBorg 3 роки тому

    So what would happen if I gave a War Elephant Logistica?
    Would it have (24-armour)/2 + 5 trample damage, or (29-armour)? And would the secondary Projectiles from Organ guns potentially deal blast damage? (They're probably at 0 accuracy, so practically not really).

  • @BearGryllzUnRated
    @BearGryllzUnRated 3 роки тому

    TRYING TO GET TO SLEEP BUT NO, YOU UPLOAD..

  • @valak3914
    @valak3914 3 роки тому +3

    Well that's Some Area Of Effect damage over there

    • @chingamfong
      @chingamfong 3 роки тому

      AoE damage in the AoE2, from the game series AoE, where Ethiopian units say "AoE"

  • @Spetnaz23
    @Spetnaz23 10 місяців тому

    I'm wondering if the siege ram bonus against trebuches works when they're packed. Unpacked it's litterally a building, as the unit converts itself into a foundation of the unpacked version to build on so to me it sounds logic that it takes the "bulding bonus dmg", but I'm curious to see if it applies to the packed version that should be considered as a simple siege unit and not a "siege building".

  • @TamaDuder
    @TamaDuder 3 роки тому

    great video idea. thank you!

  • @Udwin
    @Udwin 3 роки тому

    Teutonic Knight directly stabbed by an slavic Halberdier: "You have no power here!"
    Teutonic Knight after the slavic Halberdier turns around and attacks an other unit: "Argh! It hurts so much to get passive aggressively ignored!"

  • @andrewmackenzie9061
    @andrewmackenzie9061 3 роки тому

    Does the Cataphract's damage bonus cancellation trait/ability also cancel the trample from Druzina?

  • @ehk5948
    @ehk5948 3 роки тому

    Thanks spirit the video........WAS A BLAST!

  • @CaptainCorobo
    @CaptainCorobo 3 роки тому

    Could you do a mini series comparing unique units by class? Like comparing all unique unit archers with eachother. /infantry/cavalry?

  • @30Salmao
    @30Salmao 3 роки тому

    The comment you did for slavs halberdier vs cavalry trample damage could have and +: 5 damage is very little because the HP of paladins is huge and agaist low HP enemy you kill some of them faster so the atk output of the adversary is lowered faster; and another factor is that if your enemy is a bigger unit there gonna be fewer of them surrounding at the same time and less bonus damage due trample.

  • @claytonknowles25
    @claytonknowles25 3 роки тому

    I’ve been wondering, is it worth it to build a second lumber camp after the next two rows of trees have been cut down? Is the 100 wood spent worth the villager walk time? It’s just another video idea that I think might be interesting🤷🏽‍♂️

  • @daytoend5383
    @daytoend5383 3 роки тому +2

    the main takeaway from this video: onager and siege onager are op as fuck. 70% damage increase with 1 upgrade and almost doubling it with another one? imagine those values with any other unit. with this strengh i think mangonel line could cost 3 times as much as it currently does and still be effective in lategame

    • @quakethedoombringer
      @quakethedoombringer Рік тому

      Siege onagers +normal or special archers (especially longbow men) + spear units at the back are practically gamebreaking unless you can mass enough bombard cannons to destroy the onagers. Especially for maps like Amazon Tunnel where you cannot flank your enemy.

  • @tankninja98
    @tankninja98 3 роки тому +17

    Ah yes the cobra car is more op than I thought.

  • @z911empire
    @z911empire 3 роки тому

    dude you're a legend

  • @Jondiceful
    @Jondiceful 3 роки тому +1

    Thanks! That was a blast😎

  • @annaairahala9462
    @annaairahala9462 3 роки тому

    why does any damage occur on other units at all if the accuracy is 0% for the fire tower? Does the blast damage only occur when it hits the wrong target or is it more like the organ gun?

  • @RobotShield
    @RobotShield 3 роки тому

    But it’s all controlled by one field in the database? Or are the separate fields?
    I.E. you can’t give a unit trample AND blast damage?

  • @mikelivingood7797
    @mikelivingood7797 3 роки тому

    Do you have any plans for Empire Wars videos? Hera just put up a few videos and said all the pros are playing Empire Wars. I would imagine Microsoft is sponsoring more Empire Wars tournaments.

  • @TheKioskarz
    @TheKioskarz 3 роки тому

    Could you make something about bombard units/buildings? Why only bombard tower make 1 damage to the ram?

  • @markus5507
    @markus5507 3 роки тому +2

    6:10 those must be teutonic knights who grabbed a lance

  • @SuperLP4E
    @SuperLP4E 3 роки тому

    What happens to the blast radius when chemistry is researched? It became smaller or it remain the same?

  • @justincronkright5025
    @justincronkright5025 Рік тому

    I play the Vietnamese I'm curious when war elephants are involved let us say versus Boyars & versus Halberdiers. We'll have the former at 11 armour & the latter at 4 armour - is it that the 25% trample gets worked out as 16-11 = 5/4 =1.25 damage trampled onto Boyars, but 16-4 =12/4 = 3 damage trampled onto halberdiers I assume.

  • @Arashiav
    @Arashiav 3 роки тому

    What about deleting the Onager right after it fires? Is that still a thing, or fixed?

  •  3 роки тому

    Can you trigger blast/splash/trample damage by attacking nothing?

  • @HekkenDarkstorm
    @HekkenDarkstorm 3 роки тому

    Here's a question for you, why is it that a lot of the time, (I play the Conquerors), the AI like giving me most of their resources.
    Is this a team tactic to get me attacked first, or to force me to advance?

  • @terrybruce6997
    @terrybruce6997 3 роки тому

    Great vid :)

  • @segmentsAndCurves
    @segmentsAndCurves 3 роки тому +1

    8:36 SO SATISFYING!

  • @Cecilia-ky3uw
    @Cecilia-ky3uw 3 роки тому

    Question how do you give units trample damage using the scenario editor

  • @brph-js8jn
    @brph-js8jn 3 роки тому

    can you do a video with custom scenerio/campaign units?

  • @sandralenardova9944
    @sandralenardova9944 3 роки тому

    I get why mangonel damage isn't symmetrical front to back, but why aren't the sides symmetrical, doing slightly more to the right?

  • @guardyangel
    @guardyangel 3 роки тому

    I haven't played AoE2 in more than 15 years and still watch all SoTL videos without exception! AoE2 is a religion and SoTL its priest ❤️

  • @acresir
    @acresir 3 роки тому +1

    Strange that the Canon tower does not have any splash. I'm pretty sure one would get somekind of a shellshock, if a cannonball landed at one's feet regardless of it came from a tower or a siege cannon.

    • @jefffinkbonner9551
      @jefffinkbonner9551 3 роки тому +1

      Yeah, for the expense of bombard towers and the fact that it can be hard for them to actually hit units with the lack of ballistics and slower moving projectiles, it seems like having some splash damage would help make them more useful.

    • @namekiannameless2752
      @namekiannameless2752 3 роки тому

      their cannon balls can turn in air though, however, they looks like the AoE catapult payload and those have huge blast radii

  • @dojelnotmyrealname4018
    @dojelnotmyrealname4018 3 роки тому

    The type 1 trample damage ignoring hill bonuses might be because it might apply to all targets at once and would cause weird issues fighting on slopes?
    Just thinking as a programmer.

  • @mikelivingood7797
    @mikelivingood7797 3 роки тому

    Could you do a video on why scout rush is popular in Empire Wars?

  • @TooLegitToQuitLoL
    @TooLegitToQuitLoL 3 роки тому

    Hey Spirit, could you give me a game on Persians you would do to specialize in elephants late game?

  • @federicorios9146
    @federicorios9146 3 роки тому

    You are the Best :)

  • @Farhanfair
    @Farhanfair 3 роки тому

    You should check Roman vs Barbarians V3

  • @hugowells656
    @hugowells656 3 роки тому

    @spirit of the law . With the Japanese 33%faster attack. What does that make their base attack equivalent to with that speed????

  • @raynightshade8317
    @raynightshade8317 3 роки тому

    Is there a way to give units trample damage in the editor?

  • @platomaker
    @platomaker 3 роки тому +3

    Been playing for a decade, never seen a firetower.

    • @namekiannameless2752
      @namekiannameless2752 3 роки тому +1

      kurikara in coop campaign is a great opportunity for seeing one
      it is added in after FE or something so old players won't know about it

    • @88Nieznany88
      @88Nieznany88 3 роки тому

      Same. Not gonna lie I kinda wonder if it has extra damage Vs towers now.

  • @nafg115
    @nafg115 3 роки тому +1

    This is the channel we thumb up before watching the video

  • @cmoreshead
    @cmoreshead 3 роки тому

    Just had a very confusing moment as a Donut Media UA-cam video played and someone was explaining the math behind aerodynamic drag as An Evening at the Museum by Moss Harman played in the background. SotL folks will recognize that song anywhere, even in an automotive context...

  • @wolfsruhm
    @wolfsruhm 3 роки тому

    i wonder though what happens if you give the different types of aoe damage to different units, how it will behave then?

  • @chrisnewtownnsw
    @chrisnewtownnsw 3 роки тому

    love these vids sooooo much. Can anyone tell me what a generic unit counter is for a mango pike combo? I know 100% mango is one but i'd like to know others

    • @Paticula1135
      @Paticula1135 3 роки тому +1

      Bombard cannons and micro to snipe the mangonels is a good call, usually back up by your own halbs and pikes, maybe with some archers to make it harder for them to take you on. Not all civs get bombard though.
      If you're in the open and not in a choke point, some hussars or light cav looped around the long way to reach the mangonels from behind isn't a terrible idea, but you need to have something to distract your opponent's pikes in the front, maybe your own pikes or skirms, and you need to be prepared to either micro your cav out of there if your opponents reacts well, or be prepared to probably lose them if you can close the gap. You can use heavy cav for this, but it's far more expensive and thus more costly if you mess up.
      If you're in imperial and you get block printing and redemption, you can sometimes manage to convert a few mangonels from distance, especially if you're on the defensive and can place your monks near a castle or TC or tower or similar.
      If you have very good micro, you can use archers to hit the mangonels from a distance, retreat and hit the pursuing pikes, but again, it's costly if you make a mistake. Cav archers are a little easier, but they take a lot more damage from the pikes if you're not fast enough to get away. Of course, this gets very hard if your opponent makes too many mangonels for you to dodge and shoot effectively.
      Obviously, there are plenty of civ-specific counters, like mass longbowmen, who, when microed even slightly, demolish this combo, or carefully microed mangudai, but what I usually have most luck with is just pushing forward with castles, since mangonels cannot deal with castle fire, nor can pikes. Not always easy to afford a castle, but it's my most reliable way to put a stop to a pike and mangonel push, more than any other option I've offered.

    • @chrisnewtownnsw
      @chrisnewtownnsw 3 роки тому

      @@Paticula1135 I loved this detailed reply and very much appreciate it. i've only just started and have a 600 rank atm cos i came from aoe3 and there is plenty of carry over. This was the one combo that was causing me grief to try and wrap my head around. Another thing that kinda works is mass swordsman in spaced formation with some cav sent in from behind. But i think your castle idea is the correct hard counter even though it isn't a military unit. The combo is very slow moving so it's easy to just block it with a castle and it leaves it dead on the field and easy to just avoid.

    • @chrisnewtownnsw
      @chrisnewtownnsw 3 роки тому

      actually man i just thought of it. a mango archer combo should work. trade your mangos for his and let the archers finish the pikes. That's it i think

  • @ottok5477
    @ottok5477 3 роки тому +2

    a missed opportunity to call the video "aoe in aoe2"

  • @carlpult5235
    @carlpult5235 3 роки тому

    thats why it used to be represented by a mangonel in the unit icon.

  • @md.fahim-ul-islamsourav495
    @md.fahim-ul-islamsourav495 3 роки тому +1

    Top 5 naval civilization plz🙏🙏🙏🙏

  • @crusherjoe9839
    @crusherjoe9839 3 роки тому

    Slav's druzhina, no effect when slavs convert enemy infantry? Someone do that make-your-own-civ thing so we can see Tknights that have fast attack speed and splash damage.

  • @gideonbryant9259
    @gideonbryant9259 11 місяців тому

    Which civilization that has fire tower?

  • @niklasw.1297
    @niklasw.1297 3 роки тому +2

    0:45 HE PRONOUNCED DRUZHINA CORRECT