Update: Prelude 0:00 Boss Intro 0:18 Main Theme 0:24 & 1:39 & 2:35 & 2:46 & 3:03 & 3:26 Boss Attack 1:10 & 1:52 & 2:55 Transition 1 (To Boss/Pikmin Vulnerable) 1:22 & 1:57 Boss Vulnerable 1:23 Transition 2 (To Main Theme, Successful) 1:37 Pikmin Vulnerable 1:58 Pikmin Death 2:20 & 2:24 Transition 3 (To Main Theme, Unsuccessful) 2:32 Transition 4 (To Main Theme, Defense) 2:44 & 3:09 Transition 5 (To Main Theme) 3:01 Scornet Maestro Accompaniment 3:10 Boss Defeated 1 4:07 Boss Defeated 2 4:14 I have added some details to a few of the transition themes as well as renamed the former "Menu Open" cue to the now confirmable "Scornet Maestro Accompaniment" (thanks to all of you who messaged me about it!).
Actually, "Menu Open" is used during the Scornet Maestro fight when it gets its Scornets in formation. The main melody stops to make way for the Maestro's harp-thing.
Ah-ha! This makes perfect sense; the normal theme is much too bombastic to hear a harp over. I just tried this in-game and heard it on my first try. Thank you so much!
@@The_Legendary_Salad. Late, but, to be fair, this theme seems to be based on the Armored Mawdad fight, so the scornet maestro wouldn’t come to mind when trying to figure out what the clip was for, and the menu being open would be a reasonable guess.
This theme is fantastic. I absolutely love how it changes according to what the boss is doing, and so the entire tone of the battle can change from tense, to "oh fuck", to triumphant, all based on how the fight is going. It makes every battle feel like a huge back-and-forth struggle for survival, and it's bloody amazing.
What the themes mean: 0:00 This is the cutscene that means the boss is about to start 0:18 The boss introduces itself 0:24 The battle begins 1:10 The boss charges at you at full speed! 1:22 It's your turn to attack and defend yourself and your home planet! 1:37 You successfully damaged the boss without losing pikmin 1:58 Your pikmin are now able to be killed, be careful 2:20 Some of your pikmin were killed, try and get away from the boss when the theme I told you about last time plays next time 2:32 This means the same thing as 1:37 but you lost some pikmin, R.I.P 2:44 Wiggle wiggle wiggle, the boss shook the pikmin off 3:01 This is the boss's secondary attack (only quaggled mireclops plays this) 3:10 You're too scared to fight the boss so you open the pause menu instead, genius! 4:07 The pikmin are stronger than you think! 4:14 Welp this theme only plays in mission mode.
This adaptive music is phenomenal. Taking down the scorned maestro with an army of winged pikmin while 1:23 blared in the background created such amazing moments the made me jump off my couch screaming “GOOOOO!!!!!”
Boss Vulnerable will forever be my favorite jingle or leitmotif or what have you. It conveys the opening you have perfectly. It conveys the triumph of scoring that opening. It conveys the relief and exhilaration of throwing everything you've got at the exposed behemoth before you. It gets you pumped and ready to capitalize. That's something few pieces of music can convey, yet this beautiful line in this beautiful track does everything it needs to.
Edit: It works on mobile now, you couldn't 3 years ago. For people that are on mobile and cant click on description: Prelude 0:00 Boss Intro 0:18 Main Theme 0:24 & 1:39 & 2:35 & 2:46 & 3:03 & 3:26 Boss Attack 1:10 & 1:52 & 2:55 Transition 1 (To Boss/Pikmin Vulnerable) 1:22 & 1:57 Boss Vulnerable 1:23 Transition 2 (Successful) 1:37 Pikmin Vulnerable 1:58 Pikmin Death 2:20 & 2:24 Transition 3 (Unsuccessful) 2:32 Transition 4 (Defense) 2:44 & 3:09 Transition 5 3:01 Menu Open 3:10 Boss Defeated 1 4:07 Boss Defeated 2 4:14
At 3:01, that part of the track you'll only ever hear when the Quaggled Mireclops does its body slam attack. (after charging) Even though you'll only hear that 3-4 maybe more times if the fight really drags on, but I love that there's that little bit of attention to detail in that fight.
I feel there's so much packed into 1:23/boss vulnerable... "Now's your chance! Don't let up! Your life depends on it!" I get the sense that, although it sounds "heroic" or "glorious," there's still this sense of "but it's not over yet, don't count your chickens before they hatch", and though you might be on an up-streak, death can still be just a few seconds away. Some of the best boss music I've ever heard. I hope they render this into a live orchestra at a game concert someday.
How I feel for each part: Prelude: Eerie. You know something is coming, but you have no idea what. Intro: A big foe appears. This is the weakest part of the boss theme. just kinda meh. Main Theme: You feel the boss patrolling around you, ready to attack. Boss Attack: The boss is running at you, charging to attack. Run! Transition 1: Much needed, as before, it felt a little sharp when the music transitioned. Boss Vulnerable: The boss is vulnerable. It's your turn to attack! You feel triumphant, like you overcame the boss and are sending it's attacks back. Transition 2: Just as you start to get cocky, the boss is back on it's feet (or wings, or stomach, or whatever), and you're back to being vulnerable. Pikmin Vulnerable: You and your pikmin are being hurt, and you feel very small compared to the might of the boss. Your close to being crushed and eaten. Escape quickly! Pikmin Loss: You feel a small bit of defeat as the very thing you try to cultivate and make prosper is being destroyed. You feel like you need to do better. Transition 3: Your out of the vulnerability and back to normal. You feel bad for the pikmin lost during that attack. Transition 4:I don't really know the context of this. Transition 5: same, but it sounds a little clunky. Menu Open: the boss lurks, but cant do anything due to the menu being open. Boss Defeat 1: The boss is done for. You don't really feel triumphant due to your losses, but more of a feeling of relief that it's over. Boss Defeat 2:It took time to realize, but you just took down a powerful foe. Congrats! You've done it. Overall, Pikmin 3 has good music, and each bit invokes emotions into you.
I have something for transition 4: The boss defends itself by shaking the pikmin off it! Whistle the pikmin back to gain the advantage again before it attacks again!
Nice, but if it was what i was thinking, it would be confused screaming for 90 percent of it. Id be dancing on the boss vunerable part, and be running to pee if i was paused
I found where the "menu open" music plays! During the Scornet Maestro battle, while the Scornets are preparing to attack, you can hear the "menu open" theme!
Pikmin 3 had such cool boss concepts. Two that changed and shifted the boss arena, one that was basically an evil Pikmin commander and army and, though the battle itseld kinda sucked, the puzzle gauntlet required to even begin fighting the Vehemoth Phosbat is quite a task every time.
It would be cool if they use every boss theme from the previous games and use them for specific boss enemies that were introduced with them. For instance, since there's a empress bulblax boss, it should use the pikmin 2 boss theme.
The 1st 4 bosses were threatening but mostly just goofy and simple... then you get the the fuckin giant 3 legged boulder that's at least 4 times bigger than the titan dweevil
0:00 Prelude 0:18 Intro 0:24 Main Theme 1:10 Boss Attack 1:22 Boss Vulnerable 1:37 Boss Damaged (No Pikmin Deaths) 1:58 Pikmin Vulnerable 2:20 Pikmin Deaths 2:32 Boss Damaged (Pikmin Deaths) 2:44 Boss Defense 3:01 Boss Attack 2 3:10 Pause Menu 4:07 Boss Defeated 1 4:14 Boss Defeated 2
Al escucharla fuerte, te das cuenta de lo terrorífica e intimidante que es, cosas que solo pikmin sabe hacer, hace que te sientas pequeño e insignificante
Charlie in the distance: CRIPES THIS IS BAD Brittany trapped with wing pikmin and snorcets surrounding them: Those poor Pikmin! Alph with pikmin: *Spams charge* 1:23 Me: why do I hear buzzing?
3:00 - Really gives both the feeling of "That thing just slammed the ground. That could've been me!" as well as capturing the feeling of such a massive creature rising to cause havoc on everything around it once more. It's kind of eerie for such a lighthearted game.
@@DoctorMario606 Ok but I was referring to Wind Waker specifically. I looked it up and a quick Google search told me Wind Waker’s composer was Koji Kondo.
One time I beat the armored mawdad with a single leaf red (i used rocks to smash the shell but never did much damage with them) godspeed steve you magnificent being
It sounds the same way as if it was right in the game !!! Wonderful job , thanks m8 ! DUUUDE , I JUST NOTICED !!! You even composed it to sound appealing , like if orchestra would play it !!! I love your work , dude , thank you so much
Probably an unpopular opinion, but this is hands down the best Boss theme in the series and I relise that more and more, the more I listen to it! Most people are probably gonna say that Pikmin 1's, 2's, or Hey Pikmin's battle tgemes ar ebetter or heck! Now that Pikmin 4 is out many people might think it has the Best boss themes in the series but I say when it comes to combat. Pikmin 3 wins with it's music! However when we start talking about literally any other type of track in the series... Pikmin 1, 2 and Hey Pikmin beat 3! Not 4 though I think it's music is bland and forgetabke except the Groovy Long Legs theme!
I Believe this Track is the best Track in the Game. (Arguably) gives some people PTSD with the Sand Worm Boss Fight, etc. Overall Very Good Track. nostalgia...
Youd be an idiot to say this is horrible boss music its so cool it changes based on what happens like if anyone thinks this isnt good boss music they are insane there was even a video made talk about how this music works its a satisfying watch
Update:
Prelude 0:00
Boss Intro 0:18
Main Theme 0:24 & 1:39 & 2:35 & 2:46 & 3:03 & 3:26
Boss Attack 1:10 & 1:52 & 2:55
Transition 1 (To Boss/Pikmin Vulnerable) 1:22 & 1:57
Boss Vulnerable 1:23
Transition 2 (To Main Theme, Successful) 1:37
Pikmin Vulnerable 1:58
Pikmin Death 2:20 & 2:24
Transition 3 (To Main Theme, Unsuccessful) 2:32
Transition 4 (To Main Theme, Defense) 2:44 & 3:09
Transition 5 (To Main Theme) 3:01
Scornet Maestro Accompaniment 3:10
Boss Defeated 1 4:07
Boss Defeated 2 4:14
I have added some details to a few of the transition themes as well as renamed the former "Menu Open" cue to the now confirmable "Scornet Maestro Accompaniment" (thanks to all of you who messaged me about it!).
Thank you, could you put the chapters in this theme like you do in the others boss themes?
@@Zolerian The chapters were added automatically, and don't appear to want to work with this one. My apologies.
@@olimar12345 Oh, ok. Thank you for the efforts anyway. At least you uploaded this video, something that no one has done.
So keep it up! :D
@@olimar12345 Do you have plans to fix the chapters? If so, I can help you if you need it
@@iSomeDood Sorry, these were never intended to be chapters. UA-cam added the chapters relatively recently.
Actually, "Menu Open" is used during the Scornet Maestro fight when it gets its Scornets in formation. The main melody stops to make way for the Maestro's harp-thing.
Ah-ha! This makes perfect sense; the normal theme is much too bombastic to hear a harp over. I just tried this in-game and heard it on my first try. Thank you so much!
@@olimar12345 I'm glad I could help.
Wait so you never heard it? Even in a regular walkthrough of pikmin 3?
@@The_Legendary_Salad. Late, but, to be fair, this theme seems to be based on the Armored Mawdad fight, so the scornet maestro wouldn’t come to mind when trying to figure out what the clip was for, and the menu being open would be a reasonable guess.
@@Naut7Reasonable guess when there’s literally NO music playing during pause screen? 👴🏿
This is the most elaborate boss music, or just music I have heard in my life. You can tell how much love the Pikmin team put into their games.
this is why adaptive music is very good if used properly (pikmins adaptive music is just too good)
THEY REALLY DO PUT IN EFFORT
More than Pokemon
@@Sjskensnxdn a fairly sad fact ain't it?
@@millerwhale ikr. They literally god the living legend Toby fox himself to do some of sword and shield’s music and it was still kinda disappointing.
I thought of something now, flying pikmin carries a yellow pikmin that carries a rock pikmin or a bomb rock.
This theme is fantastic. I absolutely love how it changes according to what the boss is doing, and so the entire tone of the battle can change from tense, to "oh fuck", to triumphant, all based on how the fight is going. It makes every battle feel like a huge back-and-forth struggle for survival, and it's bloody amazing.
was not expecting to see you here
You should know by now, I am E V E R Y W H E R E
You're the one who made the ''Plasm Wraith but i want to die'' video? I loved it :0
Twenty. I'm just gonna say this now, UA-cam ToS requires you to be at least thirteen for a reason.
Pretty much agree with all of this
What the themes mean:
0:00 This is the cutscene that means the boss is about to start
0:18 The boss introduces itself
0:24 The battle begins
1:10 The boss charges at you at full speed!
1:22 It's your turn to attack and defend yourself and your home planet!
1:37 You successfully damaged the boss without losing pikmin
1:58 Your pikmin are now able to be killed, be careful
2:20 Some of your pikmin were killed, try and get away from the boss when the theme I told you about last time plays next time
2:32 This means the same thing as 1:37 but you lost some pikmin, R.I.P
2:44 Wiggle wiggle wiggle, the boss shook the pikmin off
3:01 This is the boss's secondary attack (only quaggled mireclops plays this)
3:10 You're too scared to fight the boss so you open the pause menu instead, genius!
4:07 The pikmin are stronger than you think!
4:14 Welp this theme only plays in mission mode.
Me never pause a fighter whit a boss of pikmin 3
PS: si no lo dije bien es por esto
Steve The Red Pikmin great, now I hear Rock pikmin dying in the background :(
George the Rock Pikmin I meant that sarcastically
thanks Wilson
Lol thanks
This track is absolutely beautiful. At 1:23 , You feel so confident and in advantage, like nothing can stop you
@@jakey_boss_so_cool Pretty much the Sandbelching Meerslug battle
Yeah
GOOOOOOOOOO PEEEEEEEEEEEEKMEEEEEEEEEEEEEEN
Except for damage caps
@@humanleader184 damage caps are good in Pikmin BC what if you've got a lot of rock/red/bombs? Then you could easily one cycle
This adaptive music is phenomenal. Taking down the scorned maestro with an army of winged pikmin while 1:23 blared in the background created such amazing moments the made me jump off my couch screaming “GOOOOO!!!!!”
Boss Vulnerable will forever be my favorite jingle or leitmotif or what have you. It conveys the opening you have perfectly. It conveys the triumph of scoring that opening. It conveys the relief and exhilaration of throwing everything you've got at the exposed behemoth before you. It gets you pumped and ready to capitalize. That's something few pieces of music can convey, yet this beautiful line in this beautiful track does everything it needs to.
you mean the circus-like part?
すげえなあ本当にかっこ良い
戦況に合わせて曲調変わったりメロディ変わったりするのマジで激アツ過ぎる
what
@@Caliber_1579そうに決まってる
Edit: It works on mobile now, you couldn't 3 years ago.
For people that are on mobile and cant click on description:
Prelude 0:00
Boss Intro 0:18
Main Theme 0:24 & 1:39 & 2:35 & 2:46 & 3:03 & 3:26
Boss Attack 1:10 & 1:52 & 2:55
Transition 1 (To Boss/Pikmin Vulnerable) 1:22 & 1:57
Boss Vulnerable 1:23
Transition 2 (Successful) 1:37
Pikmin Vulnerable 1:58
Pikmin Death 2:20 & 2:24
Transition 3 (Unsuccessful) 2:32
Transition 4 (Defense) 2:44 & 3:09
Transition 5 3:01
Menu Open 3:10
Boss Defeated 1 4:07
Boss Defeated 2 4:14
Thank you :D
Thx
Thats alot! 😮
THANKS
Your the coolest dude
Out of all the Pikmin games, Pikmin 3 has to be my favorite
true
Best music and gameplay
At 3:01, that part of the track you'll only ever hear when the Quaggled Mireclops does its body slam attack. (after charging) Even though you'll only hear that 3-4 maybe more times if the fight really drags on, but I love that there's that little bit of attention to detail in that fight.
Scruffy is a good youtuber. Nobody will understand this but it is true.
You came from his latest vid didn't you. I also came from there lol
@@palaswag Yep. Cool to see him talking about Pikmin again. Wonder if he'll do more Splatoon?
Me too
I understand it!
C:
It is true
I didn't realize how dynamic the boss music really was
1:23 Fuuny thing is that when I first fought the Armored Mawdad, I NEVER heard this
Lol
The armored Mawdad doesn't have a vulnerable state, it's pretty much always mobile throughout the entire fight
Wait it didn’t play during vehemoth phosbat?
Lord Furret the Vehemoth Phosbat has a completely different theme than the normal boss music
Lucky...
2:20 What you hear when you miss a bomb rock while fighting Meerslug
I accidentally threw one of my yellow pikmin with a rock bomb into the mouth
I keep coming back to this video, this song is so good!
Drozos mkk
Me too
Same
Meto
Me to but the pikmin2 boss is BETTER
why do i love the "pikmin vulnerable" theme so much
It always stuck out to me.
As great as music may be, I often don’t focus hard on it when into a game. But this rings in my ears every time.
Because you are evil
That part gives me goosebumps. Every. Time.
sounds like a circus or something to me
POV: you just pissed off an island with a tongue
And a fruit like protrusion Brittany really wants to taste for some reason...
I feel there's so much packed into 1:23/boss vulnerable... "Now's your chance! Don't let up! Your life depends on it!" I get the sense that, although it sounds "heroic" or "glorious," there's still this sense of "but it's not over yet, don't count your chickens before they hatch", and though you might be on an up-streak, death can still be just a few seconds away. Some of the best boss music I've ever heard. I hope they render this into a live orchestra at a game concert someday.
I'm happy that this game is going to be popular thanks to the switch port coming.
Then it will have a lot more games.
Aged poorly
Well, that’s where you’re wrong
Agreed
@@JebbyisJeb Too bad they also announced age of calamity at this same time.
This is by far my favorite boss theme of all time! The concept of adaptive music is absolutely genius. I wish more games did this!
戦況に応じて曲変わるからいつがチャンスでいつがボスの攻撃かわかりやすくて回避とか攻撃のしどころがよくわかるよね。
あとかっこいい!
This gives me so much anxiety i stg-
How I feel for each part:
Prelude: Eerie. You know something is coming, but you have no idea what.
Intro: A big foe appears. This is the weakest part of the boss theme. just kinda meh.
Main Theme: You feel the boss patrolling around you, ready to attack.
Boss Attack: The boss is running at you, charging to attack. Run!
Transition 1: Much needed, as before, it felt a little sharp when the music transitioned.
Boss Vulnerable: The boss is vulnerable. It's your turn to attack! You feel triumphant, like you overcame the boss and are sending it's attacks back.
Transition 2: Just as you start to get cocky, the boss is back on it's feet (or wings, or stomach, or whatever), and you're back to being vulnerable.
Pikmin Vulnerable: You and your pikmin are being hurt, and you feel very small compared to the might of the boss. Your close to being crushed and eaten. Escape quickly!
Pikmin Loss: You feel a small bit of defeat as the very thing you try to cultivate and make prosper is being destroyed. You feel like you need to do better.
Transition 3: Your out of the vulnerability and back to normal. You feel bad for the pikmin lost during that attack.
Transition 4:I don't really know the context of this.
Transition 5: same, but it sounds a little clunky.
Menu Open: the boss lurks, but cant do anything due to the menu being open.
Boss Defeat 1: The boss is done for. You don't really feel triumphant due to your losses, but more of a feeling of relief that it's over.
Boss Defeat 2:It took time to realize, but you just took down a powerful foe. Congrats! You've done it.
Overall, Pikmin 3 has good music, and each bit invokes emotions into you.
I have something for transition 4: The boss defends itself by shaking the pikmin off it! Whistle the pikmin back to gain the advantage again before it attacks again!
Transition 5: the boss used a small, yet brutal attack. Remember avoiding that attack nest time, some pikmin died
Nice, but if it was what i was thinking, it would be confused screaming for 90 percent of it. Id be dancing on the boss vunerable part, and be running to pee if i was paused
I found where the "menu open" music plays! During the Scornet Maestro battle, while the Scornets are preparing to attack, you can hear the "menu open" theme!
Pikmin 3 had such cool boss concepts. Two that changed and shifted the boss arena, one that was basically an evil Pikmin commander and army and, though the battle itseld kinda sucked, the puzzle gauntlet required to even begin fighting the Vehemoth Phosbat is quite a task every time.
I didn't know I wanted to find this until I found it. Wonderful boss music.
I love how they used parts of this theme in one of the Pikmin shorts
1:23 it’s awesome to hear this track be used in the final boss of Pikmin 4
i really hope we get music like this in pikmin 4
It would be cool if they use every boss theme from the previous games and use them for specific boss enemies that were introduced with them. For instance, since there's a empress bulblax boss, it should use the pikmin 2 boss theme.
...well.... not really
@@kaiden2003 Every enemy and boss has their own theme
Who's gonna tell him
このbgmいいよなぁ
2のボス戦も最高で、そっちとは違ってもしっかりピクミン感は残してて良い
This makes me feel energetic and nostalgic even though I just played pikmin 3 like 4-5 years ago.
The 1st 4 bosses were threatening but mostly just goofy and simple... then you get the the fuckin giant 3 legged boulder that's at least 4 times bigger than the titan dweevil
All my pikmins died in my first fight against him... I got so sad that day , _ ,)
My favorite boss is the fuckin giant 3 legged Boulder that’s at least 4 times bigger than the titan dweevil
Least favorite was quaggled mireclops.
0:18 when she says she gets to look at your phone
1:58 when she’s trying to find your messages app
1:23 when she finds some girl named Amanda
1:10 when she asks who’s Amanda
2:20 when amanda recently sends a message
2:44 when she's asking you if you can come over
@@humanleader184 Sorry to break it but LOOOL
2:20 Steve: (walks right into the sandbelching meerslug’s hole)
Oh god the nostalgia, I came back because of Pikmin 3 deluxe and I am still not disappointed
This reminds me of using 100 rock pikmin in the last boss
@Daniel Peralta water is the hardest one in my opinion. It slows the rock pikmin, so you can’t even throw them on it and whistle them back.
@Daniel Peralta true that. But I meant it’s extremely hard to get rid of.
@@orihiho2978 Electricity: am I a joke to you
Bro the mireclops boss was so hard with only rock pikmin and water pikmin
1:10 omg this is so good dude
0:00 Prelude
0:18 Intro
0:24 Main Theme
1:10 Boss Attack
1:22 Boss Vulnerable
1:37 Boss Damaged (No Pikmin Deaths)
1:58 Pikmin Vulnerable
2:20 Pikmin Deaths
2:32 Boss Damaged (Pikmin Deaths)
2:44 Boss Defense
3:01 Boss Attack 2
3:10 Pause Menu
4:07 Boss Defeated 1
4:14 Boss Defeated 2
Al escucharla fuerte, te das cuenta de lo terrorífica e intimidante que es, cosas que solo pikmin sabe hacer, hace que te sientas pequeño e insignificante
Y que la música se adapta perfectamente a lo que está pasando en la batalla
PD: Hola Nono
1:23: me throwing all my rocks, wings, and reds at the top of the Quaggled Mireclops
1:10 *t o n g u e*
That rock pikmin looks to realistic-
Thank you to the ‘Boss Vulnerable’ cue for scaring off some coyotes on my way home. Couldn’t have done it without you
3:10 When the Scornet Maestro plays the harp
Thank you for compiling this. It never fails to give me chills.
i can't listen to this without seeing it as chunks or nodes, musical puzzle pieces which play based on my actions. thanks scruffy
Somebody should do a trumpet boy meme with all the pikmin playing instruments
what if instead of the pikmin playing the instruments it's the pikmin 3 bosses
Charlie in the distance: CRIPES THIS IS BAD
Brittany trapped with wing pikmin and snorcets surrounding them: Those poor Pikmin!
Alph with pikmin: *Spams charge* 1:23
Me: why do I hear buzzing?
3:00 - Really gives both the feeling of "That thing just slammed the ground. That could've been me!" as well as capturing the feeling of such a massive creature rising to cause havoc on everything around it once more. It's kind of eerie for such a lighthearted game.
2:00 with my volume all the way up I actually started to worry about the pikmin and feel a sense of danger
Its angular,atonal mainly in brass ,it syncs with boss actions including the atacks!.
1:58 man i sure do love it when i get *A N X I O U S*
0:25 reminds me of the song that plays when Robocop fights ED-209.
man idk why but this shit made tear up.
maybe it's nostalgia. but i actually almost started crying and my only thought was that it's so peak 💀
it's just that awesome
i think it's how many pikmin you've lost to the quaggled mireclops
Getting some serious Zelda Wind Waker vibes!
Gold Flower Gamer I was actually thinking the same thing! It’s a little similar to the wind waker miniboss theme
I actually checked to see if the composers were the same. Of course, they weren’t...
@@goldflowergamer3139 They are, Hajime Wakai works on Zelda. This song in particular gives off crazy Twilight Princess vibes
@@DoctorMario606 Ok but I was referring to Wind Waker specifically. I looked it up and a quick Google search told me Wind Waker’s composer was Koji Kondo.
@@DoctorMario606 Never mind, just did another Google search and found Wind Waker had multiple composers, including Hajime Wakai.
This reminds me of Nintendo land’s pikmin adventure.
One time I beat the armored mawdad with a single leaf red (i used rocks to smash the shell but never did much damage with them)
godspeed steve you magnificent being
I used a single rock Pikmin to hit one portion of the armor off and then punched it to death. No soldiers must die today
0:18 is what I like the most
BEST SONG IN THE GAME
In my opinion
@@lexis1396 yes bro this is the best song in the game
Yes.
マヌケっぽいBGMだけど繰り広げられているのは大量虐殺
you know what i absolutely agree
Alph: Here it comes!
'He looks happy!'
just think pikmin's 2 boss theme, but with a whole music crew
The intro to the boss battle is so cool!
It sounds the same way as if it was right in the game !!! Wonderful job , thanks m8 !
DUUUDE , I JUST NOTICED !!! You even composed it to sound appealing , like if orchestra would play it !!! I love your work , dude , thank you so much
pikmin's dynamic music is just phenomenal
nothing is more motivating when it plays the boss vulnerable variant
0:40 - 0:47 is my favourite part
Weird, I don't remember 2:20 I swear that instead of this the menu sounds played and the day restarted, how mysterious.
i think *someone* lost about 30-50+ pikmin in one attack
I wonder if we can get the pikmin vulnerable ending version of the pikmin shorts
1:24 is the best part of the song
Thx
I like 1:10
Luigi Time Same
Uhhh I mean it’s fine I like 1:57
I can picture myself throwing pikmin at the armored mawdad, panicking
I lost so, so many pikmin to the Quaggled Mireclops. That boss led to over a quarter of my deaths during the entire run
This theme is so dynamic! So many different parts for so many different occurrences!
Good job compiling the different parts, it turned out naturally good.
2:20 *Steve dies*
Me: STEEEEEVEEEEEE NOOOOOOO!
ChuggaaConroy: *Eh*
NO STEVE THE TROOPER OR RED LEAFED RED PIKMIN CANT GO NOW!!
it's so amazing how complex but beautiful the whole thing is, what with all the parts being played when specific things happen and all that
Great music
Ah, a Pikmin sing that is 4:20, absolute perfection!
oh my god
0:18 You got a Quaggled Mireclops!
I fricking love this game
It doesn’t sound right without the: “Pikmin are in distress somewhere!”
Cripes!
Brittany should be the one spamming that
This plays in my head every time I play command and conquer for some reason? Just goes to show pikmin is the best rts game
boss intro for this game is way less terrifying than the pikmin 2 one
Pikmin 3 remains my favorite pikmin game and the boss music is the main reason
Probably an unpopular opinion, but this is hands down the best Boss theme in the series and I relise that more and more, the more I listen to it! Most people are probably gonna say that Pikmin 1's, 2's, or Hey Pikmin's battle tgemes ar ebetter or heck! Now that Pikmin 4 is out many people might think it has the Best boss themes in the series but I say when it comes to combat. Pikmin 3 wins with it's music! However when we start talking about literally any other type of track in the series... Pikmin 1, 2 and Hey Pikmin beat 3! Not 4 though I think it's music is bland and forgetabke except the Groovy Long Legs theme!
I honestly agree with you, I like pikmin 3’s boss theme the most
All fun and games till you go on a field trip to hear this song in the orchestra
ボスが弱ってピクミン突撃させる時の曲調めっちゃ好き
いつもその曲調になると逃げている隊列を反転させて突撃させてる
1:23 これ
the prelude has such a creepy aesthetic
this is what every pikmin enemy hears when they encounter pikmin
Oh hey! You’re the guy who was featured in scruffy’s video!
PIKMIN I LOVE THOSE LITTLE GUYS
1:23 I like how this part sounds like the song is just taunting the boss for being exposed.
i listened to this while running away from monsters in scary baboon vr
This music is so badass i swear
1:58 Gives me scenic flashbacks to one of the Pikmin Short Films
Cool
This shit goes hard as fuck
All the dislikes are from the Pikmin who hear 2:20 and 2:24 because this song is too good to hate.
I Believe this Track is the best Track in the Game. (Arguably) gives some people PTSD with the Sand Worm Boss Fight, etc. Overall Very Good Track. nostalgia...
Youd be an idiot to say this is horrible boss music its so cool it changes based on what happens like if anyone thinks this isnt good boss music they are insane there was even a video made talk about how this music works its a satisfying watch