Really impressive work by the dev team so far! The framerate is borderline acceptable and visually it resembles the official releases about as closely as I could have expected, though the vehicle/pedestrian traffic density and draw distance took a major hit which makes it look rather barren. I honestly wouldn't have thought the Dreamcast could run GTA3 this well at all though, even with the visual cutbacks. I wonder how much room they have left for improvement in future releases.
Good job, finally a perfect fps analysis of GTA 3 for Dreamcast. I'm convinced that for the beta it will improve a lot. Could you do an analysis of GTA 3 for PS2? I'd like to know how it really works. Thank you very much.
Yea I can do the PS2 version! I believe the performance is higher but it's certainly not a locked 30. I'll probably end up doing the OG Xbox version as well.
Parece que a opção "rastros" está habilitada, se estiver mesmo, seria interessante atualizar o título e a descrição com essa info. Além disso, caso os rastros estejam ativados, seria ótimo realizar outro teste de taxa de quadros (frame-rate test) sem os rastros para comparação. (O mesmo para o GTA 3 de PS2 e Xbox OG). Ótimo conteúdo!
How is it pointless? It is recommended to run this build from a Gdemu or similar as its still alpha and streaming in assets is not fully optimised yet.
@jansimko2755 so?graphics card dc is better ..dc has slower ram and disc be aware for more headache cause it's not final game its alpha .time to throw ur ps2 to rubbish 🗑
Really impressive work by the dev team so far! The framerate is borderline acceptable and visually it resembles the official releases about as closely as I could have expected, though the vehicle/pedestrian traffic density and draw distance took a major hit which makes it look rather barren. I honestly wouldn't have thought the Dreamcast could run GTA3 this well at all though, even with the visual cutbacks. I wonder how much room they have left for improvement in future releases.
the dude has turned trails off, if he kept them in place the frame rate would be even lower
La mejor version✌
I like the textures and light of dreamcast.
Good job, finally a perfect fps analysis of GTA 3 for Dreamcast. I'm convinced that for the beta it will improve a lot. Could you do an analysis of GTA 3 for PS2? I'd like to know how it really works. Thank you very much.
Yea I can do the PS2 version! I believe the performance is higher but it's certainly not a locked 30. I'll probably end up doing the OG Xbox version as well.
ua-cam.com/video/unqcIMeqkG8/v-deo.html - patched PS2 version running from SSD ??
Parece que a opção "rastros" está habilitada, se estiver mesmo, seria interessante atualizar o título e a descrição com essa info. Além disso, caso os rastros estejam ativados, seria ótimo realizar outro teste de taxa de quadros (frame-rate test) sem os rastros para comparação. (O mesmo para o GTA 3 de PS2 e Xbox OG).
Ótimo conteúdo!
Trails are off. That's a performance demanding gfx
Pointless video. GDEMU is much faster, seek time etc than GD ROM.
How is it pointless? It is recommended to run this build from a Gdemu or similar as its still alpha and streaming in assets is not fully optimised yet.
ua-cam.com/video/3Zrqmu7IXQk/v-deo.html - under stress, less than 5 fps.
It's alpha and it's not done
@@Segahellasconsoles kid. DC CPU has 200Mhz .. thats all .. there is really NOTHING left ..
@jansimko2755 so?graphics card dc is better ..dc has slower ram and disc be aware for more headache cause it's not final game its alpha .time to throw ur ps2 to rubbish 🗑
No trails?
Yea trails were off, I think it looks alot cleaner without them.
@@MattBenchmarksSo the proverbial 480p doesn't help much?
@@luggy_guy "proverbial 480p" ?
@@luggy_guy Salty little ps2 fangirl ;)