Salt and Sanctuary | In-Depth Review

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  • Опубліковано 6 вер 2024

КОМЕНТАРІ • 45

  • @Jaimas
    @Jaimas 9 місяців тому +26

    Fun Fact: If you get killed by the Queen of Smiles, your corpse will appear as one of the trophy bodies in another player's game world.
    This actually occurs for many bosses, including Carsejaw (other players' bodies will be impaled on spikes), and the Sodden Knight (they'll be hanging from the gallows outside his castle).

  • @vulcainnn4873
    @vulcainnn4873 Рік тому +13

    Finally a lore video about Salt And Sanctuary, even if it's a 1h30 video and i'm not english, I'm sure it can only be good

    • @Jadedinu
      @Jadedinu  Рік тому

      Sorry my salty friend but it's 74% analysis here :( Coopdeville has some lore vids although I'm loath to report it's also in english: ua-cam.com/video/hC_jMwdZbr0/v-deo.html

  • @Replica2901
    @Replica2901 11 місяців тому +12

    The world is influenced so much by ASOIAF, not just the Greyjoys, and that's awesome. For me, the story and the world gripped me so much more than Dark Souls. In Dark souls and elden Ring everything seems so grandiose and unreal. I love revisiting this game from time to time, such a gem.

  • @armandogavilan1815
    @armandogavilan1815 4 місяці тому +3

    One of the best games ever.

  • @Scowleasy
    @Scowleasy 4 місяці тому +3

    It’s unreal how little health Carsejaw has, and it was never addressed until the freaking enhanced edition, years after release

  • @nicholasbarton3184
    @nicholasbarton3184 Рік тому +3

    Oh yes, the sea gods have blessed us with more Jaded. Great job with this, makes me want to go back and play it again.

  • @monkebro1820
    @monkebro1820 Рік тому +4

    I thought I had done everything there was to do in the game, but then this video popped up. I honestly didn't know that Mal and The Forgotten King existed. I beat every other boss, including Cran. Whelp, time to go back and whoop some ass or have my ass whooped.
    You hit the nail on the head with builds. WHY AREN'T BOWS VIABLE IN SOULS GAMES? I just want to cosplay Legolas and feel cool with a bow. Seriously though, I've beaten SnS 3 times. First time was a magic build, second was a strength build and third was a dex build. Greatswords feel op from beginning to end. Magic takes a bit of time to make it strong, but once you get there, it can be broken. Dex felt strong but it wasn't broken in my humble opinion.
    My 4th playthrough which I've yet to complete is a ranged build. Crossbows, Bows and Guns. Oh Lord. This has not been a fun experience. I just wish to have a Souls like game that has viable ranged builds. Actually, if you've played Code Vein, Bayonet builds are pretty fun and can deal high damage.
    But yeah. This was a well done videogame critique. I'm interested to see the growth of this channel.
    Edit: You did mention music for a little bit nearing the end of your video. Not going to lie, the background music when your traversing was pretty nice, however my biggest gripe was lack of boss themes. The only boss that it's own unique theme was The Nameless God. The same beginning guitar riff with the chorus followed after is all you hear in boss fights from The Unspeakable Deep to Cran. Music is an important part of games, especially for bosses. It can set up the vibe and it can give more personality to a boss. Not having unique themes for each boss was a missed opportunity and I hope that they call have more diverse boss music in their following games.

    • @Jadedinu
      @Jadedinu  Рік тому

      Hey thanks so much for watching the video and the comment! Yes it's a huge game which is surprising given the small team but I think Ska really wanted to have this sort of replay value in the game. And totally agree it's a shame they didn't have time to flesh out the builds. I do wonder if this was fixed in Salt and Sacrifice.
      Interesting about the music! To be honest I'm not personally as interested in music as other aspects of game design so I tend to miss those points. But thanks for bringing it up and hope you stick around and see this channel (hopefully) grow haha

  • @wtflolmau
    @wtflolmau 27 днів тому

    Excellent and detailed video!
    I would like to add a few points:
    My biggest critisim of fromsoft games and those who imitate them is they do a terrible job explaining the game's mechanics to the player. In s&s this is sometimes to the degree it seems on purpose to maliciously misslead players. For example: the Knight class advertised as a strength class but given a dex starting weapon.
    Combos are also never explained properly.
    Enemy resistances to strike/slash damage is never hinted and new player will struggle to figure out why they are getting stomped.
    Gj on putting this together!

  • @Corrupted
    @Corrupted 3 місяці тому +1

    Very excited to watch this, I recently finished it for the first time and thought it was "just alright" - can't wait to hear other people's detailed opinion on it

    • @tomvandl
      @tomvandl Місяць тому

      If you consider, that it was developed by just two guys, it is a 10/10. But it has it flaws. I don't know, why they left out a map. You can get lost so easyly when you arrive at an optional area and don't know how to progress after it. The upgrade systems were also not that good. Further more, I was not able to make a "bonfire" in two (!) areas, so I was unable to level up and lost souls for about 20 level-ups. In depth, I would give it a very good 7/10.

    • @Justzero3000
      @Justzero3000 Місяць тому

      Servus Corrupted dachte nicht,dass ich dich bei dieser Art von Video finde.

  • @WeeWooJoker
    @WeeWooJoker 3 місяці тому +1

    Just finished the game and found your review, you deserved much more attention with the amount of effort you put into this video

    • @Jadedinu
      @Jadedinu  3 місяці тому

      Hey thank you for the kind words. I took a bit of a break to focus on another channel after making this video because of the amount of effort but I'll probably return to this channel at some point

  • @justsomejojo
    @justsomejojo 9 місяців тому +3

    Personally, I thought it was really refreshing to have a metroidvania for once that did NOT rely on mobility so much for its combat. I generally don't play platformers and metroidvanias much because they usually extend beyond my dexterity no matter how often I try (Hollow Knight is one of the hardest games I played in my eyes and it's purely because of the way it demands constant mobility in combat). The only reason I even tried Sanctuary was because of the very build focused challenge videos of the Backlogs. It's interesting to hear the platformer side of the coin, because I basically just view the game as an action RPG that happens to be 2D.
    I absolutely agree on build balance btw. Like you, I just happened to stumble on the Kureimoa on my first playthrough and that was that - the game felt pretty easy (for the most part) after that, EVEN though, looking back at that character, I was actually fat rolling (kinda crazy to think about). The only other builds that ever even came close to feeling as powerful were Flintlock + Flanged Mace (because guns are weird in this game) and a general magic build. Everything else felt vastly less powerful. Barely changed in the fanmade Enhanced mode either (I replayed the game again recently to try it and 2H weapons still slap)

    • @chasegaetze4507
      @chasegaetze4507 8 місяців тому

      Exactly my thoughts. Hollow knight was ridiculous on the platforming. I love the fact that this game just focused on combat. I heard they even rebalanced the game like 6 months ago but yeah the 2H sword is just plain OP. I tried the war hammers as well but seems more enemies are resistant towards blunt than slashing.

    • @justsomejojo
      @justsomejojo 8 місяців тому +1

      ​@@chasegaetze4507 The rebalance a few months ago is the Enhanced mode I briefly mentioned. It's actually made by a modder as far as I know but endorsed by the devs. It adds back in a few items that were lost before (most notably the Twinmetal Ring which powers up your unarmed combat) and has general number readjustments to make certain weapons more viable. Doesn't really challenge the general meta (2H weapons still slap hard) but it makes stuff like whips actually worth using

  • @vladi3862
    @vladi3862 23 дні тому

    a really solid review, didn't agree with you at many points but i always understood where you came from. and i think you missed the ronin cran boss, who is kind of similar to artorias from moveset and design

  • @CJMaserflash
    @CJMaserflash 11 місяців тому +4

    Nah dude, you have a lot of vertical attack options in this game. Get creative especially with magic of all kind. This game has its own identity, interact with the game more and you'll see. Also the torch isn't tied to your inventory, it's the down button

    • @TyuErt
      @TyuErt 9 місяців тому +1

      while I agree with you overall, I think he meant more like how you lose your shield or otherwise have to one-hand your weapon when you've got a torch out

    • @CJMaserflash
      @CJMaserflash 9 місяців тому +1

      @TyuErt That's nothing new though, most RPGs have that. I understand the frustration of it, it definitely sucks giving it up but then you also get spells and all that shit to substitute the torch

  • @kosmique
    @kosmique 2 місяці тому +1

    you deserve more subs.

    • @Jadedinu
      @Jadedinu  2 місяці тому

      Hey that's kind of you to say but it's my own fault for not posting more. I took a break from this channel to focus on another one because these long-form were pretty killer to make, but I'll be jumping back into it again with slightly less lengthy ones

  • @alextalker5979
    @alextalker5979 3 місяці тому +1

    The witch just runs one of them Noita machine gun wand builds, I swear 🤣

  • @Pingotron
    @Pingotron 6 місяців тому

    me acabo de percatar que le invertí una hora y media para ver un video tan bien hecho y completo como este y tan solo tiene 99 me gusta y el canal 79 suscriptores, lo cual me parece terriblemente injusto. buen video y buena reseña

    • @Jadedinu
      @Jadedinu  5 місяців тому

      It was fun to make but alot of work, thanks so much for the kind comment - cool to see other fans of the game!

  • @nate_d376
    @nate_d376 5 місяців тому

    I'm hoping you come back to YT. Great video. Just started playing this game too.

    • @Jadedinu
      @Jadedinu  5 місяців тому

      Hey thanks for the kind comment. I actually started another channel called exits examined which is taking up most of my time, but I do hope to come back to this channel at some point. Hope you enjoyed the game though, it's great

  • @_Sidney_Santos_
    @_Sidney_Santos_ Рік тому +1

    Very Good

    • @Jadedinu
      @Jadedinu  Рік тому

      Thanks alot! These take a ton of work and it's good to hear people out there in the real world like em!

  • @vladi3862
    @vladi3862 25 днів тому

    such a good game

  • @danielossaconcha7400
    @danielossaconcha7400 2 місяці тому

    I loved the huntmen i suffered them but I got a lot of cool moments with them😊 😎
    The bone boys where kinda worse I think but when you get into the moment they were like an actual teleporting enemy would be.
    The ghost where nice for me. I had fun killing without seeing them.
    I didn’t like the kid mommies though.
    The knight type enemies were really awesome. I pretended to challenge them a lot.
    Is this review after the enhanced update?

  • @ObsessiveBadguy
    @ObsessiveBadguy 8 місяців тому

    I know you said that you dont even enjoy 2D sidescrollers but if you're looking for something that does the whole soulslike metroidvania thing then I cant recommend Blasphemous 1 and 2 any higher than the highest, 1 sorta leads towards the soulslike side while 2 more towards metroidvania but theres absolutely aspects of both in both games. Coupled that with the excellent combat and bosses it might just be what you were looking for in some of the areas you found this one lacking.

    • @Corrupted
      @Corrupted 3 місяці тому +1

      +1, I thought blasphemous was quite a lot better than Salt, haven't even played 2 yet

    • @ObsessiveBadguy
      @ObsessiveBadguy 3 місяці тому +1

      @@Corrupted Its absolutely worth it if you enjoyed the first one, tho until theres any DLC or expansion for 2 I feel like you can get more out of the first with its various NG+ and challenge runs, especially if you're playing on PC and are into MODs and the like, but 2 is still absolutely a fantastic game and should be experienced

  • @CJMaserflash
    @CJMaserflash 11 місяців тому

    Did you miss the wall jump?

  • @KingOppSanti
    @KingOppSanti 5 місяців тому

    There was two bosses I didn’t know about and I beat the game 3 times!

  • @mpartner43
    @mpartner43 10 місяців тому

    I bought S&S on a whim way back after watching a trailer on PS4. I rarely play it anymore not because I didnt like it, but because I played it so damn much and saw literally everything in it multiple times that its just boring now. One of my fav games of all time honestly.

  • @odinetsthepale6581
    @odinetsthepale6581 10 місяців тому +5

    Salt and Sacrifice will be disappointing

    • @MisterNoah
      @MisterNoah 3 місяці тому +3

      Very disappointing.
      Yo, I respect the fact they tried to do new things, even if I didn't enjoy the decisions they made. Game fell flat

    • @slammurai6492
      @slammurai6492 Місяць тому +3

      I just beat Sacrifice and thought it was super mid which sucked cause I love Sanctuary.
      I went back and played Sanctuary a bit to make sure I wasn't gaslighting myself and Sanctuary just feels so much better to play lmao

    • @bizzzzzzle
      @bizzzzzzle 17 днів тому

      I started, got halfway and quit. Mages bland and repetitive and actual bosses are even more bland…

    • @zacharydobbins6267
      @zacharydobbins6267 16 днів тому

      I loved it myself, find each mage cool design and each feel unique in how they look and act. Though I did wish there was more

  • @JosephSalomonsen
    @JosephSalomonsen 7 місяців тому

    Have not played the prequels - have not played the sequels… still calls it in-depth «anslysis».