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@@thelastmethbender I like how Austin described Animal Well, still a Metroidvania, but really focusing on the core of exploration and learning the mechanics of the world, environment, and enemies. Rainworld and Animal Well pushing the Metroidvania genre in a genuinely new and interesting direction, not just another game with a double jump, dash, health upgrade, etc. unlocks.
I was already mesmerized after the first 30 minutes. The game is pure delight. Now 8 hours in and over 32 found eggs later, I just can't stop exploring more and cracking every single thing in there. These solo dev games come along once or twice a decade. Basso did everything from scratch, even the game engine, and also ported the PS5 and Switch versions himself. Everything about this is impressive beyond comprehension.
It's likely on a custom engine. 33 megs sounds about right for this kind of game when you're doing it from scratch without the overhead of a generic engine.
Austin has been really good at reviews lately, he clearly understands the soul of skillup and what the channel stands for. Keep doing what you do Austin!!!
6 місяців тому+132
For a better gameplay experience, be sure to play this game at Hideo Kojima's house while having a blindfold on and never, NEVER leave your controller plugged in for your little brother to take over. The first Dunkey approved game. History has been made.
This is really cool actually. A solo developer is being backed by a youtuber who's using his audience to create a publishing label, reviewed by a channel with an emphasis on putting a spotlight on indie content. I guarantee I would never have heard about this game without the help of at least one of those things.
Intelligently and sensitively reviewed by Austin. You exactly hit all the things I love about metroidvanias as well as my exhaustion with how its tropes have been "played out". Animal Well is an instant purchase for me. Shout out to a certain digital toy small equine for his excellent eye for the joys of our pursuit. Big ups to Big Mode.
I am SO happy you left in a WTF moment Austin. Sometimes when I watch reviewers I feel like I miss getting "actual" reactions from moments in the games. I so enjoyed you allowed a moment like that to be part of your review.
. What kind of community is more loving than dunkys? He captured love in a mostly toxic world. Playing along is a small release to from that. You're loved to brother.
Showing your age there (me too, honestly). These kids have never seen a CRT screen, VHS would be the only thing they might have come into contact with at this point XD
I expect the reason the game is so small is because the dev wrote the game engine himself, it's purpose built so it's not bloated like Unity or Unreal is. It feels like a real throwback to the NES/SNES days when these games had to fit on ROMs that were just a few dozen megs or less in capacity.
Where I live 10 USD dollars is a lot more money than in other places, but I am looking forward to actually spend it as soon as I can because a Metroidvania with a Storngly Recommend is something I cannot miss.
Man I'm sitting here enjoying this review when I decide to turn on my PlayStation to check out the games in PS+ extra and there's Animal Well waiting to be played. So anyone with PS+ extra you can play this right now.
If the first rule of film is "show don't tell," then the first rule for learning game mechanics in video games is ideally "learn from experience," where you are free to try out mechanics and learn on your own in an intuitive way. Overly complicated tutorials can really sometimes ruin the flow of a good game.
This wasn't on my radar at all, but I instantly had to buy it as soon as I saw the style and puzzle design. Really looking forward to checking this out now!
Somehow gives me some La-Mulana vibes. Probably due to that 'no hand holding, figure it out yourself' nature of the game that you described. Puzzles seem way less obscure though, which, knowing La-Mulana, most definitely won't be a bad thing for some 99 % of the players (myself included).
So wonderful to see this old school design sensibility creep it’s way back into game design. A return to games that demand the player flex their creativity and problem solving chops, fantastic stuff.
This game has *amazing* vibes. The sound design, the shiny holofoil looking palette, the way the game somehow makes normally non-threatening animals seem so menacing. This game has the freakiest, most terrifying wiener dog I've ever seen in any game ever.
It's interesting to see that Dunkey chose for his first published game to have a review embargo for the release date. Pretty sure he's complained about that before.
It's a game without much marketing budget. These reviews will be most of the marketing it's going to get. So having the game available when these videos come out is great. Noone was pre-ordering "Animal well".
Embargos are not inherently anti-consumer. The intent is the one that we have to look at. I don't know what dunkey said about embargoes or if he meant it, but yeah in this case I see no harm. Animal Well doesn't seem to have game breaking bugs, overly frustrating mechanics or levels, or microtransactions. So if the embargo wasn't put in place to deceive or trick people, I think that's a non-issue. Like the other commenter said, Big Mode doesn't have a lot of resources or industry rep to market the game, so a series of reviews or impressions at launch will have to suffice. If you think about it, most indie games end up being reviewed this way, whether intentionally or otherwise on the publisher's part, because a lot of them don't have a demo or Early Access release, much less social media accounts with lots of followers and other resources for promotion. They just...drop, and people review them.
I think it will. Around 15h into the game and don't wanna tell too much cause you know these kind of games are best experienced as blind as possible. The only advice I would give, just let it flow and don't be surprised seeing the credits roll after 6-8h.
I would advise PC, if only because scrawling all over the map becomes something of a necessity, and doing that with a mouse is far easier than a thumbstick (you don't use a mouse for normal play, just scrawling on the map)
That feeling that so many Metroidvanias have the same toolsets isn't a new idea. It's often jokingly referenced in the concept of "TTDJ" or "time til double jump." It's why some games like Axiom Verge feel so special because they don't rely on all of the Metroidvania standards and give you some interesting new stuff.
I imagine that young kids today will look at old CRTs the way i looked at those old room-sized computers from the 60s. "This state-of-the-art computer can solve an algebra equation in under a minute!"
kindof think u should drop the "indie spotlight" image on the thumbnails, i think it's cooler for them to just be viewed as games and not indies (also some people that are against indies might not click where they could otherwise for some titles) i kinda think its cooler to NOT treat them as the little guys that ur giving a spotlight to and instead as equals to the big dudes that u treat the same
Been playing it for a few hours now. Solid 6/10. Doesn't do anything amazing but just does everything it wants to do pretty well. As someone who thinks games like Outer Wilds & Rainworld are pretty overrated, this game (much like those two) has yet to do much for me but I'm hoping by the end it picks up and wows me. Also not a fan of the art style - Its not ugly, just muddy.
I was going to add it to my Playstation wishlist only to find out that it is INCLUDED! ... Ralph why you didn't say this on this week in gaming yesterday? Or did I just miss it
Really glad you guys are highlighting so many awesome indie games. With all of the doom and gloom surrounding Xbox and “Aquire and Fire” Phil, games like this or Pacific Drive are such a breath of fresh air.
I've been playing Animal Well for the last few days and can't agree with this review enough. That sense of discovery is hard to find in games these days, and I'm loving it!
i love everything about this game except: -the m.disc run -being close to the end and just staring at a map with barely visible pixels to signify what's in a room and being like "....i have literally no idea" if you missed some notable things going through an area and the only option is to crawl through literally every room trying to find something you missed, i am beyond lost currently lmao
Having your game published by a major UA-camr is honestly such a brilliant marketing move. This game is getting tens of thousands of dollars of marketing from Dunkey alone, not to mention everyone else covering it. It definitely helps that it’s such a high quality game.
My cousin got this for me as a gift and OMG, Austin is not overhyping it. Played all night and can’t wait to get out of work to get back to it. Amazingly original game
Looks terrific - this genre keeps offering such interesting and beautiful games. Reminds me a bit of a lo-fi Deedlit, which I loved but it’s admittedly a bit short and shallow. This seems far better in the design department. Great review and thanks for keeping it spoiler free!
Been playing it, and because of the difficult but rewarding sequence breaks, the flow state of platforming (like Celeste), and the many branching paths, this game will be speedrunner’s dream. It feels easy to learn but difficult to master.
Had my eye on this one for a long time. The visual style and colors evoke something so unique in me. And, as a huge fan of games like Noita, I really want to give this a go, and definitely gonna pick this up!
If this was my video, Id have given it a *very* strongly recommend. I rolled the 2nd ending after 14 hours and am still going to go back for more. Not since Fez have I been this entranced in the mysteries of a puzzle platformer. I believe it to be essential gaming.
Man, i can wait to sit down and play this game. I've downloaded it in my ps5 cause its free for plus members and played roughly 20 minutes before i went to bed (it was way pass midnight and i had to work in the morning). And i can't stop to think about this game. The atmosphere just caught me unprepared. I need to get back to this world.
I am LOVING this game. I don't want to spoil myself by watching more videos on it but it was hard to pass this one up. I'm gonna go play it some more now 🤩
I've been having this game on my wishlist since I first heard of it, and I'm very glad it's finally released. Unfortunately, it committed one small crime that I cannot get past: it released on the same day as Crow Country and that one has to be my priority.
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I'm happy to see UA-camrs use their platforms to support other independent creatives.
Just like how Austin lets that other guy (forgot the name) do videos sometimes. A real pro helping out the little guy, I respect that
@@devak45167 Austin is such a humble guy 🙏
@@devak45167Come on man. His name is Shill Up
@Lakitu_89 ha! Somebody is having a bad day!
@Lakitu_89 This game only gets attention bc of dunkey anyway, no one would care otherwise tbh
Happy to see the first “Well-like” game is off to a good start!
The first well type game, and hopefully the first of many more to come.
You mean the first 'well-like' game is 'well liked'.
@@Jumsut_ It already is! This is very, very much in the same vein as Rainworld.
@@TheCrewExpendablethat makes me so excited to try to this as rain world felt like the first of a genre with much potential
@@thelastmethbender I like how Austin described Animal Well, still a Metroidvania, but really focusing on the core of exploration and learning the mechanics of the world, environment, and enemies. Rainworld and Animal Well pushing the Metroidvania genre in a genuinely new and interesting direction, not just another game with a double jump, dash, health upgrade, etc. unlocks.
They call this one the Knack Killer.
Knack... is baaackkk
Knack 3 clone
The dunkey comments have invaded
@@doctorfantastic00 Good.
What is the lore of this game and Knack, because I've seen references to Knack and I don't get it why?
I expected no less from someone who was able to effortlessly clear Bowser's Big Bean Burrito.
but he's only a publisher
@@LeoStep93a publisher who's cleared Bowser's Big Bean burrito
@@LeoStep93 publishers put out games they like and no one has better taste than Mr bean burrito himself
Is it May 9th already? Today Animal Well comes out! I heard it is a mixture of Halo 2 and Halo 3
Halo 5 more like it
halo wars 2 more like@@fabricioroseno6782
And Knack
It’s like Halo 2 meets Halo 3!
Oh, a mix of Halo 2 and Halo 3? Are you talking about Animal Well that comes out on May 9th?
I was already mesmerized after the first 30 minutes. The game is pure delight. Now 8 hours in and over 32 found eggs later, I just can't stop exploring more and cracking every single thing in there. These solo dev games come along once or twice a decade. Basso did everything from scratch, even the game engine, and also ported the PS5 and Switch versions himself. Everything about this is impressive beyond comprehension.
Dunkey is probably so proud
I mean it's pretty incredible to come out the gate as a publisher and have your first game be utterly incredible
Here comes the moneyyyyyyyy
@@wuwei473 UH-OH!!!!
@@wuwei473 And I better get it too!
Well it's like Halo 2 meets Halo 3 so who wouldn't be?
33 MEGABYTES?? WHAT
Ikr, it's not gonna fit on a diskette. They must think we're made of money or something!
Western developers have to stop making their games so huge gonna take me days to download that
@@Lolwoo1Yeah I don't even know if my entire state has 33 megabytes that's insanity!
It's likely on a custom engine. 33 megs sounds about right for this kind of game when you're doing it from scratch without the overhead of a generic engine.
@@GepardenKit is. The developer said he made the engine for it.
this game has TITANIC Rain World vibes and I mean that in the most complimentary way possible
My IMMEDIATE first thought! I’m sold
This game will sink??
There's an enemy in the SE that reminds me of the slug/rabbit, slubbit. Even has a little sheild and spear.
What's titanic rainworld?
@@Pick18 “Titanic” is an adjective meaning very large. Rain World is a video game
Austin has been really good at reviews lately, he clearly understands the soul of skillup and what the channel stands for. Keep doing what you do Austin!!!
For a better gameplay experience, be sure to play this game at Hideo Kojima's house while having a blindfold on and never, NEVER leave your controller plugged in for your little brother to take over.
The first Dunkey approved game. History has been made.
Only play with the wheel controls
This is really cool actually. A solo developer is being backed by a youtuber who's using his audience to create a publishing label, reviewed by a channel with an emphasis on putting a spotlight on indie content. I guarantee I would never have heard about this game without the help of at least one of those things.
Austin, its great you let the new guy do the ad read.
Great Review as always!
Intelligently and sensitively reviewed by Austin. You exactly hit all the things I love about metroidvanias as well as my exhaustion with how its tropes have been "played out". Animal Well is an instant purchase for me. Shout out to a certain digital toy small equine for his excellent eye for the joys of our pursuit. Big ups to Big Mode.
I am SO happy you left in a WTF moment Austin. Sometimes when I watch reviewers I feel like I miss getting "actual" reactions from moments in the games. I so enjoyed you allowed a moment like that to be part of your review.
Halo 2 plus Halo 3 is a tough bar to pass but by god he did it
Is that like Halo 5?
@@simonphoenix2563 no. Halo 2 + Halo 3 = Animal well
@@Hazzy113its such simple math, people are dumb 🙄
I'm dumb what's the context
@@simonphoenix2563 More like Knack 5, but you couldn't even comprehend that level.
You guys talking about Animal Well?
I heard it come out on May 9th
Yeah I heard it's like Halo 2 meets Halo 3
@@joshuablank9171 which is like halo 5
I hear it comes with a free bag of Wonder Bread if you Wishlist it.
Well shout out to Dunkey, gonna ride his d for algorithm for a while.
Dunkey must've played a demo for this and gone "ahhh.....masterpiece"
Animal Well? That game comes out may 9th.
may 9th? that's the day animal well comes out
Hey have you guys heard of Animal well?
@@wolfclaw9949 I heard it's like Halo 2 and Halo 3 combined.
Is the mode beeg?
All the Dunkey style comments here put a smile on my face.
I hate it so much. Love dunkey, hate the "this joke never gets old" mentality of his fans.
@@DanKaschelLighten up.
@@peterpeterpumpkineater7318 this is AFTER me lightening up lol
. What kind of community is more loving than dunkys? He captured love in a mostly toxic world. Playing along is a small release to from that. You're loved to brother.
@@DanKaschelwhat does this even mean lol
Hats off to Dunkey for proving that a good eye for a project with potential is the most important thing for a publisher.
VHS lines? Oh god I know I'm old but I'm pretty sure those are CRT lines man.
critical race theory lines? 😠 /s
Showing your age there (me too, honestly). These kids have never seen a CRT screen, VHS would be the only thing they might have come into contact with at this point XD
gave me a twinge of unease to think that the average reviewer wouldn't know this nowadays
Scanlines iirc
@@geeguy7429 Yup!
When Dunkey said he was going Big Mode, I think he meant it, this game looks amazing
Austin your input to this channel is greatly appreciated!
This game also highlights why VideoGameDunkey created the publisher in the first place: to create videogames that are innovative and fun.
Yea, cause there are none, right...
@@michaelmonstar4276not as many as there should be.
@@michaelmonstar4276 Who hurt you?
Happy to see a small UA-cam like dunky getting recognized by skill up
The best reviews on the platform! Keep being great and full of passion, much much love, SkillUp!
Austin talks about this game the way Ralph talks about Outer Wilds
It’s kinda similar
I expect the reason the game is so small is because the dev wrote the game engine himself, it's purpose built so it's not bloated like Unity or Unreal is. It feels like a real throwback to the NES/SNES days when these games had to fit on ROMs that were just a few dozen megs or less in capacity.
It’s cool to see people that love video games develop other good games
An auto thumbs up for Austin, keep it rocking dude!
The visuals and sound design are actually so good.
Where I live 10 USD dollars is a lot more money than in other places, but I am looking forward to actually spend it as soon as I can because a Metroidvania with a Storngly Recommend is something I cannot miss.
Man I'm sitting here enjoying this review when I decide to turn on my PlayStation to check out the games in PS+ extra and there's Animal Well waiting to be played.
So anyone with PS+ extra you can play this right now.
Thanks! 🙏
If the first rule of film is "show don't tell," then the first rule for learning game mechanics in video games is ideally "learn from experience," where you are free to try out mechanics and learn on your own in an intuitive way. Overly complicated tutorials can really sometimes ruin the flow of a good game.
Play don't show
This wasn't on my radar at all, but I instantly had to buy it as soon as I saw the style and puzzle design. Really looking forward to checking this out now!
Somehow gives me some La-Mulana vibes. Probably due to that 'no hand holding, figure it out yourself' nature of the game that you described. Puzzles seem way less obscure though, which, knowing La-Mulana, most definitely won't be a bad thing for some 99 % of the players (myself included).
La-Mulana puzzles literally gave me headaches.
Its reviews like this that really make me want to go wishlist Animal Well on Steam
Ok, I'm buying it. Not sure when I'll have time to play it but it looks so interesting I have to support the devs ! Thanks for the vid
The dev, just one guy. And yes, i will support him to
Title is all I need. Buying this on for sure!!
stopped the review after you said the review might spoil the experience. bought the game and played it. amazing
So wonderful to see this old school design sensibility creep it’s way back into game design. A return to games that demand the player flex their creativity and problem solving chops, fantastic stuff.
This game has *amazing* vibes. The sound design, the shiny holofoil looking palette, the way the game somehow makes normally non-threatening animals seem so menacing. This game has the freakiest, most terrifying wiener dog I've ever seen in any game ever.
That weiner dog had me let out a blood curdling scream when it started following me through the narrow passage ways. This game does horror right.
It's interesting to see that Dunkey chose for his first published game to have a review embargo for the release date. Pretty sure he's complained about that before.
Tonight's top story: Naked apes conquer planet and are hypocrites. More at 11.
It's a game without much marketing budget. These reviews will be most of the marketing it's going to get. So having the game available when these videos come out is great.
Noone was pre-ordering "Animal well".
Yeah but the game turned out good and it doesn't try to scam you
dunkey is always a hypocrit
Embargos are not inherently anti-consumer. The intent is the one that we have to look at. I don't know what dunkey said about embargoes or if he meant it, but yeah in this case I see no harm.
Animal Well doesn't seem to have game breaking bugs, overly frustrating mechanics or levels, or microtransactions.
So if the embargo wasn't put in place to deceive or trick people, I think that's a non-issue.
Like the other commenter said, Big Mode doesn't have a lot of resources or industry rep to market the game, so a series of reviews or impressions at launch will have to suffice.
If you think about it, most indie games end up being reviewed this way, whether intentionally or otherwise on the publisher's part, because a lot of them don't have a demo or Early Access release, much less social media accounts with lots of followers and other resources for promotion. They just...drop, and people review them.
Little Austin Acoustics @ 2:55!
I didn't know it comes on Switch as well, will get it there. It sounds like as a Tunic and Outer Wilds fan, this will scratch a similar itch!
I think it will. Around 15h into the game and don't wanna tell too much cause you know these kind of games are best experienced as blind as possible. The only advice I would give, just let it flow and don't be surprised seeing the credits roll after 6-8h.
I would advise PC, if only because scrawling all over the map becomes something of a necessity, and doing that with a mouse is far easier than a thumbstick (you don't use a mouse for normal play, just scrawling on the map)
Ugh I can’t wait to be able to buy this one, looks so good!
That feeling that so many Metroidvanias have the same toolsets isn't a new idea. It's often jokingly referenced in the concept of "TTDJ" or "time til double jump." It's why some games like Axiom Verge feel so special because they don't rely on all of the Metroidvania standards and give you some interesting new stuff.
I imagine that young kids today will look at old CRTs the way i looked at those old room-sized computers from the 60s. "This state-of-the-art computer can solve an algebra equation in under a minute!"
The lack of story and minimal text remind me of hyperlight drifter as well. Looks really good! I should pick this up
kindof think u should drop the "indie spotlight" image on the thumbnails, i think it's cooler for them to just be viewed as games and not indies (also some people that are against indies might not click where they could otherwise for some titles) i kinda think its cooler to NOT treat them as the little guys that ur giving a spotlight to and instead as equals to the big dudes that u treat the same
Somebody help, I’m still deep in the Balatro well
The visuals are so nice in this game. I haven't said this in what feels like forever.
Been playing it for a few hours now. Solid 6/10.
Doesn't do anything amazing but just does everything it wants to do pretty well.
As someone who thinks games like Outer Wilds & Rainworld are pretty overrated, this game (much like those two) has yet to do much for me but I'm hoping by the end it picks up and wows me.
Also not a fan of the art style - Its not ugly, just muddy.
so happy for bigmode, dunkey, and everyone involved
It's nice to see you guys spotlight indie games. Might have to check this one out.
Glad it's getting good reviews. I played it twice at PAX and it just wasn't for me despite liking metroidvania's. Ah well, not every game connects.
I was going to add it to my Playstation wishlist only to find out that it is INCLUDED! ... Ralph why you didn't say this on this week in gaming yesterday? Or did I just miss it
Sounds amazing! One thing, I’d say that the PoP Lost Kingdom-while it plays the hits in terms of metroidvania skills-it also innovates quite handily.
Really glad you guys are highlighting so many awesome indie games. With all of the doom and gloom surrounding Xbox and “Aquire and Fire” Phil, games like this or Pacific Drive are such a breath of fresh air.
This game sold me fentanyl in the back of Walmart
It's called challenge mode , you play after ingesting
Good that you had the same reaction to that dog spirit as I had.
I had no idea I was getting myself into a horror game honestly
No dislikes ,must be another master piece
I've been playing Animal Well for the last few days and can't agree with this review enough. That sense of discovery is hard to find in games these days, and I'm loving it!
i have only heard of this in passing but the artwork creeped me out - so this surprises me
good review from Austin and appreciate him trying not to spoil puzzle solutions and stuff
So a good Metroid*Brainia* (like Outer Wilds or Toki Tori 2). Great, we need more of those.
Love being able to hear Austin shit his pants live
Awesome video! Can I recommend Crow Country next for an indie spotlight?
i love everything about this game except:
-the m.disc run
-being close to the end and just staring at a map with barely visible pixels to signify what's in a room and being like "....i have literally no idea" if you missed some notable things going through an area and the only option is to crawl through literally every room trying to find something you missed, i am beyond lost currently lmao
This absolutely rules! So happy to hear that such a thoughtful game exists and that it pulls off what it's doing so well.
Austin is an easily impressed dude, I don't see anything here that stands out over all the other Metroidvania platformers.
you must be blind then. no condolences for that, since you're using your disability to be condescending
Point on the doll where he hurt you
I'm waiting for Animal Well: Remastered -- like where is it already?
This was a fabulous review, Austin! Thank you!! 🎉
Austin’s best review so far
Gives me rain world vibes and I'm all for that!
I came looking for this comment because that was my first thought exactly - instant Rain World vibes and I love it
@@thomashewitt8104 Same! Sorry folks, but Animal Well is not the first Well-type game, it's the second Rainworld-type game!
Having your game published by a major UA-camr is honestly such a brilliant marketing move. This game is getting tens of thousands of dollars of marketing from Dunkey alone, not to mention everyone else covering it. It definitely helps that it’s such a high quality game.
I think I first discovered this channel from a dunkey shout-out
My cousin got this for me as a gift and OMG, Austin is not overhyping it. Played all night and can’t wait to get out of work to get back to it. Amazingly original game
Boutta buy this day 1 FOR SURE
Looks terrific - this genre keeps offering such interesting and beautiful games. Reminds me a bit of a lo-fi Deedlit, which I loved but it’s admittedly a bit short and shallow. This seems far better in the design department. Great review and thanks for keeping it spoiler free!
Truly the first well-type game
1:25 Okay, see you once I've played it haha
I figured it'd be one if those best to play blind-type games
0:32 "indie publishing label" you can't be independent if you have a publisher or do we just not care what words mean anymore?
Truly the first well-type game
It kinda reminds me of Rain World
Been playing it, and because of the difficult but rewarding sequence breaks, the flow state of platforming (like Celeste), and the many branching paths, this game will be speedrunner’s dream. It feels easy to learn but difficult to master.
Gods I’m so happy this is on switch too, what a beautiful looking game.
this looks like a cool jrpg!
So basically this is like Halo 2 meets Halo 3. Thanks for the review!
Had my eye on this one for a long time. The visual style and colors evoke something so unique in me. And, as a huge fan of games like Noita, I really want to give this a go, and definitely gonna pick this up!
If this was my video, Id have given it a *very* strongly recommend. I rolled the 2nd ending after 14 hours and am still going to go back for more. Not since Fez have I been this entranced in the mysteries of a puzzle platformer. I believe it to be essential gaming.
Good job Austin! I'll be checking out that recommendation of yours because this shit looks hype
After Austin called Pepper Grinder on the same podium as Celeste I’m a little hesitant about this, but it does look great.
Man, i can wait to sit down and play this game. I've downloaded it in my ps5 cause its free for plus members and played roughly 20 minutes before i went to bed (it was way pass midnight and i had to work in the morning). And i can't stop to think about this game. The atmosphere just caught me unprepared. I need to get back to this world.
This game literally created a new genre, may the Open Well Gaming commence
I am LOVING this game. I don't want to spoil myself by watching more videos on it but it was hard to pass this one up. I'm gonna go play it some more now 🤩
I've been having this game on my wishlist since I first heard of it, and I'm very glad it's finally released. Unfortunately, it committed one small crime that I cannot get past: it released on the same day as Crow Country and that one has to be my priority.
This review and an IGN review thumbnail came up side by side. You best believe I’m clicking on a review by Austin 10 outta 10 times!