It has been amazing seeing the game progress in real time, from the initial browser wireframe to now. And what you said about changes invisible to most players is very true. Even on that version, every time we reported a bug it would be patched next week, all three of you worked super hard for this game and it really shows. Good luck on the Kickstarter, hoping to get an exact date soon (unless you're planning on a surprise drop)
Congratulations on a year of development! Your game continues to look more and more amazing, and these devlogs are a massive source of inspiration for me. Good job to everyone on the team.
To add to the goal setting advice, whenever I hit a milestone, I reward myself. It’s never something outlandish, but always an item or event to memorialise the achievement.
my goal is for people to just see my game. If I can have at least more then 100 plays ill be happy. But its hard getting an audience, my devlogs get barley 20 views 😭 that's why I have to keep trying and improving as I go. Thank you for the inspiration
congratulations! you just gained a new subscriber mate, I honestly loved this video. I am tired of game developers complaining about how hard it is to create games, and how everything is going horrible, so for me it is extremely beautiful and encouraging to see people like you who still after all the hard stuff that happened remain positive and keep going. I woul love to see your game published in steam one of these days, and hope you the best!
loved to follow your Devlov thus far and I am getting the game for sure if its out. Hope you still have fun developing after 1(3) years because that is kinda a long time. Much love and Good Luck ❤❤
Well done team, it’s so great to see the progress you’ve made this year, and very inspiring for our own progress! We have definitely shared that experience of finding mini milestones and external deadlines to be a really helpful tool
Such a great video. And the game looks stunning! Genuinely, I was blown away with how good the footage you've shown looked. I've been watching these devlogs since the second one (or something like that), and seeing the progress has been monumentally inspiring. Just seeing how the game transformed from wireframes and placeholders to something that made me pause the video to appreciate its beauty, as well as playing the first playtest and now seeing how much more polished and refined the demo is (I'll admit, I haven't played the demo yet, but I've played a recent playtest and THAT was much more polished/refined/fun than the initial one), it's all been amazing. All this progress gets me excited for my own projects. So thank you, for making these videos and I cannot wait for the game itself, because it looks great!
Thank you so much for sharing your journey on youtube, i've enjoyed watching from the beginning. Tethergeist has been very inspirational for me and you guys have taught me not to give up on game dev just yet. I cant wait to see how you grow from here!
Always a great day when O. and Co. Games appears on the feed! Huge congrats to you and the team on the 1-year milestone. Truth be told, what you 3 have accomplished in only a year is nothing short of mind boggling, and for that, I bow to you! 🙇♂🙇♂🙇♂🙇♂ Wishing you 3 nothing but continued success!
Wow, you've done so much I didn't realise it was only 1 year. I thought I'd been watching your devlogs for years. Good luck with the kickstarter and getting the game done!
I just binged all your devlogs. They tell a truly inspiring story of a team of 3 working on a dream game! Thank you for sharing and keep it up! Can't wait for tethergeist to come out.
Really cool devlog! It's so neat to see the progress that has been made over a year! I got the chance to play your game at Pax West and it was so much fun, wishing you luck on the Kickstarter!
I remember watching your first video and sending your game to our publisher team and telling them this will be a huge hit someday :D I don't think we ever reached out because you guys seem to want to do the Solo release but I'm addicted to your progress and want you & team to make it!!!! Platformers are brutal to sell but I believe in this game. Thank you for sharing your journey, it's not mentioned a lot but even as a publisher seeing these good games motivates me to keep searching and supporting small teams making their dream game come to life. It's not just other developers :D
We're so honored by your enthusiasm! We had a Null rep stop by our booth at PAX, was that you? Either way, thank you for sharing our game with your publisher and for posting such an encouraging comment!
damn , so much progress , I have to say you have a really good artist , making all that isn't easy , overall you have made way more progress than I have , congrats 🙃...
congrats! i've been a subscriber since the 1st devlog! I know it's kinda late too ask this but may i ask what software do you guys use for creating pixel arts? both for the backgrounds and the character sprites? thanks!
wow, very different. Yep, pivoting is important in life in general. Yea, believe it or not, the title screen and save file screen being interactive can subconsciously make a difference in the enjoyment of the game. A lot of people won't even notice those little details, but your brain sure will. Yep, always give yourself double the amount of time you think it will take to make something. So you want it to be done by next year, well it's probably gonna be 2. Yep, crunch is inevitable Not only hold yourself accountable, but also celebrate those achievements when you hit them. Don't just slightly pat yourself on the back when you do something good, treat yourself and give acknowledgement to those achievements. I know what you mean when you say "I am inevitable". I've also had that experience. It's pretty crazy. Anyways, seems like you're doing well. Good.
Thank you!! We're confident we'll be finished with TetherGeist no later than 2025 in any event--but you know what they say--shoot for the stars, land on the moon. 🌙
I just noticed that the axolotl guy (I forgot his name) has a new color, I much prefer it that way. Wouldn’t you mind telling us a bit more about him? That is if it doesn’t spoil that much if the story
The devlogs are so inspiriting to watch, I have loved watching them for the past year ! Best of luck for the future of the game, can't wait to see what you guys will do ✨
It has been amazing seeing the game progress in real time, from the initial browser wireframe to now. And what you said about changes invisible to most players is very true. Even on that version, every time we reported a bug it would be patched next week, all three of you worked super hard for this game and it really shows. Good luck on the Kickstarter, hoping to get an exact date soon (unless you're planning on a surprise drop)
Likely October 8!
I'm so happy for you guys ☺
I've absolutely loved watching your devlogs, truly inspirational stuff!
Thank you! It’s been great this far having you along!
Congratulations on a year of development! Your game continues to look more and more amazing, and these devlogs are a massive source of inspiration for me. Good job to everyone on the team.
Thank you!
To add to the goal setting advice, whenever I hit a milestone, I reward myself. It’s never something outlandish, but always an item or event to memorialise the achievement.
That’s actually a great idea.
my goal is for people to just see my game. If I can have at least more then 100 plays ill be happy. But its hard getting an audience, my devlogs get barley 20 views 😭 that's why I have to keep trying and improving as I go. Thank you for the inspiration
You got this!
congratulations! you just gained a new subscriber
mate, I honestly loved this video. I am tired of game developers complaining about how hard it is to create games, and how everything is going horrible, so for me it is extremely beautiful and encouraging to see people like you who still after all the hard stuff that happened remain positive and keep going. I woul love to see your game published in steam one of these days, and hope you the best!
Thank you! We're on our way..
loved to follow your Devlov thus far and I am getting the game for sure if its out. Hope you still have fun developing after 1(3) years because that is kinda a long time. Much love and Good Luck ❤❤
Thank you! It honestly still really is fun. Just a different kind of fun. Less about the initial excitement and more about dedication and fulfillment.
Well done team, it’s so great to see the progress you’ve made this year, and very inspiring for our own progress! We have definitely shared that experience of finding mini milestones and external deadlines to be a really helpful tool
Congratulations on your progress and best of luck for the kickstarter! :D
We need all the luck we can get! Thank you!
Congratulations on such a great improvement. I've been following your devlogs for a long time. It's really great to see how the game is evolving.
Super inspiring seeing this since the first few dev logs. Love the progress and I'm so excited to play, whenever that may be!
Such a great video. And the game looks stunning! Genuinely, I was blown away with how good the footage you've shown looked. I've been watching these devlogs since the second one (or something like that), and seeing the progress has been monumentally inspiring. Just seeing how the game transformed from wireframes and placeholders to something that made me pause the video to appreciate its beauty, as well as playing the first playtest and now seeing how much more polished and refined the demo is (I'll admit, I haven't played the demo yet, but I've played a recent playtest and THAT was much more polished/refined/fun than the initial one), it's all been amazing. All this progress gets me excited for my own projects. So thank you, for making these videos and I cannot wait for the game itself, because it looks great!
Thank you so much for the kind and thoughtful words!
Your hard work and determination deserves my money. I'm backing your kickstarter. :D
You are a wonderful human :)
Thank you so much for sharing your journey on youtube, i've enjoyed watching from the beginning. Tethergeist has been very inspirational for me and you guys have taught me not to give up on game dev just yet. I cant wait to see how you grow from here!
You got this!
Always a great day when O. and Co. Games appears on the feed! Huge congrats to you and the team on the 1-year milestone. Truth be told, what you 3 have accomplished in only a year is nothing short of mind boggling, and for that, I bow to you! 🙇♂🙇♂🙇♂🙇♂
Wishing you 3 nothing but continued success!
It's so cool to see this go from a jam game to a full thing
Wow, you've done so much I didn't realise it was only 1 year. I thought I'd been watching your devlogs for years. Good luck with the kickstarter and getting the game done!
lol thanks!
I just binged all your devlogs. They tell a truly inspiring story of a team of 3 working on a dream game! Thank you for sharing and keep it up! Can't wait for tethergeist to come out.
Dang that's a lot of videos to get through! We're honored!
Really cool devlog! It's so neat to see the progress that has been made over a year! I got the chance to play your game at Pax West and it was so much fun, wishing you luck on the Kickstarter!
Thank you!
Huge congrats on all your progress! Your journey is super inspiring! Can't wait for the Kickstarter to release! I'll be backing for sure! ❤
It's live now! You rock :)
@@OandCoGames oh heck yeah! Time to spend some money 😂
@@LazyTeaStudios lol you rock 😅
That's really cool! Such a nice progress you guys did!
Thanks so much!
So incredibly excited to see what you guys have planned for us!!🎉
Is gonna be big!
I remember watching your first video and sending your game to our publisher team and telling them this will be a huge hit someday :D I don't think we ever reached out because you guys seem to want to do the Solo release but I'm addicted to your progress and want you & team to make it!!!! Platformers are brutal to sell but I believe in this game. Thank you for sharing your journey, it's not mentioned a lot but even as a publisher seeing these good games motivates me to keep searching and supporting small teams making their dream game come to life. It's not just other developers :D
We're so honored by your enthusiasm! We had a Null rep stop by our booth at PAX, was that you? Either way, thank you for sharing our game with your publisher and for posting such an encouraging comment!
Very inspirational. Thank you for the extra motivation to work on my own.
You got this!
damn , so much progress , I have to say you have a really good artist , making all that isn't easy , overall you have made way more progress than I have , congrats 🙃...
Beautiful video, thanks for sharing.
gongrats on one more year of development!
I wish I had the same dedication you have lol
lol just keep at it day by day
You guys have done pretty much everything for it to be a success
I sure hope so..
🔥🔥🔥
That area with the pipes looks real intriguing
Chapter 3!
The game looks beautiful 👍 good luck!
Thank you! We need all the luck we can get!
Toooo inspiring ❤ also working on a 2D platformer n you've given me quite a handful to think about
Awe shucks thanks! Glad to be of help :)
Woo congrats on a year! I’ve been doing this longer than you have but you’re still such a better developer than me!
those yellow pipes look amazing!
Thanks! Still a work in progress 😅
4:16 bro just casually show UA-cam status without making fk dedicated 10 min video,
You are just awesome 👍
lol seems like the right approach I guess 😅
The playtest was so much fun cant wait to play the full game! Any ideas for a release date yet?
Sometime between Mar-Jun 2025!
Cool!
Super cool
No, you’re super cool.
I dont want to play this game, I need it, it looks amazing
Huge praise thank you!
LETS GOOO!!
congrats! i've been a subscriber since the 1st devlog! I know it's kinda late too ask this but may i ask what software do you guys use for creating pixel arts? both for the backgrounds and the character sprites? thanks!
That’s awesome! We use Aseprite for most of the artwork, some Photoshop as well for color corrections and other more involved aspects.
wow, very different. Yep, pivoting is important in life in general.
Yea, believe it or not, the title screen and save file screen being interactive can subconsciously make a difference in the enjoyment of the game. A lot of people won't even notice those little details, but your brain sure will.
Yep, always give yourself double the amount of time you think it will take to make something. So you want it to be done by next year, well it's probably gonna be 2.
Yep, crunch is inevitable
Not only hold yourself accountable, but also celebrate those achievements when you hit them. Don't just slightly pat yourself on the back when you do something good, treat yourself and give acknowledgement to those achievements.
I know what you mean when you say "I am inevitable". I've also had that experience. It's pretty crazy.
Anyways, seems like you're doing well. Good.
Thank you!! We're confident we'll be finished with TetherGeist no later than 2025 in any event--but you know what they say--shoot for the stars, land on the moon. 🌙
@@OandCoGames absolutely
it would be nice if you add Momentum staking like using a spinning device that launches you or somthing like that
Yeah that’d be cool 😅
what gannt chart software do you use?
TeamGantt
The game looks sooooo pretty but I’m not a fan of these types of games sadly but if I was I’d definitely buy it whenever it comes out or whatever.
lol fair enough! Precision platformers aren’t for everyone 😅
@@OandCoGames lol yeah I get mad to easily in these type of games but it really is a beautiful game! Very very very nice!
I just noticed that the axolotl guy (I forgot his name) has a new color, I much prefer it that way. Wouldn’t you mind telling us a bit more about him? That is if it doesn’t spoil that much if the story
Seems to be based on what type of nectar/mushroom/whatever is currently equipped!
Yup, he changes color based on the active nectar type. Storywise, his species are spiritual companions to the people of Mae’s hometown.
congrats to 11K already! Your kickstarter might beat your youtube channel XD (Dollars to subscribers)
lol that's the hope!
The devlogs are so inspiriting to watch, I have loved watching them for the past year !
Best of luck for the future of the game, can't wait to see what you guys will do ✨
It’s been awesome having you here for all of it!