You're Using Heavy WRONG Max Level Deep Dive
Вставка
- Опубліковано 5 січ 2025
- The Heavy class often get reduced to simply walking around with a Heavy Melta Rifle, but what if I told you that that's not even close to being the most effective powerful build for the Heavy class? We're going to take it much further today with this build around the Heavy Plasma Incinerator after its recent buff.
Join the PATREON group here: patreon.com/us...
Once you join, link up your Discord and you'll be granted access to the private Space Marine rooms. Message me with any questions on Patreon.
Join this channel to get access to perks and support me and my family:
/ @truevanguard
Have you tried the Heavy Plasma Incinerator yet after the buff?
Join the PATREON group here: patreon.com/user?u=83518521&Link
Once you join, link up your Discord and you'll be granted access to the private Space Marine rooms. Message me with any questions on Patreon.
i love the heavy plasma sooo much
Can you say if the third core perk affect range damage? I see the guide but I have a doubt about that perk effect on charge attacks, don't know if only affect melee.
@@emrockerstilishyeh that’s just for the melee stomp not for plasma weapons
@@emrockerstilish Overcharge does not boost plasma shots and only affects charged melees. Go load into a mission shoot a ranged major with it on and off to test it yourself. (Melee majors have ranged damage resist.)
@@Zerosixious Yes perk description is somehow misleading, we need to have an arena where we can make damage calculation on different type of enemies like in dartide.
I can't hear this video over the sound of my heavy bolter chewing through the entire chapter's ammunition budget
Counterpoint: If the Chapter armory didn't want you to shoot it, then why did they stock all that ammo?
@@cykeok3525HAHA LOVE IT
Heavy bolter is so much fun❤
My exact thoughts.
Clearly you have to spend the money from the funding so you get the same amount back
Me who plays Assault:
“Valuable knowledge-info, yes-yes”
Guess vespasius is really a ratman under that mask. I mean- who? Those don’t exist!
Lol
Its it more effective than the heavy bolter? Yes, is it as fun as the heavy bolter? No
I wish the heavy's primary weapons could come with block/balance/fencing since they don't get a melee weapon. Because regardless of how well you play, you will find yourself in melee situations regularly
Ya I play solo ruthless and everything is coming at me. Always in melee so the melta just melts for that. I’m a rolly polly of death 😂
As long as you get the timing right, it's actually super easy to parry with the Heavy, so getting lots of gun-strikes on enemies is a great way of dealing damage in melee.
You don't need to, you got stomp and double stomp, one of the most OP melee attacks after the hammer, 360 degree trash clear and knockback.
The heavy weapons are technically balance weapons already. With gunstrikes and back pedaling the melta is the best weapons for slaughtering the hordes by yourself. You’re the most capable with a melta
Parrying in this game isn’t difficult
As someone leveling the plasma incinerator i am a believer: the weapon is cut from a fabric like no other in the game, its insane how powerful it feels
It’s a fun balance of patience and payoff 💰
This weapon is currently a king
I've got mine up to artificer and have been working on it all week. I feel like my survivability suffers with the heavy plasma compared to the melta. I feel like the meta is able to get me out of more situations than the plasma. But maybe I should try the one with higher fire rate like video author because so far I've been going with higher ammo version all the way across.
I’ve been trying to tell everyone who will listen, Heavy Plasma is the highest output weapon for this class. It’s incredible when you get good with it.
Forget the class. It's the highest output weapon in the game, full stop. I ran Fall of Atreus on Ruthless with a Tactical on my squad and we had a Hellbrute spawn in the generator area. That thing died in 9 seconds, I kid you not. 4 fully charged plasma shots with the Auspex debuff active and then switched to my plasma pistol and smacked him with that once for good measure. I did 75% of his health in damage all by my lonesome.
I just don't like the weapon .-.
Stop telling people that. It makes it harder for me to get into an operations game. 😉
Idk how but I had a guy 2 shot the Heldrake last night with his after our tactical hit it with the Auspex scan 😂 absolutely great.
It feels like it's bugged, sometimes. I lob shots (even fully charged) into the shitty little cultists, and I can *literally* see them being engulfed by the plasma... but they don't react. I don't know, is it supposed to work like that? Sometimes it feels like it has no area at all. I know it's not a mortar, it's not going to make huge explosions, but I wouldn't expect it to require pin-point accuracy when it's intended as a damn arced projectile.
I prefer plasma that gives extra ammo, and the perks for plasma are: bottom until the perk that decreases ammo usage of charged shots by 2 (which is crazy good 40% more ammo conservation for charged shots), and then go for the top row. This allows not to worry about ammo, like at all. Which also allows to choose in the character team perk ranged damage reduction (which is the best choice, imo), instead of more ammo capacity. As for the rate of fire I've noticed that you use heavy stance only when charging. If you need rate of fire against manoris you also can use heavy stance for it, with the weapon perks that I've described your rate of fire is also very high in heavy stance, even with plasmas that don't have a rate of fire focus on them.
The overcharge perk does not affect charged damage for ranged weapons, only your melee stomps
That makes no sense. How do you know that?
@@J.B.1982 Because it has been tested and confirmed. People began to question it because the icon for the perk is a stomp and sure enough it was confirmed it only affects melee stomps
@@Browncoatful
Oh. That’s pretty lame. Does it actually help hit a good breakpoint?
I’ve run with it the whole time because it thought it was just making my guns stronger.
@@J.B.1982 nope, worth getting over of the other two options
I was looking for this comment.
Level 22 heavy here.
I play going for highest number of Assists. I stay near everyone laying suppressive fire while snipers use my shield to click heads and i clean up the surrounding runners.
It works fantastic. Top 1-2 99% of the time.
I mean you’re a heavy, you should be leading in kills lol. Not really a boast
I agree, this is objectively just a bad way to play the class. Ultimately play how you want and if it makes you happy don't worry what other people think. But objectively you should be dishing out the highest kill counts bar none
So it turns out that plasma weapons can't headshot, according to recent datamining. You'll still get the X symbol for a headshot, but no extra damage. This is obviously done to balance the big charge shot damage, so just a bit of info for your play experience.
yeah jjust aim for the body or ground with plasma weapon...no point trying to be accurate with headshot....meanwhile boltgun however i wish they increased damage headshot across the boards for all of them to compensate for weak ass body shot
It doesn't have headshot multipliers but i think you can still headshot with it...
Top row perks was the first one I tried but really the hands down best perk for the heavy plasma is the cost reduction for charged shots.. 3 energy is dirt cheap (though 5 isn't breaking the bank either). I guess it comes down to how often you end up firing commons when you dont want to swap to secondary
5 ammo charged shot actually deals less damage than 5 common shots (102:125), not picking -2 is just an indication of pure ignorance and unprofessional.
With weapon perk 20% charged dmg + heavy class perk 20% charged attacks makes charged shot truly a mini nuke
@@ДанилоЯнчук That perk does not work for ranged weapons, it only effects your charged melee attacks. Whether this is a bug or intended, it has been tested a great deal and confirmed.
@@Browncoatful it kinda sucks since you dont really melee
@@Browncoatful dont know if the changed this patch, but tooltip says "damage from charged melee attacks increases by 20%" so pretty sure its not a bug.
I’m loving your space marine 2 videos lately. They help out a lot!
I'm curious to know if this works still now knowing you no longer have unlimited ammo from the box on ruthless and the new leathel difficulty
I use the one with increased max ammo instead of RoF (and some different perks) and ammo is a complete no issue with the changes. Have cleared all lethal pre tether removal with it.
Ppl dint give respect to the plasma rifle/incinerator cause they didn't play boltgun. In boltgun the gun is like you say a gl/rocket launchers.
Dude the plasma’s pure insanity in the hardest difficulty. I never played boltgun, but it’s clear how powerful the plasma is when you get used to the mechanics.
I started out with the plasma incinerator and completed missions wayyyy above my level no problem.
I just played like an artillery and it worked great!
sorry man, 50 rounds on the multi melta and being able to infinitely stagger a pack of majors is just too op, ill leave the single target damage to everyone else
Right? I can single handedly take a dozen warriors my self with a melta. Take out all the accompanying gaunts too. Good luck doing that with anything else
Nice, I will try this build.
That’s almost exactly the same build I run but I was screwing with the weapon perk tree.
Bolter is more fun but plasma is where it’s at.
Also I think my buddy and I ran a couple missions with you earlier. He was leveling tactical and I was leveling vanguard, red armor, melta / knife missions 2 and 6. Either that or someone else is running around in a plasma heavy with your exact color pattern. If so we enjoyed rolling with a heavy that knew how to play.
ive done nothing but use the heavy bolter and its sooo much fun aswell broken at stomping tyranids. you can easily get 50%+ dmg bonus on the 10 dmg H bolter and its insane
try the accuracy one instead, you'll be putting out a hose straight at the heads.
@@Flakzor123yeah considering headshots deal quadruple damage, it’s nearly impossible for the 10dmg bolter to come close to the damage output of the 4 accuracy one
@@atlasstoned The accuracy relic model with both perks for the damage and spread in heavy stance (30% damage/20% reduced spread) make it a laser. It's so easy to just get a ton of headshots and put something into execute almost immediately. It's my go to heavy weapon especially for the Chaos missions. It obliterates rubric marines and terminators.
Having followed you for years, I sincerely hope that Space Marine 2 videos are getting you the revenue and enjoyment you need compared to Destiny 2. Your videos and commentary on this game are phenomenal, and with as much potential as Space Marine 2 still has, I wish the same potential growth translates to your channel. Keep it up TV!
All good points, and I think you could be right and this is a better build. But have you considered that I am a Salamander and you can take my Multi-Melta when Nocturne freezes over?
I also chose void tridents for my heavy class, glad the logic makes sense to others!
It heavily depends on your team composition. I think first and foremost you need someone with good wave clear or you're gonna have a bad time, but yeah ideally heavy is free to use the plasma since it's the best for a destroying big enemies.
I think for lethal, instead of going for first perk in second colum, last one is better for gaining back health...
Yeah I use the heavy plasma for Heavy. Heavy was my favorite until I started playing Vanguard. My problem with the Heavy is the bad melee attack outside of the stomp
I think it depends on the majoris. The bone sword wielders are a bit more durable than the ones that wield the ranged weapons.
at 2:10 was that a backwards dodge to avoid the damage? or something else
Heavy bolter plus strategic stand is so fun haha
In the video, you quite often fully load your weapon, even if there are few enemies and loaded shots spend 10 shells per shot, although you don't have so many cartridges, how do you have enough cartridges for everything?
Heavy was my least favorite class and last to level up. After this, I'm all in brother
What do you prefer in the third core column? Wpuld you rather do the first or third perk in that column
Am I tripping or do charged shot with the heavy plasma now cost 10 ammo?
My squad is baffled by how the plasma works for me the same way I'm baffled by how the heavy bolter works for them lmao
It would be nice to see what bolter you are using as your secondary weapon, most are using the plasma pistol
I go for the ammo perks and get one of yhe faster chargers, and do not get the last two in the top row
More ammo and charged shots for 3 instead of 5 lets you shoot for days
I was leveling the heavy plasma yesterday and the green variant was still giving me similar damage to the snipers or tacticals on my team on ruthless
double plasma weapons is the way to go, the perks of the plasma pistoil boost the HPI
Just a heads up, Overcharge perk (third column) only effects melee charge attacks...
man I keep seeing firstborn helmets before I realize it's actually primaris. really hope they implement them
I didn't use it cus of the ammo spenditure. But now ima finished leveling it
I will use melta until my Salamander gets a proper flamer
As someone who’s heavily heavy boltor coded, this may take time for me to be convinced by
What about the fact that the meltas still the best heavy weapon. Even after the over heal bug was patched. They get too close and the plasma and bolter become a liability. The melta is the king. “Come to me xenos, I will assist in your purging” kinda play style
Never had that problem, the solution is to parry and time stomps
@@hughjazz2408 After a gun strike the relic heavy bolter can nuke something into execute before it closes the distance a second time.
Thanks to the buff, the heavy plasma now is a beast as it should be.
I loooove the heavy plasma incinerator since the changes. But I have to say, after experimenting a LOT with builds for this, imo going full bottom row on the weapon is the play. The -2 cost for charged shots is so good, and the increased projectile speed makes it so much better at sniping those sentries. Spamming charged shots is silly damage. My favourite mission to farm on heavy is the one with the giant dragon, because you can kill it so fast, it's silly damage.
You can go a hybrid build to pick up the cost reduction and a bit of the extra charge time reduction, but I actually feel this is worse than it seems, because you really want to stay above 50% heat for the extra damage, so charging faster actually doesn't add much DPS since you have to wait the same amount of time between the shots so you don't overheat.
@@webbc99 While I’ve run the projectile speed before and it does feel good, you give up 20% damage on charged shots (2top line perks) and therefore miss a crucial breakpoint of 1 charged shot to put a ranged majoris into execute.
Me too, i find the overheat perk is next to useless, especially for plasma, by the time you get 50% heat, either you shoot a few more common shot or lob a big shot and wait for vent. Rather have the more health, since you need to tank.
For weapon perk, yes, bottom seems better, you can sustain your dps longer.
Couldn’t pay me to not use the heavy bolter. So much more fun!
Honest I never thought about playing the incinerator like that i thought it needed to be direct damaged
How come you keep dodging at 1:30 instead of just parrying the gaunts and insta-kill them?
2 reasons. First, you never want your back to a wall in this game. It just takes one major in the wings shooting vines to trap you in there to take a ton of unnecessary damage. So I'm repositioning so my back is to the cave just in case I need room to work with. Second reason, I talk later in the video about smart ammo use. I just got in a habit of trying to keep everything in front of me so I can get the most splash damage possible with each shot. Taking a little scratch from a gaunt or two is no big deal anyway, we were never in any real danger in that clip were we?
You're using the word "wrong" wrong. The correct term is incorrectly. That said, great video.
hard to fit that in a thumbnail, also the word "incorrect" doesn't get hits on SEO.
Currently my heavy class is definitely the lowest level. After i finish bulwark ill properly try it out
Been using this for a while, got it in PVP as well and the charged shot seems to oneshot some people (or at least close)
in PVE, the bolt weapons are meant for headshots, the bodyshot damage is a lot lower. I enjoy the plasma incinerator a lot because it's a little versatile, the single shots have a minor aoe blast as well and work vs the minoris while the charged shots, my goodness....
That’s why I had heavy maxed first lol, it’s the best ranged build, melta at relic is fantastic but it’s Great in any difficulty. They should up the ammo cap by 50 after the poor update a few days ago with 10 x the enemies and less ammo access with less armor because let’s make the game less fun instead of just making it more difficult by adding lots of enemies and extremises and bosses and leaving the armor alone.
It's a bit subjective, Heavy can actually solo ruthless with all 3 weapons and all 3 of them are pretty good. Melta just starts out easy from the get go.
I feel so stupid. I have 5 days playtime and I just realized you can only have one perk in each tree equipped. I had the understanding if you bought it you got it. The days of wasted synergy 😭
It's not a grenade launcher, it's plasma artillery
Good video , cheers
On the 2nd map I still like to use the multi melta then swap to the plasma for the hive tyrant boss
"fireteam" I love that he still has that destiny in him 😂
had a dude in a game that had a full on Go at me becuase i wasn't using the melta or plasma. people like that need to go back to sweaty battle royale games and let people play how they want, REAL SOLDIERS KNOW HOW TO BE EFFECTIVE WITH ANYTHING!
What percentage damage increase is a fully charged plasma shot?
Don’t use plasma in ship to ship,you’ll decompress
I feel like the Las Fusil should do more damage
It does the most of all the sniper weapons lol. Hit headshots
Gotta try the Plasma now, mastered both Melta and Bolter. And join the Discord when I get back from holiday. Great video man, as always.
I dont really care for the incinerator simply because the ammo economy is doodoo- you really have to babysit the ammo box(melta has nearly infinite ammo and the heavy Bolger has a huge reserve)
Top Damage on Ruthless for me with a Heavy Bolter was 27,300something damage. If the team is not slacking my damage is around 20k. Every thing on the heavy is viable, Melta a little less so just because its outranged by the other primaries. I just prefer the Heavy Bolter because you pretty much have zero downtime. You got ammo? you can shoot.
Yah but the meltas the best when they’re in your face. Like most horde shooters tend to play
I tried it before the update. Only used it once and never tried again. Now I tried it day 1 of the update and my God it was night and day. I haven't used the melta since the update. So good. Definitely try it if you haven't.
Isnt perk for charged attacks deal 20% more damage only works with melee stomps?
Correct
me who maxed Vanguard and is working on Heavy (level 12 atm) only using Melta "hmm maybe i should change weapons"
I hate the travel time of the plasma blasts. I feel the enemy dog so often AND the amount of times the shots just don't register. Heavy bolter forever.
Heavy artillery ftw! Also, agree on shooting the floor as the direct hit doesn't do splash damage
Vanguard going from not knowing 40k at all before this game to knowing lore about an obscure successor chapter is so cool to see
Yes, this is how i also play my Heavy. Exactly how you have your perks laid out is exactly how i have mine.
FINALLY!!! I’ve been waiting too long for this!!!
Good heavy bolter build?
got one right here: ua-cam.com/video/Tf6unNsEHbg/v-deo.html
Bro your Trials?
Why are they not complete?
Ah Heavy Bolter clears it’s not even close. Shred mobs, majoris, extremis and terminus with ease from any range.
heavy b is the goat 100% aree tried the others its not close
All three of them are great, but HB wins based on pure usability.
Great stuff, TV! Destiny is good right now tho!
Might actually give it a shot now. Thanks!
Yeeeehs , plasma chads unite !!
a mean is fun to use the heavy plasma, and aim to the majoris and kill it, but for me the sniper is where I have fun in that aspect, one shotting majoris and thousand sons, but I don't know I just like the melta, when you go heavy stance and you just spray that thing, is just so satisfying and damage buff, and yes I have all classes max and both melta and plasma max, and is not that i cant aim, but is just more of a preference I suppose.
i rather use the heavy bolter, but its fun this weapon time to time. but i haven't found that takes me less effort the match with it
Glad you made a video on this build. I used the heavy plasma, as my go to build for the heavy its way more fun than the brain numbing melta
If you headshot the helldrake you do more damage.
This should give me something to work with. I am having a difficult time getting my legs under me with this class. Cheers!
I use the melta when i know i gotta carry people in ruthless jsut so i can keep crowds under control and that overheal going, if i dont gotta carry, ill run either heavy bolter or plasma incinerator and jsut shred. I do feel like the plasma incinerator needs a slightly largely blast radius effect tho
overheal hasnt been a thing for a while now. although melta is still great at recovering contested health normally
I run top row plasma perks when I *have* to carry because it lets the gun larp as a melta when you go into heavy stance. I usually don't bother with heavy stance, but when you have 5+ majoris about to be in your face, you have to get your stagger aoes dropped before they stagger you, cuz single shots won't save you from multiple whip tyranids.
Gonna be real, post-patch, the Melta isn't even good. I don't want you clearing out all of the minoris, they are a source of effectively infinite health because I can just parry them constantly to refill armour. The real dangerous enemies are now the ranged enemies that are too far away to hit with a melta or melee, and they can't be parried of course. The plasma is perfect for sniping them. Melta clears out the little guys in melee, now I'm getting annihilated by ranged attacks with no source of armour nearby.
It's funny that you're also using the armor set before the final unlocked set, I think it looks way cooler than the max-lvl armor set.
Was my next weapon lvl up.
The plasma cannon does look like a lot of fun! I've been using the heavy bolter, I also find the multi melta a little unsatisfying because of the single target damage
Weapon levels and character levels create some great synergy and buffs. Anyone that complains about difficult in this game just hasn't leveled up enough to lock down a playstyle with intelligent perks. Great to see a variety of builds that people are making with the variety of perks.
Started to use this plasma gun yesterday, it was awesome. Indidnt know if you hit the ground you clear them faster.
Also like all other weapons i don't use the heavy plasma incin cause starting off just sucks
Go venting speed and get the fire rate increase while in heavy stance since you'll be in that most often then thank me later
I've been using the plasma since it got buffed and it's just a fantastic time
Im doing just fine with my multimelta.
Yeah but why settle for “fine”?
The heavy plasma is king.
Why is this guy always telling me im doing something wrong?
D2 Grenade launcher training comes back, like riding a bike, when using this and the Bolt Rifle Grenade Launcher 😂
venting speed actually affects max heat capacity, so you can fire more shots consecutively before needing to cool off, this might be practically higher fire rate than the firerate version(which seems geared toward uncharged use).
doesn’t fire rate affect charge speed?
@@atlasstoned You can only fire so many shots consecutively before you overheat.
@@atlasstoned nah i tested it you do shoot faster when ur just spamming. but doesnt affect charge
@@atlasstonedyep 😊 fire rate for charge speed
Fire rate affects charge speed (-0.45s) for the relic version which is huge. The problem with the venting speed gun is that you basically can’t get above 50% overheat for the damage buff. IMO being able to put out burst damage when needed with 1-3 charged shots in like 1.3s (or less) each depending on build is so much stronger than just putting out several more charged shots but at like 1.8s or greater each. 2 charged shots will wipe any non boss enemy in the game so that’s all you need.
Early, nice. Damage chunking is insane. Definitely need to pick up Heavy when I'm done hitting Relic on all the tactical weapons.
0:47 beautiful