Update: 1.0 release is now available. Check it out here: www.dfworkshop.net/daggerfall-unity-1-0-release/ Corrections: - DFU's website is not dfuworkshop .com, it's www.dfworkshop.net/ - The world is over 160,000 square kilometers, not "sixteen hundred thousand." Woops... - The disadvantages of Lycanthropy aren't usually all that intrusive, and thus, werewolves/wereboars can be pretty overpowered. I struggled mightily with the audio for parts of this, so sorry if some sections sound bad. I left a list of mods that I use here: www.youtube.com/@DrJerryGaming/community
Yes, I have yet to try them, but there are a couple of mods that you can use to play as orcs. Races Framework Redone www.nexusmods.com/daggerfallunity/mods/326 Races - Orc www.nexusmods.com/daggerfallunity/mods/291
One of my most memorable Daggerfall experiences was being sent to a dungeon to obtain a scroll for a timed quest. Once I entered I was met with a forked path. I took the left path and explored and died a hundred times for 3 hours with no luck. I decided to go back to the entrance which took 2 hours due to getting lost with the dungeon being cursed with a confusing layout. Once back at the forked entrance I took the right path instead. After 2 min of walking, without running into any enemies, I found the scroll. Once I got back to the city to turn in the scroll, the quest timer ran out and I got yelled at by the quest giver for being an idiot. Truly legendary.
I recall I needed to get something for a quest (I think it was the main quest line). I spent probably 2 hours in the dungeon and got it, went back to turn it in, and the guy wouldn't recognize I had it in my inventory, no matter what I did. So...that was just the end of the game. I was so frustrated after spending so many dozens (hundreds?) of hours wandering around dungeons that I never played again.
Played this last year for a week straight using a notebook and no online guides. Beat it. One of the best gaming experiences of my life. Legitimately felt that magic I used to feel as a kid playing an adventure game.
I saw the original game when I was a teenager on a language trip to England. It blew me away and I spent way more time playing that than actually learning English or doing anything else I was supposed to. What a summer that was, first time I discovered Daggerfall, KFC and alcoholic sodas, which were all the rage back then. It was a great time to be alive.
When my mom died i found a box with this game and a pocket notebook with notes on different bulids and quests in the back, she used to let me play wolfenstein and doom but i never touched this
Was my first big game and i LOVE it still. For new players: whatever you play, get the spell that allows you to pick a location and then return to it, used to be called anchor i think. The dungeons are So large, you can get lost in them permanently. So what you do is cast the spell at the entrance. If you get lost, or are done, you can return. Also works in shops btw. So you can teleport in after closing time ;)
Daggerfall was my first PC RPG way back in 1996 it blew my mind compared to the SNES games I was used too playing. It was so buggy back then I never managed to finish the game, my savegame stopped loading even with the FixSave utility. I finally finished it with Daggerfall Unity. Amazing project. Its too bad DaggerXL never worked out. I was looking forward to playing that.
My first RPGs were Eye of the Beholder and Ultima 7, but I enjoyed Daggerfall the most since I ignored the main quest and levelled up breaking into houses and murdering town guards.
daggerfall dungeons stunned me with their verticality. deep shafts with underwater corridors. we need CLIMBING and acrobatics to come back for elder scrolls 6.
That sounds so cool! I'd love to see more verticality in Elder Scrolls :) maybe you can attach a rope to climb up/down in certain spots! or swing across chasms!
I remember as a kid, crafting my fireball spell, which had huge AOE and damage which could kill you, but I added health and mana absorption, so I could cast it all the time, just went to wilderness and sleep until a monster woke me up, this was my way to level up
Daggerfall was the reason I bought my first gaming PC in the fall of 1996. It hooked me from the start and I haven't stopped playing it since. Addictive, detailed, and almost limitless potential. DF Unity was a godsend.
This video sent me back to my teenage years in an instant. I remember it came out the day I was going on a camping trip with my mom. She let me buy the game on the way to the cabin we stayed at. It was very rustic and I remember reading the manual to the game by lantern. I miss that time.
Really enjoyed this video! Was a great deepdive into Unity, its benefits and why Daggerfall as a whole is still worth checking out. Good stuff, keep it coming!
Impressive video. I can't imagine how much time this took to edit together. Really informative and thorough. As a visual learner it really helped that you included clips for pretty much everything you talked about.
Daggerfall was always my favourite game as a kid. I fell in love with it from the moment I played it's demo. The fact that people dedicated time to remake it in unity is absolutely amazing.
This is the best Daggerfall video I've seen. No 12 hour intellectual exposition on the meta pseudo themes of lore and bla bla bla. Just straight up a great review.
same here! I feel a bit cheap because I'm using the GOG cut version haha. It was just so easy and at the time I wasn't aware of how easy it was to mod it myself. Now I'm 60 hrs in already so I'm just gonna roll with it :)
@@EllaKarhu Thanks Ella :) I'm actually taking a break because I'm planning on starting a new save after installing the mods manually. I kind of want to try a new class anyway. So after I beat death stranding I'm back into Daggerfall! I've been reading and getting ready for the best load order ever!
It's actually funny how bethesda games are always trying to advertise their games as wanting to make bigger and bigger games. And in the end actually ends up making smaller and smaller maps.
That's literal bs. This only applies to all the games being smaller than Daggerfall simply because it's world is computer generated. Skyrim's world is big and is made with hand
People don't want bigger games. People want the illusion of a bigger game, but walking in game for literally an hour just to reach a town isn't fun, and games are supposed to be fun.
Think Arena had these but the best Daggerfall memory for me was exploring town manner houses / Castles (not dungeons - I mean the King and Mayor's place). Back them to me these were so cool. Especially that you couldn't simply walk into every area you wanted. Trespassing was real in these games and avoiding guards was fun.
Lycanthropy's disadvantages are manageable because your beast form's crimes are not carried over to your base form but you can still get that Dark Brotherhood invitation. Or you can just get rid of those disadvantages altogether by getting that Daedric Artifact you shown on this video. Lycanthropes are broken af in Daggerfall.
Becoming a werewolf assassin whose shapeshifting allows your crimes to go unnoticed by the rest of the world would be incredible in any other game, but in Daggerfall it's just Tuesday.
i always loved you could just run over buildings as a WW . It was very OP and a lot of fun. I remember when the much hyped hunters came to kill me as a WW and i just ran up to them swiping them to death in about 2 seconds.
Daggerfall Unity is truly a gem. It's rightfully on the list of my favorite fan "remasters" next to Keeper FX, open XCOM, devilutionX (Diablo1) and openMW
@@SirSilicon Indeed! Not only does it keep the games alive, it also brings together the players as a community. One such project I enjoy in addition to those already mentioned is ForsakenX.
I tried Daggerfall in DOSBox but couldn’t get into it due to poor performance. I’m looking into this immediately. Thank you for bringing this to my attention
Thank you for that excellently scripted and edited video! These kinds of thoughtful deep dives are the best thing about UA-cam in my opinion. Very glad to have found your channel!
"Enemies level up as you level up" Artifact Quest: "Since you now arrived at your first village, Here is a quest to retrieve the skeleton key" Dungeon: "The skeleton key is with an ANCIENT LICH"
Amazing content and synopsis, always wanted details like this since I cannot get into Daggerfall myself but I know the game was made out of passion, thank you
Excellent review. As someone doing a full playthrough of Daggerfall currently (and unity for stability reasons on stream no less) you really nailed the explanation of Daggerfall Unity
I always struggled to make the game have an appropriate difficulty curve. If you build your character well, the game typically goes from being quite difficult at lower levels to being totally trivial at higher levels. Even without enchanted equipment it is pretty easy to one-shot end game enemies once you've maxed your strength and have decent skills. The main threat to you at later levels are hostile spellcasters (particularly vampires with their guaranteed KO sleep spell), who themselves can be trivialized by the rather easy to procure 100% spell absorb spell, which also fixes the whole 'magicka doesn't regenerate problem. Leveling is weird. If you play as a mage you can level up to 25 and beyond within an in game month since training magic skills is so easy and fast. If you want to know when a skill is ready to level up, you need to use mods, and even then in dungeons you probably don't want to rest for 6 hours every time your long blade or unarmed skill is ready to rank up. So the speed at which skills are trained (and thus different classes level up) varies wildly. Lycanthropy is insanely overpowered in Daggerfall, moreso than vampirism even though I would say the benefits of both are roughly equivalent. If you want to fast track your character's growth, go to the town right next to Privateer's Hold (Gothway Gardens iirc), join the mage's guild and get a good hp healing spell, then go camp just outside of town. Keep doing this until a lycanthrope interrupts your rest, then lure it back into town. There is a penned area with a low fence near the center of town, that the enemy AI has trouble pathing around. You can stand inside the pen or trap it inside, and stand near the fence to get hit and back away a bit to heal. Repeat this for a while, resting at a nearby inn, and you'll eventually become a lycanthrope. Compared to vampirism, lycanthropy's drawbacks are much less restrictive, to a point where they are barely worth considering (and the Hircine Ring lets you completely negate them). And in exchange, your abilities and skills get super steroids, you get a 2/day full hp heal from the transformation to and from the lycanthrope form (or unlimited full heals with the Hircine Ring), and unarmed becomes very viable even at low levels (it'll probably be your best way of dealing damage if you contract the curse in the way I describe above).
i played this so much back in the day, it's one of my favorite games of all time. And the map size and freedom was my benchmark. So alot of other rpg where disapointing compared to daggerfall. I remember that i had huge piles of papper where i drawed maps of the dungeons I entered so i would not get lost.
Lovely video! Great production quality and presentation for a game I had no idea existed. Frankly blown away with how in-depth this game is. From its size to mechanics.. Going to try and get this running on my Steam Deck!
Daggerfall is a classic masterpiece. It was way ahead of its time back on original release. I remember it being somewhat buggy, but the immensity of it just kept you coming back for more. So glad to see the modding community keeping it up to date!
Really great video! I was wondering if I should try this game out, but after watching this video I'm definitely going to give the game a try. Thank you!
What have you done mate! I knew about how good the game is and some years ago I tryed Steam version of Daggerfall and found it a bit too "old" for me to play. But now with Unity version (without even trying to install it yet) I already know that Im stuck in Daggerfall for many months. Thank you for revealing it to me! 😅👍
Whenever someone uses the DREAMS mod, and I see an art asset I created for that mod, it makes me really happy for some reason. My favorite game of all time, deemed my art good enough to include... Well it was actually the community, but with how important modding is to the Elder Scrolls and Fallout communities, well it feels the same as getting the approval of Bethesda itself.
I finished this over and over recently and enjoyed the hell out of it. Use to play this when it first was released but never got the chance back then to finish it. Tried it with the mods and Unity and loved it much more then back then. Was worth it.
This was amazing to watch. I played this as a kid and had no clue how I kept dying. This enhancements and mods make this game even more incredible. I'm gonna look up some of the mods you mentioned as I download the game. Thanks for the vid! Subbed ;)
Man, I remember when this came out and sitting there loading the CDs in to install it! Then playing for hours and hours, never went online to look at anything had to figure it all out, getting stuck in dungeons trying to find my way out. Camping in the middle of nowhere to spawn enemies just to get higher-end armor and weapons. Creating crazy spells lol. Still playing Oblivion might even fire up Morrowwind at some point.
My dad has a version of daggerfall that has just been rotting on his computer, I’m finally going to start playing it then play morrowind and oblivion. I was a huge fan of Skyrim and want to play the previous versions too!
I appreciate this. I randomly came across daggerfall on ste am and thought what the hell, I'll try it out after all this time. Then I saw comments talking about daggerfall unity and mods and that let me down the rabbit hole to here, figuring out how to get it up and running and compiling a list of mods to make the game it's best. Haven't played anything like this in a long time
Holy crap, I had NEVER heard of this. I had Daggerfall when I was a kid on the first week of release, played it a ton, and always wanted a remake. I have to play this! I love fan made engines like this, I just passed Diablo I with DevilutionX like a week ago.
im in daedric gear havent even touched the main quest at all yet just been trying to fill up my map with dugeon locations as dungeons reset and finally someone managed to add new enemies to daggerfall with the daggerfall enemy expansion mod. this is an awesome game to mess with
Oh my god this video is really eye-opening. I had no idea there was a game like this so long ago. It would’ve blown my mind if I actually played it when I was current.
Bethesda in modern day: Noo!!! Skimpy armor and nude mods are un-immersive and ruined the game. Bethesda in the 90s: We will design both NPC and Enemies as sexy as possible also we will include nude models.
I found it really immersive to be in those Dungeons, they are actually deadly and you spend Days in them (ingame Days, real life Hours!). But after about 80 Hours, i put on the smaller Dungeons Feature :D ...
The amount of complex mechanics in this game are so ahead of its time. I can't believe how much I admire the people who worked on this. I played a few hours of this game last year and I also used the Unity version
excellent review and nice tips. i just started yesterday and i like it very much but some things are still barriers to me... this gave me motivation to keep going
Excellent video - while you are probably at fault for me wasting another few hundred hours in a 20+ year old game I still have to commend the writing and editing, going together very well! Looking forward to more interesting reviews
Daggerfall was one of my favorite games when I was younger. I hadn't heard of Daggerfall Unity, but I'm definitely going to check it out. Time to make a High Elf with critical weakness to paralysis, and join the mage guild to make some amazing spells.
Daggerfall was the first game that really wowed me back when it came out. It was my first crpg i ever played. It was crazy how they tried to make everything as realistic interms of its systems. Never played DnD but i had friends that did and it reminded me alot of what DnD seemed like it was. While it didn't age well,DFUnity really is a great overhaul that still keeps the game in its roots. It really was the game that birthed the elder scrolls series. Kingdom Come Deliverance is the only other game that ever wowed like daggerfall and with the creators of elder scrolls forming thier own company Once Lost Games and making a spiritual successor to Daggerfall called Wayward Realms, i really hope they can deliver with it when it releases.
Daggerfall is a game that I didn’t find until last year and I am so delighted that I did. It tickles that part of my brain that still believes that video games are endless worlds full of discovery and anything can happen in them. Instead of the part of my brain that knows a game can’t function outside of its programming. And honestly that feeling feels like magic. Plus the sounds in that game are fantastic.
Daggerfall looks like such an amazing game, if I'd have been older and exposed to this when it came out I'm sure I'd have been hooked. Alas, with all the new games coming out and my limited time to play, I don't think I'll be getting around to this one until retirement
my biggest memory of daggerfall was learning how to edit the cfg file or whatever so that my strength was a million. then the game just became me killing the endless hordes of guards in one hit that would shout "Halt!" as I defied their puny laws. my strength was so high that I would break every weapon with 1 hit, no matter how durable it was. so I just resorted to punching people. I was too young and stupid to really have the attention for quests and such so I didn't play the game that long
My parents didn't own a PC powerful enough to play daggerfall when it came out, so my first ES experience was Morrowind years later. I tried DF out a couple of times but it felt too offputting compared to Morrowind, Oblivion and Skyrim, even if the scale, freedom and detailed mechanics always interested me. This "remaster" might finally do it for me!
very well structured reviews man, you definitely give these games the recognition they deserve! If you're interested give the game System Shock a look! It's the predecessor to Bioshock and was developed by looking glass studios. I feel like if you enjoyed thief and daggerfall you'd like this game as well maybe. It has the labyrinth-y like maps of the daggerfall dungeons with the immersive sim type feel of thief, a real classic! I'd like to hear you take on it.
Sorry for the nitpicking as everything so far was genuinely really interesting and really cool to know since I had been looking forward to daggerfall unity when I first learned about it but kinda forgot to ever check on it, but common 3:56, that's not "looking better", that's "becoming super jarring with the rest of the game". The option of choosing the type of quests you get is something I wish I had when first playing daggerfall though, definitely a great incentive to try and get back into it with the unity version.
Update: 1.0 release is now available. Check it out here: www.dfworkshop.net/daggerfall-unity-1-0-release/
Corrections:
- DFU's website is not dfuworkshop .com, it's www.dfworkshop.net/
- The world is over 160,000 square kilometers, not "sixteen hundred thousand." Woops...
- The disadvantages of Lycanthropy aren't usually all that intrusive, and thus, werewolves/wereboars can be pretty overpowered.
I struggled mightily with the audio for parts of this, so sorry if some sections sound bad.
I left a list of mods that I use here: www.youtube.com/@DrJerryGaming/community
Do you think there is a mod to play as an orc I love playing as an orc
Yes, I have yet to try them, but there are a couple of mods that you can use to play as orcs.
Races Framework Redone www.nexusmods.com/daggerfallunity/mods/326
Races - Orc www.nexusmods.com/daggerfallunity/mods/291
@@DrJerryGaming danke
Will this game work on android? I mean like open microwave Morrowind works on android?
Your audio work really wasn't bad, but being humble about it will pretty much guarantee that it gets better.
One of my most memorable Daggerfall experiences was being sent to a dungeon to obtain a scroll for a timed quest. Once I entered I was met with a forked path. I took the left path and explored and died a hundred times for 3 hours with no luck. I decided to go back to the entrance which took 2 hours due to getting lost with the dungeon being cursed with a confusing layout.
Once back at the forked entrance I took the right path instead. After 2 min of walking, without running into any enemies, I found the scroll. Once I got back to the city to turn in the scroll, the quest timer ran out and I got yelled at by the quest giver for being an idiot.
Truly legendary.
I recall I needed to get something for a quest (I think it was the main quest line). I spent probably 2 hours in the dungeon and got it, went back to turn it in, and the guy wouldn't recognize I had it in my inventory, no matter what I did. So...that was just the end of the game. I was so frustrated after spending so many dozens (hundreds?) of hours wandering around dungeons that I never played again.
If you haven't done something similar at least once, can you even call yourself a gamer?
The Quest giver was right.
@@aldiascholarofthefirstsin1051quest giver made a proposition, it wasnt his fault you werent prepared and didnt scout out the area beforehand
Timed quests suck balls.
Played this last year for a week straight using a notebook and no online guides. Beat it. One of the best gaming experiences of my life. Legitimately felt that magic I used to feel as a kid playing an adventure game.
I have never played this... but I have been thinking about it watching this video.. I didn't realize it had so much to it
@LexBundy definitely give it a playthrough
@KathrynElizabeth-uz8hi hell yeah
That actually sounds like a great idea
notebook is the way to do it. a necessity for any game back then. last time I broke out the notebook was zelda 2, trying to get past death mountain.
I saw the original game when I was a teenager on a language trip to England. It blew me away and I spent way more time playing that than actually learning English or doing anything else I was supposed to. What a summer that was, first time I discovered Daggerfall, KFC and alcoholic sodas, which were all the rage back then. It was a great time to be alive.
When my mom died i found a box with this game and a pocket notebook with notes on different bulids and quests in the back, she used to let me play wolfenstein and doom but i never touched this
What a sad story. I hope you're okay nowadays.
time to play it!!
Was my first big game and i LOVE it still.
For new players: whatever you play, get the spell that allows you to pick a location and then return to it, used to be called anchor i think.
The dungeons are So large, you can get lost in them permanently. So what you do is cast the spell at the entrance. If you get lost, or are done, you can return.
Also works in shops btw. So you can teleport in after closing time ;)
I feel like you didn't watch the video lmao the dude said pretty much everything you did in it.
That's great advice. Getting stuck in a dungeon is Hell. Lol
LMAO next time actually watch the video you're commenting on
Daggerfall was my first PC RPG way back in 1996 it blew my mind compared to the SNES games I was used too playing. It was so buggy back then I never managed to finish the game, my savegame stopped loading even with the FixSave utility. I finally finished it with Daggerfall Unity. Amazing project. Its too bad DaggerXL never worked out. I was looking forward to playing that.
I feel this I kinda missed out on the whole Super Nintendo era Because I was like uhhh daggerfall tho
@@stephensteele2844 SNES was my last console as a kid
My first RPGs were Eye of the Beholder and Ultima 7, but I enjoyed Daggerfall the most since I ignored the main quest and levelled up breaking into houses and murdering town guards.
An ambitious Elder Scrolls mod biting off more than it can chew? Impossible, sir!
@@GreggyAck yeah DaggerXL seemed way too good to be true. One guy making a custom engine for like 5 games? That's a ridiculous amount of programming
daggerfall dungeons stunned me with their verticality. deep shafts with underwater corridors. we need CLIMBING and acrobatics to come back for elder scrolls 6.
That sounds so cool! I'd love to see more verticality in Elder Scrolls :) maybe you can attach a rope to climb up/down in certain spots! or swing across chasms!
Yeah. While i personally like the direction later games have taken this is something special that i hope returns.
I remember as a kid, crafting my fireball spell, which had huge AOE and damage which could kill you, but I added health and mana absorption, so I could cast it all the time, just went to wilderness and sleep until a monster woke me up, this was my way to level up
Really well put together video, from a Daggerfall fan. You deserve more views, so keep making content like this!
Daggerfall was the reason I bought my first gaming PC in the fall of 1996. It hooked me from the start and I haven't stopped playing it since. Addictive, detailed, and almost limitless potential. DF Unity was a godsend.
The thought of a 'gaming pc' in 1996 makes me chuckle
@@TheKeyboardBeatz An off white case with a dedicated videocard and a soundblaster
This video sent me back to my teenage years in an instant. I remember it came out the day I was going on a camping trip with my mom. She let me buy the game on the way to the cabin we stayed at. It was very rustic and I remember reading the manual to the game by lantern. I miss that time.
Really enjoyed this video! Was a great deepdive into Unity, its benefits and why Daggerfall as a whole is still worth checking out.
Good stuff, keep it coming!
We want our daggerfall unity video, SLAVE
Truer words have never been spoken Micky!
Impressive video. I can't imagine how much time this took to edit together. Really informative and thorough. As a visual learner it really helped that you included clips for pretty much everything you talked about.
Daggerfall was always my favourite game as a kid. I fell in love with it from the moment I played it's demo. The fact that people dedicated time to remake it in unity is absolutely amazing.
This is the best Daggerfall video I've seen.
No 12 hour intellectual exposition on the meta pseudo themes of lore and bla bla bla.
Just straight up a great review.
Super informative, chill and overall great video, thanks for making it!
Also I lol'd at "Name Thyself" ..."Thyself"
Unity got me back into Daggerfall and I've been playing SO much! Fantastic game and a great review of it!
same here! I feel a bit cheap because I'm using the GOG cut version haha. It was just so easy and at the time I wasn't aware of how easy it was to mod it myself. Now I'm 60 hrs in already so I'm just gonna roll with it :)
@@EllaKarhu Thanks Ella :)
I'm actually taking a break because I'm planning on starting a new save after installing the mods manually. I kind of want to try a new class anyway. So after I beat death stranding I'm back into Daggerfall!
I've been reading and getting ready for the best load order ever!
If all the content is gonna be this good, that sub count will 100x easily
It's actually funny how bethesda games are always trying to advertise their games as wanting to make bigger and bigger games. And in the end actually ends up making smaller and smaller maps.
That's literal bs. This only applies to all the games being smaller than Daggerfall simply because it's world is computer generated. Skyrim's world is big and is made with hand
People don't want bigger games. People want the illusion of a bigger game, but walking in game for literally an hour just to reach a town isn't fun, and games are supposed to be fun.
Agree. I didn't like Skyrim at all, the older games were all better
Quality > Quantity
Ok boomer
Think Arena had these but the best Daggerfall memory for me was exploring town manner houses / Castles (not dungeons - I mean the King and Mayor's place). Back them to me these were so cool. Especially that you couldn't simply walk into every area you wanted. Trespassing was real in these games and avoiding guards was fun.
Lycanthropy's disadvantages are manageable because your beast form's crimes are not carried over to your base form but you can still get that Dark Brotherhood invitation.
Or you can just get rid of those disadvantages altogether by getting that Daedric Artifact you shown on this video.
Lycanthropes are broken af in Daggerfall.
Becoming a werewolf assassin whose shapeshifting allows your crimes to go unnoticed by the rest of the world would be incredible in any other game, but in Daggerfall it's just Tuesday.
i always loved you could just run over buildings as a WW . It was very OP and a lot of fun. I remember when the much hyped hunters came to kill me as a WW and i just ran up to them swiping them to death in about 2 seconds.
You my good sir, have put everything under careful perspective , and well made guides and advice, well made!
Eww, don't talk like that
Daggerfall Unity is truly a gem. It's rightfully on the list of my favorite fan "remasters" next to Keeper FX, open XCOM, devilutionX (Diablo1) and openMW
A man of culture I see.
I agree and want to add : OpenRA, Raze/BuildGDX, OpenJK, TheForceEngine, FHeroes2, OpenEnroth, Quakespasm, Crispy-Doom and many others.
@@camillebourgoin9662 it's just amazing how fans keep so many games alive.
@@SirSilicon Indeed! Not only does it keep the games alive, it also brings together the players as a community. One such project I enjoy in addition to those already mentioned is ForsakenX.
@@TheKay1024Yeah community can be so powerful. I also forgot CorsixTH (Theme Hospital) and Jagged Alliances 2 straciatella
I played this game when it first came out. I just got back into gaming about a year ago and this is great news. Time for a revisit!
I tried Daggerfall in DOSBox but couldn’t get into it due to poor performance. I’m looking into this immediately. Thank you for bringing this to my attention
Daggerfall truly opened up my mind to what games could be. I've spent probably 500 hours on the game.
Sounds little for such a massive game.
@@Jason75913 It's an RPG, not a paradox game
Thank you for that excellently scripted and edited video! These kinds of thoughtful deep dives are the best thing about UA-cam in my opinion. Very glad to have found your channel!
"Enemies level up as you level up"
Artifact Quest: "Since you now arrived at your first village, Here is a quest to retrieve the skeleton key"
Dungeon: "The skeleton key is with an ANCIENT LICH"
Amazing content and synopsis, always wanted details like this since I cannot get into Daggerfall myself but I know the game was made out of passion, thank you
The Daggerfall demo that came with some gaming magazine is still one of my fondest memories from my earlier gaming career.
Excellent review. As someone doing a full playthrough of Daggerfall currently (and unity for stability reasons on stream no less) you really nailed the explanation of Daggerfall Unity
I always struggled to make the game have an appropriate difficulty curve. If you build your character well, the game typically goes from being quite difficult at lower levels to being totally trivial at higher levels. Even without enchanted equipment it is pretty easy to one-shot end game enemies once you've maxed your strength and have decent skills. The main threat to you at later levels are hostile spellcasters (particularly vampires with their guaranteed KO sleep spell), who themselves can be trivialized by the rather easy to procure 100% spell absorb spell, which also fixes the whole 'magicka doesn't regenerate problem.
Leveling is weird. If you play as a mage you can level up to 25 and beyond within an in game month since training magic skills is so easy and fast. If you want to know when a skill is ready to level up, you need to use mods, and even then in dungeons you probably don't want to rest for 6 hours every time your long blade or unarmed skill is ready to rank up. So the speed at which skills are trained (and thus different classes level up) varies wildly.
Lycanthropy is insanely overpowered in Daggerfall, moreso than vampirism even though I would say the benefits of both are roughly equivalent. If you want to fast track your character's growth, go to the town right next to Privateer's Hold (Gothway Gardens iirc), join the mage's guild and get a good hp healing spell, then go camp just outside of town. Keep doing this until a lycanthrope interrupts your rest, then lure it back into town. There is a penned area with a low fence near the center of town, that the enemy AI has trouble pathing around. You can stand inside the pen or trap it inside, and stand near the fence to get hit and back away a bit to heal. Repeat this for a while, resting at a nearby inn, and you'll eventually become a lycanthrope.
Compared to vampirism, lycanthropy's drawbacks are much less restrictive, to a point where they are barely worth considering (and the Hircine Ring lets you completely negate them). And in exchange, your abilities and skills get super steroids, you get a 2/day full hp heal from the transformation to and from the lycanthrope form (or unlimited full heals with the Hircine Ring), and unarmed becomes very viable even at low levels (it'll probably be your best way of dealing damage if you contract the curse in the way I describe above).
i played this so much back in the day, it's one of my favorite games of all time. And the map size and freedom was my benchmark. So alot of other rpg where disapointing compared to daggerfall. I remember that i had huge piles of papper where i drawed maps of the dungeons I entered so i would not get lost.
This was a very well constructed and insightful look into the game and I thoroughly enjoyed it.
Great video, man! you made me wanna leave my responsabilities and play this for days..
Lovely video! Great production quality and presentation for a game I had no idea existed.
Frankly blown away with how in-depth this game is. From its size to mechanics..
Going to try and get this running on my Steam Deck!
Great vids man, definitely one of my favourite up and coming UA-camrs. Can't wait for the next review.
Daggerfall is a classic masterpiece. It was way ahead of its time back on original release. I remember it being somewhat buggy, but the immensity of it just kept you coming back for more. So glad to see the modding community keeping it up to date!
I'm really grateful for modders and people like this who are remaking games that should be experienced if you're interested
Did not expect this review would be so much in depth thank you.
I've got so many good memories about this game. I wasn't aware of a modern remake. Thanks.
Seriously one of the best explanantions and overviews of Daggerfall. You actually convinced me to give it a try, and wow It's amazing.
Fantastic video! This was very interesting, I'll have to give Daggerfall Unity a shot!
Really great video! I was wondering if I should try this game out, but after watching this video I'm definitely going to give the game a try. Thank you!
What have you done mate!
I knew about how good the game is and some years ago I tryed Steam version of Daggerfall and found it a bit too "old" for me to play.
But now with Unity version (without even trying to install it yet) I already know that Im stuck in Daggerfall for many months.
Thank you for revealing it to me! 😅👍
Whenever someone uses the DREAMS mod, and I see an art asset I created for that mod, it makes me really happy for some reason. My favorite game of all time, deemed my art good enough to include... Well it was actually the community, but with how important modding is to the Elder Scrolls and Fallout communities, well it feels the same as getting the approval of Bethesda itself.
i like your art
This is awesome man. Thanks for doing this video.
I heard about this project a long time ago and forgot all about it.
Sounds interesting I will look into this. Thanks for introducing me to this project.
Great Video! Love stuff like this, and can't wait to see more!
Still have my original copy. You have no idea how much nostalgia that horses head gives me 😂
I finished this over and over recently and enjoyed the hell out of it. Use to play this when it first was released but never got the chance back then to finish it. Tried it with the mods and Unity and loved it much more then back then. Was worth it.
great review! glad i found this channel. Looking forward to more content!
This was amazing to watch. I played this as a kid and had no clue how I kept dying. This enhancements and mods make this game even more incredible. I'm gonna look up some of the mods you mentioned as I download the game. Thanks for the vid! Subbed ;)
Man, I remember when this came out and sitting there loading the CDs in to install it! Then playing for hours and hours, never went online to look at anything had to figure it all out, getting stuck in dungeons trying to find my way out. Camping in the middle of nowhere to spawn enemies just to get higher-end armor and weapons. Creating crazy spells lol. Still playing Oblivion might even fire up Morrowwind at some point.
My dad has a version of daggerfall that has just been rotting on his computer, I’m finally going to start playing it then play morrowind and oblivion. I was a huge fan of Skyrim and want to play the previous versions too!
I appreciate this. I randomly came across daggerfall on ste am and thought what the hell, I'll try it out after all this time. Then I saw comments talking about daggerfall unity and mods and that let me down the rabbit hole to here, figuring out how to get it up and running and compiling a list of mods to make the game it's best. Haven't played anything like this in a long time
I loved Daggerfall back in the days, it was so massive. Nothing on my ZX Spectrum 48K or NES had something like this.
Really well made my man! Keep it up & your channel is sure to grow!
DFU Modder Here thanks for bringing more people in to the game!
Awesome video, I can feel the passion through the screen!
I put around 10k hours into Daggerfall between 1996 and 2006. Loved it.
You played 41.6 full days a year for a decade?
10k? I think that's like just over 1 year of your life of just daggerfall...
Respect
Dude, this is fantastic content. I am so glad I found this video!
This was a fantastic video and I truly enjoyed watching it. You've made me want to try out daggerfall. Subscribed.
Smaller dungeons makes the main quest dungeons feel way more unique and fun.
Fantastic game, and excellent review. You make me wanna download Daggerfall Unity. Thanks for the video.
This was very entertaining. I''ve never played this genre very much but the video made me want to play.
I am amazed at how good they can make this look. This game is older than me!
Holy crap, I had NEVER heard of this. I had Daggerfall when I was a kid on the first week of release, played it a ton, and always wanted a remake. I have to play this! I love fan made engines like this, I just passed Diablo I with DevilutionX like a week ago.
im in daedric gear havent even touched the main quest at all yet just been trying to fill up my map with dugeon locations as dungeons reset and finally someone managed to add new enemies to daggerfall with the daggerfall enemy expansion mod. this is an awesome game to mess with
Now I want to play it again. Thanks for the video.
this actually makes me want to give it a try, looks a lot cooler than I remembered it to be.
Oh my god this video is really eye-opening. I had no idea there was a game like this so long ago. It would’ve blown my mind if I actually played it when I was current.
Daggerfall is probably why I enjoy seeking out nobles and the like to do missions for them in games like mount & blade. :)
Bethesda in modern day: Noo!!! Skimpy armor and nude mods are un-immersive and ruined the game.
Bethesda in the 90s: We will design both NPC and Enemies as sexy as possible also we will include nude models.
I'm loving this game. It plays so smoothly and about 10 hours in, I haven't encountered any bugs
I found it really immersive to be in those Dungeons, they are actually deadly and you spend Days in them (ingame Days, real life Hours!).
But after about 80 Hours, i put on the smaller Dungeons Feature :D ...
15:34 "And holy places..." Walks into into an incredibly sexy DOS era NPC -is the brothel holy!?!
Hole-y 😏
Ahh finally someone knows what Daggerfall and Daggerfall Unity are.
The amount of complex mechanics in this game are so ahead of its time. I can't believe how much I admire the people who worked on this. I played a few hours of this game last year and I also used the Unity version
excellent review and nice tips. i just started yesterday and i like it very much but some things are still barriers to me... this gave me motivation to keep going
Excellent video - while you are probably at fault for me wasting another few hundred hours in a 20+ year old game I still have to commend the writing and editing, going together very well! Looking forward to more interesting reviews
Daggerfall was one of my favorite games when I was younger. I hadn't heard of Daggerfall Unity, but I'm definitely going to check it out. Time to make a High Elf with critical weakness to paralysis, and join the mage guild to make some amazing spells.
Fantastic review. I'd definitely watch more; especially Elder Scrolls!
Daggerfall was the first game that really wowed me back when it came out. It was my first crpg i ever played. It was crazy how they tried to make everything as realistic interms of its systems. Never played DnD but i had friends that did and it reminded me alot of what DnD seemed like it was. While it didn't age well,DFUnity really is a great overhaul that still keeps the game in its roots. It really was the game that birthed the elder scrolls series. Kingdom Come Deliverance is the only other game that ever wowed like daggerfall and with the creators of elder scrolls forming thier own company Once Lost Games and making a spiritual successor to Daggerfall called Wayward Realms, i really hope they can deliver with it when it releases.
Seems neat.
This is going on my bucket list.
Daggerfall is a game that I didn’t find until last year and I am so delighted that I did. It tickles that part of my brain that still believes that video games are endless worlds full of discovery and anything can happen in them. Instead of the part of my brain that knows a game can’t function outside of its programming. And honestly that feeling feels like magic. Plus the sounds in that game are fantastic.
Daggerfall looks like such an amazing game, if I'd have been older and exposed to this when it came out I'm sure I'd have been hooked. Alas, with all the new games coming out and my limited time to play, I don't think I'll be getting around to this one until retirement
the depth of this game is wild
I cannot imagine how people felt starting this game in 96' to me its mindblowing to them its like dungeon and dragons rpg came to life
This is the first time i have heard of this unity 2 version, great vid thanks!
I think I still have the amazing box that shimmered. What a game!
I'm sold. After ff pixel remaster binge, I'm gonna jump on the old elder scrolls.
It's really fun. I installed so many mods and only ended up playing about 40hrs but it was a truly open ended experience.
Are the dungeons still humongous mazes you can get lost in and never return to the surface?
@@sungvin in DFU, you can mod the size of the dungeons and complexity. Up to you. You can also recall and teleport out
@@KwBeee Yeah, recalling was one of my favourite spells in the original, thank you for the answer!
Great review, thank you for the video. Have huge urge to play the elder scrolls games and unity seems like best way to play daggerfall
my biggest memory of daggerfall was learning how to edit the cfg file or whatever so that my strength was a million. then the game just became me killing the endless hordes of guards in one hit that would shout "Halt!" as I defied their puny laws. my strength was so high that I would break every weapon with 1 hit, no matter how durable it was. so I just resorted to punching people. I was too young and stupid to really have the attention for quests and such so I didn't play the game that long
Just installed this again. Cool video
My parents didn't own a PC powerful enough to play daggerfall when it came out, so my first ES experience was Morrowind years later. I tried DF out a couple of times but it felt too offputting compared to Morrowind, Oblivion and Skyrim, even if the scale, freedom and detailed mechanics always interested me. This "remaster" might finally do it for me!
very well structured reviews man, you definitely give these games the recognition they deserve! If you're interested give the game System Shock a look! It's the predecessor to Bioshock and was developed by looking glass studios. I feel like if you enjoyed thief and daggerfall you'd like this game as well maybe. It has the labyrinth-y like maps of the daggerfall dungeons with the immersive sim type feel of thief, a real classic! I'd like to hear you take on it.
Sorry for the nitpicking as everything so far was genuinely really interesting and really cool to know since I had been looking forward to daggerfall unity when I first learned about it but kinda forgot to ever check on it, but common 3:56, that's not "looking better", that's "becoming super jarring with the rest of the game".
The option of choosing the type of quests you get is something I wish I had when first playing daggerfall though, definitely a great incentive to try and get back into it with the unity version.