I'll be honest, I've never played a remake that is simultaneously completely faithful to the original game, but also including so many small quality of life changes. There are almost too many to list, but here are some in the first chapter: - Mario now teeters on edges instead of immediately falling off - The new partner wheel makes switching partners MUCH quicker - The blue shortcut pipes are now even more efficient, and you can tell where they go to at a glance - There's now a shortcut in Hooktail's castle after dropping down to get a badge to avoid needless backtracking. - The original OST being a badge instead of a game setting makes it feel so much more in-line with the spirit of the game. - So many more I've noticed, but I'm outta time folks. For those of you who've played TTYD multiple times, you'll notice many more!
I used to like the Mario & Luigi games more than the original Thousand-Year Door… but with the updated presentation (music especially) and quality of life improvements in this remake, they’ve elevated Thousand-Year Door to being the best in my eyes.
Ay Joshy, just wanted to let ya know if you go under Switch Settings > System > Zoom, you can enable a zoom toggle to get a better look at any of the details you want to see a bit better for your screenshot album!
Also, this game brings back the alternate battle intros. Thousand-Year Door tells you who struck first, but the battle music always started the same way. Glad to see them bringing this back, as it was something even the original Nintendo 64 game had.
Very entertaining video! Just an FYI, for bosses that you forgot to Tattle and will not meet again, there was a trash bin in Prof Frankley's office in the OG that had missed bosses in it for you to collect. I know that the trash bin is still there in the remake, and I'm assuming it works the same here :) Keep in mind, of course, that this does not apply for normal enemies. It is best to Tattle those as you first meet them to avoid back-tracking later if you want to fill out the Tattle Log.
In the original game, all the NPC's in Petalburg refer to Hooktail as a "he." It's not until near the end of the game when you fight Gloomtail when you find out she's actually a girl, because he has a line where he says "What? You defeated my sister!" I thought this was a deliberate plot twist where you go most of the game thinking Hooktail was a guy. But evidently, it was a localization error and they were supposed to have consistently referred to Hooktail as a "she" the whole time. So it's not a Mandela effect, this is one of the script changes they made to make it more faithful to the Japanese version. Also, the floor panels could only be flipped over with a hammer in the N64 game. For TTYD, it's always required the stomp ability for some reason. The hammer just helps you locate them.
I have just beaten chapter 1 and boy this is an amazing remaster so happy we got this game because there is a chance we can get a spiritual successor to paper mario ttyd
I'll be honest, I've never played a remake that is simultaneously completely faithful to the original game, but also including so many small quality of life changes. There are almost too many to list, but here are some in the first chapter:
- Mario now teeters on edges instead of immediately falling off
- The new partner wheel makes switching partners MUCH quicker
- The blue shortcut pipes are now even more efficient, and you can tell where they go to at a glance
- There's now a shortcut in Hooktail's castle after dropping down to get a badge to avoid needless backtracking.
- The original OST being a badge instead of a game setting makes it feel so much more in-line with the spirit of the game.
- So many more I've noticed, but I'm outta time folks. For those of you who've played TTYD multiple times, you'll notice many more!
This is the best Mario RPG… by a long shot
Browsers inside story comes pretty close in my opinion
I used to like the Mario & Luigi games more than the original Thousand-Year Door… but with the updated presentation (music especially) and quality of life improvements in this remake, they’ve elevated Thousand-Year Door to being the best in my eyes.
@@PianistTanooki that's fair. I've yet to really get into the remake but it looks very promising from what I've seen
agreed
I want a full playthroughs of this game from you. You're knowledge about the detail of this game is very interesting to watch.
Ay Joshy, just wanted to let ya know if you go under Switch Settings > System > Zoom, you can enable a zoom toggle to get a better look at any of the details you want to see a bit better for your screenshot album!
Also, this game brings back the alternate battle intros. Thousand-Year Door tells you who struck first, but the battle music always started the same way.
Glad to see them bringing this back, as it was something even the original
Nintendo 64 game had.
Very entertaining video!
Just an FYI, for bosses that you forgot to Tattle and will not meet again, there was a trash bin in Prof Frankley's office in the OG that had missed bosses in it for you to collect. I know that the trash bin is still there in the remake, and I'm assuming it works the same here :)
Keep in mind, of course, that this does not apply for normal enemies. It is best to Tattle those as you first meet them to avoid back-tracking later if you want to fill out the Tattle Log.
i hope you do a review of this remake! i’m so curious to hear your opinion on it as someone who knows the og game so well
I absolutely ADORE your mario impressions 🙏🙏
In the original game, all the NPC's in Petalburg refer to Hooktail as a "he." It's not until near the end of the game when you fight Gloomtail when you find out she's actually a girl, because he has a line where he says "What? You defeated my sister!" I thought this was a deliberate plot twist where you go most of the game thinking Hooktail was a guy. But evidently, it was a localization error and they were supposed to have consistently referred to Hooktail as a "she" the whole time. So it's not a Mandela effect, this is one of the script changes they made to make it more faithful to the Japanese version.
Also, the floor panels could only be flipped over with a hammer in the N64 game. For TTYD, it's always required the stomp ability for some reason. The hammer just helps you locate them.
I have just beaten chapter 1 and boy this is an amazing remaster so happy we got this game because there is a chance we can get a spiritual successor to paper mario ttyd
Where’s the origami king first impression lol
This is the second most exciting thing I’ve been waiting for all day!
The 30 fps reaction is overboard, the game feels really good to me
This is one of nintendo's best looking games, ever!
2:08 lol
While I despise the new ESG localizations made in the game, I must admit, it's one of the best looking games on Switch right now.
19:00 the seamless Trump transition
No 60fps? :(