Its called good business. This guy has put a lot of videos up, free of charge with some very good pointers in them, if not in depth tutorials- they get a lot of views and a lot of questions/comments. His job is his job, the school is his job, ie; necessary, time is money- answering questions and comments on his free videos (adverts in some ways) are optional and produce no revenue and there are hundreds of them that could become full blown conversations- why/how would he get back? Be grateful
I will tell you one thing Feng. You are very generous person . I thank you for sharing this EXTREMELY importnant information to the world. You are the type of pepole this crazy world is still functioning. Thanks for making more people interested in their talents.
This is exactly what I've been trying to say to a lot of the guys who are obssesed with videogame or movie concept design. Most of them are really confused about what concept design ready is. I Would bet the vast majority of people commenting on this video are just now realizing that what they actually like is illustration and not the more engineering type of work that is industrial design.
Major company and art director will remember you . But is go both way negative and positive . They will remember you when you do good job and also remember you when you f* up
I did Illustration at University in the UK and in 9 minutes you have described the difference between 'Illustration and Industrial design' better than in 3 years of my study. Huge Fan.
@CMioveanu I see what you mean, the video itself is probably the best explanation I´ve seen regarding these two artistic disciplines, but because he only mentioned a comparison between Illustration and industrial design i didnt consider that he may be also including "fineart/emotion/illustration" in contrast to "functionality/design".
Hi Feng, This video cinema was incredible insightful. The combination of both subject areas really helps clarify a number of issues. Thank you for your time and very appreciated. Have D
Everyone please keep in mind that there is NO thin line, and there should not be. There are many designers in the industry who come from art educations namely: Christian Alzmann (art director at ILM) & MANY others ILM, WETA workshop's Greg Broadmore and David Meng, and the late Adam Adamowicz who designed the worlds of Fallout 3 & Skyrim. Many industrial design and illustration/art educations are valid & many are not (modern art). Be thoughtful, aware & appreciative of context.
Glad I watched this video. Knowledge and experience from people in the industry is so valueable these days as school is usually behind on the times. Reaffirms my desire to go into ID!
Thanks, Feng. I was pretty sure that Illustration was my chosen career choice, but I was more of the idea guy that wanted to get his ideas on paper/a digital canvas. Gotta change around my plans for colleges, but it'll be worth it.
FZD, when will you launch a online school ? I don't mean tutorials, I mean online classes, like Stan Winston School. We could pick our studies every eyar, learn from the best and pass the exams. It would be cheaper for those that do not have the money necesarry for three years abroad (tuition + road + plus other expenses) and it could help us even more!
Interesting. It would seem illustration is more my thing than industrial design. The "personal" & "individualism" aspects I find very attractive. Very good video explaining the difference.
@Whinestee This episode is focused on a broader scope (as in the thousands of students out there), and not on a per-individual bases (such as yourself and many of my friends who do both). And you are correct, illustrators are definitely considered more of an artist than us designers. In fact, I don't consider myself an artist at all. If this was the 1600s, I would be working with the blacksmith down the road pounding out swords instead of studying painting from the masters.
man, that is the issue I was hoping feng would say something about....how to sit properly, how to position your hands while working, when and how often to make breaks...
@lax80684 you can get that effect pretty easily by just painting it in with a soft brush. or you could make a selection then use the brightness/ contrast command. there are probably more ways but that is what jumps to mind. oh and im talking about using photoshop. hopefully that is what you meant.
thanks Feng :) i have have kind of both... i like the anatomy and soft art but i am such a fan of creating stuff, engineering, parts, props, designs... so ill do industrial and go on with the soft art in my spare time :)
@AndyMcNabStab btw, the quality of your painting also depends on the software you use. i'm not sure what your skills are like. even if you get the most amazing tablet and/or software available, if u don't have the skills you're not going to produce professional artwork, period. believe me, i've tried and failed. i just don't have the skills at this time. but it doesn't mean you can't be self taught. the problem is that's a trial and error method. takes forever. you have to have patience.
I really wish you stopped saying "I could care less." The phrase is "I could NOT care less." It means that your level of caring is essentially zero and could not possibly get any lower. Saying "I could care less" could mean that you care a little or that you care a lot - it is really a useless thing to say.
@AndyMcNabStab you can draw with a mouse of course, just like you can use a mouse to draw in ms paint. but if you want to create decent artwork on your computer you really should get a tablet. because the tablet will let you use pressure while drawing with the pen, as well as give you much more control over what you draw, whereas a mouse is pretty much useless when it comes to that
The FZD Design Cinema Contest deadline is approaching soon. Be sure to submit your entry by September 30, 2013 to win a trip to Singapore. Good luck to you all~~
that one just came in time for me... i'm currently deciding which way to go but i'm not usre yet. The tragic thing is that I like parts of both industrial design as well as illustration. Another point to concentrate on would be the actual employement chance.... i guess this is bugging me the most -.-
Can you show in the next video the techniques to paint with photoshop like a 3d render or some of your old artwork like darkSector ecc. Thank for all your video!
took a look at the video heres what i think. he created a new layer, picked the lighter value he wanted to paint with (that light gray "fog") then using a soft brush probably with op. jitter set to pen pressure, just painted in a nice soft area including on top of the pillars. THEN he did one of two things. either he erased out the fog on the columns, OR he just colorpicked the gray from the column and painted in the shape of the column. 6 of one, half a dozen of the other. hope that was clear:)
@C4RL0Z479 The point was probably more to differentiate illustration/fine art/emotion/ from design/functionality, not to debate what is illustration in relation to fine art.
Industrial design is not concept design or entertainment design in Art Center. Industrial Design is the major is about industrial product designs like shoes, bottle, microwave. www.artcenter.edu/academics/graduate-degrees/industrial-design/overview.html
@BombaJead that would be a tedious path but i wish you all the best, daniel dociu went to architecture school, and ended up a successful artist! work hard, work smart and you will get what you want ;)
No, there are no online classes offered by FZD and there are no immediate plans to start any such thing. Feng has explained at length in design cinema why such courses are not effective, as opposed to the "one on one" daily interaction with seasoned professionals that students need in such specialized field.Frankly, I have a very hard time believing someone is "Really interested" in becoming a professional, when they don't even show enough commitment to catch up with all of the previous videos.
@AndyMcNabStab Size does matter, you should try not to be limited in your overall movements on your tablet. I got a a4 intuos 3, i bought it used from a friend, and its very cool. You certainly dont need a intuos 4, I work with a a5 at work, its neat, but if you're short on money, try to get a used intuos 3. I mean professional worked with that stuff for years, why couldnt you ? If you can get one cheap, dont pass on it. Just change the plastic surface, it will be brand new.
Hello Feng, can you do an episode that show both character and the environment like you can see in many posters with the character is about 60% and the environment 40% of the painting. I'm really appreciated.
@novusvoss Yes, you may submit the CAE certificate with at least grade C1 as the supporting documents to fulfill the English requirement. For additional information, please do not hesitate to email us at contact(at)fzdschool(dot)com. Thank you!
FZD SCHOOL OF DESIGN - UA-cam 100k Subscribers Contest To appreciate all our Design Cinema fans, our 100K subscriber contest is now live! Come enter and win Flight to Singapore + 3 nights stay in a 5-star hotel. For more information, please visit: fzdschool. com / contest. html
sorry im a little confused. could you give me a timecode of a specific video clip so i can see which effect you are trying to emulate? that would make it way easier to help you figure it out. make a selection: i mean use the lasso tool to select an area of your painting to affect. brightness/contrast command: is found under image>adjust>brightness contrast.
I was wondering how you combat the feeling of sitting in the chair for hours at a time. After an hour or so, my neck and shoulders ache and tingle. I probably don't have good sitting posture. Is there a proper way of sitting so you can work for a long period of time?
hey everyone. Sorry for the super long delay. We've just moved to a new facility so it's been busy setting everything up and planning out the new schedules. But good news is that I'll be recording a new episode soon. Hopefully coming in about a week. Thanks for being patient.
I attended a lecture at a uni at their open day regarding industrial design. Yes, you can, BUT, out of such a big number of students, only a few make it. Also, where you are geographically matters, I reckon.
@Quasar97 Thanks for correcting me, no sarcasm, english is not my first language so I dont know all the exact terminology regarding art pieces, sometimes I know the name of a painting in english but have no idea whats its name in Spanish, thanks.
Thank you so much, I've earn alot new, useful knowadge from you. I just have a few question, what about people who draw manga? Like one who to comic book or sometime artwork for the game e.g. RPG games or dating sim games. Are they illustration or industrial design? or neither of them. Thank you : )
My dream job is to be a concept artist :3 Arts in general has been a great revelation for me on these past couple of years. I've tried a lot of new things and learned to respect the challenge of being a great artist. And since my entire life I loved science, building stuff, thinking about how things from my imagination would function in real life, the mechanic behind it, etc. Concept art is like the definition of what I love. Your videos are very inspirational! I really spend entire nights watching these and drawing, experimenting new techniques that I've learned from these videos (even though I have school during day). I can't wait to go to some kind of real concept art school and learn everything about it.
When Feng is drawing in classes live, students draw also their stuff or they sit, watch and listen for 3 hours? how the fog/atmosphere is done? its just white brush?
@Whinestee In the traditional sense of the word, I've always thought of Illustrators as artists more so then Industrial Designers. Based on Feng's description of the two Illustrators seem to be more straight up art(expressing themselves through visual mediums), whereas Designers are more focused on making concepts on how things are going to work. So again, it seems like if you want to be known as an "artist" by most people, Illustration should be the path you walk in. That's my 2 cents anyways.
I think there's a lot of cross-over, but industrial design seems to have a specific process to it that would be difficult to jump into if you were not exposed to it in school. The way you explained it, it makes illustration fall into the fine arts category. xD
@Dargon650 I might not be a professional or a fine arts student, but that just doesnt sound right : ), I mean, if you are on your first year, perhaps it can be an introduction, in my school we will start looking in depth at color theory in the second year but anatomy starts from the moment you walk into the school on your first day. Different schools teach in different ways but you may want to compare your school to others around you,its sounds as if they r teaching u to just reproduce.
Hi Feng, first off, thank you for posting these amazing videos and sharing your knowledge and experience with us. I am currently in the progress of converting some of my character concepts into 3D via Maya software. I was wondering if you can share with us what key elements the 3D Modelers looks for in the design and the best approach drawing the different views of the object (front, side, back).
Thank you so much for this video. I had seen at home in my personal development that something was wrong. Probably, I call it the call to make a choice on what I intended, as a long term goal. But I could not get to clarify the situation and put such a nice explication about my feeling. . This video does this work with me sincerely, thank you! :). Were so lucky to hace acces to experimented person by using internet. Because without that i wouldnt propably evolve that much in a small laspe of time.
@C4RL0Z479 Yes, illustrator when it comes to the Mona Lisa. The Mona Lisa clearly was a portrait painting done for a client (Francis I of France bought it).. Leonardo Da Vinci has also drawn a lot of designs, so his work isn't only illustrative. Then again not many (none?) of his designs are known to have been build into actual 'products' (mostly the things he designed were weapons, machines etc.).
This is totally helpful for distinguish the differences between the two and it made me think of which I'm more inclined to. Thank you for taking time to share all this!
I'm not at liberty to say this for every employer but it is a question in my mind as I'm also quite heavily tattooed. But looking at Obsidian Entertainment the main art guy who was in charge of Fallout New Vegas is heavily tattooed on his arms.
So If I want to be a concept artist it's better for me to take a posgraduate study in Illustration or in Industrial Design? I have 2 bachelors. One in Graphic Design and Animation, and another one in Communication Science
During the last 6 days I WOULD not check my inbox for new FDZSCHOOL videos, they WOULD post a new one up! Hahaha! Oh, well--I'm really not complaining!
No one is limited to anything. Just cause one has a degree in Illustration doesn't mean they can't do concept art... there's no right or wrong, it's up to your technical and design skills. People worry wayyyyy too much about degrees and what's the right or wrong. If you have the skills and the knowledge it doesn't even matter. If you take an Industrial Design route in college that pertains only to package design you obviously won't have good environment skills, and etc.
i'm worried about the job market too. but the games you listed are all real life sports games. in these games, the stadiums and athletes are modeled using real life images of those subjects (ie: why create concept art for tiger woods when you can just look at a real photo of him). remember that concept art designs things that don't exist yet. But even in fantasy or sci fi games, there's more 3D guys than concept artists.(ie: Halo 4 only had about 6-7 concept artists in the end credits) :(
I think Glen Keane and animation in general were poor examples of illustration. Animators do not get personal expression, personal style, or use different mediums. We do not design anything. We have to work within the constraints the studio had chosen - and animate our characters to their style, and personality and we work within the production pipeline- not independently. Anyone who signs up for animation because they like creative freedom isn't going to have a good time.
Sorry, but I'm not at all familiar with Malaysia. All I can say is, if you look at the booklet (or something like that) that the university gives out that describes the course, what it includes, etc, there should be a section that says 'career opportunities'. An example of careers that I've seen written there (in Australia) are: product designer, design consultant, even graphic designer, and some more I can't remember.
Hi Feng, Is my chances much, much lower in getting a career in the entertainment design industry, if I graduate with an industrial design degree from uni (which isn't entertainment oriented)? Can I only be hired to do vehicle design and/or other objects, or can I also be hired to do other concepts such as enviro (if my portfolio demonstrate that I can-to a decent level)? To me right now, the latter seems very unlikely, because they can always hire someone else with better educational background.
the career description "Industrial design" to meis more "Entertainment design". The aim these two jobs follow are different even if some of the approach are similar. But the big difference is Industrial designers produce real products that can be bought by consumers and the design has to follow real manufacturing rules. Entertainment design products have to emphazise their funtion much more because they appear solely on screen but appear more believable when they look like you could build them.
i understand all of what you said. I know what he has said countless times, but also, minds can be changed. and it still cant hurt to ask. And I would rather him tell me that. As far as the amount of time it takes to learn... I'm sure you are correct to some extent, but anything made by Feng will be a great thing to watch no matter how short. I suppose I was just hoping he would do something unexpected since we havent seen him in a long time.
I'm just starting up doing digital art coming from the oldschool paperbased pencil drawing. I have an intuos 4 and photoshop cs5. Now the sketching is going fine but what im really struggling with is the usage of brushes and colouring. I was wondering if it's possible to do a quick tut on it. Episode 34 was useful but i still haven't got a clue as to how i can colour something and make it look good.
Haha, sadly no. Just a slightly envious person coming back to the creative world after a 10yr absence kinda wishing I'd stuck in it and learned all the modern materials, techniques and digital advances ages ago and was up to (or close-ish) the standard of people like Feng. But I appreciate his efforts and am slightly annoyed by the precocious demands of some who seem to have the expectation that their requests are paramount out of thousands when they're being given guidance for free already!
To answer done of the questions below: Numerous times Feng has reiterated that fundamentals, vis-comp, perspective, values, color theory, composition etc... Will not be discussed on these free videos. If you guys had payed tens of thousands of dollars for an education that your school is now giving away for free, you'd be upset, Wouldn't you? Also, there are countless great books on those subjects, for free on public libraries. Show some professionalism and research/study them yourselves.
hi Feng,A little understanding question about you last video cinema: You said, that normaly peaple who have decided to choos the way of industry design, work mostly with material things like plastic, glass...and you also said that it's still possible to use aspects of an illustrator such as characterdesign. But my question is, when I 'm going to show my artwork for a product(film with much character designes) as an industry designer, how do they decide in which part they want to "use" me.
Hi Feng, I understand your stance on sharing perspective info, but I don't think that if you share some of that online, you would have any less of a draw for students to come to your school. Secondly, there are many people who watch these videos, like myself who can't afford to go there, but enjoy learning. I also understand that there is much more to learn at your school hands on wise, but I think you could share a bit and it would still be helpful. Just a thought.
Here and there I read these meaningless comments and it's irritating. It's like me saying "I love concept art, so I need to decide which school to go to." I mean shit wtf, WHO CARES?! ...WHO here has anything to do with/cares about that?!...WHY are you telling us what you like when no one here asked you that?...you either ask a question, "request" something, point on something or you provide an answer. In your case, you provided the answer to the non existing question.
@davidcomingup...also, during that period of hard work, from the very beginning to the end which is when you get your first job and you consider yourself IN the industry (almost there...), many things disappear from your life like having a girl, hanging out every weekend, going to parties, playing games, watching tv, all that ceases to exist or comes to very minimum. You turn into an asocial person and similar as a result of being "locked" into a room and constantly drawing for years...
@EnterN4me it doesn't hurt you at all in the long run. just remember that the more stuff you expose your self to the better you will be. if all you draw is one style you are only going to be as strong (or weak ) as that one style. drawing is a skill not a style so get your skills down pat (anatomy, rendering, design, color, etc) and your style will take care of it self. worrying about style is putting the cart before the horse. hope that helps. keep drawing!
@EnterN4me I wouldn't say it would hurt but you could spend your time better. Drawing things from your imagination won't make you a better artist. You can't screw up something you made up. While drawing real people or from photographs you are learning how things really do work. So to you all I can say is try to draw more 'real' things to improve your skills. Whether it's line work or full shading drawing from references will expand your visual library. Feng has an awesome video about that.
@AndyMcNabStab i have a monoprice tablet. im' not a professional artist and i dont sell my work. but i enjoy drawing and have dabbled in painting (with traditional mediums) i got the monoprice on amazon for around $60 about six months ago. i'm not qualified to suggest what tablet you should buy to produce professional paintings. but for my needs the monoprice is a great deal. and it's so cheap - only sixty dollars. it's worth a try even if you end up not liking it.
@davpea1 Yeah, I hear you man, gnomon, books, the web, feng haha, whatever we can find, right...As for the self-taught artists, here are few - Brad Rigney, then of course, Marko Djurdjevic, Dave Rapoza, Michael Komarck, the first 2 being my great inspiration among self-taught. Check out the interviews of all these guys, especially the Brads , its very funny and very inspiring and, I really recognized myself in it.
these videos make me question my whole life
Its called good business. This guy has put a lot of videos up, free of charge with some very good pointers in them, if not in depth tutorials- they get a lot of views and a lot of questions/comments. His job is his job, the school is his job, ie; necessary, time is money- answering questions and comments on his free videos (adverts in some ways) are optional and produce no revenue and there are hundreds of them that could become full blown conversations- why/how would he get back? Be grateful
I will tell you one thing Feng. You are very generous person . I thank you for sharing this EXTREMELY importnant information to the world. You are the type of pepole this crazy world is still functioning. Thanks for making more people interested in their talents.
"This isn't black or white. There's a lot of grey inbetween."
[looks at background color of video]
Haha. I see what you did there. ;P
definitely, the best 30 mins spent today
This is exactly what I've been trying to say to a lot of the guys who are obssesed with videogame or movie concept design. Most of them are really confused about what concept design ready is. I Would bet the vast majority of people commenting on this video are just now realizing that what they actually like is illustration and not the more engineering type of work that is industrial design.
So being a concept designer is like being the dude in the shadows that did almost everything at the beginning, but at the end no one remember him D:
Major company and art director will remember you . But is go both way negative and positive . They will remember you when you do good job and also remember you when you f* up
I did Illustration at University in the UK and in 9 minutes you have described the difference between 'Illustration and Industrial design' better than in 3 years of my study. Huge Fan.
@CMioveanu I see what you mean, the video itself is probably the best explanation I´ve seen regarding these two artistic disciplines, but because he only mentioned a comparison between Illustration and industrial design i didnt consider that he may be also including "fineart/emotion/illustration" in contrast to "functionality/design".
Hi Feng,
This video cinema was incredible insightful. The combination of both subject areas really helps clarify a number of issues. Thank you for your time and very appreciated.
Have
D
Everyone please keep in mind that there is NO thin line, and there should not be. There are many designers in the industry who come from art educations namely: Christian Alzmann (art director at ILM) & MANY others ILM, WETA workshop's Greg Broadmore and David Meng, and the late Adam Adamowicz who designed the worlds of Fallout 3 & Skyrim. Many industrial design and illustration/art educations are valid & many are not (modern art). Be thoughtful, aware & appreciative of context.
Glad I watched this video. Knowledge and experience from people in the industry is so valueable these days as school is usually behind on the times. Reaffirms my desire to go into ID!
this was really great Feng, I wish this video existed when I was searching for a school and picking a major
Thanks, Feng. I was pretty sure that Illustration was my chosen career choice, but I was more of the idea guy that wanted to get his ideas on paper/a digital canvas. Gotta change around my plans for colleges, but it'll be worth it.
FZD, when will you launch a online school ? I don't mean tutorials, I mean online classes, like Stan Winston School. We could pick our studies every eyar, learn from the best and pass the exams. It would be cheaper for those that do not have the money necesarry for three years abroad (tuition + road + plus other expenses) and it could help us even more!
i must not be the average gamer then, i love looking at the "behind the scenes" concept and design art. :)
Interesting. It would seem illustration is more my thing than industrial design. The "personal" & "individualism" aspects I find very attractive. Very good video explaining the difference.
@Whinestee This episode is focused on a broader scope (as in the thousands of students out there), and not on a per-individual bases (such as yourself and many of my friends who do both). And you are correct, illustrators are definitely considered more of an artist than us designers. In fact, I don't consider myself an artist at all. If this was the 1600s, I would be working with the blacksmith down the road pounding out swords instead of studying painting from the masters.
man, that is the issue I was hoping feng would say something about....how to sit properly, how to position your hands while working, when and how often to make breaks...
@lax80684 you can get that effect pretty easily by just painting it in with a soft brush. or you could make a selection then use the brightness/ contrast command. there are probably more ways but that is what jumps to mind. oh and im talking about using photoshop. hopefully that is what you meant.
Thumbs up for interview advice and preperation.
Basically diversity is good for the industry. It'd be really boring if it was all the same! All approaches are valid and all are valuable.
thanks Feng :)
i have have kind of both... i like the anatomy and soft art but
i am such a fan of creating stuff, engineering, parts, props, designs... so ill do industrial and go on with the soft art in my spare time :)
@AndyMcNabStab btw, the quality of your painting also depends on the software you use. i'm not sure what your skills are like. even if you get the most amazing tablet and/or software available, if u don't have the skills you're not going to produce professional artwork, period. believe me, i've tried and failed. i just don't have the skills at this time. but it doesn't mean you can't be self taught. the problem is that's a trial and error method. takes forever. you have to have patience.
A new one? Instantly liked! :)
I wish My past schools explained it as well as you just did, I probably would have made wiser decisions.
Thank you for your awesome videos!
Many thanks for the new video!
I really wish you stopped saying "I could care less." The phrase is "I could NOT care less." It means that your level of caring is essentially zero and could not possibly get any lower. Saying "I could care less" could mean that you care a little or that you care a lot - it is really a useless thing to say.
@AndyMcNabStab you can draw with a mouse of course, just like you can use a mouse to draw in ms paint. but if you want to create decent artwork on your computer you really should get a tablet. because the tablet will let you use pressure while drawing with the pen, as well as give you much more control over what you draw, whereas a mouse is pretty much useless when it comes to that
The FZD Design Cinema Contest deadline is approaching soon. Be sure to submit your entry by September 30, 2013 to win a trip to Singapore. Good luck to you all~~
Just the video I needed to watch! I have a good idea what path to take now.
Thankx
that one just came in time for me... i'm currently deciding which way to go but i'm not usre yet. The tragic thing is that I like parts of both industrial design as well as illustration. Another point to concentrate on would be the actual employement chance.... i guess this is bugging me the most -.-
Can you show in the next video the techniques to paint with photoshop like a 3d render or some of your old artwork like darkSector ecc.
Thank for all your video!
Did i need to do an art school before going to a design school or can i go to a design school straight after high school ?
took a look at the video heres what i think. he created a new layer, picked the lighter value he wanted to paint with (that light gray "fog") then using a soft brush probably with op. jitter set to pen pressure, just painted in a nice soft area including on top of the pillars. THEN he did one of two things. either he erased out the fog on the columns, OR he just colorpicked the gray from the column and painted in the shape of the column. 6 of one, half a dozen of the other. hope that was clear:)
@C4RL0Z479 The point was probably more to differentiate illustration/fine art/emotion/ from design/functionality, not to debate what is illustration in relation to fine art.
Industrial design is not concept design or entertainment design in Art Center. Industrial Design is the major is about industrial product designs like shoes, bottle, microwave.
www.artcenter.edu/academics/graduate-degrees/industrial-design/overview.html
FENG, it would be really nice to see some WEAPON DESIGN at design cinema
can u do a video on spaceships Mr.Fang , different ways or your way of approaching a spaceship design ( could be star wars like ).
@BombaJead that would be a tedious path but i wish you all the best, daniel dociu went to architecture school, and ended up a successful artist! work hard, work smart and you will get what you want ;)
No, there are no online classes offered by FZD and there are no immediate plans to start any such thing. Feng has explained at length in design cinema why such courses are not effective, as opposed to the "one on one" daily interaction with seasoned professionals that students need in such specialized field.Frankly, I have a very hard time believing someone is "Really interested" in becoming a professional, when they don't even show enough commitment to catch up with all of the previous videos.
Thanks for this. This dichotomy was pretty confusing to me
great video, there's a lot of confusion over the difference between illustration and design
I'm not sure if you have alot of insight on it, but I would love to hear what you think about the comic book industry.
@AndyMcNabStab Size does matter, you should try not to be limited in your overall movements on your tablet. I got a a4 intuos 3, i bought it used from a friend, and its very cool. You certainly dont need a intuos 4, I work with a a5 at work, its neat, but if you're short on money, try to get a used intuos 3. I mean professional worked with that stuff for years, why couldnt you ? If you can get one cheap, dont pass on it. Just change the plastic surface, it will be brand new.
Hello Feng, can you do an episode that show both character and the environment like you can see in many posters with the character is about 60% and the environment 40% of the painting. I'm really appreciated.
Thanks Feng!
Why? That's not a meaningless comment. He was sharing what he felt from watching the video. Not everything has to have a grand point.
@novusvoss
Yes, you may submit the CAE certificate with at least grade C1 as the supporting documents to fulfill the English requirement. For additional information, please do not hesitate to email us at contact(at)fzdschool(dot)com. Thank you!
FZD SCHOOL OF DESIGN - UA-cam 100k Subscribers Contest
To appreciate all our Design Cinema fans, our 100K subscriber contest is now live!
Come enter and win Flight to Singapore + 3 nights stay in a 5-star hotel.
For more information, please visit: fzdschool. com / contest. html
sorry im a little confused. could you give me a timecode of a specific video clip so i can see which effect you are trying to emulate? that would make it way easier to help you figure it out. make a selection: i mean use the lasso tool to select an area of your painting to affect. brightness/contrast command: is found under image>adjust>brightness contrast.
Feng, it would be really nice to see some WEAPONRY DESIGN at design cinema....
I was wondering how you combat the feeling of sitting in the chair for hours at a time. After an hour or so, my neck and shoulders ache and tingle. I probably don't have good sitting posture. Is there a proper way of sitting so you can work for a long period of time?
Can't wait any more :> Come on, upload it ! I know it's ready :>
hey everyone. Sorry for the super long delay. We've just moved to a new facility so it's been busy setting everything up and planning out the new schedules. But good news is that I'll be recording a new episode soon. Hopefully coming in about a week. Thanks for being patient.
@ethmro
Pretty sure it entirely depends on your personal interest...
I attended a lecture at a uni at their open day regarding industrial design. Yes, you can, BUT, out of such a big number of students, only a few make it. Also, where you are geographically matters, I reckon.
practice perspective hard, try to draw objects around you, boxes, chairs, tables, as precise as possible, that would be a good start...
@Quasar97 Thanks for correcting me, no sarcasm, english is not my first language so I dont know all the exact terminology regarding art pieces, sometimes I know the name of a painting in english but have no idea whats its name in Spanish, thanks.
Which do you think is the most financially safe industry? Illustration or concept art
Thank you so much, I've earn alot new, useful knowadge from you.
I just have a few question, what about people who draw manga? Like one who to comic book or sometime artwork for the game e.g. RPG games or dating sim games. Are they illustration or industrial design? or neither of them.
Thank you : )
My dream job is to be a concept artist :3
Arts in general has been a great revelation for me on these past couple of years.
I've tried a lot of new things and learned to respect the challenge of being a great artist.
And since my entire life I loved science, building stuff, thinking about how things from my imagination would function in real life, the mechanic behind it, etc. Concept art is like the definition of what I love.
Your videos are very inspirational!
I really spend entire nights watching these and drawing, experimenting new techniques that I've learned from these videos (even though I have school during day). I can't wait to go to some kind of real concept art school and learn everything about it.
You won't make it kid you must be fucking great if not you just be like the bunch of dreamers.
When Feng is drawing in classes live, students draw also their stuff or they sit, watch and listen for 3 hours?
how the fog/atmosphere is done? its just white brush?
Mr. Feng please answer!!! In the USA what are good colleges for entertainment industrial design??
@Whinestee In the traditional sense of the word, I've always thought of Illustrators as artists more so then Industrial Designers. Based on Feng's description of the two Illustrators seem to be more straight up art(expressing themselves through visual mediums), whereas Designers are more focused on making concepts on how things are going to work. So again, it seems like if you want to be known as an "artist" by most people, Illustration should be the path you walk in. That's my 2 cents anyways.
I think there's a lot of cross-over, but industrial design seems to have a specific process to it that would be difficult to jump into if you were not exposed to it in school. The way you explained it, it makes illustration fall into the fine arts category. xD
Feng is starting to advertise his school heavily on design cinema although he said he won't do that...but I guess everyone would behave that way
@Dargon650 I might not be a professional or a fine arts student, but that just doesnt sound right : ), I mean, if you are on your first year, perhaps it can be an introduction, in my school we will start looking in depth at color theory in the second year but anatomy starts from the moment you walk into the school on your first day. Different schools teach in different ways but you may want to compare your school to others around you,its sounds as if they r teaching u to just reproduce.
hey Feng,great video!!( as always)... I'm about to study architecture, do you think It would help me if I want to be a concept artist?
no diference, techniques diferent one can do both
Hi Feng, first off, thank you for posting these amazing videos and sharing your knowledge and experience with us. I am currently in the progress of converting some of my character concepts into 3D via Maya software. I was wondering if you can share with us what key elements the 3D Modelers looks for in the design and the best approach drawing the different views of the object (front, side, back).
Any ideas when a new vid will come out? I'm really looking forward to it, keep up the good work :)
Thank you so much for this video. I had seen at home in my personal development that something was wrong. Probably, I call it the call to make a choice on what I intended, as a long term goal. But I could not get to clarify the situation and put such a nice explication about my feeling. . This video does this work with me sincerely, thank you! :). Were so lucky to hace acces to experimented person by using internet. Because without that i wouldnt propably evolve that much in a small laspe of time.
@C4RL0Z479 Yes, illustrator when it comes to the Mona Lisa. The Mona Lisa clearly was a portrait painting done for a client (Francis I of France bought it)..
Leonardo Da Vinci has also drawn a lot of designs, so his work isn't only illustrative. Then again not many (none?) of his designs are known to have been build into actual 'products' (mostly the things he designed were weapons, machines etc.).
This is totally helpful for distinguish the differences between the two and it made me think of which I'm more inclined to. Thank you for taking time to share all this!
I'm not at liberty to say this for every employer but it is a question in my mind as I'm also quite heavily tattooed. But looking at Obsidian Entertainment the main art guy who was in charge of Fallout New Vegas is heavily tattooed on his arms.
What is the difference between the Matte Painter and Concept artist? can one person do both?
Excellent work. This is another wonderful video episode. Excellent, excellent, excellent!
So If I want to be a concept artist it's better for me to take a posgraduate study in Illustration or in Industrial Design?
I have 2 bachelors. One in Graphic Design and Animation, and another one in Communication Science
For concept art, the industrial design route is the more correct route.
@@R.K.994 Thanks for answering me.
During the last 6 days I WOULD not check my inbox for new FDZSCHOOL videos, they WOULD post a new one up! Hahaha! Oh, well--I'm really not complaining!
@robosexual Ah, you are totally correct; Mucha is definitely Art Nouveau. Did I say Art Deco? I was rushing through yesterday through this video :)
No one is limited to anything.
Just cause one has a degree in Illustration doesn't mean they can't do concept art... there's no right or wrong, it's up to your technical and design skills. People worry wayyyyy too much about degrees and what's the right or wrong. If you have the skills and the knowledge it doesn't even matter. If you take an Industrial Design route in college that pertains only to package design you obviously won't have good environment skills, and etc.
i'm worried about the job market too. but the games you listed are all real life sports games. in these games, the stadiums and athletes are modeled using real life images of those subjects (ie: why create concept art for tiger woods when you can just look at a real photo of him). remember that concept art designs things that don't exist yet. But even in fantasy or sci fi games, there's more 3D guys than concept artists.(ie: Halo 4 only had about 6-7 concept artists in the end credits) :(
I think Glen Keane and animation in general were poor examples of illustration. Animators do not get personal expression, personal style, or use different mediums.
We do not design anything. We have to work within the constraints the studio had chosen - and animate our characters to their style, and personality and we work within the production pipeline- not independently.
Anyone who signs up for animation because they like creative freedom isn't going to have a good time.
Sorry, but I'm not at all familiar with Malaysia. All I can say is, if you look at the booklet (or something like that) that the university gives out that describes the course, what it includes, etc, there should be a section that says 'career opportunities'. An example of careers that I've seen written there (in Australia) are: product designer, design consultant, even graphic designer, and some more I can't remember.
Hi Feng, Is my chances much, much lower in getting a career in the entertainment design industry, if I graduate with an industrial design degree from uni (which isn't entertainment oriented)? Can I only be hired to do vehicle design and/or other objects, or can I also be hired to do other concepts such as enviro (if my portfolio demonstrate that I can-to a decent level)? To me right now, the latter seems very unlikely, because they can always hire someone else with better educational background.
the career description "Industrial design" to meis more "Entertainment design". The aim these two jobs follow are different even if some of the approach are similar. But the big difference is Industrial designers produce real products that can be bought by consumers and the design has to follow real manufacturing rules. Entertainment design products have to emphazise their funtion much more because they appear solely on screen but appear more believable when they look like you could build them.
i understand all of what you said. I know what he has said countless times, but also, minds can be changed. and it still cant hurt to ask. And I would rather him tell me that. As far as the amount of time it takes to learn... I'm sure you are correct to some extent, but anything made by Feng will be a great thing to watch no matter how short. I suppose I was just hoping he would do something unexpected since we havent seen him in a long time.
I'm just starting up doing digital art coming from the oldschool paperbased pencil drawing. I have an intuos 4 and photoshop cs5.
Now the sketching is going fine but what im really struggling with is the usage of brushes and colouring. I was wondering if it's possible to do a quick tut on it. Episode 34 was useful but i still haven't got a clue as to how i can colour something and make it look good.
Haha, sadly no. Just a slightly envious person coming back to the creative world after a 10yr absence kinda wishing I'd stuck in it and learned all the modern materials, techniques and digital advances ages ago and was up to (or close-ish) the standard of people like Feng. But I appreciate his efforts and am slightly annoyed by the precocious demands of some who seem to have the expectation that their requests are paramount out of thousands when they're being given guidance for free already!
To answer done of the questions below: Numerous times Feng has reiterated that fundamentals, vis-comp, perspective, values, color theory, composition etc... Will not be discussed on these free videos. If you guys had payed tens of thousands of dollars for an education that your school is now giving away for free, you'd be upset, Wouldn't you? Also, there are countless great books on those subjects, for free on public libraries. Show some professionalism and research/study them yourselves.
hi Feng,A little understanding question about you last video cinema: You said, that normaly peaple who have decided to choos the way of industry design, work mostly with material things like plastic, glass...and you also said that it's still possible to use aspects of an illustrator such as characterdesign. But my question is, when I 'm going to show my artwork for a product(film with much character designes) as an industry designer, how do they decide in which part they want to "use" me.
Hi Feng, I understand your stance on sharing perspective info, but I don't think that if you share some of that online, you would have any less of a draw for students to come to your school. Secondly, there are many people who watch these videos, like myself who can't afford to go there, but enjoy learning. I also understand that there is much more to learn at your school hands on wise, but I think you could share a bit and it would still be helpful. Just a thought.
Here and there I read these meaningless comments and it's irritating. It's like me saying "I love concept art, so I need to decide which school to go to." I mean shit wtf, WHO CARES?! ...WHO here has anything to do with/cares about that?!...WHY are you telling us what you like when no one here asked you that?...you either ask a question, "request" something, point on something or you provide an answer. In your case, you provided the answer to the non existing question.
@davidcomingup...also, during that period of hard work, from the very beginning to the end which is when you get your first job and you consider yourself IN the industry (almost there...), many things disappear from your life like having a girl, hanging out every weekend, going to parties, playing games, watching tv, all that ceases to exist or comes to very minimum. You turn into an asocial person and similar as a result of being "locked" into a room and constantly drawing for years...
@EnterN4me it doesn't hurt you at all in the long run. just remember that the more stuff you expose your self to the better you will be. if all you draw is one style you are only going to be as strong (or weak ) as that one style. drawing is a skill not a style so get your skills down pat (anatomy, rendering, design, color, etc) and your style will take care of it self. worrying about style is putting the cart before the horse. hope that helps. keep drawing!
@EnterN4me I wouldn't say it would hurt but you could spend your time better. Drawing things from your imagination won't make you a better artist. You can't screw up something you made up. While drawing real people or from photographs you are learning how things really do work. So to you all I can say is try to draw more 'real' things to improve your skills. Whether it's line work or full shading drawing from references will expand your visual library. Feng has an awesome video about that.
@AndyMcNabStab i have a monoprice tablet. im' not a professional artist and i dont sell my work. but i enjoy drawing and have dabbled in painting (with traditional mediums) i got the monoprice on amazon for around $60 about six months ago. i'm not qualified to suggest what tablet you should buy to produce professional paintings. but for my needs the monoprice is a great deal. and it's so cheap - only sixty dollars. it's worth a try even if you end up not liking it.
@davpea1 Yeah, I hear you man, gnomon, books, the web, feng haha, whatever we can find, right...As for the self-taught artists, here are few - Brad Rigney, then of course, Marko Djurdjevic, Dave Rapoza, Michael Komarck, the first 2 being my great inspiration among self-taught. Check out the interviews of all these guys, especially the Brads
, its very funny and very inspiring and, I really recognized myself in it.