I have been working on this compilation project for over 3 years now. This video includes all the important unused dialogues from Fall of the Trident. The unused dialogue are shown in colourful text.
Thank you so much. I've always had trouble keeping up with the story, it was engaging enough but some of it was over my head. Good job putting the missing pieces back in.
6:08 this scene honestly proves why some of the dialogue shouldn't have been cut. The whole scene just works better with the aditional lines. It adds to the idea that Arkantos is seen as a "relic" of sorts . A hero with no more monsters to slay, a soldier with no more wars to fight. And to add on top of that , it implies he's only kept around as an Admiral due to his legendary reputation and how it reflects on the theocracy, but rather than having him be involved in any *actual* decision making, he's kept busy chasing pirates ,all the while everyone who feels threatened by how much the soldiers and the people love him are just waiting for him to retire. It makes Arkantos feel like a slightly more fleshed out character in the context of this universe by showing how he's completely okay with fading from relevance and being past his glory days if it means peace for his homeland. Only being roped into one last adventure by the vortex of fate.
7:06 I kinda get why this was cut. Revealing that Poseidon is effectively the main villain of the game THIS early ruins the impact later on. Not to mention it basically confirms that the Trojan War was effectively just a diversion. As well as giving more of Gargarensis's character (Tho they probably could have kept it with minor alterations to keep make sure not to spoil it)
Same honestly. Some of the dialogue that was cut either fleshes out the characters or gives a fair amount of context to the situations they're in. You can tell tho that it was probably done due to time and budget constraints than anything else tho, as some of this extended dialogue would mean longer cutscenes.
@@filipvadas7602 With the success of AOE2:DE and the unsuccessfulness of Tales of the Dragon, I can see why they would benefit from modifying the story.
12:13 I always wondered why Amanra's first line in the final game, "what are YOU doing here", emphasized the "you" as if she recognized them - only to go on to introduce herself a moment later. Adding the extra lines about them being Greeks and Atlanteans, it suddenly makes more sense!
When i was younger i always taugh that in the campaing greeks and egytians never meet each other until arkatos show up. ( Not counting the pirates that we fight).
While I do understand why some of the dialogue was cut were cut, as they either feel redundant or ruin the pacing, some of these really should have been kept in (6:08 , 10:40, 13:00, 16:05 and more are objectively superior and/or more comprehensible compared to what we got) I also like the little details of culture shock, like the Norsemen reacting to seeing a Centaur for the first time etc.
@@softwarelivre2389a little redundant , yes, but I feel that its nice that these characters actually talk about something other than the plot. Amanra being suprised that they know Kemsyt feels organic
This is wonderful! While I can see why some of the dialog was cut, most of this adds a lot of character and flavor to the original scenes. It’s genuinely amazing you were able to recover so much of this. Do you plan or trying to recover any of the possible lost Titans dialogue? I’d really love to hear you find more
6:10 this scene honestly works better with the added dialogue. It adds to the idea that Arkantos is seen as a "relic" . A hero with no more monsters to slay, a soldier with no more wars to fight. And to add on top of that , it implies he's only kept around as an Admiral due to his reputation and how it reflects on the theocracy, but rather than having him be involved in any actual decision making, he's kept busy chasing pirates. It makes Arkantos feel like a slightly more fleshed out character in the context of this universe.
Hey man, your commitment is admirable, i always felt that some dialogues were weird, but after all these years this game still has ways to touch my heart, through you the gods have favored us, thank you.
wow this is actually better... they needn't have cut out this dialogue but that bit where Reginleif was talking about her village... is that a cut scenario? Do we know what it was like? Or why Reginleif left the party afterwards? We never got a proper goodbye to that character
I think it would have messed up the flow with quite a few of them though their are some line here and their that would have been fine. That line is form a demo scenario for EE i think you can play it though the editor
Great job man. Ever since I was little, I couldn't understand the context of some of the story lines although I have been repeatedly playing it for my whole life. I thought it's just how myth prescribed a prophecy or something, so vague is part of the dialogue
I know im a year late, and many others have said the same .But I enjoy most of this dialouge. While some of it is certainly redundant, it does show off greater character of the cast and helps path up little things. As well as some genuinely good lines and moments. Like Arkantos threatening Gargarensis, only for a meteor to strike.
Most of the lines here would give the game so much better context and flow, Lika how amanra first meet the group, or Ajax asking if Gargenrensis want to do some poetry, such a shame they cut those
No wonder even when my first contact with the game the dialogue feels like it's been shorten in an unnatural way. If the studio weren't press for time and fee, I think they could expand the campaign with the indicated lines.
That is from the "Close to Home" scenario. It was an exclusive scenario available only to the people that pre-ordered the game back in 2002. It's was also available in AoM Extended Edition as aom_special_scenario.scn
A lot of this dialog would have enriched the story and filled the gaps. All this time I thiught the story was simple, but in actuality they just removed all of the depth lol.
I swear some of the coloured text i see i got and some of the regular text i didn't one example is the setna answering ajax with some later dialogue do you have certain setting on that give you more dialogue?
I have been working on this compilation project for over 3 years now. This video includes all the important unused dialogues from Fall of the Trident. The unused dialogue are shown in colourful text.
thank you
Thank you so much. I've always had trouble keeping up with the story, it was engaging enough but some of it was over my head. Good job putting the missing pieces back in.
6:08 this scene honestly proves why some of the dialogue shouldn't have been cut. The whole scene just works better with the aditional lines.
It adds to the idea that Arkantos is seen as a "relic" of sorts . A hero with no more monsters to slay, a soldier with no more wars to fight.
And to add on top of that , it implies he's only kept around as an Admiral due to his legendary reputation and how it reflects on the theocracy, but rather than having him be involved in any *actual* decision making, he's kept busy chasing pirates ,all the while everyone who feels threatened by how much the soldiers and the people love him are just waiting for him to retire.
It makes Arkantos feel like a slightly more fleshed out character in the context of this universe by showing how he's completely okay with fading from relevance and being past his glory days if it means peace for his homeland. Only being roped into one last adventure by the vortex of fate.
7:06 I kinda get why this was cut. Revealing that Poseidon is effectively the main villain of the game THIS early ruins the impact later on. Not to mention it basically confirms that the Trojan War was effectively just a diversion. As well as giving more of Gargarensis's character
(Tho they probably could have kept it with minor alterations to keep make sure not to spoil it)
Ya he was jealous of Zues
I hope Retold means adding cut dialogues from the original and making the story a lot more sense like having Helen or Achilles be part of the story.
nah, instead they will remove the corpse decomposition and skeletons from the game....
@@CannibaLouiST Will they also remove the Lazer Bear from the game to appease Lord Xi?
Same honestly. Some of the dialogue that was cut either fleshes out the characters or gives a fair amount of context to the situations they're in. You can tell tho that it was probably done due to time and budget constraints than anything else tho, as some of this extended dialogue would mean longer cutscenes.
@@filipvadas7602 With the success of AOE2:DE and the unsuccessfulness of Tales of the Dragon, I can see why they would benefit from modifying the story.
@@CannibaLouiST yeah after seeing the changes they announced i already lost my hope
11:20 "REMEMBER THAT THREAT. I'LL HAVE YOUR HEAD FOR THAT". That quote is so badass
12:13 I always wondered why Amanra's first line in the final game, "what are YOU doing here", emphasized the "you" as if she recognized them - only to go on to introduce herself a moment later. Adding the extra lines about them being Greeks and Atlanteans, it suddenly makes more sense!
When i was younger i always taugh that in the campaing greeks and egytians never meet each other until arkatos show up. ( Not counting the pirates that we fight).
While I do understand why some of the dialogue was cut were cut, as they either feel redundant or ruin the pacing, some of these really should have been kept in (6:08 , 10:40, 13:00, 16:05 and more are objectively superior and/or more comprehensible compared to what we got)
I also like the little details of culture shock, like the Norsemen reacting to seeing a Centaur for the first time etc.
13:00 is just telling us something we alread know, so it was kinda redundant and I'm happy it got removed.
@@softwarelivre2389a little redundant , yes, but I feel that its nice that these characters actually talk about something other than the plot. Amanra being suprised that they know Kemsyt feels organic
"Any who threaten my home or my family will soon have a place in my dreams" The most badass quote of the game :)
Last mission. -a place in my dreams. Mean while in mission 17 we can gargarensis already there.
"Any poetry to share with us?" Goood I love Ajax, he is a Troll 😂😂
he is a melee unit
@@GBlockbreaker he doesnt meam that
This is wonderful! While I can see why some of the dialog was cut, most of this adds a lot of character and flavor to the original scenes. It’s genuinely amazing you were able to recover so much of this. Do you plan or trying to recover any of the possible lost Titans dialogue? I’d really love to hear you find more
There is already a video about the Titans, but it's mostly from in-game sounds. They didn't change the Titans cutscenes too much.
This was interesting to watch. For most of the scrapped dialogue I see why they scrapped it. Most of the scenes seem to flow better without them.
Disagree, it's a shame they were removed
6:10 this scene honestly works better with the added dialogue. It adds to the idea that Arkantos is seen as a "relic" . A hero with no more monsters to slay, a soldier with no more wars to fight.
And to add on top of that , it implies he's only kept around as an Admiral due to his reputation and how it reflects on the theocracy, but rather than having him be involved in any actual decision making, he's kept busy chasing pirates.
It makes Arkantos feel like a slightly more fleshed out character in the context of this universe.
Hey man, your commitment is admirable, i always felt that some dialogues were weird, but after all these years this game still has ways to touch my heart, through you the gods have favored us, thank you.
wow this is actually better... they needn't have cut out this dialogue
but that bit where Reginleif was talking about her village... is that a cut scenario? Do we know what it was like? Or why Reginleif left the party afterwards? We never got a proper goodbye to that character
I think it would have messed up the flow with quite a few of them though their are some line here and their that would have been fine. That line is form a demo scenario for EE i think you can play it though the editor
Great work mate.
Btw the one that gave his voice to Gargarensis is the most savage character xD
This game's cast honestly feel good enough for a TV series, I don't want a TV series but they really feel alive
Great job man. Ever since I was little, I couldn't understand the context of some of the story lines although I have been repeatedly playing it for my whole life. I thought it's just how myth prescribed a prophecy or something, so vague is part of the dialogue
Boi oh boi can't wait to watch 28 minutes of this masterpiece taking over three years. We're in for a treat! Thank you!
I know im a year late, and many others have said the same .But I enjoy most of this dialouge. While some of it is certainly redundant, it does show off greater character of the cast and helps path up little things. As well as some genuinely good lines and moments. Like Arkantos threatening Gargarensis, only for a meteor to strike.
Great job man, thank you very much!
Хорошая работа, спасибо большое! Очень люблю эту игру, всегда смотрю твои ролики)
Most of the lines here would give the game so much better context and flow, Lika how amanra first meet the group, or Ajax asking if Gargenrensis want to do some poetry, such a shame they cut those
this is amazing
Excellent
What was that Reginleif mission thing at the end?
No wonder even when my first contact with the game the dialogue feels like it's been shorten in an unnatural way. If the studio weren't press for time and fee, I think they could expand the campaign with the indicated lines.
Wish they kept the last Arkantos one. It´s his best line in the whole game.
27:53 What is this from? I've seen a lot of unused scenes and dialogue but I've never come across this cutscene or scenario
That is from the "Close to Home" scenario. It was an exclusive scenario available only to the people that pre-ordered the game back in 2002. It's was also available in AoM Extended Edition as aom_special_scenario.scn
@@moddingaom5622 is there a way to get it now on steam?
Now these are golden lore choices I wish they didn't cut them our for that fleshing out background/character growths
Maravilloso con el idioma original🤩 Bravo!
A lot of this dialog would have enriched the story and filled the gaps. All this time I thiught the story was simple, but in actuality they just removed all of the depth lol.
Holy crap, why isn't Extended more like this?
This game was super underrated.
That ending is epic!!!!
It’s like a movie
27:54 is this a campaign about Reginleif? Never see it before
It’s funny how different Agamemnon is compared to the movie Troy
@2:42 aom team actually read the Iliad? Got more of it right than most media anyway kinda ironic.
How to make this video?
Где можно скачать этот мод?
12:18 Among Us button
AHHHHH SUS SUS AHHHHHHHHHH
Why did they remove the Reginleif mission...? Just why?
It was a pre-order bonus.
@@moddingaom5622 oh damn.
I swear some of the coloured text i see i got and some of the regular text i didn't one example is the setna answering ajax with some later dialogue do you have certain setting on that give you more dialogue?
Some of the uncoloured with Setna and Amanra were unused as well. Those were oldest ones I completed.
@@moddingaom5622 ah that explains a lot
Even as a kid I thought that convo was weird as hell. Knowing so much was cut helps it make sense
I dont think these are cut