Should Commander Players Metagame More? | EDHRECast 315

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  • Опубліковано 12 чер 2024
  • What is metagaming? How often does it happen in EDH? Should it happen more?
    Want access to exclusive content, the Challenge the Stats spreadsheet, EDHRECast Discord, and more? Support the cast on Patreon! / edhrecast
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    Follow the cast on socials:
    @EDHRECast
    @JosephMSchultz
    @danaroach
    @mathimus55
    00:00:00 Intros
    00:03:53 What is metagaming?
    00:06:51 Is it popular?
    00:20:06 Challenge the Stats
    00:25:33 Color Tech
    00:30:02 Grave Hate
    00:32:12 Anti-Treasure
    00:38:51 Greedy Manabases
    00:40:01 Punishing Draw
    00:44:50 Anti-Counterspell
    00:48:22 Artifact/Enchantment
    00:52:37 Undoing Protection
    00:56:01 "Anti-Green" Nonsense
    01:00:41 Final Thoughts
    General: bit.ly/EDHRECast
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  • Ігри

КОМЕНТАРІ • 250

  • @VinceOfAllTrades
    @VinceOfAllTrades Місяць тому +42

    On the "No one will meta game against you like your brother" topic, there's literally a top Yugioh player who got his start by building annoying control decks to counter his son. They started going to locals and discovered the strategy was a lot more potent than anyone expected.

    • @Ironpecker
      @Ironpecker Місяць тому +7

      Jeff Leonard is a legend, he did this not just once but with two decks! And the coolest thing was that his son helped him test a lot and he even managed to become a niche microcelebrity in the community and he's just so swell that, even if he plays decks that are considered toxic, he's just appreciated by everyone.
      Also I think he's one of the very few people who managed to win with exodia on a feature match of a big tournament! Jeff Leonard is the goat

    • @Kestral287
      @Kestral287 Місяць тому +4

      Anyone else who was known for Mystic Mine would be reviled but Jeff is just the coolest dude and impossible to hate.

    • @deswide
      @deswide Місяць тому

      Jeff is THE dad of YuGiOh, such a legend

  • @sarahmay3795
    @sarahmay3795 Місяць тому +17

    Thank you Joey, for immediately apologizing for Dana's mispronunciation. It was hurting me each time he said it. 😂

  • @robertfranklin8522
    @robertfranklin8522 Місяць тому +10

    I think the "EDH doesn't have a sideboard" is actually a great argument for metagaming. The game is designed to be interactive, and when you play regurally you know what you are likely to see more often than not. Choosing to take up one of your valuable 99 slots can be an exciting risk/reward when it works, but there is a possible cost of a really dead card (or a card people hate and turn on you for). But at the end of the day, if I know I'm likely to face shenanagains that I can metagame I'll do it and enjoy the look on my opponents face when they realize there is pushback to what they are doing.

  • @brandtthebrent7227
    @brandtthebrent7227 Місяць тому +25

    When y'all touched on the experience difference between one time hate vs persistent hate, it just kinda made me think about how there seems to be a lot of "can dish it, can't take it" players who will choose the persistent hate option because it seems better but then groan when a persistent hate piece is used against them by another player. Empathy seems to be an important skill for healthy edh games.
    For example, there's someone I regularly played with that had a Jodah deck, and playing Back to Basics against him makes him groan since he has very few basic lands. But on the other hand he's running cards that are very punishing against opponents for playing the game like the original Vorinclex and Jin-Gitaxias, so it becomes a problem of "does he get to play the game, or does everyone else?"

    • @richardjohnson8991
      @richardjohnson8991 Місяць тому +4

      Had a friend with an Eldrazi deck that ran Void Winnower and every time it hit the table there were collective groans while he smirked his shit eating grin. I picked up one of my own and put it in a very fast reanimator deck and the card was no longer ok for him. He never took it out of his deck, instead he bitched about it until he just went to another play group.
      The first night he wasn't around that card went away forever and there was never a problem with it again.
      I personally run both OG jin and Vclex in my Uro deck but those are my win conditions not just a f*ck you because f*ck you card

    • @johnferrell371
      @johnferrell371 Місяць тому +2

      I feel people have seemingly arbitrary lines for what is appropriate. The diversity of strategies in this game is what makes it interesting. A bit oversimplified, but I think that it is important for the playgroup to decide if they want to play checkers or chess. I don’t run MLDs or such in general, but every resource and strategy that becomes sacrosanct dilutes the game in many ways. Mtg boomer by most standards for context.

    • @patonnight
      @patonnight Місяць тому +2

      It is just more powerful to do so. I think is okay as long as the rest of the table is ok with it and everyone is playing at that high power level. Definitely something to give a heads up in the pregame talk.

    • @VexylObby
      @VexylObby Місяць тому +2

      I was with you until Back to Basics. I think every deck should be able to play spells within it's color identity, and within reason. You can brew a Jodah deck without pieces that shutoff other players for sure too. I don't think we actually solve discrepancies with additional punishment. I think the person NOT playing those pieces is the solution to not wanting to play against those kinds of things. To me, 2 wrongs don't make a right.
      I had a friend once take his cEDH deck into casual pods because he thought the store was not cracking down on pubstompers enough. Becoming part of the problem will not eliminate that problem. Actually talking will.

    • @VexylObby
      @VexylObby Місяць тому

      @@richardjohnson8991 I think you can find wincons that don't just shut down other players.

  • @mattdriver6875
    @mattdriver6875 Місяць тому +11

    "Nobody will metagame against you like your brother," truer words have never been spoken. My brother lives nearby and we both got back into magic/into edh at the same time. We definitely did build around strategies the other used for a while, lol.

  • @ryrysamurai92
    @ryrysamurai92 Місяць тому +7

    My example of a Metagame move i’ve made: My friend had a Rankle Master of Pranks deck, it was very Grave Pacty. I started running cards like Sigarda, Host of Herons in my Naya deck. She didn’t really add much to the strategy of the deck, but she sure helped me stabilize a board when I otherwise would have constantly been losing resources. It made the Rankle player kind of an asset, because he was drawing the other two players’ aggro, while i just hung back with Sigarda and snuck a win in.
    I guess all this to say, I don’t necessarily try to metagame to shut down players from doing anything at all, i just make it harder for them to do the thing to me. ghostly prisons for go wide decks only stop them from punching me etc.

    • @Suavek69
      @Suavek69 Місяць тому +2

      A cool tech if you don't want expensive (money AND mana-wise) angel in your deck, is Tajuru Preserver

    • @ryrysamurai92
      @ryrysamurai92 Місяць тому

      @@Suavek69i def have one of those! Sigarda works for my purpose as doubling as an evasive beatstick, but i’ve certainly used Preserver in other decks

  • @davidh5840
    @davidh5840 Місяць тому +10

    maybe a way to think of it is there’s different levels at which meta operates, and a lot of this discussion of when it is and isn’t appropriate to metagame has to do with at what level is the metagaming happening:
    •deck/card meta (eg. building with a specific deck/card in mind, like your friend’s kykar tokens deck or ad nauseaum)
    •player meta (eg. building with a person’a general playstyle and habits in mind, like joey’s love of graveyards)
    •playgroup meta (eg. the people you play with regularly, probably your kitchen table group)
    •community meta (eg. your lgs)
    •format meta
    edit: liiiiiterally what dana talks about at 54:48

  • @nilsjonsson4446
    @nilsjonsson4446 Місяць тому +4

    My take:
    1. Don't play unfun cards that stop the game. E.g. exiling graveyards is fun, but preventing graveyards from existing isn't (especially when the effect is on a non-creature making it harder to interact with). Red Elemental Blast is fun, Choke is not.
    2. Don't target a particular person with meta cards unless they win a lot.
    3. Remember that sideboarding is not allowed in commander. Putting enchantment removal in your deck is fine, but you can't do it pre-game when you see that you're facing an enchantment deck.

  • @Niedomysm
    @Niedomysm Місяць тому +7

    24:29 I'm curious as the slight hesitation about Ring of valkus with obekka. It grants haste and it will by hitting once just immediately start making the number of upkeeps you get ridiculous.
    If you put the ring on her and hit you immediately get three upkeeps which is three more counters from The ring. And next turn you get nine upkeeps that sounds like a win and also like a three-shot Commander damage kill

    • @jben6
      @jben6 Місяць тому

      wow. that sounds like a fun deck to me.

    • @mfsoab
      @mfsoab Місяць тому

      If you like it you should put a ring on it!

  • @Ascendant23
    @Ascendant23 Місяць тому +6

    I’ve started putting homeward paths in all of my land bases because every deck one of my friends in my regular group playing either gives away detrimental stuff or steals stuff one way or another.

    • @bealtaine2373
      @bealtaine2373 Місяць тому

      Even if people aren't playing dedicated theft decks, there are just so many cards now that steal incidentally, while also being standalone good cards. Etali, Ragavan, like, there are loads of examples.

  • @alanjones6408
    @alanjones6408 Місяць тому +2

    My personal philosophy with silver bullet effects is that they should take care of a problem that would limit my deck's ability to do the thing. For example, I use Bonds of Mortality as a budget answer to indestructible creatures in my deathtouch deck, or Arcane Lighthouse in The Scorpion God.

  • @JABarnes18
    @JABarnes18 Місяць тому +4

    3:45 I love the idea of confounding Joey with a reference we KNOW he doesn’t know as the transition to Challenge the Stats

  • @drkatz1192
    @drkatz1192 Місяць тому +7

    Perfect timing my friends! Home sick from work today, but finally recovering - and about to do some chores. Time to put on my podcast and go to work! 💗

  • @jawnv6
    @jawnv6 Місяць тому +3

    I run an Obeka/Initiative deck. Packed with "take the init" effects, I often don't ever take it back through combat damage.

  • @radiantburrito
    @radiantburrito Місяць тому +3

    I used to have a buddy that packed a few pieces of mass land destruction in his "boardwipe tribal" deck. Yes, it was about as fun as it sounded. It lead to me meta picking cards like Second Sunrise to ease the blow. Unfortunately, this was before Teferi's Protection existed, but we made do!

  • @Dragon_Fyre
    @Dragon_Fyre Місяць тому +5

    I think you have 2 play groups. The friendly casual ones where they don’t meta game and the borderline CEDH groups where everyone meta games. As soon as one player goes down that rabbit hole, everyone else follows.

    • @WMDistraction
      @WMDistraction Місяць тому +1

      I started out in a more cutthroat EDH group, and I didn’t really realize how competitive it was until I moved to a new city and just went infinite by turn 6 every game.

  • @the_r4ts
    @the_r4ts Місяць тому +1

    23:30 Ring of Valkas is so good in Obeka to snowball more and more upkeeps that it is one of the top priorities to clone with Extravagant Replication

  • @HauntedCorpseGaming
    @HauntedCorpseGaming Місяць тому +4

    @EDHRECast - I've started using Eye of Singularity in my decks that splash white where I'm not creating any tokens and it really helps keep the table honest it even turns people playing their Sol Ring into a removal piece when there's already a Sol Ring on the table. 🤣

    • @zackkelley2940
      @zackkelley2940 Місяць тому

      Not to mention the shenanigans to be had with clone and copy effects.^^
      Not to mention that things such as treasures and clues are prevalent enough that it will seldom NOT be useful.

  • @Bongus_Bubogus
    @Bongus_Bubogus Місяць тому +4

    I will never take out Ring of Valkas from Newbeka, the haste enabling plus the self acceleration of upkeeps from the power boost is extremely powerful. But the Initiative is also in there because it’s not only fun but strong.

  • @turtle_stew_Lukas
    @turtle_stew_Lukas Місяць тому +1

    There is also a metagaming level above individual cards and players.
    How much and what type of removal and threats people play should impact how you build decks to compete and also police the table.
    Is your play group helpless against non creature win cons? Maybe be the player that puts 2-3 extra counterpells in all your decks.
    Do people you play against only win with combat damage? Fogs might get better

  • @hoodiegal
    @hoodiegal Місяць тому +3

    I find that metagaming gets frustrating when you feel like you HAVE to do it in order to have a fair shot. In current standard, I feel like every removal spell needs to be evaluated on the metric "does this kill Sheoldred at instant speed?" and if the answer is no, you play a different one. In commander, if I play my Muldrotha deck and just happen to land in a pod that doesn't run graveyard removal, my opponents often end up feeling frustrated because nothing they do short of outright knocking me out of the game me actually matters. That's part of why I don't play it that often anymore.

    • @brandonbentz3555
      @brandonbentz3555 Місяць тому

      Completely understand, most players consider removing the commander is easier and more reliable to get to happen than graveyard hate, i truly do wishthey made more bajuka bogs effects on lands, maybe even give them land types like forest island plains etc. so that the commander wouldnt be kill on site worrysome.

  • @Orengi-kun
    @Orengi-kun Місяць тому

    I like the approach of running tech cards in your deck primarily for synergy. I run Orcish Bowmasters in my aristocrats deck because it creates multiple Amass triggers on the stack whenever someone draws multiple cards, so I can sac the Orc Army in between resolutions of the Amass triggers for value.

  • @DanteInformal
    @DanteInformal Місяць тому +1

    I'm so glad to hear the graveyard aficionado saying that everyone should play graveyard hate. So many folks forget that literally every color can utilize the graveyard in a meaningful way. We all know about black and green. Blue and red can both grab instants and sorceries, not to mention that they're the primary colors for flashback. White can reliably get back any permanent with mana value 3 or less, as well save anything that died this turn. Graveyard hate needs to go in literally every deck.

  • @Duchess_Van_Hoof
    @Duchess_Van_Hoof 16 днів тому

    Between Pantlaza, First Sliver, Yodah and various spellslinger decks, I can't keep up. So I have begun playing stacks cards to slow them down to a reasonable speed.
    Worth it, every time.

  • @WarrickRanger
    @WarrickRanger 28 днів тому

    When I first got back into the game, my friend played a nasty Superfriends deck so I included Vampire Hexmage in my Meren deck. It’s never left, as it’s turned out to be a versatile silver bullet against lots of other strategies, like another friends Owen & Blue counter soup deck. If nothing else it’s a self-sacrificing creature to add experience counters for Meren, so it’s never a dead card, which are the kinds of hosers I like to have.

  • @PollutedDelta
    @PollutedDelta Місяць тому +1

    Viridian Revel is an awesome card! Love hearing it get its flowers.

  • @lewish1248
    @lewish1248 Місяць тому +2

    Anti-graveyard tech was just ingrained to me when I started commander. By the time I have a playgroup, one guy loves the ‘yard and I’ve stopped him enough times to get a grudging respect from him!😂 I’m the soul guide lantern guy, I’ve stopped an alpha strike via anger, stopped a ghalta from dumping his hand onto the field, and time walked a crucible of worlds player.

    • @Dragon_Fyre
      @Dragon_Fyre Місяць тому

      Time Walk ? In Commander ?

  • @YaGirlJuniper
    @YaGirlJuniper 29 днів тому

    I know of a game where a friend of mine played Obeka with Ring of Valkas early. She won on turn 5 and it wasn't even close. She attacked a player who made an all-planeswalker deck that didn't have enough blockers to stop the Menace, and after a couple of turns, she was getting like 16 upkeeps with Skyline Despot making dragons and Descent Into Avernus making her a buttload of treasure and killing everyone. The game prior, without Ring of Valkas in hand, the deck basically did nothing but sit there and die to a monowhite equipment deck. I think it's only going to get more popular, because if you don't have the removal to get rid of it and she has one player she can swing at in any way, she either forces painful blocks or gets exponentially better every turn, and it's even faster if she gets Ring of Evos Isle equipped too.

  • @anthonycrew2239
    @anthonycrew2239 Місяць тому +1

    Another great video guys. Another form of metagaming I can think of is card versatility such as stroke of midnight vs generous gift. I don't see that many high powered lands so I will run som over gg but I know another play group might have that reversed.

  • @mfitkin
    @mfitkin Місяць тому +10

    Crim is so called out about MLD as “tech against landfall”

  • @jonathancarlisle7898
    @jonathancarlisle7898 28 днів тому

    When I first got into Magic (and EDH) my buddy had an Atraxa counters/proliferate deck. I only had 1 deck, Anje Falkenrath, and would get stomped. So I did the only thing I knew to do at the time - pick up a copy of Thief of Blood! It felt so good to drop that against his Atraxa deck and make a 30+ power flying beater and take him out the next turn.

  • @scrattue
    @scrattue Місяць тому

    My favourite example of metagaming is one friend in my playgroup gifting us all mass-enchantment removal cards every year to deal with his Sythis deck... Which we never end up playing!

  • @frandynamo2143
    @frandynamo2143 Місяць тому

    THANK YOU JOEY! The PAIN of the Day-Lek! Lol I could not cope. Glad you knew what was up lol 😂

  • @dantebarrientos2692
    @dantebarrientos2692 Місяць тому

    As a person who built an entire mono blackdeck because I pulled a Contamination ina random draft booster. I feel like understanding your meta and just how cut throat everyone around you wants to be can definitely make your games more fun! (I did take contamination out)

  • @king.eternal5980
    @king.eternal5980 Місяць тому +7

    I would describe meta gaming as COUNTERING a specific person or the most common strategies. I feel like meta gaming is directly at odds with the word casual.
    There's a difference between looking at your games and shoring up some weaknesses in your deck and looking at the field with intent to abuse an opponent's position.
    Neither is incorrect, necessarily, but just in the same way I wouldn't mana/priority bully at a casual game, I wouldn't meta game.

  • @trotskysrevenge
    @trotskysrevenge Місяць тому +95

    i don't like the idea that you have to be bound by the "chillest vibe haver" at the table. the "bro that isn't the vibe" players are, in my experience, the ones with the egregious decks that exert enough pressure on the meta to make players add silver bullet answers to their decks in response. its not just "bro let me play my cards," you also have a responsibility to recognize if you are the one instigating the metagaming.

    • @blindcommander
      @blindcommander Місяць тому +9

      Someone saying 'read the temp in the room' is kind of a red flag to me. 'The temp in the room' is differant for every person.

    • @blindcommander
      @blindcommander Місяць тому +6

      There seems to be alot of hate in this episode for hate pieces and punishers, but shutting you down is part of alot of strategies. For alot of players you cant give them the chance to do their thing, 'cause then you cant do your thing. Things like blood moon and wintsr moon isnt about about 'theme' its about slowing people down or stopping then to push the personal plan. Plus, wraths are fine as long as youre doing something to puah with them. I run five in my Sgorikai liat and those games dont take forever because its part of the plan to be able to clean the boatd to get in easisr.

    • @melephs_cap
      @melephs_cap Місяць тому +8

      If it gets to the point where the only counter for a deck is a hard counter (like the example you give), it's probably more apt to have a discussion about power level than about what hate pieces are okay.

    • @blindcommander
      @blindcommander Місяць тому +1

      @@melephs_cap
      Very true, but unfortunatley the power level sometimes isnt di a covered until everyone starts playing. People arent always so good with those discussions. I do agree that is a topic more about power level than hate pieces. Im juat saying that hate pieces and punishers ARE some peoples theme and strategy.

    • @VexylObby
      @VexylObby Місяць тому +2

      If the person who says they are the chillest one at the table and actually aren’t are an issue. But I will continue to be the chillest and funnest at the table, no matter the stereotype.

  • @beurtalvarez
    @beurtalvarez 8 днів тому

    slide note here : I think that putting "trch cards" in a deck that discards a lot (like for instance Lord Windgrace decks), tech cards are never really dead, cause you can always use them as fuel if they're "dead", ergo I think playing tech cards in a self-discard deck is all upsides. I don't know if tech cards are considered metagaming, but I felt that point made sense (can you tell I have ASD lol)

  • @elcapitanofthemtn
    @elcapitanofthemtn Місяць тому +1

    Rampaging Yao Guai is my new anti-Treasure/artifact token tech since for 3 mana you get a decent body that can wipe them all or you can pump it more to take down a bigger threat.
    Additionally Confounding Conundrum is much better anti-ramp tech to me than something like mass land destruction since any additional lands they put into play get bounced back to hand!

  • @kamakazi339
    @kamakazi339 4 години тому

    No need to worry about blocks when you build Raffine as a shadow deck ;)

  • @RobThePrincess
    @RobThePrincess 28 днів тому

    Ill add my two cents to the Obeka discussion. The Rings, of Valkas, Xathrid, and Evos Isle; they are important because they are some of the only consistent ways to make Obeka bigger, which Joey himself led with that point when describing why Obeka is powerful... "if you can make her big..."
    This is how. Its subtle, but there arent a lot of great options for +1/+1 counters in Grixis, and this specifically works with her strengths.

  • @seansuprem
    @seansuprem Місяць тому

    A note on the Obeka challenge: adding a bunch of initiative cards will 100% make the deck stronger, just know that it will also make the deck much less fun as it can lead to you taking extremely long turns. The best effects are the ones that you can just multiply up to the number of extra upkeeps e.g make 5 thopters all at once rather than just making one. With the initiative you have to go through every single upkeep one at a time and go through each trigger one at a time, shuffle, re-shuffle etc etc.

  • @yargolocus4853
    @yargolocus4853 Місяць тому +2

    I think I'm personally really good with metagaming. If I need a silver bullet, I will pick something effective but reasonable, that doesn't completely stop the deck (rest in piece, ouphes).
    I also try to build and pick decks that I feel are fun matchups. You like fighting monsters? I make sure I have monsters. My most successful deck was a BBEG Lich deck, complete with a cartoon villain voice.
    Oh also, I'm the artifact guy. I adjust my decks so that nobody feels the need to metagame me out. There was also a time when vandalblast was just autoinclude everywhere, so I metagamed against that card specifically with mental misstep.

    • @leadpaintchips9461
      @leadpaintchips9461 Місяць тому +1

      Your comment about adjusting decks so that your opponents don't feel the need to metagame you out feels like more people should be doing that.
      Building decks where the choice is metagame or lose is going to mean that your opponents are going to tech that deck out.

    • @yargolocus4853
      @yargolocus4853 Місяць тому +1

      @@leadpaintchips9461 oh yeah my goal is that *everyone* on the table has fun. I consider a good player/deck to be when people agree to play against it more than once

  • @gulgothica
    @gulgothica Місяць тому

    I have several Initiative cards in my Obeka deck and quickly get to cycling through the dungeon multiple times each turn.
    I have all 3 of the rings that give +1/+1 and love the buff because it just makes her give more upkeeps every turn.

  • @brycematthew3115
    @brycematthew3115 Місяць тому +1

    Something I've often thought about for metagaming is that you push people toward or away certain things when you metagame. Let's skip the big metagaming things, rest in peace or collector ouphe level cards, say its a creature heavy meta and you play a bunch of boardwipes. Makes sense, crushes the already pretty weak creature decks, wins games. Synergizes with ramping up and ignoring the board.
    But then the appropriate metagame response is to play combo. Not only is your deck bad against it but its just a better strategy than yours or those creature decks, so you're pushing someone to do something that your decks probably couldn't handle anyway. The people I know who metagame heavily against creature decks with tons of wraths absolutely hate it when I play quick combos, and I try to talk it out with them about how I can't really just ram my face into boardwipe tribal, but it doesn't seem to get through that they're incentivizing me to play something they hate to play against. Your metagaming choices create the meta and you should only do them if you're happy with that meta that is created.

  • @brendans1983
    @brendans1983 Місяць тому +1

    Maze Of Ith and Homeward Path in every deck. These were 'metagame' choices i made, based on my small play group, that seem to have worked out well for me on the rare chance i can make it to an LGS and play with random players.

    • @mrj3711
      @mrj3711 6 днів тому

      I have folded a few opponents with maze if ith. Also I think it's called "tower of the magistrate" a land you pay one and tap gives target creature protection from artifacts until end of turn. Is fun vs voltron or artifact creatures.

  • @Tuss36
    @Tuss36 Місяць тому

    To the mass land destruction topic near the end: I don't think people *really* want to play mass land destruction to counter green, it's just an expression of frustration due to green not feeling the pain of half their mana being gone after a Planar Cleansing or similar where others that rely on mana rocks do feel that pain. If there was a spell that read "Destroy all artifacts/nonlands and then anyone that wasn't controlling any mana producing artifacts sacs lands appropriate to the amount of mana sources the others lost" that'd be what folks *actually* want. But because we don't have that and the ones that exist are mostly the nuclear option, folks feel it's worth the necessary evil due to previously mentioned frustration and lack of other options.

  • @hellNo116
    @hellNo116 Місяць тому

    Back when I first started tatyova has just been published. The deck looked insane to me. And one day the friend who was playing it demonstrated a glacial chasm loop.
    I had managed to assemble infinite saprolings with ghave. Untapped with them and I could only look at his board waiting to lose. That day I decided to never rely on combat step again and honestly it is so hard for me to build combat only decks. I always end up needing at least a combo to efficiently close the deck.
    For me started from meta gaming and it solidified my play style to this day.

  • @rav5373
    @rav5373 Місяць тому

    There's a difference between running a card that allows me to interact in some way (like Bojuka Bog against a graveyard deck or Shadowspear when i know a friend has a Sigard(the one with Hexproof and anti edict)) and running cards that stop people from playing. If i know a friend is playing a graveyard deck, i wont't put in Rest in Piece, but i will definitely put in Scavenger Grounds and Bojuka Bog. If a friend has an enchtress deck, i want put in Aura of Silence, but i will include an extra enchantment removal

  • @DaysDarkest
    @DaysDarkest Місяць тому

    @EDHRECast Could run Urza's Sylex as way to reset the green ramp decks without going mass land destruction. "2ww tap Exile Urza's Sylex: Each player chooses six lands they control. Destroy all other permanents. Activate only as a sorcery.
    When Urza's Sylex is put into exile from the battlefield, you may pay 2. If you do, search your library for a planeswalker card, reveal it, put it into your hand, then shuffle."

  • @Kurogetsu1
    @Kurogetsu1 Місяць тому

    Note on the obeka challenge: Initiative was actually the first place my brain went to when i saw the new obeka and built an entire deck around it when the commander dropped.
    Turns out when you put every single initiative card you can into the 99, you tend to complete the entire dungeon once or even twice every turn. Both me and my group were very impressed in the first couple games.
    However, as it got played more, the novelty started wearing off incredibly quickly. You pretty much always decide to put more counters on obeka on the second stage, the final stage going through ten whole cards of your deck means you end up seeing most of if not your entire library by time the game is done, and the creature you hit off of it gets large and hexproof so its also hard to even attack into it or interact with. Powerful stuff but it also lead to people rolling eyes a bit over time, including myself a bit.
    Not sure if this is just a problem with obeka in general because I haven't seen one piloted by someone else yet, but maybe initiative should be used in moderation

  • @jben6
    @jben6 Місяць тому

    My favorite antigreen tech is Ankh of Mishra, especially off a first turn Sol Ring.

  • @chillinon3263
    @chillinon3263 Місяць тому

    I’m a big Wave of Vitriol fan in mono green because it’s pretty meta agnostic (what pod is completely unaffected by sacrificing all artifacts and enchantments?) and it comes with a little bit of cheeky plausible deniability if you do happen to mass land destruct in the process.
    No, I’m not /trying/ to blow out greedy mana bases, how was I supposed to know the prismatic bridge player only had 4 basic lands in their deck? :)

  • @TheSmartCinema
    @TheSmartCinema Місяць тому

    Ring of Valkas in Obeka is also mostly for the Haste it provides! :)

  • @zacburgess5318
    @zacburgess5318 27 днів тому

    I appreciate the moneyball-world series reference Dana but then 2/3 of the teams you mentioned had a couple of the biggest World Series droughts in the league.

  • @Lezi156
    @Lezi156 Місяць тому

    I think one thing to remember is the availability and general awareness to cards like Viridian Revel. If this was printed today then it would have a different impact on the game.

  • @Aaron-cs3xl
    @Aaron-cs3xl Місяць тому

    I understood the moneyball reference! It was a great movie! I don't actually know anything about baseball, but his analogy made sense!

    • @justinernst5595
      @justinernst5595 Місяць тому

      I dont understand how he doesn't understand a what seems like a single sports reference. Alot of it transcends sports. You just have to exist as a human to get most of them

  • @olivergalitch5584
    @olivergalitch5584 Місяць тому

    I love playing with my graveyard, but because of one keyword, the graveyard hate has become almost mandatory : Flashback. T_T

  • @elladrinn4318
    @elladrinn4318 25 днів тому

    In regards to Land destruction would you put Ajani Vengeant in same category as armageddon? as a planewalker it will take a few turns to get to his ult and I personally think its better to have it as an option even if you never use it and just use the - ability instead. What do you think?

  • @nfsfreakism
    @nfsfreakism 8 днів тому

    Being the one friend that roped his other friends into playing Magic (and promptly wiping the floor with their cardboard), I deserve metagaming against me even when I play my lower power stuff. I'm still dangerous no matter which deck I play. Sometimes "incidental" types of punish just isnt enough, especially when the engine is already going.
    My only gripe is it feels unsafe to ramp using non-land options but even then most people dont play mass artifact or enchantment unless its a problem for their specfic strategy

  • @richardjohnson8991
    @richardjohnson8991 Місяць тому

    This is something my playgroup has had to work on a lot recently.
    We've recently been really prefering "speed bump" cards opposed to pure lock out "screw that guy in particular" kinds of cards.
    We all built our decks to do the thing its trying to do and its really not fun to never be allowed to do the thing so we've all backed off and in general things are healthier because everyone gets their moment eventually instead of getting their moment because the hate cards arent drawn

  • @Byteside546
    @Byteside546 Місяць тому

    Smooth outro, and great episode

  • @JackOropeza
    @JackOropeza Місяць тому

    Buying a Forgotten Realms Set Booster Box because of this podcast. 🤘

  • @mfitkin
    @mfitkin Місяць тому +12

    “Here’s a Mizzix’s Mastery. Do I win?” Probably easier to just say yes instead of resolving the spell 😅

    • @jordansams6240
      @jordansams6240 Місяць тому +4

      Nope, i make them play it out to see if they actually know how to use it. Too many times where i made people play out a combo and they forgot how to actually do it since most people just scoop to it so they forgot how to actually execute the combo

  • @darth-umbrex
    @darth-umbrex Місяць тому

    On the mono red deck and blood mood I feel it's an auto include for me. Mono red has issues with certain types of removal, so why not attempt to deprive instead.

  • @zackkelley2940
    @zackkelley2940 Місяць тому

    I don't run Choke as a color hoser.
    It DOES however make for some great tech for Xolatoyac, particularly when paired with Quicksilver Fountain.

  • @andrewpeli9019
    @andrewpeli9019 Місяць тому +3

    If Orcish Bowmaster punished players for drawing extra cards it wouldn’t be so bad. When my creatures get nuked because another player drew cards, that’s the real feels bad. That’s a card I’d love to see just go away.

  • @XJBG1001X
    @XJBG1001X Місяць тому

    100% had to do this exactly because my friends and I don't stop people from playing the game. If they win, they win. But, if it's not fun for the table, someone needs to stop it. Sadly, I'm the only blue player... so I run the "free" counterspells (forces, fierce, etc.) Just to stop instant wins.
    The game is more fun when I get to see the game played by everyone.

  • @stratavosstuff7575
    @stratavosstuff7575 Місяць тому

    if you're playing competitively, yes. there's a very good reason early pros always asked 'what's the metagame like?" before trying to say how well a particular deck would do in tournaments.

  • @bc6292
    @bc6292 Місяць тому

    I've started playing much more non-basic land interaction (including Blood Moon) because someone in my pod LOVES playing Glacial Chasm.

  • @1notdeadfred
    @1notdeadfred Місяць тому

    1:01:10 AND do you actually want to draw it in the case of that Gaea's Blessing lol
    My favorite thing is to find ways to stick it on top of my deck in response to mill effects. Shame it's a card in the ~63 that I usually can't justify running, even though I love it so much...

  • @rizzzou
    @rizzzou Місяць тому

    The difference for graveyard hate is that there generally are not good alternatives that incidentally deal with it.
    If you dont run a bunch of vandalblasts, artifacts are still generally dealt with by beast withins etc. Obviously its not as good, but it can still interact at some level.

  • @naonna1
    @naonna1 Місяць тому

    Do you run cards like 'march of the machines' or 'leyline of singularity' in blue to deal with treasures or artifacts?
    - blue has an easier time removing creatures than artifacts: especially at instant speed.

  • @Momo_pstat4
    @Momo_pstat4 Місяць тому +1

    I have a feeling crim may or may not be responsible for that last bit bout mld and how it hits the green player, and the rest of the episode followed suit lol

  • @izaiahsundquist6877
    @izaiahsundquist6877 Місяць тому

    Something that I wish people metagamed against me more often is graveyard recursion. There are so many times that I'm playing a game and my opponents complain that I have a mill card and then I learn their deck has no recursion in it to get back their lost goodies.
    Every single color in the game has some sort of graveyard recursion and there's no reason to not play at least one of it in your deck.

  • @mightyone3737
    @mightyone3737 Місяць тому +1

    The most important rule to guide you when you're not sure if you're being out of line, always try to build decks that you'd enjoy losing to, and don't build decks that you'd hate to play against. If you don't like losing to a Static Orb then don't play things like Static Orb yourself, this is basic empathy but many people struggle with it into adulthood. The only complication to this rule is that some people (like Crim for example) enjoy a wider range of archetypes, and these people don't mind losing to Chaos, or Stax or whatever, for such players I think they should be up front about what they are on during Rule 0, if you're a Chaos deck that runs 9 wipes then you should probably mention it so people don't bring out their janky aggro decks and just cast creature into wipes all night.
    I feel different about hate/punishment effects that are 'one and done', even a cruel one like Omen of Fire can be fine in Casual, but I would look at you pretty funny if you played a Choke in Casual. Similarly I wouldn't be jazzed to see someone drop a Rest in Peace in Casual, but who cares about a Bojuka Bog (or Rakdos Charm, a card I've grown to love, even if it's mostly worse Shatter) now and then?
    Aura Shards is about as fun as using #20 sandpaper to wipe your ass, it's either a complete blowout or it does absolutely nothing. It wouldn't be such a problem if it wasn't such a 'pick me' for token swarm decks!

    • @brandonbentz3555
      @brandonbentz3555 Місяць тому

      I totes agree, and will refer to an earlier comment I posted about some 4 hrs ago... which the whole comment revolved around make them have the answer. if your answers or solutions to problems dont have answers at a random table then they are probably not an effective deck design. for instance board wipe tribal vs having a few board wipes as solutions to large game states.... there is nothing reasonably wrong to having board wipes, but a board wipe tribal which results from you playing an artifact heavy deck because it is the cheapest mana solution available to your archetype which requires counterspells as the most reasonable solution to stop you from doing your thing is not a reasonable ask from the make them have an answer mantra..I do genuinely think that crim has an effective and valuable mindset about what he loses to, but I also think that with reasonable deductive powers it results from the fact he typically plays blue option deck and a draw go strat which requires little commitment to the board. as well as his threat assessment is very good. so while I commend his mindset I think it is a result of a vacuum and I don't think it is reasonable to apply to every player or strategy.

  • @TeaGarrison
    @TeaGarrison Місяць тому

    My friend plays stacksy or chaos enchantments almost exclusively-his only other deck is krenko (yes, he’s a huge troll). He loves drawing out a game and making everyone play on his terms but the rest of us hate it. So I recently built a dino deck that uses an ungodly amount of enchantment hate (including Back to Nature) and I only use it against him. It’s the only time I’ve done this kind of thing and I justify it because when it works, the other two players are always thankful that we don’t have to play under oppressive or time-consuming enchantments.

  • @Bruggi10
    @Bruggi10 Місяць тому

    I do have a player in my group you likes to play Zacama all the time so I did get a doorkeeper thrull cause I got tired of losing to that. It’s had mixed results as far as people answering it but the one player definitely doesn’t like it

  • @gulgothica
    @gulgothica Місяць тому

    Thank you. The “Dalek” pronunciation made me die a little inside.

  • @Goonwild5299
    @Goonwild5299 Місяць тому +3

    People metagame with decks in casual, not in deck construction “oh you’re playing reanimator so I’ll play my deck with the most graveyard hate in it” etc.
    People do it all the time

    • @cablefeed3738
      @cablefeed3738 Місяць тому

      Not really. I play a lot of Graveyard decks and if every time I pull out a Graveyard deck you pull out an ANTI Graveyard deck I'm just gonna find Myself not playing with you cause I'm sick and Tired of you pulling it out every time Just cause you know I'm playing Graveyard.

    • @Goonwild5299
      @Goonwild5299 Місяць тому

      @@cablefeed3738 sure that’s an option but people still do that frequently. They will wait to see what you play and pick a deck that tends to counter it

  • @zackkelley2940
    @zackkelley2940 Місяць тому

    "Can't be countered" works well against ward.
    More boardwipes aren't the ONLY option.

  • @samcates5308
    @samcates5308 Місяць тому +1

    I'd say that things like the ratio of graveyard interaction you have in your decks is a form of metagaming. You guys really bang the drum that it's an important form of removal, but that's because Joey builds 80% graveyard decks. In my local meta it's just not as prevalent; but theft decks are, so Homeward Path becomes that much more valuable. I struggle to imagine when people would consciously choose to not engage in metagaming in some form. It doesn't always have to come down to jamming as many silver bullet answers like Rest in Piece or Bane of Progress as possible.
    I liked Dana's distinction between metagaming to get an edge and metagaming to keep up. I've always been of the opinion that things like Blood Mood are "rude" for lack of a better word and this has made me reflect on my hardline stance.
    EDIT: can you tell I commented before finishing the video?

  • @fakename8414
    @fakename8414 Місяць тому

    I love Joey's dad-jokes arc 😂

  • @andrewpeli9019
    @andrewpeli9019 Місяць тому +1

    You should watch Money ball. It’s a sports movie that you don’t have to love sports to appreciate.

  • @bmprosser
    @bmprosser Місяць тому

    My pod is still playing very commander-centric strategies and I feel bad about removing the commander since it’s kind of why and how their deck works. But then if I don’t…

  • @francescognerre2408
    @francescognerre2408 Місяць тому +1

    The rings are fairly good in obeka since the regenerate and hexproof are both fairly useful on someone who is going to be targeted a bit

    • @Dragon_Fyre
      @Dragon_Fyre Місяць тому

      I think the regenerate ring would be hit and miss. Most of the removal will either ignore it (Exile, Pacify, -X, Bury, Bounce etc.) or just time destroy removal for when you don’t have 2 mana. I think it is playable but far less useful than the hexproof ring.

    • @francescognerre2408
      @francescognerre2408 Місяць тому

      @@Dragon_Fyre for sure, the hexproof ring is the best of the 3, but imo the regenrate one is better than haste since there are other (better) ways to get haste

    • @Dragon_Fyre
      @Dragon_Fyre Місяць тому

      @@francescognerre2408 The haste one is not great but can be underrated. The instant rewards from your Commander, particularly if you have hexproof will quickly take over the game if not immediately removed. With no other help, your Commander will get 2 counters, another on upkeep, then 5 counters, another on upkeep at which point just about any of the courts can win the game. For me, that’s better than being able to save my Commander from less than a 3rd of the removal I expect to encounter in a deck (if I have 2 mana free) where I am already going to add a lot of Hexproof or maybe a Darksteel plate or Mithril armour to guard my Commander given how important it is.

  • @chompyzilla
    @chompyzilla Місяць тому

    I feel like there’s two separate conversations here:
    Should you play cards to counter specific kinds of strategies?
    Should you play stacks?
    And your answers seem to be “Yes if the number of unique decks you play against is small enough that metagaming is meaningful” and “No because it makes for uninteresting games.”

  • @omegavulture8379
    @omegavulture8379 Місяць тому +1

    There is a saying that goes: you should never be ashamed if you mis-pronounce something, it means you read it.

  • @imaginarymatter
    @imaginarymatter Місяць тому

    Metagaming is part of Magic the Gathering and it's something that should always be expected. I personally find it useful when deciding cards for the last couple of cards in a deck. For example, if your group is on a sweeper craze that might bias decisions towards Instants and Sorceries instead of permanents.

  • @TheRedKnightOfPain
    @TheRedKnightOfPain Місяць тому

    On those cards for greedy mana bases, I'm trying to build a deck that will punish more entrenched players and advantage newer players, especially their own home brewed decks which are more likely to run a higher density of basics and less non-basics

  • @helghallen
    @helghallen Місяць тому

    Since i play at an LGS and without a regular playgroup, i make my decks ready in general and not for any specific thing i know might happen

  • @LeBecBec
    @LeBecBec Місяць тому

    Is it engaging with the metagame if I increasingly favour stifles in EDH as more triggered and activated abilities? I think maybe yes? Interesting topic to think about!

  • @Controlqueen31
    @Controlqueen31 Місяць тому

    I don't think at all levels is necessary to metagame. But you need to have responses for almost everything in a generic way: counters in blue, removal in black and white, fight spells in green, etc... Also, you need to play enchantment/artifact removal always, at least a few cards. Couple of board wipes here and there. Finally, having graveyard hate in the from of a land like Scavenger Grounds doesn't hurt a lot of decks and demoslishes graveyard decks

  • @brandonbentz3555
    @brandonbentz3555 Місяць тому

    There is a wonderful mentality that i think is useful here but in regard to a lot of the comments seen in todays video as well as others. MAKE THEM HAVE THE ANSWER. this wonderful mentality encourages you to take risks and play your things knowing that stuff might happen to it (in the words of Ms. Frizzle "take chances, make mistakes, get messy :p) Subtly though this one little statement packs a lot of commander philosophies in one short sentence, and it means different things and is relevant in different ways to either comp edh or casual edh. In competitive it addresses without mercy the cutthroat implication of MAKE THEM HAVE THE ANSWER. But for casual it takes on a very whole new philosophy. First it implies that there are answers to everything, what it does not do on the surface but does imply is the grave disparities of how specific colors can actually answer them. Now it becomes, ALLOW THEM TO HAVE AN ANSWER!!!! the reason for this is that if you have to make them have an answer they can't have meaningfully..... then you haven't actually made them have the answer you have given them hopelessness. Yes someone might be able to answer them, yes the person affected might not have enough draw or enough answers but that is not that same as that you haven't actually given the player that it specifically is impacting a meaningful way to make them have the answer. So, with this new understanding in mind, we now reflect back on the original statement of MAKE THEM HAVE THE ANSWER and apply this to our deck building. When we are building our decks we should be metagaming for the playgroup we are building our deck for! If it is a random group does this card allow for every deck to play around in a meaningful way (make them have the answer) or is the specific purpose designed to take away the opportunity for people to answer me in a meaningful way? humility, bloodmoon/back to basics, contamination etc. only have one true answer which is counterspell because once they hit the board it can effectively stop any meaningful answer from specific decks. those should never be played at any random table. along these same lines cards like rest in peace have no answers in any meaningful way from mono black decks, these should never be played random tables. With time what has answers and what will be acceptable will change nothing stays the same for ever, what will never change though is that metagaming is essential. And i think that as players we can both grow as players and the strength of our community if we lived by the commander Philosophy MAKE THEM HAVE THE ANSWER!!!

  • @jameskirkland6916
    @jameskirkland6916 Місяць тому

    I have a weird budget discard storm kess deck that plays hibernation and anarchy. Easy to loot away when they are dead cards and have each won me respective matches against Timmies and enchantress players. Not necessary but very free to do in my case

  • @jben6
    @jben6 Місяць тому

    I metagame, in that too many EDH players think that Commander is another word for 'nonbasic lands' so my decks run stuff that hammer nonbasics, from Blood Moon to Wave of Vitriol and all points in between. To a greater extent, all of my decks also include graveyard hate, even if it only incidentally hampers an opponent, instead of hammering commanders like Muldrotha.

  • @Grumbl3cakes
    @Grumbl3cakes Місяць тому

    I think the only 'metagaming' I've done is steadily leaning in more towards exile-based removal over destroy effects, simply because of how much I'm seeing indestructible in my games. Whether its Xenagos commanders or people playing bastion protectors, I feel like I'm encouraged to exile, even if the spell has a higher CMC.
    I don't know if it really counts though, when its replacing removal with removal, and none of them are that specific.

    • @brandonbentz3555
      @brandonbentz3555 Місяць тому

      also it's permanent with the amount of recursion something dying doesn't mean you won't see it again 80 percent of the time

  • @hanschristopherson8056
    @hanschristopherson8056 Місяць тому +4

    My first thoughts on metagaming would be in my experience that it leads to lots of feels bad moments because people often run hard counter basically Stax pieces to shut another deck down

    • @graog123
      @graog123 Місяць тому

      That's literally the game.
      Is counterspell a "hard stax piece" that "shuts decks down"?
      Should you stop playing counterspells? Fuck no, if your deck calls for it.
      Adapt or lose

  • @billm.5699
    @billm.5699 Місяць тому

    My kid has a toothy at the helm that's just better than my commanders. I replaced a draw spell with Windmill, and put higher value on flicker of fate or modal interaction that counters triggered abilities. The goal is just to punish them if they get too greedy.

  • @dreddbolt
    @dreddbolt Місяць тому

    I have meta-gamed while playing Standard 60 card, because I was tired of my red deck getting countered by wacky four-color decks. I haven't played standard in years.

  • @hanschristopherson8056
    @hanschristopherson8056 Місяць тому

    Dana’s playing land destruction against green is like moneyball was on point 😂
    As a green player blow up my lands don’t kill selvala heart of the wilds making me 10+ mana a turn