Houdini 20 - New Quad Remesh (Beta)!

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  • Опубліковано 2 лют 2025

КОМЕНТАРІ • 23

  • @Tesfsh12
    @Tesfsh12 Рік тому +5

    I love to know how you are navigating in z brush and houdini (is that possible in blender?)

    • @junechevalier
      @junechevalier Рік тому +4

      I think he is using a 3D mouse for that

    • @1989johno
      @1989johno 11 місяців тому

      Yes and you can do the same in blender

  • @SamFX
    @SamFX Рік тому +4

    A video comparison without showing the wireframe in zbrush to check how is doing the loops is quite pointless to be honest

    • @askNK
      @askNK  Рік тому +3

      Watch the full video.

  • @ultrasnaps
    @ultrasnaps Рік тому

    Really like the node version of QR. Would love to see a geometry node implementation for Blender. Assume sidefx developed the node version with Exoside? Great comparison to ZRemesher, since it was created by the Exoside developers.

  • @Shaolinfool_animation
    @Shaolinfool_animation Рік тому

    Great content, very informative👍🏿👍🏿👍🏿

  • @happilyeveralien
    @happilyeveralien Рік тому +1

    So you could basically remesh it in Houdini, lose some detail and bring it back into ZBrush to get some of them back? I know that’s bascallly what you do with zremesh and projecting too, but the remeshing in Houdini seems to smooth it out a bit better.

    • @askNK
      @askNK  Рік тому +3

      Yea, the idea is for those working in apps that doesn’t have a decent quad remesh feature and probably don’t have access to Zbrush -they can leverage of this as a base for retopo. Meanwhile we spoke about the even smoothing in the video.

    • @gcharb2d
      @gcharb2d Рік тому

      I see it mostly as a good way to deal with high density scan data!

  • @sevenseven31
    @sevenseven31 Рік тому +1

    i like to see this retopo also in marvelous designer or clo3d

    • @askNK
      @askNK  Рік тому +2

      It exists already.

    • @sevenseven31
      @sevenseven31 Рік тому

      do you mean it exists retopo with slider in marvelous designer same as houdini in this new version🤔

    • @askNK
      @askNK  Рік тому +1

      @sevenseven31 it doesn’t have sliders like in Houdini as much as I can remember.

    • @sevenseven31
      @sevenseven31 Рік тому +1

      This slider makes a huge difference; it speeds up your workflow

  • @Everything3dAnimation
    @Everything3dAnimation Рік тому

    Amaizing !!

  • @anthonyoxel
    @anthonyoxel Рік тому

    I love you

  • @orphydiancg7759
    @orphydiancg7759 Рік тому +3

    you can't use that in Blender if you are doing anything commercial...

    • @rehmanarshad1848
      @rehmanarshad1848 Рік тому +1

      You can or can't?

    • @XenoforgeCG
      @XenoforgeCG Рік тому +5

      Technically you can't, but how are they going to find out? 🗿

    • @ingamgoduka57
      @ingamgoduka57 Рік тому +1

      Blender has its own remesher its perfect for games I been using it for almost a year.