Secrets of The Alpha Age of Mythology Uncovered

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  • Опубліковано 19 тра 2024
  • 0:00 Intro
    0:54 Myth Units
    3:49 Unused Animations
    4:53 Titans
    6:51 Cast Attack
    7:15 God Powers
    13:53 Buildings & Mechanics
    15:25 Ships
    17:20 Gods
    18:53 Relics
    20:11 Military Units
    21:14 Weather and Nature
    22:06 Intro Cinematic
    22:48 Campaign
    25:22 Extras
    This is the ultimate compilation video of all the unused units, animations and features. Some of the animations and the models here had never been shown anywhere else. Special thanks to everyone who has documented the alpha/beta features.
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КОМЕНТАРІ • 145

  • @CoffeeSuccubus
    @CoffeeSuccubus 9 місяців тому +116

    This game was so ambitious. If the devs had an extra year, they'd add even more fun stuff than it already is. I am not saying that AOM is a bad game fuck, no. What we got, is amazing.
    I just want even MORE stuff. THIS stuff looks so cool regardless.

    • @Casketkrusher_
      @Casketkrusher_ 6 місяців тому +8

      Ambitious is the right word, probably most stuff didn't even work on a gameplay perspective (or hard to execute in development), there's a reason they didn't use this build and did a downgrade on most things. But what you said what we got is amazing, I still remember seeing AoM at E3 2002, I was mindblown and bought it day one, many many hours been pumped into this game, I hope we will see some more of Retold soon.

  • @alexanerose4820
    @alexanerose4820 9 місяців тому +105

    Archivers like you are the unsung GOAT of the gaming community
    As a completionist, you have my thanks

    • @InternetMameluq
      @InternetMameluq 6 місяців тому +2

      Yes, I'm sure the future of gaming will in part be determined by forgotten gems lost to time... I wish the devs saved more of their work, because I'm certain some of it could have gone to use rather than waste.

  • @TheMedvedable
    @TheMedvedable 7 місяців тому +54

    Believe it or not, I was the one that collected and posted the original archive on AoMH that most of the screenshots and concept art in your videos came from, and even when I thought I knew everything that was cut, I still learned an incredible amount of from your video, great work! It's really cool to see my discoveries + some of the scans I made of the old strategy guides show up over a decade later in these videos. I still have the original archive fully intact on a hard drive if you feel like your research was missing anything from back then, I know the sites I used for hosting it all are long since gone.
    Also, have you thought about creating a mod to reimplement the alpha/beta content back into the game? I once wrote out an outline for a total conversion mod that would try and bring back as much of this content as possible, but I could never find enough people in the community interested in getting it made, but it's always been a dream of mine.

    • @moddingaom5622
      @moddingaom5622  7 місяців тому +10

      Thanks for that archive! It's been super helpful for this video. The archive and the marketing beta CD were two of my main sources.
      One of the modders in the community actually recreated all the alpha buildings and uploaded them to Steam Workshop.
      I recently uploaded the "AoM Super Extra" mod which adds the existing beta units, AOE III forests, and some of the SPC units and buildings. You can feel free to check it out.
      Some of the God Powers and Myth Units can't ever truly be implemented. But I partially created them for this video.

    • @steve1204
      @steve1204 6 місяців тому +1

      i would like to see the archive if possible

    • @polomarco7575
      @polomarco7575 5 місяців тому

      ​@@steve1204yeah me too

  • @freddyulmer6136
    @freddyulmer6136 2 місяці тому +3

    This makes me even more excited for Retold! The fact that there were so many other cool god power ideas and even more animals that they just decided to omit opens the possibilities to what else they could think of and implement 🤩

  • @Aegis_Mind
    @Aegis_Mind 8 місяців тому +7

    I recall thinking it was weird the leviathan had a detailed mouth texture (noticed when enlarging) but it makes sense after seeing that unused animation.

  • @kwiiin_
    @kwiiin_ 10 місяців тому +110

    Thank you, this was a pleasure to watch! I'm still sad the Chinese units are just reskinned existing ones and reused scrapped ones. They deserved better. :(

    • @JaylukKhan
      @JaylukKhan 9 місяців тому +1

      What units were they reskinned from?

    • @matthewsteele99
      @matthewsteele99 8 місяців тому +4

      @@JaylukKhan hoplite for halberdier

    • @muramasa870
      @muramasa870 7 місяців тому +6

      I hope they gonna develope them from scratch for Age of Mythology Remake

    • @JaylukKhan
      @JaylukKhan 7 місяців тому +2

      @@matthewsteele99 I've noticed the jiangshi has thd ssme attack as the shade.

    • @giannisgiannis870
      @giannisgiannis870 7 місяців тому

      Chinese units are the stronger

  • @Stelphy876
    @Stelphy876 5 місяців тому +17

    Wow the game was really supposed to become next level with so much more depth. I really hope they can add things to AoM Retold. Thank you so much for sharing this thorhough documentation

  • @aaron_the_order6589
    @aaron_the_order6589 10 місяців тому +32

    It's honestly a bit disappointing how there's no like official alpha gameplay of this build The only alpha builds they are aoe 2 and 1

  • @alfredlaalpacadeageofempir9215
    @alfredlaalpacadeageofempir9215 10 місяців тому +21

    >0:54 Myth Units.
    >3:49 Unused Animations.
    >4:53 Titans.
    >6:51 God Powers.
    >13:53 Buildings & Ships.
    >17:20 Pantheon.
    >18:53 Relics.
    >20:11 Combat.
    >21:14 Ambient & Nature.
    >22:08 Campaign.
    >25:22 Extras.

    • @Ianarius
      @Ianarius 10 місяців тому +2

      Idk why when I want to use the chapters it doesn't work on my videos...

    • @Mousymusic
      @Mousymusic 8 місяців тому +1

      KALOS KALOS

  • @AetherXIV
    @AetherXIV 7 місяців тому +4

    incredible presentation, thank you!

  • @zonetropper
    @zonetropper 10 місяців тому +17

    Rebellion is basically "go on strike" xD
    Sounds like an interesting godpower and not really broken from the initial description.
    In practice however it would not affect lategame if there is fishing ships and water on the map and your gold mining is replaced by Trade Caravan trains.
    If Red tide had the potential to kill all the fish, that would mean Sekhmet would just turn the water maps into ground maps with less terrain to build or fight over or find resources in.
    The norse version of the pirate ship is in AomEE. Don't remember when it was added however. I suppose in the last patches...

  • @ThePaganwicca
    @ThePaganwicca 10 місяців тому +30

    Thank you very very much for exploring all these things and sharing your discoveries with us

  • @Giorgos-ee5kn
    @Giorgos-ee5kn 10 місяців тому +6

    I really don't know if the already legendary AOM would be even more great with these old versions .
    There will never be such a classic game like AOM and AOM Titans.
    Also, i don't expect the new AOM to be great to be honest. Nowadays the games have a different kind of mechanics etc, no near the old vintage we loved.

  • @RenegadeFury
    @RenegadeFury 9 місяців тому +8

    Thanks for making this, it's so cool to see the earlier builds of the game. Seems Ensemble made the right decisions on what to keep in the final game. I'd love a playable earlier version though.

  • @Neockoen
    @Neockoen 3 місяці тому +1

    This is not only interesting to see what was abandoned in development, but also a small sneak peak into what they might add in the definitive edition. The unique farms for each civilization would be cool

  • @mr.wololo9927
    @mr.wololo9927 9 місяців тому +3

    I have often look in the internet for the original story planned for AOM but could only find a few scenarios like the one mentioned here. I never scoured the game files (original game or rerelease) for any information, cause I don’t know how. Thank you for the video

  • @MeReNDeRo89
    @MeReNDeRo89 10 місяців тому +20

    It would be interesting to hear something from the developers of the original game. Who knows what they can share to us.
    It's still amazing that there is people so passionate with this game and the other AoE games.
    Thanks for this video!

    • @MattPritchardOfficial
      @MattPritchardOfficial 6 місяців тому +1

      Work on Age of Mythology didn't begin until after Age of Kings Shipped. There were two parts to it - the Bang (!) engine, which was Ensembles first 3D engine, and was intended to be a somewhat general purpose engine, not limited to RTS games. An evolved version of the Bang engine was used for AoE III. The other part was the game itself. The state of 3D graphics at the time was very much in flux and responsible for the some of the technical decisions in the game, DirectX was only at versions 6 and 7 at the time, and AoM supported now obscure 3d cards like Matrox and Premedia with as little as 8 Megabytes of video ram. Features like hardware compressed textures (DXTn) could not be relied on, so a DXTn-like system was implemented on the CPU, along with indexed 8-bit textures for things like UI elements. To save space, a horrible hack was used on 3D data, reducing precision.

  • @hasankhaddam540
    @hasankhaddam540 9 місяців тому +3

    Truly a wonderful video. Thank you for all the research you did, and all the text you had to write ti make this video possible. This much effort should not be given for free, that's a lot of work that you did ! Well done man !!

  • @kiasu4ever
    @kiasu4ever 10 місяців тому +3

    Fantastic video - thanks for your hard work on digging through the game files to find these nuggets of unused content!

  • @inkaymr4919
    @inkaymr4919 7 місяців тому +2

    That's very cool! Thank you for your hard work compiling and sharing all this!

  • @kyrtuck
    @kyrtuck 7 місяців тому +4

    I love learning about the production history of games and hearing what didn't make it to the final version. Thank you for this!

  • @cnquistador
    @cnquistador 10 місяців тому +6

    Thanks for all your hard work! This was a fascinating look at what could've been.
    Side Note: I like the idea of paying favor to use god powers, that might've been a good middle ground between the "one use only" system of the original game, and the Atlanteans being able to use god powers multiple times.

  • @charleslavoie7622
    @charleslavoie7622 9 місяців тому +4

    That was awesomely informative ! Thanks, man !
    It's crazy to think what could have been, and what ended up being !

  • @blitz-idv2330
    @blitz-idv2330 9 місяців тому +3

    Impressive video and information. It's amazing how much the game changed from what they originally intended , I wonder if some of the scrapped content will be implemented in the eventual remake

  • @dragonrykr
    @dragonrykr 10 місяців тому +3

    It's amazing how a lot of these features are present in the AOM Expanded Mod!

  • @Aegis_Mind
    @Aegis_Mind 8 місяців тому +1

    Glad you covered the bridge. I wondered what that was about in the editor.

  • @Adefesio94
    @Adefesio94 10 місяців тому +3

    24:42 AOE II Byzantines wall skin.

  • @maestrulgamer9695
    @maestrulgamer9695 7 місяців тому +2

    15:50-This is actually a really cool idea!
    23:30-Would be also nice if we could get to play thought what Arkantos did in the past.

  • @MrAbgeBrandt
    @MrAbgeBrandt 6 місяців тому

    Amazing stuff! I've always been more of an AoE2 and SWGB player, but I played AoM a lot as a kid and love seeing this old content found and preserved!

  • @Followtheham
    @Followtheham 8 місяців тому +1

    Great video!! I loved all of it, but rly focused on the shipyard and different ship types for some reason... It sounds super interesting and would be a awesome thing to think of for AOM RETOLD, among the other stuff also ofc!!

  • @tahususu98
    @tahususu98 6 місяців тому +1

    this very game is way ahead of time and we're all glad to grow up with it, thank you so very much to uncover the magnificent facts behind our very screen

  • @yagodesantiago
    @yagodesantiago 8 місяців тому +3

    Nice video man!! Must have taken a lot of time to gather all this info. Absolutely amazing. Love from Spain 🇪🇸🫶🏻

  • @warriorman1708
    @warriorman1708 10 місяців тому +5

    So far as I know, another thing it was in the Beta-Version from the Titans was, that Kastor was supposed to be evil and fight with an atlantean Titan.
    I noticed this from the Backcover and from the Trailer of this Game.
    Here is the Trailer:
    ua-cam.com/video/RXztXPPsx_U/v-deo.html

  • @klavicus2276
    @klavicus2276 2 місяці тому

    rewatching this six months later and i now hope so much the devs of Retold will look at this footage and think about adding and changing at least a couple of things mentioned in this great video.

  • @BasileusHorus
    @BasileusHorus 6 місяців тому +1

    16:13 I would love to see and play this feature: not only looks more historically accurate, but also will cause a better management of resources and would be funny see infantry fighting against each other on Ships snd once defeated, you'll earn a new ship that depending on damage, can be repaired or will sink into sea.

  • @ScaryMaskLP
    @ScaryMaskLP 10 місяців тому +1

    Once again thank you for the great video. And I think it's a shame that some things have been taken out, e.g. all the relic designs. I know the remaining 11 still exist in the vanilla version. I also know that some more animations have been taken out. I don't know if I got this from you or from AoM Heaven. Anyway, I found out that the Valkyries have another battle animation or the Theocrat has a LOS animation, like the Oracles. Also, the minotaurs have a second death animation and Circe has a melee animation. I also found out that General Melagius has a second animation when he is revived, however this animation is very slow and Melagius has black hair there, probably he should be a bit younger at first. And the second thing I found out was that originally the priests were going to be both melee and ranged, kinda like the Immortals from Tale of the Dragon. Anyway, the ranged animation for the priests is originally the melee animation. They ranged animation looks similar to Setna's.
    Also, some textures, animations, etc. from the deleted content are still included in AoM Vanilla, you just have to add them. For example Gargarensis, Kemsyt and Kamos Recover Animation or the Beta Relics. Apep, the Griffin, the Golem, the Regent/Misenus and more are also still available in the vanilla version. I wonder what else is there.

  • @purgejmi
    @purgejmi 10 днів тому

    This is awesome. I hope they add some of these units, ideas and additional features to the new version of the game.

  • @msonisama8656
    @msonisama8656 6 місяців тому +2

    Now just have to have patience for Age of Mythology Retold

  • @cano3391
    @cano3391 3 місяці тому

    I watched whole video and it was really enjoy to watch. Made me feel nostalgic. It happens when i see old footage about aoe too.

  • @TheOuroboros
    @TheOuroboros 9 місяців тому

    Really good job man, was a fun and interesting video, maybe some of this stuff will be reused for Retold :p

    • @vacciniumaugustifolium1420
      @vacciniumaugustifolium1420 8 місяців тому

      I think they will entirely rebuild the game and not just rework what exist, just like they did With Aoe I-III

  • @DashMatin
    @DashMatin 8 місяців тому +1

    thank you for this

  • @dragonrykr
    @dragonrykr 10 місяців тому +4

    Rebellion sounds like an epic god power. I'd love it if it made a reappearance.

  • @nicolasmora9331
    @nicolasmora9331 6 місяців тому

    Incredible research! Thank you, much love for this game

  • @IWouldLikeToRemainAnonymous
    @IWouldLikeToRemainAnonymous 10 місяців тому +1

    Great work man!

  • @DowaHawkiin
    @DowaHawkiin Місяць тому

    The multiutility ships made their way into Rise & Fall. It was such a cool concept.

  • @Poemwriter_Angelo
    @Poemwriter_Angelo 8 місяців тому +1

    Wow. I never knew this. I really enjoyed playing this as a kid. I always enjoyed playing as the Greeks the most. Followed by Egyptians.

  • @lorddervish212quinterosara6
    @lorddervish212quinterosara6 10 місяців тому

    Great video man

  • @CptnGummy
    @CptnGummy 10 місяців тому +3

    Great video ❤🎉

  • @klavicus2276
    @klavicus2276 9 місяців тому +2

    damn there were some really cool ideas which i hope will make it into retold (and thought out more). also i personally like the old norse style with the favour, farm buildings and siege units, also jormun-elver wasn't such a joke visually back then.

    • @VITAS874
      @VITAS874 8 місяців тому

      It's made for balance. Egypt then will be more difficult to play

  • @raynightshade8317
    @raynightshade8317 10 місяців тому +3

    Rebellion turned into Pestilence

  • @devangnivatkar2649
    @devangnivatkar2649 10 місяців тому +1

    Great video!

  • @donaldpetersen2382
    @donaldpetersen2382 6 місяців тому +2

    Wow those pronunciations were a real treat

  • @Ianarius
    @Ianarius 10 місяців тому +1

    Thank you for this video!!!

  • @majmage
    @majmage 6 місяців тому +1

    Wish my CDs weren't stolen, I worked at MS Games around that time and had stuff for Starlancer, AOE2: Conqueror's, Mechwarrior 4, Rise of Nations, and a few others. Most I had full releases. Some I had betas. And I might've had an alpha in there too, not sure. I guess if people just like seeing the early/placeholder versions of things, probably there was a lot of fun stuff to uncover from those early builds, but for the most part it's just like "we haven't finished Campaign X yet" or "mission 4 has a game-ending bug, we need a new build", that sort of thing haha!

    • @moddingaom5622
      @moddingaom5622  6 місяців тому

      It's always interesting to hear from people that worked for Microsoft around that time.

  • @arispatolus
    @arispatolus 10 місяців тому +8

    First of all, thank you for the amazing job you did collecting and posting all this info. It's truly amazing to see how this game changed throughout the years, truly a shame early alpha/beta builds are impossible to find, unlike AoE/Tribes and AoE2 builds
    Are you going to focus on other games' alpha versions as well?

    • @moddingaom5622
      @moddingaom5622  10 місяців тому +3

      I think I will do videos about mods for a while. tracking down various alpha and beta units for AoM took too much time.

    • @Mousymusic
      @Mousymusic 8 місяців тому +1

      NE

  • @bloopboop9320
    @bloopboop9320 24 дні тому

    15:33 "Ensemble is changing the way naval combat works." He said calmly.

  • @pantslesswrock
    @pantslesswrock Місяць тому

    THAT LEVIATHAN BOARDING ANIMATION IS SICK

  • @ZS-rw4qq
    @ZS-rw4qq 7 місяців тому

    Navy actually sounds pretty cool, especially if they planned for a ramming or boarding mechanic

  • @RPBiohazard
    @RPBiohazard 7 місяців тому +1

    The underwater kraken seems broken but so cool

  • @Casketkrusher_
    @Casketkrusher_ 6 місяців тому

    The beta looks fantastic!

  • @InternetMameluq
    @InternetMameluq 6 місяців тому

    Wow, great, I just hope you get enough attention for this video as it deserves. That was a real blast from the past for me!
    I wish the game had some of its more radical ideas pan out. Something I never liked was the unique usage of the god powers; I'm guessing hte balance was too difficult, but I feel like the game became too similar to AOE at the end.

  • @alpergames_aom1
    @alpergames_aom1 10 місяців тому

    Perfect video👍

  • @lanrowin
    @lanrowin 6 місяців тому +1

    I hope in the age of mythology retold they will put some of this stuff back into the game.

  • @imafreakinninja12
    @imafreakinninja12 7 місяців тому

    This was made around the time Mattel was making the new He-Man line where they modeled the sorceress after Isis. She and the way Ensemble drew Isis look very similar.

  • @Ragnarr_Jarl_Jomsborg
    @Ragnarr_Jarl_Jomsborg 10 місяців тому +5

    They should involve if not even hire you for the Remake of Age of Mythology.

  • @Tucher97
    @Tucher97 6 місяців тому +2

    To be honest, I never thought of units loading into the Leviathan's mouth, I figured they were sitting on its back.
    Also that removed naval system would be really awesome though very different compare to most Age of games.
    Though the odd part was all Civs had an archery range and stable so it makes me wonder what sort of units will come out of them, it be weird to build an archery range for just axe throwers or slingers.
    Though I assume Egypt and the Norse were gonna use basic bow and arrow units but units like the javelin thrower (I forget names sorry) for the greeks came out of the archery range so I assume the egyptions were gonna have slingers as the anti archerer as well as norse the axe throwers being anti range.

    • @moddingaom5622
      @moddingaom5622  6 місяців тому +1

      Yes, they all had ordinary archers, and spearman. Some of the units we have now, were introduced much later.

    • @Tucher97
      @Tucher97 6 місяців тому +1

      @@moddingaom5622 I am glad for the change because a lot of them would really blend together, but at the same time missed, though the norse axe thrower being a hack damage rather than piercing is strangely terrifying than one would think.
      But at the same time I wouldnt mind an AOE game where everyone has as basic infantry and basic counter units.

  • @eriksen59
    @eriksen59 10 місяців тому +1

    I love your content

  • @steve1204
    @steve1204 9 місяців тому +2

    So do you have acess to a functional build of the alpha? Where did you find some of these screenahots and clips? Any way you can upload all the screens to one place?

    • @moddingaom5622
      @moddingaom5622  9 місяців тому +1

      Marketing Alpha of Age of Mythology is a rare copy of the game. Some of the fans purchased it from ebay or other resources. Online version is still available on betaarchive.com, I believe. But I don't think it's playable, and I shared most of the interesting info on models and textures already.
      Screenshots, and the clips are quite old. They come from various fansites and fan archives. Most of them were recovered using the internet archive.

  • @FanoBraus
    @FanoBraus 10 місяців тому +1

    good job!

  • @hellodean4
    @hellodean4 5 місяців тому

    I hope they bring a lot of this stuff to Age of Mythology retold!
    Or to an expansion for it after the initial release.

  • @raynightshade8317
    @raynightshade8317 10 місяців тому +2

    To bad Jormund Brood was not workable cause it fits way better than the mini snake we get

  • @gonzalot.605
    @gonzalot.605 9 місяців тому

    Hopefully AOM: Retold can implement some of these ideas.

  • @hannibalburgers477
    @hannibalburgers477 7 місяців тому

    Siren probably worked like Priests in AoE

  • @immi9957
    @immi9957 10 місяців тому +1

    Thank You.

  • @jamesmattila-hine1133
    @jamesmattila-hine1133 5 місяців тому

    I like to think the Siren acted as a unit that drew fire towards it.
    In myth it lured people so I think this would make sence

  • @davidquezada50
    @davidquezada50 6 місяців тому

    Wish the cut content came with the remastered.

  • @saico4307
    @saico4307 7 місяців тому

    amazing

  • @etilpoh
    @etilpoh 8 місяців тому +1

    where do you find all this info?

    • @moddingaom5622
      @moddingaom5622  8 місяців тому

      From multiple resources, including old articles and the marketing CD of the game.

  • @TitioVlad
    @TitioVlad 7 місяців тому

    Particularly i like the idea of gigantic (normal-scale) ships. But if scale was a thing, then it should also be applied to buildings.

  • @jamielishbrook2384
    @jamielishbrook2384 5 місяців тому

    One of these alpha units would make it into the DS version of this game. Namely the roc was turned back into a combat unit in order to better fit the turned based nature of the DS title.

  • @Rare.99
    @Rare.99 10 місяців тому

    such an underrated game!

  • @idontlikerome2744
    @idontlikerome2744 8 місяців тому +1

    Wait wait hang on just noticed something, the Valkyrie Reginleif is Amelia Black from AoE3?

  • @ollyclass
    @ollyclass 6 місяців тому

    I'd imagine the siren would work like a monk from aoe turning enemies to your side.

  • @kemo8381
    @kemo8381 29 днів тому

    1:25 so that's why scorpion man costed wood even tho it's a melee unit it was a ranged unit at first

  • @AltijdHard_403
    @AltijdHard_403 7 місяців тому

    4:17 So there was a Roc nerf but they didn't implement it? Man Rocs are so OP in ranked...

  • @danhammie
    @danhammie 9 місяців тому

    I love the game now but wow alot of stuff could have been amazing compared to what we got

  • @Error-xr2wl
    @Error-xr2wl Місяць тому

    Could you please upload the Alpha/Beta to a site like aom heaven? Please

  • @skeletonchampion2885
    @skeletonchampion2885 6 місяців тому

    Maybe some of these ideas will return in remake or AOM 2 or whatever they planing to call it.

  • @blackrdknight
    @blackrdknight 6 місяців тому +3

    Good video and something i'm into very much. One sad thing is that you used an AI voice... :/

    • @moddingaom5622
      @moddingaom5622  6 місяців тому

      I need to create a soundproof set up for voice recording. :P

  • @the_investor9836
    @the_investor9836 9 місяців тому

    AOM is my most played game of all time.

  • @shizu181
    @shizu181 6 місяців тому

    Roc take off and landing to gather units should be in aom retold, this is one of the most abused myth unit.

  • @sobanali3223
    @sobanali3223 10 місяців тому

    Can I make my custom units?
    And their animations?

    • @moddingaom5622
      @moddingaom5622  10 місяців тому

      Yes, you can.

    • @sobanali3223
      @sobanali3223 10 місяців тому

      @@moddingaom5622 can you give a litle details? I'll be grateful :)

    • @moddingaom5622
      @moddingaom5622  10 місяців тому

      @@sobanali3223 This PDF summarizes everything about modeling. aom.heavengames.com/downloads/showfile.php?fileid=11367
      There are other tutorials on Steam as well.

    • @sobanali3223
      @sobanali3223 10 місяців тому

      @@moddingaom5622 Thank you so much

  • @noammeitzar5873
    @noammeitzar5873 6 місяців тому

    They should've made more gods and minor gods as titans, like they did with Kronos Gaia and Prometeus

  • @jamieleepescini2675
    @jamieleepescini2675 4 місяці тому

    I feel like that rainbow bridge was used for a cheat code of a flying purple hippo who sh!ts rainbows.

  • @jefflokanata
    @jefflokanata 6 місяців тому

    When I read gaming magazine for the first time I saw Age of Mythology , I thought it will be some kind of city building .. because in the screen shot , there was some decoration that organically improve when the age is advance .
    and i am kinda ... dissapointed

  • @ghanimkanugrahan7948
    @ghanimkanugrahan7948 5 місяців тому

    18:49 u cannot said her name on UA-cam?

  • @maurogigliotti1911
    @maurogigliotti1911 6 місяців тому

    I WANT IT ALL

  • @DaDunge
    @DaDunge 5 місяців тому

    3:00 It's a shame that Age of Mythology that gets so much right still has a Kraken that is a giant squid. The nrose Kraken was actually descibed as soemthing like a mix of a whale and a crustacean. Only in later medieval english tradition did it get mixed up with the giant squid.

  • @InternetMameluq
    @InternetMameluq 6 місяців тому

    11:35: Doesn't a cheat unit leave that rainbow behind them? Edit: hippo

  • @LAITO1222
    @LAITO1222 8 місяців тому

    😢I'm just a little disappointed with the amount of things we can use in single player mode, in story mode there's so much