Yeah that could definitely be true, they have been trying to get rid of links to other sites I hear. Plus it's under 8 minutes so no chance for double ads.
i think you are right about the performance on the announcement video, I've also heard that if you upload a video with a shorter total duration than what your average view duration usually is, UA-cam will think its underperforming and kill its impressions
I'll be honest I'm not really that into platforms but I did play your game and it was really great! The game feels super polished and the movement feels smooth and responsive. Not to mention the game is unique with its tether mechanic along with its beautiful art! Keep up the good work, I think you really have something great here.
Something to consider. Those two videos that caused jumps might be because the thumbnails are more "attractive". Your 6th month comparison video brought me here cause the thumbnail caught my attention in my feed. And when I look at your video list, the other video that caught my attention was the 2nd video you mention.
I think the key change is that once you put up a playtest, people wanted to download it and they wishlisted at the same time! Once there's a downloadable playtest/demo available, wishlists tend to grow a lot faster!
In my case when I got the notificstion of the video saying the democwas upcon steam, instead lf watchkng the video I went directly to steam, maybe other subbed people did the same thing. It wasn't till later that I watched the video in case there was snything new.
I genuinely thought that TetherGeist was an alr released game that you used for footage but when I discovered it was your game I was fucking surpried. ADDED TO THE WISHLIST!
Maybe it's not so strange that the announcement got less views, people may have seen the title and gone straight to steam to playtest rather than watch the video at all.
@@OandCoGames yes, directional controls, I don't have a qwerty and changing everytime the layout of my keyboard is not a great experience, also I didn't managed to move the other button where I wanted. I don't have a controller, but I will try to get one to test the game in proper conditions.
@@AediusFilmania Gotcha I see. You're not the first person to request rebinding the directional controls. We'll have to get that functionality in the game!
censoring the wishlist numbers? seriously lol? everybody can estimate it based on the steamdb follower graph anyways and without that it just makes the entire video so pointless cuz this might as well be 25 wishlists for all we know
@@OandCoGames not sure where you heard of that, but I'v talked to tons of publishers in the last few years, and nobody ever mentioned that, sounds like a myth lol
Hmmmm hopefully it is a myth. I heard it from Thomas Brush’s channel. Side note, I just checked our steam db follower chart and it is absurdly low lol. Multiply that number by 15 and you’ll be a lot closer to our actually wishlist count.
I'm definitely not an expert on this, but my guess is that the algorithm didn't like the Steam playtest video because it sent people out of UA-cam.
Yeah that could definitely be true, they have been trying to get rid of links to other sites I hear. Plus it's under 8 minutes so no chance for double ads.
we need to regulate those people
You absolutely deserve those wishlists, its the result of your hard work and consistency
Awe shucks thank you. It’s hard work indeed.
i think you are right about the performance on the announcement video, I've also heard that if you upload a video with a shorter total duration than what your average view duration usually is, UA-cam will think its underperforming and kill its impressions
You’re making something special and the hard work is paying off! Interesting to see what events have caused big bumps!
Awsome devlog and im also definetly going to buy the game
You are. The best.
No matter what it is, congratulation on the steady growth for both Steam and UA-cam
Thank you kindly :)
I'll be honest I'm not really that into platforms but I did play your game and it was really great! The game feels super polished and the movement feels smooth and responsive. Not to mention the game is unique with its tether mechanic along with its beautiful art! Keep up the good work, I think you really have something great here.
It's always a huge compliment when someone who doesn't care much for the genre, still likes our game. Thank you so much!
@@OandCoGames of course! Can't wait to see more!
💚
Something to consider. Those two videos that caused jumps might be because the thumbnails are more "attractive". Your 6th month comparison video brought me here cause the thumbnail caught my attention in my feed. And when I look at your video list, the other video that caught my attention was the 2nd video you mention.
Loving the content!
fun fact i have a lot of indie games on my wishlist, cant wait to try them out!
I think the key change is that once you put up a playtest, people wanted to download it and they wishlisted at the same time!
Once there's a downloadable playtest/demo available, wishlists tend to grow a lot faster!
In my case when I got the notificstion of the video saying the democwas upcon steam, instead lf watchkng the video I went directly to steam, maybe other subbed people did the same thing. It wasn't till later that I watched the video in case there was snything new.
Hmmm that could certainly be a factor. Even so, the click-through-rate was so high on that video...
I genuinely thought that TetherGeist was an alr released game that you used for footage but when I discovered it was your game I was fucking surpried. ADDED TO THE WISHLIST!
Awe shucks, thank you!
awesome
Maybe it's not so strange that the announcement got less views, people may have seen the title and gone straight to steam to playtest rather than watch the video at all.
PE PE PE
PET A DUCK😭😭😭
What does this mean?!
i like the demo but didnt finnish it : the game is hard because i cant rebind my keyboard like i need to :(
Oh no! Is it the directional controls? The other controls can be rebound in the pause menu. The game also supports controller input.
@@OandCoGames yes, directional controls, I don't have a qwerty and changing everytime the layout of my keyboard is not a great experience, also I didn't managed to move the other button where I wanted. I don't have a controller, but I will try to get one to test the game in proper conditions.
@@AediusFilmania Gotcha I see. You're not the first person to request rebinding the directional controls. We'll have to get that functionality in the game!
censoring the wishlist numbers? seriously lol? everybody can estimate it based on the steamdb follower graph anyways and without that it just makes the entire video so pointless cuz this might as well be 25 wishlists for all we know
Yeah, sometimes publishers don’t like it when your game’s wishlist count is public and we don’t want to rule out that option just yet.
@@OandCoGames not sure where you heard of that, but I'v talked to tons of publishers in the last few years, and nobody ever mentioned that, sounds like a myth lol
Hmmmm hopefully it is a myth. I heard it from Thomas Brush’s channel. Side note, I just checked our steam db follower chart and it is absurdly low lol. Multiply that number by 15 and you’ll be a lot closer to our actually wishlist count.
First