That's actually a really good suggestion, I guess I just prefer the control of each individual mouth shapes when doing it manually. As sometimes, character animator would be a little unreliable whenever I used it in the past.
@@Elliano_motion Hmmm. It always works really well for me when using solely audio, although it's less effective if you have video - it tends to lag and look wrong.
Huh I hadnt thought about making the face its own premade texture that matches with the audio and just loading it to the model, had only been thinking about complicated face rigs. How do you feel about the method you used? Would you do that again for a longer project, or bite the bullet and make a rig?
I personally prefer it this way. Mainly because it's how I've been making character animations for years in after effects so I'm used to the workflow. Also means I can just animate/block out in the viewport shading view without needing to see the faces, which is much quicker for my ancient macbook ha! But there is a paid add-on called mecaface which people use all the time from blenderbricks which seem to be the best pre-made face rig.
Thanks! Best way would be to animate at 12fps/ animate on 2's. I'd also say find some clips of The Lego Movie's for reference, doesn't have to be the same character moment, just analyse how the movements are done within a certain time frame 🙂
I don't quite understand how I upload my custom textures into mecabrick to create my own custom mini fig. I designed a new torso bt not sure how to translate it to the mini fig. I watched the video a few times now, am I missing something? PLease help lol
Hey on mecabricks when i export a minifigure to blender (using a blender zmbx file) and then I go to blender and press import, mecabricks doesn't appeal on the list so I can't upload anything to blender. Does anyone know why or know a fix? Thank u
Would appreciate a full tutorial on how to lip sync using After Effects
Incredible work man!
Thanks man!
Very cool. I bet there's a way to cut down on time with this workflow by using Adobe character animator so you don't have to manually lip sync.
That's actually a really good suggestion, I guess I just prefer the control of each individual mouth shapes when doing it manually. As sometimes, character animator would be a little unreliable whenever I used it in the past.
@@Elliano_motion Hmmm. It always works really well for me when using solely audio, although it's less effective if you have video - it tends to lag and look wrong.
Huh
I hadnt thought about making the face its own premade texture that matches with the audio and just loading it to the model, had only been thinking about complicated face rigs.
How do you feel about the method you used? Would you do that again for a longer project, or bite the bullet and make a rig?
I personally prefer it this way. Mainly because it's how I've been making character animations for years in after effects so I'm used to the workflow. Also means I can just animate/block out in the viewport shading view without needing to see the faces, which is much quicker for my ancient macbook ha! But there is a paid add-on called mecaface which people use all the time from blenderbricks which seem to be the best pre-made face rig.
Professional 😍👌
It kinda reminds me of The LEGO Games from the 2000
Amazing work! How did you make the lego figures move like they're stop motion animated?
Thanks! Best way would be to animate at 12fps/ animate on 2's. I'd also say find some clips of The Lego Movie's for reference, doesn't have to be the same character moment, just analyse how the movements are done within a certain time frame 🙂
I see, thank you so much. 🙂👍
Pretty great man!
Thanks man!
I need help moving the rig, its not workin for me, but good video!
I don't quite understand how I upload my custom textures into mecabrick to create my own custom mini fig. I designed a new torso bt not sure how to translate it to the mini fig. I watched the video a few times now, am I missing something? PLease help lol
Hi, How did you replace the original texture?
SICK!
Hey on mecabricks when i export a minifigure to blender (using a blender zmbx file) and then I go to blender and press import, mecabricks doesn't appeal on the list so I can't upload anything to blender. Does anyone know why or know a fix? Thank u
You have to install the free or premium version mecabricks blender add-on from their website.
Plz explain how u managed to do the lip syncing part in full details for a beginner like me
We really apriciat it ❤
greetings from Indonesia 🇲🇨
One word pizza time wait thats 2
nice
4:18 and if someone doesn't have after effects it's bad?
Nice job 😀
Where did you get the audio from the movie?
Probably just extracted the audio from the movie scene.
@BomCG
can you provide the peter parker model please