These two video tutorials were an excellent introduction to Nomad Sculpt. I learned some functions about a year ago but forgot everything. Now I feel confident to do a new project, thanks.
Wow. Thank you so much for the straight forward and transparent tutorial. This is great as a beginner because you give a good repeatable workflow to follow, where otherwise I would have had no idea how to start.
Thank you so much for producing two of the best tutorials on how to sculpt using Nomad I’ve come across! I learned more from watching and listening to your explanations than any of the other video’s I’ve watched! Concise and very easy to follow. I look forward to any more that you may hopefully produce!
This is a really good video. Thanks for making this. I hope you plan to make more project-based tutorials for this app. Thank you for sharing your workflow with us.
Great job! Thanks for your help as I’ve just started learning to sculpt and this is my software that I’ll be learning on. Really appreciate these two videos.
Amazing tutorial. They’ve really helped me get better at using Nomad. I’m a bit curious, is there a reason why you decide to move or drag when it comes to smaller/certain parts instead of “adding” clay? Same with using move/drag instead of subtract? Will you be doing more Nomad videos?
Looks like this moved under the *new* material button, left of the light button in the newest version (looks like a circle with vertical dotted lines). Default setting is opaque, but if you tap blending, then opacity shows up
For the basic shaping, I am struggling with the mesh looking warped, as if it is stretched thin. When I try to make the sockets etc, the mesh ends up looking all warped. Anyone know what to do about this? I am following what he is doing
Thanks a lot for this detailed tutorial. I am an architect an have question if you can help me with. While modelling for my structures I sometimes can't find specific organic shaped objects or even some human figures. So if I model in this and export it for my use, will the textures go as a single texture? Sorry if this sounds dumb as I mainly use SketchUp, Vray and Lumion for my work.
Hello El Diablo, thanks for watching. You will need to merge your vertex paint layers together and export it. I recommend using another software to texture your model. Blender is a good place to start 🙂
Can you make a video on how to take skin off of live/real material or images and add it to the 3d model for a more realistic animation I’ve seen it but no tutorial on how to do it… I believe you know how to do it
Pro tip: when you tap on the cube in the top right, you always get the exact side/top/back orientation. That way you are faster and more accurate.
I followed this tutorial and made a model in half a day. This is really interesting, thank you! Looking forward to more of your work!
These two video tutorials were an excellent introduction to Nomad Sculpt. I learned some functions about a year ago but forgot everything. Now I feel confident to do a new project, thanks.
Wow. Thank you so much for the straight forward and transparent tutorial. This is great as a beginner because you give a good repeatable workflow to follow, where otherwise I would have had no idea how to start.
I’m glad you found this tutorial helpful 😃
I may make some more tutorials with this app. It’s great fun 🙂
@@RobertDempster32 This was super informative and helpful! Thanks so much! Really enjoyed it!
One of the best tutorials I’ve seen so far.
Thank you so much for producing two of the best tutorials on how to sculpt using Nomad I’ve come across! I learned more from watching and listening to your explanations than any of the other video’s I’ve watched! Concise and very easy to follow. I look forward to any more that you may hopefully produce!
Thank you for your kind feedback!
Just stumbled upon this today, totally legit easy to follow tutorial, instant sub :)
brilliant tutorial.we get to model something cool, and learning the app alongside ! Very nice explained. Looking forward to more !
Thanks so much for this tutorial, it was super helpful!☺️☺️
Brilliant.
Many thanks, I hope there's more to come!
Great tutorial for newbies!!!
This is a really good video. Thanks for making this. I hope you plan to make more project-based tutorials for this app. Thank you for sharing your workflow with us.
Great job! Thanks for your help as I’ve just started learning to sculpt and this is my software that I’ll be learning on. Really appreciate these two videos.
Thanks! Glad you found them both useful.
Good luck on your 3D modelling journey :)
Amazing tutorial. They’ve really helped me get better at using Nomad. I’m a bit curious, is there a reason why you decide to move or drag when it comes to smaller/certain parts instead of “adding” clay? Same with using move/drag instead of subtract? Will you be doing more Nomad videos?
I liked nomad sculpt, amazing sculpt
How do you make the opacity go down one the sculpt i cannot find the slider for it?
Looks like this moved under the *new* material button, left of the light button in the newest version (looks like a circle with vertical dotted lines). Default setting is opaque, but if you tap blending, then opacity shows up
For the basic shaping, I am struggling with the mesh looking warped, as if it is stretched thin. When I try to make the sockets etc, the mesh ends up looking all warped. Anyone know what to do about this? I am following what he is doing
How would you call a reference image like the one you used?
Animal skull front back and side
Or skull elevated views
Animal skull sheet
Thanks a lot for this detailed tutorial. I am an architect an have question if you can help me with. While modelling for my structures I sometimes can't find specific organic shaped objects or even some human figures. So if I model in this and export it for my use, will the textures go as a single texture? Sorry if this sounds dumb as I mainly use SketchUp, Vray and Lumion for my work.
Hello El Diablo, thanks for watching. You will need to merge your vertex paint layers together and export it. I recommend using another software to texture your model. Blender is a good place to start 🙂
I will definitely be making this ❤️❤️👍❤️
a really powerfull tool this app
Can you make a video on how to take skin off of live/real material or images and add it to the 3d model for a more realistic animation I’ve seen it but no tutorial on how to do it… I believe you know how to do it