the qurupeco sonic bomb makes all the small monster exit the area, really good when you want to just collet materials and iopreys keep spawning in that area
Here's a man who saw a somewhat complicated game and said "I'm going to break down all these mechanics so more people can enjoy it." for free. Ofc UA-cam revenue I'm sure, but we the people don't pay anything and I think that's amazing. Keep up the great work!
Alchemy Style I feel is very underrated! I played XX solo-only and it was my primary style used with my beloved CB all the way through Atoraru Ka/G4+/Deviant Diablos. It's like bringing party mode to the game (for fun/laughs with your alchemy keg) with the added bonuses of never needing to bring whetstones, hunter art drinks, stamina foods, and earplugs while also adding free sonic bombs, healing items, egg bombs, and everything with SP4 (tooooons of function to go with the party time fun). Love Alchemy style 🤗🙌💜
Currently playing GU, and I use alchemy style in some capacity on all my weapons, big fan of it for the hp regen and immunizers so my hp recovery isn't anywhere near as limited as usual, and I also bring alchemy when I need part breaks since it makes them a bit easier. I play it a decent amount solo, but I opt for it a lot in multiplayer since I can pretty much keep everyone in sp mode forever with the alchemy II-IV benefits.
I play guild style as a switch axe user but I may change if alchemy is really good with it. I'm so hyped for this game when MHW dropped I thought we would never get it, I'm so happy to be wrong about that.
Ray Hyoton Alchemy SA is pretty good; you retain most of the guild moveset, and you also gain the ability to do a fast phial charge that works the same as Energy Charge but without giving the affinity.
Try it out in the demo! Just make a Japanese account and download it. Alchemy style is super good and underrated. I mean free part breaker and life regen 6 minutes into the hunt + 3 arts i trade that against adept, valor and arial every day. Killed Valstrax with alchemy gunlance everything is possible with this style.
I started playing alchemy style for the first time recently and this is what I have to say: If valor mode is for efficiency and is commonly used for speed runs, solo hunts, or just to do big damage, then alchemy is designed for playing online with randoms. And man is it fun. People usually preach damage boosting skills and blah blah blah but 50%+ of randoms I play with don’t use meta builds or aren’t perfect at the game and use meta as a crutch (not a complaint, just a fact that normal people play the game, hell I use evade extender). Alchemy helps balance the odds. If someone keeps getting hit and refuses to heal, I’ve got SP recovery and a healing barrel. If we’re doing well and the monster topples, I can throw down what I call the Hype Bomb and we all get a huge Hunter Art meter boost. Alchemy shines the LONGER a hunt goes on. So when during deviant or hyper quests where we only have 1 cart left it usually feels like there’s no way we can make it, but if all the alchemy buffs and SP are activated, it becomes significantly easier to pull through with some clutch wins. Alchemy boosts your hunter arts, Hunter arts boost your alchemy, and SP Hunter arts boost your alchemy further and make you stronger. And the momentum just keeps going, especially after the 5-10 minute mark. Oh and I forgot to mention that Alchemy Switch Axe is also just crazy strong so it’s not like I’m sacrificing damage to support. TLDR: alchemy is fun online with randoms, some of the most fun I’ve had in GenU and I’m glad I finally tried it before Rise dropped. Thank you gaijin, this guide helped me get into it!
For anyone who uses LS in World, plans to get MHGU and likes Vaal's Super Recovery: Alchemy LS, with the Demon Sword hunter art(not sure what the translated name will be), pretty much does the same. SP3 Health Regen + Vitality Item + aggressive play style and a Crit Boost based set and you'll be good to go.
I was not expecting this to be this good lol Edit: I am only on the demo but I sm amazed at how good alchemy LS feels. Gonna pick up the game and see about your build
At first I was like imagine HH alchemy! But then I remembered how overwhelmed I get just by an unorganized and constantly dying team to were I give up and focus on buffing myself and whacking the monster to death.
They might as well call it switch sword. I'm especially excited for perpetual SP mode, which will help the energy charge skill fill up even faster, in fact if energy charge is set as the SP skill, you'd maintain it through the whole hunt. From there, have a Keg Meister on your team and you'll have permanent SP IV in no time.
This is another reason why I'm hyped for MHGU. I have MHXX, but because I couldn't understand the language, I didn't know 90% of this information in this video. Now I'm gonna give this style a go.
I cannot wait to play this game and I'm glad GaijinHunter has our back. Before World I'd only played Freedom and Freedom Unite, so I get the feeling I'm going to have to jack myself into the Matrix again to learn a bunch of new Monster Hunter stuff. Thanks GaijinHunter!
Nice work as always, Gaijin! I'll be in the look for when Alchemy can be more interesting than Striker, but again, I'm so keen on Brave Funlance that I don't know if Alchemy will even see the light of day here haha
Thanks SP mode puzzled me for some time, top weapons for this would be any weapon with good hunter arts, sword and shield, duel blades, Switch Axe, Gunlance even I think....Long sword...
Alchemy LS is a thing, and is pretty much like having Vaal's Super recovery x2(+ Health Augment with the Demon Sword HA) while still being able to have an offensive set. The moves are a bit simplified though.
It's a pity but as a mainly solo player this style doesn't amuse me at all, but I guess with a party of 4 it is enjoyable. I may try it but I think I'll focus on learning how to Valor LS, or I'll stick with the classic Adept DB for really hard challenges, even with that Spin2Win MVs modified . I'd like to stick with Prowlers too, I've trained some Guard/Collect ones in Gen to see if they can go trought G Rank in solo despite the massive nerf on this wonderful weapon xD
LOL 500 hours in and I just learned about SP mode... I always thought SP mode was something related to Alchemy style, so didn't bother looking into it.
Is Alchemy Style actually usable on the late game? As a Hunting Horn main the support on this makes me tingle with excitement but all that shaking seem even slower than trying to encore a perform on G Rank. Feels like I'd be carting left and right desperately trying to find an opening to shake. Heck even just that area healing barrel seemed to take forever to go off!
i tried it on hh, sns and light bowgun. on the horn it's not the best because you spend a lot of time away from the monster, you need to get away, stow your weapon and shake, then come back and hit it sns remove the stow away part, but adept stile works better for support because the adept sns doge make a jumping attack and if you pair that with a status weapon and the exhaust oil you can get a lot of cc imho it works better with the lb, you are already away from the monster, it's fast to stow away and the bullet are like normal2, and you get a lot of them, if you pair that with status bullet and elemental one you can have a lot of utility
BM03 honestly mhgen was a flinch, mount, status and stun fest with a trapper here and there, then there's the CB bufs and chaos oils. Imo I think HH would be pushing it but I bet you could find openings.
Gentile McCuckerson In xx/gu they either reverted the gen stun nerfs or did somtheing to make it inbetween gen and 4u. Either way it has more stun at least on it's ultra if I'm not mistaken.
Alchemy isn't really a full "support" style, since most of the items only affect you and have to go out of your way to give them out. Most of HH's arts aren't that good either. Guild and Brave are good styles for HH, and considering Guild SP lets you use items faster, it'll let you abuse Wide Range a lot.
This seems fun. Already imagining a badass alchemy hunting horn user. Does the gradual health recovery skill stack with other alchemy user's? Would be wild if it did!
As a gunner, Adept style has always been the most appealing choice to go with, but Alchemy style sounds way more compelling to me personally as it would suit my playstyle more. Decisions, decisions...
Without the touchscreen crafting shortcuts I think it will be pretty difficult to make effective use of the Alchemy Slickaxe. Possibly the only downside to GU being Switch only
I might do something crazy and try to main the horn in alchemy style and just vomit buffs everywhere...that sounds like a bad idea, is that a bad idea?
Hey! I'm a huge MH fan! But I'm torn apart. After worlds was announced to be missing the switch I was seriously salty. Since then, I have gotten hold of the PS4. So here's my question do I hunker down and just buy worlds or do I wait and play double cross on the switch. I have played all the 3ds titles
Hello, though I'm sure you've already made your decision (as MHGU comes out very soon) I thought I would give you my two cents as a comments lurker. Just gonna post a brief list of pros and cons in my opinion for both games. Monster Hunter Generations Ultimate -more monsters (pro) -permanent DLC/event quests (pro) -Hunting Styles and Arts (pro or con depending on preference) -Stiff 'classic' gameplay (con or pro depending on preference) -Weapon and armour designs (pro) -Somewhat separate online and singleplayer (pro or con...etc...) -Transmogging (pro) -Deviants (pro or con... etc...) -Music is energetic and classic (pro or con...etc...) -Graphics. Bright and colourful (pro or con...etc...) -Portable (pro) -New/returning monsters (pro) -Story (can't say anything about it, MHG didn't really have any so maybe GU will be different?) Monster Hunter World -Quality of life improvements (pro or con depending on preference) -New 'more fluid' gameplay (pro) -Lack of content in endgame (con) -Lack of variety in weapon designs (con) -Singleplayer and multiplayer online (con or pro...etc...) -New large detailed maps (pro) -Story (not as good as 4U, but at least it's something.) -changes to weapon mechanics (con or pro...etc...) -Music is often more cinematic or atmospheric (pro or con...etc...) -Graphics. More realistic (pro or con...etc...) -On PC (pro) -Temporary event quests (con or pro...etc...I've heard some strange reasons supporting this, but to each their own) -New monsters (pro) -Mantles (pro or con...etc...) That's all I could come up with in about 5-10 mins. Good luck with your decision, I'm sure you'll enjoy yourself either way. (sorry for the length, felt this format would be easy to read)
Seems like a gimmicky class that has more thought put into it rather than usefulness in this game. Did the Japanese meta find use for this class or has it been mostly abandoned?
Might as well try my luck here. I've been trying find out for several days, I've looked everywhere but nobody has an answer. Do any of the Alchemy barrel items work with Wide Range?
Do you have any links to a playlist for all MHGU videos you’ve made? Sorry if I’m dumb and just not seeing something in the description or comments or something ( i wanted to make a playlist of my own but never got around to doing it >_< )
Is worth get MHX on the old 3DS? Runs online like shit or acceptable like MH4U? I don't want to buy another console this year, i already bought the PS4 for MHW.
im calling it that so that people can understand what it is/function does. Slickaxe in Japanese is フエールピッケル and this is フエール so I am just mimicking it for now. Will be interesting to see how they localize it.
hey gaijin hunter, is monster hunter world already dead or is it still worth to buy on pc... i mean its like everybody is more hyped about a game that is older and so on... i get that mhw doesnt have a large content table as for now since they will update it over time but is it worth the idk 50 to 60€ on steam ?
Its totally worth the full price. And the end-game won't piss you off if you take it slow, ABSOLUTELY DO NOT push yourself unless you want to. The Devs just gave everyone some good decos in a log-in bonus so they might give you the one you'd want. Plus being on PC= free online so you can take on tougher monsters much easier.
I’m confused on how SP works like if you get SP3, do you get the buffs from the last two tiers alongside the hp regen, or do you only get the hp regen?
Holy crap I didn’t expect you to reply, but yeah thanks it definitely makes sense I just misheard you explaining the system. One last question, would it be viable to go alchemy style on a hunting horn if one wanted to go full support? The armor skills and weapon on deviant malfestio seem to work well enough with it, but I’d like to get some insight from an expert on its viability.
The other styles besides guild make it somewhat easier then past versions of the games but if you want a harder difficulty then just use guild style, which is playing the game like past monster hunter games
Fullmonster Alchemist: Barrelhood
darr
Fullbarrel Alchemist: Guildhood
ⓓⓐⓡⓡ PERFECT.
10/10 would watch
Give this boi a heart
It would be great if they made a Fullmetal Alchemists event that gives you Edward or Al's outfit.
the qurupeco sonic bomb makes all the small monster exit the area, really good when you want to just collet materials and iopreys keep spawning in that area
A normal person ,kinda
Wait, is Quru in the game?
They're referring to the Alchemy Sonic Bomb, which tosses out something shaped like a Qurupeco. As to if Quru is in the game... *shrugs*
Dave Chrome sadly nope
@@Einherion But what if throwing that quru bomb calls him?
@@blobvisfan666 Then you can just hope you have raw meat, that pickle is hungry
Here's a man who saw a somewhat complicated game and said "I'm going to break down all these mechanics so more people can enjoy it." for free. Ofc UA-cam revenue I'm sure, but we the people don't pay anything and I think that's amazing. Keep up the great work!
Thanks ^^ sharing love of the game is one of the ways I enjoy it more myself!
Bartender style looks good!
Alchemy Style I feel is very underrated! I played XX solo-only and it was my primary style used with my beloved CB all the way through Atoraru Ka/G4+/Deviant Diablos. It's like bringing party mode to the game (for fun/laughs with your alchemy keg) with the added bonuses of never needing to bring whetstones, hunter art drinks, stamina foods, and earplugs while also adding free sonic bombs, healing items, egg bombs, and everything with SP4 (tooooons of function to go with the party time fun). Love Alchemy style 🤗🙌💜
Currently playing GU, and I use alchemy style in some capacity on all my weapons, big fan of it for the hp regen and immunizers so my hp recovery isn't anywhere near as limited as usual, and I also bring alchemy when I need part breaks since it makes them a bit easier. I play it a decent amount solo, but I opt for it a lot in multiplayer since I can pretty much keep everyone in sp mode forever with the alchemy II-IV benefits.
I play guild style as a switch axe user but I may change if alchemy is really good with it. I'm so hyped for this game when MHW dropped I thought we would never get it, I'm so happy to be wrong about that.
Ray Hyoton
Alchemy SA is pretty good; you retain most of the guild moveset, and you also gain the ability to do a fast phial charge that works the same as Energy Charge but without giving the affinity.
Same, although I play Striker Swaxe! I'm really excited to try Alchemy and the new Tempest Axe art.
Try it out in the demo! Just make a Japanese account and download it. Alchemy style is super good and underrated. I mean free part breaker and life regen 6 minutes into the hunt + 3 arts i trade that against adept, valor and arial every day. Killed Valstrax with alchemy gunlance everything is possible with this style.
I started playing alchemy style for the first time recently and this is what I have to say:
If valor mode is for efficiency and is commonly used for speed runs, solo hunts, or just to do big damage, then alchemy is designed for playing online with randoms. And man is it fun.
People usually preach damage boosting skills and blah blah blah but 50%+ of randoms I play with don’t use meta builds or aren’t perfect at the game and use meta as a crutch (not a complaint, just a fact that normal people play the game, hell I use evade extender). Alchemy helps balance the odds. If someone keeps getting hit and refuses to heal, I’ve got SP recovery and a healing barrel. If we’re doing well and the monster topples, I can throw down what I call the Hype Bomb and we all get a huge Hunter Art meter boost.
Alchemy shines the LONGER a hunt goes on. So when during deviant or hyper quests where we only have 1 cart left it usually feels like there’s no way we can make it, but if all the alchemy buffs and SP are activated, it becomes significantly easier to pull through with some clutch wins. Alchemy boosts your hunter arts, Hunter arts boost your alchemy, and SP Hunter arts boost your alchemy further and make you stronger. And the momentum just keeps going, especially after the 5-10 minute mark.
Oh and I forgot to mention that Alchemy Switch Axe is also just crazy strong so it’s not like I’m sacrificing damage to support.
TLDR: alchemy is fun online with randoms, some of the most fun I’ve had in GenU and I’m glad I finally tried it before Rise dropped. Thank you gaijin, this guide helped me get into it!
Just got the game yesterday and alchemy has got to be my favorite style
This has me so pumped for MHGU. MH world is amazing, but this is the MH we wanted.
I didnt know I wanted this until now
@Frenzied Unicorn Productions I'm literally playing right now lol. Powered through the main stuff and now I'm just tryna build endgame armors
@@JuicemanGravy i just got mhgu and pre ordered rise. Need smth to scratch the hunting itch while I wait
@@jasonarreguin1047 very great choice! Hit me up if you wanna hunt ever. Here's my FC: 4682-1718-7010
still playing?
Alchemy Sound Bomb don't happen right away because it has an added effect: makes small monsters leave the area.
Nice video Gaijin!
For anyone who uses LS in World, plans to get MHGU and likes Vaal's Super Recovery: Alchemy LS, with the Demon Sword hunter art(not sure what the translated name will be), pretty much does the same. SP3 Health Regen + Vitality Item + aggressive play style and a Crit Boost based set and you'll be good to go.
I was not expecting this to be this good lol
Edit: I am only on the demo but I sm amazed at how good alchemy LS feels. Gonna pick up the game and see about your build
Thanks for this. For some reason i thought SP mode was only used/made for multiplayer hunts; it's really nice to know you still get a boost solo
At first I was like imagine HH alchemy! But then I remembered how overwhelmed I get just by an unorganized and constantly dying team to were I give up and focus on buffing myself and whacking the monster to death.
Gonna try use Alchemy SnS. seems pretty fun.
Alchemy hunting horn. It sounds like the best support and i want to meet someone that mains that
They might as well call it switch sword. I'm especially excited for perpetual SP mode, which will help the energy charge skill fill up even faster, in fact if energy charge is set as the SP skill, you'd maintain it through the whole hunt. From there, have a Keg Meister on your team and you'll have permanent SP IV in no time.
This is getting me hyped! I can't wait to play more classic monster hunter!
This is another reason why I'm hyped for MHGU. I have MHXX, but because I couldn't understand the language, I didn't know 90% of this information in this video. Now I'm gonna give this style a go.
I cannot wait to play this game and I'm glad GaijinHunter has our back. Before World I'd only played Freedom and Freedom Unite, so I get the feeling I'm going to have to jack myself into the Matrix again to learn a bunch of new Monster Hunter stuff. Thanks GaijinHunter!
Nice work as always, Gaijin! I'll be in the look for when Alchemy can be more interesting than Striker, but again, I'm so keen on Brave Funlance that I don't know if Alchemy will even see the light of day here haha
Thanks SP mode puzzled me for some time, top weapons for this would be any weapon with good hunter arts, sword and shield, duel blades, Switch Axe, Gunlance even I think....Long sword...
Alchemy LS is a thing, and is pretty much like having Vaal's Super recovery x2(+ Health Augment with the Demon Sword HA) while still being able to have an offensive set. The moves are a bit simplified though.
man, this looks far cooler than I initially thought of Alchemy style, I might main this with my old boi SNS
Combine with wide-range +2 to become the ultimate healer!
Hunting Horn + Alchemy Style = Invincible Party
Adam charge your controller
The barrel... is really awesome! I didn’t want to do it because it was mostly support... then I used it *AND I LOVED IT*
I'm getting back into mhxx and having this resource is very helpful, thanks so much for making this whole series of guides!
Thank you so much for this, both of these features have confused me for so long.
I'm so ready...
Very very excited
It's a pity but as a mainly solo player this style doesn't amuse me at all, but I guess with a party of 4 it is enjoyable. I may try it but I think I'll focus on learning how to Valor LS, or I'll stick with the classic Adept DB for really hard challenges, even with that Spin2Win MVs modified . I'd like to stick with Prowlers too, I've trained some Guard/Collect ones in Gen to see if they can go trought G Rank in solo despite the massive nerf on this wonderful weapon xD
Quality guide as always. Cheers!
LOL 500 hours in and I just learned about SP mode... I always thought SP mode was something related to Alchemy style, so didn't bother looking into it.
Thanks!!!
Very clear tutorial!!
Thanks!!
this is a really creative style.
Feeling like my gf might love using it with SA, if what you said is true about its moveset.
At last the alchemy style gets noticed. :)
Damn, this game is big, like, whole new level big comparing to MHW now.
reusing assets from 15 years, anything is possible.
It's better than hunting the same 25 monsters for weapons with crappy designs
Katze yes, cause they clearly never updated there engines. You clown.
yeah the "reused" new maps and new monsters
i was agreeing with op......
Is Alchemy Style actually usable on the late game? As a Hunting Horn main the support on this makes me tingle with excitement but all that shaking seem even slower than trying to encore a perform on G Rank. Feels like I'd be carting left and right desperately trying to find an opening to shake. Heck even just that area healing barrel seemed to take forever to go off!
i tried it on hh, sns and light bowgun.
on the horn it's not the best because you spend a lot of time away from the monster, you need to get away, stow your weapon and shake, then come back and hit it
sns remove the stow away part, but adept stile works better for support because the adept sns doge make a jumping attack and if you pair that with a status weapon and the exhaust oil you can get a lot of cc
imho it works better with the lb, you are already away from the monster, it's fast to stow away and the bullet are like normal2, and you get a lot of them, if you pair that with status bullet and elemental one you can have a lot of utility
BM03 honestly mhgen was a flinch, mount, status and stun fest with a trapper here and there, then there's the CB bufs and chaos oils. Imo I think HH would be pushing it but I bet you could find openings.
Stowing your weapon isn't an issue, you can hold R+Y while you roll to instantly take out your barrel and stow your weapon.
Gentile McCuckerson In xx/gu they either reverted the gen stun nerfs or did somtheing to make it inbetween gen and 4u. Either way it has more stun at least on it's ultra if I'm not mistaken.
Alchemy isn't really a full "support" style, since most of the items only affect you and have to go out of your way to give them out. Most of HH's arts aren't that good either. Guild and Brave are good styles for HH, and considering Guild SP lets you use items faster, it'll let you abuse Wide Range a lot.
I wasn't engaged till you mentioned Switch axe mains get the goods then I was riled in
Thanks for the videos gaijin
This seems fun. Already imagining a badass alchemy hunting horn user. Does the gradual health recovery skill stack with other alchemy user's? Would be wild if it did!
As a gunner, Adept style has always been the most appealing choice to go with, but Alchemy style sounds way more compelling to me personally as it would suit my playstyle more. Decisions, decisions...
Im imagining this with all arts sp and hunter drinks and a deviant weapon.
Nice and informative video as always. Will you be showing motion values in your updated weapon tutorials for MHGU?
I've already planned to get True Grimclaw armor for my Alchemy guild style long before the western release was announced.
Woah, this sounds great.
I'm absolutely excited for gen ult. Just doing some prep in gen so I will be ready. Like I still gotta fight all the deviants once.
I didn't quite follow all of that, but it looks pretty dang powerful!
Without the touchscreen crafting shortcuts I think it will be pretty difficult to make effective use of the Alchemy Slickaxe. Possibly the only downside to GU being Switch only
Me: "0_0"
Kilowog: "I make hammers..."
Alchemy style is great on lower ranks, these free itens is nice when your access to them is limited
I might do something crazy and try to main the horn in alchemy style and just vomit buffs everywhere...that sounds like a bad idea, is that a bad idea?
atropabelladonna12 Is it fun? Then is a good idea.
Buff the hell out of the haters.
Lol at vomit buffs I laughed so hard
If it's fun, heck yeah. I'll be rolling striker hammer for a solid chunk myself. Elemental spin to win, yo.
Terrible idea
Hey! I'm a huge MH fan! But I'm torn apart. After worlds was announced to be missing the switch I was seriously salty. Since then, I have gotten hold of the PS4. So here's my question do I hunker down and just buy worlds or do I wait and play double cross on the switch. I have played all the 3ds titles
Hello, though I'm sure you've already made your decision (as MHGU comes out very soon) I thought I would give you my two cents as a comments lurker.
Just gonna post a brief list of pros and cons in my opinion for both games.
Monster Hunter Generations Ultimate
-more monsters (pro)
-permanent DLC/event quests (pro)
-Hunting Styles and Arts (pro or con depending on preference)
-Stiff 'classic' gameplay (con or pro depending on preference)
-Weapon and armour designs (pro)
-Somewhat separate online and singleplayer (pro or con...etc...)
-Transmogging (pro)
-Deviants (pro or con... etc...)
-Music is energetic and classic (pro or con...etc...)
-Graphics. Bright and colourful (pro or con...etc...)
-Portable (pro)
-New/returning monsters (pro)
-Story (can't say anything about it, MHG didn't really have any so maybe GU will be different?)
Monster Hunter World
-Quality of life improvements (pro or con depending on preference)
-New 'more fluid' gameplay (pro)
-Lack of content in endgame (con)
-Lack of variety in weapon designs (con)
-Singleplayer and multiplayer online (con or pro...etc...)
-New large detailed maps (pro)
-Story (not as good as 4U, but at least it's something.)
-changes to weapon mechanics (con or pro...etc...)
-Music is often more cinematic or atmospheric (pro or con...etc...)
-Graphics. More realistic (pro or con...etc...)
-On PC (pro)
-Temporary event quests (con or pro...etc...I've heard some strange reasons supporting this, but to each their own)
-New monsters (pro)
-Mantles (pro or con...etc...)
That's all I could come up with in about 5-10 mins. Good luck with your decision, I'm sure you'll enjoy yourself either way. (sorry for the length, felt this format would be easy to read)
may u can do more s+s gameplay vids of yours :)? i really like the chaos oil art and the way you enjoy the game while entertaining
Super pumped!!
I really hope the combos for alchemy SnS are viable, because that sounds like an amazing combo.
Seems like a gimmicky class that has more thought put into it rather than usefulness in this game. Did the Japanese meta find use for this class or has it been mostly abandoned?
Its so support strong it can solo
I still play sword and shield alchemy, the benefits of alchemy are perfect for the oil and art centric weapon class.
Alchstone + deviant weapon = _oof_
Alchemy Style Solo would be so fun, cause there's only you to fight.
alchemy and sneak plus ranged weapon is a good combo
I love this style
Welcome to: guess which gameplay feature they only recently added to the series
Barrels and Alchemy....
I'm thinking Atelier
Might as well try my luck here. I've been trying find out for several days, I've looked everywhere but nobody has an answer.
Do any of the Alchemy barrel items work with Wide Range?
Inb4 “support” hunters from World can’t wait to triple cart doing nothing but shaking this barrel
Sam Corioso Ah ‘support’ Hunters
Ok I actually like alchemy style with my heavy bow - gun don't judge before you try it out!
Very Stylish
Do you have any links to a playlist for all MHGU videos you’ve made? Sorry if I’m dumb and just not seeing something in the description or comments or something ( i wanted to make a playlist of my own but never got around to doing it >_< )
James Bryant theres one in his channel thingy. I'll grab a link
James Bryant ua-cam.com/play/PLDR3ta7VqKrz6VatQdK1wMo7sssgZEBvU.html
👏
Ughhh you got me so damn hype with this game Aug 28 can’t come fast enough so bored of worldddddd
what does more dps in mhgu on a downed or paralysed monster, IG or SA? just looking at IG infinite combos and sa tempest axe chop spam
I’ve been playing for months and have not seen a single person use the alchemy barrel haha!
Is worth get MHX on the old 3DS? Runs online like shit or acceptable like MH4U?
I don't want to buy another console this year, i already bought the PS4 for MHW.
will i be able to coop after nintendo releases their shitty pay for online thing? or solo only?
Wait, how do you give the alchemy items to team mates ? I thought that they will automatically get the benefit too when I use the alchemy item ?
Im sorry to bother you, but do you know if MHGU will habe some Singleplayer stuff added as well? eg. High/G-Rank Quests?
yes gen u has g-rank and more monsters compared to gen
Do the alchemy items work with wide range?
The arts bonus of the whetstone and the health regen of the health booster?
Does Alchemy Style use the same moveset as Guild style? I'd love to use Alchemy Lance but I don't really like the third "stronger" poke :P
Sunny Lee
it's more like striker if I remember correctly
Hello Gaijin can you do top 5 heavy bows or even a video of your armor sets.
After almost 2 years of XX the pro players finally did a "how to do" to this... well, as they said, "better late than never" lol
6:00 min on the list: Its not Alchemy-Slickaxe!
Its Alchemy-Fuel.
im calling it that so that people can understand what it is/function does. Slickaxe in Japanese is フエールピッケル and this is フエール so I am just mimicking it for now. Will be interesting to see how they localize it.
Ah, I think I get it now
I'm too stupid for MHGU
Hey gaijin hunter,sense mhgu is coming soon,could you show us all the cool knew hunting arts?pretty much everything about mhxx doesnt exist online..
So its like hunting horn with free bombs
Hunting Horn Alchemy Style
Notification squad where u at?
Homie Weald ayyyyyyyy
hey gaijin hunter, is monster hunter world already dead or is it still worth to buy on pc... i mean its like everybody is more hyped about a game that is older and so on...
i get that mhw doesnt have a large content table as for now since they will update it over time but is it worth the idk 50 to 60€ on steam ?
Its totally worth the full price. And the end-game won't piss you off if you take it slow, ABSOLUTELY DO NOT push yourself unless you want to. The Devs just gave everyone some good decos in a log-in bonus so they might give you the one you'd want.
Plus being on PC= free online so you can take on tougher monsters much easier.
So basically you get nothing for SP Adept. :(
That Barrel Cannon looks really fun by the way.
Does the effect of the skill " insight " stack with brave SP Mode
These games were getting ridiculously overcomplicated. No wonder World was a such a reset button. *instantly buys Gen Ult after watching the vid*
Hey Gajin are those Atoru Ka weapons?
I’m confused on how SP works like if you get SP3, do you get the buffs from the last two tiers alongside the hp regen, or do you only get the hp regen?
You get all the past tiers as well
Holy crap I didn’t expect you to reply, but yeah thanks it definitely makes sense I just misheard you explaining the system. One last question, would it be viable to go alchemy style on a hunting horn if one wanted to go full support? The armor skills and weapon on deviant malfestio seem to work well enough with it, but I’d like to get some insight from an expert on its viability.
I dunno I guess? SnS I think is better for support but that’s just me ^^
Meh, not my style but i'll love to have one of these supports on my group
How long does SP mode last?
Using hunting horn with this seems broken
cool Beans
This kinda makes striker style obsolete though huh?
Hey if anyone has played double cross is alchemy HBG any good?
This going to be available in the US right?
ace19E8 August 28
Wich is better? Striker SA/SnS or Alchemy SA/SnS?
SuperRitz44
Striker for offensive capability, alchemy for group support
Heyo :3
11:24 So, with the time spent on the GenU tutorials, there won't be any World weapon tutorials any time soon? It's been a while since the last one.
Kind of worried this will make the game easy. Opinions?
The other styles besides guild make it somewhat easier then past versions of the games but if you want a harder difficulty then just use guild style, which is playing the game like past monster hunter games