Tutorials on how to import from Mecabricks to Blender are a dime a dozen, but what makes this one really stand out is the way you show how to mimic the lighting setup of your stop motion footage in the 3D environment. Well done!
"as you can see here, the background is lit and the foreground is lit" actually everything about this video is pretty lit. I haven't touched brickfilming in years and this just made me question if I should go back to making them, or use lego CGs for some other purpose (since I already know how to use Blender it makes things easy). Subbed!
Thank you so much for making this. Recently I have been trying to make 3D LEGO animations in blender and there are some great UA-cam videos on it but they all are kind of outdated in one aspect that then I can’t figure out but now this is very helpful, and is like the scene with the titanic and 3D sea LEGO just layering in post editing or did you somehow like import a the brick film into blender and layer it there?
I made a fake boat out of a sphere and placed it in the water to make it reflect. But I made sure it wouldn’t render when I pressed render (under Object Properties). Then I put it into my video editor and cut the water around the boat. There’s a UA-cam shorts behind the scenes video of the titanic video on my channel, maybe that can help explain what I’m talking about more. :)
Can you make a tutorial on how to add mecabricks as the set and make the stop motion irl, as an example, I’m doing a Star Wars stop Motion and I want a republic gunship to land on a landing pad and I want to make the pad digitally and animate the gunship irl, can you pls make a tutorial of that?
*Hello, I wanted to share a cool effect with you, if you ever wanna make it look like something is floating you can paste it on a piece of glass and move it in front of the camera instead of using helping hands, it's what they did for the pen scene in 2001: A Space Odyssey!!!!!!!! :D*
Nice! Is there a way to use Lego Digital Designer on a Mac with the newest MacOS update? 32 bit programs like Lego Digital Designer don't work anymore.
It’s the same process as the videos. When I render animations, I render an image sequence of PNG files then string them together afterwards in a video editor (this helps prevent corrupted render files and wasted hours). Unfortunately rendering is just often really slow with Cycles. It’s speeding up in Blender 3.0 though so maybe look up some of their new features and see if they can help you. Outside of that, upgrading hardware, and following the tips in those other videos are your best bet.
You can use bricklink studio 2.0(instead of lego digital designer) to create models to import into mecabricks. You just have to import it as an ldraw file.
Did you set the units to millimeters instead of meters and the scale to 0.001 ? If not this could explain why the models are so freaking huge on import 😉 Still really good video!
is there a way to get your Mecabricks scaler to work with the EpicRigFig rig? When I have the minifigure scaled down to 0.1 and try to add the rig to it, the rig is x10 the scale of the figure. (so, it's in the size of the figure before it was scaled it down).
I wasn’t able to automate scaling the epic fig rig down; but you can always manually try to reduce it. Scale it down by 0.1 or 0.01 blender units I believe.
Tutorials on how to import from Mecabricks to Blender are a dime a dozen, but what makes this one really stand out is the way you show how to mimic the lighting setup of your stop motion footage in the 3D environment. Well done!
Very cool and very helpfull, feel free to check my stopmotions out, i like ur methods but i kina prefer the old normal way
Wow! You did a great job with the cgi and editing! I didn’t even notice!
"as you can see here, the background is lit and the foreground is lit" actually everything about this video is pretty lit. I haven't touched brickfilming in years and this just made me question if I should go back to making them, or use lego CGs for some other purpose (since I already know how to use Blender it makes things easy). Subbed!
This changes everything for brickfilms :o
your scaler plugin is a thing of beauty
DUDE the scaler addon, thank you man i've been trying to find a workaround for the massive mecabricks models
Huh, wow, this is really well done. I didn't notice either.
Thank you so much! I'm definitely using this in future brickfilms!
Cool I'm working on a meca brick Lego film currently completely made in blender this will help for later videos
Incredible tutorial man! Thank you so much for doing it.
Gotta start messing with blender and mecabricks to include cgi in my brickfilms too ;)
You are a genius!
thx
You did a really good job on it! I might actually start using this
❤
thank you😃
Great stuff!
Nice
Nice one
Thank you so much for making this. Recently I have been trying to make 3D LEGO animations in blender and there are some great UA-cam videos on it but they all are kind of outdated in one aspect that then I can’t figure out but now this is very helpful, and is like the scene with the titanic and 3D sea LEGO just layering in post editing or did you somehow like import a the brick film into blender and layer it there?
I made a fake boat out of a sphere and placed it in the water to make it reflect. But I made sure it wouldn’t render when I pressed render (under Object Properties). Then I put it into my video editor and cut the water around the boat. There’s a UA-cam shorts behind the scenes video of the titanic video on my channel, maybe that can help explain what I’m talking about more. :)
@@rioforce Thanks for answering and I will check the shorts video out soon!
Will this work with Bricklink Studio? Really enjoyed the video.
Can you make a tutorial on how to add mecabricks as the set and make the stop motion irl, as an example, I’m doing a Star Wars stop Motion and I want a republic gunship to land on a landing pad and I want to make the pad digitally and animate the gunship irl, can you pls make a tutorial of that?
*Hello, I wanted to share a cool effect with you, if you ever wanna make it look like something is floating you can paste it on a piece of glass and move it in front of the camera instead of using helping hands, it's what they did for the pen scene in 2001: A Space Odyssey!!!!!!!! :D*
You can use LEGO Generator too.
Nice! Is there a way to use Lego Digital Designer on a Mac with the newest MacOS update? 32 bit programs like Lego Digital Designer don't work anymore.
how to render faster in cycles a lego animation? I searched tutorials on youtube but they rendering just photos.Not animations and they aren't helping
It’s the same process as the videos. When I render animations, I render an image sequence of PNG files then string them together afterwards in a video editor (this helps prevent corrupted render files and wasted hours). Unfortunately rendering is just often really slow with Cycles. It’s speeding up in Blender 3.0 though so maybe look up some of their new features and see if they can help you. Outside of that, upgrading hardware, and following the tips in those other videos are your best bet.
go to the output settings and set it to mkv.
You can use bricklink studio 2.0(instead of lego digital designer) to create models to import into mecabricks. You just have to import it as an ldraw file.
very useful info, thanks!
Did you set the units to millimeters instead of meters and the scale to 0.001 ? If not this could explain why the models are so freaking huge on import 😉
Still really good video!
I need help how to I verify my mega brick account to export plz help.
Bruh it says user not validated when I export. Can u help?
What did u used to rigged
stud io for modeling or you'll spend months scrolling through meca parts lists
I completely forgot stud.io existed! 🤦♂️
is there a way to get your Mecabricks scaler to work with the EpicRigFig rig? When I have the minifigure scaled down to 0.1 and try to add the rig to it, the rig is x10 the scale of the figure. (so, it's in the size of the figure before it was scaled it down).
Hey, did you ever find a solution to your problem? I'm having the same issue
@@judemoore8342 No 💀
don't scale the lego, just click "s" while selecting the camera and move your mouse, this will make the camera bigger.
@@mrbrcks having same issue help
@@SixySix704 just scale the camera
Turorial to the actual animating in Blender?
Do I need a 3-D printer to print out the lego bricks? 🤔
Can't download BMP Lego builder from biomedia. Any help?
Is it possible to use this scaler or an equivalent with the epic fig rig?
I wasn’t able to automate scaling the epic fig rig down; but you can always manually try to reduce it. Scale it down by 0.1 or 0.01 blender units I believe.
Hey, did you ever find a solution to your problem? I'm having the same issue
@@rioforce how do u resize the rig
how do you export the cgi backgrounds or that into an editing software youre using?
i cant do it
is there a way to make this scaling work with the epic fig rig?
You probably need to scale it manually to match the figure.
Hey, did you ever find a solution to your problem? I'm having the same issue
scale the camera
@@mrbrcks no, blender uses real life scales for cameras/sensors, you need it to be correct scale to work correctly
@@zillaquazar then click N, go to item and copy the scale from the minifgure to the rig
Can you rate my latest stop motion
With the new version of the mecabricks blender add on, you no longer unzip any files, you just import the original download file.