Kiriko was really fun since part of the teleport change meant you can teleport to people close to you and have a short cooldown, so you had a teleport to an ally every 3 seconds or so, after the 20 seconds of teleporting to an ally on point
i dont feel so bad with my sleep accuracy after seeing flats miss rein a good 90 times at close range. Maybe I'm just used to seeing ml7 always hit inhuman ridiculous ones though
Ana would have to be completely rebalanced if so. She is balanced around doing no Crit to make her more effective most of the time and both healing and doing damage. Than she can pump rounds into people and not think much about where they're gonna hit. It works in a broken game mode like this that's not trying to be balanced. If they actually rebalanced ana around having Crits on either heal or damage, than she'd become only viable in the hands of very skilled players. So you'd basically only see her being effective in like masters n up, maybe the odd cracked diamond would make good use of her. Basically if youre not in the top percentile of players than she would become too difficult to play effectively
Ngl I really wish Ana had two modes of fire, with healing and a normal sniper. Since it never made much sense to me that she was once a sniper and now she shoots syringes at people.
Your enemy Rein is coming and flying out of nowhere. It's kind of scary haha. This april fools update adding "honor" on each text for reinhardt looks like that person is roleplaying when he's not xD
The April Fools update was the sole reason PVE was canceled. They put so much effort into that that when anything about PVE was announced they went "nah nvm"
This mode is the top of fun in overwatch I had in a long time would love if it became an pinned arcade mode would non stop play it every time after doing the weekly tasks on qp. So much fun habilities and so little time to play we had.... I didn't even got the chance to play the broken ashe before she was disabled off
Bro this mode was so fuckin funny, my favorite was going full battle mercy cause her gun did not stop shooting. I ended a match with her at 11k damage and 32 elims once 😭
honestly do yall think she'd be overpowered if she actually could headshot? I think it might be cool to make headshot just work different for ana. For example instead of doubling damage, maybe it just applies the damage instantly instead of over time. but honestly if it did either i dont even think she'd be op. Shes already high pickrate so prolly not necessary, but maybe in future
Remember when they had test lab (or whatever it was called) in OW1? What if they bring back the april fools update over there and add different things for the rest of the year?
Flats. I know this doesnt apply to this video. But, what do you think of deadeye change providing a base of 50-70 damage outright per locked target and slowing down the ramp up damage. Essentially you can use it like a pop alt and auto aim flick shot for low damage but can kill low targets if done correctly.
@@connorbennethum8465 The change would be to create a a situation where you can guarantee at least some damage coming out just by activating and firing. Essentially, if that mercy is ultra low and is darting all over, you can just make it a auto hitscan flick shot. Or you can roll through the tank and activate for a quick burst fire against 3 naded squishes. the slow damage ramp allows for opposing players to just run the fuck away. Or allows you for you to get slept, CCed or zoned out. This change would allow for you to make a play against low health targets, rather then forcing you to have to always do the build up. I find that this idea flows with the idea of a western cowboy, as, having to sit there and damage ramp every time isnt every telling of the "fastest gun in the west" where as this change would allow you to potentially walk out of a corner, see 5 players, pop deadeye and put 50 damage on each of them instantly if yu so chose. Considering that Deadeye has been memed on so hard that at pro levels its literally just used as a fast reload at times, i feel like this would provide some use, even if its a little niche. The overall DPS wouldnt be "faster" over time. As the way to balance this approach would be to slow down the damage ramp in the long run. similar to how they have adjusted things like "brigs repair pack" The total healing of that is pretty much the same, but instead of over time, some is given instantly to create a "play making save ability" In the case of deadeye, it would be a playmaking kill ability. Going back to my explanation about "rolling past the tank and hitting a bunch of squishies" this also presents a opportunity to be a little more aggressive at times with Cassidy. The fact that you have to wait 2 seconds to do anythin meaningful is too long in current overwatch at this point, having the instant damage, while adjusting the damage ramp, would mean that the total damage output at 2 seconds stays the same, you just shift some of that damage to be a initial burst, to allow for the ability to quick snipe a low health target (or multiple) I am aware that if you just "time" it regularly, that the damage ramp itself would cover the 50-70 damage burst im talking about, within roughly half a second, but my point is more along the lines of litterally popping deadeye when you see 3 enemies in front of you, and then instant shotting to dump out 3 instant shots. maybe in practice it doesnt actually make much of a difference. But clearly deadeye has needed a rework for a long time.
Posts like this represents the same joke that circulates Mystery heroes. Love people that joke about getting on the right heroes at the end of a Mystery game instead of blaming RNG.
Tell me why until today I’d never seen or noticed the sombra hacking the potg and had my kiriko play stolen and I was very upsetti spaghetti. Why my feeling played with even by overwatch😭
Flats you gotta pay attention to your health and body buddy I used to be just like you and lost it all within a year you can do the same and I recommend you do so it’s hurting your mental and physical health please flat it’s hard to see this and see what you’ve become
The Group Up! podcast today was just really sad. I'm sorry that supports are so broken right now that they are ruining the game for the best players. We need hero bans ASAP. I wonder what Flats will stream when he quits Overwatch during S4?
I want this so badly to be a arcade mode. I need flying rien more then 3 days a year.
Same, they should just keep it all year and then exchange it for the new April Fools changes the next year. Blizzard doesn't like fun unfortunately.
They could at least add the options for custom games, we could do a lot with them lmao
@@Crescent-EN exactly i'd love to be able to do that
'rien' lol nice spelling1
@@extraterrestrial8888 check your pancreas.
They should've let her ult herself in this mode, played my first ana deathmatch and was shocked when I tried to ult the opponent
Ana should always be able to ult herself tbh
@@kingtswasey agreed
@@kingtswasey no cause then she wouldn’t be supporting her team with the ult that’s kinda the point of supports
@@Necrosis___10 when you arent aiming at anyone
@@TheFakeAdachi ok that sounds better I thought y’all meant only herself
I love that rein hiding in the little room
he was waiting for the perfect moment to be a train
Same and then slowly moving away and flats "Don't go in there" was funny.
Fun fact, ana projectile shows a modeled syringe sticking out of a wall if it misses, but ana hitscan doesn’t.
That's shit what a big they should fix it
Takes a woman to know it 👁️
6:17 I don't know why, but I absolutely lost it with that Rein's voiceline combo
"WOULD U LIKE TO SEE MY COOOC"
haha
“Would you like to see my - come - hahahahah”
Always comforting to see a semi-pro youtuber missing as many ana sleeps as I do
Rein just scooting away in that room was absolutely HILARIOUS 😂
This gamemode needs to be on a rotation like Total Mayhem.
Kiriko was really fun since part of the teleport change meant you can teleport to people close to you and have a short cooldown, so you had a teleport to an ally every 3 seconds or so, after the 20 seconds of teleporting to an ally on point
lol she'd be one of the best stallers in the game
6:56 him just just taking the rammatra to heaven was amazing
I already miss this mode
Didn't last long enough.
No more push?
That Rein at the second match was something else. That's why I love y'all, you're soo bizarre, but you're chads
I don’t even think he was a rein player😭.
At the end of the match he said “I shouldnt be having this much fun on this hero but I am.”
8:28 Rein flying across like the tumbleweed when Cass ults
8:17 emong dying by his own ult xD
I'm so severely depressed that the April fools patch was a joke. It was the most fun ive had in overwatch in years.
Petition to make Ana sleep dart deal 1 shot headshot kills
i dont feel so bad with my sleep accuracy after seeing flats miss rein a good 90 times at close range. Maybe I'm just used to seeing ml7 always hit inhuman ridiculous ones though
The enemy Mei blocking her own Rein's ult! I felt that one, ouch! x'D
6:58 My entire investment portfolio just flashed before my eyes.
I want Ana to have headshots in general.
Nahh..
People already whine enough about Widow.
well shes a support not a dps and you know how much OW players hate headshots
If only for heals thatd be sick
Ana with headshots would be broken in regular overwatch 2. I played a lot of Ana in the april fools gamemode and it was crazy.
Ana would have to be completely rebalanced if so. She is balanced around doing no Crit to make her more effective most of the time and both healing and doing damage. Than she can pump rounds into people and not think much about where they're gonna hit. It works in a broken game mode like this that's not trying to be balanced. If they actually rebalanced ana around having Crits on either heal or damage, than she'd become only viable in the hands of very skilled players. So you'd basically only see her being effective in like masters n up, maybe the odd cracked diamond would make good use of her. Basically if youre not in the top percentile of players than she would become too difficult to play effectively
i practically only played ana for the patch headshotting on ana is so satisfying
The transition at 6:58 tripped me out
Ngl I really wish Ana had two modes of fire, with healing and a normal sniper. Since it never made much sense to me that she was once a sniper and now she shoots syringes at people.
I miss being able to move around all the map with Zen. They should keep that 🥺
I tried going back to vanilla OW2 after this ended and I just couldn't get into it. This mode was too good...
Ana being able to head shot was so good but also super scary Her damage was never bad but with head shots it was frightening
Imagine verious with a headshot my _GOD_ that would be terrifying.
This game mode was really fun 😂… also it’s funny when people take unranked and arcade so serious that they have to type ‘L’ or ‘ez’ etc
seagull more like egoull
quality roast.
@@Phobie_2000 thank you.
Got ‘em ez
Your enemy Rein is coming and flying out of nowhere. It's kind of scary haha. This april fools update adding "honor" on each text for reinhardt looks like that person is roleplaying when he's not xD
Flats saying Nom like 10 times gave me flashbacks of the nom nom nom nom nom nom nom song on early UA-cam
IS THE ZEN YEETING HIMSELF? 5:10
yes...yes he was lmao, his kick propelled him forward in the patch
@@thewylde9126 lol 😂
I came here for laughs but was disappointed the editor didn't add in sounds from a Boeing jet every time Rein went flying over.
What a great video, where flats hit like 30 headshots!
Ana headshots need to return.
They're too satisfying to hit.
Ana headshot would be a welcome buff
Rein looked like he was having fun
That pin at the end was a beauty
I wish we could use April fools ult voice lines whenever we want
Rein looking at you like: 💀
Oh hell yeah, some Shantae music representation on this channel.
We Love Burning Town!!!!
If there were a mode in arcade to permanently have headshot anna, id play everyday
The April Fools update was the sole reason PVE was canceled. They put so much effort into that that when anything about PVE was announced they went "nah nvm"
The rp at the beginning of this goes hard lmaooooo 😂
This mode is the top of fun in overwatch I had in a long time would love if it became an pinned arcade mode would non stop play it every time after doing the weekly tasks on qp. So much fun habilities and so little time to play we had.... I didn't even got the chance to play the broken ashe before she was disabled off
My guy typed L
and got strimmers malding KEKW
Can't believe Flats went to the dark side.
I will never get tired of seagulls joke rants.
I didn't even know you could headshot until it was too late 😅
Bro this mode was so fuckin funny, my favorite was going full battle mercy cause her gun did not stop shooting. I ended a match with her at 11k damage and 32 elims once 😭
honestly do yall think she'd be overpowered if she actually could headshot? I think it might be cool to make headshot just work different for ana. For example instead of doubling damage, maybe it just applies the damage instantly instead of over time. but honestly if it did either i dont even think she'd be op. Shes already high pickrate so prolly not necessary, but maybe in future
It aches cuz we just know these HAD to have been talent tree abilities :(
Love the title lol since it was only a couple of days ago
4:21 lmao I don't
Isn't Ana a sniper? I'm just very confused why she can't oneshot people and why she's a bit slow. My girl needs a boost
Remember when they had test lab (or whatever it was called) in OW1? What if they bring back the april fools update over there and add different things for the rest of the year?
What did they even change for kiriko?
I wish they kept the Ana headshot or at least the Lucio projectile boop
I was never able to find or play this mode :(
This event was way too short. And we barely had a chance to use ashe
Wait Kirikos ult can go from high ground onto low ground but cant go under the cart???
I want Ana to headshot! It didn’t make her OP at all just made people have to think twice before diving her. I miss it so bad 😢
the color difference between flats' arms and his face goddamn
Should make the ana headshot live. Its only realistic.
Flats. I know this doesnt apply to this video. But, what do you think of deadeye change providing a base of 50-70 damage outright per locked target and slowing down the ramp up damage. Essentially you can use it like a pop alt and auto aim flick shot for low damage but can kill low targets if done correctly.
I don’t get it. Would this not be the same as poping dead eye then using instantly? Just faster?
@@connorbennethum8465 The change would be to create a a situation where you can guarantee at least some damage coming out just by activating and firing. Essentially, if that mercy is ultra low and is darting all over, you can just make it a auto hitscan flick shot. Or you can roll through the tank and activate for a quick burst fire against 3 naded squishes.
the slow damage ramp allows for opposing players to just run the fuck away. Or allows you for you to get slept, CCed or zoned out. This change would allow for you to make a play against low health targets, rather then forcing you to have to always do the build up.
I find that this idea flows with the idea of a western cowboy, as, having to sit there and damage ramp every time isnt every telling of the "fastest gun in the west" where as this change would allow you to potentially walk out of a corner, see 5 players, pop deadeye and put 50 damage on each of them instantly if yu so chose.
Considering that Deadeye has been memed on so hard that at pro levels its literally just used as a fast reload at times, i feel like this would provide some use, even if its a little niche.
The overall DPS wouldnt be "faster" over time. As the way to balance this approach would be to slow down the damage ramp in the long run. similar to how they have adjusted things like "brigs repair pack" The total healing of that is pretty much the same, but instead of over time, some is given instantly to create a "play making save ability" In the case of deadeye, it would be a playmaking kill ability.
Going back to my explanation about "rolling past the tank and hitting a bunch of squishies" this also presents a opportunity to be a little more aggressive at times with Cassidy. The fact that you have to wait 2 seconds to do anythin meaningful is too long in current overwatch at this point, having the instant damage, while adjusting the damage ramp, would mean that the total damage output at 2 seconds stays the same, you just shift some of that damage to be a initial burst, to allow for the ability to quick snipe a low health target (or multiple)
I am aware that if you just "time" it regularly, that the damage ramp itself would cover the 50-70 damage burst im talking about, within roughly half a second, but my point is more along the lines of litterally popping deadeye when you see 3 enemies in front of you, and then instant shotting to dump out 3 instant shots.
maybe in practice it doesnt actually make much of a difference. But clearly deadeye has needed a rework for a long time.
Blizzard messed up they should have made kiriko shout what does the fox say
9:08
What was that Rein voiceline??
“Here comes the B-“?
“Here comes the booooooy, hello boy! Welcome!”
Or “here comes the BOOM”
Would you like to see my- COME- hahahahahaha...
Bro I had a pocket mercy with Ana headshots and got the most damage and kills in game
OW only gets to be fun 3 days a year
Did i miss a chapter- WHY IS REIN LAUNCHING
i hope next time they make it so kiriko can tp to anyone in the game
Is the 12:34 on purpose?
NUCLEAR TAKE INCOMING: I’d rather have the april fools patch be a real thing than S4s patch
im kidding, kind of
When Overwatch was fun.
Posts like this represents the same joke that circulates Mystery heroes.
Love people that joke about getting on the right heroes at the end of a Mystery game instead of blaming RNG.
Tell me why until today I’d never seen or noticed the sombra hacking the potg and had my kiriko play stolen and I was very upsetti spaghetti. Why my feeling played with even by overwatch😭
It wasn't until this where I realized one of Kiriko (the ninja fox girl) new voicelines when ulting is "Believe it!" As a huge Naruto fan, I love it
Wow you make me physically cringe
Hear me out, Let Ana headshot again, but make it so she heals more when she headshot teammates
Could she headshot teammates during April Fools??
@@BelianTamashi I have no clue, didn't play that day
@Depressed_Weeb069 I meant to but forgot to. There were so many fun characters to be honest I missed a few of them
Finally OW2 is balanced!
I like the Ana can headshot and Widow doing damage overtime after chunking health, they seem like changes that would make the game better.
Yooo they leaked illari early with this April fools, 150 dmg headshot🙂
This guy plays so much nintendo music i would enjoy if he played miitopia or something if overwatch becomes a bit of a drag
i miss the voicelines already
It pains me to see flats sleepdarts and aim on kiriko...
S'EGO'LL
Flats you gotta pay attention to your health and body buddy I used to be just like you and lost it all within a year you can do the same and I recommend you do so it’s hurting your mental and physical health please flat it’s hard to see this and see what you’ve become
The Group Up! podcast today was just really sad. I'm sorry that supports are so broken right now that they are ruining the game for the best players. We need hero bans ASAP. I wonder what Flats will stream when he quits Overwatch during S4?
The music is so annoying
The worse part is ana having headshot's did not make her op an have better way to live against being dived.I realy want ana headshot's.
Exactly. Inly thing it did was make it so people had to think twice before diving her. I wish they would bring them back.
Storm trooper aim
they should have kept this gamemode and just update it with new bullshit they want to try out from time to time