Strange New Games | Star Trek Roleplaying
Вставка
- Опубліковано 23 сер 2024
- Join me as I explore strange new rules, seek out new systems and mechanics, and boldly go where several bankrupt games companies have been before!
Tabletop may not be the final frontier in gaming, but it is one littered with successful and unsuccessful RPGs. These are the histories of the publishers who attempted to create a roleplaying game in the Star Trek universe.
Corrections:
I mistakenly refer to Amarillo Design Bureau as the Armadillo Design Bureau. That’s embarrassing. Modiphius' first 2D20 game was in fact Mutant Chronicles 3e, not Achtung! Cthulhu as I say in the video.
It was in fact Ross Isaacs at Last Unicorn Games who developed the Icon system, not “Rob Isaacs” as I mistakenly said.
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#startrek #rpg #tabletopgaming #roleplaying
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Chapters:
00:00 Introduction
00:40 First Contact
01:25 Heritage Models
04:50 FASA
09:40 Tsukuda
11:20 Task Force Games & Armadillo Design Bureau
15:30 Last Unicorn Games
23:30 Decipher
26:14 Modiphius
31:14 Generations
32:54 Is that Q?
Links & Sources:
Steven S. Long's Last Unicorn Supplements - stevenslong.squ...
Memory Icon's Last Unicorn DLC - www.coldnorth.c...
Prime Directive Set - the Tardis Captain’s Bag of Holding Blog - tardiscaptain....
Lost Minis Wiki - www.miniatures-workshop.com/lostminiswiki
Stuff of Legends - www.solegends.com
Board Game Geek - boardgamegeek....
Memory Alpha - memory-alpha.f...
Music:
Jordan Sorcery Theme by Joylin Music
Copyright:
Images used belong to their respective copyright owners
Jordan Sorcery Coat of Arms and Theme copyright @jordansorcery
It's AMARILLO Design Bureau!
Been a fan of the Star Fleet Universe for literally decades, and is my preferred universe/timeline 😁
Good grief I don’t know how I’ve done that! I must have misread it once and then perpetuated the mistake in all my research and writing! So much for my attention to detail!
@@jordansorcery It's okay, most people associate Texas (where ADB is based) with Armadillos :)
Hopefully I get away with it being gently humorous and not offensively inconsiderate!
@Jordan Sorcery funny thing is there is a knockoff company that misleads customers that uses ADB but calls itself Amardillo Design Buereau. There was to my knowledge some legal action in progress.
Also it's Amarillo, not armadillo. It's the Spanish word for yellow and the name of the city in Texas they are based out of ;)
I am kicking myself for that one - an embarrassing misread worthy of discommendation!
@@jordansorcery Kai the Channel Creator!
Played or read 90% of these and my heart will always belong to FASA Trek, PD One, and LUG Trek. Great video! Live long and prosper.
Some fantastically thought provoking Star Trek lore and stories in these games, I’m glad we got them all even if they didn’t all last! Peace and long life.
The “four, no five lines” bit was an amusing callback.
I recently made a character for the current Star Trek RPG. We’re playing a campaign that’s a riff on Lower Decks. My character is a new Ensign fresh from the academy - a Cardassian Ship’s Counselor.
The truth is, after recording this, I did see 4 lines…
Lower Decks! Lower Decks!
This brings back a lot of memories. When I was in college in the early 80s, our gaming group played the FASA edition, both Federation and Klingon campaigns. But since the ship-to-ship combat rules were janky, we used the Starfleet Battles rules instead. Still have my SFB rules, but lost the FASA rules somewhere, somehow years ago.
Deep Space Nine for the win, and not just because Garrick was one of the BEST characters EVER. It was more gritty, grounded and ... real, for lack of a better expression. Loved DS9.
I couldn’t agree more!
Good to see another DS9 fan out there.
@@jordansorcery One of my prize possessions is an Andy Robinson signed Garrick poster :) bummed I never got to read 'A stitch in time' mind ... Oh and regarding Modiphius, their Fallout RPG is pretty good too ...
I had NO idea there were so many different Star Trek RPGs, nor that Japan's first ttrpg was a Star Trek one, this was a wonderful watch! I'll need to look into the Modiphius Star Trek line, I love their Conan and Infinity stuff.
I didn’t realise either, but it makes sense given the importance of the franchise. It’s a shame so many great efforts got cut short though. The Modiphius game is terrific fun I think!
The Star Trek III Sourcebook pictured here 7:57 makes my soul weep for a lost era....
Such a great era, so many fantastic stories
I remember seeing an ad for Prime Directive and going, "Wait, why the hell are they being so coy about IS THAT A GORILLA WITH THOSE KLINGONS"
I was stunned in my tracks, it’s an incredible cover!
Because I'm in their reviewer program, I get a lot of free content in PDFs for the Modiphius RPGs. So that's how I wound up with the majority of my ST:Adventures collection. Been itching to run a game of it but haven't had a chance.
The "Armadillo" version of Star Trek conjures a very intriguing universe. 🤣
This is my greatest shame
DS9 is a great choice Jordan. probably my favorite as well. I remember asking my parents to stay up and watch it in the 90's cause I was still young and had a bed time of 8 pm and DS9 aired at 9. So once a week I got to stay up and watch the more adult star trek show with my parents and older brother.
Anyway great video and the rpg side is fascinating.
In the UK DS9 was shown on Thursday, I think, evenings on BBC2 at 18:00. They did a different genre show every evening so some nights it was TNG others Sliders or Buffy. Absolutely awesome era of television and a wicked weeknight routine - finish dinner, wash plates, watch amazing sci-fi, do your homework! I love the idea of it being a special treat to stay up with family though, I imagine that has made some lovely memories.
Well done. I started with FASA's version back in the 90's. The Last Unicorn Games version made me switch ALL of my roleplaying games to Gurps for 10 years, it was so bad. I know it still has fans, but I am not one of them. Currently loving STA though, and have run several campaigns, some of them set in the FASA universe.
Thank you! That's fun, I love the idea of taking some of the best bits from alternate iterations of the universe and using them for your own storytelling. I've been enjoying STA a lot and definitely pick and choose the aspects of the canon that I like best!
Great overview of Trek RPGs. Not too many people know about the Heritage game or the Japanese-published ones. I've been a Trekker for 50 years and I played the Heritage, FASA, and Task Force games. The reason Starfleet Battles and Prime Directive are not "Star Trek" is because they originally got their license from the Starfleet Technical Manual by Franz Joseph published by Ballantine Books.
I'd love to hear more about your experience with STA. I've struggled with all the moving parts of the game system.
That’s super interesting, thank you! I’d seen some references to the technical manual in my research, but hadn’t connected all the dots!
I’ve really enjoyed running STA as I find the mechanics really bring out the technical capabilities of the characters - they feel like highly trained Starfleet officiers - and I like how collaborative it makes things feel, as if these specialists are really working together
@@jordansorcery Personally I find STA a bit messy and clunky. Nowhere near as clunky as FASA Trek but still noticably not fun for me to GM. I find using Traveller works really well for Trek and keeping things simple whilst allowing characters to show off their skills. There was actually supposed to be a Prime Directive book for Traveller but that might be vaporware at this point.
I used to play federation commander at my old LGS so detailed... so frikkin nerdy! very fond memories
I'm not sure if it was in a video or on a stream, but Matt Colville recently shared an anecdote about working on one of the Trek RPGs at Last Unicorn Games. Apparently the Paramount execs didn't understand the concept of RPGs fully, and wanted to prevent players from making their own characters, or restrict certain aspects of how characters could be created, citing that "there are no overweight, disabled, or 'unattractive' people in Starfleet, the Federation is a utopia." The writers/designers only managed to make them back down by finding examples *in the shows and movies* of overweight, disabled, and 'unattractive' characters from Starfleet. Pretty interesting insight into how studios sometimes look at their properties and the kind of control they seek when licensing them.
That is very interesting, I didn't even know Colville had worked on them! I'm not surprised about the executive dissonance, if recent D&D events have taught me anything its that there is and always has been a distinction between the money focused people at the top and the creative people and players at the bottom. Sadly despite all the artistry and effort RPGs are most often still commercial products after all - its just extra disappointing to hear that the then stewards of such a hopeful and inclusive world as Trek would be so brazenly exclusionary!
@@jordansorcerythank goodness things have changed.
That’s good to hear!
Heritage Models had Conan, Star Trek, and John Carter of Mars games and miniatures. Modiphius now has 2D20 based Conan, Star Trek, and John Carter of Mars games and miniatures. Coincidence?
Here’s someone asking the real questions!
Love the quote at the end :). I have been such a FASA fan that it is my main Head Cannon for Star Trek :). When Star Trek Beyond came out I blurted out in the Theater that the ship on screen was a Larson class ship!!
I'm glad someone mentioned it, and didn't think I was just a totally mad space god! I didn't realise the ship in Beyond was from the FASA books, that's ace!
Yessss ty for this! It’s my day off and gonna start the day to this awesome video! DS9 fan here so hope this is gonna be good ❤
My pleasure, hope it was a good start to the day!
@@jordansorcery just about finished! It’s a great video and btw thanks for doing the HeroQuest and Warhammer quest videos as those are some of my favorite boxed games and I am glad you did a whole retrospective video on that series.
Had to spend the time on WHQ - it was too important a game to cut short!
Never played any Star Trek RPG but my friend told me about his campaign; They were crew on the USS Terminator (Named after the line between light and dark on a planetary body, not Ahnuld's famous character.) I believe their sister ships were called Horizon, Merridan and Equator. They did trick some pirates into thinking they were a Star fleet experimental weapons test ship rather than a practically unarmed science vessel.
Those names are great! I love the sound of that adventure - a cool non-violent solution worthy of Trek
All our yesterdays have lighted fools the way to dusty death. Out out, brief candle.
Er...great video! Thanks.
This was a great video, thanks. Really well researched. Reminded me of the day I picked up my FASA 2nd Edition Deluxe from Hamleys. We played it to death, and I still have it with my ship recognition manuals and klingon books. Loved the way the Tactical Combat Simulator meshed with the RPG so crew rolls influenced the battle, engineer giving more power, helm allowing more move, etc. I played the Dixie Gambit, it was a great story, espionage to the core. I also remember other adventures such as Orion Ruse and Termination 1456, where you played Klingon characters. FASA losing the licence was a great shame. Their source books were brilliant and so well written.
Oh wow, Hamleys was such a treat back in the day! That crew collaboration aspect is so great, I like that STA enables something similar - it's a fantastic aspect of Trek and I think it often makes armed conflict much more interesting in the Trek universe if it is a collective action with lots of mini-challenges rather than just a party of warriors shooting at something. Glad to hear Dixie Gambit is as good as it looks - definitely on my list to check out in more detail!
Damn it, now you've got me wanting to dig up my old copy of Prime Directive first edition and force myself to read the rules! Something I could never manage, back in the day.
Every time someone digs out a classic game from the back of their collection a Jordan Sorcery video gets its wings!
Great video! I learned about a couple of systems I never knew about before. I'm half tempted to buy a copy of the Japanese RPG just for the sake of it. But, truly, Star Trek Adventures is where it's at. One of the main goals of our channel is to spread the love of STA and help get new players into it. In fact, we're doing a giveaway until the end of February for some stuff to get people started with it. Hopefully it leads to a next generation of Star Trek roleplayers.
I know what you mean about those Tsukuda Hobby games - they all look so well put together, very tempting even just as curios! My money is with you though - STA is great fun, I've had such a good time running it and all my players have really enjoyed it too! Good luck with the giveaway!
the references were breeding in that script like tribbles, great video! I didn't know any of these at all except for the CCGs, loved collecting those when I was a kid. Only ever played one game and got my butt kicked though lol. Oh well
Haha, then I can consider my mission successful! The Star Trek and Star Wars Decipher CCGs were great fun, a lot of good memories from those games!
Well done sir! I didn't know about adventures, I might have to pick that up instead of trying to complete my decipher collection.
Thank you! Modiphius have done a great job with it, I feel. Lots of good material and ideas for stories, and some really lovingly produced books.
It amazes me companies like Heritage in the golden age of wargaming can go broke. It was a period when wargaming was at its height and role playing had emerged in full force in every genre and people wanted miniatures. Skirmish gaming was also huge, and that was the hybrid wargaming and almost role playing of 1 miniature representing 1 combatant (as opposed to 1 figure representing 20-100 actual soldiers in wargaming).
It’s a real shame. Though there’s long been demand it looks like a tough industry to get established and stay afloat in. And whilst I don’t know the particulars of the Heritage collapse, there’s enough other examples to show that there’s a lot of mismanagement across the industry! Heritage did some great work in their time though, real trailblazers
For fans of the FASA game, 3D printing now makes it possible to get all the models from the various sourcebooks for use in their Starship combat system or for those who want nice models to add to a Star Trek spaceship collection.
Jordan your content is great, and criminally under viewed. Hope more people find this channel!
That's very nice of you to say, thank you!
I have some FASA stuff, SFB/Prime Directive, and Last Unicorn stuff. It's fun to see what they did with the license.
Captain Cisko leaving his baseball behind on DS9/Terok nor is still one of the biggest flexes in Star Trek.
Ha, it really was! A genuinely awesome moment
Weyoun : "I assume Captain Sisko removed or destroyed everything of value?"
Dukat : "Not everything."
*Dukat picks up Sisko's baseball*
Weyoun : "What is that?"
Dukat : "A message from Sisko."
Weyoun : "I don't understand."
Dukat : "He's letting me know... he'll be back."
Fascinating look at the different Trek rpgs. I went from FASA to Decipher to Modiphius (yet only got FASA to the table).
I really appreciated the links to the supplemental LUG Trek material, will definitely mine them for ideas with the Modiphius STA.
I'm glad it was interesting - I was really surprised at how much stuff was out there that I'd just never even heard of! Really enjoyed researching this one!
Of course we need Giant Kirk, and we need to bring back Giant Spock in to talk some sense into him!
Agreed, it’s the only logical solution!
Hell ya…DS9 is my fav too…”she may have flaws, but she has teeth!”
Best ship in the fleet!
I'm loving your videos. I'm about 50 and was an RPG and miniature gamer for a while. In the USA when I was gaming back when, Games Workshop wasn't a presence, but I knew about it and saw Warhammer grow. So I was never into GW. But your videos about the history of Warhammer has been super interesting. I watched a couple of other videos you put out about topics I weren't so interested in and found them very fun to see. I love your style. I never was into a Star Trek rpg, but really enjoyed learning about it. I'm looking forward to anything else you put out. I really want to see your idea of "game reports". And if you ever get around to it, do something on the miniature company of "Ral Partha", before GW it was the biggest player and was very large and touched many people. I'd like to know their relationship with TSR and Dungeons and Dragons back in the days. One of the aspects I find interesting is how different the style was between the Ral Partha figures and then the GW figures later on. Great show, please please please keep it up.
This is very nice of you to say, thank you.
A look at Ral Partha is an interesting suggestion - I've only really ever encountered them as D&D minis many years ago, but I know they have a storied history of their own. A good suggestion for the potential projects long list!
DS9 is of course the right answer to what is the best Star Trek Series :).
Really want to play a Star Trek RPG. One of my friends has been talking about DM’ing one. Though I also kind of want to do a Lower Decks themed one :)
Ha, it’s the only choice for me!
I’ve really enjoyed running STA, and would love to play in a campaign at some point too. The Star Trek universe is just so good to muck around in! And yeah, 100% behind that Lower Decks theme!
Merry Christmas!
Keep doing what you're doing, Jordan!
Thank you so much! And Merry Christmas!
The photo you used at 15:02 came from my gaming blog. I took the photo to talk about my entry into the 2021 Character Creation Challenge. I as using the D20 version of Prime Directive on that day. I tried posting a link to the article, but I think that UA-cam's tools pulled down the comment.
Hi mate, I’ve now added a link to your post in the description so people can follow the challenge. Apologies for not doing so earlier
@@jordansorcery Thank you. The next challenge starts on January 1st.
The Armadillo Starfleet Game‘s story is AMAZING 😂
I made the mistake of calling it Armadillo when it’s actually Amarillo, which is terribly embarrassing! But everything else about their game was accurate, and I agree it is fascinating!
Star Trek Adventure is fantastic and really easy for a GM to run.
I saw someone trying to use D&D 5E instead of one of the NUMEROUS GREAT Star Trek published RPGs. Remember, Suvwl'! Using 5E instead of an appropriate RPG makes you a P'Tak and shames your house and ancestors!
When you sit down to play a Star Trek RPG and the GM puts the 5e Monster Manual on the table…”perhaps today is a good day to die!”
@@jordansorcery Hahahah
I have played most of the games you talk about here. And I will admit that I feel that the 2D20 version is my favorite. Mostley do to the way it incorporates science teamwork into the core rules. That and the background material written in the fluff is up there with the FASA title. Especialy the Kinglon book that was a delight just to read. (I admit to being a fan of Decandido's work) I just hope that they can keep publishing this game for years to come.
Oh, and in case you didn't know already, Lower Decks Campaign Guide!
Star wars just seems like it's particularly hard to fit your own story into it without either memorizing the timeline up til the point you're playing at or completely disregarding it to do your own thing. Sure, in Star Wars you could all play four hairless psychic teddy bears in a trenchcoat, or three aquatic aliens and one psychic rock to act as an aquarium ornament in a spaceship full of water (both ideas me and my friends tried to pitch to our increasingly despairing DM) but overall you only had to know one thing timeline-wise - _are we pre- or post-Empire?_
Whereas Star Trek seems like it would be especially prone to priggish DMs and players going "No no, the Federation was still at war with the Romulans at this time, you can't play a Romulan. And no, you can't be a Cardassian federation officer" or complaining that they shouldn't be encountering Borg because there were no Borg at this point in the timeline in the Delta Quadrant.
I find that like any licensed setting it totally comes down to your GM and players, and what kind of stories they want to tell/participate in. I've been lucky enough to play in groups that put our own stories and fun at the heart of the game - meaning that inconsistencies or contradictions are okay if it benefits our story. No one from Paramount is going to be looking over our shoulder after all! I've definitely experienced GMs that were too beholden to the 'real' story for my taste, but thankfully I've been able to avoid that for the most part.
I remember when I first moved to Sussex, back after I left service in 2004, I first got a job in a company called gardeners books. And remember spending a good amount of time in the games book section of the warehouse. And naturally finding the Star Trek books. At the time I was massively into WoD, but I’d have a wee butchers at a few of the books there I did see, which was very little. Wish I’d taken a punt on them now…
I used to work at Waterstones and have similar regrets! There’s a pretty healthy secondary market for some of the Star Trek RPGs and they’re not all as pricey as some other retro games have gotten, thankfully
@@jordansorcery WoD retro (my current bag if you will) is about on par with what it was back in the day. Literally an hour after watching your video I bought two two for about their oh retail price. I guess it all depends on brand I guess. And I probably will look at these now…. 🤣 thanks Jordan!
This is the danger of nostalgia! Every topic I cover makes me desperate to get a copy of the game in my collection again!
I've never played a pen-and-paper RPG, but, as someone that's enjoyed Star Trek (especially TNG & DS9) I found this video really interesting and entertaining. Thanks for making it :)
I’m glad you enjoyed it! I’m a long stand Trek and RPG fan - I’d always recommend giving the latter a go if you get the chance, there’s nothing quite like a good roleplaying game with friends!
Long Live FASA Star Trek!
And prosper!
Years ago...maybe 2002 or 2003?...I ran a short campaign for Star Trek using Atlas Games's WaRP system (Over the Edge 2nd Ed's rules) and FASA's version of the Trek setting. I enjoyed the heck out of it, but it's the only Trek roleplaying I've really done, which seems odd. I've still got a bunch of the FASA stuff and most of the Last Unicorn lines. I should probably dust them off and do something with them.
Great video, by the way.
I’ve had phases of getting super into Trek gaming and then periods where I wanted to watch it and not play it. It’s strange how that happens. It’s such a great universe though, so many fun games to play in it!
I've played the Last Unicorn and Decipher Star Trek games, both were at least adequate enough to support our GM's passion for the Star Trek universe and the stories he wanted us to participate in. I remember hearing about the Modiphius edition, mainly about that enormous boxed release it had, but it's good to hear that it is actually a good game.
That big borg box totally seduced me! I hadn't intended to get it, but I couldn't stop myself - luckily it has been a lot of fun to play!
I loved FASA Star Trek Rpg
Great video on a subject I love. Thank you!
Thank you, glad you enjoyed it!
I love the Modiphius line and I too am waiting with bated breath for a Lower Decks book but also a book centered on Star Trek Online!
That would be so good!
First 2d20 was Mutant Chronicles.
Primedirective Star Fleet is not really Stek Trek.
You're quite right about the Mutant Chronicles, that was an oversight on my part so I've dropped a correction in the video description. Thanks for calling it out.
Fair challenge on the Starfleet universe not really being 'Star Trek'. I think thought that it still warrants inclusion in discussion around the history of Star Trek RPGs as it is founded on Star Trek concepts and background, even if it did of course develop in a completely different direction.
Never played any Star Trek RPGs but love your videos! You could make a "History of My Little Pony" interesting! Haha.
This is very high praise, thank you!
You missed Starships and Spacemen - perhaps the first completely playable system for TREK. There is also a plethora of other unlicensed games, including the absolutely excellent Where no Man Has Gone Before.
I was under the impression it was not an officially licensed Star Trek RPG, though you’re right I probably should have at least given it a nod
@@jordansorcery I mean neither was Starfleet Voyages... the difference being that Starships and Spacemen was far more popular, I'd argue the most popular game to play with (nobody I knew played Heritage Trek, we all had it, no one played it) in the time before FASA.
Nowadays I'd say that there is certainly a segment of the Trek gaming community (my group included) that have checked out of the officially licensed products for what we consider "better" unlicensed, or lapsed license representations. Part of it for me is the cost inflation problem of modern games... Modiphius price points are ridiculous. I can get a new player into a fully realized, very Trek flavored game for half the price of the starter set, or even free if it's WNMHGB or Far Trek; two games which are extremely easy to run, capture the essence of the older series with great fidelity, and have lots of loving fan support.
Even in the not-OSR type of play you have great products like Boldly Go! that offer a great, modern take on the genre, combined with modern shared story-telling aspects, in a package a fraction of the licensed rules-bloated line. And that's the key... Modiphius needs customers to keep buying book after book to maintain the licensing fee so you get an operations manual, and an alpha quadrant supplement, and a shipyards book, and on and on... in full color hardback at a price that would have bought an entire core set of the older games... these other options don't, so the additional supplements are driven by player and GM need, not investors - the very Roddenberry-esque theme of rampant capitalism.
Unlicensed or not, the play experience is, in my opinion, more Trek for less money.
And I have to say "Armadillo," and "BESTiary" (far improved from the worstiary) from the other video. :)
I don’t disagree about the inherent issues with the modern business model for infinitely expandable RPGs, as well as your broader point about there being plenty of unofficial options that can be as or more immersive experiences
modifius announsed a lower decks book
I love your channel, and I was just thinking about gathering my group together to continue our 2371-set campaign, which was abortively short due to our first session being the week before lockdown in 2020.
I was lucky enough to be able to continue some campaigns online, but a few games got unfairly truncated. I’m always a fan of getting the old crew back together for another mission though!
Jordan, thank you for this great overview of Trek RPG history! Very cool stuff, to be sure. If you were ever interested in digging deeper into the development and history of Prime Directive 1'st edition please feel free to hit me up.
Thank you! And that would be awesome Mark, would love to chat to you about it at some point! Are you on Twitter or similar?
Terribly sorry for the Amarillo name snafu, I’m mortified!
@@jordansorcery I would enjoy that very much. Are you on Discord?
And no worries on the ABD thing. I thought it was funny as heck, and entirely apropos. 🙂
As of very recently I am! Username JordanSorcery
My only exposure to Star Trek RPGs (and almost to Star Trek in general) have been a few streams by Wib and Longfang where they look at weird FASA ship designs.
By the way, do you think you'll be taking a look at Star Wars RPGs or miniature games?
Love Wib’s work and have seen the odd stream, but haven’t caught any of those starship chats, which is a shame because that sounds right up my street!
I will definitely be looking at Star Wars RPGs at some point!
LUG is clearly. The best .
It seems like a lot of fun, I'd love to try it properly at some point!
So, FASA's Star Trek was kinda like WEG's Star Wars? I can respect that. Problem is that while TNG - and beyond - is great, WEG's Star Wars is better than anything Disney has generated.
I feel like West End Games created so much of the Star Wars universe, at least as I know it!
What a lovely channel. Peace.
Live long and prosper!
Fabulous delivery
I jave three star trek games.
One from fasa, gurps, and unicorn games which currently.trying to get a deep space nine book for.
I can’t get enough DS9! I’ve seen the book come up on UK eBay a few times at a pretty reasonable price, thankfully the market hasn’t sky rocketed on those books yet
Thanks!
Thank you so much for the support! I really appreciate it
Good review subbed.
Thank you!
I force you to spend the rest of your life playing treck using only the Mechwarrior RPG system set in the BattleTech universe forever. :)
This is some Q level trial stuff right here!
@@jordansorcery have lots of old rpg systems from like of D@D except for 4th and 5e, merp, ,rolemaster, spacemaster, gurps, torg, warhammer fanrtasy roleplaY,VAmpire: the masqurade, shadowrun, champions, mechwarrriour, battletech and I was a huge Trek fan until the prequel movies destroyed trek for me. I am baffled I had never heard of any of any it baffles me.
Amarillo, as in Amarillo Texas where they are based.
You’re quite right
Very interesting video, just getting into star trek adventures, have only played a little dnd and Cyberpunk so always looking for videos that help break down the gameplay better, is this something you have done?
Decipher had the most open world Star Trek.
Is that in terms of the scope of the game, as in being able to go anywhere and do anything? I've found Modiphius to be pretty good at accommodating all eras and a lot of different stories as well, which has been really nice
@@jordansorcery They all do that pretty well. I’m speaking more along the lines of having access to making all types of characters, not just Starfleet. With literally just the Players Guide and Narrator’s Guide, you can create an species, any ship or starbase, and any planet. Also, there are enough character classes to cover just about everything.
Ah got you. That’s a good point, it’s great having that much flexibility out of the box!
@@jordansorcery I agree. Modiphius can handle it now, but you need several books to do it. Then there’s also the fact that you only need 2d6 for Decipher as opposed to handfuls of custom dice.
@@GrognardPiper couple points of clarification: STA uses standard d20s. The custom d6s can easily be replaced with standard d6s. And you could play it with zero books and use the free online character generator to make any character, from civilian to Starfleet to Klingon and beyond.
Never played any of the Star Trek RPG's although I am a trekkie, just guess not had any friends into playing them.
I’ve absolutely loved playing around in the Star Trek universe in RPGs - so many fun stories to tell. I’d definitely recommend it if you get the chance!
Ross Issacs, not Rob.
Thank you for pointing this out, I’m not sure how I made that mistake. I’ve now added a correction to the video description to reflect the error.
I would love to get into this but my game group isn’t into Trek besides 1 of them
Ah that's a shame. I've been lucky enough to have a load of fellow Trek fans in my gaming groups so there's been no trouble getting players interested, but it is such a specific type of sci-fi universe that I can understand it being difficult to drum up interest if you don't have any Trekkies nearby! Have you ever tried looking for online groups? I understand there's a pretty good community of fans playing virtually these days
@@jordansorcery I may do just that :) I have an local board game place by me that I could try and drum up interest in.
Heard about a few TTRPG’s that I might try and get my friends into tho.
Power rangers and one called lancer.
And will look into convictor drive once it’s out for standard release.
Love the info/video just like all your others. But damn, is the BGM annoying in this one. Way too loud. And way too repetitive. One or the other might be okay, in fact going by its name, I assume it's the same BGM as in all your other videos, in which I've had zero issues with an acoustic undercurrent of soothing chimes, but the combination is excruciating.
AM-UH-REE-YO not "armadillo" turn off your bloody autocorrect!
Sadly I can’t even blame autocorrect for this one, totally my own, embarrassing mistake