I think a more realistic comparison would be Honkai Impact 3rd, since this game is a completely different genre than Genshin. Also the monetization might be the same but you get a LOT more free currency than Genshin.
The gacha part left out important information. You can farm for constellations after you get your first character, and it only takes 2 weapons to reach max refinement. This is much better than genshin.
And there is only ONE rate up weapon, so if you lost the 50-50 the next one is the rate up weapon, on the contrary genshin has 2 freaking rate up weapons and before their "pity" you could roll 1000 times and still not get it, anyone remembers what happend to that guy wanting homa?
I always hear that but nothing comes even close to genshin system where you dont need special weapons or OP characters to progress contrary to like 95% of gacha games since you can just keep world tier low and do everything.
Another thing is that I don't think Snowbreak is trying to compete, or even follow Genshin's footsteps. It's more like they are following Honkai Impact's footsteps since in that game, it isn't open world, and the story are told through still models, but are voiced, which is something I hope Snowbreak can improve. Besides, there are other bigger titles already in the works to compete with Genshin like Wuthering Waves, Mugen, and the latest one known, Azur Promilia. Though Snowbreak did have an open world game mode in the Summer Event, but it is small and nothing compare to Genshin. And again, Honkai Impact also have that as well. And in some strange way, I think I am glad that the game stays within the niche but have a dedicated player base. After all, you don't see a lot of Chinese gacha games focusing more on the fan service. This is from China after all.
Yeah, that thought crossed my mind pretty hard when he started describing the disconnect from the story (presented as a 2D visual novel) to the 3D gameplay. This game is almost literally Honkai Impact 3rd
@@Addition2 just wanna ask again😅...I looked it up on playstore but didn't saw it there but when i searched it up kn google,i saw apk links of the game so that you can play it on mobile...So yeh,sorry im hesitant to ask this since it feels embarrassing but i really just want to try the game since it looked cool so yeh
About the logistic, they have just added a features to buy event logistic in the game. Also, more fan services are coming because they changed the rating of Snowbreak to 18+.
@@aspectofdecay007 Was thinking the same myself. I've played all kinds of gatchas and they all eventually bored me to tears or frustrated me beyond my red lines. But none of them have been cheesy fanservice crap like this. Might as well give it a try, not planning on changing my single status anytime soon anyway. lmao
I am part of the small and dedicated fanbase! You can see for sure that this is a smaller team and effort. If you're into cyberpunk storylines and quick shooter gameplay Snowbreak is really fun. Oddly, the storyline progression has been one of the key contributors for me sticking around.
I'm honestly considering playing this game casually since I fall into the "shooter fan that like anime" niche but idk since I don't hear much about this game very often
@@bgbss680 It's a really small game tbh, the devs and community reflect that. I do think it's worth trying out since it doesn't cost you anything. The time investment (once you finish the story etc) is pretty minimal unless you just wanna play more to shoot stuff, which is a plus for me. Events are spaced out too so you can focus on other games as well. Probably one of those things where if it checks enough boxes for you, cool! If not, then that's cool too and now you know!
I am from the future. Devs have listened and decided to make signature Logistics to be available. The upcoming patch after Eatchel will feature 2 5★ characters and one of them is FREE via login gifts.
@@qwinn9963 Like everything personal preference will matter a lot. I really enjoy the story and it's refreshing to see storylines that actually progress. The MC stand in is kinda cool too and isn't a complete idiot. There's enough there if you want to get into it, but again, personal preference usually determines what kind of stories do it for ya.
Idk, I don't really like how you try to compare Snowbreak with Genshin every minute, they are not even the same genre, the only thing they have in common is that both are Chinese gachas
3 місяці тому+29
Buying gatcha weapons to max potential for a character is very much Genshin at its core though and the gameplay feels like that game also just different setting
Buying gacha weapons to max potential is a gacha, is not something just Genshin has lol. Every gacha has it but it can be different things, and you can't say "Oh, but is weapons so is like Genshin", no, it's weapons because is a fucking shooter. And the gameplay has nothing to do, again, is a fucking shooter, Genshin is an open-world adventure, they don't have anything in common. Sorry for cursing but it gets really tiring when you Genshin stans want to compare everything to Genshin an say that everyone is copying Genshin
Oh fuck off. Genshin is most known and successfull gacha scams that didn't die yet. They're are tons of clones and this is one of many. He did good review
3 місяці тому+6
@Zack-0906 oh right my bad, I forgot when I played Gangrene Impact you go around hugging everything to death. PSYCHEE explained this is "like" not a one for one copy. The weapon system is pretty much a copy paste affair along with ranking skills etc which it is. If you want a character to be at max potential you have to get the matching weapon. I play NIKKE also and there is no weapon gatcha in that game you farm random Armour only as characters use a signature weapon and skills. Every Gatcha 🤣🤦♂️🤣👍
You didnt go into how much "primogems" you can get and how frequent. The frequency, reliabilty, and amount gain is what makes Snowbreak have the better Genshin gacha system. In Genshin, once you get all the chests in the overworld and complete achievements, you will need to depend on events and dailies for anymore rotating primogems. You could walk around the map and get less than 100 primos after 5 hours of treasure hunting. But for Snowbreak you can do weeklies, dailies, and events quickly and they give way more pulls overall in a shorter amount of time.
cant agree more.. starting about a month on this game already and i already got 2 orange weapon and 6 orange operative (1 lyfe dupe). this game is really generous about giving a free pull.
@@kyotheman69Not exactly, it's that BA tends to give away a lot of currency but when there are no events or celebrations it becomes really slow to earn it, but definitely faster than most Nexon games.
Day 1 player here, i agree totally. I also played genshin since day 1 and they are in totally different leagues. Snowbreak respects you as a player and you get a nice amount of "gems" for the gatcha, while in genshin you have to invest a SHITON of hours exploring, completing quests and the pain in the ass of wall of irrelevant texts for an NPC you don't care. If Genshin's quests were related to characters or better yet, legendary quests were important for the character instead of a random situation that just happend to have the character, would be more enjoyable.
UPDATE: Ok so they reintroduced the limited squads in the current even which began on may 30th, so if you have been wondering about the fomo aspect, you can be at peace
@@tenashi3853 I know, my point is he will compare a billion dollar open world game with a small hack and slash game, Genshin has set a near impossible standard for gacha games unfortunately. I feel bad Snowbreak it didn;t have a chance lol. Also, he's not into gameplay that much and he most probably will not like the Chara designs, since most are not sexualized and colorful enough.
16:18 The reason why the English Dub VAs are discontinued because most of the VAs complains about the "too many fanservice" and just hating on anime and video games which is the right call to fire them and release it on Steam which gained positive reviews.
well, kinda their own fault for hiring incompetent idiots to do their VO in a foreign language in the first place. but cutting losses is better than trying to work with those morons further
I'm stuck in Snowbreak being a pretty much noob, blindly playing with no research until now. This video was very informative and much appreciated. Thank you! Taught me more in 30 minutes then i have learned from game in 3 months.
Logistics come back in the unlimited tab of the event shop when the characters gains a rerrun banner. You will be able to farm katya's BIS squad when she rerrun god knows when. (Not that long actually, characters rerrun pretty often in this game)
I don't think this game is copying Genshin, most of the stuff you mentioned is in a lot of other action gacha games (some of which predate Genshin), like switching between characters during combat and the character progression system. If I had to compare it with something else, I'd say it's more like PGR with Warframe-style gameplay
21:22 you do can get the previous limited Logistic . it happen when rerun character got release just like when Chenxing Etheral Cloud first ever rerun banner on the game, they update the unlimited store to include her logistic beside the current on-going new character banner, the only thing that wont get re-release is the 5* weapon part (assult riffle part for this case)
@@LuckyUnlucky2 that person must be stupid enough knowing how any gacha game operate and still going in . in this case, he pulled & GOT the rate-up banner character, he IS playing the rate-up banner character patch, but still miss the whole thing. and then blame the BIS gear/relic/artifact/logistic not feature anywhere after the patch bcos he dint bother to check everything (knowing he is making a review video) at the event shop featured together with the rate-up character . then blame the game. even me who play the game without looking at review or guide know when i first play this game
Having played this game since release, it's one of the more generous sorts, but only because the frequency of banners is much lower than other gacha titles. I've spent $0 dollars, and have basically everything in game, because there are weekly/daily tasks that reward the currency for pulls at a decent rate. Logistics (the Genshin artifact things) may be random, but you can pull whichever you want once you've acquired any semblance of currency gained from regular play (not cash shop). Literally the least random thing in the game. Also, event logistics are only sort of Best in Slot? The random stats you get are random for every logistics, and the bonuses don't have quite the same effect that you'd see in other games. You just need a bonus that benefits that particular character. 5-star weapons, especially those for limited banners, are mostly amazing because they provide a straight damage boost as the first part of their weapon passives. Overall though, still easily pulled at the frequency they show up. They also only require one duplicate to max out their stats, which is nice (4-star weapons require 5 copies). The real disappointment are the skins and costs associated with them. There just aren't many, and the ones that do show up are way too costly. The choice to remove the English dub was due to the fact that almost nobody used it. Since they provided us the ability to switch to the JP dub day 1, it was probably an easy choice
Actually just started playing this last month because of Katya's asmr and the rise of it's fan service especially on their skins. Enjoyed the gameplay alot cause I'm a fan of shooter games in general. The budget is definitely low for this but I like the potential of it hopefully it reaches it. Haven't been too deep yet in the game but I see myself playing it for a long time. For future reviews there's two games I have in mind: Alchemy Stars and Path to Nowhere both games I tried back then cause of wanting another Arknights type game. PTN is the one I want to be back on especially it's been popping off in CN but don't have the time for it.
I remember when this game had mini-games on each in every event, especially summer event (that strangely released on autumn) had monopoly like mini-game. Sadly, after that summer event, they aren't doing such thing anymore, so I only hope they bring back mini-games into their games.
From what I see. Most of the minigames are from limited story events. Box pushing for Mingdeng and the monopoly from the beach. Minigame probably comes back on the next limited event. Currently, they only do main story event.
I feel not eveerything needs to be compared to genshin, altho most people will. when you do this I feel it puts even more unneeded pressure or an expectations on it that it wasn't meant to reach. A game like this is supposed to a shootem up waifu collector and I think it holds well for what it's supposed to be. Yes, while it may have some aspects that are genshin in nature, it's not all the way the same as it's the norm for gacha games now. Yes, there is some holes that need to be patched like the EN voice overs wanted to leave the game because the game had more fan service in the game in which the company said you can leave is pretty based. Now we still need voice overs and I rather have JP or even other languages. Either way, I think this is a pretty fair review and the game is worth checking out. by the time the game hits it's anni let's hope for more changes and fixes to make the game more enjoyable.
Snowbreak vet here, gonna yap for a bit Been playing since day one, got every single character except two that I don't want (Tess and Lyfe). Believe it or not, I'm also a very low spender and have dropped less than $50 bucks on this game. That being said, having to deal with the gacha system twice is definitely super lame, and if you don't have the signature weapon of a few 5*'s, it makes them almost useless. The logistics and neuronics grind can also be a pain, but they SHOWER you in free materials during big campaigns; which is extremely helpful. Overall, game is kino. The waifu shooter market is shockingly untapped, and snowbreak scratches that itch pretty well. Also, even as a vet, I still have no idea what's going on in the story. lmao They made it VERY difficult to stay invested in it.
The content isn't hard enough to need the weapons. The units are still very viable without the weapon and players can farm shards for characters they like. I spent nothing and got characters I want plus a weapon or 2 for those I like with free currency
I see "Skip Story" button, i download! "You're likely see a lot of similarities with Genshin Impact" - Except the Skip story button, yes! much appreciate the video!
Skip text should be allowed in all gachas, it's just a small feature but makes so much difference, not everyone has the time or are interested in reading the story.
To answer your question about whether or not a character's free BIS Logistic Squads can be re-obtained, here is my answer. The 5* Haru and Chenxing, both have free BIS Logistic Units in their respective events. And just so happens, during Katya's event, 5* Haru got a return banner where you can pull her and her best weapon. But that's not all, you can also get her free 4* weapon AND BIS Logistics in the same Katya event. The same goes for 5*Chenxing. I missed both character's free weapons and Logistic Squad, and I already obtained them during those newer events. And chances are, when Katya return again with her banner, you CAN get her free 4* weapon and BIS Logistic Squad.
Been two months since this video is up so I assume you have noticed. But for those new that stumbled upon this video, event logistics are NOT permanently unavailable. They will return whenever the limited characters are being rerunned, together with their free *4 signature weapons. They will be under the current event's shop, together with the current character's banner. This has been done ever since the second limited characters' rerun (Chenxing*5, since Acacia Kaguya does not have limited logistic) Edit: They will even also rerun the paid costume limited character too (outside the battle pass skin) Overall, you made a good summary of the game. Although there are some details missing that others has mentioned. Also, I would critique the way you compare gacha games. It is alright if you set Genshin as your standard. But I don't think it is fair to compare EVERY points and mechanics to it. Some, it's okay, but everything? Ehh pass. Because, not all gacha games are made with the purpose to compete with Genshin. This game, outside the gacha and anime style, is not even the same genre as Genshin. Seasun actually did another game mode outside shooting, which is monopoly board game for year-end event. And in the first ever event (Chenxing*5), they also did a board game which I don't know what the name is, it is similar to gameboy-era pokemon but staged. You missed them.
The only thing similar to Genshin is the fact there is a 50/50 in the gacha. Even the overall gacha is different. Different pity, different rate, no 4 star rate up, just need 2 copies of weapon to max out, no dual weapon banner shit, can grind copy of chars... - Gameplay is obviously different. - Skip button - No male chars. - Logistics are completly different than artefact, no rng on main stats, no need to lvl them to see the end result of subs stat except the last one that can be rerolled. Can be bought on shop with a currency that you have by recycling the logisitcs that you don't need and there is only 3 of them. (So completly different than what you explained...) - Leveling char is different, no specific mats to have every 20 lvl. - Leveling skill is compltely different too, you gain stat (alignement index) during the process, that is why leveling skills other than the support one on support chars is important too. - The base system has nothing to do with the teepot fail of Genshin. - The stamina refresh is better than Genshin. - There is a chat... - It is way more generous than genshin overall. (Free 5 stars, basically 1.5 pity per patch) - There is a lot of skins for char, something that Genshin have difficulty to offer for some reason. - And they add new endgame or variance of existing one. Its way more similar to PGR than anything else. (But obviously completly different too) So i don't know where you saw them copying Genshin or anything like that and you missed a lot of things. Welp pretty atrocious review indeed.
21:19 Not true! It's not permanently lost! It will come back on her banner rerun... which may happen in 3~4months ;p This already happened to all other limited time event logistics, so it will happen to hers as well. That said, I agree with most of what you said. It's a good gacha that respect the player's time. 7/10.
4:27 been playing almost a year myself. from what i've seen that's normal as a F2P person. your operatives won't get the best gear unless you're specifically spending your currency to do that. I'd recommend not doing that at all.
I am part of the small and dedicated fanbase , I really enjoy this game and the story and no other gacha can provide with the gameplay Snowbreak has atm , hopefully more people give it a try , also worth mentioning I believe the devs are busy releasing a mech battle royale called Mecha Break
When the video mention how the game future is saved with the fanservice route. I'm doubting it, Currently, my Friend list have about 10 players of lvl 85~100, that have not logged in for more than 20 days. (Excluding those that have not logged in more than 70 days, counting only from the fanservice path) The take home message is: Fanservice is good, but if the core gameplay loop is not fixed, players will still quit for good eitherway. What I think will happen is that, the game will still run and not EOS, but supported by small group of loyal fans. Especially the CN servers, seems to be doing great.
22:55 because it cant be praised enough, this is an awesome QoL that I would like every game to have. This is only the 2nd game I've heard of having this feature, the 1st one being Vanguard Zero.
This content creator is lucky. She choose Fenny SSR (as first free SSR) and got Katya. To be honest, I would like him to do a review again, this time, without Fenny SSR, and no Katya. See if he changed his mind on lots of things.
26:45 - Isn't a bit it unfair to expect a small gacha company to keep the same frequency and quality of events as Genshin Impact, the biggest gacha game on the planet? Come on, dude...
I think what he was getting at was if the gacha system is going to be pretty greedy like genshin (which is legendary for being greedy AF) then the game Better have some quality to back it up. Not that the game should be expected to have the quality of genshin but that if they were going to use a very demanding gacha system they should offer more quality. You have to give if your going to take. At least that's how I interpreted it
@@brendonbewersdorf986 What? Greedy? Dude, Genshin Impact has many faults, but greedy ain't one of them, yes, their weapon banner is shit but the character banner and the rest is decently monetized. Did you know that before Genshin Impact, gacha games didn't have a pity system? Hoyo standardized that dude, thanks to the success of Genshin Impact, even the big ones like FGO were forced to include a pity system. As for Snowbreak, they only copy Genshin's character banner, their weapon banner works like the regular one, and these days they even have the option of 100% guaranteed (no 50/50 coin flip) for small higher cost than the regular 50/50, is up to you which one you prefer.
@@Lofwyr yeah I know what gacha was like before pity 🤣 sorry I'm not gonna worship hoyo for birthing the hell that is the 50/50. A system designed to piss you off enough to pay for more pulls to get the character. And furthermore the idea of adding weapons to the character banner is the biggest BS I've ever seen. I'm not spending money in a gotcha game to pull for a lame three-star weapon I'm paying to pull for a character 🙄. Keep the characters in The Character banner and the weapons in the weapons banner. Genshin should never have gotten away with making that an acceptable practice it's designed to further dilute your pulls and make them less valuable because it lowers the chances of even getting a low value character. There is literally no upside to that. Not sure why I should be thankful to genshin for any of that. Whatever game popularizes a guaranteed hard pity banner that chokes out that hoyo BS will get my praises.
@@brendonbewersdorf986 I am not saying that you should worship Hoyo, but it is fair to acknowledge what good they did for the gacha genre, or would you prefer a no pity system at all? Instead of a guarantee, would you perhaps want to roll and roll, trying to get that miserable low % to get 5 stars that every gacha has? I know that pity system isn't perfect, but it is better than no pity system at all, lol. If Hoyo were actually greedy, they wouldn't give free 4* weapons in events, quests, or make those 4* weapons viable at all, my point is, Hoyoverse can do a lot much worse if they wanted... Could they do better? Of course, but they won't move their lazy and cheap asses unless they get strong competition to force them to.
@@Lofwyr I prefer hard pity. Hoyo making a half assed pity system doesn't qualify them for any sort of compliment. The false dichotomy of either 50/50 or no pity is very silly. Even if I accepted your premise that genshins pity system going mainstream is a win. Genshin popularized weapons banners, weapons in the character banner, and the 50/50 coin flip. 3 extra evils for one good is not a fair trade no matter how much you talk about pity systems. Do I prefer pity? Sure I do but genshin also never invented it either. As for dealing with low rates I also just flat out don't pay or play gacha games with extremely low pulls Chances. I'm not a gambling addict. The only reason those gacha with such low chances (including genshin) still exist is because stupid people buy buy and buy no matter what. I only support games If I like the devs after I've played F2p for awhile before deciding to spend. If a game is stingy or doesn't feel like it's appreciative of my time I quit or stay F2p it's that easy. I'm sorry but giving out mediocre 4* weapons crumbs isn't exactly glowing praise lol I would rather cut the weapons banner out entirely. Sorry dude but I'm not the type of person who just swallows whatever a gacha gives me and says thank you. Their greedy corporations who don't give a damn. They only respond if you hit them in the wallet and not pay for what you don't support. I won't stop demanding better when they keep demanding my money lol.
Thank you for the review, it was in-depth and I appreciate your experience of its current state. I didn't quite understand the frequence Genshin Impact references because I don't play that game. However, i know you're using it as a general reference and standard
21:15 They kinda fixed that, there is a new game mode that lets you get limited logictics from previous events. What they didn't fixed for the FOMO part and you didn't noticed is: there is also a F2P version of the weapon in the event shop so if you don't have resources to roll for the character AND the weapon you can farm the 4* version from the shiop and get it to max limit break, that weapon is a 4* version of the gatcha weapon, has really good stats and sub stats for the new playable character but after the event ends, there is no way to get it. So you have to stick with the generic 4* weapons or roll for the 5* weapon. Usually 5* weapons are like 10-15% better than the 4* version at max limit break so is a really great weapon for F2P players. I kinda think Hoyoverse totally shaked the whole gatcha industry, just like Fortnite did and created a standard of a game as services and new game as services have to follow Fortnite, now Gatchas have to follow Genshin's system. And this also means content release. We now call a game "death" when doesn't release as much content as Fortnite does and lets be honest, there is NO WAY any company can release that much stuff in a short amount of time. The same goes for gatchas, Genshin releases every 6 weeks new content or a new area and big events, there is no way any other team with less money can do that. Even old gatcha games like gran Blue Fantasy as an example can do that. So i think comparing any gatcha to genshin is a mistake, like comparing any game as service to Fortnite, jsut imagine comparing helldivers II to Fortnite. As a veteran in Mihoyo Games i feel snowbreak is more similar to Honkai Impact 3rd and copyes a lot from them than Genshin. Even the logistic/stigma system from both games.
yeah let them cook guys, the game feels like its in its baby state, the core game is fun af, but so far the only "hype" content is the events featuring new stories and bosses, even tho when i played pgr for example, it felt like there was even less content except farming the same bosses, not saying i didnt have fun with pgr. and comparing this with genshin is very unfair but whateva, since this is more of traditional gacha and genshin is an open world game, with NPCs talking about their boring ass grandpa for 10 minutes which is unskippable, god i die of boredom from genshin, started on release but inazuma and sumeru killed me. also any gacha that actually features gameplay climbs up miles on my list, since i cant play these autoplay gachas (just watch a movie or an anime, what are u doing bruvva) and i played years of fgo so turn based im burnt out off too. tldr; one of the most fun gachas i played in a while
Good job on the Review, one thing you kinda missed on it is the fact that Orange Weapons you need only 2 copies to max it out, unlike most current games with 5 copies or so. Regarding the logistics both the limited operators, Chenxing and Haru, their reruns came with old events logistics to the current event shop so for example when Katya's reruns comes around you'll be able to get more copies for her logistics. Also took me 8 months of farming manifestations shards to max Fritia's to M5. Hoping to see more reviews for gacha games outside the meme ones. cheers.
I have to say ppl don't realize the difference between level design philosophies. Genshen is like "it looks okay, and now I'm fighting in repetitive squarish spaces". While this game has less scope, the level design is actually way better. You run around a believable scenery, and you fight in various environments and they are never a boring box with decorations. The "arenas" in this game are actually fairly thoughts through. Pretty much most of them are actually a representative of the story elements, they are interactable(covers, elevations, obstacles, etc), and their shape varies. Although the gameplay is nowhere near, this game's level design reminds me of legendary shooters like DOOM Eternal in a good way. Edit: I have to say it seems I'm expecting the wrong thing. A review of a game without touching on gameplay. It looks like gacha "game" player and gamers are not alike.
Seasun is actually a major game publisher in CN. Their prior focuses were kung-fu style single-player and MMO games. There were a couple previous mobile games too (also kung-fu style). Some of their works are available in SEA but probably not anywhere else in the world. This is probably their first major gacha waifu game.
- "Snowbreak it's a game that tries to Genshin's success through it's monetization and progression system." I think it's unclear what you mean here. In terms of ways that users can interact with the game to spend money on it, what Snowbreak does is quite standard in many gacha games that came before Genshin. Progression in Snowbreak is also not locked behind summoning with luck/Digit Cash (Primogem) - through Personal Files anyone can plan and unlock max Manifestation (kind of like Constellation) . It is also worth noting that Snowbreak is very generous with character and weapon progressions, even with just the monthly card or in some cases Day-1 F2Ps have been able to obtain every character released so far. They make a substantial amount of money through skins and just generally being good to their players. - "... forgets to copy everything else that makes Genshin so enjoyable." Snowbreak never appear to compete with Genshin at all. I don't think it makes sense to even compare the two. - "The style and tone of the game is dreary and washed out, and while this would have made for a good artistic choice in a single player experience, it gets kind of old staring at the same monochrome UI and level structures. Snowbreak is primarily a single player experience and I don't think the artistic choice has anything to do with whether or not it's a single-player or multi-player game - it's just a choice that was made at the beginning and you can suddenly and drastically deviate from it. There have been past events that have very vibrant colours and sceneries too. - "Geshin has the ability to create completely different locales for you to explore but you don't see the same in Snowbreak, at least not until the much later chapters." It feels a bit like comparing apples and oranges. Snowbreak isn't about exploration to begin with and they only come in the form of time-limited event game modes sometimes. Unlocking chapters doesn't actually really unlock more places for you to explore in the way you refer to for Genshin either. - "... but you do have to deal with the Daily Grind." That's literally almost every game out that that has daily and weekly tasks though. - "... and questionable logistic system." Assuming you mean the substats rolling, yes, it can be questionable but it's also pretty common mechanics in many games. It's not too different to Artifacts in Genshin. They have also made all past event logistics and event weapons farmable so getting them as new players is now a non-problem.
Snowbreak player here since launch. It's a side game before I play Nikke. I wish the level of the operators and weapons can go beyond 80. Gacha sucks, yep. I don't like that part it ain't that generous. For the nth time, I'd love this game to have a collab with Nikke in the future my gems and vouchers will surely be gone hahaha
As someone who despised Minigame Impact when it came out, events that focus on pushing the core gameplay sound wonderful and refreshing. Also, note: their revenue did not increase by 70%. 70% of their revenue now comes from Steam instead of mobile. So it's closer to a 233% increase if mobile's held steady (which looking at Radar tower, it has increased). Another note is that it looks like it's going to become the "refugee zone" for players who want to collect waifus without shipping nonsense, so that's probably going to spike revenue in April.
Seeing this gacha review and realize another person's subjecting themselves to gacha review hell like me Kindred spirits 🎉✨ Legit played and tested almost a shit ton of gacha games for the sake of reviewing it and haven't seen this one yet 👀👀👀
Sadly he missed where they did experiment having a semi open world for one of there updates which was pretty fun imo hopefully in the future they do something like that one day. I rather not spend my time in genshin imo since its boring and nothing to do in the game. Its not a bad game I hope it continues imo cause I do like the third person shooter. since its different and fresh compared to genshin just feeling boring and bland with no content and nothing to do. Enjoyable vid to watch still
Jumped into snowbreak at the start 2024 on pc version since i've been seeing it on the play store for awhile and seemed interesting to me. I liked Third person shooting games, adding anime waifus piqued me. The game was overall fun but definitely felt repetitive, especially on a few game modes which felt dry sooner. The story and characters are amazing to my view. and I do agree the story kinda ramped up and started becoming more and more interesting by chapter 11 and so forth. The events however are so long, some event gamemodes will be locked until the set date to be released, but the free resources are too much to pass up, It had helped me catch up to the current content on lvl70-80 which alot may find themselves slowly progressing due to how abyssmal some resource grind can get and how costly building characters get. But all in all, It's still a pretty fun game, and you can see that the devs are cooking with improvements each new update, Just give it a try and see if you like it or not.
Discovered this game randomly last year when looking for F2P anime games. Me and my friends all pre-registered, and have been playing it since launch. We usually play FPS games coop and PVP, but have been enjoying this game so far. They also play Genshin, but less frequently since there it's even more stingy with pulls, and the grindfest is real.
As someone who played Snowbreak almost from launch I really enjoyed it, both before and now after the "culturalization" of it. I dont mind the tacticool look they went with previously but it was clear it didnt appeal to enough people and with the fanservice approach they have now brought in a lot more, which leads to more resources for further development and finally a bigger team, something thats already being seen now and will only get better in the future. Tho I do wish they wont go too far with it as it can potentially ruin the uniqueness of the characters and the world. The story and characters are for me the main reasons to stick around. The first few chapters that the game originally released with are rather confusing and lack cohesion but they mainly serve to build the world and introduce the characters, with varying degrees of success, but it is a cool lore. The writing does get significantly better later in and the characters are all unique and likeable and have generally great designs. Gameplay is smooth and fun, any and all characters can be vible in any content if built well and many see niche uses in various modes, you can genuinely play just who you like best, be it as a dps, support or a healer. The monetization is nowhere near as bad as genshin and the developers are very active in talking to the community, consistently and VERY quickly reacting to backlas and suggestions to certain things, there was recently a misstranslation in one of the mails the global version got, and it was fixed the very next day after people let the devs know. Also they were very clear with maximum prices for costumes and maximum amount of skins per version and such, making it clear that they will not be overpricing and will mainly concentrate on producing more varied gameplay modes and more story. As well as making statement that if there will be a dual 5 star update, one of the 5 stars will always be given for free, this patch we got 5 star free Enya with perfect rolls on her gear for free. And in general they are a lot more generous with currency as well, you can even eventually max out all 5 stars as a free to play, having option to farm for their dupes in limited quantity per day. You are quit a bit off with the genshin analogy tbh, vastly different production values being key thing to acknowledge here (which is likely why it failed as a game for everyone) but with a much smaller team and company that is only to be expected, however like I said above, with greater profits now come more possibilities and as you say, it has great potential. It has good QoL, nice graphics, great base system where you can buy furniture and interact with the operatives, runs very well on even potato PC (tho at first there will be fps drops as the each map loads). The biggest issue atm is lack of variation tho they are working on that and imo its pretty unclear where the story is headed at the moment, each new chapter/arc seems to be mainly its own thing. Its a really solid game all around, tho if you do not enjoy harem/fanservice kind of games, this will not be for you. Initially the devs tried to appeal to everyone like hoyo games do, but it almost killed them so now they make it very clear what genre the game is and who the main target audience is and its been going really well for them, they are grateful to their players and act that way and the players in turn have faith in the devs and the game's future. There has certainly been cultural shift when it comes to the game but so far it has imo been for the better, just on the basis of the game not only surviving, but thriving and while the community is often even annoyingly thirsty, they tend to generally be quite welcoming if you arnt there to tell them to go touch grass. If the fanservice shift wont affect the characters in a negative way, as in make them only revolve around the MC without a personality of their own, Ill stick around to see how the story plays out for sure.
genshin this genshin that it’s not even the same genre of game 😭😭 snowbreak is like the only third person shooter gatcha game around, there isn’t really a comparable game to it.
For anyone who still plays. How does the gunplay feel? Do the different type of weapons have a good distinction and impact or do they all just shoot the same. Projectile, hit scan? What about the movement and animations are they smooth and responsive?
Its decent. I want to play fps games from time to time but most modern games like CoD are puting me to sleep. Snowbreak is a nice byte sized shooter with LOTS of game modes besides the story.
Got most of Snowbreak's 5*s as an F2P, they also give you a 5* for completing challenges, and 10 summoning tickets with each significant character release, so I'd say it's pretty fair.
I actually played it but eventually quit. I liked the shooter aspect but I didn't like the fact that progress felt slow because I didn't have enough Presence. In Nikke, my progress is only blocked if my units are too weak or I suck (was stuck at the boss in Ch24 yesterday, beat it finally and witnessed the reason why Rapi is the poster girl of Nikke, lol). Your video made me want to pick it up again though, tho I'm not even sure if I remember my account...
The issue is Genshin's gacha and progression is the absolute worst parts of the game, the bruises on the apple as it were. Those are the systems that are tolerated FOR the other more enjoyable aspects of the game that are very much not the industry standard in gacha games. Ironic how no one seems to copy what actually made Genshin popular, rather they staple on GI's shitty pull rates & progression, or the miserly nature of their rewards...
I've been playing for a couple weeks so far and this game is amazing. Definitely didn't expect a game from China to provide this level of fanservice. I was complaining about losing the 50/50 to a friend and he said: "Yeah I hate getting dudes in my pulls" 😭😭
If it cheers you up, you can get old logistics now, the farming efficiency for them is horrible but they're there. Also before this, you could get them during character reruns. They also buffed battlepass rewards.
I've been playing since day 1, I think that's a fair and balanced review. I like it because the time commitment is very small and the waifus are good. And I just enjoy shooters in general, which is great for me. I like that the content runs are very long, I prefer a more relaxed pace rather than rushing myself to complete all the game modes before they disappear.
been playing since day one, me and my friends. I do agree with you on practically every degree, especially the BIS logs issue. They will be adding BIS logs with out banner soon. but i cannot lie - from myself and my friends, it was a rough first patch/month. But we just ended always doing the weekly coop together, then event coop. comparing scores and strats on the weekly 2 competitive bosses and the ball kept rolling. its kinda the argument that "games are better with friends" but yes, this is a gacha where the coop shines. its not groundbreaking but never have i had to que with others for a more proper engagement in said activity as often as snowbreak. if you have friends who are willing i'd say give it a try.
I'm pretty new on this game so not sure how much will I stick to it (probably as long as the fanservice is good). However, I do disagree on one part and is the statement about gameplay on events having to be different than the usual game itself and turn itself into a complete new genre. That is why I stopped playing genshin, if i wanted to play some mario party copy I'd play that instead of that specific gacha. What should be expected is some game mode with different rules than usual using the combat mechanics of the game. And sure maybe some mini game here and there, but that should be optional and not take too much time.
snowbreak was the perfect game for me at launch, and I loved it. but as soon as they started being more fan service-y, I stopped playing. I'm glad to see they're doing well though
As a player that was pre-registered and still playing to this point, the game gets pretty stale when you reach the peak which is about 4-5 months. The peak being where you lvled up your main team and sub team to deal with abyss equivalent and I didn't spend any cash on it, the game is pretty generous with its rewards. And i do all the content that gets updated and i have ALL the limited 5-stars except Katya and 7 5-star weapons. I could have probably gotten Katya with her limited banner right now but i spent it to get max refinement on 5-star weapon of Cherno-Enigma...
They give you 270 every day and a lot of free refils. Also you can spend 30 gems for 60 more. Most game modes doesnt require it. Only story and grinding does. But overall you dont have anything to grinde for.
lot of this is out dated now. there are 100% banners and every time a banner is up that characters equipment is up in a easy to farm event. I'm 100% f2p and have got the 4 of the best characters in the game in less than 2 months and some 5 star weapons.
After your Honkai Impact video I think you can see the similarities between Snowbreak and HI3. As the others are saying this game is more relative to HI3 than Genshin, especially with the way the gacha works imo and the farmable character pieces, etc.
Something to add first before I give my experience that nobody asked for. Regarding the logistic system I'm agree with you, the RNG part is really a problem. At first you noticed how easy they're to get, only to learn that the stat is suboptimal. I don't get why they choose this direction when it doesn't contribute to the revenue. But the FOMO part was definitely your blunder, you should've known that logistics are the first thing you have to consider before giving your character a weapon, which even the f2p option is not easily accessible for characters that are first released. But if it's the event chara, both f2p weapon, and 'signature' logistic are always available during their event. And there should be no FOMO problem of logistic for someone who doesn't even have that chara to begin with (joined late, missed the banner). *Moreover* just recently, there's a rate up of Mauxir - Shadow Ka (past chara, not attainable from standard banner, and no way to get her logistic), surprise surprise her logistic and f2p weapon are currently available on the current Eatchel event unlimited shop. This game is actually soo under appreciated imo. I also start playing during Katya patch (from the tempting ads on yt) and thankfully got her at hard pity and didn't get 50/50'd. Because obviously, your gacha luck is quite a deciding factor at early phase whether to continue playing or not. I admit I installed for 'that reason' at first but, I recently reached chapter 11 and boy I just realized the amount of effort they put into creating the environment. Contrary to your opinion, the maps are actually quite sophisticated and well thought that I genuinely mesmerized by it, and if not because of the story zone restriction, they're wide enough to be explored for maybe around half an hour and it would be worth it (a free roam mode would be lit ngl). Chapter 11 also implemented narrative pacing where the next objective won't come out until you heard the rest of the story. In that chapter introduced some sort of 'existence residues' of people from the past that will reiterate what they speak during that moment. And you gotta wait and listen to learn what happened to them, and mind you, it got me invested. They done a good job in the way they direct the story, it didn't feel forced at all listening to these residues, they also using some famous seiyuu for this trivial role which is a plus (one I remember is Muzan VA). For me who generally skips gacha game story, it actually makes me feel compelled to start reading it. And yeah, I do agree that they should have done it in 3d, but it's obvious giving motion that fits the storytelling is just a lot more works and sure is both budget and time problem.
From my experience Honkai star rail is better mark of quality of Gachia game than genshin. Lets take Fomo for example, in Genshin you're fucked, all the important story events like shooting stars that introduced some important characters? Gone. Meanwhile in Hsr you can still play all previous events, Ghost hunting that introduced HuoHuo, Pokemon ripoff one, Ruen Mei and doctor Ratio event with danganronpa elements. This is something that all Gachia games should do. Yes, you're also getting the reward from it means more Jade aka stuff you're buying pulls with. Also unlike genshin, Upgrade materials arent locked behind days of the week, at any point you can farm whatever the fuck you want as long as you have stamina/resin for it. Also 3 out of 4 zones have their own special shop that requires this planet currency that you get doing side quest from that planet. In those shops you can buy upgrade materials, general money, and for every X amount you spend in store you get reward in form of General banner pull, Jade, exp, and relic upgrade material. So the game encurages you to do side quests
The first event (the equivalent of lantern rite) actually had a puzzle solving game mode, wich did vary the gameplay, but then again, if you didn't play it, then there's no way for you to experience it again.
Small thing the logistic for a character will come back during their rerun, as it will be added to the event shop of that time. It has happen with 2 characters already..
This is a good and fair review. I'm a fan of Snowbreak but I play little of it compared to Nikke. I am one of those people who saw the loss of English Voice Acting as a sign of EOS, but going the "add more booba" route is something I won't complain about. That said, my biggest issue with the game is how samey it feels. Even if I only play like an hour a day (if that), it's hard for me to feel engaged after awhile.
As a gay man, I used to love and play this game at launch and for the first 8 months or so. Around the 5 month mark it pivoted, strongly, into Nikke territory. At first it was fun, and gave the game more revenue to advance the game’s content more. But eventually… it became too much for me. But I’ll forever be a Marian main 🥹❤️
about the gacha system, recently seasun are testing a new gacha pool that require a bit more amount of gacha but gurantee the up character for the first time,which means no 50-50 anymore.
Yeah but they are pretty stingy with pulls still. There is no way to guarantee a character except possibly every other month. And per month they do up to 2 characters and 2 weapons meaning for just one character wnd one weapon you need 180 total pulls. You can earn MAYBE 50-70 pulls per month depending on freebies and how hard you grind for gems. So you potentially need anywhere from 2-3 months for ONE character and ONE weapon out of 6 that will be run in that time. And with each patch they are releasing more and more must have broken power creep characters. This game is just greedy especially since they are not giving any increase to rewards or increasing the stamina limit they aren't making any updates to the promising dorm system it's basically the same as it was at launch and they are keeping all the characters as limited banners to generate artificial fomo for every character. They are clearly not putting all the massive amounts of money they are making back into the game (21 million dollars they made last month) and are just milking the players and whales with skins and skins and paid interactions.
Shouldn't have let youtube randomly pick a video for me to play in the background I didn't want to add another gacha but seeing the comments and video on how friendly it can be (as in not needing high rarity weapon to clear stuff and also just how quick you can finish your daily) makes me wanna try it I don't mind the fanservice, i just wanna do goofy stuff like using strictly low rarity weapon/character to beat high difficulty content because i enjoy putting myself at hard spots xd
I feel a little bit grumpy when they said they were dropping the English voice actors I genuinely thought they were getting better from the beach event, it is a fun game that I slowly got bored of it
I think a more realistic comparison would be Honkai Impact 3rd, since this game is a completely different genre than Genshin. Also the monetization might be the same but you get a LOT more free currency than Genshin.
pgr too, the ui is sooo similar to pgr's
Fr tho, genshin rates and free currency are just predatory, im surprised he took it as the standard
@@zoomboy3627 I think that may be because many people are familiar with just genshin, and it is the baseline of what they expect in "gacha games"
which game doesnt give more gacha currency than genshin at this point lmao
The gacha part left out important information. You can farm for constellations after you get your first character, and it only takes 2 weapons to reach max refinement. This is much better than genshin.
I agree.
And there is only ONE rate up weapon, so if you lost the 50-50 the next one is the rate up weapon, on the contrary genshin has 2 freaking rate up weapons and before their "pity" you could roll 1000 times and still not get it, anyone remembers what happend to that guy wanting homa?
I always hear that but nothing comes even close to genshin system where you dont need special weapons or OP characters to progress contrary to like 95% of gacha games since you can just keep world tier low and do everything.
Wait that's an insane part to miss
@@aqualuma4038 its literally in the video starting at 23:25
Another thing is that I don't think Snowbreak is trying to compete, or even follow Genshin's footsteps. It's more like they are following Honkai Impact's footsteps since in that game, it isn't open world, and the story are told through still models, but are voiced, which is something I hope Snowbreak can improve.
Besides, there are other bigger titles already in the works to compete with Genshin like Wuthering Waves, Mugen, and the latest one known, Azur Promilia.
Though Snowbreak did have an open world game mode in the Summer Event, but it is small and nothing compare to Genshin. And again, Honkai Impact also have that as well.
And in some strange way, I think I am glad that the game stays within the niche but have a dedicated player base. After all, you don't see a lot of Chinese gacha games focusing more on the fan service. This is from China after all.
Yeah, that thought crossed my mind pretty hard when he started describing the disconnect from the story (presented as a 2D visual novel) to the 3D gameplay. This game is almost literally Honkai Impact 3rd
are the stories voiced in english or do i have to change the voiceover language to hear them in story?
@Addition2 that game you mentioned "Azur Promelia" sounded interesting to me,just wanna ask if its available on mobile/Android
@@hamadaakasha It is. It is also available on PC and PS5.
@@Addition2 just wanna ask again😅...I looked it up on playstore but didn't saw it there but when i searched it up kn google,i saw apk links of the game so that you can play it on mobile...So yeh,sorry im hesitant to ask this since it feels embarrassing but i really just want to try the game since it looked cool so yeh
About the logistic, they have just added a features to buy event logistic in the game.
Also, more fan services are coming because they changed the rating of Snowbreak to 18+.
More fanservice...maybe i should start playing now
@@aspectofdecay007 Was thinking the same myself. I've played all kinds of gatchas and they all eventually bored me to tears or frustrated me beyond my red lines. But none of them have been cheesy fanservice crap like this. Might as well give it a try, not planning on changing my single status anytime soon anyway.
lmao
Imagine if Nikke 2 becomes like this 😩
😳
Imagine gameplay like this with Stellar Blade's presentation 😳
Wdym
@@ranielle9271 exactly that would be sick. a gatcha game with stellar blades graphics and character style but nikke characters, enemies and shit
This is what I expect before playing the current Nikke, when I saw it in the app store 😂
I am part of the small and dedicated fanbase! You can see for sure that this is a smaller team and effort. If you're into cyberpunk storylines and quick shooter gameplay Snowbreak is really fun. Oddly, the storyline progression has been one of the key contributors for me sticking around.
I'm honestly considering playing this game casually since I fall into the "shooter fan that like anime" niche but idk since I don't hear much about this game very often
@@bgbss680 It's a really small game tbh, the devs and community reflect that. I do think it's worth trying out since it doesn't cost you anything. The time investment (once you finish the story etc) is pretty minimal unless you just wanna play more to shoot stuff, which is a plus for me. Events are spaced out too so you can focus on other games as well. Probably one of those things where if it checks enough boxes for you, cool! If not, then that's cool too and now you know!
I am from the future. Devs have listened and decided to make signature Logistics to be available. The upcoming patch after Eatchel will feature 2 5★ characters and one of them is FREE via login gifts.
So the story is good?
@@qwinn9963 Like everything personal preference will matter a lot. I really enjoy the story and it's refreshing to see storylines that actually progress. The MC stand in is kinda cool too and isn't a complete idiot. There's enough there if you want to get into it, but again, personal preference usually determines what kind of stories do it for ya.
Idk, I don't really like how you try to compare Snowbreak with Genshin every minute, they are not even the same genre, the only thing they have in common is that both are Chinese gachas
Buying gatcha weapons to max potential for a character is very much Genshin at its core though and the gameplay feels like that game also just different setting
Buying gacha weapons to max potential is a gacha, is not something just Genshin has lol. Every gacha has it but it can be different things, and you can't say "Oh, but is weapons so is like Genshin", no, it's weapons because is a fucking shooter. And the gameplay has nothing to do, again, is a fucking shooter, Genshin is an open-world adventure, they don't have anything in common. Sorry for cursing but it gets really tiring when you Genshin stans want to compare everything to Genshin an say that everyone is copying Genshin
This is what happens when people that have no actual knowledge in a genre try to give a review on it.
Oh fuck off. Genshin is most known and successfull gacha scams that didn't die yet. They're are tons of clones and this is one of many. He did good review
@Zack-0906 oh right my bad, I forgot when I played Gangrene Impact you go around hugging everything to death. PSYCHEE explained this is "like" not a one for one copy. The weapon system is pretty much a copy paste affair along with ranking skills etc which it is. If you want a character to be at max potential you have to get the matching weapon. I play NIKKE also and there is no weapon gatcha in that game you farm random Armour only as characters use a signature weapon and skills. Every Gatcha 🤣🤦♂️🤣👍
You didnt go into how much "primogems" you can get and how frequent. The frequency, reliabilty, and amount gain is what makes Snowbreak have the better Genshin gacha system. In Genshin, once you get all the chests in the overworld and complete achievements, you will need to depend on events and dailies for anymore rotating primogems. You could walk around the map and get less than 100 primos after 5 hours of treasure hunting. But for Snowbreak you can do weeklies, dailies, and events quickly and they give way more pulls overall in a shorter amount of time.
cant agree more.. starting about a month on this game already and i already got 2 orange weapon and 6 orange operative (1 lyfe dupe). this game is really generous about giving a free pull.
Basically just like Blue archive
@@Schale.kivotos blue archive is f2p friendly? nexon? really? wow
@@kyotheman69Not exactly, it's that BA tends to give away a lot of currency but when there are no events or celebrations it becomes really slow to earn it, but definitely faster than most Nexon games.
Day 1 player here, i agree totally.
I also played genshin since day 1 and they are in totally different leagues.
Snowbreak respects you as a player and you get a nice amount of "gems" for the gatcha, while in genshin you have to invest a SHITON of hours exploring, completing quests and the pain in the ass of wall of irrelevant texts for an NPC you don't care.
If Genshin's quests were related to characters or better yet, legendary quests were important for the character instead of a random situation that just happend to have the character, would be more enjoyable.
Meanwhile the only endgame in genshin is spiral abyss for 3 years straight
UPDATE: Ok so they reintroduced the limited squads in the current even which began on may 30th, so if you have been wondering about the fomo aspect, you can be at peace
Ah yes, i'm waiting for your atrocious review for PGR
I already can tell he ain't gonna like it that much since he sets Genshin as the standard lol
@@kingzzMash lol pgr came out even before genshin
@@tenashi3853 I know, my point is he will compare a billion dollar open world game with a small hack and slash game, Genshin has set a near impossible standard for gacha games unfortunately. I feel bad Snowbreak it didn;t have a chance lol.
Also, he's not into gameplay that much and he most probably will not like the Chara designs, since most are not sexualized and colorful enough.
@@kingzzMash Wdym PGR has great character designs
@@daxie__3210he that type of player leave him we can’t argue with people like that 😂
16:18 The reason why the English Dub VAs are discontinued because most of the VAs complains about the "too many fanservice" and just hating on anime and video games which is the right call to fire them and release it on Steam which gained positive reviews.
well, kinda their own fault for hiring incompetent idiots to do their VO in a foreign language in the first place. but cutting losses is better than trying to work with those morons further
Me who has never played Genshin listening to him compare everything to Genshin "I still dont understand"
I'm stuck in Snowbreak being a pretty much noob, blindly playing with no research until now. This video was very informative and much appreciated. Thank you! Taught me more in 30 minutes then i have learned from game in 3 months.
Logistics come back in the unlimited tab of the event shop when the characters gains a rerrun banner. You will be able to farm katya's BIS squad when she rerrun god knows when. (Not that long actually, characters rerrun pretty often in this game)
I don't think this game is copying Genshin, most of the stuff you mentioned is in a lot of other action gacha games (some of which predate Genshin), like switching between characters during combat and the character progression system. If I had to compare it with something else, I'd say it's more like PGR with Warframe-style gameplay
After first anniv you can farm limited logistic and free event weapon so the only fomo left is border, trophy and bp skin
Bro really set Genshin as the standard for gachas? I can't!
It's literally like one of the biggest gachas in the world but okay yeah 😂
Yeah like genshit is so bad every gacha gonna look godlike next to that dumpster fire
A game that made 4 billion dollars in a single year is bad to you ? 😅
@@N5FX I can list you hundreds of things that made a lot of money and were absolute garbage, starting with the Beatles.
@@N5FX Fifa is recycled garbage but makes a ton every year
21:22 you do can get the previous limited Logistic . it happen when rerun character got release just like when Chenxing Etheral Cloud first ever rerun banner on the game, they update the unlimited store to include her logistic beside the current on-going new character banner, the only thing that wont get re-release is the 5* weapon part (assult riffle part for this case)
nice somebody from the game pointed this one out, re run banners happen so expect katya's banner to have a re run in the near future.
Waiting for the re-run is still a incredibly stupid mechanic.
Devs also confirmed they will be adding ways to farm limited logistics in the future
@@LuckyUnlucky2 that person must be stupid enough knowing how any gacha game operate and still going in .
in this case, he pulled & GOT the rate-up banner character, he IS playing the rate-up banner character patch, but still miss the whole thing. and then blame the BIS gear/relic/artifact/logistic not feature anywhere after the patch bcos he dint bother to check everything (knowing he is making a review video) at the event shop featured together with the rate-up character . then blame the game.
even me who play the game without looking at review or guide know when i first play this game
@@thebigsamthank goodness 👍
Having played this game since release, it's one of the more generous sorts, but only because the frequency of banners is much lower than other gacha titles. I've spent $0 dollars, and have basically everything in game, because there are weekly/daily tasks that reward the currency for pulls at a decent rate. Logistics (the Genshin artifact things) may be random, but you can pull whichever you want once you've acquired any semblance of currency gained from regular play (not cash shop). Literally the least random thing in the game. Also, event logistics are only sort of Best in Slot? The random stats you get are random for every logistics, and the bonuses don't have quite the same effect that you'd see in other games. You just need a bonus that benefits that particular character.
5-star weapons, especially those for limited banners, are mostly amazing because they provide a straight damage boost as the first part of their weapon passives. Overall though, still easily pulled at the frequency they show up. They also only require one duplicate to max out their stats, which is nice (4-star weapons require 5 copies).
The real disappointment are the skins and costs associated with them. There just aren't many, and the ones that do show up are way too costly.
The choice to remove the English dub was due to the fact that almost nobody used it. Since they provided us the ability to switch to the JP dub day 1, it was probably an easy choice
Actually just started playing this last month because of Katya's asmr and the rise of it's fan service especially on their skins.
Enjoyed the gameplay alot cause I'm a fan of shooter games in general. The budget is definitely low for this but I like the potential of it hopefully it reaches it.
Haven't been too deep yet in the game but I see myself playing it for a long time.
For future reviews there's two games I have in mind: Alchemy Stars and Path to Nowhere both games I tried back then cause of wanting another Arknights type game. PTN is the one I want to be back on especially it's been popping off in CN but don't have the time for it.
Same people hating on this game for no reason. its one of its kind atm in its genre.
I remember when this game had mini-games on each in every event, especially summer event (that strangely released on autumn) had monopoly like mini-game. Sadly, after that summer event, they aren't doing such thing anymore, so I only hope they bring back mini-games into their games.
By the way, most Chinese university students only have ¥1000-1500 for living per month, you can imagine how stupid Snowbreak was at that time.
They might. They’re basically just recovering from financial difficulties now and we might see them go back to using the extra budget for mini games.
From what I see. Most of the minigames are from limited story events. Box pushing for Mingdeng and the monopoly from the beach. Minigame probably comes back on the next limited event. Currently, they only do main story event.
you should check it out now its improved a lot and they have added some of your suggestions i hope you give it another chance
Say what you will man, Fenny and Katya kept me coming back.
Best girls by far
I feel not eveerything needs to be compared to genshin, altho most people will. when you do this I feel it puts even more unneeded pressure or an expectations on it that it wasn't meant to reach. A game like this is supposed to a shootem up waifu collector and I think it holds well for what it's supposed to be. Yes, while it may have some aspects that are genshin in nature, it's not all the way the same as it's the norm for gacha games now.
Yes, there is some holes that need to be patched like the EN voice overs wanted to leave the game because the game had more fan service in the game in which the company said you can leave is pretty based. Now we still need voice overs and I rather have JP or even other languages.
Either way, I think this is a pretty fair review and the game is worth checking out. by the time the game hits it's anni let's hope for more changes and fixes to make the game more enjoyable.
oh really that's what happened with the english va's? where can i find out more about this? i want to drink their tears
Snowbreak vet here, gonna yap for a bit
Been playing since day one, got every single character except two that I don't want (Tess and Lyfe).
Believe it or not, I'm also a very low spender and have dropped less than $50 bucks on this game. That being said, having to deal with the gacha system twice is definitely super lame, and if you don't have the signature weapon of a few 5*'s, it makes them almost useless. The logistics and neuronics grind can also be a pain, but they SHOWER you in free materials during big campaigns; which is extremely helpful.
Overall, game is kino. The waifu shooter market is shockingly untapped, and snowbreak scratches that itch pretty well.
Also, even as a vet, I still have no idea what's going on in the story. lmao
They made it VERY difficult to stay invested in it.
ur not vet if you don't have ALL the Char while f2p like me :)
@@dannyzein6448
Nah, I'd save my digicash
The content isn't hard enough to need the weapons. The units are still very viable without the weapon and players can farm shards for characters they like. I spent nothing and got characters I want plus a weapon or 2 for those I like with free currency
I play since launch too, have all the characters except the last one, wasn't able to.
I deeply regret Tess, can't blame you. @@FreiWraithborne
@@HMNNO not to mention the weekly missions doesn't require you to clear the hardest content on Neural
Drinking game every time he says "like genshin" and youll die from alcohol poisoning.
I see "Skip Story" button, i download! "You're likely see a lot of similarities with Genshin Impact" - Except the Skip story button, yes!
much appreciate the video!
Skip text should be allowed in all gachas, it's just a small feature but makes so much difference, not everyone has the time or are interested in reading the story.
@@felipeabreu4866 If only it was good it would make you read itself anyway. For example nikke story is unironically golden.
@@revengeofshadow9353 Nikke is one perfect example of "Came for the booty, but stayed for the story...and the booty".
@@revengeofshadow9353 Low standards bruh lmao
Snobreak has a decent story
To answer your question about whether or not a character's free BIS Logistic Squads can be re-obtained, here is my answer. The 5* Haru and Chenxing, both have free BIS Logistic Units in their respective events. And just so happens, during Katya's event, 5* Haru got a return banner where you can pull her and her best weapon. But that's not all, you can also get her free 4* weapon AND BIS Logistics in the same Katya event. The same goes for 5*Chenxing.
I missed both character's free weapons and Logistic Squad, and I already obtained them during those newer events. And chances are, when Katya return again with her banner, you CAN get her free 4* weapon and BIS Logistic Squad.
Holy crap...that tip about the limites logistics was big...i nearly missed that
Been two months since this video is up so I assume you have noticed. But for those new that stumbled upon this video, event logistics are NOT permanently unavailable.
They will return whenever the limited characters are being rerunned, together with their free *4 signature weapons. They will be under the current event's shop, together with the current character's banner. This has been done ever since the second limited characters' rerun (Chenxing*5, since Acacia Kaguya does not have limited logistic)
Edit: They will even also rerun the paid costume limited character too (outside the battle pass skin)
Overall, you made a good summary of the game. Although there are some details missing that others has mentioned. Also, I would critique the way you compare gacha games. It is alright if you set Genshin as your standard. But I don't think it is fair to compare EVERY points and mechanics to it. Some, it's okay, but everything? Ehh pass. Because, not all gacha games are made with the purpose to compete with Genshin. This game, outside the gacha and anime style, is not even the same genre as Genshin.
Seasun actually did another game mode outside shooting, which is monopoly board game for year-end event. And in the first ever event (Chenxing*5), they also did a board game which I don't know what the name is, it is similar to gameboy-era pokemon but staged. You missed them.
The only thing similar to Genshin is the fact there is a 50/50 in the gacha. Even the overall gacha is different. Different pity, different rate, no 4 star rate up, just need 2 copies of weapon to max out, no dual weapon banner shit, can grind copy of chars...
- Gameplay is obviously different.
- Skip button
- No male chars.
- Logistics are completly different than artefact, no rng on main stats, no need to lvl them to see the end result of subs stat except the last one that can be rerolled. Can be bought on shop with a currency that you have by recycling the logisitcs that you don't need and there is only 3 of them. (So completly different than what you explained...)
- Leveling char is different, no specific mats to have every 20 lvl.
- Leveling skill is compltely different too, you gain stat (alignement index) during the process, that is why leveling skills other than the support one on support chars is important too.
- The base system has nothing to do with the teepot fail of Genshin.
- The stamina refresh is better than Genshin.
- There is a chat...
- It is way more generous than genshin overall. (Free 5 stars, basically 1.5 pity per patch)
- There is a lot of skins for char, something that Genshin have difficulty to offer for some reason.
- And they add new endgame or variance of existing one.
Its way more similar to PGR than anything else. (But obviously completly different too)
So i don't know where you saw them copying Genshin or anything like that and you missed a lot of things. Welp pretty atrocious review indeed.
The part about the logistics; they changed it. now you can obtain previous season logistics
21:19 Not true! It's not permanently lost! It will come back on her banner rerun... which may happen in 3~4months ;p This already happened to all other limited time event logistics, so it will happen to hers as well.
That said, I agree with most of what you said. It's a good gacha that respect the player's time. 7/10.
But need to wait until when?
4:27 been playing almost a year myself. from what i've seen that's normal as a F2P person. your operatives won't get the best gear unless you're specifically spending your currency to do that. I'd recommend not doing that at all.
I am part of the small and dedicated fanbase , I really enjoy this game and the story and no other gacha can provide with the gameplay Snowbreak has atm , hopefully more people give it a try , also worth mentioning I believe the devs are busy releasing a mech battle royale called Mecha Break
When the video mention how the game future is saved with the fanservice route.
I'm doubting it,
Currently, my Friend list have about 10 players of lvl 85~100, that have not logged in for more than 20 days.
(Excluding those that have not logged in more than 70 days, counting only from the fanservice path)
The take home message is: Fanservice is good, but if the core gameplay loop is not fixed, players will still quit for good eitherway.
What I think will happen is that, the game will still run and not EOS, but supported by small group of loyal fans.
Especially the CN servers, seems to be doing great.
22:55 because it cant be praised enough, this is an awesome QoL that I would like every game to have. This is only the 2nd game I've heard of having this feature, the 1st one being Vanguard Zero.
This content creator is lucky.
She choose Fenny SSR (as first free SSR) and got Katya.
To be honest, I would like him to do a review again, this time, without Fenny SSR, and no Katya.
See if he changed his mind on lots of things.
26:45 - Isn't a bit it unfair to expect a small gacha company to keep the same frequency and quality of events as Genshin Impact, the biggest gacha game on the planet? Come on, dude...
I think what he was getting at was if the gacha system is going to be pretty greedy like genshin (which is legendary for being greedy AF) then the game Better have some quality to back it up. Not that the game should be expected to have the quality of genshin but that if they were going to use a very demanding gacha system they should offer more quality. You have to give if your going to take. At least that's how I interpreted it
@@brendonbewersdorf986 What? Greedy? Dude, Genshin Impact has many faults, but greedy ain't one of them, yes, their weapon banner is shit but the character banner and the rest is decently monetized.
Did you know that before Genshin Impact, gacha games didn't have a pity system? Hoyo standardized that dude, thanks to the success of Genshin Impact, even the big ones like FGO were forced to include a pity system.
As for Snowbreak, they only copy Genshin's character banner, their weapon banner works like the regular one, and these days they even have the option of 100% guaranteed (no 50/50 coin flip) for small higher cost than the regular 50/50, is up to you which one you prefer.
@@Lofwyr yeah I know what gacha was like before pity 🤣 sorry I'm not gonna worship hoyo for birthing the hell that is the 50/50. A system designed to piss you off enough to pay for more pulls to get the character. And furthermore the idea of adding weapons to the character banner is the biggest BS I've ever seen. I'm not spending money in a gotcha game to pull for a lame three-star weapon I'm paying to pull for a character 🙄. Keep the characters in The Character banner and the weapons in the weapons banner. Genshin should never have gotten away with making that an acceptable practice it's designed to further dilute your pulls and make them less valuable because it lowers the chances of even getting a low value character. There is literally no upside to that. Not sure why I should be thankful to genshin for any of that. Whatever game popularizes a guaranteed hard pity banner that chokes out that hoyo BS will get my praises.
@@brendonbewersdorf986 I am not saying that you should worship Hoyo, but it is fair to acknowledge what good they did for the gacha genre, or would you prefer a no pity system at all? Instead of a guarantee, would you perhaps want to roll and roll, trying to get that miserable low % to get 5 stars that every gacha has?
I know that pity system isn't perfect, but it is better than no pity system at all, lol.
If Hoyo were actually greedy, they wouldn't give free 4* weapons in events, quests, or make those 4* weapons viable at all, my point is, Hoyoverse can do a lot much worse if they wanted...
Could they do better? Of course, but they won't move their lazy and cheap asses unless they get strong competition to force them to.
@@Lofwyr I prefer hard pity. Hoyo making a half assed pity system doesn't qualify them for any sort of compliment. The false dichotomy of either 50/50 or no pity is very silly. Even if I accepted your premise that genshins pity system going mainstream is a win. Genshin popularized weapons banners, weapons in the character banner, and the 50/50 coin flip. 3 extra evils for one good is not a fair trade no matter how much you talk about pity systems. Do I prefer pity? Sure I do but genshin also never invented it either.
As for dealing with low rates I also just flat out don't pay or play gacha games with extremely low pulls Chances. I'm not a gambling addict. The only reason those gacha with such low chances (including genshin) still exist is because stupid people buy buy and buy no matter what. I only support games If I like the devs after I've played F2p for awhile before deciding to spend. If a game is stingy or doesn't feel like it's appreciative of my time I quit or stay F2p it's that easy.
I'm sorry but giving out mediocre 4* weapons crumbs isn't exactly glowing praise lol I would rather cut the weapons banner out entirely.
Sorry dude but I'm not the type of person who just swallows whatever a gacha gives me and says thank you. Their greedy corporations who don't give a damn. They only respond if you hit them in the wallet and not pay for what you don't support. I won't stop demanding better when they keep demanding my money lol.
Thank you for the review, it was in-depth and I appreciate your experience of its current state. I didn't quite understand the frequence Genshin Impact references because I don't play that game. However, i know you're using it as a general reference and standard
wow, I just started to play yesterday and here we have a video from Pseychie, awesome!
21:15 They kinda fixed that, there is a new game mode that lets you get limited logictics from previous events.
What they didn't fixed for the FOMO part and you didn't noticed is: there is also a F2P version of the weapon in the event shop so if you don't have resources to roll for the character AND the weapon you can farm the 4* version from the shiop and get it to max limit break, that weapon is a 4* version of the gatcha weapon, has really good stats and sub stats for the new playable character but after the event ends, there is no way to get it. So you have to stick with the generic 4* weapons or roll for the 5* weapon.
Usually 5* weapons are like 10-15% better than the 4* version at max limit break so is a really great weapon for F2P players.
I kinda think Hoyoverse totally shaked the whole gatcha industry, just like Fortnite did and created a standard of a game as services and new game as services have to follow Fortnite, now Gatchas have to follow Genshin's system. And this also means content release.
We now call a game "death" when doesn't release as much content as Fortnite does and lets be honest, there is NO WAY any company can release that much stuff in a short amount of time. The same goes for gatchas, Genshin releases every 6 weeks new content or a new area and big events, there is no way any other team with less money can do that.
Even old gatcha games like gran Blue Fantasy as an example can do that.
So i think comparing any gatcha to genshin is a mistake, like comparing any game as service to Fortnite, jsut imagine comparing helldivers II to Fortnite. As a veteran in Mihoyo Games i feel snowbreak is more similar to Honkai Impact 3rd and copyes a lot from them than Genshin. Even the logistic/stigma system from both games.
yeah let them cook guys, the game feels like its in its baby state, the core game is fun af, but so far the only "hype" content is the events featuring new stories and bosses, even tho when i played pgr for example, it felt like there was even less content except farming the same bosses, not saying i didnt have fun with pgr. and comparing this with genshin is very unfair but whateva, since this is more of traditional gacha and genshin is an open world game, with NPCs talking about their boring ass grandpa for 10 minutes which is unskippable, god i die of boredom from genshin, started on release but inazuma and sumeru killed me. also any gacha that actually features gameplay climbs up miles on my list, since i cant play these autoplay gachas (just watch a movie or an anime, what are u doing bruvva) and i played years of fgo so turn based im burnt out off too. tldr; one of the most fun gachas i played in a while
Good job on the Review, one thing you kinda missed on it is the fact that Orange Weapons you need only 2 copies to max it out, unlike most current games with 5 copies or so. Regarding the logistics both the limited operators, Chenxing and Haru, their reruns came with old events logistics to the current event shop so for example when Katya's reruns comes around you'll be able to get more copies for her logistics. Also took me 8 months of farming manifestations shards to max Fritia's to M5.
Hoping to see more reviews for gacha games outside the meme ones. cheers.
I have to say ppl don't realize the difference between level design philosophies.
Genshen is like "it looks okay, and now I'm fighting in repetitive squarish spaces". While this game has less scope, the level design is actually way better. You run around a believable scenery, and you fight in various environments and they are never a boring box with decorations.
The "arenas" in this game are actually fairly thoughts through. Pretty much most of them are actually a representative of the story elements, they are interactable(covers, elevations, obstacles, etc), and their shape varies. Although the gameplay is nowhere near, this game's level design reminds me of legendary shooters like DOOM Eternal in a good way.
Edit: I have to say it seems I'm expecting the wrong thing. A review of a game without touching on gameplay. It looks like gacha "game" player and gamers are not alike.
Seasun is actually a major game publisher in CN. Their prior focuses were kung-fu style single-player and MMO games. There were a couple previous mobile games too (also kung-fu style). Some of their works are available in SEA but probably not anywhere else in the world. This is probably their first major gacha waifu game.
Let It Die & Lost Judgment soundtracks? Auto subscribed 👍👍 it's rare to see UA-camrs using these soundtracks in their videos.
action combat without open world, its basically Honkai Impact 3rd
Theres build recommendations for every character in the game actually
Its a little hidden on the profile page you never open
They added a means of farming previous event logistics sets finally, which is fantastic.
- "Snowbreak it's a game that tries to Genshin's success through it's monetization and progression system."
I think it's unclear what you mean here. In terms of ways that users can interact with the game to spend money on it, what Snowbreak does is quite standard in many gacha games that came before Genshin. Progression in Snowbreak is also not locked behind summoning with luck/Digit Cash (Primogem) - through Personal Files anyone can plan and unlock max Manifestation (kind of like Constellation) .
It is also worth noting that Snowbreak is very generous with character and weapon progressions, even with just the monthly card or in some cases Day-1 F2Ps have been able to obtain every character released so far. They make a substantial amount of money through skins and just generally being good to their players.
- "... forgets to copy everything else that makes Genshin so enjoyable."
Snowbreak never appear to compete with Genshin at all. I don't think it makes sense to even compare the two.
- "The style and tone of the game is dreary and washed out, and while this would have made for a good artistic choice in a single player experience, it gets kind of old staring at the same monochrome UI and level structures.
Snowbreak is primarily a single player experience and I don't think the artistic choice has anything to do with whether or not it's a single-player or multi-player game - it's just a choice that was made at the beginning and you can suddenly and drastically deviate from it. There have been past events that have very vibrant colours and sceneries too.
- "Geshin has the ability to create completely different locales for you to explore but you don't see the same in Snowbreak, at least not until the much later chapters."
It feels a bit like comparing apples and oranges. Snowbreak isn't about exploration to begin with and they only come in the form of time-limited event game modes sometimes. Unlocking chapters doesn't actually really unlock more places for you to explore in the way you refer to for Genshin either.
- "... but you do have to deal with the Daily Grind."
That's literally almost every game out that that has daily and weekly tasks though.
- "... and questionable logistic system."
Assuming you mean the substats rolling, yes, it can be questionable but it's also pretty common mechanics in many games. It's not too different to Artifacts in Genshin.
They have also made all past event logistics and event weapons farmable so getting them as new players is now a non-problem.
someone who plays snowbreak from day 1, gotta say this game is pretty fun at times, and the characters are .. well not nikke level but still great
Snowbreak player here since launch. It's a side game before I play Nikke. I wish the level of the operators and weapons can go beyond 80. Gacha sucks, yep. I don't like that part it ain't that generous.
For the nth time, I'd love this game to have a collab with Nikke in the future my gems and vouchers will surely be gone hahaha
As someone who despised Minigame Impact when it came out, events that focus on pushing the core gameplay sound wonderful and refreshing. Also, note: their revenue did not increase by 70%. 70% of their revenue now comes from Steam instead of mobile. So it's closer to a 233% increase if mobile's held steady (which looking at Radar tower, it has increased).
Another note is that it looks like it's going to become the "refugee zone" for players who want to collect waifus without shipping nonsense, so that's probably going to spike revenue in April.
let it die elevator music in the background 🔥
Seeing this gacha review and realize another person's subjecting themselves to gacha review hell like me
Kindred spirits 🎉✨
Legit played and tested almost a shit ton of gacha games for the sake of reviewing it and haven't seen this one yet 👀👀👀
Sadly he missed where they did experiment having a semi open world for one of there updates which was pretty fun imo hopefully in the future they do something like that one day. I rather not spend my time in genshin imo since its boring and nothing to do in the game. Its not a bad game I hope it continues imo cause I do like the third person shooter. since its different and fresh compared to genshin just feeling boring and bland with no content and nothing to do. Enjoyable vid to watch still
Jumped into snowbreak at the start 2024 on pc version since i've been seeing it on the play store for awhile and seemed interesting to me.
I liked Third person shooting games, adding anime waifus piqued me. The game was overall fun but definitely felt repetitive, especially on a few game modes which felt dry sooner. The story and characters are amazing to my view. and I do agree the story kinda ramped up and started becoming more and more interesting by chapter 11 and so forth. The events however are so long, some event gamemodes will be locked until the set date to be released, but the free resources are too much to pass up, It had helped me catch up to the current content on lvl70-80 which alot may find themselves slowly progressing due to how abyssmal some resource grind can get and how costly building characters get. But all in all, It's still a pretty fun game, and you can see that the devs are cooking with improvements each new update, Just give it a try and see if you like it or not.
Discovered this game randomly last year when looking for F2P anime games. Me and my friends all pre-registered, and have been playing it since launch. We usually play FPS games coop and PVP, but have been enjoying this game so far. They also play Genshin, but less frequently since there it's even more stingy with pulls, and the grindfest is real.
As someone who played Snowbreak almost from launch I really enjoyed it, both before and now after the "culturalization" of it. I dont mind the tacticool look they went with previously but it was clear it didnt appeal to enough people and with the fanservice approach they have now brought in a lot more, which leads to more resources for further development and finally a bigger team, something thats already being seen now and will only get better in the future. Tho I do wish they wont go too far with it as it can potentially ruin the uniqueness of the characters and the world.
The story and characters are for me the main reasons to stick around. The first few chapters that the game originally released with are rather confusing and lack cohesion but they mainly serve to build the world and introduce the characters, with varying degrees of success, but it is a cool lore. The writing does get significantly better later in and the characters are all unique and likeable and have generally great designs.
Gameplay is smooth and fun, any and all characters can be vible in any content if built well and many see niche uses in various modes, you can genuinely play just who you like best, be it as a dps, support or a healer.
The monetization is nowhere near as bad as genshin and the developers are very active in talking to the community, consistently and VERY quickly reacting to backlas and suggestions to certain things, there was recently a misstranslation in one of the mails the global version got, and it was fixed the very next day after people let the devs know.
Also they were very clear with maximum prices for costumes and maximum amount of skins per version and such, making it clear that they will not be overpricing and will mainly concentrate on producing more varied gameplay modes and more story. As well as making statement that if there will be a dual 5 star update, one of the 5 stars will always be given for free, this patch we got 5 star free Enya with perfect rolls on her gear for free. And in general they are a lot more generous with currency as well, you can even eventually max out all 5 stars as a free to play, having option to farm for their dupes in limited quantity per day. You are quit a bit off with the genshin analogy tbh, vastly different production values being key thing to acknowledge here (which is likely why it failed as a game for everyone) but with a much smaller team and company that is only to be expected, however like I said above, with greater profits now come more possibilities and as you say, it has great potential.
It has good QoL, nice graphics, great base system where you can buy furniture and interact with the operatives, runs very well on even potato PC (tho at first there will be fps drops as the each map loads). The biggest issue atm is lack of variation tho they are working on that and imo its pretty unclear where the story is headed at the moment, each new chapter/arc seems to be mainly its own thing.
Its a really solid game all around, tho if you do not enjoy harem/fanservice kind of games, this will not be for you. Initially the devs tried to appeal to everyone like hoyo games do, but it almost killed them so now they make it very clear what genre the game is and who the main target audience is and its been going really well for them, they are grateful to their players and act that way and the players in turn have faith in the devs and the game's future.
There has certainly been cultural shift when it comes to the game but so far it has imo been for the better, just on the basis of the game not only surviving, but thriving and while the community is often even annoyingly thirsty, they tend to generally be quite welcoming if you arnt there to tell them to go touch grass. If the fanservice shift wont affect the characters in a negative way, as in make them only revolve around the MC without a personality of their own, Ill stick around to see how the story plays out for sure.
genshin this genshin that
it’s not even the same genre of game 😭😭 snowbreak is like the only third person shooter gatcha game around, there isn’t really a comparable game to it.
For anyone who still plays. How does the gunplay feel? Do the different type of weapons have a good distinction and impact or do they all just shoot the same. Projectile, hit scan? What about the movement and animations are they smooth and responsive?
Yes to all. Last played yesterday....
Its decent. I want to play fps games from time to time but most modern games like CoD are puting me to sleep. Snowbreak is a nice byte sized shooter with LOTS of game modes besides the story.
Got most of Snowbreak's 5*s as an F2P, they also give you a 5* for completing challenges, and 10 summoning tickets with each significant character release, so I'd say it's pretty fair.
I actually played it but eventually quit. I liked the shooter aspect but I didn't like the fact that progress felt slow because I didn't have enough Presence. In Nikke, my progress is only blocked if my units are too weak or I suck (was stuck at the boss in Ch24 yesterday, beat it finally and witnessed the reason why Rapi is the poster girl of Nikke, lol).
Your video made me want to pick it up again though, tho I'm not even sure if I remember my account...
The fomo aspect was fixed
Since GBF has its 10th anniversary, that might be a good Gacha to check out, though the anniversary rewards are going away soon though.
Sir, you are doing God's work.
the game got ragdoll & bobas physics. me likey
The issue is Genshin's gacha and progression is the absolute worst parts of the game, the bruises on the apple as it were. Those are the systems that are tolerated FOR the other more enjoyable aspects of the game that are very much not the industry standard in gacha games. Ironic how no one seems to copy what actually made Genshin popular, rather they staple on GI's shitty pull rates & progression, or the miserly nature of their rewards...
I've been playing for a couple weeks so far and this game is amazing. Definitely didn't expect a game from China to provide this level of fanservice. I was complaining about losing the 50/50 to a friend and he said: "Yeah I hate getting dudes in my pulls" 😭😭
If it cheers you up, you can get old logistics now, the farming efficiency for them is horrible but they're there. Also before this, you could get them during character reruns.
They also buffed battlepass rewards.
I've been playing since day 1, I think that's a fair and balanced review. I like it because the time commitment is very small and the waifus are good. And I just enjoy shooters in general, which is great for me.
I like that the content runs are very long, I prefer a more relaxed pace rather than rushing myself to complete all the game modes before they disappear.
been playing since day one, me and my friends. I do agree with you on practically every degree, especially the BIS logs issue. They will be adding BIS logs with out banner soon. but i cannot lie - from myself and my friends, it was a rough first patch/month. But we just ended always doing the weekly coop together, then event coop. comparing scores and strats on the weekly 2 competitive bosses and the ball kept rolling. its kinda the argument that "games are better with friends" but yes, this is a gacha where the coop shines. its not groundbreaking but never have i had to que with others for a more proper engagement in said activity as often as snowbreak. if you have friends who are willing i'd say give it a try.
0:26 😳
I'm pretty new on this game so not sure how much will I stick to it (probably as long as the fanservice is good). However, I do disagree on one part and is the statement about gameplay on events having to be different than the usual game itself and turn itself into a complete new genre. That is why I stopped playing genshin, if i wanted to play some mario party copy I'd play that instead of that specific gacha. What should be expected is some game mode with different rules than usual using the combat mechanics of the game. And sure maybe some mini game here and there, but that should be optional and not take too much time.
snowbreak was the perfect game for me at launch, and I loved it. but as soon as they started being more fan service-y, I stopped playing. I'm glad to see they're doing well though
Dude, major plus points for using the Everhood OST...proving you are a man of fine tastes
As a player that was pre-registered and still playing to this point, the game gets pretty stale when you reach the peak which is about 4-5 months. The peak being where you lvled up your main team and sub team to deal with abyss equivalent and I didn't spend any cash on it, the game is pretty generous with its rewards. And i do all the content that gets updated and i have ALL the limited 5-stars except Katya and 7 5-star weapons. I could have probably gotten Katya with her limited banner right now but i spent it to get max refinement on 5-star weapon of Cherno-Enigma...
My problem with this game is the stamina system, it just depletes so fast, and they give so little.
most game modes dont even need stamina
I dunno, I didnt even notice a problem with stamina
They give you 270 every day and a lot of free refils. Also you can spend 30 gems for 60 more. Most game modes doesnt require it. Only story and grinding does. But overall you dont have anything to grinde for.
One thing that I think not many ppl point out is unlike in most gacha weapons in games, you only need to get two to max out its passive/ability
lot of this is out dated now. there are 100% banners and every time a banner is up that characters equipment is up in a easy to farm event. I'm 100% f2p and have got the 4 of the best characters in the game in less than 2 months and some 5 star weapons.
poeple: is this just nikke but Third person shooter?
me: isnt this just division but anime?
After your Honkai Impact video I think you can see the similarities between Snowbreak and HI3. As the others are saying this game is more relative to HI3 than Genshin, especially with the way the gacha works imo and the farmable character pieces, etc.
Something to add first before I give my experience that nobody asked for. Regarding the logistic system I'm agree with you, the RNG part is really a problem. At first you noticed how easy they're to get, only to learn that the stat is suboptimal. I don't get why they choose this direction when it doesn't contribute to the revenue. But the FOMO part was definitely your blunder, you should've known that logistics are the first thing you have to consider before giving your character a weapon, which even the f2p option is not easily accessible for characters that are first released. But if it's the event chara, both f2p weapon, and 'signature' logistic are always available during their event. And there should be no FOMO problem of logistic for someone who doesn't even have that chara to begin with (joined late, missed the banner). *Moreover* just recently, there's a rate up of Mauxir - Shadow Ka (past chara, not attainable from standard banner, and no way to get her logistic), surprise surprise her logistic and f2p weapon are currently available on the current Eatchel event unlimited shop.
This game is actually soo under appreciated imo. I also start playing during Katya patch (from the tempting ads on yt) and thankfully got her at hard pity and didn't get 50/50'd. Because obviously, your gacha luck is quite a deciding factor at early phase whether to continue playing or not. I admit I installed for 'that reason' at first but, I recently reached chapter 11 and boy I just realized the amount of effort they put into creating the environment.
Contrary to your opinion, the maps are actually quite sophisticated and well thought that I genuinely mesmerized by it, and if not because of the story zone restriction, they're wide enough to be explored for maybe around half an hour and it would be worth it (a free roam mode would be lit ngl). Chapter 11 also implemented narrative pacing where the next objective won't come out until you heard the rest of the story. In that chapter introduced some sort of 'existence residues' of people from the past that will reiterate what they speak during that moment. And you gotta wait and listen to learn what happened to them, and mind you, it got me invested. They done a good job in the way they direct the story, it didn't feel forced at all listening to these residues, they also using some famous seiyuu for this trivial role which is a plus (one I remember is Muzan VA). For me who generally skips gacha game story, it actually makes me feel compelled to start reading it. And yeah, I do agree that they should have done it in 3d, but it's obvious giving motion that fits the storytelling is just a lot more works and sure is both budget and time problem.
Fomo sucks. The fact i can't get 2b in nikke cause i was busy with life when it came out makes me mad.
From my experience Honkai star rail is better mark of quality of Gachia game than genshin. Lets take Fomo for example, in Genshin you're fucked, all the important story events like shooting stars that introduced some important characters? Gone. Meanwhile in Hsr you can still play all previous events, Ghost hunting that introduced HuoHuo, Pokemon ripoff one, Ruen Mei and doctor Ratio event with danganronpa elements. This is something that all Gachia games should do. Yes, you're also getting the reward from it means more Jade aka stuff you're buying pulls with.
Also unlike genshin, Upgrade materials arent locked behind days of the week, at any point you can farm whatever the fuck you want as long as you have stamina/resin for it.
Also 3 out of 4 zones have their own special shop that requires this planet currency that you get doing side quest from that planet. In those shops you can buy upgrade materials, general money, and for every X amount you spend in store you get reward in form of General banner pull, Jade, exp, and relic upgrade material. So the game encurages you to do side quests
The first event (the equivalent of lantern rite) actually had a puzzle solving game mode, wich did vary the gameplay, but then again, if you didn't play it, then there's no way for you to experience it again.
Small thing the logistic for a character will come back during their rerun, as it will be added to the event shop of that time. It has happen with 2 characters already..
i'm playing this game because the gameplay,
yes that's it
Love the video but your channel would EXPLODE in popularity if you dropped those creepy thumbnails
This is a good and fair review. I'm a fan of Snowbreak but I play little of it compared to Nikke. I am one of those people who saw the loss of English Voice Acting as a sign of EOS, but going the "add more booba" route is something I won't complain about. That said, my biggest issue with the game is how samey it feels. Even if I only play like an hour a day (if that), it's hard for me to feel engaged after awhile.
Genshin lives rent free in this guy head lol :D
This is basically Honkai impact 3rd, if you play Hi3 this feel like home, the menu, the progression, the gacha, the system just with different waifu
i got lucky and lost my 50/50 on my first pull on the limited, so i didnt have to worry about the 50/50 later on when i was at pity
As a gay man, I used to love and play this game at launch and for the first 8 months or so. Around the 5 month mark it pivoted, strongly, into Nikke territory. At first it was fun, and gave the game more revenue to advance the game’s content more.
But eventually… it became too much for me. But I’ll forever be a Marian main 🥹❤️
about the gacha system, recently seasun are testing a new gacha pool that require a bit more amount of gacha but gurantee the up character for the first time,which means no 50-50 anymore.
Yeah but they are pretty stingy with pulls still. There is no way to guarantee a character except possibly every other month. And per month they do up to 2 characters and 2 weapons meaning for just one character wnd one weapon you need 180 total pulls. You can earn MAYBE 50-70 pulls per month depending on freebies and how hard you grind for gems. So you potentially need anywhere from 2-3 months for ONE character and ONE weapon out of 6 that will be run in that time. And with each patch they are releasing more and more must have broken power creep characters. This game is just greedy especially since they are not giving any increase to rewards or increasing the stamina limit they aren't making any updates to the promising dorm system it's basically the same as it was at launch and they are keeping all the characters as limited banners to generate artificial fomo for every character. They are clearly not putting all the massive amounts of money they are making back into the game (21 million dollars they made last month) and are just milking the players and whales with skins and skins and paid interactions.
genshin with guns? more like warframe with anime waifu, wait a sec warframe already have that
Shouldn't have let youtube randomly pick a video for me to play in the background
I didn't want to add another gacha but seeing the comments and video on how friendly it can be (as in not needing high rarity weapon to clear stuff and also just how quick you can finish your daily) makes me wanna try it
I don't mind the fanservice, i just wanna do goofy stuff like using strictly low rarity weapon/character to beat high difficulty content because i enjoy putting myself at hard spots xd
I feel a little bit grumpy when they said they were dropping the English voice actors I genuinely thought they were getting better from the beach event, it is a fun game that I slowly got bored of it