Beating Starcraft II with low APM | Arcturus

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  • Опубліковано 27 жов 2024

КОМЕНТАРІ • 11

  • @baltoandtogo
    @baltoandtogo 2 місяці тому

    This series is a great idea. I don't know how many of us there are out there, but I'm a 35 APM player and have been for years. Don't see myself ever even getting to 60, but am still able to beat the weekly mutation most weeks with pub allies if I choose the right commander and prestige and have a plan. This is good educational content, thank you! Now, you just need a weekly "Commander Tiers for Turtles" series that modifies the ratings for slow players like me. Ha! GGs!

  • @lytehaus4686
    @lytehaus4686 2 місяці тому +11

    This maybe low-APM, but it’s not beginner-APM.
    It looks relaxed to me, but it probably still looks frenetic and intense to a beginner.
    I think Zeratul is the better low-APM commander for beginners. The geysers are automaticly built, and the tech tree is simple, and zeratul himself protects against early ground and air attacks. Mengsk is fun but complicated.

    • @Znwarp
      @Znwarp 2 місяці тому +5

      I’d honestly pick Zagara, her units are meant to die anyway, so as long as you macro, you’re doing something right 😅

    • @igororeskovic4586
      @igororeskovic4586 2 місяці тому +1

      @@Znwarp Sure but macro is apm intense also if you dont know the flow..
      Beginners strugle with positioning because they dont know what is coming or where (so there is alot of panic and running around apm)..
      Also making units or doing anything else while fighting..
      Since with zerg most of the time stuff dies in battles. With beginners it is often paired up by "omg I 'm gonna die", lets make all the zerglings after the fight..
      That can be stressful as well as pretty high apm if they actually care to win..
      There's also the too few workers syndrome and spamming make a unit while there are no resurces which is also apm..

    • @igororeskovic4586
      @igororeskovic4586 2 місяці тому

      I think Tychus is even easier for beginers and low apm..
      Give him a healer and he just kills everything, just a-move, throw a grenade here and there..
      Specially sincee the only imba prestige is Lone Wolf. The other ones are similar power level to no prestige..
      When you learn what all the best outlaws do and what's your favorite squad start minmaxing your dps with medivacs and tech up to p2(Lone wolf)..
      You will soon notice that you don't need healers at all and you can now do most misions even mutations quite easily..
      I think like 40-50 apm is enough to consistantly beat basicaly anything but the hardest mutations..

    • @baltoandtogo
      @baltoandtogo 2 місяці тому

      And Zeratul can't get supply blocked. That's a HUGE consideration for new and slower players to keep in mind.

  • @IAmZACaptain
    @IAmZACaptain 2 місяці тому +1

    Great experimental showcase of not needing high APM to play SCII.
    More of this, but do it with the basic prestige. This could be a good referral series for any one looking to start a new commander and showing them how to play them.

    • @baltoandtogo
      @baltoandtogo 2 місяці тому

      Yes, I think that's a good idea. It's more likely that players in this range (like me) may not have gotten all the way to p3 if they haven't been grinding as long as I have. Ha! GGs!

  • @igororeskovic4586
    @igororeskovic4586 2 місяці тому

    I dont know, I think APM is a good thing for this game, the more the merrier. And the sooner you increase it the better.
    Ofc you can do very well with very low APM but only if you are already very experienced and good at the game.
    Like..Mike Tyson can probably still knock out a large percentage of humans on the planet, no matter his age or form or the amount of effort he puts into it..
    but ... that doesnt mean I can even if I learn a few of his tricks :D
    I think the struggle of the average new or "bad" player in starcraft comes from a few key sources like the knowledge about:
    - power levels (what beats what and how much stuff you need)
    - positioning (never at the right place at the right time)
    - macro (economy flow, which is complex..worker saturation, expansion timing, making apropriate units and upgrades at reasonable timings)
    As you pointed out the key is to have a good plan but when some of the above is lacking the game is just a constant panic mode..
    There are a few op comanders like Tychus or Karax that allow for a pretty slow "just kill everything" or "just defend forever" but with them you also need to know the timings and the power levels of the map..
    Idk with guys like Raynor, HnH, Dehaka the faster you naturaly click the more confident you are that everything is being made in time and that the map is under control..
    Best fresh example of that I have is the weekly mutation Burning legion, I played it a bunch because I like it.
    I played Tychus p2 70 apm.
    Game 1 H&H ally 40 apm, he spent most of the time pinging and typing to me what I should be doing, 30 min of constant chaos and we eventually lost.
    Game 2 H&H ally 150 apm, we had total control of the map all the time just typed glhf in the begining and gg wp easy after a 20 min win.
    The road should be get to a comfortable APM so that you feel you have things under control and then chose to play slowly if you prefer it like that :D
    That said I don't mind the series if you want to make it, all of your content is top tier so I'm sure that would be too.

  • @sodomgomorah1047
    @sodomgomorah1047 2 місяці тому

    POV: you thought this would work while using kerrigan on brutal

  • @kungfumaster9883
    @kungfumaster9883 2 місяці тому

    Mengsk Principal Proletariat is my favorite main, with max battlecruisers your imperial mandate count should be close to 500. I noticed for this video you used the prestige points on laborer support instead of royal guard, that's why your mandate only topped out at around 290.