Gamedev Journal: Auto-Animated 2D Dudes

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  • Опубліковано 11 чер 2024
  • You can playtest the latest alpha, follow development news, and give your gameplay suggestions by visiting the official Discord server. Everyone is welcome! discordapp.com/invite/PatchQuest
    You can also follow development on Twitter. I've posted loads of bonus details there this past month: / patchquest
  • Ігри

КОМЕНТАРІ • 77

  • @LycheeGameLabs
    @LycheeGameLabs  4 роки тому +37

    Sorry about the flickering in some parts of the video! There was clearly too many animated doods for UA-cam to handle... I'll try rendering in a higher bitrate next time

    • @dark2k5
      @dark2k5 3 роки тому +2

      this video was great. Also this type of videos are really helpful to other devs trying JUST to figure out how to do something. This one was a huge mindblower for me specifically.
      Thanks again!

    • @kevinmantao1357
      @kevinmantao1357 3 роки тому

      The video looks good both on my computer and on my phone, no worries.

  •  4 роки тому +69

    I am a fulltime software developer, I have some experience in gaming industry and I am fascinated about the well designed systems behind your code. Great work, keep it up! I can't wait to buy a copy when you release the game.

    • @satu4379
      @satu4379 4 роки тому +1

      You can try the alpha in the discord server :D

    • @LycheeGameLabs
      @LycheeGameLabs  4 роки тому +6

      Thanks Yusuf. I spent a lot of time working on some of them, but that's why I'm trying to share

  • @taigarmr8376
    @taigarmr8376 4 роки тому +43

    As someone learning programming and very interested in game design, I'd love to see more videos like this!

  • @jonp3674
    @jonp3674 4 роки тому +23

    That is really awesome Liam, great system.
    Player made monsters sounds like a really cool thing for modders I think. Though you'll have to watch people make monstrosities ha ha.

  • @jammydoughnuts
    @jammydoughnuts 4 роки тому +9

    Loving that good place reference! 😂 It's interesting seeing all your work behind the scenes

  • @rasmusvanwerkhoven1962
    @rasmusvanwerkhoven1962 4 роки тому +21

    First! Also those animations look good! Also also “I’m a gno-ome”! Also also also great video!

  • @abidounesaad3780
    @abidounesaad3780 4 роки тому +12

    you're a rockstar dude! keep it up!
    can you do a video on your art process? it's beautiful!

  • @mannycalavera121
    @mannycalavera121 4 роки тому +3

    You seem more interested in the creation and processes than the game itself. I can sympathize.

  • @michaelstepensky1948
    @michaelstepensky1948 4 роки тому +6

    nice work liam! also, was that a hand reveal?
    mods confirmed!

  • @DindellaTheDefender
    @DindellaTheDefender 3 роки тому +1

    I appreciate your content so much and I’m very excited for Patch Quest!! I want to get into making games someday, and your videos are very informative. 😸❤️

  • @lewishill81
    @lewishill81 3 роки тому +1

    I'd definitely like to see more of these Gamedev journals! Really informative.

  • @dibbieknight7886
    @dibbieknight7886 3 роки тому

    This is really awesome! Im a Unity developer myself and freelancer for game dev, so I build a lot of systems, but this one is actually very clever! Thanks for sharing this technique, I also looked at some of your other vids, that also seem to be very useful stuff, and very inspiring, especially the AI one - keep it up!

  • @Tantandev
    @Tantandev 4 роки тому +4

    That's so cool! :o
    I like seeing developers make their own tools in order to improve the workflow.

  • @sergioteran8500
    @sergioteran8500 3 роки тому

    hey this is really cool! smart solution and I really enjoy the way you explained!
    would be awesome to see more videos like this!

  • @kevinmantao1357
    @kevinmantao1357 3 роки тому

    This is such a useful video. I never thought about making a master animation. I will definitely practice what I learned from your video ! thanks

  • @faus585
    @faus585 3 роки тому +1

    That is genius :D Thank you so much for sharing! I don't fully understand since I'm not a computer science person, but it _would_ be so awesome if this system can be used in many different settings even without Spine

  • @ktaragorn
    @ktaragorn 3 роки тому

    The chrono trigger music takes me back(4:45)

  • @jucom756
    @jucom756 4 роки тому +3

    I like the minimalistic animations.

  • @user-nh4to3ov1i
    @user-nh4to3ov1i 3 роки тому

    never seen so clearly and lucid tutorial, so great!

  • @pralay1762
    @pralay1762 4 роки тому +1

    OMG this is amazing love your videos as always

  • @animatrix1490
    @animatrix1490 3 роки тому +1

    11:49 What about Blender? There are 2D drawing and animation capabilities in it, and it's got open source code + tons of scripting options. It'd be easier (at least, as a user) to have it all inside Unity, but this could potentially work as a blender add-on. I'd be pretty surprised if it couldn't generate a JSON file.

  • @dotnetloop7062
    @dotnetloop7062 3 роки тому +1

    great game design,great code, great video, i've been told that some of the great thing came from suffer, its all be good soon

  • @satu4379
    @satu4379 4 роки тому +3

    Nice

  • @jordenvanvalckenborgh2271
    @jordenvanvalckenborgh2271 4 роки тому

    this game is sick! good luck with the project!

  • @TheSearchForAwesome
    @TheSearchForAwesome 2 роки тому

    This is very cool! Did you ever make progress on building a tools that others could use in unity? I know I’d be interested in licensing it :)

  • @burpazor9079
    @burpazor9079 3 роки тому +1

    I can't thank you enough for this :)

  • @carrant4581
    @carrant4581 3 роки тому

    I like your funny words magic man.

  • @rodrigoreyes2392
    @rodrigoreyes2392 3 роки тому

    Thanks for sharing!!!

  • @hottdogge1749
    @hottdogge1749 2 роки тому

    by the way there is now a skeletal animation system integrated into unity. you are probably aware by now but i was just mentioning it.

  • @WolvericCatkin
    @WolvericCatkin 3 роки тому +1

    DF's going to love this game... 😁

  • @Bread-vs1jp
    @Bread-vs1jp 3 роки тому

    I've found your process of going from a take turn rouge like to what the game is now yesterday and haven't been able to stop watching these videos!
    If you need someone to edit a trailer for you I'd love to help!
    I've done trailer work for games like Brother Brother, Misadventures of Melon, Spooky Game Night, and Spooky Arena.

  • @dreded7961
    @dreded7961 3 роки тому +2

    you are really good at breaking down what you did, excellent video. Maybe I missed it but I wish you went into a little more detail of how you made the 6 legged characters work with a 2 legged spine, I cvould see making each one a right leg/ left leg but wouldnt this result in them starting on the same frame?

    • @ronarscorruption
      @ronarscorruption 3 роки тому +1

      I had the same thought. My best guess is that an animation offset can be applied to each limb, so that they wait a half a cycle before starting, or something.

  • @stopdelete8435
    @stopdelete8435 3 роки тому +1

    dragon roost island! youre so cool

  • @Grubble1
    @Grubble1 3 роки тому +1

    amazing

  • @nekogui
    @nekogui 3 роки тому

    Nice video, tks ♥

  • @LethalAxis
    @LethalAxis 3 роки тому

    Very good video

  • @carrotking5377
    @carrotking5377 3 роки тому

    You know I kind of wish she made a Google Drive or some thing of all of the Sprite sheets I’d love to edit a few

  • @Drawoon
    @Drawoon 3 роки тому

    did you make seperate bones for the wings and extra limbs, or are those also arm and leg bones?

  • @PukeTops
    @PukeTops 3 роки тому

    So... We cant download and use this for our projects?

  • @YuriNoirProductions
    @YuriNoirProductions 4 роки тому

    is this just stock footage or are you actively using HTML in your project?

  • @jarellkearney6083
    @jarellkearney6083 4 роки тому +2

    Second
    Same comment as the first guy
    Btw love your vids

  • @hyperteleXii
    @hyperteleXii 4 роки тому +1

    Why did you reinvent skeletal animation? Does Unity not have that?

    • @LycheeGameLabs
      @LycheeGameLabs  4 роки тому +4

      Unity does not have a built-in way of transferring animations make for one skeleton onto another

    • @fuchsfarbe7660
      @fuchsfarbe7660 2 роки тому

      @@LycheeGameLabs is this not what the animator variants are for?

  • @NotASpyReally
    @NotASpyReally 4 роки тому +1

    But...
    What bone were you using for the tails??

    • @LycheeGameLabs
      @LycheeGameLabs  4 роки тому +1

      There's an extra bone type called "wiggle" which is animated using a sin curve, instead of using the master animations. I can add other 'automatic' bone types too - but I didn't have time to cover this feature in the video. Wings work the same way!

    • @NotASpyReally
      @NotASpyReally 4 роки тому

      @@LycheeGameLabs Oh cool! I thought wings followed the arms' animations XD

  • @ThePaulineu
    @ThePaulineu 3 роки тому

    Pokémon should do this for attacks

    • @ThePaulineu
      @ThePaulineu 3 роки тому

      Like an attack should do « move arm+fire particles »
      Or « turn Pokemon around, move tail side to side »

    • @ThePaulineu
      @ThePaulineu 3 роки тому +1

      That’s the thing, they didn’t separate each arm and leg and tail! They just move the whole body around. Instead of having only two attack animations, they could have the animations tied to the attack itself!

  • @a_real_goat
    @a_real_goat 3 роки тому

    I love it so fa- (how much will it cost

  • @gareb3ar17
    @gareb3ar17 4 роки тому

    lol we were all gnomed

  • @insidejoke2483
    @insidejoke2483 3 роки тому

    Will it work for pixel animation

  • @jefff6007
    @jefff6007 3 роки тому

    what in the crap were we seeing at 9:20?

  • @AnyFactor
    @AnyFactor 3 роки тому

    Turn this process into a SAAS and be the first to actually make money from doing indie game dev /s