Squid Coast Approach - fractal heightfield zoom
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- Опубліковано 20 сер 2024
- Zooming into fractal heightfields has its pitfalls. The first few attempts were very bumpy rides. I eventually arrived at a two phase method, where some important animation parameters are determined only after the whole collection of elevation maps has been computed first.
With that it was smooth sailing. It is still only a short trip, due to the large amount of computation required. Turned out interesting enough to show around.
This gives me much anxiety.
Fantastic bro
Using sonar in Subnautica.
Is it possible our universe is a fractal with infinite size?
*bong rip noises*
@@Djellowman Nope. Solitary thinking tranquility.
@@Life_42 yep(agreeing with your rebuttal). Though people do speculate if there are fractal dimensions through which the particles of existence emerge and re-emerge over infinitely long time scales.
@@AkkarisFox It is very possible. Quantum physics pops into my mind when thinking about your comment.
I like what you've done there, trying to work out how! I use mandelbulber in my YT fractals. If using that I think you get get something like you've done using a bounding box but I like the model, it like a cliff-line on the coast - liked 👍
I guess the number of iterations until z
@@Djellowman ok cheers for answer. It looks good though! 🙂